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-rw-r--r--engines/lab/detection.cpp1
-rw-r--r--engines/lab/lab.h1
-rw-r--r--engines/lab/savegame.cpp1
-rw-r--r--engines/lab/special.cpp1
4 files changed, 3 insertions, 1 deletions
diff --git a/engines/lab/detection.cpp b/engines/lab/detection.cpp
index 18d73ce27c..afdf5a1625 100644
--- a/engines/lab/detection.cpp
+++ b/engines/lab/detection.cpp
@@ -31,6 +31,7 @@
#include "engines/advancedDetector.h"
#include "lab/lab.h"
+#include "lab/savegame.h"
static const PlainGameDescriptor lab_setting[] = {
{ "lab", "Labyrith of Time" },
diff --git a/engines/lab/lab.h b/engines/lab/lab.h
index f9e8a0a500..4242780ff7 100644
--- a/engines/lab/lab.h
+++ b/engines/lab/lab.h
@@ -39,7 +39,6 @@
#include "engines/engine.h"
#include "lab/anim.h"
-#include "lab/savegame.h"
#include "lab/processroom.h"
#include "lab/interface.h"
#include "lab/eventman.h"
diff --git a/engines/lab/savegame.cpp b/engines/lab/savegame.cpp
index 986e910b91..c9cb831513 100644
--- a/engines/lab/savegame.cpp
+++ b/engines/lab/savegame.cpp
@@ -31,6 +31,7 @@
#include "graphics/thumbnail.h"
#include "lab/lab.h"
+#include "lab/savegame.h"
namespace Lab {
#define SAVEGAME_ID MKTAG('L', 'O', 'T', 'S')
diff --git a/engines/lab/special.cpp b/engines/lab/special.cpp
index 8b1e426de2..11af40a609 100644
--- a/engines/lab/special.cpp
+++ b/engines/lab/special.cpp
@@ -36,6 +36,7 @@
#include "lab/lab.h"
#include "lab/music.h"
#include "lab/image.h"
+#include "lab/savegame.h"
namespace Lab {