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-rw-r--r--engines/neverhood/gamemodule.cpp2
-rw-r--r--engines/neverhood/module3000.cpp269
-rw-r--r--engines/neverhood/module3000.h47
-rw-r--r--engines/neverhood/resource.h1
4 files changed, 315 insertions, 4 deletions
diff --git a/engines/neverhood/gamemodule.cpp b/engines/neverhood/gamemodule.cpp
index c1ee6dda15..16824e9ba8 100644
--- a/engines/neverhood/gamemodule.cpp
+++ b/engines/neverhood/gamemodule.cpp
@@ -228,7 +228,7 @@ void GameModule::startup() {
//createModule1700(1);
//createModule1400(-1);
#if 1
- _vm->gameState().sceneNum = 8;
+ _vm->gameState().sceneNum = 10;
createModule3000(-1);
#endif
#if 0
diff --git a/engines/neverhood/module3000.cpp b/engines/neverhood/module3000.cpp
index 45db8adc7e..51940bacd0 100644
--- a/engines/neverhood/module3000.cpp
+++ b/engines/neverhood/module3000.cpp
@@ -221,7 +221,9 @@ void Module3000::createScene3010(int which) {
}
void Module3000::createScene3011(int which) {
- // TODO
+ _vm->gameState().sceneNum = 10;
+ _childObject = new Scene3011(_vm, this, 0);
+ SetUpdateHandler(&Module3000::updateScene3011);
}
void Module3000::createScene3012(int which) {
@@ -403,6 +405,9 @@ void Module3000::updateScene3004() {
_moduleDone = false;
delete _childObject;
_childObject = NULL;
+
+ debug("_moduleDoneStatus = %d", _moduleDoneStatus);
+
if (_moduleDoneStatus == 1) {
createScene3005(0);
_childObject->handleUpdate();
@@ -501,8 +506,8 @@ void Module3000::updateScene3009() {
void Module3000::updateScene3010() {
_childObject->handleUpdate();
- if (_done) {
- _done = false;
+ if (_moduleDone) {
+ _moduleDone = false;
delete _childObject;
_childObject = NULL;
if (_moduleDoneStatus == 0 || _moduleDoneStatus == 2) {
@@ -515,6 +520,17 @@ void Module3000::updateScene3010() {
}
}
+void Module3000::updateScene3011() {
+ _childObject->handleUpdate();
+ if (_moduleDone) {
+ _moduleDone = false;
+ delete _childObject;
+ _childObject = NULL;
+ createScene3004(3);
+ _childObject->handleUpdate();
+ }
+}
+
// Scene3009
static const uint32 kScene3009SmackerFileHashes[] = {
@@ -1558,4 +1574,251 @@ uint32 Scene3010::handleMessage(int messageNum, const MessageParam &param, Entit
return 0;
}
+// Scene3011
+
+static const uint32 kAsScene3011SymbolFileHashes[] = {
+ 0x00C88050,
+ 0x01488050,
+ 0x02488050,
+ 0x04488050,
+ 0x08488050,
+ 0x10488050,
+ 0x20488050,
+ 0x40488050,
+ 0x80488050,
+ 0x00488051,
+ 0x00488052,
+ 0x00488054,
+ 0x008B0000,
+ 0x008D0000,
+ 0x00810000,
+ 0x00990000,
+ 0x00A90000,
+ 0x00C90000,
+ 0x00090000,
+ 0x01890000,
+ 0x02890000,
+ 0x04890000,
+ 0x08890000,
+ 0x10890000
+};
+
+SsScene3011Button::SsScene3011Button(NeverhoodEngine *vm, Scene *parentScene, bool flag)
+ : StaticSprite(vm, 1400), _parentScene(parentScene), _soundResource(vm),
+ _countdown(0) {
+
+ if (flag) {
+ _spriteResource.load2(0x11282020);
+ } else {
+ _spriteResource.load2(0x994D0433);
+ }
+ _soundResource.load(0x44061000);
+ createSurface(400, _spriteResource.getDimensions().width, _spriteResource.getDimensions().height);
+ _x = _spriteResource.getPosition().x;
+ _y = _spriteResource.getPosition().y;
+ _drawRect.x = 0;
+ _drawRect.y = 0;
+ _drawRect.width = _spriteResource.getDimensions().width;
+ _drawRect.height = _spriteResource.getDimensions().height;
+ _deltaRect.x = 0;
+ _deltaRect.y = 0;
+ _deltaRect.width = _spriteResource.getDimensions().width;
