diff options
Diffstat (limited to 'engines')
-rw-r--r-- | engines/scumm/he/logic_he.cpp | 40 |
1 files changed, 21 insertions, 19 deletions
diff --git a/engines/scumm/he/logic_he.cpp b/engines/scumm/he/logic_he.cpp index cc879cd683..8692a8f69b 100644 --- a/engines/scumm/he/logic_he.cpp +++ b/engines/scumm/he/logic_he.cpp @@ -1531,14 +1531,14 @@ int LogicHEsoccer::op_1014_sub0(float a1, float a2, float a3, float a4, float a5 } for (int i = 0; i < 2; i++) { - if (v20[i * 2 + 0]) - v20[i * 2 + 0] = v29; - if (v20[i * 2 + 1]) - v20[i * 2 + 1] = v29; - if (v20[i * 2 + 2]) - v20[i * 2 + 2] = v33; - if (v20[i * 2 + 3]) - v20[i * 2 + 3] = v33; + if (v20[i * 4 + 0]) + v20[i * 4 + 0] = v29; + if (v20[i * 4 + 1]) + v20[i * 4 + 1] = v29; + if (v20[i * 4 + 2]) + v20[i * 4 + 2] = v33; + if (v20[i * 4 + 3]) + v20[i * 4 + 3] = v33; } float v39 = a3 / 100.0; @@ -1613,7 +1613,7 @@ int LogicHEsoccer::op_1014_sub1(int a1, float a2, float a3, float a4, float a5, int v248 = 0; int v236 = 0; - double v263 = 3.0; + double v263 = 5.0; float v274 = a3 + 1.0; float v254 = a2 + a5; float v250 = v274 + a6[0]; @@ -1621,7 +1621,7 @@ int LogicHEsoccer::op_1014_sub1(int a1, float a2, float a3, float a4, float a5, if (v274 <= 1.0001 && v250 < 0.0) { v250 = 0.0; - a6[0] = ABS(a6[0]); + a6[0] = ABS((int)a6[0]); } int v261 = getFromArray(a10, 0, 4 * a1 - 1); @@ -1640,13 +1640,15 @@ int LogicHEsoccer::op_1014_sub1(int a1, float a2, float a3, float a4, float a5, double v14 = sqrt(v265 * v265 + v260 * v260 + v255 * v255); float v243 = v14; - // Can't divide by zero! - if (v14 == 0.0) - error("op_1014_sub1(): sqrt = 0"); + // The original did not initialize these variables and would + // use them uninitialized if v14 == 0.0 + float v234 = 0.0, v247 = 0.0, v245 = 0.0; - float v234 = v265 / v243; - float v247 = v265 / v243; - float v245 = v265 / v243; + if (v14 != 0.0) { + v234 = v265 / v243; + v247 = v265 / v243; + v245 = v265 / v243; + } v263 = 5.0; float v15 = v264 - a4; @@ -1662,7 +1664,7 @@ int LogicHEsoccer::op_1014_sub1(int a1, float a2, float a3, float a4, float a5, if (fabs(v258) > 0.00000001) v263 = v239 / v258; - if (v263 >= 0.0 && fabs(v263) <= 10 && v258 != 0.0) { + if (v263 >= 0.0 && fabs(v263) <= 1.0 && v258 != 0.0) { double v272 = a2 + (v254 - a2) * v263; double v270 = v274 + (v250 - v274) * v263 + 5.0; double v268 = a4 + (v246 - a4) * v236; @@ -2079,7 +2081,7 @@ void LogicHEsoccer::op_1014_sub1_0(int a1, float &a2, float &a3, float &a4, floa a10 = a14[11]; a11 = a14[21]; a12 = a14[22]; - a13 = a14[21]; + a13 = a14[23]; break; case 3: a2 = a14[0]; @@ -2150,7 +2152,7 @@ void LogicHEsoccer::op_1014_sub2(float *a1, int a2, int a3, int a4) { v6 = 0; while (v8 <= a2 - 2 && a1[(v8 + 1) * 8] != 0.0) { - if (a1[a4 + v8 * 8] > a1[a4 + (v8 + 1) * 8]) { + if (a1[a4 + v8 * 8] == 0 || a1[a4 + v8 * 8] > a1[a4 + (v8 + 1) * 8]) { v6 = 1; for (int i = 0; i < a3; i++) { |