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-rw-r--r--engines/cge/events.cpp2
-rw-r--r--engines/groovie/detection.cpp99
-rw-r--r--engines/groovie/groovie.cpp19
-rw-r--r--engines/groovie/module.mk1
-rw-r--r--engines/groovie/music.cpp54
-rw-r--r--engines/groovie/music.h12
-rw-r--r--engines/groovie/stuffit.cpp537
-rw-r--r--engines/groovie/stuffit.h43
-rw-r--r--engines/hugo/parser.cpp2
-rw-r--r--engines/mohawk/console.cpp2
-rw-r--r--engines/mohawk/dialogs.cpp12
-rw-r--r--engines/mohawk/myst.cpp78
-rw-r--r--engines/mohawk/myst.h19
-rw-r--r--engines/mohawk/myst_areas.cpp43
-rw-r--r--engines/mohawk/myst_graphics.cpp283
-rw-r--r--engines/mohawk/myst_graphics.h10
-rw-r--r--engines/mohawk/myst_scripts.cpp118
-rw-r--r--engines/mohawk/myst_scripts.h8
-rw-r--r--engines/mohawk/myst_stacks/channelwood.cpp7
-rw-r--r--engines/mohawk/myst_stacks/demo.cpp4
-rw-r--r--engines/mohawk/myst_stacks/intro.cpp6
-rw-r--r--engines/mohawk/myst_stacks/mechanical.cpp280
-rw-r--r--engines/mohawk/myst_stacks/mechanical.h10
-rw-r--r--engines/mohawk/myst_stacks/myst.cpp175
-rw-r--r--engines/mohawk/myst_stacks/myst.h16
-rw-r--r--engines/mohawk/myst_stacks/preview.cpp32
-rw-r--r--engines/mohawk/myst_stacks/preview.h3
-rw-r--r--engines/mohawk/myst_stacks/selenitic.cpp8
-rw-r--r--engines/mohawk/myst_stacks/slides.cpp2
-rw-r--r--engines/mohawk/myst_stacks/stoneship.cpp14
-rw-r--r--engines/mohawk/riven.cpp10
-rw-r--r--engines/mohawk/riven_external.cpp6
-rw-r--r--engines/mohawk/video.cpp14
-rw-r--r--engines/mohawk/video.h4
-rw-r--r--engines/pegasus/neighborhood/norad/pressuredoor.cpp5
-rw-r--r--engines/pegasus/neighborhood/tsa/fulltsa.cpp7
-rw-r--r--engines/pegasus/pegasus.cpp4
-rw-r--r--engines/queen/journal.cpp2
-rw-r--r--engines/saga/music.cpp59
-rw-r--r--engines/saga/music.h1
-rw-r--r--engines/scumm/imuse/imuse.cpp13
-rw-r--r--engines/scumm/imuse/imuse.h2
-rw-r--r--engines/scumm/imuse/imuse_internal.h2
-rw-r--r--engines/scumm/module.mk3
-rw-r--r--engines/scumm/music.h6
-rw-r--r--engines/scumm/player_mac.cpp415
-rw-r--r--engines/scumm/player_mac.h133
-rw-r--r--engines/scumm/player_v3m.cpp202
-rw-r--r--engines/scumm/player_v3m.h54
-rw-r--r--engines/scumm/player_v5m.cpp246
-rw-r--r--engines/scumm/player_v5m.h57
-rw-r--r--engines/scumm/saveload.cpp10
-rw-r--r--engines/scumm/saveload.h2
-rw-r--r--engines/scumm/script.cpp6
-rw-r--r--engines/scumm/scumm.cpp8
-rw-r--r--engines/scumm/sound.cpp246
-rw-r--r--engines/sword25/util/lua/llex.cpp2
-rw-r--r--engines/tinsel/detection_tables.h7
-rw-r--r--engines/tinsel/graphics.cpp215
-rw-r--r--engines/tinsel/music.cpp9
-rw-r--r--engines/tinsel/palette.cpp6
-rw-r--r--engines/tinsel/scene.cpp3
-rw-r--r--engines/tinsel/sound.cpp138
-rw-r--r--engines/tinsel/sound.h10
-rw-r--r--engines/tinsel/tinlib.cpp2
-rw-r--r--engines/tinsel/tinsel.cpp4
-rw-r--r--engines/tinsel/tinsel.h2
-rw-r--r--engines/touche/menu.cpp2
-rw-r--r--engines/wintermute/base/base_keyboard_state.cpp7
-rw-r--r--engines/wintermute/base/base_persistence_manager.cpp10
-rw-r--r--engines/wintermute/base/gfx/osystem/base_render_osystem.cpp101
-rw-r--r--engines/wintermute/base/gfx/osystem/base_render_osystem.h30
-rw-r--r--engines/wintermute/base/gfx/osystem/render_ticket.cpp103
-rw-r--r--engines/wintermute/base/gfx/osystem/render_ticket.h63
-rw-r--r--engines/wintermute/module.mk1
-rw-r--r--engines/wintermute/ui/ui_tiled_image.h1
76 files changed, 3342 insertions, 790 deletions
diff --git a/engines/cge/events.cpp b/engines/cge/events.cpp
index 1530c870ef..89802058f4 100644
--- a/engines/cge/events.cpp
+++ b/engines/cge/events.cpp
@@ -184,7 +184,7 @@ void Mouse::on() {
step(0);
if (_busy)
_busy->step(0);
- }
+ }
}
void Mouse::off() {
diff --git a/engines/groovie/detection.cpp b/engines/groovie/detection.cpp
index 895686b5e0..e06dace0d7 100644
--- a/engines/groovie/detection.cpp
+++ b/engines/groovie/detection.cpp
@@ -137,6 +137,36 @@ static const GroovieGameDescription gameDescriptions[] = {
kGroovieV2, 1
},
+ // The 11th Hour Macintosh English
+ {
+ {
+ "11h", "",
+ {
+ { "disk.1", 0, "5c0428cd3659fc7bbcd0aa16485ed5da", 227 },
+ { "The 11th Hour Installer", 0, "bcdb4040b27f15b18f39fb9e496d384a", 1002987 },
+ { 0, 0, 0, 0 }
+ },
+ Common::EN_ANY, Common::kPlatformMacintosh, ADGF_UNSTABLE,
+ GUIO4(GUIO_MIDIADLIB, GUIO_MIDIMT32, GUIO_MIDIGM, GUIO_NOASPECT)
+ },
+ kGroovieV2, 1
+ },
+
+ // The 11th Hour Macintosh English (Installed)
+ {
+ {
+ "11h", "Installed",
+ {
+ { "disk.1", 0, "5c0428cd3659fc7bbcd0aa16485ed5da", 227 },
+ { "el01.mov", 0, "70f42dfc25b1488a08011dc45bb5145d", 6039 },
+ { 0, 0, 0, 0 }
+ },
+ Common::EN_ANY, Common::kPlatformMacintosh, ADGF_UNSTABLE,
+ GUIO4(GUIO_MIDIADLIB, GUIO_MIDIMT32, GUIO_MIDIGM, GUIO_NOASPECT)
+ },
+ kGroovieV2, 1
+ },
+
// The 11th Hour DOS Demo English
{
{
@@ -159,6 +189,36 @@ static const GroovieGameDescription gameDescriptions[] = {
kGroovieV2, 2
},
+ // The Making of The 11th Hour Macintosh English
+ {
+ {
+ "11h", "Making Of",
+ {
+ { "disk.1", 0, "5c0428cd3659fc7bbcd0aa16485ed5da", 227 },
+ { "The 11th Hour Installer", 0, "bcdb4040b27f15b18f39fb9e496d384a", 1002987 },
+ { 0, 0, 0, 0 }
+ },
+ Common::EN_ANY, Common::kPlatformMacintosh, ADGF_UNSTABLE,
+ GUIO4(GUIO_MIDIADLIB, GUIO_MIDIMT32, GUIO_MIDIGM, GUIO_NOASPECT)
+ },
+ kGroovieV2, 2
+ },
+
+ // The Making of The 11th Hour Macintosh English (Installed)
+ {
+ {
+ "11h", "Making Of (Installed)",
+ {
+ { "disk.1", 0, "5c0428cd3659fc7bbcd0aa16485ed5da", 227 },
+ { "el01.mov", 0, "70f42dfc25b1488a08011dc45bb5145d", 6039 },
+ { 0, 0, 0, 0 }
+ },
+ Common::EN_ANY, Common::kPlatformMacintosh, ADGF_UNSTABLE,
+ GUIO4(GUIO_MIDIADLIB, GUIO_MIDIMT32, GUIO_MIDIGM, GUIO_NOASPECT)
+ },
+ kGroovieV2, 2
+ },
+
// Clandestiny Trailer DOS English
{
{
@@ -170,6 +230,36 @@ static const GroovieGameDescription gameDescriptions[] = {
kGroovieV2, 3
},
+ // Clandestiny Trailer Macintosh English
+ {
+ {
+ "clandestiny", "Trailer",
+ {
+ { "disk.1", 0, "5c0428cd3659fc7bbcd0aa16485ed5da", 227 },
+ { "The 11th Hour Installer", 0, "bcdb4040b27f15b18f39fb9e496d384a", 1002987 },
+ { 0, 0, 0, 0 }
+ },
+ Common::EN_ANY, Common::kPlatformMacintosh, ADGF_UNSTABLE,
+ GUIO4(GUIO_MIDIADLIB, GUIO_MIDIMT32, GUIO_MIDIGM, GUIO_NOASPECT)
+ },
+ kGroovieV2, 3
+ },
+
+ // Clandestiny Trailer Macintosh English (Installed)
+ {
+ {
+ "clandestiny", "Trailer (Installed)",
+ {
+ { "disk.1", 0, "5c0428cd3659fc7bbcd0aa16485ed5da", 227 },
+ { "el01.mov", 0, "70f42dfc25b1488a08011dc45bb5145d", 6039 },
+ { 0, 0, 0, 0 }
+ },
+ Common::EN_ANY, Common::kPlatformMacintosh, ADGF_UNSTABLE,
+ GUIO4(GUIO_MIDIADLIB, GUIO_MIDIMT32, GUIO_MIDIGM, GUIO_NOASPECT)
+ },
+ kGroovieV2, 3
+ },
+
// Clandestiny DOS English
{
{
@@ -207,6 +297,11 @@ static const GroovieGameDescription gameDescriptions[] = {
{AD_TABLE_END_MARKER, kGroovieT7G, 0}
};
+static const char *directoryGlobs[] = {
+ "MIDI",
+ 0
+};
+
class GroovieMetaEngine : public AdvancedMetaEngine {
public:
GroovieMetaEngine() : AdvancedMetaEngine(gameDescriptions, sizeof(GroovieGameDescription), groovieGames) {
@@ -222,6 +317,10 @@ public:
// replaced with an according explanation.
_flags = kADFlagUseExtraAsHint;
_guioptions = GUIO3(GUIO_NOSUBTITLES, GUIO_NOSFX, GUIO_NOASPECT);
+
+ // Need MIDI directory to detect 11H Mac Installed
+ _maxScanDepth = 2;
+ _directoryGlobs = directoryGlobs;
}
const char *getName() const {
diff --git a/engines/groovie/groovie.cpp b/engines/groovie/groovie.cpp
index 726e7cbede..16358bfa28 100644
--- a/engines/groovie/groovie.cpp
+++ b/engines/groovie/groovie.cpp
@@ -30,6 +30,7 @@
#include "groovie/music.h"
#include "groovie/resource.h"
#include "groovie/roq.h"
+#include "groovie/stuffit.h"
#include "groovie/vdx.h"
#include "common/config-manager.h"
@@ -56,6 +57,7 @@ GroovieEngine::GroovieEngine(OSystem *syst, const GroovieGameDescription *gd) :
SearchMan.addSubDirectoryMatching(gameDataDir, "groovie");
SearchMan.addSubDirectoryMatching(gameDataDir, "media");
SearchMan.addSubDirectoryMatching(gameDataDir, "system");
+ SearchMan.addSubDirectoryMatching(gameDataDir, "MIDI");
_modeSpeed = kGroovieSpeedNormal;
if (ConfMan.hasKey("t7g_speed")) {
@@ -93,6 +95,15 @@ GroovieEngine::~GroovieEngine() {
}
Common::Error GroovieEngine::run() {
+ if (_gameDescription->version == kGroovieV2 && getPlatform() == Common::kPlatformMacintosh) {
+ // Load the Mac installer with the lowest priority (in case the user has installed
+ // the game and has the MIDI folder present; faster to just load them)
+ Common::Archive *archive = createStuffItArchive("The 11th Hour Installer");
+
+ if (archive)
+ SearchMan.add("The 11th Hour Installer", archive);
+ }
+
_script = new Script(this, _gameDescription->version);
// Initialize the graphics
@@ -160,10 +171,10 @@ Common::Error GroovieEngine::run() {
// Create the music player
switch (getPlatform()) {
case Common::kPlatformMacintosh:
- // TODO: The 11th Hour Mac uses QuickTime MIDI files
- // Right now, since the XMIDI are present and it is still detected as
- // the DOS version, we don't have to do anything here.
- _musicPlayer = new MusicPlayerMac(this);
+ if (_gameDescription->version == kGroovieT7G)
+ _musicPlayer = new MusicPlayerMac_t7g(this);
+ else
+ _musicPlayer = new MusicPlayerMac_v2(this);
break;
case Common::kPlatformIOS:
_musicPlayer = new MusicPlayerIOS(this);
diff --git a/engines/groovie/module.mk b/engines/groovie/module.mk
index 1e89ff66f5..b47eed912b 100644
--- a/engines/groovie/module.mk
+++ b/engines/groovie/module.mk
@@ -15,6 +15,7 @@ MODULE_OBJS := \
roq.o \
saveload.o \
script.o \
+ stuffit.o \
vdx.o
# This module can be built as a plugin
diff --git a/engines/groovie/music.cpp b/engines/groovie/music.cpp
index af929d439b..95637fc407 100644
--- a/engines/groovie/music.cpp
+++ b/engines/groovie/music.cpp
@@ -678,9 +678,9 @@ void MusicPlayerXMI::setTimbreMT(byte channel, const Timbre &timbre) {
}
-// MusicPlayerMac
+// MusicPlayerMac_t7g
-MusicPlayerMac::MusicPlayerMac(GroovieEngine *vm) : MusicPlayerMidi(vm) {
+MusicPlayerMac_t7g::MusicPlayerMac_t7g(GroovieEngine *vm) : MusicPlayerMidi(vm) {
// Create the parser
_midiParser = MidiParser::createParser_SMF();
@@ -701,7 +701,7 @@ MusicPlayerMac::MusicPlayerMac(GroovieEngine *vm) : MusicPlayerMidi(vm) {
assert(_vm->_macResFork);
}
-bool MusicPlayerMac::load(uint32 fileref, bool loop) {
+bool MusicPlayerMac_t7g::load(uint32 fileref, bool loop) {
debugC(1, kGroovieDebugMIDI | kGroovieDebugAll, "Groovie::Music: Starting the playback of song: %04X", fileref);
// First try for compressed MIDI
@@ -722,7 +722,7 @@ bool MusicPlayerMac::load(uint32 fileref, bool loop) {
return loadParser(file, loop);
}
-Common::SeekableReadStream *MusicPlayerMac::decompressMidi(Common::SeekableReadStream *stream) {
+Common::SeekableReadStream *MusicPlayerMac_t7g::decompressMidi(Common::SeekableReadStream *stream) {
// Initialize an output buffer of the given size
uint32 size = stream->readUint32BE();
byte *output = (byte *)malloc(size);
@@ -768,6 +768,52 @@ Common::SeekableReadStream *MusicPlayerMac::decompressMidi(Common::SeekableReadS
return new Common::MemoryReadStream(output, size, DisposeAfterUse::YES);
}
+// MusicPlayerMac_v2
+
+MusicPlayerMac_v2::MusicPlayerMac_v2(GroovieEngine *vm) : MusicPlayerMidi(vm) {
+ // Create the parser
+ _midiParser = MidiParser::createParser_QT();
+
+ // Create the driver
+ MidiDriver::DeviceHandle dev = MidiDriver::detectDevice(MDT_MIDI | MDT_ADLIB | MDT_PREFER_GM);
+ _driver = MidiDriver::createMidi(dev);
+ assert(_driver);
+
+ _driver->open(); // TODO: Handle return value != 0 (indicating an error)
+
+ // Set the parser's driver
+ _midiParser->setMidiDriver(this);
+
+ // Set the timer rate
+ _midiParser->setTimerRate(_driver->getBaseTempo());
+}
+
+bool MusicPlayerMac_v2::load(uint32 fileref, bool loop) {
+ debugC(1, kGroovieDebugMIDI | kGroovieDebugAll, "Groovie::Music: Starting the playback of song: %04X", fileref);
+
+ // Find correct filename
+ ResInfo info;
+ _vm->_resMan->getResInfo(fileref, info);
+ uint len = info.filename.size();
+ if (len < 4)
+ return false; // This shouldn't actually occur
+
+ // Remove the extension and add ".mov"
+ info.filename.deleteLastChar();
+ info.filename.deleteLastChar();
+ info.filename.deleteLastChar();
+ info.filename += "mov";
+
+ Common::SeekableReadStream *file = SearchMan.createReadStreamForMember(info.filename);
+
+ if (!file) {
+ warning("Could not find file '%s'", info.filename.c_str());
+ return false;
+ }
+
+ return loadParser(file, loop);
+}
+
MusicPlayerIOS::MusicPlayerIOS(GroovieEngine *vm) : MusicPlayer(vm) {
vm->getTimerManager()->installTimerProc(&onTimer, 50 * 1000, this, "groovieMusic");
}
diff --git a/engines/groovie/music.h b/engines/groovie/music.h
index cc852aa8dc..92e9c8b487 100644
--- a/engines/groovie/music.h
+++ b/engines/groovie/music.h
@@ -150,9 +150,9 @@ private:
void setTimbreMT(byte channel, const Timbre &timbre);
};
-class MusicPlayerMac : public MusicPlayerMidi {
+class MusicPlayerMac_t7g : public MusicPlayerMidi {
public:
- MusicPlayerMac(GroovieEngine *vm);
+ MusicPlayerMac_t7g(GroovieEngine *vm);
protected:
bool load(uint32 fileref, bool loop);
@@ -161,6 +161,14 @@ private:
Common::SeekableReadStream *decompressMidi(Common::SeekableReadStream *stream);
};
+class MusicPlayerMac_v2 : public MusicPlayerMidi {
+public:
+ MusicPlayerMac_v2(GroovieEngine *vm);
+
+protected:
+ bool load(uint32 fileref, bool loop);
+};
+
class MusicPlayerIOS : public MusicPlayer {
public:
MusicPlayerIOS(GroovieEngine *vm);
diff --git a/engines/groovie/stuffit.cpp b/engines/groovie/stuffit.cpp
new file mode 100644
index 0000000000..37f12585e7
--- /dev/null
+++ b/engines/groovie/stuffit.cpp
@@ -0,0 +1,537 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+// Based on the StuffIt code in ResidualVM
+// StuffIt parsing based on http://code.google.com/p/theunarchiver/wiki/StuffItFormat
+// Compression 14 based on libxad (http://sourceforge.net/projects/libxad/)
+
+#include "groovie/stuffit.h"
+
+#include "common/archive.h"
+#include "common/bitstream.h"
+#include "common/debug.h"
+#include "common/hash-str.h"
+#include "common/hashmap.h"
+#include "common/memstream.h"
+#include "common/substream.h"
+
+namespace Groovie {
+
+struct SIT14Data;
+
+class StuffItArchive : public Common::Archive {
+public:
+ StuffItArchive();
+ ~StuffItArchive();
+
+ bool open(const Common::String &filename);
+ void close();
+ bool isOpen() const { return _stream != 0; }
+
+ // Common::Archive API implementation
+ bool hasFile(const Common::String &name) const;
+ int listMembers(Common::ArchiveMemberList &list) const;
+ const Common::ArchiveMemberPtr getMember(const Common::String &name) const;
+ Common::SeekableReadStream *createReadStreamForMember(const Common::String &name) const;
+
+private:
+ struct FileEntry {
+ byte compression;
+ uint32 uncompressedSize;
+ uint32 compressedSize;
+ uint32 offset;
+ };
+
+ Common::SeekableReadStream *_stream;
+
+ typedef Common::HashMap<Common::String, FileEntry, Common::IgnoreCase_Hash, Common::IgnoreCase_EqualTo> FileMap;
+ FileMap _map;
+
+ // Decompression Functions
+ Common::SeekableReadStream *decompress14(Common::SeekableReadStream *src, uint32 uncompressedSize) const;
+
+ // Decompression Helpers
+ void update14(uint16 first, uint16 last, byte *code, uint16 *freq) const;
+ void readTree14(Common::BitStream *bits, SIT14Data *dat, uint16 codesize, uint16 *result) const;
+};
+
+StuffItArchive::StuffItArchive() : Common::Archive() {
+ _stream = 0;
+}
+
+StuffItArchive::~StuffItArchive() {
+ close();
+}
+
+// Some known values of StuffIt FourCC's
+// 11H Mac in particular uses ST46
+static const uint32 s_magicNumbers[] = {
+ MKTAG('S', 'I', 'T', '!'), MKTAG('S', 'T', '6', '5'), MKTAG('S', 'T', '5', '0'),
+ MKTAG('S', 'T', '6', '0'), MKTAG('S', 'T', 'i', 'n'), MKTAG('S', 'T', 'i', '2'),
+ MKTAG('S', 'T', 'i', '3'), MKTAG('S', 'T', 'i', '4'), MKTAG('S', 'T', '4', '6')
+};
+
+bool StuffItArchive::open(const Common::String &filename) {
+ close();
+
+ _stream = SearchMan.createReadStreamForMember(filename);
+
+ if (!_stream)
+ return false;
+
+ uint32 tag = _stream->readUint32BE();
+
+ // Check all the possible FourCC's
+ bool found = false;
+ for (int i = 0; i < ARRAYSIZE(s_magicNumbers); i++) {
+ if (tag == s_magicNumbers[i]) {
+ found = true;
+ break;
+ }
+ }
+
+ // Didn't find one, let's bail out
+ if (!found) {
+ close();
+ return false;
+ }
+
+ /* uint16 fileCount = */ _stream->readUint16BE();
+ /* uint32 archiveSize = */ _stream->readUint32BE();
+
+ // Some sort of second magic number
+ if (_stream->readUint32BE() != MKTAG('r', 'L', 'a', 'u')) {
+ close();
+ return false;
+ }
+
+ /* byte version = */ _stream->readByte(); // meaning not clear
+
+ _stream->skip(7); // unknown
+
+ while (_stream->pos() < _stream->size() && !_stream->eos()) {
+ byte resForkCompression = _stream->readByte();
+ byte dataForkCompression = _stream->readByte();
+
+ byte fileNameLength = _stream->readByte();
+ Common::String name;
+
+ for (byte i = 0; i < fileNameLength; i++)
+ name += (char)_stream->readByte();
+
+ // Skip remaining bytes
+ _stream->skip(63 - fileNameLength);
+
+ /* uint32 fileType = */ _stream->readUint32BE();
+ /* uint32 fileCreator = */ _stream->readUint32BE();
+ /* uint16 finderFlags = */ _stream->readUint16BE();
+ /* uint32 creationDate = */ _stream->readUint32BE();
+ /* uint32 modificationDate = */ _stream->readUint32BE();
+ uint32 resForkUncompressedSize = _stream->readUint32BE();
+ uint32 dataForkUncompressedSize = _stream->readUint32BE();
+ uint32 resForkCompressedSize = _stream->readUint32BE();
+ uint32 dataForkCompressedSize = _stream->readUint32BE();
+ /* uint16 resForkCRC = */ _stream->readUint16BE();
+ /* uint16 dataForkCRC = */ _stream->readUint16BE();
+ _stream->skip(6); // unknown
+ /* uint16 headerCRC = */ _stream->readUint16BE();
+
+ // Ignore directories for now
+ if (dataForkCompression == 32 || dataForkCompression == 33)
+ continue;
+
+ if (dataForkUncompressedSize != 0) {
+ // We have a data fork
+
+ FileEntry entry;
+ entry.compression = dataForkCompression;
+ entry.uncompressedSize = dataForkUncompressedSize;
+ entry.compressedSize = dataForkCompressedSize;
+ entry.offset = _stream->pos() + resForkCompressedSize;
+ _map[name] = entry;
+
+ debug(0, "StuffIt file '%s', Compression = %d", name.c_str(), entry.compression);
+ }
+
+ if (resForkUncompressedSize != 0) {
+ // We have a resource fork
+
+ // Add a .rsrc extension so we know it's the resource fork
+ name += ".rsrc";
+
+ FileEntry entry;
+ entry.compression = resForkCompression;
+ entry.uncompressedSize = resForkUncompressedSize;
+ entry.compressedSize = resForkCompressedSize;
+ entry.offset = _stream->pos();
+ _map[name] = entry;
+
+ debug(0, "StuffIt file '%s', Compression = %d", name.c_str(), entry.compression);
+ }
+
+ // Go to the next entry
+ _stream->skip(dataForkCompressedSize + resForkCompressedSize);
+ }
+
+ return true;
+}
+
+void StuffItArchive::close() {
+ delete _stream; _stream = 0;
+ _map.clear();
+}
+
+bool StuffItArchive::hasFile(const Common::String &name) const {
+ return _map.contains(name);
+}
+
+int StuffItArchive::listMembers(Common::ArchiveMemberList &list) const {
+ for (FileMap::const_iterator it = _map.begin(); it != _map.end(); it++)
+ list.push_back(getMember(it->_key));
+
+ return _map.size();
+}
+
+const Common::ArchiveMemberPtr StuffItArchive::getMember(const Common::String &name) const {
+ return Common::ArchiveMemberPtr(new Common::GenericArchiveMember(name, this));
+}
+
+Common::SeekableReadStream *StuffItArchive::createReadStreamForMember(const Common::String &name) const {
+ if (!_stream || !_map.contains(name))
+ return 0;
+
+ const FileEntry &entry = _map[name];
+
+ if (entry.compression & 0xF0)
+ error("Unhandled StuffIt encryption");
+
+ Common::SeekableSubReadStream subStream(_stream, entry.offset, entry.offset + entry.compressedSize);
+
+ // We currently only support type 14 compression
+ switch (entry.compression) {
+ case 0: // Uncompressed
+ return subStream.readStream(subStream.size());
+ case 14: // Installer
+ return decompress14(&subStream, entry.uncompressedSize);
+ default:
+ error("Unhandled StuffIt compression %d", entry.compression);
+ }
+
+ return 0;
+}
+
+void StuffItArchive::update14(uint16 first, uint16 last, byte *code, uint16 *freq) const {
+ uint16 i, j;
+
+ while (last - first > 1) {
+ i = first;
+ j = last;
+
+ do {
+ while (++i < last && code[first] > code[i])
+ ;
+
+ while (--j > first && code[first] < code[j])
+ ;
+
+ if (j > i) {
+ SWAP(code[i], code[j]);
+ SWAP(freq[i], freq[j]);
+ }
+ } while (j > i);
+
+ if (first != j) {
+ SWAP(code[first], code[j]);
+ SWAP(freq[first], freq[j]);
+
+ i = j + 1;
+
+ if (last - i <= j - first) {
+ update14(i, last, code, freq);
+ last = j;
+ } else {
+ update14(first, j, code, freq);
+ first = i;
+ }
+ } else {
+ ++first;
+ }
+ }
+}
+
+struct SIT14Data {
+ byte code[308];
+ byte codecopy[308];
+ uint16 freq[308];
+ uint32 buff[308];
+
+ byte var1[52];
+ uint16 var2[52];
+ uint16 var3[75 * 2];
+
+ byte var4[76];
+ uint32 var5[75];
+ byte var6[1024];
+ uint16 var7[308 * 2];
+ byte var8[0x4000];
+
+ byte window[0x40000];
+};
+
+// Realign to a byte boundary
+#define ALIGN_BITS(b) \
+ if (b->pos() & 7) \
+ b->skip(8 - (b->pos() & 7))
+
+void StuffItArchive::readTree14(Common::BitStream *bits, SIT14Data *dat, uint16 codesize, uint16 *result) const {
+ uint32 i, l, n;
+ uint32 k = bits->getBit();
+ uint32 j = bits->getBits(2) + 2;
+ uint32 o = bits->getBits(3) + 1;
+ uint32 size = 1 << j;
+ uint32 m = size - 1;
+ k = k ? (m - 1) : 0xFFFFFFFF;
+
+ if (bits->getBits(2) & 1) { // skip 1 bit!
