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-rw-r--r--engines/fullpipe/constants.h11
-rw-r--r--engines/fullpipe/scenes.cpp2
-rw-r--r--engines/fullpipe/scenes.h2
-rw-r--r--engines/fullpipe/scenes/scene09.cpp193
4 files changed, 208 insertions, 0 deletions
diff --git a/engines/fullpipe/constants.h b/engines/fullpipe/constants.h
index 84ef20d548..05c917f706 100644
--- a/engines/fullpipe/constants.h
+++ b/engines/fullpipe/constants.h
@@ -591,10 +591,21 @@ namespace Fullpipe {
#define ANI_GRIT_9 2719
#define ANI_PLEVATEL 919
#define ANI_VISUNCHIK 904
+#define MSG_SC9_EATBALL 941
+#define MSG_SC9_FLOWN 943
+#define MSG_SC9_FROMLADDER 4207
+#define MSG_SC9_PLVCLICK 965
+#define MSG_SC9_SETSCROLL 964
+#define MSG_SC9_SHOWBALL 936
+#define MSG_SC9_STARTTIOTIA 4942
+#define MSG_SC9_TOLADDER 4206
+#define MV_MAN9_SHOOT 922
#define MV_VSN_CYCLE2 2987
#define PIC_SC9_LADDER_R 2700
+#define SND_9_018 4200
#define ST_GRT9_GRIT 2722
#define ST_GRT9_NORM 2721
+#define ST_VSN_NORMAL 906
// Scene 10
#define ANI_GUM 978
diff --git a/engines/fullpipe/scenes.cpp b/engines/fullpipe/scenes.cpp
index fe1ac177d8..a59269d5c6 100644
--- a/engines/fullpipe/scenes.cpp
+++ b/engines/fullpipe/scenes.cpp
@@ -170,6 +170,8 @@ Vars::Vars() {
scene09_numMovingHangers = 0;
scene09_var13 = 0;
scene09_var15 = 0;
+ scene09_var17 = 0;
+ scene09_var19 = 0;
scene10_gum = 0;
scene10_packet = 0;
diff --git a/engines/fullpipe/scenes.h b/engines/fullpipe/scenes.h
index a30f058187..2352efb872 100644
--- a/engines/fullpipe/scenes.h
+++ b/engines/fullpipe/scenes.h
@@ -361,6 +361,8 @@ public:
int scene09_numMovingHangers;
int scene09_var13;
int scene09_var15;
+ int scene09_var17;
+ int scene09_var19;
StaticANIObject *scene10_gum;
StaticANIObject *scene10_packet;
diff --git a/engines/fullpipe/scenes/scene09.cpp b/engines/fullpipe/scenes/scene09.cpp
index 34d976b836..1796d77b2d 100644
--- a/engines/fullpipe/scenes/scene09.cpp
+++ b/engines/fullpipe/scenes/scene09.cpp
@@ -237,4 +237,197 @@ int scene09_updateCursor() {
return g_fp->_cursorId;
}
+void sceneHandler09_winArcade() {
+ warning("STUB: sceneHandler09_winArcade()");
+}
+
+void sceneHandler09_startAuntie() {
+ warning("STUB: sceneHandler09_startAuntie()");
+}
+
+void sceneHandler09_spitterClick() {
+ warning("STUB: sceneHandler09_spitterClick()");
+}
+
+void sceneHandler09_eatBall() {
+ warning("STUB: sceneHandler09_eatBall()");
+}
+
+void sceneHandler09_showBall() {
+ warning("STUB: sceneHandler09_showBall()");
+}
+
+void sceneHandler09_cycleHangers() {
+ warning("STUB: sceneHandler09_cycleHangers()");
+}
+
+void sceneHandler09_limitHangerPhase() {
+ warning("STUB: sceneHandler09_limitHangerPhase()");
+}
+
+void sceneHandler09_checkHangerCollide() {
+ warning("STUB: sceneHandler09_checkHangerCollide()");
+}
+
+void sceneHandler09_hangerStartCycle() {
+ warning("STUB: sceneHandler09_hangerStartCycle()");
+}
+
+int sceneHandler09(ExCommand *cmd) {
+ if (cmd->_messageKind != 17)
+ return 0;
+
+ switch (cmd->_messageNum) {
+ case MSG_CMN_WINARCADE:
+ sceneHandler09_winArcade();
+ break;
+
+ case MSG_SC9_STARTTIOTIA:
+ sceneHandler09_startAuntie();
+ break;
+
+ case MSG_SC9_FROMLADDER:
+ getCurrSceneSc2MotionController()->setEnabled();
+ getGameLoaderInteractionController()->enableFlag24();
+
+ g_vars->scene09_var09 = 0;
+ break;
+
+ case MSG_SC9_TOLADDER:
+ getCurrSceneSc2MotionController()->clearEnabled();
+ getGameLoaderInteractionController()->disableFlag24();
+
+ g_vars->scene09_var09 = 1;
