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-rw-r--r--engines/sci/engine/kfile.cpp9
1 files changed, 6 insertions, 3 deletions
diff --git a/engines/sci/engine/kfile.cpp b/engines/sci/engine/kfile.cpp
index 0c73125bdb..06af6e0de0 100644
--- a/engines/sci/engine/kfile.cpp
+++ b/engines/sci/engine/kfile.cpp
@@ -365,9 +365,12 @@ reg_t kDeviceInfo(EngineState *s, int argc, reg_t *argv) {
reg_t kGetSaveDir(EngineState *s, int argc, reg_t *argv) {
#ifdef ENABLE_SCI32
- // TODO: SCI32 uses a parameter here.
- if (argc > 0)
- warning("kGetSaveDir called with %d parameter(s): %04x:%04x", argc, PRINT_REG(argv[0]));
+ // SCI32 uses a parameter here. It is used to modify a string, stored in a
+ // global variable, so that game scripts store the save directory. We
+ // don't really set a save game directory, thus not setting the string to
+ // anything is the correct thing to do here.
+ //if (argc > 0)
+ // warning("kGetSaveDir called with %d parameter(s): %04x:%04x", argc, PRINT_REG(argv[0]));
#endif
return s->_segMan->getSaveDirPtr();
}