+ // requirements for this call: dat->buff[32], dat->code[32], dat->freq[32*2]
+ readTree14(bits, dat, size, dat->freq);
+
+ for (i = 0; i < codesize; ) {
+ l = 0;
+
+ do {
+ l = dat->freq[l + bits->getBit()];
+ n = size << 1;
+ } while (n > l);
+
+ l -= n;
+
+ if (k != l) {
+ if (l == m) {
+ l = 0;
+
+ do {
+ l = dat->freq[l + bits->getBit()];
+ n = size << 1;
+ } while (n > l);
+
+ l += 3 - n;
+
+ while (l--) {
+ dat->code[i] = dat->code[i - 1];
+ ++i;
+ }
+ } else {
+ dat->code[i++] = l + o;
+ }
+ } else {
+ dat->code[i++] = 0;
+ }
+ }
+ } else {
+ for (i = 0; i < codesize; ) {
+ l = bits->getBits(j);
+
+ if (k != l) {
+ if (l == m) {
+ l = bits->getBits(j) + 3;
+
+ while (l--) {
+ dat->code[i] = dat->code[i - 1];
+ ++i;
+ }
+ } else {
+ dat->code[i++] = l+o;
+ }
+ } else {
+ dat->code[i++] = 0;
+ }
+ }
+ }
+
+ for (i = 0; i < codesize; ++i) {
+ dat->codecopy[i] = dat->code[i];
+ dat->freq[i] = i;
+ }
+
+ update14(0, codesize, dat->codecopy, dat->freq);
+
+ for (i = 0; i < codesize && !dat->codecopy[i]; ++i)
+ ; // find first nonempty
+
+ for (j = 0; i < codesize; ++i, ++j) {
+ if (i)
+ j <<= (dat->codecopy[i] - dat->codecopy[i - 1]);
+
+ k = dat->codecopy[i]; m = 0;
+
+ for (l = j; k--; l >>= 1)
+ m = (m << 1) | (l & 1);
+
+ dat->buff[dat->freq[i]] = m;
+ }
+
+ for (i = 0; i < (uint32)codesize * 2; ++i)
+ result[i] = 0;
+
+ j = 2;
+
+ for (i = 0; i < codesize; ++i) {
+ l = 0;
+ m = dat->buff[i];
+
+ for (k = 0; k < dat->code[i]; ++k) {
+ l += (m & 1);
+
+ if (dat->code[i] - 1 <= (int32)k) {
+ result[l] = codesize * 2 + i;
+ } else {
+ if (!result[l]) {
+ result[l] = j;
+ j += 2;
+ }
+
+ l = result[l];
+ }
+
+ m >>= 1;
+ }
+ }
+
+ ALIGN_BITS(bits);
+}
+
+#define OUTPUT_VAL(x) \
+ out.writeByte(x); \
+ dat->window[j++] = x; \
+ j &= 0x3FFFF
+
+Common::SeekableReadStream *StuffItArchive::decompress14(Common::SeekableReadStream *src, uint32 uncompressedSize) const {
+ byte *dst = (byte *)malloc(uncompressedSize);
+ Common::MemoryWriteStream out(dst, uncompressedSize);
+
+ Common::BitStream *bits = new Common::BitStream8LSB(src);
+
+ uint32 i, j, k, l, m, n;
+
+ SIT14Data *dat = new SIT14Data();
+
+ // initialization
+ for (i = k = 0; i < 52; ++i) {
+ dat->var2[i] = k;
+ k += (1 << (dat->var1[i] = ((i >= 4) ? ((i - 4) >> 2) : 0)));
+ }
+
+ for (i = 0; i < 4; ++i)
+ dat->var8[i] = i;
+
+ for (m = 1, l = 4; i < 0x4000; m <<= 1) // i is 4
+ for (n = l+4; l < n; ++l)
+ for (j = 0; j < m; ++j)
+ dat->var8[i++] = l;
+
+ for (i = 0, k = 1; i < 75; ++i) {
+ dat->var5[i] = k;
+ k += (1 << (dat->var4[i] = (i >= 3 ? ((i - 3) >> 2) : 0)));
+ }
+
+ for (i = 0; i < 4; ++i)
+ dat->var6[i] = i - 1;
+
+ for (m = 1, l = 3; i < 0x400; m <<= 1) // i is 4
+ for (n = l + 4; l < n; ++l)
+ for (j = 0; j < m; ++j)
+ dat->var6[i++] = l;
+
+ m = bits->getBits(16); // number of blocks
+ j = 0; // window position
+
+ while (m-- && !bits->eos()) {
+ bits->getBits(16); // skip crunched block size
+ bits->getBits(16);
+ n = bits->getBits(16); // number of uncrunched bytes
+ n |= bits->getBits(16) << 16;
+ readTree14(bits, dat, 308, dat->var7);
+ readTree14(bits, dat, 75, dat->var3);
+
+ while (n && !bits->eos()) {
+ for (i = 0; i < 616;)
+ i = dat->var7[i + bits->getBit()];
+
+ i -= 616;
+
+ if (i < 0x100) {
+ OUTPUT_VAL(i);
+ --n;
+ } else {
+ i -= 0x100;
+ k = dat->var2[i]+4;
+ i = dat->var1[i];
+
+ if (i)
+ k += bits->getBits(i);
+
+ for (i = 0; i < 150;)
+ i = dat->var3[i + bits->getBit()];
+
+ i -= 150;
+ l = dat->var5[i];
+ i = dat->var4[i];
+
+ if (i)
+ l += bits->getBits(i);
+
+ n -= k;
+ l = j + 0x40000 - l;
+
+ while (k--) {
+ l &= 0x3FFFF;
+ OUTPUT_VAL(dat->window[l]);
+ l++;
+ }
+ }
+ }
+
+ ALIGN_BITS(bits);
+ }
+
+ delete dat;
+ delete bits;
+
+ return new Common::MemoryReadStream(dst, uncompressedSize, DisposeAfterUse::YES);
+}
+
+#undef OUTPUT_VAL
+#undef ALIGN_BITS
+
+Common::Archive *createStuffItArchive(const Common::String &fileName) {
+ StuffItArchive *archive = new StuffItArchive();
+
+ if (!archive->open(fileName)) {
+ delete archive;
+ return 0;
+ }
+
+ return archive;
+}
+
+} // End of namespace Groovie
diff --git a/engines/groovie/stuffit.h b/engines/groovie/stuffit.h
new file mode 100644
index 0000000000..44f593dbea
--- /dev/null
+++ b/engines/groovie/stuffit.h
@@ -0,0 +1,43 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef GROOVIE_STUFFIT_H
+#define GROOVIE_STUFFIT_H
+
+namespace Common {
+class Archive;
+class String;
+}
+
+namespace Groovie {
+
+/**
+ * This factory method creates an Archive instance corresponding to the content
+ * of the StuffIt compressed file.
+ *
+ * May return 0 in case of a failure.
+ */
+Common::Archive *createStuffItArchive(const Common::String &fileName);
+
+} // End of namespace Groovie
+
+#endif
diff --git a/engines/hugo/parser.cpp b/engines/hugo/parser.cpp
index 5fdb2026a7..2585c64fd8 100644
--- a/engines/hugo/parser.cpp
+++ b/engines/hugo/parser.cpp
@@ -235,7 +235,7 @@ void Parser::charHandler() {
if (_cmdLineIndex >= kMaxLineSize) {
//MessageBeep(MB_ICONASTERISK);
warning("STUB: MessageBeep() - Command line too long");
- } else if (isprint(static_cast<unsigned char>(c))) {
+ } else if (Common::isPrint(c)) {
_cmdLine[_cmdLineIndex++] = c;
_cmdLine[_cmdLineIndex] = '\0';
}
diff --git a/engines/mohawk/console.cpp b/engines/mohawk/console.cpp
index a7a650d8ed..fc957e895e 100644
--- a/engines/mohawk/console.cpp
+++ b/engines/mohawk/console.cpp
@@ -75,7 +75,7 @@ bool MystConsole::Cmd_ChangeCard(int argc, const char **argv) {
}
_vm->_sound->stopSound();
- _vm->changeToCard((uint16)atoi(argv[1]), true);
+ _vm->changeToCard((uint16)atoi(argv[1]), kTransitionCopy);
return false;
}
diff --git a/engines/mohawk/dialogs.cpp b/engines/mohawk/dialogs.cpp
index 4461a30ad4..5f5a3b3800 100644
--- a/engines/mohawk/dialogs.cpp
+++ b/engines/mohawk/dialogs.cpp
@@ -137,12 +137,6 @@ void MystOptionsDialog::open() {
void MystOptionsDialog::handleCommand(GUI::CommandSender *sender, uint32 cmd, uint32 data) {
switch (cmd) {
- case kZipCmd:
- _vm->_gameState->_globals.zipMode = _zipModeCheckbox->getState();
- break;
- case kTransCmd:
- _vm->_gameState->_globals.transitions = _transitionsCheckbox->getState();
- break;
case kDropCmd:
_vm->_needsPageDrop = true;
close();
@@ -155,8 +149,10 @@ void MystOptionsDialog::handleCommand(GUI::CommandSender *sender, uint32 cmd, ui
_vm->_needsShowDemoMenu = true;
close();
break;
- case GUI::kCloseCmd:
- close();
+ case GUI::kOKCmd:
+ _vm->_gameState->_globals.zipMode = _zipModeCheckbox->getState();
+ _vm->_gameState->_globals.transitions = _transitionsCheckbox->getState();
+ GUI::OptionsDialog::handleCommand(sender, cmd, data);
break;
default:
GUI::OptionsDialog::handleCommand(sender, cmd, data);
diff --git a/engines/mohawk/myst.cpp b/engines/mohawk/myst.cpp
index 9c0e642203..8140817eb3 100644
--- a/engines/mohawk/myst.cpp
+++ b/engines/mohawk/myst.cpp
@@ -523,7 +523,7 @@ void MohawkEngine_Myst::changeToStack(uint16 stack, uint16 card, uint16 linkSrcS
_video->playMovieBlockingCentered(wrapMovieFilename(flyby, kMasterpieceOnly));
}
- changeToCard(card, true);
+ changeToCard(card, kTransitionCopy);
if (linkDstSound)
_sound->playSoundBlocking(linkDstSound);
@@ -549,7 +549,7 @@ void MohawkEngine_Myst::drawCardBackground() {
_gfx->copyImageToBackBuffer(getCardBackgroundId(), Common::Rect(0, 0, 544, 332));
}
-void MohawkEngine_Myst::changeToCard(uint16 card, bool updateScreen) {
+void MohawkEngine_Myst::changeToCard(uint16 card, TransitionType transition) {
debug(2, "changeToCard(%d)", card);
_scriptParser->disablePersistentScripts();
@@ -629,9 +629,11 @@ void MohawkEngine_Myst::changeToCard(uint16 card, bool updateScreen) {
}
// Make sure the screen is updated
- if (updateScreen) {
- _gfx->copyBackBufferToScreen(Common::Rect(544, 333));
- _system->updateScreen();
+ if (transition != kNoTransition) {
+ if (!_gameState->_globals.transitions)
+ transition = kTransitionCopy;
+
+ _gfx->runTransition(transition, Common::Rect(544, 333), 10, 0);
}
// Make sure we have the right cursor showing
@@ -1179,41 +1181,41 @@ bool MohawkEngine_Myst::canSaveGameStateCurrently() {
}
void MohawkEngine_Myst::dropPage() {
- uint16 page = _gameState->_globals.heldPage;
+ uint16 page = _gameState->_globals.heldPage;
bool whitePage = page == 13;
bool bluePage = page - 1 < 6;
- bool redPage = page - 7 < 6;
-
- // Play drop page sound
- _sound->replaceSoundMyst(800);
-
- // Drop page
- _gameState->_globals.heldPage = 0;
-
- // Redraw page area
- if (whitePage && _gameState->_globals.currentAge == 2) {
- redrawArea(41);
- } else if (bluePage) {
- if (page == 6) {
- if (_gameState->_globals.currentAge == 2)
- redrawArea(24);
- } else {
- redrawArea(103);
- }
- } else if (redPage) {
- if (page == 12) {
- if (_gameState->_globals.currentAge == 2)
- redrawArea(25);
- } else if (page == 10) {
- if (_gameState->_globals.currentAge == 1)
- redrawArea(35);
- } else {
- redrawArea(102);
- }
- }
-
- setMainCursor(kDefaultMystCursor);
- checkCursorHints();
+ bool redPage = page - 7 < 6;
+
+ // Play drop page sound
+ _sound->replaceSoundMyst(800);
+
+ // Drop page
+ _gameState->_globals.heldPage = 0;
+
+ // Redraw page area
+ if (whitePage && _gameState->_globals.currentAge == 2) {
+ redrawArea(41);
+ } else if (bluePage) {
+ if (page == 6) {
+ if (_gameState->_globals.currentAge == 2)
+ redrawArea(24);
+ } else {
+ redrawArea(103);
+ }
+ } else if (redPage) {
+ if (page == 12) {
+ if (_gameState->_globals.currentAge == 2)
+ redrawArea(25);
+ } else if (page == 10) {
+ if (_gameState->_globals.currentAge == 1)
+ redrawArea(35);
+ } else {
+ redrawArea(102);
+ }
+ }
+
+ setMainCursor(kDefaultMystCursor);
+ checkCursorHints();
}
} // End of namespace Mohawk
diff --git a/engines/mohawk/myst.h b/engines/mohawk/myst.h
index 30770f7ec9..a268c19737 100644
--- a/engines/mohawk/myst.h
+++ b/engines/mohawk/myst.h
@@ -75,6 +75,23 @@ enum {
kStoneshipStack // Stoneship Age
};
+// Transitions
+enum TransitionType {
+ kTransitionLeftToRight = 0,
+ kTransitionRightToLeft = 1,
+ kTransitionSlideToLeft = 2,
+ kTransitionSlideToRight = 3,
+ kTransitionDissolve = 4,
+ kTransitionTopToBottom = 5,
+ kTransitionBottomToTop = 6,
+ kTransitionSlideToTop = 7,
+ kTransitionSlideToBottom= 8,
+ kTransitionPartToRight = 9,
+ kTransitionPartToLeft = 10,
+ kTransitionCopy = 11,
+ kNoTransition = 999
+};
+
const uint16 kMasterpieceOnly = 0xFFFF;
struct MystCondition {
@@ -154,7 +171,7 @@ public:
void reloadSaveList();
void changeToStack(uint16 stack, uint16 card, uint16 linkSrcSound, uint16 linkDstSound);
- void changeToCard(uint16 card, bool updateScreen);
+ void changeToCard(uint16 card, TransitionType transition);
uint16 getCurCard() { return _curCard; }
uint16 getCurStack() { return _curStack; }
void setMainCursor(uint16 cursor);
diff --git a/engines/mohawk/myst_areas.cpp b/engines/mohawk/myst_areas.cpp
index a54b67bef4..12a2c7f44c 100644
--- a/engines/mohawk/myst_areas.cpp
+++ b/engines/mohawk/myst_areas.cpp
@@ -70,10 +70,30 @@ MystResource::~MystResource() {
}
void MystResource::handleMouseUp() {
- if (_dest != 0)
- _vm->changeToCard(_dest, true);
- else
+ if (_dest == 0) {
warning("Movement type resource with null destination at position (%d, %d), (%d, %d)", _rect.left, _rect.top, _rect.right, _rect.bottom);
+ return;
+ }
+
+ uint16 opcode;
+
+ switch (type) {
+ case kMystForwardArea:
+ opcode = 6;
+ break;
+ case kMystLeftArea:
+ opcode = 8;
+ break;
+ case kMystRightArea:
+ opcode = 7;
+ break;
+ default:
+ opcode = 48;
+ break;
+ }
+
+ _vm->_scriptParser->setInvokingResource(this);
+ _vm->_scriptParser->runOpcode(opcode, 0);
}
bool MystResource::canBecomeActive() {
@@ -202,22 +222,23 @@ VideoHandle MystResourceType6::playMovie() {
// Check if the video is already running
VideoHandle handle = _vm->_video->findVideoHandle(_videoFile);
- if (_direction != 1)
- warning("Playing QT movies backwards is not implemented");
-
// If the video is not running, play it
if (handle == NULL_VID_HANDLE || _vm->_video->endOfVideo(handle)) {
- if (_playBlocking) {
- _vm->_video->playMovieBlocking(_videoFile, _left, _top);
- handle = NULL_VID_HANDLE;
- } else {
- handle = _vm->_video->playMovie(_videoFile, _left, _top, _loop);
+ handle = _vm->_video->playMovie(_videoFile, _left, _top, _loop);
+ if (_direction == -1) {
+ _vm->_video->seekToTime(handle, _vm->_video->getDuration(handle));
+ _vm->_video->setVideoRate(handle, -1);
}
} else {
// Resume the video
_vm->_video->pauseMovie(handle, false);
}
+ if (_playBlocking) {
+ _vm->_video->waitUntilMovieEnds(handle);
+ handle = NULL_VID_HANDLE;
+ }
+
return handle;
}
diff --git a/engines/mohawk/myst_graphics.cpp b/engines/mohawk/myst_graphics.cpp
index 2df0f7e6ba..6a292c66e2 100644
--- a/engines/mohawk/myst_graphics.cpp
+++ b/engines/mohawk/myst_graphics.cpp
@@ -209,15 +209,15 @@ void MystGraphics::copyBackBufferToScreen(Common::Rect r) {
_vm->_system->copyRectToScreen(_backBuffer->getBasePtr(r.left, r.top), _backBuffer->pitch, r.left, r.top, r.width(), r.height());
}
-void MystGraphics::runTransition(uint16 type, Common::Rect rect, uint16 steps, uint16 delay) {
+void MystGraphics::runTransition(TransitionType type, Common::Rect rect, uint16 steps, uint16 delay) {
// Do not artificially delay during transitions
int oldEnableDrawingTimeSimulation = _enableDrawingTimeSimulation;
_enableDrawingTimeSimulation = 0;
switch (type) {
- case 0: {
- debugC(kDebugScript, "Left to Right");
+ case kTransitionLeftToRight: {
+ debugC(kDebugView, "Left to Right");
uint16 step = (rect.right - rect.left) / steps;
Common::Rect area = rect;
@@ -239,8 +239,8 @@ void MystGraphics::runTransition(uint16 type, Common::Rect rect, uint16 steps, u
}
}
break;
- case 1: {
- debugC(kDebugScript, "Right to Left");
+ case kTransitionRightToLeft: {
+ debugC(kDebugView, "Right to Left");
uint16 step = (rect.right - rect.left) / steps;
Common::Rect area = rect;
@@ -262,8 +262,25 @@ void MystGraphics::runTransition(uint16 type, Common::Rect rect, uint16 steps, u
}
}
break;
- case 5: {
- debugC(kDebugScript, "Top to Bottom");
+ case kTransitionSlideToLeft:
+ debugC(kDebugView, "Slide to left");
+ transitionSlideToLeft(rect, steps, delay);
+ break;
+ case kTransitionSlideToRight:
+ debugC(kDebugView, "Slide to right");
+ transitionSlideToRight(rect, steps, delay);
+ break;
+ case kTransitionDissolve: {
+ debugC(kDebugView, "Dissolve");
+
+ for (int16 step = 0; step < 8; step++) {
+ simulatePreviousDrawDelay(rect);
+ transitionDissolve(rect, step);
+ }
+ }
+ break;
+ case kTransitionTopToBottom: {
+ debugC(kDebugView, "Top to Bottom");
uint16 step = (rect.bottom - rect.top) / steps;
Common::Rect area = rect;
@@ -285,8 +302,8 @@ void MystGraphics::runTransition(uint16 type, Common::Rect rect, uint16 steps, u
}
}
break;
- case 6: {
- debugC(kDebugScript, "Bottom to Top");
+ case kTransitionBottomToTop: {
+ debugC(kDebugView, "Bottom to Top");
uint16 step = (rect.bottom - rect.top) / steps;
Common::Rect area = rect;
@@ -308,18 +325,260 @@ void MystGraphics::runTransition(uint16 type, Common::Rect rect, uint16 steps, u
}
}
break;
- default:
- warning("Unknown Update Direction");
+ case kTransitionSlideToTop:
+ debugC(kDebugView, "Slide to top");
+ transitionSlideToTop(rect, steps, delay);
+ break;
+ case kTransitionSlideToBottom:
+ debugC(kDebugView, "Slide to bottom");
+ transitionSlideToBottom(rect, steps, delay);
+ break;
+ case kTransitionPartToRight: {
+ debugC(kDebugView, "Partial left to right");
+
+ transitionPartialToRight(rect, 75, 3);
+ }
+ break;
+ case kTransitionPartToLeft: {
+ debugC(kDebugView, "Partial right to left");
- //TODO: Replace minimal implementation
+ transitionPartialToLeft(rect, 75, 3);
+ }
+ break;
+ case kTransitionCopy:
copyBackBufferToScreen(rect);
_vm->_system->updateScreen();
break;
+ default:
+ error("Unknown transition %d", type);
}
_enableDrawingTimeSimulation = oldEnableDrawingTimeSimulation;
}
+void MystGraphics::transitionDissolve(Common::Rect rect, uint step) {
+ static const bool pattern[][4][4] = {
+ {
+ { true, false, false, false },
+ { false, false, false, false },
+ { false, false, true, false },
+ { false, false, false, false }
+ },
+ {
+ { false, false, true, false },
+ { false, false, false, false },
+ { true, false, false, false },
+ { false, false, false, false }
+ },
+ {
+ { false, false, false, false },
+ { false, true, false, false },
+ { false, false, false, false },
+ { false, false, false, true }
+ },
+ {
+ { false, false, false, false },
+ { false, false, false, true },
+ { false, false, false, false },
+ { false, true, false, false }
+ },
+ {
+ { false, false, false, false },
+ { false, false, true, false },
+ { false, true, false, false },
+ { false, false, false, false }
+ },
+ {
+ { false, true, false, false },
+ { false, false, false, false },
+ { false, false, false, false },
+ { false, false, true, false }
+ },
+ {
+ { false, false, false, false },
+ { true, false, false, false },
+ { false, false, false, true },
+ { false, false, false, false }
+ },
+ {
+ { false, false, false, true },
+ { false, false, false, false },
+ { false, false, false, false },
+ { true, false, false, false }
+ }
+ };
+
+ rect.clip(_viewport);
+
+ Graphics::Surface *screen = _vm->_system->lockScreen();
+
+ for (uint16 y = rect.top; y < rect.bottom; y++) {
+ const bool *linePattern = pattern[step][y % 4];
+
+ if (!linePattern[0] && !linePattern[1] && !linePattern[2] && !linePattern[3])
+ continue;
+
+ for (uint16 x = rect.left; x < rect.right; x++) {
+ if (linePattern[x % 4]) {
+ if (_pixelFormat.bytesPerPixel == 2) {
+ uint16 *dst = (uint16 *)screen->getBasePtr(x, y);
+ *dst = *(const uint16 *)_backBuffer->getBasePtr(x, y);
+ } else {
+ uint32 *dst = (uint32 *)screen->getBasePtr(x, y);
+ *dst = *(const uint32 *)_backBuffer->getBasePtr(x, y);
+ }
+ }
+ }
+ }
+
+ _vm->_system->unlockScreen();
+ _vm->_system->updateScreen();
+}
+
+void MystGraphics::transitionSlideToLeft(Common::Rect rect, uint16 steps, uint16 delay) {
+ rect.clip(_viewport);
+
+ uint32 stepWidth = (rect.right - rect.left) / steps;
+ Common::Rect srcRect = Common::Rect(rect.right, rect.top, rect.right, rect.bottom);
+ Common::Rect dstRect = Common::Rect(rect.left, rect.top, rect.left, rect.bottom);
+
+ for (uint step = 1; step <= steps; step++) {
+ dstRect.right = dstRect.left + step * stepWidth;
+ srcRect.left = srcRect.right - step * stepWidth;
+
+ _vm->_system->delayMillis(delay);
+
+ simulatePreviousDrawDelay(dstRect);
+ _vm->_system->copyRectToScreen(_backBuffer->getBasePtr(dstRect.left, dstRect.top),
+ _backBuffer->pitch, srcRect.left, srcRect.top, srcRect.width(), srcRect.height());
+ _vm->_system->updateScreen();
+ }
+
+ if (dstRect.right != rect.right) {
+ copyBackBufferToScreen(rect);
+ _vm->_system->updateScreen();
+ }
+}
+
+void MystGraphics::transitionSlideToRight(Common::Rect rect, uint16 steps, uint16 delay) {
+ rect.clip(_viewport);
+
+ uint32 stepWidth = (rect.right - rect.left) / steps;
+ Common::Rect srcRect = Common::Rect(rect.left, rect.top, rect.left, rect.bottom);
+ Common::Rect dstRect = Common::Rect(rect.right, rect.top, rect.right, rect.bottom);
+
+ for (uint step = 1; step <= steps; step++) {
+ dstRect.left = dstRect.right - step * stepWidth;
+ srcRect.right = srcRect.left + step * stepWidth;
+
+ _vm->_system->delayMillis(delay);
+
+ simulatePreviousDrawDelay(dstRect);
+ _vm->_system->copyRectToScreen(_backBuffer->getBasePtr(dstRect.left, dstRect.top),
+ _backBuffer->pitch, srcRect.left, srcRect.top, srcRect.width(), srcRect.height());
+ _vm->_system->updateScreen();
+ }
+
+ if (dstRect.left != rect.left) {
+ copyBackBufferToScreen(rect);
+ _vm->_system->updateScreen();
+ }
+}
+
+void MystGraphics::transitionSlideToTop(Common::Rect rect, uint16 steps, uint16 delay) {
+ rect.clip(_viewport);
+
+ uint32 stepWidth = (rect.bottom - rect.top) / steps;
+ Common::Rect srcRect = Common::Rect(rect.left, rect.bottom, rect.right, rect.bottom);
+ Common::Rect dstRect = Common::Rect(rect.left, rect.top, rect.right, rect.top);
+
+ for (uint step = 1; step <= steps; step++) {
+ dstRect.bottom = dstRect.top + step * stepWidth;
+ srcRect.top = srcRect.bottom - step * stepWidth;
+
+ _vm->_system->delayMillis(delay);
+
+ simulatePreviousDrawDelay(dstRect);
+ _vm->_system->copyRectToScreen(_backBuffer->getBasePtr(dstRect.left, dstRect.top),
+ _backBuffer->pitch, srcRect.left, srcRect.top, srcRect.width(), srcRect.height());
+ _vm->_system->updateScreen();
+ }
+
+
+ if (dstRect.bottom < rect.bottom) {
+ copyBackBufferToScreen(rect);
+ _vm->_system->updateScreen();
+ }
+}
+
+void MystGraphics::transitionSlideToBottom(Common::Rect rect, uint16 steps, uint16 delay) {
+ rect.clip(_viewport);
+
+ uint32 stepWidth = (rect.bottom - rect.top) / steps;
+ Common::Rect srcRect = Common::Rect(rect.left, rect.top, rect.right, rect.top);
+ Common::Rect dstRect = Common::Rect(rect.left, rect.bottom, rect.right, rect.bottom);
+
+ for (uint step = 1; step <= steps; step++) {
+ dstRect.top = dstRect.bottom - step * stepWidth;
+ srcRect.bottom = srcRect.top + step * stepWidth;
+
+ _vm->_system->delayMillis(delay);
+
+ simulatePreviousDrawDelay(dstRect);
+ _vm->_system->copyRectToScreen(_backBuffer->getBasePtr(dstRect.left, dstRect.top),
+ _backBuffer->pitch, srcRect.left, srcRect.top, srcRect.width(), srcRect.height());
+ _vm->_system->updateScreen();
+ }
+
+
+ if (dstRect.top > rect.top) {
+ copyBackBufferToScreen(rect);
+ _vm->_system->updateScreen();
+ }
+}
+
+void MystGraphics::transitionPartialToRight(Common::Rect rect, uint32 width, uint32 steps) {
+ rect.clip(_viewport);
+
+ uint32 stepWidth = width / steps;
+ Common::Rect srcRect = Common::Rect(rect.right, rect.top, rect.right, rect.bottom);
+ Common::Rect dstRect = Common::Rect(rect.left, rect.top, rect.left, rect.bottom);
+
+ for (uint step = 1; step <= steps; step++) {
+ dstRect.right = dstRect.left + step * stepWidth;
+ srcRect.left = srcRect.right - step * stepWidth;
+
+ simulatePreviousDrawDelay(dstRect);
+ _vm->_system->copyRectToScreen(_backBuffer->getBasePtr(dstRect.left, dstRect.top),
+ _backBuffer->pitch, srcRect.left, srcRect.top, srcRect.width(), srcRect.height());
+ _vm->_system->updateScreen();
+ }
+
+ copyBackBufferToScreen(rect);
+ _vm->_system->updateScreen();
+}
+
+void MystGraphics::transitionPartialToLeft(Common::Rect rect, uint32 width, uint32 steps) {
+ rect.clip(_viewport);
+
+ uint32 stepWidth = width / steps;
+ Common::Rect srcRect = Common::Rect(rect.left, rect.top, rect.left, rect.bottom);
+ Common::Rect dstRect = Common::Rect(rect.right, rect.top, rect.right, rect.bottom);
+
+ for (uint step = 1; step <= steps; step++) {
+ dstRect.left = dstRect.right - step * stepWidth;
+ srcRect.right = srcRect.left + step * stepWidth;
+
+ simulatePreviousDrawDelay(dstRect);
+ _vm->_system->copyRectToScreen(_backBuffer->getBasePtr(dstRect.left, dstRect.top),
+ _backBuffer->pitch, srcRect.left, srcRect.top, srcRect.width(), srcRect.height());
+ _vm->_system->updateScreen();
+ }
+
+ copyBackBufferToScreen(rect);
+ _vm->_system->updateScreen();
+}
+
void MystGraphics::drawRect(Common::Rect rect, RectState state) {
rect.clip(_viewport);
diff --git a/engines/mohawk/myst_graphics.h b/engines/mohawk/myst_graphics.h
index de8fe521e6..4bbc8d5b8c 100644
--- a/engines/mohawk/myst_graphics.h
+++ b/engines/mohawk/myst_graphics.h
@@ -48,7 +48,7 @@ public:
void copyImageToScreen(uint16 image, Common::Rect dest);
void copyImageToBackBuffer(uint16 image, Common::Rect dest);
void copyBackBufferToScreen(Common::Rect r);
- void runTransition(uint16 type, Common::Rect rect, uint16 steps, uint16 delay);
+ void runTransition(TransitionType type, Common::Rect rect, uint16 steps, uint16 delay);
void drawRect(Common::Rect rect, RectState state);
void drawLine(const Common::Point &p1, const Common::Point &p2, uint32 color);
void enableDrawingTimeSimulation(bool enable);
@@ -60,7 +60,13 @@ protected:
MohawkEngine *getVM() { return (MohawkEngine *)_vm; }
void simulatePreviousDrawDelay(const Common::Rect &dest);
void copyBackBufferToScreenWithSaturation(int16 saturation);
-
+ void transitionDissolve(Common::Rect rect, uint step);