+ break;
+
+ case MSG_SC9_PLVCLICK:
+ sceneHandler09_spitterClick();
+ break;
+
+ case MSG_SC9_FLOWN:
+ g_vars->scene09_var08 = 0;
+ break;
+
+ case MSG_SC9_EATBALL:
+ sceneHandler09_eatBall();
+ break;
+
+ case MSG_SC9_SHOWBALL:
+ sceneHandler09_showBall();
+ break;
+
+ case 33:
+ {
+ int res = 0;
+
+ if (g_fp->_aniMan2) {
+ int x = g_fp->_aniMan2->_ox;
+
+ g_vars->scene09_var02 = g_fp->_aniMan2->_oy;
+
+ if (x < g_fp->_sceneRect.left + 200)
+ g_fp->_currentScene->_x = x - g_fp->_sceneRect.left - 300;
+
+ if (x > g_fp->_sceneRect.right - 200)
+ g_fp->_currentScene->_x = x - g_fp->_sceneRect.right + 300;
+
+ res = 1;
+ } else {
+ if (g_fp->_aniMan->_movement && g_fp->_aniMan->_movement->_id != MV_MAN9_SHOOT)
+ g_fp->_aniMan2 = g_fp->_aniMan;
+ }
+
+ sceneHandler09_cycleHangers();
+ sceneHandler09_limitHangerPhase();
+ sceneHandler09_checkHangerCollide();
+
+ if (g_vars->scene09_var10 >= 0)
+ sceneHandler09_hangerStartCycle();
+
+ if (!g_vars->scene09_var17)
+ g_fp->_behaviorManager->updateBehaviors();
+
+ g_fp->startSceneTrack();
+
+ return res;
+ }
+
+ case 30:
+ if (g_vars->scene09_var10 >= 0) {
+ if (ABS(g_vars->scene09_hangers[g_vars->scene09_var10]->phase) < 15) {
+ g_vars->scene09_hangers[g_vars->scene09_var10]->ani->_callback2 = 0;
+ g_vars->scene09_hangers[g_vars->scene09_var10]->ani->changeStatics2(ST_VSN_NORMAL);
+ }
+ }
+
+ g_vars->scene09_var10 = -1;
+
+ break;
+
+ case 29:
+ {
+ StaticANIObject *ani = g_fp->_currentScene->getStaticANIObjectAtPos(g_fp->_sceneRect.left + cmd->_x, g_fp->_sceneRect.top + cmd->_y);
+
+ if (ani) {
+ if (ani->_id == ANI_PLEVATEL) {
+ sceneHandler09_spitterClick();
+ break;
+ }
+
+ if (ani->_id == ANI_VISUNCHIK) {
+ if (g_vars->scene09_numMovingHangers > 0) {
+ int hng = 0;
+
+ while (g_vars->scene09_hangers[hng]->ani != ani) {
+ ++hng;
+
+ if (hng >= g_vars->scene09_numMovingHangers)
+ break;
+ }
+
+ g_vars->scene09_var10 = hng;
+ g_vars->scene09_var11 = g_vars->scene09_hangers[hng]->phase;
+ g_vars->scene09_var12 = g_vars->scene09_hangers[hng]->phase;
+
+ g_vars->scene09_var19 = cmd->_y;
+
+ if (!g_vars->scene09_hangers[hng]->ani->_movement || g_vars->scene09_hangers[hng]->ani->_movement->_id != MV_VSN_CYCLE2) {
+ g_vars->scene09_hangers[hng]->ani->changeStatics2(ST_VSN_NORMAL);
+ g_vars->scene09_hangers[hng]->ani->startAnim(MV_VSN_CYCLE2, 0, -1);
+ g_vars->scene09_hangers[hng]->ani->_callback2 = 0;
+ }
+
+ ExCommand *ex = new ExCommand(0, 35, SND_9_018, 0, 0, 0, 1, 0, 0, 0);
+
+ ex->_field_14 = 1;
+ ex->_excFlags |= 2;
+ ex->postMessage();
+ }
+
+ break;
+ }
+ }
+
+ if (g_vars->scene09_var09 && g_fp->_currentScene->getPictureObjectIdAtPos(cmd->_sceneClickX, cmd->_sceneClickY) == PIC_SC9_LADDER_R
+ && !cmd->_keyCode && !g_fp->_aniMan->_movement) {
+ handleObjectInteraction(g_fp->_aniMan, g_fp->_currentScene->getPictureObjectById(PIC_SC9_LADDER_R, 0), 0);
+ }
+
+ if (!ani || !canInteractAny(g_fp->_aniMan, ani, cmd->_keyCode)) {
+ int picId = g_fp->_currentScene->getPictureObjectIdAtPos(cmd->_sceneClickX, cmd->_sceneClickY);
+ PictureObject *pic = g_fp->_currentScene->getPictureObjectById(picId, 0);
+
+ if (!pic || !canInteractAny(g_fp->_aniMan, pic, cmd->_keyCode)) {
+ if ((g_fp->_sceneRect.right - cmd->_sceneClickX < 47 && g_fp->_sceneRect.right < g_fp->_sceneWidth - 1) || (cmd->_sceneClickX - g_fp->_sceneRect.left < 47 && g_fp->_sceneRect.left > 0))
+ g_fp->processArcade(cmd);
+ }
+ }
+
+ break;
+ }
+ }
+
+ return 0;
+}
+
} // End of namespace Fullpipe