+ _deltaRect.height = _spriteResource.getDimensions().height;
+ _surface->setVisible(false);
+ processDelta();
+ _needRefresh = true;
+ SetUpdateHandler(&SsScene3011Button::update);
+ SetMessageHandler(&SsScene3011Button::handleMessage);
+}
+
+void SsScene3011Button::update() {
+ StaticSprite::update();
+ if (_countdown != 0 && (--_countdown == 0)) {
+ _surface->setVisible(false);
+ }
+}
+
+uint32 SsScene3011Button::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
+ uint32 messageResult = 0;
+ StaticSprite::handleMessage(messageNum, param, sender);
+ switch (messageNum) {
+ case 0x1011:
+ if (_countdown == 0) {
+ _surface->setVisible(true);
+ _countdown = 4;
+ _parentScene->sendMessage(0x2000, 0, this);
+ _soundResource.play();
+ }
+ messageResult = 1;
+ break;
+ }
+ return messageResult;
+}
+
+AsScene3011Symbol::AsScene3011Symbol(NeverhoodEngine *vm, int index, bool flag)
+ : AnimatedSprite(vm, 1000), _soundResource1(vm), _soundResource2(vm),
+ _index(index), _flag1(flag), _flag2(false) {
+
+ if (flag) {
+ _x = 310;
+ _y = 200;
+ createSurface1(kAsScene3011SymbolFileHashes[_index], 1200);
+ _soundResource1.load(0x6052C60F);
+ _soundResource2.load(0x6890433B);
+ } else {
+ _index = 12;
+ _x = index * 39 + 96;
+ _y = 225;
+ createSurface(1200, 41, 48);
+ _soundResource1.load(0x64428609);
+ _soundResource2.load(0x7080023B);
+ }
+ _surface->setVisible(false);
+ _needRefresh = true;
+ SetUpdateHandler(&AnimatedSprite::update);
+}
+
+void AsScene3011Symbol::show(bool flag) {
+ _flag2 = flag;
+ setFileHash(kAsScene3011SymbolFileHashes[_index], 0, -1);
+ _surface->setVisible(true);
+ if (flag) {
+ _soundResource2.play();
+ } else {
+ _soundResource1.play();
+ }
+}
+
+void AsScene3011Symbol::hide() {
+ setFileHash1();
+ _surface->setVisible(false);
+}
+
+void AsScene3011Symbol::stopSound() {
+ if (_flag2) {
+ _soundResource2.stop();
+ } else {
+ _soundResource2.stop();
+ }
+}
+
+void AsScene3011Symbol::change(int index, bool flag) {
+ _index = index;
+ _flag2 = flag;
+ setFileHash(kAsScene3011SymbolFileHashes[_index], 0, -1);
+ _surface->setVisible(true);
+ if (flag) {
+ _soundResource2.play();
+ } else {
+ _soundResource1.play();
+ }
+}
+
+Scene3011::Scene3011(NeverhoodEngine *vm, Module *parentModule, int which)
+ : Scene(vm, parentModule, true), _updateStatus(0), _buttonClicked(false), _index2(0) {
+
+ Palette2 *palette2;
+
+ _surfaceFlag = true;
+
+ // TODO _vm->gameModule()->initScene3011Vars();
+ _index1 = getGlobalVar(0x2414C2F2);
+
+ _background = addBackground(new DirtyBackground(_vm, 0x92124A04, 0, 0));
+
+ palette2 = new Palette2(_vm, 0xA4070114);
+ addEntity(palette2);
+ palette2->usePalette();
+ _palette = palette2;
+
+ _mouseCursor = addSprite(new Mouse435(_vm, 0x24A00929, 20, 620));
+
+ for (int i = 0; i < 12; i++) {
+ _asSymbols[i] = new AsScene3011Symbol(_vm, i, true);
+ addSprite(_asSymbols[i]);
+ }
+
+ _ssButton = addSprite(new SsScene3011Button(_vm, this, true));
+ _vm->_collisionMan->addSprite(_ssButton);
+
+ SetUpdateHandler(&Scene3011::update);
+ SetMessageHandler(&Scene3011::handleMessage);
+
+}
+
+void Scene3011::update() {
+ Scene::update();
+
+ if (_countdown != 0 && (--_countdown == 0)) {
+ switch (_updateStatus) {
+ case 0:
+ if (_buttonClicked) {
+ if (_index1 == _index2) {
+ do {
+ _index3 = _vm->_rnd->getRandomNumber(12 - 1);
+ } while (_index1 == _index3);