+ void transitionSlideToLeft(Common::Rect rect, uint16 steps, uint16 delay);
+ void transitionSlideToRight(Common::Rect rect, uint16 steps, uint16 delay);
+ void transitionSlideToTop(Common::Rect rect, uint16 steps, uint16 delay);
+ void transitionSlideToBottom(Common::Rect rect, uint16 steps, uint16 delay);
+ void transitionPartialToRight(Common::Rect rect, uint32 width, uint32 steps);
+ void transitionPartialToLeft(Common::Rect rect, uint32 width, uint32 steps);
private:
MohawkEngine_Myst *_vm;
MystBitmap *_bmpDecoder;
diff --git a/engines/mohawk/myst_scripts.cpp b/engines/mohawk/myst_scripts.cpp
index 107a8b03e9..c1b75df4cf 100644
--- a/engines/mohawk/myst_scripts.cpp
+++ b/engines/mohawk/myst_scripts.cpp
@@ -100,18 +100,18 @@ void MystScriptParser::setupCommonOpcodes() {
// "Standard" Opcodes
OPCODE(0, o_toggleVar);
OPCODE(1, o_setVar);
- OPCODE(2, o_changeCardSwitch);
+ OPCODE(2, o_changeCardSwitch4);
OPCODE(3, o_takePage);
OPCODE(4, o_redrawCard);
// Opcode 5 Not Present
- OPCODE(6, o_goToDest);
- OPCODE(7, o_goToDest);
- OPCODE(8, o_goToDest);
+ OPCODE(6, o_goToDestForward);
+ OPCODE(7, o_goToDestLeft);
+ OPCODE(8, o_goToDestRight);
OPCODE(9, o_triggerMovie);
OPCODE(10, o_toggleVarNoRedraw);
// Opcode 11 Not Present
- OPCODE(12, o_changeCardSwitch);
- OPCODE(13, o_changeCardSwitch);
+ OPCODE(12, o_changeCardSwitchLtR);
+ OPCODE(13, o_changeCardSwitchRtL);
OPCODE(14, o_drawAreaState);
OPCODE(15, o_redrawAreaForVar);
OPCODE(16, o_changeCardDirectional);
@@ -120,7 +120,7 @@ void MystScriptParser::setupCommonOpcodes() {
OPCODE(19, o_enableAreas);
OPCODE(20, o_disableAreas);
OPCODE(21, o_directionalUpdate);
- OPCODE(22, o_goToDest);
+ OPCODE(22, o_goToDestUp);
OPCODE(23, o_toggleAreasActivation);
OPCODE(24, o_playSound);
// Opcode 25 is unused; original calls replaceSoundMyst
@@ -145,6 +145,7 @@ void MystScriptParser::setupCommonOpcodes() {
OPCODE(44, o_restoreMainCursor);
// Opcode 45 Not Present
OPCODE(46, o_soundWaitStop);
+ OPCODE(48, o_goToDest);
OPCODE(51, o_exitMap);
// Opcodes 47 to 99 Not Present
@@ -273,7 +274,7 @@ void MystScriptParser::animatedUpdate(uint16 argc, uint16 *argv, uint16 delay) {
while (argsRead < argc) {
Common::Rect rect = Common::Rect(argv[argsRead], argv[argsRead + 1], argv[argsRead + 2], argv[argsRead + 3]);
- uint16 kind = argv[argsRead + 4];
+ TransitionType kind = static_cast<TransitionType>(argv[argsRead + 4]);
uint16 steps = argv[argsRead + 5];
debugC(kDebugScript, "\trect.left: %d", rect.left);
@@ -323,16 +324,41 @@ void MystScriptParser::o_setVar(uint16 op, uint16 var, uint16 argc, uint16 *argv
_vm->redrawArea(var);
}
-void MystScriptParser::o_changeCardSwitch(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
- // Opcodes 2, 12, and 13 are the same
+void MystScriptParser::o_changeCardSwitch4(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
uint16 value = getVar(var);
debugC(kDebugScript, "Opcode %d: changeCardSwitch var %d: %d", op, var, value);
if (value)
- _vm->changeToCard(argv[value -1 ], true);
+ _vm->changeToCard(argv[value -1 ], kTransitionDissolve);
else if (_invokingResource != NULL)
- _vm->changeToCard(_invokingResource->getDest(), true);
+ _vm->changeToCard(_invokingResource->getDest(), kTransitionDissolve);
+ else
+ warning("Missing invokingResource in altDest call");
+}
+
+void MystScriptParser::o_changeCardSwitchLtR(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
+ uint16 value = getVar(var);
+
+ debugC(kDebugScript, "Opcode %d: changeCardSwitch var %d: %d", op, var, value);
+
+ if (value)
+ _vm->changeToCard(argv[value -1 ], kTransitionLeftToRight);
+ else if (_invokingResource != NULL)
+ _vm->changeToCard(_invokingResource->getDest(), kTransitionLeftToRight);
+ else
+ warning("Missing invokingResource in altDest call");
+}
+
+void MystScriptParser::o_changeCardSwitchRtL(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
+ uint16 value = getVar(var);
+
+ debugC(kDebugScript, "Opcode %d: changeCardSwitch var %d: %d", op, var, value);
+
+ if (value)
+ _vm->changeToCard(argv[value -1 ], kTransitionRightToLeft);
+ else if (_invokingResource != NULL)
+ _vm->changeToCard(_invokingResource->getDest(), kTransitionRightToLeft);
else
warning("Missing invokingResource in altDest call");
}
@@ -373,10 +399,47 @@ void MystScriptParser::o_goToDest(uint16 op, uint16 var, uint16 argc, uint16 *ar
debugC(kDebugScript, "Opcode %d: Change To Dest of Invoking Resource", op);
if (_invokingResource != NULL)
- _vm->changeToCard(_invokingResource->getDest(), true);
+ _vm->changeToCard(_invokingResource->getDest(), kTransitionCopy);
+ else
+ warning("Opcode %d: Missing invokingResource", op);
+}
+
+void MystScriptParser::o_goToDestForward(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
+ debugC(kDebugScript, "Opcode %d: Change To Dest of Invoking Resource", op);
+
+ if (_invokingResource != NULL)
+ _vm->changeToCard(_invokingResource->getDest(), kTransitionDissolve);
+ else
+ warning("Opcode %d: Missing invokingResource", op);
+}
+
+void MystScriptParser::o_goToDestLeft(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
+ debugC(kDebugScript, "Opcode %d: Change To Dest of Invoking Resource", op);
+
+ if (_invokingResource != NULL)
+ _vm->changeToCard(_invokingResource->getDest(), kTransitionPartToRight);
+ else
+ warning("Opcode %d: Missing invokingResource", op);
+}
+
+void MystScriptParser::o_goToDestRight(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
+ debugC(kDebugScript, "Opcode %d: Change To Dest of Invoking Resource", op);
+
+ if (_invokingResource != NULL)
+ _vm->changeToCard(_invokingResource->getDest(), kTransitionPartToLeft);
else
warning("Opcode %d: Missing invokingResource", op);
}
+
+void MystScriptParser::o_goToDestUp(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
+ debugC(kDebugScript, "Opcode %d: Change To Dest of Invoking Resource", op);
+
+ if (_invokingResource != NULL)
+ _vm->changeToCard(_invokingResource->getDest(), kTransitionTopToBottom);
+ else
+ warning("Opcode %d: Missing invokingResource", op);
+}
+
void MystScriptParser::o_triggerMovie(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
debugC(kDebugScript, "Opcode %d: Trigger Type 6 Resource Movie..", op);
// TODO: If movie has sound, pause background music
@@ -427,7 +490,7 @@ void MystScriptParser::o_changeCardDirectional(uint16 op, uint16 var, uint16 arg
debugC(kDebugScript, "\tcardId: %d", cardId);
debugC(kDebugScript, "\tdirectonal update data size: %d", directionalUpdateDataSize);
- _vm->changeToCard(cardId, false);
+ _vm->changeToCard(cardId, kNoTransition);
animatedUpdate(directionalUpdateDataSize, &argv[2], 0);
}
@@ -440,23 +503,23 @@ void MystScriptParser::o_changeCardPush(uint16 op, uint16 var, uint16 argc, uint
debugC(kDebugScript, "Opcode %d: Jump to Card Id, Storing Current Card Id", op);
_savedCardId = _vm->getCurCard();
- uint16 cardId = argv[0];
- // argv[1] is not used in the original engine
+ uint16 cardId = argv[0];
+ TransitionType transition = static_cast<TransitionType>(argv[1]);
debugC(kDebugScript, "\tCurrent CardId: %d", _savedCardId);
debugC(kDebugScript, "\tJump to CardId: %d", cardId);
- _vm->changeToCard(cardId, true);
+ _vm->changeToCard(cardId, transition);
}
void MystScriptParser::o_changeCardPop(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
debugC(kDebugScript, "Opcode %d: Return To Stored Card Id", op);
debugC(kDebugScript, "\tCardId: %d", _savedCardId);
- // argv[0] is not used in the original engine
+ TransitionType transition = static_cast<TransitionType>(argv[0]);
- _vm->changeToCard(_savedCardId, true);
+ _vm->changeToCard(_savedCardId, transition);
}
void MystScriptParser::o_enableAreas(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
@@ -752,14 +815,11 @@ void MystScriptParser::o_changeCard(uint16 op, uint16 var, uint16 argc, uint16 *
debugC(kDebugScript, "Opcode %d: Change Card", op);
uint16 cardId = argv[0];
-
- // Argument 1 if present is not used
- // uint16 u0 = argv[1];
+ TransitionType transition = static_cast<TransitionType>(argv[1]);
debugC(kDebugScript, "\tTarget Card: %d", cardId);
- //debugC(kDebugScript, "\tu0: %d", u0); // Unused data
- _vm->changeToCard(cardId, true);
+ _vm->changeToCard(cardId, transition);
}
void MystScriptParser::o_drawImageChangeCard(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
@@ -767,7 +827,7 @@ void MystScriptParser::o_drawImageChangeCard(uint16 op, uint16 var, uint16 argc,
uint16 imageId = argv[0];
uint16 cardId = argv[1];
- // argv[2] is not used in the original engine
+ TransitionType transition = static_cast<TransitionType>(argv[2]);
debugC(kDebugScript, "\timageId: %d", imageId);
debugC(kDebugScript, "\tcardId: %d", cardId);
@@ -775,7 +835,7 @@ void MystScriptParser::o_drawImageChangeCard(uint16 op, uint16 var, uint16 argc,
_vm->_gfx->copyImageToScreen(imageId, Common::Rect(0, 0, 544, 333));
_vm->_system->updateScreen();
- _vm->changeToCard(cardId, true);
+ _vm->changeToCard(cardId, transition);
}
void MystScriptParser::o_changeMainCursor(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
@@ -850,7 +910,7 @@ void MystScriptParser::o_changeCardPlaySoundDirectional(uint16 op, uint16 var, u
if (soundId)
_vm->_sound->replaceSoundMyst(soundId);
- _vm->changeToCard(cardId, false);
+ _vm->changeToCard(cardId, kNoTransition);
animatedUpdate(dataSize, &argv[4], delayBetweenSteps);
}
@@ -901,12 +961,12 @@ void MystScriptParser::o_quit(uint16 op, uint16 var, uint16 argc, uint16 *argv)
void MystScriptParser::showMap() {
if (_vm->getCurCard() != getMap()) {
_savedMapCardId = _vm->getCurCard();
- _vm->changeToCard(getMap(), true);
+ _vm->changeToCard(getMap(), kTransitionCopy);
}
}
void MystScriptParser::o_exitMap(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
- _vm->changeToCard(_savedMapCardId, true);
+ _vm->changeToCard(_savedMapCardId, kTransitionCopy);
}
} // End of namespace Mohawk
diff --git a/engines/mohawk/myst_scripts.h b/engines/mohawk/myst_scripts.h
index ccb76e0dc8..b75da0801a 100644
--- a/engines/mohawk/myst_scripts.h
+++ b/engines/mohawk/myst_scripts.h
@@ -86,10 +86,16 @@ public:
// Common opcodes
DECLARE_OPCODE(o_toggleVar);
DECLARE_OPCODE(o_setVar);
- DECLARE_OPCODE(o_changeCardSwitch);
+ DECLARE_OPCODE(o_changeCardSwitch4);
+ DECLARE_OPCODE(o_changeCardSwitchLtR);
+ DECLARE_OPCODE(o_changeCardSwitchRtL);
DECLARE_OPCODE(o_takePage);
DECLARE_OPCODE(o_redrawCard);
DECLARE_OPCODE(o_goToDest);
+ DECLARE_OPCODE(o_goToDestForward);
+ DECLARE_OPCODE(o_goToDestLeft);
+ DECLARE_OPCODE(o_goToDestRight);
+ DECLARE_OPCODE(o_goToDestUp);
DECLARE_OPCODE(o_triggerMovie);
DECLARE_OPCODE(o_toggleVarNoRedraw);
DECLARE_OPCODE(o_drawAreaState);
diff --git a/engines/mohawk/myst_stacks/channelwood.cpp b/engines/mohawk/myst_stacks/channelwood.cpp
index 069281f5dc..63ba5f7c85 100644
--- a/engines/mohawk/myst_stacks/channelwood.cpp
+++ b/engines/mohawk/myst_stacks/channelwood.cpp
@@ -341,7 +341,7 @@ void Channelwood::o_drawImageChangeCardAndVolume(uint16 op, uint16 var, uint16 a
_vm->_gfx->copyImageToScreen(imageId, Common::Rect(0, 0, 544, 333));
_vm->_system->updateScreen();
- _vm->changeToCard(cardId, true);
+ _vm->changeToCard(cardId, kTransitionPartToLeft);
if (argc == 3) {
uint16 volume = argv[2];
@@ -476,9 +476,12 @@ void Channelwood::o_stairsDoorToggle(uint16 op, uint16 var, uint16 argc, uint16
MystResourceType6 *movie = static_cast<MystResourceType6 *>(_invokingResource);
if (_state.stairsUpperDoorState) {
- // TODO: Play backwards
+ // Close door, play the open movie backwards
+ movie->setDirection(-1);
movie->playMovie();
} else {
+ // Open door
+ movie->setDirection(1);
movie->playMovie();
}
}
diff --git a/engines/mohawk/myst_stacks/demo.cpp b/engines/mohawk/myst_stacks/demo.cpp
index 29a12571fd..9f393ea401 100644
--- a/engines/mohawk/myst_stacks/demo.cpp
+++ b/engines/mohawk/myst_stacks/demo.cpp
@@ -104,14 +104,14 @@ void Demo::returnToMenu_run() {
switch (_returnToMenuStep){
case 0:
_vm->_gfx->fadeToBlack();
- _vm->changeToCard(2003, false);
+ _vm->changeToCard(2003, kNoTransition);
_vm->_gfx->fadeFromBlack();
_returnToMenuStep++;
break;
case 1:
_vm->_gfx->fadeToBlack();
- _vm->changeToCard(2001, false);
+ _vm->changeToCard(2001, kNoTransition);
_vm->_gfx->fadeFromBlack();
_vm->_cursor->showCursor();
diff --git a/engines/mohawk/myst_stacks/intro.cpp b/engines/mohawk/myst_stacks/intro.cpp
index 545b97d956..71733227ac 100644
--- a/engines/mohawk/myst_stacks/intro.cpp
+++ b/engines/mohawk/myst_stacks/intro.cpp
@@ -127,9 +127,9 @@ void Intro::introMovies_run() {
break;
default:
if (_vm->getFeatures() & GF_DEMO)
- _vm->changeToCard(2001, true);
+ _vm->changeToCard(2001, kTransitionRightToLeft);
else
- _vm->changeToCard(2, true);
+ _vm->changeToCard(2, kTransitionRightToLeft);
}
}
@@ -148,7 +148,7 @@ void Intro::mystLinkBook_run() {
_vm->_gfx->copyBackBufferToScreen(Common::Rect(544, 333));
}
} else if (!_linkBookMovie->isPlaying()) {
- _vm->changeToCard(5, true);
+ _vm->changeToCard(5, kTransitionRightToLeft);
}
}
diff --git a/engines/mohawk/myst_stacks/mechanical.cpp b/engines/mohawk/myst_stacks/mechanical.cpp
index 79de03308c..ce6f902851 100644
--- a/engines/mohawk/myst_stacks/mechanical.cpp
+++ b/engines/mohawk/myst_stacks/mechanical.cpp
@@ -39,8 +39,17 @@ Mechanical::Mechanical(MohawkEngine_Myst *vm) :
MystScriptParser(vm), _state(vm->_gameState->_mechanical) {
setupOpcodes();
+ _elevatorGoingMiddle = false;
+
_mystStaircaseState = false;
_fortressPosition = 0;
+ _fortressRotationSpeed = 0;
+ _fortressSimulationSpeed = 0;
+ _gearsWereRunning = false;
+
+ _fortressRotationShortMovieWorkaround = false;
+ _fortressRotationShortMovieCount = 0;
+ _fortressRotationShortMovieLast = 0;
}
Mechanical::~Mechanical() {
@@ -74,9 +83,9 @@ void Mechanical::setupOpcodes() {
OPCODE(121, o_elevatorWindowMovie);
OPCODE(122, o_elevatorGoMiddle);
OPCODE(123, o_elevatorTopMovie);
- OPCODE(124, opcode_124);
+ OPCODE(124, o_fortressRotationSetPosition);
OPCODE(125, o_mystStaircaseMovie);
- OPCODE(126, opcode_126);
+ OPCODE(126, o_elevatorWaitTimeout);
OPCODE(127, o_crystalEnterYellow);
OPCODE(128, o_crystalLeaveYellow);
OPCODE(129, o_crystalEnterGreen);
@@ -103,7 +112,6 @@ void Mechanical::setupOpcodes() {
void Mechanical::disablePersistentScripts() {
_fortressSimulationRunning = false;
_elevatorRotationLeverMoving = false;
- _elevatorGoingMiddle = false;
_birdSinging = false;
_fortressRotationRunning = false;
}
@@ -599,30 +607,33 @@ void Mechanical::elevatorGoMiddle_run() {
_vm->_gfx->copyBackBufferToScreen(Common::Rect(10, 137, 61, 165));
_vm->_system->updateScreen();
}
- } else if (_elevatorInCabin) {
+ } else {
_elevatorTooLate = true;
-
- // Elevator going to middle animation
- _vm->_cursor->hideCursor();
- _vm->_sound->playSoundBlocking(11120);
- _vm->_gfx->copyImageToBackBuffer(6118, Common::Rect(544, 333));
- _vm->_sound->replaceSoundMyst(12120);
- _vm->_gfx->runTransition(2, Common::Rect(177, 0, 370, 333), 25, 0);
- _vm->_sound->playSoundBlocking(13120);
- _vm->_sound->replaceSoundMyst(8120);
- _vm->_gfx->copyImageToBackBuffer(6327, Common::Rect(544, 333));
- _vm->_system->delayMillis(500);
- _vm->_sound->replaceSoundMyst(9120);
- static uint16 moviePos[2] = { 3540, 5380 };
- o_elevatorWindowMovie(121, 0, 2, moviePos);
- _vm->_gfx->copyBackBufferToScreen(Common::Rect(544, 333));
- _vm->_sound->replaceSoundMyst(10120);
- _vm->_cursor->showCursor();
-
_elevatorGoingMiddle = false;
- _elevatorPosition = 1;
- _vm->changeToCard(6327, true);
+ if (_elevatorInCabin) {
+
+ // Elevator going to middle animation
+ _vm->_cursor->hideCursor();
+ _vm->_sound->playSoundBlocking(11120);
+ _vm->_gfx->copyImageToBackBuffer(6118, Common::Rect(544, 333));
+ _vm->_sound->replaceSoundMyst(12120);
+ _vm->_gfx->runTransition(kTransitionSlideToLeft, Common::Rect(177, 0, 370, 333), 25, 0);
+ _vm->_sound->playSoundBlocking(13120);
+ _vm->_sound->replaceSoundMyst(8120);
+ _vm->_gfx->copyImageToBackBuffer(6327, Common::Rect(544, 333));
+ _vm->_system->delayMillis(500);
+ _vm->_sound->replaceSoundMyst(9120);
+ static uint16 moviePos[2] = { 3540, 5380 };
+ o_elevatorWindowMovie(121, 0, 2, moviePos);
+ _vm->_gfx->copyBackBufferToScreen(Common::Rect(544, 333));
+ _vm->_sound->replaceSoundMyst(10120);
+ _vm->_cursor->showCursor();
+
+ _elevatorPosition = 1;
+
+ _vm->changeToCard(6327, kTransitionRightToLeft);
+ }
}
}
}
@@ -638,16 +649,18 @@ void Mechanical::o_elevatorTopMovie(uint16 op, uint16 var, uint16 argc, uint16 *
_vm->_video->waitUntilMovieEnds(window);
}
-void Mechanical::opcode_124(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
- varUnusedCheck(op, var);
+void Mechanical::o_fortressRotationSetPosition(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
+ debugC(kDebugScript, "Opcode %d: Set fortress position", op);
- if (argc == 0) {
- // Used by Card 6156 (Fortress Rotation Controls)
- // Called when Red Exit Button Pressed to raise Elevator
+ VideoHandle gears = _fortressRotationGears->playMovie();
+ uint32 moviePosition = Audio::Timestamp(_vm->_video->getTime(gears), 600).totalNumberOfFrames();
+
+ // Myst ME short movie workaround, explained in o_fortressRotation_init
+ if (_fortressRotationShortMovieWorkaround) {
+ moviePosition += 3600 * _fortressRotationShortMovieCount;
+ }
- // TODO: Fill in Code...
- } else
- unknown(op, var, argc, argv);
+ _fortressPosition = (moviePosition + 900) / 1800 % 4;
}
void Mechanical::o_mystStaircaseMovie(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
@@ -656,17 +669,14 @@ void Mechanical::o_mystStaircaseMovie(uint16 op, uint16 var, uint16 argc, uint16
_vm->_video->playMovieBlocking(_vm->wrapMovieFilename("sstairs", kMechanicalStack), 199, 108);
}
-void Mechanical::opcode_126(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
- varUnusedCheck(op, var);
+void Mechanical::o_elevatorWaitTimeout(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
+ debugC(kDebugScript, "Opcode %d: Wait for the elevator to go middle", op);
- if (argc == 0) {
- // Used by Card 6120 (Fortress Elevator)
- // Called when Red Exit Button Pressed to raise Elevator and
- // exit is clicked...
-
- // TODO: Fill in Code...
- } else
- unknown(op, var, argc, argv);
+ // Wait while the elevator times out
+ while (_elevatorGoingMiddle) {
+ runPersistentScripts();
+ _vm->skippableWait(10);
+ }
}
void Mechanical::o_crystalEnterYellow(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
@@ -776,8 +786,76 @@ void Mechanical::o_elevatorRotation_init(uint16 op, uint16 var, uint16 argc, uin
}
void Mechanical::fortressRotation_run() {
- // Used for Card 6156 (Fortress Rotation Controls)
- // TODO: Fill in function...
+ VideoHandle gears = _fortressRotationGears->playMovie();
+
+ double oldRate = _vm->_video->getVideoRate(gears).toDouble();
+
+ uint32 moviePosition = Audio::Timestamp(_vm->_video->getTime(gears), 600).totalNumberOfFrames();
+
+ // Myst ME short movie workaround, explained in o_fortressRotation_init
+ if (_fortressRotationShortMovieWorkaround) {
+ // Detect if we just looped
+ if (ABS<int32>(_fortressRotationShortMovieLast - 3680) < 50
+ && ABS<int32>(moviePosition) < 50) {
+ _fortressRotationShortMovieCount++;
+ }
+
+ _fortressRotationShortMovieLast = moviePosition;
+
+ // Simulate longer movie
+ moviePosition += 3600 * _fortressRotationShortMovieCount;
+ }
+
+ int32 positionInQuarter = 900 - (moviePosition + 900) % 1800;
+
+ // Are the gears moving?
+ if (oldRate >= 0.1 || ABS<int32>(positionInQuarter) >= 30 || _fortressRotationBrake) {
+
+ double newRate = oldRate;
+ if (_fortressRotationBrake && (double)_fortressRotationBrake * 0.2 > oldRate) {
+ newRate += 0.1;
+ }
+
+ // Don't let the gears get stuck between two fortress positions
+ if (ABS<double>(oldRate) <= 0.05) {
+ if (oldRate <= 0.0) {
+ newRate += oldRate;
+ } else {
+ newRate -= oldRate;
+ }
+ } else {
+ if (oldRate <= 0.0) {
+ newRate += 0.05;
+ } else {
+ newRate -= 0.05;
+ }
+ }
+
+ // Adjust speed accordingly to acceleration lever
+ newRate += (double) (positionInQuarter / 1500.0)
+ * (double) (9 - _fortressRotationSpeed) / 9.0;
+
+ newRate = CLIP<double>(newRate, -2.5, 2.5);
+
+ _vm->_video->setVideoRate(gears, Common::Rational(newRate * 1000.0, 1000));
+
+ _gearsWereRunning = true;
+ } else if (_gearsWereRunning) {
+ // The fortress has stopped. Set its new position
+ _fortressPosition = (moviePosition + 900) / 1800 % 4;
+
+ _vm->_video->setVideoRate(gears, 0);
+
+ if (!_fortressRotationShortMovieWorkaround) {
+ _vm->_video->seekToTime(gears, Audio::Timestamp(0, 1800 * _fortressPosition, 600));
+ } else {
+ _vm->_video->seekToTime(gears, Audio::Timestamp(0, 1800 * (_fortressPosition % 2), 600));
+ }
+
+ _vm->_sound->playSoundBlocking(_fortressRotationSounds[_fortressPosition]);
+
+ _gearsWereRunning = false;
+ }
}
void Mechanical::o_fortressRotation_init(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
@@ -785,6 +863,11 @@ void Mechanical::o_fortressRotation_init(uint16 op, uint16 var, uint16 argc, uin
_fortressRotationGears = static_cast<MystResourceType6 *>(_invokingResource);
+ VideoHandle gears = _fortressRotationGears->playMovie();
+ _vm->_video->setVideoLooping(gears, true);
+ _vm->_video->seekToTime(gears, Audio::Timestamp(0, 1800 * _fortressPosition, 600));
+ _vm->_video->setVideoRate(gears, 0);
+
_fortressRotationSounds[0] = argv[0];
_fortressRotationSounds[1] = argv[1];
_fortressRotationSounds[2] = argv[2];
@@ -792,12 +875,113 @@ void Mechanical::o_fortressRotation_init(uint16 op, uint16 var, uint16 argc, uin
_fortressRotationBrake = 0;
+ // WORKAROUND for the tower rotation bug in Myst ME.
+ // The original engine only allowed to visit two out of the three small islands,
+ // preventing the game from being fully completable.
+ // The fortress rotation is computed from the current position in the movie
+ // hcgears.mov. The version of this movie that shipped with the ME edition is
+ // too short to allow to visit all the islands.
+ // ScummVM simulates a longer movie by counting the number of times the movie
+ // looped and adding that time to the current movie position.
+ // Hence allowing the fortress position to be properly computed.
+ uint32 movieDuration = _vm->_video->getDuration(gears).convertToFramerate(600).totalNumberOfFrames();
+ if (movieDuration == 3680) {
+ _fortressRotationShortMovieWorkaround = true;
+ _fortressRotationShortMovieCount = 0;
+ _fortressRotationShortMovieLast = 0;
+ }
+
_fortressRotationRunning = true;
+ _gearsWereRunning = false;
}
void Mechanical::fortressSimulation_run() {
- // Used for Card 6044 (Fortress Rotation Simulator)
- // TODO: Fill in function...
+ if (_fortressSimulationInit) {
+ // Init sequence
+ _vm->_sound->replaceBackgroundMyst(_fortressSimulationStartSound1, 65535);
+ _vm->skippableWait(5000);
+ _vm->_sound->replaceSoundMyst(_fortressSimulationStartSound2);
+
+ // Update movie while the sound is playing
+ VideoHandle startup = _fortressSimulationStartup->playMovie();
+ while (_vm->_sound->isPlaying(_fortressSimulationStartSound2)) {
+ if (_vm->_video->updateMovies())
+ _vm->_system->updateScreen();
+
+ _vm->_system->delayMillis(10);
+ }
+ _vm->_sound->replaceBackgroundMyst(_fortressSimulationStartSound1, 65535);
+ _vm->_video->waitUntilMovieEnds(startup);
+ _vm->_sound->stopBackgroundMyst();
+ _vm->_sound->replaceSoundMyst(_fortressSimulationStartSound2);
+
+
+ Common::Rect src = Common::Rect(0, 0, 176, 176);
+ Common::Rect dst = Common::Rect(187, 3, 363, 179);
+ _vm->_gfx->copyImageSectionToBackBuffer(6046, src, dst);
+ _vm->_gfx->copyBackBufferToScreen(dst);
+ _vm->_system->updateScreen();
+
+ _fortressSimulationStartup->pauseMovie(true);
+ VideoHandle holo = _fortressSimulationHolo->playMovie();
+ _vm->_video->setVideoLooping(holo, true);
+ _vm->_video->setVideoRate(holo, 0);
+
+ _vm->_cursor->showCursor();
+
+ _fortressSimulationInit = false;
+ } else {
+ VideoHandle holo = _fortressSimulationHolo->playMovie();
+
+ double oldRate = _vm->_video->getVideoRate(holo).toDouble();
+
+ uint32 moviePosition = Audio::Timestamp(_vm->_video->getTime(holo), 600).totalNumberOfFrames();
+
+ int32 positionInQuarter = 900 - (moviePosition + 900) % 1800;
+
+ // Are the gears moving?
