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-rw-r--r--engines/pink/objects/actions/action_play.cpp1
-rw-r--r--engines/pink/objects/actions/action_still.cpp2
2 files changed, 3 insertions, 0 deletions
diff --git a/engines/pink/objects/actions/action_play.cpp b/engines/pink/objects/actions/action_play.cpp
index 9e9c856da4..9af1900e32 100644
--- a/engines/pink/objects/actions/action_play.cpp
+++ b/engines/pink/objects/actions/action_play.cpp
@@ -58,6 +58,7 @@ void ActionPlay::pause(bool paused) {
void ActionPlay::onStart() {
debug("Actor %s has now ActionPlay %s", _actor->getName().c_str(), _name.c_str());
_decoder->start();
+ assert(_startFrame <= _decoder->getFrameCount());
for (uint i = 0; i < _startFrame; ++i) {
_decoder->skipFrame();
}
diff --git a/engines/pink/objects/actions/action_still.cpp b/engines/pink/objects/actions/action_still.cpp
index 693d1304d4..78f0949591 100644
--- a/engines/pink/objects/actions/action_still.cpp
+++ b/engines/pink/objects/actions/action_still.cpp
@@ -48,6 +48,8 @@ void ActionStill::pause(bool paused) {}
void ActionStill::onStart() {
debug("Actor %s has now ActionStill %s", _actor->getName().c_str(), _name.c_str());
+ if (_startFrame >= _decoder->getFrameCount())
+ _startFrame = 0;
for (uint i = 0; i < _startFrame; ++i) {
_decoder->skipFrame();
}