+ _asSymbols[getSubVar(0x04909A50, _index3)]->show(true);
+ } else {
+ _asSymbols[getSubVar(0x04909A50, _index2)]->show(false);
+ }
+ _updateStatus = 1;
+ _countdown = 24;
+ fadeIn();
+ _buttonClicked = false;
+ }
+ break;
+ case 1:
+ _updateStatus = 2;
+ _countdown = 24;
+ break;
+ case 2:
+ fadeOut();
+ _updateStatus = 3;
+ _countdown = 24;
+ break;
+ case 3:
+ _updateStatus = 0;
+ _countdown = 1;
+ if (_index1 == _index2) {
+ _asSymbols[getSubVar(0x04909A50, _index3)]->hide();
+ } else {
+ _asSymbols[getSubVar(0x04909A50, _index2)]->hide();
+ }
+ _index2++;
+ if (_index2 >= 12)
+ _index2 = 0;
+ break;
+ }
+ }
+}
+
+uint32 Scene3011::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
+ Scene::handleMessage(messageNum, param, sender);
+ switch (messageNum) {
+ case 0x0001:
+ if (param.asPoint().x <= 20 || param.asPoint().x >= 620) {
+ _parentModule->sendMessage(0x1009, 0, this);
+ }
+ break;
+ case 0x2000:
+ _buttonClicked = true;
+ if (_countdown == 0)
+ _countdown = 1;
+ break;
+ }
+ return 0;
+}
+
+void Scene3011::fadeIn() {
+ Palette2 *palette2 = (Palette2*)_palette;
+ palette2->addPalette(0x92124A04, 0, 256, 0);
+ palette2->startFadeToPalette(24);
+}
+
+void Scene3011::fadeOut() {
+ Palette2 *palette2 = (Palette2*)_palette;
+ palette2->addPalette(0xA4070114, 0, 256, 0);
+ palette2->startFadeToPalette(24);
+}
+
} // End of namespace Neverhood
diff --git a/engines/neverhood/module3000.h b/engines/neverhood/module3000.h
index 499741d851..64a4b76817 100644
--- a/engines/neverhood/module3000.h
+++ b/engines/neverhood/module3000.h
@@ -62,6 +62,7 @@ protected:
void updateScene3007();
void updateScene3009();
void updateScene3010();
+ void updateScene3011();
};
// Scene3009
@@ -239,6 +240,52 @@ protected:
uint32 handleMessage(int messageNum, const MessageParam &param, Entity *sender);
};
+// Scene3011
+
+class SsScene3011Button : public StaticSprite {
+public:
+ SsScene3011Button(NeverhoodEngine *vm, Scene *parentScene, bool flag);
+protected:
+ Scene *_parentScene;
+ SoundResource _soundResource;
+ int _countdown;
+ void update();
+ uint32 handleMessage(int messageNum, const MessageParam &param, Entity *sender);
+};
+
+class AsScene3011Symbol : public AnimatedSprite {
+public:
+ AsScene3011Symbol(NeverhoodEngine *vm, int index, bool flag);
+ void show(bool flag);
+ void hide();
+ void stopSound();
+ void change(int index, bool flag);
+protected:
+ SoundResource _soundResource1;
+ SoundResource _soundResource2;
+ bool _flag1;
+ bool _flag2;
+ int _index;
+};
+
+class Scene3011 : public Scene {
+public:
+ Scene3011(NeverhoodEngine *vm, Module *parentModule, int which);
+protected:
+ Sprite *_ssButton;
+ AsScene3011Symbol *_asSymbols[12];
+ int _updateStatus;
+ bool _buttonClicked;
+ int _countdown;
+ int _index1;
+ int _index2;
+ int _index3;
+ void update();
+ uint32 handleMessage(int messageNum, const MessageParam &param, Entity *sender);
+ void fadeIn();
+ void fadeOut();
+};
+
} // End of namespace Neverhood
#endif /* NEVERHOOD_MODULE3000_H */
diff --git a/engines/neverhood/resource.h b/engines/neverhood/resource.h
index a7d5e6c761..f8d282cd57 100644
--- a/engines/neverhood/resource.h
+++ b/engines/neverhood/resource.h
@@ -199,6 +199,7 @@ public:
void load(uint32 fileHash);
void play(uint32 fileHash, bool looping = false);
void play();
+ void stop() { /*DUMMY*/ }
protected:
NeverhoodEngine *_vm;
};