+ if (oldRate >= 0.1 || ABS<int32>(positionInQuarter) >= 30 || _fortressSimulationBrake) {
+
+ double newRate = oldRate;
+ if (_fortressSimulationBrake && (double)_fortressSimulationBrake * 0.2 > oldRate) {
+ newRate += 0.1;
+ }
+
+ // Don't let the gears get stuck between two fortress positions
+ if (ABS<double>(oldRate) <= 0.05) {
+ if (oldRate <= 0.0) {
+ newRate += oldRate;
+ } else {
+ newRate -= oldRate;
+ }
+ } else {
+ if (oldRate <= 0.0) {
+ newRate += 0.05;
+ } else {
+ newRate -= 0.05;
+ }
+ }
+
+ // Adjust speed accordingly to acceleration lever
+ newRate += (double) (positionInQuarter / 1500.0)
+ * (double) (9 - _fortressSimulationSpeed) / 9.0;
+
+ newRate = CLIP<double>(newRate, -2.5, 2.5);
+
+ _vm->_video->setVideoRate(holo, Common::Rational(newRate * 1000.0, 1000));
+
+ _gearsWereRunning = true;
+ } else if (_gearsWereRunning) {
+ // The fortress has stopped. Set its new position
+ uint16 simulationPosition = (moviePosition + 900) / 1800 % 4;
+
+ _vm->_video->setVideoRate(holo, 0);
+ _vm->_video->seekToTime(holo, Audio::Timestamp(0, 1800 * simulationPosition, 600));
+ _vm->_sound->playSoundBlocking( _fortressRotationSounds[simulationPosition]);
+
+ _gearsWereRunning = false;
+ }
+ }
}
void Mechanical::o_fortressSimulation_init(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
@@ -816,6 +1000,10 @@ void Mechanical::o_fortressSimulation_init(uint16 op, uint16 var, uint16 argc, u
_fortressSimulationBrake = 0;
_fortressSimulationRunning = true;
+ _gearsWereRunning = false;
+ _fortressSimulationInit = true;
+
+ _vm->_cursor->hideCursor();
}
void Mechanical::o_fortressSimulationStartup_init(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
diff --git a/engines/mohawk/myst_stacks/mechanical.h b/engines/mohawk/myst_stacks/mechanical.h
index 3bd7f2d71b..7f3d5143e4 100644
--- a/engines/mohawk/myst_stacks/mechanical.h
+++ b/engines/mohawk/myst_stacks/mechanical.h
@@ -80,9 +80,9 @@ private:
DECLARE_OPCODE(o_elevatorWindowMovie);
DECLARE_OPCODE(o_elevatorGoMiddle);
DECLARE_OPCODE(o_elevatorTopMovie);
- DECLARE_OPCODE(opcode_124);
+ DECLARE_OPCODE(o_fortressRotationSetPosition);
DECLARE_OPCODE(o_mystStaircaseMovie);
- DECLARE_OPCODE(opcode_126);
+ DECLARE_OPCODE(o_elevatorWaitTimeout);
DECLARE_OPCODE(o_crystalEnterYellow);
DECLARE_OPCODE(o_crystalEnterGreen);
DECLARE_OPCODE(o_crystalEnterRed);
@@ -104,13 +104,19 @@ private:
bool _mystStaircaseState; // 76
bool _fortressRotationRunning;
+ bool _gearsWereRunning;
uint16 _fortressRotationSpeed; // 78
uint16 _fortressRotationBrake; // 80
uint16 _fortressPosition; // 82
uint16 _fortressRotationSounds[4]; // 86 to 92
MystResourceType6 *_fortressRotationGears; // 172
+ bool _fortressRotationShortMovieWorkaround;
+ uint32 _fortressRotationShortMovieCount;
+ uint32 _fortressRotationShortMovieLast;
+
bool _fortressSimulationRunning;
+ bool _fortressSimulationInit; // 94
uint16 _fortressSimulationSpeed; // 96
uint16 _fortressSimulationBrake; // 98
uint16 _fortressSimulationStartSound1; // 102
diff --git a/engines/mohawk/myst_stacks/myst.cpp b/engines/mohawk/myst_stacks/myst.cpp
index c1ddc74c82..f17d765c99 100644
--- a/engines/mohawk/myst_stacks/myst.cpp
+++ b/engines/mohawk/myst_stacks/myst.cpp
@@ -51,6 +51,8 @@ Myst::Myst(MohawkEngine_Myst *vm) :
_dockVaultState = 0;
_cabinDoorOpened = 0;
_cabinMatchState = 2;
+ _cabinGaugeMovie = NULL_VID_HANDLE;
+ _cabinFireMovie = NULL_VID_HANDLE;
_matchBurning = false;
_tree = 0;
_treeAlcove = 0;
@@ -189,7 +191,7 @@ void Myst::setupOpcodes() {
OPCODE(215, o_gulls2_init);
OPCODE(216, o_treeCard_init);
OPCODE(217, o_treeEntry_init);
- OPCODE(218, opcode_218);
+ OPCODE(218, o_boilerMovies_init);
OPCODE(219, o_rocketSliders_init);
OPCODE(220, o_rocketLinkVideo_init);
OPCODE(221, o_greenBook_init);
@@ -202,7 +204,7 @@ void Myst::setupOpcodes() {
OPCODE(303, NOP);
OPCODE(304, o_treeCard_exit);
OPCODE(305, o_treeEntry_exit);
- OPCODE(306, NOP);
+ OPCODE(306, o_boiler_exit);
OPCODE(307, o_generatorControlRoom_exit);
OPCODE(308, NOP);
OPCODE(309, NOP);
@@ -608,6 +610,8 @@ uint16 Myst::getVar(uint16 var) {
return 1;
case 302: // Green Book Opened Before Flag
return _state.greenBookOpenedBefore;
+ case 303: // Library Bookcase status changed
+ return _libraryBookcaseChanged;
case 304: // Tower Rotation Map Initialized
return _towerRotationMapInitialized;
case 305: // Cabin Boiler Lit
@@ -1041,7 +1045,7 @@ void Myst::o_bookGivePage(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
// No page or white page
if (!_globals.heldPage || _globals.heldPage == 13) {
- _vm->changeToCard(cardIdBookCover, true);
+ _vm->changeToCard(cardIdBookCover, kTransitionDissolve);
return;
}
@@ -1083,7 +1087,7 @@ void Myst::o_bookGivePage(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
// Wrong book
if (bookVar != var) {
- _vm->changeToCard(cardIdBookCover, true);
+ _vm->changeToCard(cardIdBookCover, kTransitionDissolve);
return;
}
@@ -1109,9 +1113,9 @@ void Myst::o_bookGivePage(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
else
_globals.currentAge = 10;
- _vm->changeToCard(cardIdLose, true);
+ _vm->changeToCard(cardIdLose, kTransitionDissolve);
} else {
- _vm->changeToCard(cardIdBookCover, true);
+ _vm->changeToCard(cardIdBookCover, kTransitionDissolve);
}
}
@@ -1298,7 +1302,7 @@ void Myst::imagerValidation_run() {
if (_imagerValidationStep == 11) {
_imagerValidationStep = 0;
- _vm->changeToCard(_imagerValidationCard, true);
+ _vm->changeToCard(_imagerValidationCard, kTransitionBottomToTop);
} else {
_startTime = time + 100;
}
@@ -1473,10 +1477,10 @@ void Myst::o_cabinSafeHandleMove(uint16 op, uint16 var, uint16 argc, uint16 *arg
if (soundId)
_vm->_sound->replaceSoundMyst(soundId);
- _vm->changeToCard(4103, false);
+ _vm->changeToCard(4103, kNoTransition);
Common::Rect screenRect = Common::Rect(544, 333);
- _vm->_gfx->runTransition(0, screenRect, 2, 5);
+ _vm->_gfx->runTransition(kTransitionLeftToRight, screenRect, 2, 5);
}
_tempVar = 1;
} else {
@@ -1869,17 +1873,50 @@ void Myst::o_boilerLightPilot(uint16 op, uint16 var, uint16 argc, uint16 *argv)
_state.cabinPilotLightLit = 1;
_vm->redrawArea(98);
+ boilerFireUpdate(false);
+
// Put out match
_matchGoOutTime = _vm->_system->getMillis();
if (_state.cabinValvePosition > 0)
_vm->_sound->replaceBackgroundMyst(8098, 49152);
- if (_state.cabinValvePosition > 12)
+ if (_state.cabinValvePosition > 12) {
+ // Compute the speed of the gauge to synchronize it with the next tree move
+ uint32 delay = treeNextMoveDelay(_state.cabinValvePosition);
+ Common::Rational rate = boilerComputeGaugeRate(_state.cabinValvePosition, delay);
+ boilerResetGauge(rate);
+
_state.treeLastMoveTime = _vm->_system->getMillis();
+ }
+ }
+}
- // TODO: Complete. Play movies
+Common::Rational Myst::boilerComputeGaugeRate(uint16 pressure, uint32 delay) {
+ Common::Rational rate = Common::Rational(2088, delay);
+ if (pressure < 12)
+ return -rate;
+ else
+ return rate;
+}
+
+void Myst::boilerResetGauge(const Common::Rational &rate) {
+ if (_vm->_video->endOfVideo(_cabinGaugeMovie)) {
+ if (_vm->getCurCard() == 4098) {
+ _cabinGaugeMovie = _vm->_video->playMovie(_vm->wrapMovieFilename("cabingau", kMystStack), 243, 96);
+ } else {
+ _cabinGaugeMovie = _vm->_video->playMovie(_vm->wrapMovieFilename("cabcgfar", kMystStack), 254, 136);
+ }
}
+
+ Audio::Timestamp goTo;
+ if (rate > 0)
+ goTo = Audio::Timestamp(0, 0, 600);
+ else
+ goTo = _vm->_video->getDuration(_cabinGaugeMovie);
+
+ _vm->_video->seekToTime(_cabinGaugeMovie, goTo);
+ _vm->_video->setVideoRate(_cabinGaugeMovie, rate);
}
void Myst::o_boilerIncreasePressureStop(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
@@ -1893,7 +1930,12 @@ void Myst::o_boilerIncreasePressureStop(uint16 op, uint16 var, uint16 argc, uint
if (_state.cabinValvePosition > 0)
_vm->_sound->replaceBackgroundMyst(8098, 49152);
- // TODO: Play movies
+ if (!_vm->_video->endOfVideo(_cabinGaugeMovie)) {
+ uint16 delay = treeNextMoveDelay(_state.cabinValvePosition);
+ Common::Rational rate = boilerComputeGaugeRate(_state.cabinValvePosition, delay);
+ _vm->_video->setVideoRate(_cabinGaugeMovie, rate);
+ }
+
} else if (_state.cabinValvePosition > 0)
_vm->_sound->replaceBackgroundMyst(4098, _state.cabinValvePosition << 10);
}
@@ -1903,7 +1945,8 @@ void Myst::boilerPressureIncrease_run() {
if (!_vm->_sound->isPlaying(5098) && _state.cabinValvePosition < 25) {
_state.cabinValvePosition++;
if (_state.cabinValvePosition == 1) {
- // TODO: Play fire movie
+ // Set fire to high
+ boilerFireUpdate(false);
// Draw fire
_vm->redrawArea(305);
@@ -1927,7 +1970,8 @@ void Myst::boilerPressureDecrease_run() {
if (!_vm->_sound->isPlaying(5098) && _state.cabinValvePosition > 0) {
_state.cabinValvePosition--;
if (_state.cabinValvePosition == 0) {
- // TODO: Play fire movie
+ // Set fire to low
+ boilerFireUpdate(false);
// Draw fire
_vm->redrawArea(305);
@@ -1961,7 +2005,12 @@ void Myst::o_boilerDecreasePressureStop(uint16 op, uint16 var, uint16 argc, uint
if (_state.cabinValvePosition > 0)
_vm->_sound->replaceBackgroundMyst(8098, 49152);
- // TODO: Play movies
+ if (!_vm->_video->endOfVideo(_cabinGaugeMovie)) {
+ uint16 delay = treeNextMoveDelay(_state.cabinValvePosition);
+ Common::Rational rate = boilerComputeGaugeRate(_state.cabinValvePosition, delay);
+ _vm->_video->setVideoRate(_cabinGaugeMovie, rate);
+ }
+
} else {
if (_state.cabinValvePosition > 0)
_vm->_sound->replaceBackgroundMyst(4098, _state.cabinValvePosition << 10);
@@ -2067,6 +2116,11 @@ void Myst::tree_run() {
// Check if alcove is accessible
treeSetAlcoveAccessible();
+ if (_cabinGaugeMovie != NULL_VID_HANDLE) {
+ Common::Rational rate = boilerComputeGaugeRate(pressure, delay);
+ boilerResetGauge(rate);
+ }
+
_state.treeLastMoveTime = time;
}
}
@@ -2968,7 +3022,12 @@ void Myst::clockReset() {
_vm->_system->delayMillis(1000);
_vm->_sound->replaceSoundMyst(7113);
- // TODO: Play cl1wggat backwards
+ // Gear closing movie
+ VideoHandle handle = _vm->_video->playMovie(_vm->wrapMovieFilename("cl1wggat", kMystStack) , 195, 225);
+ _vm->_video->seekToTime(handle, _vm->_video->getDuration(handle));
+ _vm->_video->setVideoRate(handle, -1);
+ _vm->_video->waitUntilMovieEnds(handle);
+
// Redraw gear
_state.gearsOpen = 0;
_vm->redrawArea(40);
@@ -2980,16 +3039,9 @@ void Myst::clockReset() {
void Myst::clockResetWeight() {
_clockWeightVideo = _vm->_video->playMovie(_vm->wrapMovieFilename("cl1wlfch", kMystStack) , 124, 0);
- if (!(_vm->getFeatures() & GF_ME)) {
- // Set video bounds, weight going up
- _vm->_video->setVideoBounds(_clockWeightVideo,
- Audio::Timestamp(0, 2214 * 2 - _clockWeightPosition, 600),
- Audio::Timestamp(0, 2214 * 2, 600));
- } else {
- //FIXME: Needs QT backwards playing, for now just display the weight up
- warning("Weight going back up not implemented");
- _vm->_video->drawVideoFrame(_clockWeightVideo, Audio::Timestamp(0, 0, 600));
- }
+ // Play the movie backwards, weight going up
+ _vm->_video->seekToTime(_clockWeightVideo, Audio::Timestamp(0, _clockWeightPosition, 600));
+ _vm->_video->setVideoRate(_clockWeightVideo, -1);
// Reset position
_clockWeightPosition = 0;
@@ -3246,7 +3298,7 @@ void Myst::libraryBookcaseTransform_run(void) {
if (_state.libraryBookcaseDoor) {
_vm->_gfx->copyImageSectionToBackBuffer(11179, Common::Rect(0, 0, 106, 81), Common::Rect(0, 72, 106, 153));
- _vm->_gfx->runTransition(6, Common::Rect(0, 72, 106, 153), 5, 10);
+ _vm->_gfx->runTransition(kTransitionBottomToTop, Common::Rect(0, 72, 106, 153), 5, 10);
_vm->_sound->playSoundBlocking(7348);
_vm->_sound->replaceBackgroundMyst(4348, 16384);
} else {
@@ -3510,22 +3562,60 @@ void Myst::o_treeEntry_init(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
treeSetAlcoveAccessible();
}
-void Myst::opcode_218(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
- varUnusedCheck(op, var);
+void Myst::o_boilerMovies_init(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
+ debugC(kDebugScript, "Opcode %d: Boiler movies init", op);
- // Used for Card 4097 (Cabin Boiler)
- // TODO: Fill in logic
- if (false) {
- _vm->_video->playMovieBlocking(_vm->wrapMovieFilename("cabfirfr", kMystStack), 254, 244);
- _vm->_video->playMovieBlocking(_vm->wrapMovieFilename("cabcgfar", kMystStack), 254, 138);
+ boilerFireInit();
+ boilerGaugeInit();
+}
+
+void Myst::boilerFireInit() {
+ if (_vm->getCurCard() == 4098) {
+ _cabinFireMovie = _vm->_video->playMovie(_vm->wrapMovieFilename("cabfire", kMystStack), 240, 279, true);
+ _vm->_video->pauseMovie(_cabinFireMovie, true);
+
+ _vm->redrawArea(305);
+ boilerFireUpdate(true);
+ } else {
+ if (_state.cabinPilotLightLit == 1 && _state.cabinValvePosition >= 1) {
+ _cabinFireMovie = _vm->_video->playMovie(_vm->wrapMovieFilename("cabfirfr", kMystStack), 254, 244, true);
+ }
+ }
+}
+
+void Myst::boilerFireUpdate(bool init) {
+ uint position = _vm->_video->getTime(_cabinFireMovie);
+
+ if (_state.cabinPilotLightLit == 1) {
+ if (_state.cabinValvePosition == 0) {
+ if (position > (uint)Audio::Timestamp(0, 200, 600).msecs() || init) {
+ _vm->_video->setVideoBounds(_cabinFireMovie, Audio::Timestamp(0, 0, 600), Audio::Timestamp(0, 100, 600));
+ _vm->_video->pauseMovie(_cabinFireMovie, false);
+ }
+ } else {
+ if (position < (uint)Audio::Timestamp(0, 200, 600).msecs() || init) {
+ _vm->_video->setVideoBounds(_cabinFireMovie, Audio::Timestamp(0, 201, 600), Audio::Timestamp(0, 1900, 600));
+ _vm->_video->pauseMovie(_cabinFireMovie, false);
+ }
+ }
}
+}
- // Used for Card 4098 (Cabin Boiler)
- // TODO: Fill in logic
- if (false) {
- _vm->_video->playMovieBlocking(_vm->wrapMovieFilename("cabfire", kMystStack), 240, 279);
- _vm->_video->playMovieBlocking(_vm->wrapMovieFilename("cabingau", kMystStack), 243, 97);
+void Myst::boilerGaugeInit() {
+ if (_vm->getCurCard() == 4098) {
+ _cabinGaugeMovie = _vm->_video->playMovie(_vm->wrapMovieFilename("cabingau", kMystStack), 243, 96);
+ } else {
+ _cabinGaugeMovie = _vm->_video->playMovie(_vm->wrapMovieFilename("cabcgfar", kMystStack), 254, 136);
}
+
+ Audio::Timestamp frame;
+
+ if (_state.cabinPilotLightLit == 1 && _state.cabinValvePosition > 12)
+ frame = _vm->_video->getDuration(_cabinGaugeMovie);
+ else
+ frame = Audio::Timestamp(0, 0, 600);
+
+ _vm->_video->drawVideoFrame(_cabinGaugeMovie, frame);
}
void Myst::o_rocketSliders_init(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
@@ -3648,6 +3738,13 @@ void Myst::o_treeEntry_exit(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
_treeAlcove = 0;
}
+void Myst::o_boiler_exit(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
+ debugC(kDebugScript, "Opcode %d: Exit boiler card", op);
+
+ _cabinGaugeMovie = NULL_VID_HANDLE;
+ _cabinFireMovie = NULL_VID_HANDLE;
+}
+
void Myst::o_generatorControlRoom_exit(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
debugC(kDebugScript, "Opcode %d: Generator room exit", op);
diff --git a/engines/mohawk/myst_stacks/myst.h b/engines/mohawk/myst_stacks/myst.h
index e9bff08cb4..de88843d59 100644
--- a/engines/mohawk/myst_stacks/myst.h
+++ b/engines/mohawk/myst_stacks/myst.h
@@ -43,7 +43,7 @@ public:
virtual void disablePersistentScripts();
virtual void runPersistentScripts();
-private:
+protected:
void setupOpcodes();
uint16 getVar(uint16 var);
void toggleVar(uint16 var);
@@ -52,7 +52,7 @@ private:
virtual uint16 getMap() { return 9934; }
void towerRotationMap_run();
- void libraryBookcaseTransform_run();
+ virtual void libraryBookcaseTransform_run();
void generatorControlRoom_run();
void opcode_212_run();
void libraryCombinationBook_run();
@@ -174,7 +174,7 @@ private:
DECLARE_OPCODE(o_gulls2_init);
DECLARE_OPCODE(o_treeCard_init);
DECLARE_OPCODE(o_treeEntry_init);
- DECLARE_OPCODE(opcode_218);
+ DECLARE_OPCODE(o_boilerMovies_init);
DECLARE_OPCODE(o_rocketSliders_init);
DECLARE_OPCODE(o_rocketLinkVideo_init);
DECLARE_OPCODE(o_greenBook_init);
@@ -183,6 +183,7 @@ private:
DECLARE_OPCODE(o_bookAddSpecialPage_exit);
DECLARE_OPCODE(o_treeCard_exit);
DECLARE_OPCODE(o_treeEntry_exit);
+ DECLARE_OPCODE(o_boiler_exit);
DECLARE_OPCODE(o_generatorControlRoom_exit);
@@ -259,6 +260,9 @@ private:
uint16 _cabinMatchState; // 60
uint32 _matchGoOutTime; // 144
+ VideoHandle _cabinFireMovie; // 240
+ VideoHandle _cabinGaugeMovie; // 244
+
bool _boilerPressureIncreasing;
bool _boilerPressureDecreasing;
bool _basementPressureIncreasing;
@@ -317,6 +321,12 @@ private:
Common::Point towerRotationMapComputeCoords(const Common::Point &center, uint16 angle);
void towerRotationMapDrawLine(const Common::Point &center, const Common::Point &end);
+ void boilerFireInit();
+ void boilerFireUpdate(bool init);
+ void boilerGaugeInit();
+ Common::Rational boilerComputeGaugeRate(uint16 pressure, uint32 delay);
+ void boilerResetGauge(const Common::Rational &rate);
+
void treeSetAlcoveAccessible();
uint32 treeNextMoveDelay(uint16 pressure);
diff --git a/engines/mohawk/myst_stacks/preview.cpp b/engines/mohawk/myst_stacks/preview.cpp
index 0b8dcf897a..75e870281e 100644
--- a/engines/mohawk/myst_stacks/preview.cpp
+++ b/engines/mohawk/myst_stacks/preview.cpp
@@ -60,6 +60,7 @@ void Preview::setupOpcodes() {
OVERRIDE_OPCODE(199, o_speechStop);
// "Init" Opcodes
+ OVERRIDE_OPCODE(209, o_libraryBookcaseTransformDemo_init);
OPCODE(298, o_speech_init);
OPCODE(299, o_library_init);
}
@@ -139,7 +140,7 @@ void Preview::speech_run() {
break;
case 1: // Open book
if (_currentCue >= 1) {
- _vm->changeToCard(3001, true);
+ _vm->changeToCard(3001, kTransitionDissolve);
_speechStep++;
}
@@ -147,7 +148,7 @@ void Preview::speech_run() {
case 2: // Go to Myst
if (_currentCue >= 2) {
_vm->_gfx->fadeToBlack();
- _vm->changeToCard(3002, false);
+ _vm->changeToCard(3002, kNoTransition);
_vm->_gfx->fadeFromBlack();
_speechStep++;
@@ -164,7 +165,7 @@ void Preview::speech_run() {
if (_currentCue >= 4) {
_library->drawConditionalDataToScreen(0);
- _vm->changeToCard(3003, true);
+ _vm->changeToCard(3003, kTransitionDissolve);
_speechNextTime = time + 2000;
_speechStep++;
@@ -181,7 +182,7 @@ void Preview::speech_run() {
if (time < _speechNextTime)
break;
- _vm->changeToCard(3004, true);
+ _vm->changeToCard(3004, kTransitionDissolve);
_speechNextTime = time + 2000;
_speechStep++;
break;
@@ -190,7 +191,7 @@ void Preview::speech_run() {
break;
_vm->_gfx->fadeToBlack();
- _vm->changeToCard(3005, false);
+ _vm->changeToCard(3005, kNoTransition);
_vm->_gfx->fadeFromBlack();
_speechNextTime = time + 1000;
_speechStep++;
@@ -205,7 +206,7 @@ void Preview::speech_run() {
if (time < _speechNextTime)
break;
- _vm->changeToCard(3006 + _speechStep - 7, true);
+ _vm->changeToCard(3006 + _speechStep - 7, kTransitionDissolve);
_speechNextTime = time + 2000;
_speechStep++;
break;
@@ -213,7 +214,7 @@ void Preview::speech_run() {
if (time < _speechNextTime)
break;
- _vm->changeToCard(4329, true);
+ _vm->changeToCard(4329, kTransitionDissolve);
_speechRunning = false;
_globals.currentAge = 2;
@@ -241,5 +242,22 @@ void Preview::o_library_init(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
_library = static_cast<MystResourceType8 *>(_invokingResource);
}
+void Preview::o_libraryBookcaseTransformDemo_init(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
+ if (_libraryBookcaseChanged) {
+ MystResourceType7 *resource = static_cast<MystResourceType7 *>(_invokingResource);
+ _libraryBookcaseMovie = static_cast<MystResourceType6 *>(resource->getSubResource(getVar(303)));
+ _libraryBookcaseSoundId = argv[0];
+ _libraryBookcaseMoving = true;
+ }
+}
+
+void Preview::libraryBookcaseTransform_run() {
+ if (_libraryBookcaseChanged)
+ _state.libraryBookcaseDoor = !_state.libraryBookcaseDoor;
+
+ Myst::libraryBookcaseTransform_run();
+}
+
+
} // End of namespace MystStacks
} // End of namespace Mohawk
diff --git a/engines/mohawk/myst_stacks/preview.h b/engines/mohawk/myst_stacks/preview.h
index 1e4ff3efb4..706220e8ed 100644
--- a/engines/mohawk/myst_stacks/preview.h
+++ b/engines/mohawk/myst_stacks/preview.h
@@ -51,6 +51,7 @@ private:
DECLARE_OPCODE(o_stayHere);
DECLARE_OPCODE(o_speechStop);
+ DECLARE_OPCODE(o_libraryBookcaseTransformDemo_init);
DECLARE_OPCODE(o_speech_init);
DECLARE_OPCODE(o_library_init);
@@ -65,6 +66,8 @@ private:
void speech_run();
void speechUpdateCue();
+
+ void libraryBookcaseTransform_run();
};
} // End of namespace MystStacks
diff --git a/engines/mohawk/myst_stacks/selenitic.cpp b/engines/mohawk/myst_stacks/selenitic.cpp
index 1473742259..a941b14eaa 100644
--- a/engines/mohawk/myst_stacks/selenitic.cpp
+++ b/engines/mohawk/myst_stacks/selenitic.cpp
@@ -729,11 +729,11 @@ void Selenitic::o_mazeRunnerDoorButton(uint16 op, uint16 var, uint16 argc, uint1
uint16 cardIdEntry = argv[1];
if (_mazeRunnerPosition == 288) {
- _vm->changeToCard(cardIdEntry, false);
+ _vm->changeToCard(cardIdEntry, kNoTransition);
_vm->_sound->replaceSoundMyst(cardIdEntry);
animatedUpdate(argv[2], &argv[3], 10);
} else if (_mazeRunnerPosition == 289) {
- _vm->changeToCard(cardIdExit, false);
+ _vm->changeToCard(cardIdExit, kNoTransition);
_vm->_sound->replaceSoundMyst(cardIdExit);
animatedUpdate(argv[2], &argv[3], 10);
}
@@ -895,9 +895,9 @@ void Selenitic::o_soundLockButton(uint16 op, uint16 var, uint16 argc, uint16 *ar
uint16 cardIdClosed = argv[0];
uint16 cardIdOpen = argv[1];
- _vm->changeToCard(cardIdClosed, true);
+ _vm->changeToCard(cardIdClosed, kTransitionDissolve);
- _vm->changeToCard(cardIdOpen, false);
+ _vm->changeToCard(cardIdOpen, kNoTransition);
_vm->_sound->replaceSoundMyst(argv[2]);
animatedUpdate(argv[4], &argv[5], argv[3]);
diff --git a/engines/mohawk/myst_stacks/slides.cpp b/engines/mohawk/myst_stacks/slides.cpp
index c0bb400db1..720926904a 100644
--- a/engines/mohawk/myst_stacks/slides.cpp
+++ b/engines/mohawk/myst_stacks/slides.cpp
@@ -63,7 +63,7 @@ void Slides::runPersistentScripts() {
// Used on Cards...
if (_vm->_system->getMillis() > _nextCardTime) {
_vm->_gfx->fadeToBlack();
- _vm->changeToCard(_nextCardID, false);
+ _vm->changeToCard(_nextCardID, kNoTransition);
_vm->_gfx->fadeFromBlack();
}
}
diff --git a/engines/mohawk/myst_stacks/stoneship.cpp b/engines/mohawk/myst_stacks/stoneship.cpp
index ef228e62f3..1359685302 100644
--- a/engines/mohawk/myst_stacks/stoneship.cpp
+++ b/engines/mohawk/myst_stacks/stoneship.cpp
@@ -440,9 +440,9 @@ void Stoneship::o_drawerOpenSirius(uint16 op, uint16 var, uint16 argc, uint16 *a
drawer->drawConditionalDataToScreen(0, 0);
}
- uint16 transition = 5;
+ TransitionType transition = kTransitionTopToBottom;
if (argc == 2 && argv[1])
- transition = 11;
+ transition = kTransitionCopy;
_vm->_gfx->runTransition(transition, drawer->getRect(), 25, 5);
}
@@ -579,7 +579,7 @@ void Stoneship::o_drawerOpenAchenar(uint16 op, uint16 var, uint16 argc, uint16 *
MystResourceType8 *drawer = static_cast<MystResourceType8 *>(_vm->_resources[argv[0]]);
drawer->drawConditionalDataToScreen(0, 0);
- _vm->_gfx->runTransition(5, drawer->getRect(), 25, 5);
+ _vm->_gfx->runTransition(kTransitionTopToBottom, drawer->getRect(), 25, 5);
}
void Stoneship::o_hologramPlayback(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
@@ -692,9 +692,9 @@ void Stoneship::o_chestValveVideos(uint16 op, uint16 var, uint16 argc, uint16 *a
_vm->_sound->resumeBackgroundMyst();
} else {
// Valve opening
- // TODO: Play backwards
VideoHandle valve = _vm->_video->playMovie(movie, 97, 267);
- _vm->_video->setVideoBounds(valve, Audio::Timestamp(0, 0, 600), Audio::Timestamp(0, 350, 600));
+ _vm->_video->seekToTime(valve, Audio::Timestamp(0, 350, 600));
+ _vm->_video->setVideoRate(valve, -1);
_vm->_video->waitUntilMovieEnds(valve);
}
}
@@ -777,7 +777,7 @@ void Stoneship::o_cloudOrbLeave(uint16 op, uint16 var, uint16 argc, uint16 *argv
_cloudOrbMovie->pauseMovie(true);
_vm->_sound->replaceSoundMyst(_cloudOrbStopSound);
- _vm->_gfx->runTransition(5, _invokingResource->getRect(), 4, 0);
+ _vm->_gfx->runTransition(kTransitionTopToBottom, _invokingResource->getRect(), 4, 0);
}
void Stoneship::o_drawerCloseOpened(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
@@ -794,7 +794,7 @@ void Stoneship::drawerClose(uint16 drawer) {
_vm->drawResourceImages();
MystResource *res = _vm->_resources[drawer];
- _vm->_gfx->runTransition(6, res->getRect(), 25, 5);
+ _vm->_gfx->runTransition(kTransitionBottomToTop, res->getRect(), 25, 5);
}
void Stoneship::o_hologramDisplay_init(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
diff --git a/engines/mohawk/riven.cpp b/engines/mohawk/riven.cpp
index 32613c6185..71aa371073 100644
--- a/engines/mohawk/riven.cpp
+++ b/engines/mohawk/riven.cpp
@@ -177,7 +177,7 @@ Common::Error MohawkEngine_Riven::run() {
}
} else {
// Otherwise, start us off at aspit's card 1 (the main menu)
- changeToStack(aspit);
+ changeToStack(aspit);
changeToCard(1);
}
@@ -830,7 +830,7 @@ static void sunnersTopStairsTimer(MohawkEngine_Riven *vm) {
} else if (sunnerTime < vm->getTotalPlayTime()) {
VideoHandle handle = vm->_video->playMovieRiven(vm->_rnd->getRandomNumberRng(1, 3));
- timerTime = vm->_video->getDuration(handle) + vm->_rnd->getRandomNumberRng(2, 15) * 1000;
+ timerTime = vm->_video->getDuration(handle).msecs() + vm->_rnd->getRandomNumberRng(2, 15) * 1000;
}
sunnerTime = timerTime + vm->getTotalPlayTime();
@@ -868,7 +868,7 @@ static void sunnersMidStairsTimer(MohawkEngine_Riven *vm) {
VideoHandle handle = vm->_video->playMovieRiven(movie);
- timerTime = vm->_video->getDuration(handle) + vm->_rnd->getRandomNumberRng(1, 10) * 1000;
+ timerTime = vm->_video->getDuration(handle).msecs() + vm->_rnd->getRandomNumberRng(1, 10) * 1000;
}
sunnerTime = timerTime + vm->getTotalPlayTime();
@@ -898,7 +898,7 @@ static void sunnersLowerStairsTimer(MohawkEngine_Riven *vm) {
} else if (sunnerTime < vm->getTotalPlayTime()) {
VideoHandle handle = vm->_video->playMovieRiven(vm->_rnd->getRandomNumberRng(3, 5));
- timerTime = vm->_video->getDuration(handle) + vm->_rnd->getRandomNumberRng(1, 30) * 1000;
+ timerTime = vm->_video->getDuration(handle).msecs() + vm->_rnd->getRandomNumberRng(1, 30) * 1000;
}
sunnerTime = timerTime + vm->getTotalPlayTime();
@@ -932,7 +932,7 @@ static void sunnersBeachTimer(MohawkEngine_Riven *vm) {
vm->_video->activateMLST(mlstID, vm->getCurCard());
VideoHandle handle = vm->_video->playMovieRiven(mlstID);
- timerTime = vm->_video->getDuration(handle) + vm->_rnd->getRandomNumberRng(1, 30) * 1000;
+ timerTime = vm->_video->getDuration(handle).msecs() + vm->_rnd->getRandomNumberRng(1, 30) * 1000;
}
sunnerTime = timerTime + vm->getTotalPlayTime();
diff --git a/engines/mohawk/riven_external.cpp b/engines/mohawk/riven_external.cpp
index 337a57e3e1..384e89a4cf 100644
--- a/engines/mohawk/riven_external.cpp
+++ b/engines/mohawk/riven_external.cpp
@@ -1467,7 +1467,7 @@ static void catherineViewerIdleTimer(MohawkEngine_Riven *vm) {
VideoHandle videoHandle = vm->_video->playMovieRiven(30);
// Reset the timer
- vm->installTimer(&catherineViewerIdleTimer, vm->_video->getDuration(videoHandle) + vm->_rnd->getRandomNumber(60) * 1000);
+ vm->installTimer(&catherineViewerIdleTimer, vm->_video->getDuration(videoHandle).msecs() + vm->_rnd->getRandomNumber(60) * 1000);
}
void RivenExternal::xglview_prisonon(uint16 argc, uint16 *argv) {
@@ -1507,7 +1507,7 @@ void RivenExternal::xglview_prisonon(uint16 argc, uint16 *argv) {
_vm->_video->activateMLST(cathMovie, _vm->getCurCard());
VideoHandle videoHandle = _vm->_video->playMovieRiven(30);
- timeUntilNextMovie = _vm->_video->getDuration(videoHandle) + _vm->_rnd->getRandomNumber(60) * 1000;
+ timeUntilNextMovie = _vm->_video->getDuration(videoHandle).msecs() + _vm->_rnd->getRandomNumber(60) * 1000;
} else {
// Otherwise, just redraw the imager
timeUntilNextMovie = _vm->_rnd->getRandomNumberRng(10, 20) * 1000;
@@ -2335,7 +2335,7 @@ static void rebelPrisonWindowTimer(MohawkEngine_Riven *vm) {
VideoHandle handle = vm->_video->playMovieRiven(movie);
// Ensure the next video starts after this one ends
- uint32 timeUntilNextVideo = vm->_video->getDuration(handle) + vm->_rnd->getRandomNumberRng(38, 58) * 1000;
+ uint32 timeUntilNextVideo = vm->_video->getDuration(handle).msecs() + vm->_rnd->getRandomNumberRng(38, 58) * 1000;
// Save the time in case we leave the card and return
vm->_vars["rvillagetime"] = timeUntilNextVideo + vm->getTotalPlayTime();
diff --git a/engines/mohawk/video.cpp b/engines/mohawk/video.cpp
index b1b99722d5..8b0130d711 100644
--- a/engines/mohawk/video.cpp
+++ b/engines/mohawk/video.cpp
@@ -493,9 +493,9 @@ uint32 VideoManager::getTime(VideoHandle handle) {
return _videoStreams[handle]->getTime();
}
-uint32 VideoManager::getDuration(VideoHandle handle) {
+Audio::Timestamp VideoManager::getDuration(VideoHandle handle) {
assert(handle != NULL_VID_HANDLE);
- return _videoStreams[handle]->getDuration().msecs();
+ return _videoStreams[handle]->getDuration();
}
bool VideoManager::endOfVideo(VideoHandle handle) {
@@ -536,6 +536,16 @@ void VideoManager::setVideoLooping(VideoHandle handle, bool loop) {
_videoStreams[handle].loop = loop;
}
+Common::Rational VideoManager::getVideoRate(VideoHandle handle) const {
+ assert(handle != NULL_VID_HANDLE);
+ return _videoStreams[handle]->getRate();
+}
+
+void VideoManager::setVideoRate(VideoHandle handle, const Common::Rational &rate) {
+ assert(handle != NULL_VID_HANDLE);
+ _videoStreams[handle]->setRate(rate);
+}
+
void VideoManager::pauseMovie(VideoHandle handle, bool pause) {
assert(handle != NULL_VID_HANDLE);
_videoStreams[handle]->pauseVideo(pause);
diff --git a/engines/mohawk/video.h b/engines/mohawk/video.h
index 6d2783936d..2c4c827aa8 100644
--- a/engines/mohawk/video.h
+++ b/engines/mohawk/video.h
@@ -101,12 +101,14 @@ public:
int getCurFrame(VideoHandle handle);
uint32 getFrameCount(VideoHandle handle);
uint32 getTime(VideoHandle handle);
- uint32 getDuration(VideoHandle videoHandle);
+ Audio::Timestamp getDuration(VideoHandle videoHandle);
bool endOfVideo(VideoHandle handle);
void setVideoBounds(VideoHandle handle, Audio::Timestamp start, Audio::Timestamp end);
void drawVideoFrame(VideoHandle handle, Audio::Timestamp time);
void seekToTime(VideoHandle handle, Audio::Timestamp time);
void setVideoLooping(VideoHandle handle, bool loop);
+ Common::Rational getVideoRate(VideoHandle handle) const;
+ void setVideoRate(VideoHandle handle, const Common::Rational &rate);
void waitUntilMovieEnds(VideoHandle videoHandle);
void delayUntilMovieEnds(VideoHandle videoHandle);
void pauseMovie(VideoHandle videoHandle, bool pause);
diff --git a/engines/pegasus/neighborhood/norad/pressuredoor.cpp b/engines/pegasus/neighborhood/norad/pressuredoor.cpp
index d1378567d3..a12e971d10 100644
--- a/engines/pegasus/neighborhood/norad/pressuredoor.cpp
+++ b/engines/pegasus/neighborhood/norad/pressuredoor.cpp
@@ -323,7 +323,8 @@ void PressureDoor::receiveNotification(Notification *notification, const Notific
_robotState = kRobotDead;
_levelsMovie.stop();
_levelsMovie.setSegment((kNormalSubRoomPressure + kPressureBase) * _levelsScale,
- (GameState.getNoradSubRoomPressure() + kPressureBase) * _levelsScale);
+ (GameState.getNoradSubRoomPressure() + kPressureBase) * _levelsScale + 1);
+ _levelsMovie.setTime((GameState.getNoradSubRoomPressure() + kPressureBase) * _levelsScale);
_pressureCallBack.setCallBackFlag(kPressureDroppingFlag);
_pressureCallBack.scheduleCallBack(kTriggerAtStart, 0, 0);
_typeMovie.stop();
@@ -335,7 +336,7 @@ void PressureDoor::receiveNotification(Notification *notification, const Notific
_downButton.setCurrentFrameIndex(1);
_gameState = kGameOver;
allowInput(false);
- _levelsMovie.setRate(Common::Rational(0x5555, 0x10000) - 1); // Should match door tracker.
+ _levelsMovie.setRate(Common::Rational(-4, 3)); // Should match door tracker.
break;
case kRobotDead:
allowInput(true);
diff --git a/engines/pegasus/neighborhood/tsa/fulltsa.cpp b/engines/pegasus/neighborhood/tsa/fulltsa.cpp
index b598841b45..9b843da5d6 100644
--- a/engines/pegasus/neighborhood/tsa/fulltsa.cpp
+++ b/engines/pegasus/neighborhood/tsa/fulltsa.cpp
@@ -622,6 +622,13 @@ void RipTimer::draw(const Common::Rect &updateRect) {
}
void RipTimer::timeChanged(const TimeValue newTime) {
+ // WORKAROUND: If the timer isn't running, don't run the following code.
+ // Fixes use of the code when it shouldn't be running (since this is an
+ // IdlerAnimation, this is called on useIdleTime() but this specific
+ // timer only makes sense when used as an actual timer).
+ if (!isRunning())
+ return;
+
Common::Rect bounds;
getBounds(bounds);
diff --git a/engines/pegasus/pegasus.cpp b/engines/pegasus/pegasus.cpp
index 502a79ec25..98f0553783 100644
--- a/engines/pegasus/pegasus.cpp
+++ b/engines/pegasus/pegasus.cpp
@@ -1428,6 +1428,10 @@ void PegasusEngine::switchGameMode(const GameMode newMode, const GameMode oldMod
}
bool PegasusEngine::canSwitchGameMode(const GameMode newMode, const GameMode oldMode) {
+ // WORKAROUND: Don't allow game mode switches when the interface is not set up.
+ // Prevents segfaults when pressing 'i' when in the space chase.
+ if (!g_interface)
+ return false;
if (newMode == kModeInventoryPick && oldMode == kModeBiochipPick)
return false;
if (newMode == kModeBiochipPick && oldMode == kModeInventoryPick)
diff --git a/engines/queen/journal.cpp b/engines/queen/journal.cpp
index db06d540f5..474f72eca5 100644
--- a/engines/queen/journal.cpp
+++ b/engines/queen/journal.cpp
@@ -559,7 +559,7 @@ void Journal::updateTextField(uint16 ascii, int keycode) {
}
break;
default:
- if (isprint((char)ascii) &&
+ if (Common::isPrint((char)ascii) &&
_textField.textCharsCount < (sizeof(_textField.text) - 1) &&
_vm->display()->textWidth(_textField.text) < _textField.w) {
_textField.text[_textField.textCharsCount] = (char)ascii;
diff --git a/engines/saga/music.cpp b/engines/saga/music.cpp
index 13850a0b6d..0eebf3f175 100644
--- a/engines/saga/music.cpp
+++ b/engines/saga/music.cpp
@@ -30,6 +30,7 @@
#include "audio/audiostream.h"
#include "audio/mididrv.h"
#include "audio/midiparser.h"
+#include "audio/midiparser_qt.h"
#include "audio/decoders/raw.h"
#include "common/config-manager.h"
#include "common/file.h"
@@ -76,19 +77,14 @@ void MusicDriver::play(SagaEngine *vm, ByteArray *buffer, bool loop) {
}
// Check if the game is using XMIDI or SMF music
- if (vm->getGameId() == GID_IHNM && vm->isMacResources()) {
- // Just set an XMIDI parser for Mac IHNM for now
+ if (!memcmp(buffer->getBuffer(), "FORM", 4)) {
_parser = MidiParser::createParser_XMIDI();
+ // ITE had MT32 mapped instruments
+ _isGM = (vm->getGameId() != GID_ITE);
} else {
- if (!memcmp(buffer->getBuffer(), "FORM", 4)) {
- _parser = MidiParser::createParser_XMIDI();
- // ITE had MT32 mapped instruments
- _isGM = (vm->getGameId() != GID_ITE);
- } else {
- _parser = MidiParser::createParser_SMF();
- // ITE with standalone MIDI files is General MIDI
- _isGM = (vm->getGameId() == GID_ITE);
- }
+ _parser = MidiParser::createParser_SMF();
+ // ITE with standalone MIDI files is General MIDI
+ _isGM = (vm->getGameId() == GID_ITE);
}
if (!_parser->loadMusic(buffer->getBuffer(), buffer->size()))
@@ -107,6 +103,27 @@ void MusicDriver::play(SagaEngine *vm, ByteArray *buffer, bool loop) {
_isPlaying = true;
}
+void MusicDriver::playQuickTime(const Common::String &musicName, bool loop) {
+ // IHNM Mac uses QuickTime MIDI
+ _parser = MidiParser::createParser_QT();
+ _isGM = true;
+
+ if (!((MidiParser_QT *)_parser)->loadFromContainerFile(musicName))
+ error("MusicDriver::playQuickTime(): Failed to load file '%s'", musicName.c_str());
+
+ _parser->setTrack(0);
+ _parser->setMidiDriver(this);
+ _parser->setTimerRate(_driver->getBaseTempo());
+ _parser->property(MidiParser::mpCenterPitchWheelOnUnload, 1);
+ _parser->property(MidiParser::mpSendSustainOffOnNotesOff, 1);
+
+ // Handle music looping
+ _parser->property(MidiParser::mpAutoLoop, loop);
+// _isLooping = loop;
+
+ _isPlaying = true;
+}
+
void MusicDriver::pause() {
_isPlaying = false;
}
@@ -343,31 +360,19 @@ void Music::play(uint32 resourceId, MusicFlags flags) {
// Load MIDI/XMI resource data
if (_vm->getGameId() == GID_IHNM && _vm->isMacResources()) {
- // Load the external music file for Mac IHNM
-#if 0
- Common::File musicFile;
- char musicFileName[40];
- sprintf(musicFileName, "Music/Music%02x", resourceId);
- musicFile.open(musicFileName);
- resourceSize = musicFile.size();
- resourceData = new byte[resourceSize];
- musicFile.read(resourceData, resourceSize);
- musicFile.close();
-
- // TODO: The Mac music format is unsupported (QuickTime MIDI)
- // so stop here
-#endif
- return;
+ // Load the external music file for Mac IHNM
+ _player->playQuickTime(Common::String::format("Music/Music%02x", resourceId), flags & MUSIC_LOOP);
} else {
if (_currentMusicBuffer == &_musicBuffer[1]) {
_currentMusicBuffer = &_musicBuffer[0];
} else {
_currentMusicBuffer = &_musicBuffer[1];
}
+
_vm->_resource->loadResource(_musicContext, resourceId, *_currentMusicBuffer);
+ _player->play(_vm, _currentMusicBuffer, (flags & MUSIC_LOOP));
}
- _player->play(_vm, _currentMusicBuffer, (flags & MUSIC_LOOP));
setVolume(_vm->_musicVolume);
}
diff --git a/engines/saga/music.h b/engines/saga/music.h
index 5a4e662af4..081fab21f6 100644
--- a/engines/saga/music.h
+++ b/engines/saga/music.h
@@ -46,6 +46,7 @@ public:
MusicDriver();
void play(SagaEngine *vm, ByteArray *buffer, bool loop);
+ void playQuickTime(const Common::String &musicName, bool loop);
virtual void pause();
virtual void resume();
diff --git a/engines/scumm/imuse/imuse.cpp b/engines/scumm/imuse/imuse.cpp
index 016ba89e7b..b69ce552bc 100644
--- a/engines/scumm/imuse/imuse.cpp
+++ b/engines/scumm/imuse/imuse.cpp
@@ -363,7 +363,7 @@ void IMuseInternal::pause(bool paused) {
_paused = paused;
}
-int IMuseInternal::save_or_load(Serializer *ser, ScummEngine *scumm) {
+int IMuseInternal::save_or_load(Serializer *ser, ScummEngine *scumm, bool fixAfterLoad) {
Common::StackLock lock(_mutex, "IMuseInternal::save_or_load()");
const SaveLoadEntry mainEntries[] = {
MKLINE(IMuseInternal, _queue_end, sleUint8, VER(8)),
@@ -440,7 +440,16 @@ int IMuseInternal::save_or_load(Serializer *ser, ScummEngine *scumm) {
for (i = 0; i < 8; ++i)
ser->saveLoadEntries(0, volumeFaderEntries);
- if (ser->isLoading()) {
+ // Normally, we have to fix up the data structures after loading a
+ // saved game. But there are cases where we don't. For instance, The
+ // Macintosh version of Monkey Island 1 used to convert the Mac0 music
+ // resources to General MIDI and play it through iMUSE as a rough
+ // approximation. Now it has its own player, but old savegame still
+ // have the iMUSE data in them. We have to skip that data, using a
+ // dummy iMUSE object, but since the resource is no longer recognizable
+ // to iMUSE, the fixup fails hard. So yes, this is a bit of a hack.
+
+ if (ser->isLoading() && fixAfterLoad) {
// Load all sounds that we need
fix_players_after_load(scumm);
fix_parts_after_load();
diff --git a/engines/scumm/imuse/imuse.h b/engines/scumm/imuse/imuse.h
index 23449e470b..cce5309229 100644
--- a/engines/scumm/imuse/imuse.h
+++ b/engines/scumm/imuse/imuse.h
@@ -62,7 +62,7 @@ public:
public:
virtual void on_timer(MidiDriver *midi) = 0;
virtual void pause(bool paused) = 0;
- virtual int save_or_load(Serializer *ser, ScummEngine *scumm) = 0;
+ virtual int save_or_load(Serializer *ser, ScummEngine *scumm, bool fixAfterLoad = true) = 0;
virtual bool get_sound_active(int sound) const = 0;
virtual int32 doCommand(int numargs, int args[]) = 0;
virtual int clear_queue() = 0;
diff --git a/engines/scumm/imuse/imuse_internal.h b/engines/scumm/imuse/imuse_internal.h
index 846e2d7545..6be564a517 100644
--- a/engines/scumm/imuse/imuse_internal.h
+++ b/engines/scumm/imuse/imuse_internal.h
@@ -518,7 +518,7 @@ protected:
public:
// IMuse interface
void pause(bool paused);
- int save_or_load(Serializer *ser, ScummEngine *scumm);
+ int save_or_load(Serializer *ser, ScummEngine *scumm, bool fixAfterLoad = true);
bool get_sound_active(int sound) const;
int32 doCommand(int numargs, int args[]);
uint32 property(int prop, uint32 value);
diff --git a/engines/scumm/module.mk b/engines/scumm/module.mk
index 8499c9bad3..28884d7f78 100644
--- a/engines/scumm/module.mk
+++ b/engines/scumm/module.mk
@@ -36,6 +36,7 @@ MODULE_OBJS := \
object.o \
palette.o \
player_apple2.o \
+ player_mac.o \
player_mod.o \
player_nes.o \
player_pce.o \
@@ -47,7 +48,9 @@ MODULE_OBJS := \
player_v2base.o \
player_v2cms.o \
player_v3a.o \
+ player_v3m.o \
player_v4a.o \
+ player_v5m.o \
resource_v2.o \
resource_v3.o \
resource_v4.o \
diff --git a/engines/scumm/music.h b/engines/scumm/music.h
index a527c77b72..9fd14d830e 100644
--- a/engines/scumm/music.h
+++ b/engines/scumm/music.h
@@ -24,6 +24,7 @@
#define SCUMM_MUSIC_H
#include "common/scummsys.h"
+#include "engines/scumm/saveload.h"
namespace Scumm {
@@ -78,6 +79,11 @@ public:
* @return the music timer
*/
virtual int getMusicTimer() { return 0; }
+
+ /**
+ * Save or load the music state.
+ */
+ virtual void saveLoadWithSerializer(Serializer *ser) {}
};
} // End of namespace Scumm
diff --git a/engines/scumm/player_mac.cpp b/engines/scumm/player_mac.cpp
new file mode 100644
index 0000000000..c16c85bff3
--- /dev/null
+++ b/engines/scumm/player_mac.cpp
@@ -0,0 +1,415 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "common/macresman.h"
+#include "common/translation.h"
+#include "engines/engine.h"
+#include "gui/message.h"
+#include "scumm/player_mac.h"
+#include "scumm/resource.h"
+#include "scumm/scumm.h"
+#include "scumm/imuse/imuse.h"
+
+namespace Scumm {
+
+Player_Mac::Player_Mac(ScummEngine *scumm, Audio::Mixer *mixer, int numberOfChannels, int channelMask, bool fadeNoteEnds)
+ : _vm(scumm),
+ _mixer(mixer),
+ _sampleRate(_mixer->getOutputRate()),
+ _soundPlaying(-1),
+ _numberOfChannels(numberOfChannels),
+ _channelMask(channelMask),
+ _fadeNoteEnds(fadeNoteEnds) {
+ assert(scumm);
+ assert(mixer);
+}
+
+void Player_Mac::init() {
+ _channel = new Player_Mac::Channel[_numberOfChannels];
+
+ int i;
+
+ for (i = 0; i < _numberOfChannels; i++) {
+ _channel[i]._looped = false;
+ _channel[i]._length = 0;
+ _channel[i]._data = NULL;
+ _channel[i]._pos = 0;
+ _channel[i]._pitchModifier = 0;
+ _channel[i]._velocity = 0;
+ _channel[i]._remaining = 0;
+ _channel[i]._notesLeft = false;
+ _channel[i]._instrument._data = NULL;
+ _channel[i]._instrument._size = 0;
+ _channel[i]._instrument._rate = 0;
+ _channel[i]._instrument._loopStart = 0;
+ _channel[i]._instrument._loopEnd = 0;
+ _channel[i]._instrument._baseFreq = 0;
+ _channel[i]._instrument._pos = 0;
+ _channel[i]._instrument._subPos = 0;
+ }
+
+ _pitchTable[116] = 1664510;
+ _pitchTable[117] = 1763487;
+ _pitchTable[118] = 1868350;
+ _pitchTable[119] = 1979447;
+ _pitchTable[120] = 2097152;
+ _pitchTable[121] = 2221855;
+ _pitchTable[122] = 2353973;
+ _pitchTable[123] = 2493948;
+ _pitchTable[124] = 2642246;
+ _pitchTable[125] = 2799362;
+ _pitchTable[126] = 2965820;
+ _pitchTable[127] = 3142177;
+ for (i = 115; i >= 0; --i) {
+ _pitchTable[i] = _pitchTable[i + 12] / 2;
+ }
+
+ setMusicVolume(255);
+
+ if (!checkMusicAvailable()) {
+ return;
+ }
+
+ _mixer->playStream(Audio::Mixer::kPlainSoundType, &_soundHandle, this, -1, Audio::Mixer::kMaxChannelVolume, 0, DisposeAfterUse::NO, true);
+}
+
+Player_Mac::~Player_Mac() {
+ Common::StackLock lock(_mutex);
+ _mixer->stopHandle(_soundHandle);
+ stopAllSounds_Internal();
+ delete[] _channel;
+}
+
+void Player_Mac::saveLoadWithSerializer(Serializer *ser) {
+ Common::StackLock lock(_mutex);
+ if (ser->getVersion() < VER(94)) {
+ if (_vm->_game.id == GID_MONKEY && ser->isLoading()) {
+ IMuse *dummyImuse = IMuse::create(_vm->_system, NULL, NULL);
+ dummyImuse->save_or_load(ser, _vm, false);
+ delete dummyImuse;
+ }
+ } else {
+ static const SaveLoadEntry musicEntries[] = {
+ MKLINE(Player_Mac, _sampleRate, sleUint32, VER(94)),
+ MKLINE(Player_Mac, _soundPlaying, sleInt16, VER(94)),
+ MKEND()
+ };
+
+ static const SaveLoadEntry channelEntries[] = {
+ MKLINE(Channel, _pos, sleUint16, VER(94)),
+ MKLINE(Channel, _pitchModifier, sleInt32, VER(94)),
+ MKLINE(Channel, _velocity, sleUint8, VER(94)),
+ MKLINE(Channel, _remaining, sleUint32, VER(94)),
+ MKLINE(Channel, _notesLeft, sleUint8, VER(94)),
+ MKEND()
+ };
+
+ static const SaveLoadEntry instrumentEntries[] = {
+ MKLINE(Instrument, _pos, sleUint32, VER(94)),
+ MKLINE(Instrument, _subPos, sleUint32, VER(94)),
+ MKEND()
+ };
+
+ uint32 mixerSampleRate = _sampleRate;
+ int i;
+
+ ser->saveLoadEntries(this, musicEntries);
+
+ if (ser->isLoading() && _soundPlaying != -1) {
+ const byte *ptr = _vm->getResourceAddress(rtSound, _soundPlaying);
+ assert(ptr);
+ loadMusic(ptr);
+ }
+
+ ser->saveLoadArrayOf(_channel, _numberOfChannels, sizeof(Channel), channelEntries);
+ for (i = 0; i < _numberOfChannels; i++) {
+ ser->saveLoadEntries(&_channel[i], instrumentEntries);
+ }
+
+ if (ser->isLoading()) {
+ // If necessary, adjust the channel data to fit the
+ // current sample rate.
+ if (_soundPlaying != -1 && _sampleRate != mixerSampleRate) {
+ double mult = (double)_sampleRate / (double)mixerSampleRate;
+ for (i = 0; i < _numberOfChannels; i++) {
+ _channel[i]._pitchModifier = (int)((double)_channel[i]._pitchModifier * mult);
+ _channel[i]._remaining = (int)((double)_channel[i]._remaining / mult);
+ }
+ }
+ _sampleRate = mixerSampleRate;
+ }
+ }
+}
+
+void Player_Mac::setMusicVolume(int vol) {
+ debug(5, "Player_Mac::setMusicVolume(%d)", vol);
+}
+
+void Player_Mac::stopAllSounds_Internal() {
+ if (_soundPlaying != -1) {
+ _vm->_res->unlock(rtSound, _soundPlaying);
+ }
+ _soundPlaying = -1;
+ for (int i = 0; i < _numberOfChannels; i++) {
+ // The channel data is managed by the resource manager, so
+ // don't delete that.
+ delete[] _channel[i]._instrument._data;
+ _channel[i]._instrument._data = NULL;
+
+ _channel[i]._remaining = 0;
+ _channel[i]._notesLeft = false;
+ }
+}
+
+void Player_Mac::stopAllSounds() {
+ Common::StackLock lock(_mutex);
+ debug(5, "Player_Mac::stopAllSounds()");
+ stopAllSounds_Internal();
+}
+
+void Player_Mac::stopSound(int nr) {
+ Common::StackLock lock(_mutex);
+ debug(5, "Player_Mac::stopSound(%d)", nr);
+
+ if (nr == _soundPlaying) {
+ stopAllSounds();
+ }
+}
+
+void Player_Mac::startSound(int nr) {
+ Common::StackLock lock(_mutex);
+ debug(5, "Player_Mac::startSound(%d)", nr);
+
+ stopAllSounds_Internal();
+
+ const byte *ptr = _vm->getResourceAddress(rtSound, nr);
+ assert(ptr);
+
+ if (!loadMusic(ptr)) {
+ return;
+ }
+
+ _vm->_res->lock(rtSound, nr);
+ _soundPlaying = nr;
+}
+
+bool Player_Mac::Channel::loadInstrument(Common::SeekableReadStream *stream) {
+ uint16 soundType = stream->readUint16BE();
+ if (soundType != 1) {
+ warning("Player_Mac::loadInstrument: Unsupported sound type %d", soundType);
+ return false;
+ }
+ uint16 typeCount = stream->readUint16BE();
+ if (typeCount != 1) {
+ warning("Player_Mac::loadInstrument: Unsupported data type count %d", typeCount);
+ return false;
+ }
+ uint16 dataType = stream->readUint16BE();
+ if (dataType != 5) {
+ warning("Player_Mac::loadInstrument: Unsupported data type %d", dataType);
+ return false;
+ }
+
+ stream->readUint32BE(); // initialization option
+
+ uint16 cmdCount = stream->readUint16BE();
+ if (cmdCount != 1) {
+ warning("Player_Mac::loadInstrument: Unsupported command count %d", cmdCount);
+ return false;
+ }
+ uint16 command = stream->readUint16BE();
+ if (command != 0x8050 && command != 0x8051) {
+ warning("Player_Mac::loadInstrument: Unsupported command 0x%04X", command);
+ return false;
+ }
+
+ stream->readUint16BE(); // 0
+ uint32 soundHeaderOffset = stream->readUint32BE();
+
+ stream->seek(soundHeaderOffset);
+
+ uint32 soundDataOffset = stream->readUint32BE();
+ uint32 size = stream->readUint32BE();
+ uint32 rate = stream->readUint32BE() >> 16;
+ uint32 loopStart = stream->readUint32BE();
+ uint32 loopEnd = stream->readUint32BE();
+ byte encoding = stream->readByte();
+ byte baseFreq = stream->readByte();
+
+ if (encoding != 0) {
+ warning("Player_Mac::loadInstrument: Unsupported encoding %d", encoding);
+ return false;
+ }
+
+ stream->skip(soundDataOffset);
+
+ byte *data = new byte[size];
+ stream->read(data, size);
+
+ _instrument._data = data;
+ _instrument._size = size;
+ _instrument._rate = rate;
+ _instrument._loopStart = loopStart;
+ _instrument._loopEnd = loopEnd;
+ _instrument._baseFreq = baseFreq;
+
+ return true;
+}
+
+int Player_Mac::getMusicTimer() {
+ return 0;
+}
+
+int Player_Mac::getSoundStatus(int nr) const {
+ return _soundPlaying == nr;
+}
+
+uint32 Player_Mac::durationToSamples(uint16 duration) {
+ // The correct formula should be:
+ //
+ // (duration * 473 * _sampleRate) / (4 * 480 * 480)
+ //
+ // But that's likely to cause integer overflow, so we do it in two
+ // steps and hope that the rounding error won't be noticeable.
+ //
+ // The original code is a bit unclear on if it should be 473 or 437,
+ // but since the comments indicated 473 I'm assuming 437 was a typo.
+ uint32 samples = (duration * _sampleRate) / (4 * 480);
+ samples = (samples * 473) / 480;
+ return samples;
+}
+
+int Player_Mac::noteToPitchModifier(byte note, Instrument *instrument) {
+ if (note > 0) {
+ const int pitchIdx = note + 60 - instrument->_baseFreq;
+ // I don't want to use floating-point arithmetics here, but I
+ // ran into overflow problems with the church music in Monkey
+ // Island. It's only once per note, so it should be ok.
+ double mult = (double)instrument->_rate / (double)_sampleRate;
+ return (int)(mult * _pitchTable[pitchIdx]);
+ } else {
+ return 0;
+ }
+}
+
+int Player_Mac::readBuffer(int16 *data, const int numSamples) {
+ Common::StackLock lock(_mutex);
+
+ memset(data, 0, numSamples * 2);
+ if (_soundPlaying == -1) {
+ return numSamples;
+ }
+
+ bool notesLeft = false;
+
+ for (int i = 0; i < _numberOfChannels; i++) {
+ if (!(_channelMask & (1 << i))) {
+ continue;
+ }
+
+ uint samplesLeft = numSamples;
+ int16 *ptr = data;
+
+ while (samplesLeft > 0) {
+ int generated;
+ if (_channel[i]._remaining == 0) {
+ uint32 samples;
+ int pitchModifier;
+ byte velocity;
+ if (getNextNote(i, samples, pitchModifier, velocity)) {
+ _channel[i]._remaining = samples;
+ _channel[i]._pitchModifier = pitchModifier;
+ _channel[i]._velocity = velocity;
+
+ } else {
+ _channel[i]._pitchModifier = 0;
+ _channel[i]._velocity = 0;
+ _channel[i]._remaining = samplesLeft;
+ }
+ }
+ generated = MIN<uint32>(_channel[i]._remaining, samplesLeft);
+ if (_channel[i]._velocity != 0) {
+ _channel[i]._instrument.generateSamples(ptr, _channel[i]._pitchModifier, _channel[i]._velocity, generated, _channel[i]._remaining, _fadeNoteEnds);
+ }
+ ptr += generated;
+ samplesLeft -= generated;
+ _channel[i]._remaining -= generated;
+ }
+
+ if (_channel[i]._notesLeft) {
+ notesLeft = true;
+ }
+ }
+
+ if (!notesLeft) {
+ stopAllSounds_Internal();
+ }
+
+ return numSamples;
+}
+
+void Player_Mac::Instrument::generateSamples(int16 *data, int pitchModifier, int volume, int numSamples, int remainingSamplesOnNote, bool fadeNoteEnds) {
+ int samplesLeft = numSamples;
+ while (samplesLeft) {
+ _subPos += pitchModifier;
+ while (_subPos >= 0x10000) {
+ _subPos -= 0x10000;
+ _pos++;
+ if (_pos >= _loopEnd) {
+ _pos = _loopStart;
+ }
+ }
+
+ int newSample = (((int16)((_data[_pos] << 8) ^ 0x8000)) * volume) / 255;
+
+ if (fadeNoteEnds) {
+ // Fade out the last 100 samples on each note. Even at
+ // low output sample rates this is just a fraction of a
+ // second, but it gets rid of distracting "pops" at the
+ // end when the sample would otherwise go abruptly from
+ // something to nothing. This was particularly
+ // noticeable on the distaff notes in Loom.
+ //
+ // The reason it's conditional is that Monkey Island
+ // appears to have a "hold current note" command, and
+ // if we fade out the current note in that case we
+ // will actually introduce new "pops".
+
+ remainingSamplesOnNote--;
+ if (remainingSamplesOnNote < 100) {
+ newSample = (newSample * remainingSamplesOnNote) / 100;
+ }
+ }
+
+ int sample = *data + newSample;
+ if (sample > 32767) {
+ sample = 32767;
+ } else if (sample < -32768) {
+ sample = -32768;
+ }
+
+ *data++ = sample;
+ samplesLeft--;
+ }
+}
+
+} // End of namespace Scumm
diff --git a/engines/scumm/player_mac.h b/engines/scumm/player_mac.h
new file mode 100644
index 0000000000..09307b4e57
--- /dev/null
+++ b/engines/scumm/player_mac.h
@@ -0,0 +1,133 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef SCUMM_PLAYER_MAC_H
+#define SCUMM_PLAYER_MAC_H
+
+#include "common/scummsys.h"
+#include "common/util.h"
+#include "common/mutex.h"
+#include "scumm/music.h"
+#include "scumm/saveload.h"
+#include "audio/audiostream.h"
+#include "audio/mixer.h"
+
+#define RES_SND MKTAG('s', 'n', 'd', ' ')
+
+class Mixer;
+
+namespace Scumm {
+
+class ScummEngine;
+
+/**
+ * Scumm Macintosh music driver, base class.
+ */
+class Player_Mac : public Audio::AudioStream, public MusicEngine {
+public:
+ Player_Mac(ScummEngine *scumm, Audio::Mixer *mixer, int numberOfChannels, int channelMask, bool fadeNoteEnds);
+ virtual ~Player_Mac();
+
+ void init();
+
+ // MusicEngine API
+ virtual void setMusicVolume(int vol);
+ virtual void startSound(int sound);
+ virtual void stopSound(int sound);
+ virtual void stopAllSounds();
+ virtual int getMusicTimer();
+ virtual int getSoundStatus(int sound) const;
+
+ // AudioStream API
+ virtual int readBuffer(int16 *buffer, const int numSamples);
+ virtual bool isStereo() const { return false; }
+ virtual bool endOfData() const { return false; }
+ virtual int getRate() const { return _sampleRate; }
+
+ virtual void saveLoadWithSerializer(Serializer *ser);
+
+private:
+ Common::Mutex _mutex;
+ Audio::Mixer *const _mixer;
+ Audio::SoundHandle _soundHandle;
+ uint32 _sampleRate;
+ int _soundPlaying;
+
+ void stopAllSounds_Internal();
+
+ struct Instrument {
+ byte *_data;
+ uint32 _size;
+ uint32 _rate;
+ uint32 _loopStart;
+ uint32 _loopEnd;
+ byte _baseFreq;
+
+ uint _pos;
+ uint _subPos;
+
+ void newNote() {
+ _pos = 0;
+ _subPos = 0;
+ }
+
+ void generateSamples(int16 *data, int pitchModifier, int volume, int numSamples, int remainingSamplesOnNote, bool fadeNoteEnds);
+ };
+
+ int _pitchTable[128];
+ int _numberOfChannels;
+ int _channelMask;
+ bool _fadeNoteEnds;
+
+ virtual bool checkMusicAvailable() { return false; }
+ virtual bool loadMusic(const byte *ptr) { return false; }
+ virtual bool getNextNote(int ch, uint32 &samples, int &pitchModifier, byte &velocity) { return false; }
+
+protected:
+ struct Channel {
+ virtual ~Channel() {}
+
+ Instrument _instrument;
+ bool _looped;
+ uint32 _length;
+ const byte *_data;
+
+ uint _pos;
+ int _pitchModifier;
+ byte _velocity;
+ uint32 _remaining;
+
+ bool _notesLeft;
+
+ bool loadInstrument(Common::SeekableReadStream *stream);
+ };
+
+ ScummEngine *const _vm;
+ Channel *_channel;
+
+ uint32 durationToSamples(uint16 duration);
+ int noteToPitchModifier(byte note, Instrument *instrument);
+};
+
+} // End of namespace Scumm
+
+#endif
diff --git a/engines/scumm/player_v3m.cpp b/engines/scumm/player_v3m.cpp
new file mode 100644
index 0000000000..e61463128a
--- /dev/null
+++ b/engines/scumm/player_v3m.cpp
@@ -0,0 +1,202 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+/*
+ We have the following information from Lars Christensen (lechimp) and
+ Jamieson Christian (jamieson630):
+
+ RESOURCE DATA
+ LE 2 bytes Resource size
+ 2 bytes Unknown
+ 2 bytes 'so'
+ 14 bytes Unknown
+ BE 2 bytes Instrument for Stream 1
+ BE 2 bytes Instrument for Stream 2
+ BE 2 bytes Instrument for Stream 3
+ BE 2 bytes Instrument for Stream 4
+ BE 2 bytes Instrument for Stream 5
+ BE 2 bytes Offset to Stream 1
+ BE 2 bytes Offset to Stream 2
+ BE 2 bytes Offset to Stream 3
+ BE 2 bytes Offset to Stream 4
+ BE 2 bytes Offset to Stream 5
+ ? bytes The streams
+
+ STREAM DATA
+ BE 2 bytes Unknown (always 1?)
+ 2 bytes Unknown (always 0?)
+ BE 2 bytes Number of events in stream
+ ? bytes Stream data
+
+ Each stream event is exactly 3 bytes, therefore one can
+ assert that numEvents == (streamSize - 6) / 3. The
+ polyphony of a stream appears to be 1; in other words, only
+ one note at a time can be playing in each stream. The next
+ event is not executed until the current note (or rest) is
+ finished playing; therefore, note duration also serves as the
+ time delta between events.
+
+ FOR EACH EVENTS
+ BE 2 bytes Note duration
+ 1 byte Note number to play (0 = rest/silent)
+
+ Oh, and quick speculation -- Stream 1 may be used for a
+ single-voice interleaved version of the music, where Stream 2-
+ 5 represent a version of the music in up to 4-voice
+ polyphony, one voice per stream. I postulate thus because
+ the first stream of the Mac Loom theme music contains
+ interleaved voices, whereas the second stream seemed to
+ contain only the pizzicato bottom-end harp. Stream 5, in this
+ example, is empty, so if my speculation is correct, this
+ particular musical number supports 3-voice polyphony at
+ most. I must check out Streams 3 and 4 to see what they
+ contain.
+
+ ==========
+
+ The instruments appear to be identified by their resource IDs:
+
+ 1000 Dual Harp
+ 10895 harp1
+ 11445 strings1
+ 11548 silent
+ 13811 staff1
+ 15703 brass1
+ 16324 flute1
+ 25614 accordian 1
+ 28110 f horn1
+ 29042 bassoon1
+*/
+
+#include "common/macresman.h"
+#include "common/translation.h"
+#include "engines/engine.h"
+#include "gui/message.h"
+#include "scumm/player_v3m.h"
+#include "scumm/scumm.h"
+
+namespace Scumm {
+
+Player_V3M::Player_V3M(ScummEngine *scumm, Audio::Mixer *mixer)
+ : Player_Mac(scumm, mixer, 5, 0x1E, true) {
+ assert(_vm->_game.id == GID_LOOM);
+
+ // Channel 0 seems to be what was played on low-end macs, that couldn't
+ // handle multi-channel music and play the game at the same time. I'm
+ // not sure if stream 4 is ever used, but let's use it just in case.
+}
+
+// \xAA is a trademark glyph in Mac OS Roman. We try that, but also the Windows
+// version, the UTF-8 version, and just plain without in case the file system
+// can't handle exotic characters like that.
+
+static const char *loomFileNames[] = {
+ "Loom\xAA",
+ "Loom\x99",
+ "Loom\xE2\x84\xA2",
+ "Loom"
+};
+
+bool Player_V3M::checkMusicAvailable() {
+ Common::MacResManager resource;
+
+ for (int i = 0; i < ARRAYSIZE(loomFileNames); i++) {
+ if (resource.exists(loomFileNames[i])) {
+ return true;
+ }
+ }
+
+ GUI::MessageDialog dialog(_(
+ "Could not find the 'Loom' Macintosh executable to read the\n"
+ "instruments from. Music will be disabled."), _("OK"));
+ dialog.runModal();
+ return false;
+}
+
+bool Player_V3M::loadMusic(const byte *ptr) {
+ Common::MacResManager resource;
+ bool found = false;
+
+ for (int i = 0; i < ARRAYSIZE(loomFileNames); i++) {
+ if (resource.open(loomFileNames[i])) {
+ found = true;
+ break;
+ }
+ }
+
+ if (!found) {
+ return false;
+ }
+
+ assert(ptr[4] == 's' && ptr[5] == 'o');
+
+ uint i;
+ for (i = 0; i < 5; i++) {
+ int instrument = READ_BE_UINT16(ptr + 20 + 2 * i);
+ int offset = READ_BE_UINT16(ptr + 30 + 2 * i);
+
+ _channel[i]._looped = false;
+ _channel[i]._length = READ_BE_UINT16(ptr + offset + 4) * 3;
+ _channel[i]._data = ptr + offset + 6;
+ _channel[i]._pos = 0;
+ _channel[i]._pitchModifier = 0;
+ _channel[i]._velocity = 0;
+ _channel[i]._remaining = 0;
+ _channel[i]._notesLeft = true;
+
+ Common::SeekableReadStream *stream = resource.getResource(RES_SND, instrument);
+ if (_channel[i].loadInstrument(stream)) {
+ debug(6, "Player_V3M::loadMusic: Channel %d - Loaded Instrument %d (%s)", i, instrument, resource.getResName(RES_SND, instrument).c_str());
+ } else {
+ resource.close();
+ return false;
+ }
+ }
+
+ resource.close();
+ return true;
+}
+
+bool Player_V3M::getNextNote(int ch, uint32 &samples, int &pitchModifier, byte &velocity) {
+ _channel[ch]._instrument.newNote();
+ if (_channel[ch]._pos >= _channel[ch]._length) {
+ if (!_channel[ch]._looped) {
+ _channel[ch]._notesLeft = false;
+ return false;
+ }
+ _channel[ch]._pos = 0;
+ }
+ uint16 duration = READ_BE_UINT16(&_channel[ch]._data[_channel[ch]._pos]);
+ byte note = _channel[ch]._data[_channel[ch]._pos + 2];
+ samples = durationToSamples(duration);
+ if (note > 0) {
+ pitchModifier = noteToPitchModifier(note, &_channel[ch]._instrument);
+ velocity = 127;
+ } else {
+ pitchModifier = 0;
+ velocity = 0;
+ }
+ _channel[ch]._pos += 3;
+ return true;
+}
+
+} // End of namespace Scumm
diff --git a/engines/scumm/player_v3m.h b/engines/scumm/player_v3m.h
new file mode 100644
index 0000000000..359bab32a9
--- /dev/null
+++ b/engines/scumm/player_v3m.h
@@ -0,0 +1,54 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef SCUMM_PLAYER_V3M_H
+#define SCUMM_PLAYER_V3M_H
+
+#include "common/scummsys.h"
+#include "common/util.h"
+#include "common/mutex.h"
+#include "scumm/music.h"
+#include "scumm/player_mac.h"
+#include "audio/audiostream.h"
+#include "audio/mixer.h"
+
+class Mixer;
+
+namespace Scumm {
+
+class ScummEngine;
+
+/**
+ * Scumm V3 Macintosh music driver.
+ */
+class Player_V3M : public Player_Mac {
+public:
+ Player_V3M(ScummEngine *scumm, Audio::Mixer *mixer);
+
+ virtual bool checkMusicAvailable();
+ virtual bool loadMusic(const byte *ptr);
+ virtual bool getNextNote(int ch, uint32 &samples, int &pitchModifier, byte &velocity);
+};
+
+} // End of namespace Scumm
+
+#endif
diff --git a/engines/scumm/player_v5m.cpp b/engines/scumm/player_v5m.cpp
new file mode 100644
index 0000000000..500f3bbc40
--- /dev/null
+++ b/engines/scumm/player_v5m.cpp
@@ -0,0 +1,246 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+/*
+ From Markus Magnuson (superqult) we got this information:
+ Mac0
+ ---
+ 4 bytes - 'SOUN'
+ BE 4 bytes - block length
+
+ 4 bytes - 'Mac0'
+ BE 4 bytes - (blockLength - 27)
+ 28 bytes - ???
+
+ do this three times (once for each channel):
+ 4 bytes - 'Chan'
+ BE 4 bytes - channel length
+ 4 bytes - instrument name (e.g. 'MARI')
+
+ do this for ((chanLength-24)/4) times:
+ 2 bytes - note duration
+ 1 byte - note value
+ 1 byte - note velocity
+
+ 4 bytes - ???
+ 4 bytes - 'Loop'/'Done'
+ 4 bytes - ???
+
+ 1 byte - 0x09
+ ---
+
+ The instruments presumably correspond to the snd resource names in the
+ Monkey Island executable:
+
+ Instruments
+ "MARI" - MARIMBA
+ "PLUC" - PLUCK
+ "HARM" - HARMONIC
+ "PIPE" - PIPEORGAN
+ "TROM" - TROMBONE
+ "STRI" - STRINGS
+ "HORN" - HORN
+ "VIBE" - VIBES
+ "SHAK" - SHAKUHACHI
+ "PANP" - PANPIPE
+ "WHIS" - WHISTLE
+ "ORGA" - ORGAN3
+ "BONG" - BONGO
+ "BASS" - BASS
+
+ ---
+
+ Note values <= 1 are silent.
+*/
+
+#include "common/macresman.h"
+#include "common/translation.h"
+#include "engines/engine.h"
+#include "gui/message.h"
+#include "scumm/player_v5m.h"
+#include "scumm/scumm.h"
+
+namespace Scumm {
+
+Player_V5M::Player_V5M(ScummEngine *scumm, Audio::Mixer *mixer)
+ : Player_Mac(scumm, mixer, 3, 0x07, false) {
+ assert(_vm->_game.id == GID_MONKEY);
+}
+
+// Try both with and without underscore in the filename, because hfsutils may
+// turn the space into an underscore. At least, it did for me.
+
+static const char *monkeyIslandFileNames[] = {
+ "Monkey Island",
+ "Monkey_Island"
+};
+
+bool Player_V5M::checkMusicAvailable() {
+ Common::MacResManager resource;
+
+ for (int i = 0; i < ARRAYSIZE(monkeyIslandFileNames); i++) {
+ if (resource.exists(monkeyIslandFileNames[i])) {
+ return true;
+ }
+ }
+
+ GUI::MessageDialog dialog(_(
+ "Could not find the 'Monkey Island' Macintosh executable to read the\n"
+ "instruments from. Music will be disabled."), _("OK"));
+ dialog.runModal();
+ return false;
+}
+
+bool Player_V5M::loadMusic(const byte *ptr) {
+ Common::MacResManager resource;
+ bool found = false;
+ uint i;
+
+ for (i = 0; i < ARRAYSIZE(monkeyIslandFileNames); i++) {
+ if (resource.open(monkeyIslandFileNames[i])) {
+ found = true;
+ break;
+ }
+ }
+
+ if (!found) {
+ return false;
+ }
+
+ ptr += 8;
+ // TODO: Decipher the unknown bytes in the header. For now, skip 'em
+ ptr += 28;
+
+ Common::MacResIDArray idArray = resource.getResIDArray(RES_SND);
+
+ // Load the three channels and their instruments
+ for (i = 0; i < 3; i++) {
+ assert(READ_BE_UINT32(ptr) == MKTAG('C', 'h', 'a', 'n'));
+ uint32 len = READ_BE_UINT32(ptr + 4);
+ uint32 instrument = READ_BE_UINT32(ptr + 8);
+
+ _channel[i]._length = len - 20;
+ _channel[i]._data = ptr + 12;
+ _channel[i]._looped = (READ_BE_UINT32(ptr + len - 8) == MKTAG('L', 'o', 'o', 'p'));
+ _channel[i]._pos = 0;
+ _channel[i]._pitchModifier = 0;
+ _channel[i]._velocity = 0;
+ _channel[i]._remaining = 0;
+ _channel[i]._notesLeft = true;
+
+ for (uint j = 0; j < idArray.size(); j++) {
+ Common::String name = resource.getResName(RES_SND, idArray[j]);
+ if (instrument == READ_BE_UINT32(name.c_str())) {
+ debug(6, "Player_V5M::loadMusic: Channel %d: Loading instrument '%s'", i, name.c_str());
+ Common::SeekableReadStream *stream = resource.getResource(RES_SND, idArray[j]);
+
+ if (!_channel[i].loadInstrument(stream)) {
+ resource.close();
+ return false;
+ }
+
+ break;
+ }
+ }
+
+ ptr += len;
+ }
+
+ resource.close();
+
+ // The last note of each channel is just zeroes. We will adjust this
+ // note so that all the channels end at the same time.
+
+ uint32 samples[3];
+ uint32 maxSamples = 0;
+ for (i = 0; i < 3; i++) {
+ samples[i] = 0;
+ for (uint j = 0; j < _channel[i]._length; j += 4) {
+ samples[i] += durationToSamples(READ_BE_UINT16(&_channel[i]._data[j]));
+ }
+ if (samples[i] > maxSamples) {
+ maxSamples = samples[i];
+ }
+ }
+
+ for (i = 0; i < 3; i++) {
+ _lastNoteSamples[i] = maxSamples - samples[i];
+ }
+
+ return true;
+}
+
+bool Player_V5M::getNextNote(int ch, uint32 &samples, int &pitchModifier, byte &velocity) {
+ if (_channel[ch]._pos >= _channel[ch]._length) {
+ if (!_channel[ch]._looped) {
+ _channel[ch]._notesLeft = false;
+ return false;
+ }
+ // FIXME: Jamieson630: The jump seems to be happening
+ // too quickly! There should maybe be a pause after
+ // the last Note Off? But I couldn't find one in the
+ // MI1 Lookout music, where I was hearing problems.
+ _channel[ch]._pos = 0;
+ }
+ uint16 duration = READ_BE_UINT16(&_channel[ch]._data[_channel[ch]._pos]);
+ byte note = _channel[ch]._data[_channel[ch]._pos + 2];
+ samples = durationToSamples(duration);
+
+ if (note != 1) {
+ _channel[ch]._instrument.newNote();
+ }
+
+ if (note > 1) {
+ pitchModifier = noteToPitchModifier(note, &_channel[ch]._instrument);
+ velocity = _channel[ch]._data[_channel[ch]._pos + 3];
+ } else if (note == 1) {
+ // This is guesswork, but Monkey Island uses two different
+ // "special" note values: 0, which is clearly a rest, and 1
+ // which is... I thought at first it was a "soft" key off, to
+ // fade out the note, but listening to the music in a Mac
+ // emulator (which unfortunately doesn't work all that well),
+ // I hear no trace of fading out.
+ //
+ // It could mean "change the volume on the current note", but
+ // I can't hear that either, and it always seems to use the
+ // exact same velocity on this note.
+ //
+ // So it appears it really just is a "hold the current note",
+ // but why? Couldn't they just have made the original note
+ // longer?
+
+ pitchModifier = _channel[ch]._pitchModifier;
+ velocity = _channel[ch]._velocity;
+ } else {
+ pitchModifier = 0;
+ velocity = 0;
+ }
+
+ _channel[ch]._pos += 4;
+
+ if (_channel[ch]._pos >= _channel[ch]._length) {
+ samples = _lastNoteSamples[ch];
+ }
+ return true;
+}
+
+} // End of namespace Scumm
diff --git a/engines/scumm/player_v5m.h b/engines/scumm/player_v5m.h
new file mode 100644
index 0000000000..b2079ee331
--- /dev/null
+++ b/engines/scumm/player_v5m.h
@@ -0,0 +1,57 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef SCUMM_PLAYER_V5M_H
+#define SCUMM_PLAYER_V5M_H
+
+#include "common/scummsys.h"
+#include "common/util.h"
+#include "common/mutex.h"
+#include "scumm/music.h"
+#include "scumm/player_mac.h"
+#include "audio/audiostream.h"
+#include "audio/mixer.h"
+
+class Mixer;
+
+namespace Scumm {
+
+class ScummEngine;
+
+/**
+ * Scumm V5 Macintosh music driver.
+ */
+class Player_V5M : public Player_Mac {
+public:
+ Player_V5M(ScummEngine *scumm, Audio::Mixer *mixer);
+
+ virtual bool checkMusicAvailable();
+ virtual bool loadMusic(const byte *ptr);
+ virtual bool getNextNote(int ch, uint32 &samples, int &pitchModifier, byte &velocity);
+
+private:
+ uint32 _lastNoteSamples[3];
+};
+
+} // End of namespace Scumm
+
+#endif
diff --git a/engines/scumm/saveload.cpp b/engines/scumm/saveload.cpp
index 72896e097a..3453e53a18 100644
--- a/engines/scumm/saveload.cpp
+++ b/engines/scumm/saveload.cpp
@@ -1477,9 +1477,13 @@ void ScummEngine::saveOrLoad(Serializer *s) {
}
- // Save/load FM-Towns audio status
- if (_townsPlayer)
- _townsPlayer->saveLoadWithSerializer(s);
+ //
+ // Save/load music engine status
+ //
+ if (_musicEngine) {
+ _musicEngine->saveLoadWithSerializer(s);
+ }
+
//
// Save/load the charset renderer state
diff --git a/engines/scumm/saveload.h b/engines/scumm/saveload.h
index a640bc1e17..4bfa7d0e71 100644
--- a/engines/scumm/saveload.h
+++ b/engines/scumm/saveload.h
@@ -47,7 +47,7 @@ namespace Scumm {
* only saves/loads those which are valid for the version of the savegame
* which is being loaded/saved currently.
*/
-#define CURRENT_VER 93
+#define CURRENT_VER 94
/**
* An auxillary macro, used to specify savegame versions. We use this instead
diff --git a/engines/scumm/script.cpp b/engines/scumm/script.cpp
index d8c4948ea8..8587fb8092 100644
--- a/engines/scumm/script.cpp
+++ b/engines/scumm/script.cpp
@@ -1366,9 +1366,15 @@ void ScummEngine::runInputScript(int clickArea, int val, int mode) {
// Clicks are handled differently in Indy3 mac: param 2 of the
// input script is set to 0 for normal clicks, and to 1 for double clicks.
+ // The EGA DOS version of Loom also checks that the second click happens
+ // close enough to the first one, but that seems like overkill.
uint32 time = _system->getMillis();
args[2] = (time < _lastInputScriptTime + 500); // 500 ms double click delay
_lastInputScriptTime = time;
+ } else if (_game.id == GID_LOOM && _game.platform == Common::kPlatformMacintosh) {
+ uint32 time = _system->getMillis();
+ VAR(52) = (time < _lastInputScriptTime + 500); // 500 ms double click delay
+ _lastInputScriptTime = time;
}
if (verbScript)
diff --git a/engines/scumm/scumm.cpp b/engines/scumm/scumm.cpp
index 6a4fe238a1..3afeeda13d 100644
--- a/engines/scumm/scumm.cpp
+++ b/engines/scumm/scumm.cpp
@@ -61,7 +61,9 @@
#include "scumm/player_v2cms.h"
#include "scumm/player_v2a.h"
#include "scumm/player_v3a.h"
+#include "scumm/player_v3m.h"
#include "scumm/player_v4a.h"
+#include "scumm/player_v5m.h"
#include "scumm/resource.h"
#include "scumm/he/resource_he.h"
#include "scumm/scumm_v0.h"
@@ -1819,6 +1821,12 @@ void ScummEngine::setupMusic(int midi) {
#endif
} else if (_game.platform == Common::kPlatformAmiga && _game.version <= 4) {
_musicEngine = new Player_V4A(this, _mixer);
+ } else if (_game.platform == Common::kPlatformMacintosh && _game.id == GID_LOOM) {
+ _musicEngine = new Player_V3M(this, _mixer);
+ ((Player_V3M *)_musicEngine)->init();
+ } else if (_game.platform == Common::kPlatformMacintosh && _game.id == GID_MONKEY) {
+ _musicEngine = new Player_V5M(this, _mixer);
+ ((Player_V5M *)_musicEngine)->init();
} else if (_game.id == GID_MANIAC && _game.version == 1) {
_musicEngine = new Player_V1(this, _mixer, MidiDriver::getMusicType(dev) != MT_PCSPK);
} else if (_game.version <= 2) {
diff --git a/engines/scumm/sound.cpp b/engines/scumm/sound.cpp
index a1cecfa0b3..2fe16c5441 100644
--- a/engines/scumm/sound.cpp
+++ b/engines/scumm/sound.cpp
@@ -346,29 +346,6 @@ void Sound::playSound(int soundID) {
warning("Scumm::Sound::playSound: encountered audio resoure with chunk type 'SOUN' and sound type %d", type);
}
}
- else if ((_vm->_game.id == GID_LOOM) && (_vm->_game.platform == Common::kPlatformMacintosh)) {
- // Mac version of Loom uses yet another sound format
- /*
- playSound #9 (room 70)
- 000000: 55 00 00 45 73 6f 00 64 01 00 00 00 00 00 00 00 |U..Eso.d........|
- 000010: 00 05 00 8e 2a 8f 2d 1c 2a 8f 2a 8f 2d 1c 00 28 |....*.-.*.*.-..(|
- 000020: 00 31 00 3a 00 43 00 4c 00 01 00 00 00 01 00 64 |.1.:.C.L.......d|
- 000030: 5a 00 01 00 00 00 01 00 64 00 00 01 00 00 00 01 |Z.......d.......|
- 000040: 00 64 5a 00 01 00 00 00 01 00 64 5a 00 01 00 00 |.dZ.......dZ....|
- 000050: 00 01 00 64 00 00 00 00 00 00 00 07 00 00 00 64 |...d...........d|
- 000060: 64 00 00 4e 73 6f 00 64 01 00 00 00 00 00 00 00 |d..Nso.d........|
- 000070: 00 05 00 89 3d 57 2d 1c 3d 57 3d 57 2d 1c 00 28 |....=W-.=W=W-..(|
- playSound #16 (room 69)
- 000000: dc 00 00 a5 73 6f 00 64 01 00 00 00 00 00 00 00 |....so.d........|
- 000010: 00 05 00 00 2a 8f 03 e8 03 e8 03 e8 03 e8 00 28 |....*..........(|
- 000020: 00 79 00 7f 00 85 00 d6 00 01 00 00 00 19 01 18 |.y..............|
- 000030: 2f 00 18 00 01 18 32 00 18 00 01 18 36 00 18 00 |/.....2.....6...|
- 000040: 01 18 3b 00 18 00 01 18 3e 00 18 00 01 18 42 00 |..;.....>.....B.|
- 000050: 18 00 01 18 47 00 18 00 01 18 4a 00 18 00 01 18 |....G.....J.....|
- 000060: 4e 00 10 00 01 18 53 00 10 00 01 18 56 00 10 00 |N.....S.....V...|
- 000070: 01 18 5a 00 10 00 02 28 5f 00 01 00 00 00 00 00 |..Z....(_.......|
- */
- }
else if ((_vm->_game.platform == Common::kPlatformMacintosh) && (_vm->_game.id == GID_INDY3) && READ_BE_UINT16(ptr + 8) == 0x1C) {
// Sound format as used in Indy3 EGA Mac.
// It seems to be closely related to the Amiga format, see player_v3a.cpp
@@ -414,8 +391,7 @@ void Sound::playSound(int soundID) {
}
else {
- if (_vm->_game.id == GID_MONKEY_VGA || _vm->_game.id == GID_MONKEY_EGA
- || (_vm->_game.id == GID_MONKEY && _vm->_game.platform == Common::kPlatformMacintosh)) {
+ if (_vm->_game.id == GID_MONKEY_VGA || _vm->_game.id == GID_MONKEY_EGA) {
// Works around the fact that in some places in MonkeyEGA/VGA,
// the music is never explicitly stopped.
// Rather it seems that starting a new music is supposed to
@@ -1086,9 +1062,6 @@ void Sound::saveLoadWithSerializer(Serializer *ser) {
#pragma mark --- Sound resource handling ---
#pragma mark -
-static void convertMac0Resource(ResourceManager *res, ResId idx, byte *src_ptr, int size);
-
-
/*
* TODO: The way we handle sound/music resources really is one huge hack.
* We probably should reconsider how we do this, and maybe come up with a
@@ -1208,11 +1181,9 @@ int ScummEngine::readSoundResource(ResId idx) {
case MKTAG('M','a','c','0'):
_fileHandle->seek(-12, SEEK_CUR);
total_size = _fileHandle->readUint32BE() - 8;
- ptr = (byte *)calloc(total_size, 1);
+ ptr = _res->createResource(rtSound, idx, total_size);
_fileHandle->read(ptr, total_size);
//dumpResource("sound-", idx, ptr);
- convertMac0Resource(_res, idx, ptr, total_size);
- free(ptr);
return 1;
case MKTAG('M','a','c','1'):
@@ -1445,219 +1416,6 @@ static byte *writeVLQ(byte *ptr, int value) {
return ptr;
}
-static byte Mac0ToGMInstrument(uint32 type, int &transpose) {
- transpose = 0;
- switch (type) {
- case MKTAG('M','A','R','I'): return 12;
- case MKTAG('P','L','U','C'): return 45;
- case MKTAG('H','A','R','M'): return 22;
- case MKTAG('P','I','P','E'): return 19;
- case MKTAG('T','R','O','M'): transpose = -12; return 57;
- case MKTAG('S','T','R','I'): return 48;
- case MKTAG('H','O','R','N'): return 60;
- case MKTAG('V','I','B','E'): return 11;
- case MKTAG('S','H','A','K'): return 77;
- case MKTAG('P','A','N','P'): return 75;
- case MKTAG('W','H','I','S'): return 76;
- case MKTAG('O','R','G','A'): return 17;
- case MKTAG('B','O','N','G'): return 115;
- case MKTAG('B','A','S','S'): transpose = -24; return 35;
- default:
- error("Unknown Mac0 instrument %s found", tag2str(type));
- }
-}
-
-static void convertMac0Resource(ResourceManager *res, ResId idx, byte *src_ptr, int size) {
- /*
- From Markus Magnuson (superqult) we got this information:
- Mac0
- ---
- 4 bytes - 'SOUN'
- BE 4 bytes - block length
-
- 4 bytes - 'Mac0'
- BE 4 bytes - (blockLength - 27)
- 28 bytes - ???
-
- do this three times (once for each channel):
- 4 bytes - 'Chan'
- BE 4 bytes - channel length
- 4 bytes - instrument name (e.g. 'MARI')
-
- do this for ((chanLength-24)/4) times:
- 2 bytes - note duration
- 1 byte - note value
- 1 byte - note velocity
-
- 4 bytes - ???
- 4 bytes - 'Loop'/'Done'
- 4 bytes - ???
-
- 1 byte - 0x09
- ---
-
- Instruments (General Midi):
- "MARI" - Marimba (12)
- "PLUC" - Pizzicato Strings (45)
- "HARM" - Harmonica (22)
- "PIPE" - Church Organ? (19) or Flute? (73) or Bag Pipe (109)
- "TROM" - Trombone (57)
- "STRI" - String Ensemble (48 or 49)
- "HORN" - French Horn? (60) or English Horn? (69)
- "VIBE" - Vibraphone (11)
- "SHAK" - Shakuhachi? (77)
- "PANP" - Pan Flute (75)
- "WHIS" - Whistle (78) / Bottle (76)
- "ORGA" - Drawbar Organ (16; but could also be 17-20)
- "BONG" - Woodblock? (115)
- "BASS" - Bass (32-39)
-
-
- Now the task could be to convert this into MIDI, to be fed into iMuse.
- Or we do something similiar to what is done in Player_V3, assuming
- we can identify SFX in the MI datafiles for each of the instruments
- listed above.
- */
-
-#if 0
- byte *ptr = _res->createResource(rtSound, idx, size);
- memcpy(ptr, src_ptr, size);
-#else
- const int ppqn = 480;
- byte *ptr, *start_ptr;
-
- int total_size = 0;
- total_size += kMIDIHeaderSize; // Header
- total_size += 7; // Tempo META
- total_size += 3 * 3; // Three program change mesages
- total_size += 22; // Possible jump SysEx
- total_size += 5; // EOT META
-
- int i, len;
- byte track_instr[3];
- byte *track_data[3];
- int track_len[3];
- int track_transpose[3];
- bool looped = false;
-
- src_ptr += 8;
- // TODO: Decipher the unknown bytes in the header. For now, skip 'em
- src_ptr += 28;
-
- // Parse the three channels
- for (i = 0; i < 3; i++) {
- assert(READ_BE_UINT32(src_ptr) == MKTAG('C','h','a','n'));
- len = READ_BE_UINT32(src_ptr + 4);
- track_len[i] = len - 24;
- track_instr[i] = Mac0ToGMInstrument(READ_BE_UINT32(src_ptr + 8), track_transpose[i]);
- track_data[i] = src_ptr + 12;
- src_ptr += len;
- looped = (READ_BE_UINT32(src_ptr - 8) == MKTAG('L','o','o','p'));
-
- // For each note event, we need up to 6 bytes for the
- // Note On (3 VLQ, 3 event), and 6 bytes for the Note
- // Off (3 VLQ, 3 event). So 12 bytes total.
- total_size += 12 * track_len[i];
- }
- assert(*src_ptr == 0x09);
-
- // Create sound resource
- start_ptr = res->createResource(rtSound, idx, total_size);
-
- // Insert MIDI header
- ptr = writeMIDIHeader(start_ptr, "GMD ", ppqn, total_size);
-
- // Write a tempo change Meta event
- // 473 / 4 Hz, convert to micro seconds.
- uint32 dw = 1000000 * 437 / 4 / ppqn; // 1000000 * ppqn * 4 / 473;
- memcpy(ptr, "\x00\xFF\x51\x03", 4); ptr += 4;
- *ptr++ = (byte)((dw >> 16) & 0xFF);
- *ptr++ = (byte)((dw >> 8) & 0xFF);
- *ptr++ = (byte)(dw & 0xFF);
-
- // Insert program change messages
- *ptr++ = 0; // VLQ
- *ptr++ = 0xC0;
- *ptr++ = track_instr[0];
- *ptr++ = 0; // VLQ
- *ptr++ = 0xC1;
- *ptr++ = track_instr[1];
- *ptr++ = 0; // VLQ
- *ptr++ = 0xC2;
- *ptr++ = track_instr[2];
-
- // And now, the actual composition. Please turn all cell phones
- // and pagers off during the performance. Thank you.
- uint16 nextTime[3] = { 1, 1, 1 };
- int stage[3] = { 0, 0, 0 };
-
- while (track_len[0] | track_len[1] | track_len[2]) {
- int best = -1;
- uint16 bestTime = 0xFFFF;
- for (i = 0; i < 3; ++i) {
- if (track_len[i] && nextTime[i] < bestTime) {
- bestTime = nextTime[i];
- best = i;
- }
- }
- assert (best != -1);
-
- if (!stage[best]) {
- // We are STARTING this event.
- if (track_data[best][2] > 1) {
- // Note On
- ptr = writeVLQ(ptr, nextTime[best]);
- *ptr++ = 0x90 | best;
- *ptr++ = track_data[best][2] + track_transpose[best];
- *ptr++ = track_data[best][3] * 127 / 100; // Scale velocity
- for (i = 0; i < 3; ++i)
- nextTime[i] -= bestTime;
- }
- nextTime[best] += READ_BE_UINT16 (track_data[best]);
- stage[best] = 1;
- } else {
- // We are ENDING this event.
- if (track_data[best][2] > 1) {
- // There was a Note On, so do a Note Off
- ptr = writeVLQ(ptr, nextTime[best]);
- *ptr++ = 0x80 | best;
- *ptr++ = track_data[best][2] + track_transpose[best];
- *ptr++ = track_data[best][3] * 127 / 100; // Scale velocity
- for (i = 0; i < 3; ++i)
- nextTime[i] -= bestTime;
- }
- track_data[best] += 4;
- track_len[best] -= 4;
- stage[best] = 0;
- }
- }
-
- // Is this a looped song? If so, effect a loop by
- // using the S&M maybe_jump SysEx command.
- // FIXME: Jamieson630: The jump seems to be happening
- // too quickly! There should maybe be a pause after
- // the last Note Off? But I couldn't find one in the
- // MI1 Lookout music, where I was hearing problems.
- if (looped) {
- memcpy(ptr, "\x00\xf0\x13\x7d\x30\00", 6); ptr += 6; // maybe_jump
- memcpy(ptr, "\x00\x00", 2); ptr += 2; // cmd -> 0 means always jump
- memcpy(ptr, "\x00\x00\x00\x00", 4); ptr += 4; // track -> 0 (only track)
- memcpy(ptr, "\x00\x00\x00\x01", 4); ptr += 4; // beat -> 1 (first beat)
- memcpy(ptr, "\x00\x00\x00\x01", 4); ptr += 4; // tick -> 1
- memcpy(ptr, "\x00\xf7", 2); ptr += 2; // SysEx end marker
- }
-
- // Insert end of song META
- memcpy(ptr, "\x00\xff\x2f\x00\x00", 5); ptr += 5;
-
- assert(ptr <= start_ptr + total_size);
-
- // Rewrite MIDI header, this time with true size
- total_size = ptr - start_ptr;
- ptr = writeMIDIHeader(start_ptr, "GMD ", ppqn, total_size);
-#endif
-}
-
static void convertADResource(ResourceManager *res, const GameSettings& game, ResId idx, byte *src_ptr, int size) {
// We will ignore the PPQN in the original resource, because
// it's invalid anyway. We use a constant PPQN of 480.
diff --git a/engines/sword25/util/lua/llex.cpp b/engines/sword25/util/lua/llex.cpp
index f8433d3afa..423f0285ca 100644
--- a/engines/sword25/util/lua/llex.cpp
+++ b/engines/sword25/util/lua/llex.cpp
@@ -4,6 +4,8 @@
** See Copyright Notice in lua.h
*/
+// FIXME: Do not directly use iscntrl from ctype.h.
+#define FORBIDDEN_SYMBOL_EXCEPTION_iscntrl
#include "common/util.h"
diff --git a/engines/tinsel/detection_tables.h b/engines/tinsel/detection_tables.h
index 631c2dce14..4762acfe2c 100644
--- a/engines/tinsel/detection_tables.h
+++ b/engines/tinsel/detection_tables.h
@@ -69,7 +69,7 @@ static const TinselGameDescription gameDescriptions[] = {
0,
TINSEL_V1,
},
-#if 0
+
{ // Macintosh CD Demo V1 version, with *.scn files, see tracker #3110936
{
"dw",
@@ -89,7 +89,7 @@ static const TinselGameDescription gameDescriptions[] = {
GF_SCNFILES,
TINSEL_V1,
},
-#endif
+
{ // Multilingual Floppy V1 with *.gra files.
// Note: It contains no english subtitles.
{
@@ -474,7 +474,6 @@ static const TinselGameDescription gameDescriptions[] = {
},
#endif
-#if 0
{ // Mac multilanguage CD
{
"dw",
@@ -495,8 +494,6 @@ static const TinselGameDescription gameDescriptions[] = {
TINSEL_V1,
},
-#endif
-
{ // German CD re-release "Neon Edition"
// Note: This release has ENGLISH.TXT (with german content) instead of GERMAN.TXT
{
diff --git a/engines/tinsel/graphics.cpp b/engines/tinsel/graphics.cpp
index 876d182a1a..91dfd76b98 100644
--- a/engines/tinsel/graphics.cpp
+++ b/engines/tinsel/graphics.cpp
@@ -212,6 +212,84 @@ static void t0WrtNonZero(DRAWOBJECT *pObj, uint8 *srcP, uint8 *destP, bool apply
}
/**
+ * Straight rendering with transparency support, Mac variant
+ */
+static void MacDrawTiles(DRAWOBJECT *pObj, uint8 *srcP, uint8 *destP, bool applyClipping) {
+ int yClip = 0;
+
+ if (applyClipping) {
+ // Adjust the height down to skip any bottom clipping
+ pObj->height -= pObj->botClip;
+ yClip = pObj->topClip;
+ }
+
+ // Simple RLE-like scheme: the two first bytes of each data chunk determine
+ // if bytes should be repeated or copied.
+ // Example: 10 00 00 20 will repeat byte 0x0 0x10 times, and will copy 0x20
+ // bytes from the input stream afterwards
+
+ // Vertical loop
+ for (int y = 0; y < pObj->height; ++y) {
+ // Get the start of the next line output
+ uint8 *tempDest = destP;
+
+ int leftClip = applyClipping ? pObj->leftClip : 0;
+ int rightClip = applyClipping ? pObj->rightClip : 0;
+
+ // Horizontal loop
+ for (int x = 0; x < pObj->width; ) {
+ byte repeatBytes = *srcP++;
+
+ if (repeatBytes) {
+ uint clipAmount = MIN<int>(repeatBytes, leftClip);
+ leftClip -= clipAmount;
+ x += clipAmount;
+
+ // Repeat of a given color
+ byte color = *srcP++;
+ int runLength = repeatBytes - clipAmount;
+
+ int rptLength = MAX(MIN(runLength, pObj->width - rightClip - x), 0);
+ if (yClip == 0) {
+ if (color != 0)
+ memset(tempDest, color, rptLength);
+ tempDest += rptLength;
+ }
+
+ x += runLength;
+ } else {
+ // Copy a specified sequence length of pixels
+ byte copyBytes = *srcP++;
+
+ uint clipAmount = MIN<int>(copyBytes, leftClip);
+ leftClip -= clipAmount;
+ x += clipAmount;
+
+ srcP += clipAmount;
+
+ int runLength = copyBytes - clipAmount;
+ int rptLength = MAX(MIN(runLength, pObj->width - rightClip - x), 0);
+ if (yClip == 0) {
+ memmove(tempDest, srcP, rptLength);
+ tempDest += rptLength;
+ }
+
+ int overflow = (copyBytes % 2) == 0 ? 0 : 2 - (copyBytes % 2);
+ x += runLength;
+ srcP += runLength + overflow;
+ }
+ } // horizontal loop
+
+ // Move to next line
+ if (yClip > 0)
+ --yClip;
+ else
+ destP += SCREEN_WIDTH;
+ } // vertical loop
+}
+
+
+/**
* Straight rendering with transparency support, PSX variant supporting also 4-BIT clut data
*/
static void PsxDrawTiles(DRAWOBJECT *pObj, uint8 *srcP, uint8 *destP, bool applyClipping, bool fourBitClut, uint32 psxSkipBytes, byte *psxMapperTable, bool transparency) {
@@ -272,7 +350,7 @@ static void PsxDrawTiles(DRAWOBJECT *pObj, uint8 *srcP, uint8 *destP, bool apply
assert(boxBounds.bottom >= boxBounds.top);
assert(boxBounds.right >= boxBounds.left);
- int16 indexVal = READ_16(srcP);
+ int16 indexVal = READ_LE_UINT16(srcP);
srcP += sizeof(uint16);
// Draw a 4x4 block based on the opcode as in index into the block list
@@ -381,7 +459,7 @@ static void WrtNonZero(DRAWOBJECT *pObj, uint8 *srcP, uint8 *destP, bool applyCl
assert(boxBounds.bottom >= boxBounds.top);
assert(boxBounds.right >= boxBounds.left);
- int16 indexVal = READ_16(srcP);
+ int16 indexVal = READ_LE_UINT16(srcP);
srcP += sizeof(uint16);
if (indexVal >= 0) {
@@ -763,8 +841,8 @@ void DrawObject(DRAWOBJECT *pObj) {
byte *p = (byte *)LockMem(pObj->hBits & HANDLEMASK);
srcPtr = p + (pObj->hBits & OFFSETMASK);
- pObj->charBase = (char *)p + READ_32(p + 0x10);
- pObj->transOffset = READ_32(p + 0x14);
+ pObj->charBase = (char *)p + READ_LE_UINT32(p + 0x10);
+ pObj->transOffset = READ_LE_UINT32(p + 0x14);
// Decompress block indexes for Discworld PSX
if (TinselV1PSX) {
@@ -793,7 +871,7 @@ void DrawObject(DRAWOBJECT *pObj) {
psxPaletteMapper(pObj->pPal, srcPtr + sizeof(uint16), psxMapperTable);
psxFourBitClut = true;
- psxSkipBytes = READ_32(p + sizeof(uint32) * 5) << 4; // Fetch number of bytes we have to skip
+ psxSkipBytes = READ_LE_UINT32(p + sizeof(uint32) * 5) << 4; // Fetch number of bytes we have to skip
switch (indexType) {
case 0xDD: // Normal uncompressed indexes
psxRLEindex = false;
@@ -822,95 +900,58 @@ void DrawObject(DRAWOBJECT *pObj) {
// Handle various draw types
uint8 typeId = pObj->flags & 0xff;
+ int packType = pObj->flags >> 14; // TinselV2
- if (TinselV2) {
- // Tinsel v2 decoders
- // Initial switch statement for the different bit packing types
- int packType = pObj->flags >> 14;
-
- if (packType == 0) {
- // No color packing
- switch (typeId) {
- case 0x01:
- case 0x11:
- case 0x41:
- case 0x51:
- case 0x81:
- case 0xC1:
- t2WrtNonZero(pObj, srcPtr, destPtr, typeId >= 0x40, (typeId & 0x10) != 0);
- break;
- case 0x02:
- case 0x42:
- // This renderer called 'RlWrtAll', but is the same as t2WrtNonZero
- t2WrtNonZero(pObj, srcPtr, destPtr, typeId >= 0x40, false);
- break;
- case 0x04:
- case 0x44:
- // WrtConst with/without clipping
- WrtConst(pObj, destPtr, typeId == 0x44);
- break;
- case 0x08:
- case 0x48:
- WrtAll(pObj, srcPtr, destPtr, typeId >= 0x40);
- break;
- case 0x84:
- case 0xC4:
- // WrtTrans with/without clipping
- WrtTrans(pObj, destPtr, typeId == 0xC4);
- break;
- default:
- error("Unknown drawing type %d", typeId);
- }
- } else {
- // 1 = 16 from 240
- // 2 = 16 from 224
- // 3 = variable color
- if (packType == 1) pObj->baseCol = 0xF0;
- else if (packType == 2) pObj->baseCol = 0xE0;
-
- PackedWrtNonZero(pObj, srcPtr, destPtr, (pObj->flags & DMA_CLIP) != 0,
- (pObj->flags & DMA_FLIPH), packType);
- }
+ if (TinselV2 && packType != 0) {
+ // Color packing for TinselV2
+
+ if (packType == 1)
+ pObj->baseCol = 0xF0; // 16 from 240
+ else if (packType == 2)
+ pObj->baseCol = 0xE0; // 16 from 224
+ // 3 = variable color
- } else { // TinselV1
+ PackedWrtNonZero(pObj, srcPtr, destPtr, (pObj->flags & DMA_CLIP) != 0,
+ (pObj->flags & DMA_FLIPH), packType);
+ } else {
switch (typeId) {
- case 0x01:
- case 0x41:
- if (TinselV1PSX) {
- PsxDrawTiles(pObj, srcPtr, destPtr, typeId >= 0x40, psxFourBitClut, psxSkipBytes, psxMapperTable, true);
- } else if (TinselV1Mac) {
- // TODO
- } else if (TinselV1) {
- WrtNonZero(pObj, srcPtr, destPtr, typeId >= 0x40);
- } else if (TinselV0) {
- t0WrtNonZero(pObj, srcPtr, destPtr, typeId >= 0x40);
- }
+ case 0x01: // all versions, draw sprite without clipping
+ case 0x41: // all versions, draw sprite with clipping
+ case 0x02: // TinselV2, draw sprite without clipping
+ case 0x11: // TinselV2, draw sprite without clipping, flipped horizontally
+ case 0x42: // TinselV2, draw sprite with clipping
+ case 0x51: // TinselV2, draw sprite with clipping, flipped horizontally
+ case 0x81: // TinselV2, draw sprite with clipping
+ case 0xC1: // TinselV2, draw sprite with clipping
+ assert(TinselV2 || (typeId == 0x01 || typeId == 0x41));
+
+ if (TinselV2)
+ t2WrtNonZero(pObj, srcPtr, destPtr, typeId >= 0x40, (typeId & 0x10) != 0);
+ else if (TinselV1PSX)
+ PsxDrawTiles(pObj, srcPtr, destPtr, typeId == 0x41, psxFourBitClut, psxSkipBytes, psxMapperTable, true);
+ else if (TinselV1Mac)
+ MacDrawTiles(pObj, srcPtr, destPtr, typeId == 0x41);
+ else if (TinselV1)
+ WrtNonZero(pObj, srcPtr, destPtr, typeId == 0x41);
+ else if (TinselV0)
+ t0WrtNonZero(pObj, srcPtr, destPtr, typeId == 0x41);
break;
- case 0x08:
- case 0x48:
- if (TinselV1PSX) {
- PsxDrawTiles(pObj, srcPtr, destPtr, typeId >= 0x40, psxFourBitClut, psxSkipBytes, psxMapperTable, false);
- } else if (TinselV1Mac) {
- WrtAll(pObj, srcPtr, destPtr, typeId >= 0x40);
- } else if (TinselV1) {
- WrtNonZero(pObj, srcPtr, destPtr, typeId >= 0x40);
- } else if (TinselV0) {
- WrtAll(pObj, srcPtr, destPtr, typeId >= 0x40);
- }
+ case 0x08: // draw background without clipping
+ case 0x48: // draw background with clipping
+ if (TinselV2 || TinselV1Mac || TinselV0)
+ WrtAll(pObj, srcPtr, destPtr, typeId == 0x48);
+ else if (TinselV1PSX)
+ PsxDrawTiles(pObj, srcPtr, destPtr, typeId == 0x48, psxFourBitClut, psxSkipBytes, psxMapperTable, false);
+ else if (TinselV1)
+ WrtNonZero(pObj, srcPtr, destPtr, typeId == 0x48);
break;
- case 0x04:
- case 0x44:
- // WrtConst with/without clipping
+ case 0x04: // fill with constant color without clipping
+ case 0x44: // fill with constant color with clipping
WrtConst(pObj, destPtr, typeId == 0x44);
break;
- case 0x84:
- case 0xC4:
- if (!TinselV0) {
- // WrtTrans with/without clipping
- WrtTrans(pObj, destPtr, typeId == 0xC4);
- } else {
- WrtTrans(pObj, destPtr, (typeId & 0x40) != 0);
- }
+ case 0x84: // draw transparent surface without clipping
+ case 0xC4: // draw transparent surface with clipping
+ WrtTrans(pObj, destPtr, typeId == 0xC4);
break;
default:
error("Unknown drawing type %d", typeId);
diff --git a/engines/tinsel/music.cpp b/engines/tinsel/music.cpp
index 91f0312101..dab2a897fc 100644
--- a/engines/tinsel/music.cpp
+++ b/engines/tinsel/music.cpp
@@ -135,10 +135,10 @@ bool PlayMidiSequence(uint32 dwFileOffset, bool bLoop) {
if (ConfMan.hasKey("mute"))
mute = ConfMan.getBool("mute");
- // TODO: The Macintosh version of DW1 does not use MIDI for music
+ // The Macintosh version of DW1 uses raw PCM for music
if (TinselV1Mac)
- return true;
-
+ return _vm->_sound->playDW1MacMusic(dwFileOffset);
+
SetMidiVolume(mute ? 0 : _vm->_config->_musicVolume);
// the index and length of the last tune loaded
@@ -285,7 +285,8 @@ void OpenMidiFiles() {
if (TinselV0 || TinselV2)
return;
- // TODO: The Macintosh version of DW1 does not use MIDI for music
+ // The Macintosh version of DW1 does not use MIDI for music.
+ // It uses PCM music instead, which is quite big to be preloaded here.
if (TinselV1Mac)
return;
diff --git a/engines/tinsel/palette.cpp b/engines/tinsel/palette.cpp
index c7c8cd0b63..04018172c0 100644
--- a/engines/tinsel/palette.cpp
+++ b/engines/tinsel/palette.cpp
@@ -170,6 +170,12 @@ void PalettesToVideoDAC() {
pal[i * 3 + 2] = TINSEL_GetBValue(pColors[i]);
}
+ // In DW1 Mac, color 254 should be black, like in the PC version.
+ // We fix it here.
+ if (TinselV1Mac) {
+ pal[254 * 3 + 0] = pal[254 * 3 + 1] = pal[254 * 3 + 2] = 0;
+ }
+
// update the system palette
g_system->getPaletteManager()->setPalette(pal, pDACtail->destDACindex, pDACtail->numColors);
diff --git a/engines/tinsel/scene.cpp b/engines/tinsel/scene.cpp
index 986d54f59f..9181f85afb 100644
--- a/engines/tinsel/scene.cpp
+++ b/engines/tinsel/scene.cpp
@@ -159,7 +159,8 @@ static void SceneTinselProcess(CORO_PARAM, const void *param) {
// The following myEscape value setting is used for enabling title screen skipping in DW1
if (TinselV1 && (g_sceneCtr == 1)) g_initialMyEscape = GetEscEvents();
// DW1 PSX has its own scene skipping script code for scenes 2 and 3 (bug #3541542).
- _ctx->myEscape = (TinselV1 && (g_sceneCtr < (TinselV1PSX ? 2 : 4))) ? g_initialMyEscape : 0;
+ // Same goes for DW1 Mac.
+ _ctx->myEscape = (TinselV1 && (g_sceneCtr < ((TinselV1PSX || TinselV1Mac) ? 2 : 4))) ? g_initialMyEscape : 0;
// get the stuff copied to process when it was created
_ctx->pInit = (const TP_INIT *)param;
diff --git a/engines/tinsel/sound.cpp b/engines/tinsel/sound.cpp
index c7b295f654..03aa3767c4 100644
--- a/engines/tinsel/sound.cpp
+++ b/engines/tinsel/sound.cpp
@@ -74,7 +74,7 @@ SoundManager::~SoundManager() {
*/
// playSample for DiscWorld 1
bool SoundManager::playSample(int id, Audio::Mixer::SoundType type, Audio::SoundHandle *handle) {
- // Floppy version has no sample file
+ // Floppy version has no sample file.
if (!_vm->isCD())
return false;
@@ -177,6 +177,48 @@ bool SoundManager::playSample(int id, Audio::Mixer::SoundType type, Audio::Sound
return true;
}
+bool SoundManager::playDW1MacMusic(int dwFileOffset) {
+ Common::File s;
+
+ if (!s.open("midi.dat"))
+ error(CANNOT_FIND_FILE, "midi.dat");
+
+ s.seek(dwFileOffset);
+ uint32 length = s.readUint32BE();
+
+ // TODO: It's a bad idea to load the music track in a buffer.
+ // We should use a SubReadStream instead, and keep midi.dat open.
+ // However, the track lengths aren't that big (about 1-4MB),
+ // so this shouldn't be a major issue.
+ byte *soundData = (byte *)malloc(length);
+ assert(soundData);
+
+ // read all of the sample
+ if (s.read(soundData, length) != length)
+ error(FILE_IS_CORRUPT, "midi.dat");
+
+ Common::SeekableReadStream *memStream = new Common::MemoryReadStream(soundData, length);
+
+ Audio::SoundHandle *handle = &_channels[kChannelDW1MacMusic].handle;
+ //_channels[kChannelDW1MacMusic].sampleNum = dwFileOffset;
+
+ // Stop any previously playing music track
+ _vm->_mixer->stopHandle(*handle);
+
+ // FIXME: Should set this in a different place ;)
+ _vm->_mixer->setVolumeForSoundType(Audio::Mixer::kMusicSoundType, _vm->_config->_musicVolume);
+
+ // TODO: Compression support (MP3/OGG/FLAC) for midi.dat in DW1 Mac
+ Audio::RewindableAudioStream *musicStream = Audio::makeRawStream(memStream, 22050, Audio::FLAG_UNSIGNED, DisposeAfterUse::YES);
+
+ if (musicStream)
+ _vm->_mixer->playStream(Audio::Mixer::kMusicSoundType, handle, Audio::makeLoopingAudioStream(musicStream, 0));
+
+ s.close();
+
+ return true;
+}
+
// playSample for DiscWorld 2
bool SoundManager::playSample(int id, int sub, bool bLooped, int x, int y, int priority,
Audio::Mixer::SoundType type, Audio::SoundHandle *handle) {
@@ -369,7 +411,6 @@ bool SoundManager::offscreenChecks(int x, int &y) {
}
int8 SoundManager::getPan(int x) {
-
if (x == -1)
return 0;
@@ -416,14 +457,13 @@ bool SoundManager::sampleExists(int id) {
/**
* Returns true if a sample is currently playing.
*/
-bool SoundManager::sampleIsPlaying(int id) {
+bool SoundManager::sampleIsPlaying() {
if (!TinselV2)
return _vm->_mixer->isSoundHandleActive(_channels[kChannelTinsel1].handle);
for (int i = 0; i < kNumChannels; i++)
- if (_channels[i].sampleNum == id)
- if (_vm->_mixer->isSoundHandleActive(_channels[i].handle))
- return true;
+ if (_vm->_mixer->isSoundHandleActive(_channels[i].handle))
+ return true;
return false;
}
@@ -432,8 +472,6 @@ bool SoundManager::sampleIsPlaying(int id) {
* Stops any currently playing sample.
*/
void SoundManager::stopAllSamples() {
- // stop currently playing sample
-
if (!TinselV2) {
_vm->_mixer->stopHandle(_channels[kChannelTinsel1].handle);
return;
@@ -466,12 +504,21 @@ void SoundManager::setSFXVolumes(uint8 volume) {
_vm->_mixer->setChannelVolume(_channels[i].handle, volume);
}
+void SoundManager::showSoundError(const char *errorMsg, const char *soundFile) {
+ Common::String msg;
+ msg = Common::String::format(errorMsg, soundFile);
+ GUI::MessageDialog dialog(msg, "OK");
+ dialog.runModal();
+
+ error("%s", msg.c_str());
+}
+
/**
* Opens and inits all sound sample files.
*/
void SoundManager::openSampleFiles() {
// Floppy and demo versions have no sample files, except for the Discworld 2 demo
- if (!_vm->isCD() || TinselV0)
+ if (!_vm->isCD())
return;
TinselFile f;
@@ -480,42 +527,26 @@ void SoundManager::openSampleFiles() {
// already allocated
return;
- // open sample index file in binary mode
+ // Open sample index (*.idx) in binary mode
if (f.open(_vm->getSampleIndex(g_sampleLanguage))) {
- // get length of index file
- f.seek(0, SEEK_END); // move to end of file
- _sampleIndexLen = f.pos(); // get file pointer
- f.seek(0, SEEK_SET); // back to beginning
-
+ uint32 fileSize = f.size();
+ _sampleIndex = (uint32 *)malloc(fileSize);
if (_sampleIndex == NULL) {
- // allocate a buffer for the indices
- _sampleIndex = (uint32 *)malloc(_sampleIndexLen);
-
- // make sure memory allocated
- if (_sampleIndex == NULL) {
- // disable samples if cannot alloc buffer for indices
- // TODO: Disabled sound if we can't load the sample index?
- return;
- }
+ showSoundError(NO_MEM, _vm->getSampleIndex(g_sampleLanguage));
+ return;
}
- // load data
- if (f.read(_sampleIndex, _sampleIndexLen) != (uint32)_sampleIndexLen)
- // file must be corrupt if we get to here
- error(FILE_IS_CORRUPT, _vm->getSampleFile(g_sampleLanguage));
+ _sampleIndexLen = fileSize / 4; // total sample of indices (DWORDs)
- // close the file
- f.close();
-
- // convert file size to size in DWORDs
- _sampleIndexLen /= sizeof(uint32);
-
-#ifdef SCUMM_BIG_ENDIAN
- // Convert all ids from LE to native format
+ // Load data
for (int i = 0; i < _sampleIndexLen; ++i) {
- _sampleIndex[i] = SWAP_BYTES_32(_sampleIndex[i]);
+ _sampleIndex[i] = f.readUint32LE();
+ if (f.err()) {
+ showSoundError(FILE_READ_ERROR, _vm->getSampleIndex(g_sampleLanguage));
+ }
}
-#endif
+
+ f.close();
// Detect format of soundfile by looking at 1st sample-index
switch (TO_BE_32(_sampleIndex[0])) {
@@ -523,48 +554,31 @@ void SoundManager::openSampleFiles() {
debugC(DEBUG_DETAILED, kTinselDebugSound, "Detected MP3 sound-data");
_soundMode = kMP3Mode;
break;
-
case MKTAG('O','G','G',' '):
debugC(DEBUG_DETAILED, kTinselDebugSound, "Detected OGG sound-data");
_soundMode = kVorbisMode;
break;
-
case MKTAG('F','L','A','C'):
debugC(DEBUG_DETAILED, kTinselDebugSound, "Detected FLAC sound-data");
_soundMode = kFLACMode;
break;
-
default:
debugC(DEBUG_DETAILED, kTinselDebugSound, "Detected original sound-data");
break;
}
- // Normally the 1st sample-index points to nothing at all
+
+ // Normally the 1st sample index points to nothing at all. We use it to
+ // determine if the game's sample files have been compressed, thus restore
+ // it here
_sampleIndex[0] = 0;
} else {
- char buf[50];
- sprintf(buf, CANNOT_FIND_FILE, _vm->getSampleIndex(g_sampleLanguage));
- GUI::MessageDialog dialog(buf, "OK");
- dialog.runModal();
-
- error(CANNOT_FIND_FILE, _vm->getSampleIndex(g_sampleLanguage));
+ showSoundError(FILE_READ_ERROR, _vm->getSampleIndex(g_sampleLanguage));
}
- // open sample file in binary mode
+ // Open sample file (*.smp) in binary mode
if (!_sampleStream.open(_vm->getSampleFile(g_sampleLanguage))) {
- char buf[50];
- sprintf(buf, CANNOT_FIND_FILE, _vm->getSampleFile(g_sampleLanguage));
- GUI::MessageDialog dialog(buf, "OK");
- dialog.runModal();
-
- error(CANNOT_FIND_FILE, _vm->getSampleFile(g_sampleLanguage));
+ showSoundError(FILE_READ_ERROR, _vm->getSampleFile(g_sampleLanguage));
}
-
-/*
- // gen length of the largest sample
- sampleBuffer.size = _sampleStream.readUint32LE();
- if (_sampleStream.eos() || _sampleStream.err())
- error(FILE_IS_CORRUPT, _vm->getSampleFile(g_sampleLanguage));
-*/
}
void SoundManager::closeSampleStream() {
diff --git a/engines/tinsel/sound.h b/engines/tinsel/sound.h
index d7083b3b21..8510c1618f 100644
--- a/engines/tinsel/sound.h
+++ b/engines/tinsel/sound.h
@@ -51,7 +51,8 @@ protected:
enum {
kChannelTalk = 0,
kChannelTinsel1 = 0, // Always using this channel for DW1
- kChannelSFX = 1
+ kChannelSFX = 1,
+ kChannelDW1MacMusic = 2
};
static const int kNumChannels = kChannelSFX + kNumSFX;
@@ -108,6 +109,7 @@ public:
bool playSample(int id, Audio::Mixer::SoundType type, Audio::SoundHandle *handle = 0);
bool playSample(int id, int sub, bool bLooped, int x, int y, int priority,
Audio::Mixer::SoundType type, Audio::SoundHandle *handle = 0);
+ bool playDW1MacMusic(int dwFileOffset);
void stopAllSamples(); // Stops any currently playing sample
void stopSpecSample(int id, int sub = 0); // Stops a specific sample
@@ -115,11 +117,13 @@ public:
void setSFXVolumes(uint8 volume);
bool sampleExists(int id);
- bool sampleIsPlaying(int id = -1);
+ bool sampleIsPlaying();
- // TODO: Internal method, make this protected?
void openSampleFiles();
void closeSampleStream();
+
+private:
+ void showSoundError(const char *errorMsg, const char *soundFile);
};
} // End of namespace Tinsel
diff --git a/engines/tinsel/tinlib.cpp b/engines/tinsel/tinlib.cpp
index 058f8eb6fd..6a396b9b01 100644
--- a/engines/tinsel/tinlib.cpp
+++ b/engines/tinsel/tinlib.cpp
@@ -3684,7 +3684,7 @@ static void TranslucentIndex(unsigned index) {
}
/**
- * Play a sample.
+ * Play a sample (DW1 only).
*/
static void TryPlaySample(CORO_PARAM, int sample, bool bComplete, bool escOn, int myEscape) {
CORO_BEGIN_CONTEXT;
diff --git a/engines/tinsel/tinsel.cpp b/engines/tinsel/tinsel.cpp
index 944613bcb7..e836fdff1f 100644
--- a/engines/tinsel/tinsel.cpp
+++ b/engines/tinsel/tinsel.cpp
@@ -730,8 +730,7 @@ void LoadBasicChunks() {
cptr = FindChunk(INV_OBJ_SCNHANDLE, CHUNK_OBJECTS);
-#ifdef SCUMM_BIG_ENDIAN
- //convert to native endianness
+ // Convert to native endianness
INV_OBJECT *io = (INV_OBJECT *)cptr;
for (int i = 0; i < numObjects; i++, io++) {
io->id = FROM_32(io->id);
@@ -739,7 +738,6 @@ void LoadBasicChunks() {
io->hScript = FROM_32(io->hScript);
io->attribute = FROM_32(io->attribute);
}
-#endif
RegisterIcons(cptr, numObjects);
diff --git a/engines/tinsel/tinsel.h b/engines/tinsel/tinsel.h
index 32e21842a1..ec504b69cd 100644
--- a/engines/tinsel/tinsel.h
+++ b/engines/tinsel/tinsel.h
@@ -78,7 +78,7 @@ enum TinselGameFeatures {
/**
* The following is the ScummVM definitions of the various Tinsel versions:
* TINSEL_V0 - This was an early engine version that was only used in the Discworld 1
- * demo. It is not currently supported.
+ * demo.
* TINSEL_V1 - This was the engine version used by Discworld 1. Note that there were two
* major releases: an earlier version that used *.gra files, and a later one that
* used *.scn files, and contained certain script and engine bugfixes. In ScummVM,
diff --git a/engines/touche/menu.cpp b/engines/touche/menu.cpp
index 57882fa6aa..85ca519f05 100644
--- a/engines/touche/menu.cpp
+++ b/engines/touche/menu.cpp
@@ -103,7 +103,7 @@ struct MenuData {
void addCharToDescription(int slot, char chr) {
char *description = saveLoadDescriptionsTable[slot];
int descriptionLen = strlen(description);
- if (descriptionLen < 32 && isprint(static_cast<unsigned char>(chr))) {
+ if (descriptionLen < 32 && Common::isPrint(chr)) {
description[descriptionLen] = chr;
description[descriptionLen + 1] = 0;
}
diff --git a/engines/wintermute/base/base_keyboard_state.cpp b/engines/wintermute/base/base_keyboard_state.cpp
index e12583b5a4..072a1bb71b 100644
--- a/engines/wintermute/base/base_keyboard_state.cpp
+++ b/engines/wintermute/base/base_keyboard_state.cpp
@@ -200,9 +200,8 @@ const char *BaseKeyboardState::scToString() {
bool BaseKeyboardState::readKey(Common::Event *event) {
//_currentPrintable = (event->type == SDL_TEXTINPUT); // TODO
_currentCharCode = keyCodeToVKey(event);
- if ((_currentCharCode <= Common::KEYCODE_z && _currentCharCode >= Common::KEYCODE_a) ||
- (_currentCharCode <= Common::KEYCODE_9 && _currentCharCode >= Common::KEYCODE_0) ||
- (_currentCharCode == Common::KEYCODE_SPACE)) {
+ // Verify that this is a printable ISO-8859-character (including the upper charset)
+ if ((_currentCharCode <= 0x7E && _currentCharCode >= 0x20) || (_currentCharCode <= 0xFF && _currentCharCode >= 0xA0)) {
_currentPrintable = true;
} else {
_currentPrintable = false;
@@ -272,7 +271,7 @@ uint32 BaseKeyboardState::keyCodeToVKey(Common::Event *event) {
case Common::KEYCODE_KP_ENTER:
return Common::KEYCODE_RETURN;
default:
- return (uint32)event->kbd.keycode;
+ return (uint32)event->kbd.ascii;
}
}
diff --git a/engines/wintermute/base/base_persistence_manager.cpp b/engines/wintermute/base/base_persistence_manager.cpp
index 4cb67b87e1..bd53ed38e4 100644
--- a/engines/wintermute/base/base_persistence_manager.cpp
+++ b/engines/wintermute/base/base_persistence_manager.cpp
@@ -36,8 +36,10 @@
#include "engines/wintermute/math/vector2.h"
#include "engines/wintermute/base/gfx/base_image.h"
#include "engines/wintermute/base/sound/base_sound.h"
+#include "engines/wintermute/graphics/transparent_surface.h"
#include "engines/wintermute/wintermute.h"
#include "graphics/decoders/bmp.h"
+#include "graphics/scaler.h"
#include "common/memstream.h"
#include "common/str.h"
#include "common/system.h"
@@ -148,9 +150,13 @@ void BasePersistenceManager::getSaveStateDesc(int slot, SaveStateDescriptor &des
Common::MemoryReadStream thumbStream(_thumbnailData, _thumbnailDataSize);
Graphics::BitmapDecoder bmpDecoder;
if (bmpDecoder.loadStream(thumbStream)) {
- Graphics::Surface *surf = new Graphics::Surface;
+ Graphics::Surface *surf = NULL;
surf = bmpDecoder.getSurface()->convertTo(g_system->getOverlayFormat());
- desc.setThumbnail(surf);
+ TransparentSurface *scaleableSurface = new TransparentSurface(*surf, false);
+ Graphics::Surface *scaled = scaleableSurface->scale(kThumbnailWidth, kThumbnailHeight2);
+ desc.setThumbnail(scaled);
+ delete scaleableSurface;
+ delete surf;
}
}
diff --git a/engines/wintermute/base/gfx/osystem/base_render_osystem.cpp b/engines/wintermute/base/gfx/osystem/base_render_osystem.cpp
index 3255156599..5097d2078f 100644
--- a/engines/wintermute/base/gfx/osystem/base_render_osystem.cpp
+++ b/engines/wintermute/base/gfx/osystem/base_render_osystem.cpp
@@ -28,6 +28,7 @@
#include "engines/wintermute/base/gfx/osystem/base_render_osystem.h"
#include "engines/wintermute/base/gfx/osystem/base_surface_osystem.h"
+#include "engines/wintermute/base/gfx/osystem/render_ticket.h"
#include "engines/wintermute/base/base_surface_storage.h"
#include "engines/wintermute/base/gfx/base_image.h"
#include "engines/wintermute/math/math_util.h"
@@ -40,56 +41,6 @@
namespace Wintermute {
-RenderTicket::RenderTicket(BaseSurfaceOSystem *owner, const Graphics::Surface *surf, Common::Rect *srcRect, Common::Rect *dstRect, bool mirrorX, bool mirrorY, bool disableAlpha) : _owner(owner),
- _srcRect(*srcRect), _dstRect(*dstRect), _drawNum(0), _isValid(true), _wantsDraw(true), _hasAlpha(!disableAlpha) {
- _colorMod = 0;
- _mirror = TransparentSurface::FLIP_NONE;
- if (mirrorX) {
- _mirror |= TransparentSurface::FLIP_V;
- }
- if (mirrorY) {
- _mirror |= TransparentSurface::FLIP_H;
- }
- if (surf) {
- _surface = new Graphics::Surface();
- _surface->create((uint16)srcRect->width(), (uint16)srcRect->height(), surf->format);
- assert(_surface->format.bytesPerPixel == 4);
- // Get a clipped copy of the surface
- for (int i = 0; i < _surface->h; i++) {
- memcpy(_surface->getBasePtr(0, i), surf->getBasePtr(srcRect->left, srcRect->top + i), srcRect->width() * _surface->format.bytesPerPixel);
- }
- // Then scale it if necessary
- if (dstRect->width() != srcRect->width() || dstRect->height() != srcRect->height()) {
- TransparentSurface src(*_surface, false);
- Graphics::Surface *temp = src.scale(dstRect->width(), dstRect->height());
- _surface->free();
- delete _surface;
- _surface = temp;
- }
- } else {
- _surface = NULL;
- }
-}
-
-RenderTicket::~RenderTicket() {
- if (_surface) {
- _surface->free();
- delete _surface;
- }
-}
-
-bool RenderTicket::operator==(RenderTicket &t) {
- if ((t._srcRect != _srcRect) ||
- (t._dstRect != _dstRect) ||
- (t._mirror != _mirror) ||
- (t._owner != _owner) ||
- (t._hasAlpha != _hasAlpha) ||
- (t._colorMod != _colorMod)) {
- return false;
- }
- return true;
-}
-
BaseRenderer *makeOSystemRenderer(BaseGame *inGame) {
return new BaseRenderOSystem(inGame);
}
@@ -100,6 +51,8 @@ BaseRenderOSystem::BaseRenderOSystem(BaseGame *inGame) : BaseRenderer(inGame) {
_blankSurface = new Graphics::Surface();
_drawNum = 1;
_needsFlip = true;
+ _spriteBatch = false;
+ _batchNum = 0;
_borderLeft = _borderRight = _borderTop = _borderBottom = 0;
_ratioX = _ratioY = 1.0f;
@@ -310,15 +263,23 @@ void BaseRenderOSystem::drawSurface(BaseSurfaceOSystem *owner, const Graphics::S
if (owner) { // Fade-tickets are owner-less
RenderTicket compare(owner, NULL, srcRect, dstRect, mirrorX, mirrorY, disableAlpha);
+ compare._batchNum = _batchNum;
+ if (_spriteBatch)
+ _batchNum++;
compare._colorMod = _colorMod;
RenderQueueIterator it;
- for (it = _renderQueue.begin(); it != _renderQueue.end(); ++it) {
- if ((*it)->_owner == owner && *(*it) == compare && (*it)->_isValid) {
- (*it)->_colorMod = _colorMod;
+ // Avoid calling end() and operator* every time, when potentially going through
+ // LOTS of tickets.
+ RenderQueueIterator endIterator = _renderQueue.end();
+ RenderTicket *compareTicket = NULL;
+ for (it = _renderQueue.begin(); it != endIterator; ++it) {
+ compareTicket = *it;
+ if (*(compareTicket) == compare && compareTicket->_isValid) {
+ compareTicket->_colorMod = _colorMod;
if (_disableDirtyRects) {
- drawFromSurface(*it, NULL);
+ drawFromSurface(compareTicket, NULL);
} else {
- drawFromTicket(*it);
+ drawFromTicket(compareTicket);
}
return;
}
@@ -465,7 +426,7 @@ void BaseRenderOSystem::drawTickets() {
dstClip.translate(-offsetX, -offsetY);
_colorMod = ticket->_colorMod;
- drawFromSurface(ticket->getSurface(), &ticket->_srcRect, &pos, &dstClip, ticket->_mirror);
+ drawFromSurface(ticket, &ticket->_srcRect, &pos, &dstClip);
_needsFlip = true;
}
// Some tickets want redraw but don't actually clip the dirty area (typically the ones that shouldnt become clear-color)
@@ -511,20 +472,8 @@ void BaseRenderOSystem::drawFromSurface(RenderTicket *ticket, Common::Rect *clip
delete clipRect;
}
}
-void BaseRenderOSystem::drawFromSurface(const Graphics::Surface *surf, Common::Rect *srcRect, Common::Rect *dstRect, Common::Rect *clipRect, uint32 mirror) {
- TransparentSurface src(*surf, false);
- bool doDelete = false;
- if (!clipRect) {
- doDelete = true;
- clipRect = new Common::Rect();
- clipRect->setWidth(surf->w);
- clipRect->setHeight(surf->h);
- }
-
- src.blit(*_renderSurface, dstRect->left, dstRect->top, mirror, clipRect, _colorMod, clipRect->width(), clipRect->height());
- if (doDelete) {
- delete clipRect;
- }
+void BaseRenderOSystem::drawFromSurface(RenderTicket *ticket, Common::Rect *srcRect, Common::Rect *dstRect, Common::Rect *clipRect) {
+ ticket->drawToSurface(_renderSurface, srcRect, dstRect, clipRect);
}
//////////////////////////////////////////////////////////////////////////
@@ -642,4 +591,16 @@ void BaseRenderOSystem::endSaveLoad() {
_drawNum = 1;
}
+bool BaseRenderOSystem::startSpriteBatch() {
+ _spriteBatch = true;
+ _batchNum = 1;
+ return STATUS_OK;
+}
+
+bool BaseRenderOSystem::endSpriteBatch() {
+ _spriteBatch = false;
+ _batchNum = 0;
+ return STATUS_OK;
+}
+
} // end of namespace Wintermute
diff --git a/engines/wintermute/base/gfx/osystem/base_render_osystem.h b/engines/wintermute/base/gfx/osystem/base_render_osystem.h
index 1e9b4ed2e2..e7f14470f4 100644
--- a/engines/wintermute/base/gfx/osystem/base_render_osystem.h
+++ b/engines/wintermute/base/gfx/osystem/base_render_osystem.h
@@ -36,27 +36,7 @@
namespace Wintermute {
class BaseSurfaceOSystem;
-class RenderTicket {
- Graphics::Surface *_surface;
-public:
- RenderTicket(BaseSurfaceOSystem *owner, const Graphics::Surface *surf, Common::Rect *srcRect, Common::Rect *dstRest, bool mirrorX = false, bool mirrorY = false, bool disableAlpha = false);
- RenderTicket() : _isValid(true), _wantsDraw(false), _drawNum(0) {}
- ~RenderTicket();
- const Graphics::Surface *getSurface() { return _surface; }
- Common::Rect _srcRect;
- Common::Rect _dstRect;
- uint32 _mirror;
- bool _hasAlpha;
-
- bool _isValid;
- bool _wantsDraw;
- uint32 _drawNum;
- uint32 _colorMod;
-
- BaseSurfaceOSystem *_owner;
- bool operator==(RenderTicket &a);
-};
-
+class RenderTicket;
class BaseRenderOSystem : public BaseRenderer {
public:
BaseRenderOSystem(BaseGame *inGame);
@@ -97,14 +77,18 @@ public:
float getScaleRatioY() const {
return _ratioY;
}
+ virtual bool startSpriteBatch();
+ virtual bool endSpriteBatch();
void endSaveLoad();
void drawSurface(BaseSurfaceOSystem *owner, const Graphics::Surface *surf, Common::Rect *srcRect, Common::Rect *dstRect, bool mirrorX, bool mirrorY, bool disableAlpha = false);
BaseSurface *createSurface();
private:
void addDirtyRect(const Common::Rect &rect);
void drawTickets();
+ // Non-dirty-rects:
void drawFromSurface(RenderTicket *ticket, Common::Rect *clipRect);
- void drawFromSurface(const Graphics::Surface *surf, Common::Rect *srcRect, Common::Rect *dstRect, Common::Rect *clipRect, uint32 mirror);
+ // Dirty-rects:
+ void drawFromSurface(RenderTicket *ticket, Common::Rect *srcRect, Common::Rect *dstRect, Common::Rect *clipRect);
typedef Common::List<RenderTicket *>::iterator RenderQueueIterator;
Common::Rect *_dirtyRect;
Common::List<RenderTicket *> _renderQueue;
@@ -120,6 +104,8 @@ private:
int _borderBottom;
bool _disableDirtyRects;
+ bool _spriteBatch;
+ uint32 _batchNum;
float _ratioX;
float _ratioY;
uint32 _colorMod;
diff --git a/engines/wintermute/base/gfx/osystem/render_ticket.cpp b/engines/wintermute/base/gfx/osystem/render_ticket.cpp
new file mode 100644
index 0000000000..8b513f8543
--- /dev/null
+++ b/engines/wintermute/base/gfx/osystem/render_ticket.cpp
@@ -0,0 +1,103 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+/*
+ * This file is based on WME Lite.
+ * http://dead-code.org/redir.php?target=wmelite
+ * Copyright (c) 2011 Jan Nedoma
+ */
+
+#include "engines/wintermute/graphics/transparent_surface.h"
+#include "engines/wintermute/base/gfx/osystem/render_ticket.h"
+
+namespace Wintermute {
+
+RenderTicket::RenderTicket(BaseSurfaceOSystem *owner, const Graphics::Surface *surf, Common::Rect *srcRect, Common::Rect *dstRect, bool mirrorX, bool mirrorY, bool disableAlpha) : _owner(owner),
+_srcRect(*srcRect), _dstRect(*dstRect), _drawNum(0), _isValid(true), _wantsDraw(true), _hasAlpha(!disableAlpha) {
+ _colorMod = 0;
+ _batchNum = 0;
+ _mirror = TransparentSurface::FLIP_NONE;
+ if (mirrorX) {
+ _mirror |= TransparentSurface::FLIP_V;
+ }
+ if (mirrorY) {
+ _mirror |= TransparentSurface::FLIP_H;
+ }
+ if (surf) {
+ _surface = new Graphics::Surface();
+ _surface->create((uint16)srcRect->width(), (uint16)srcRect->height(), surf->format);
+ assert(_surface->format.bytesPerPixel == 4);
+ // Get a clipped copy of the surface
+ for (int i = 0; i < _surface->h; i++) {
+ memcpy(_surface->getBasePtr(0, i), surf->getBasePtr(srcRect->left, srcRect->top + i), srcRect->width() * _surface->format.bytesPerPixel);
+ }
+ // Then scale it if necessary
+ if (dstRect->width() != srcRect->width() || dstRect->height() != srcRect->height()) {
+ TransparentSurface src(*_surface, false);
+ Graphics::Surface *temp = src.scale(dstRect->width(), dstRect->height());
+ _surface->free();
+ delete _surface;
+ _surface = temp;
+ }
+ } else {
+ _surface = NULL;
+ }
+}
+
+RenderTicket::~RenderTicket() {
+ if (_surface) {
+ _surface->free();
+ delete _surface;
+ }
+}
+
+bool RenderTicket::operator==(RenderTicket &t) {
+ if ((t._owner != _owner) ||
+ (t._batchNum != t._batchNum) ||
+ (t._hasAlpha != _hasAlpha) ||
+ (t._mirror != _mirror) ||
+ (t._colorMod != _colorMod) ||
+ (t._dstRect != _dstRect) ||
+ (t._srcRect != _srcRect)) {
+ return false;
+ }
+ return true;
+}
+
+void RenderTicket::drawToSurface(Graphics::Surface *_targetSurface, Common::Rect *srcRect, Common::Rect *dstRect, Common::Rect *clipRect) {
+ TransparentSurface src(*getSurface(), false);
+ bool doDelete = false;
+ if (!clipRect) {
+ doDelete = true;
+ clipRect = new Common::Rect();
+ clipRect->setWidth(getSurface()->w);
+ clipRect->setHeight(getSurface()->h);
+ }
+
+ src._enableAlphaBlit = _hasAlpha;
+ src.blit(*_targetSurface, dstRect->left, dstRect->top, _mirror, clipRect, _colorMod, clipRect->width(), clipRect->height());
+ if (doDelete) {
+ delete clipRect;
+ }
+}
+
+} // end of namespace Wintermute
diff --git a/engines/wintermute/base/gfx/osystem/render_ticket.h b/engines/wintermute/base/gfx/osystem/render_ticket.h
new file mode 100644
index 0000000000..242822c868
--- /dev/null
+++ b/engines/wintermute/base/gfx/osystem/render_ticket.h
@@ -0,0 +1,63 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+/*
+ * This file is based on WME Lite.
+ * http://dead-code.org/redir.php?target=wmelite
+ * Copyright (c) 2011 Jan Nedoma
+ */
+
+#ifndef WINTERMUTE_RENDER_TICKET_H
+#define WINTERMUTE_RENDER_TICKET_H
+
+#include "graphics/surface.h"
+#include "common/rect.h"
+
+namespace Wintermute {
+
+class BaseSurfaceOSystem;
+class RenderTicket {
+ Graphics::Surface *_surface;
+public:
+ RenderTicket(BaseSurfaceOSystem *owner, const Graphics::Surface *surf, Common::Rect *srcRect, Common::Rect *dstRest, bool mirrorX = false, bool mirrorY = false, bool disableAlpha = false);
+ RenderTicket() : _isValid(true), _wantsDraw(false), _drawNum(0) {}
+ ~RenderTicket();
+ const Graphics::Surface *getSurface() { return _surface; }
+ void drawToSurface(Graphics::Surface *_targetSurface, Common::Rect *srcRect, Common::Rect *dstRect, Common::Rect *clipRect);
+ Common::Rect _srcRect;
+ Common::Rect _dstRect;
+ uint32 _mirror;
+ uint32 _batchNum;
+ bool _hasAlpha;
+
+ bool _isValid;
+ bool _wantsDraw;
+ uint32 _drawNum;
+ uint32 _colorMod;
+
+ BaseSurfaceOSystem *_owner;
+ bool operator==(RenderTicket &a);
+};
+
+} // end of namespace Wintermute
+
+#endif
diff --git a/engines/wintermute/module.mk b/engines/wintermute/module.mk
index 7c9cdfd0b2..2bd71f1b6b 100644
--- a/engines/wintermute/module.mk
+++ b/engines/wintermute/module.mk
@@ -53,6 +53,7 @@ MODULE_OBJS := \
base/gfx/base_surface.o \
base/gfx/osystem/base_surface_osystem.o \
base/gfx/osystem/base_render_osystem.o \
+ base/gfx/osystem/render_ticket.o \
base/particles/part_particle.o \
base/particles/part_emitter.o \
base/particles/part_force.o \
diff --git a/engines/wintermute/ui/ui_tiled_image.h b/engines/wintermute/ui/ui_tiled_image.h
index c413e7f129..edea84f346 100644
--- a/engines/wintermute/ui/ui_tiled_image.h
+++ b/engines/wintermute/ui/ui_tiled_image.h
@@ -46,6 +46,7 @@ public:
bool display(int x, int y, int width, int height);
UITiledImage(BaseGame *inGame = NULL);
virtual ~UITiledImage();
+private:
BaseSubFrame *_image;
Rect32 _upLeft;
Rect32 _upMiddle;