diff options
Diffstat (limited to 'engines')
-rw-r--r-- | engines/zvision/module.mk | 1 | ||||
-rw-r--r-- | engines/zvision/scripting/controls/fist_control.cpp | 294 | ||||
-rw-r--r-- | engines/zvision/scripting/controls/fist_control.h | 86 | ||||
-rw-r--r-- | engines/zvision/scripting/scr_file_handling.cpp | 3 |
4 files changed, 384 insertions, 0 deletions
diff --git a/engines/zvision/module.mk b/engines/zvision/module.mk index 0e6f1ce042..4cfb8f3182 100644 --- a/engines/zvision/module.mk +++ b/engines/zvision/module.mk @@ -17,6 +17,7 @@ MODULE_OBJS := \ graphics/render_table.o \ scripting/actions.o \ scripting/control.o \ + scripting/controls/fist_control.o \ scripting/controls/hotmov_control.o \ scripting/controls/input_control.o \ scripting/controls/lever_control.o \ diff --git a/engines/zvision/scripting/controls/fist_control.cpp b/engines/zvision/scripting/controls/fist_control.cpp new file mode 100644 index 0000000000..46b87ddb79 --- /dev/null +++ b/engines/zvision/scripting/controls/fist_control.cpp @@ -0,0 +1,294 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "common/scummsys.h" + +#include "zvision/scripting/controls/fist_control.h" + +#include "zvision/zvision.h" +#include "zvision/scripting/script_manager.h" +#include "zvision/graphics/render_manager.h" +#include "zvision/cursors/cursor_manager.h" +#include "zvision/animation/meta_animation.h" +#include "zvision/utility/utility.h" + +#include "common/stream.h" +#include "common/file.h" +#include "common/system.h" + +#include "graphics/surface.h" + + +namespace ZVision { + +FistControl::FistControl(ZVision *engine, uint32 key, Common::SeekableReadStream &stream) + : Control(engine, key, CONTROL_FIST) { + _cursor = CursorIndex_Idle; + _animation = NULL; + _soundKey = 0; + _fiststatus = 0; + _order = 0; + _fistnum = 0; + + _frameCur = -1; + _frameEnd = -1; + _frameTime = 0; + _lastRenderedFrame = -1; + _animationId = 0; + + clearFistArray(_fistsUp); + clearFistArray(_fistsDwn); + + _numEntries = 0; + _entries.clear(); + + _anmRect = Common::Rect(); + + // Loop until we find the closing brace + Common::String line = stream.readLine(); + trimCommentsAndWhiteSpace(&line); + Common::String param; + Common::String values; + getParams(line, param, values); + + while (!stream.eos() && !line.contains('}')) { + if (param.matchString("sound_key", true)) { + _soundKey = atoi(values.c_str()); + } else if (param.matchString("cursor", true)) { + _cursor = _engine->getCursorManager()->getCursorId(values); + } else if (param.matchString("descfile", true)) { + readDescFile(values); + } else if (param.matchString("animation_id", true)) { + _animationId = atoi(values.c_str()); + } else if (param.matchString("venus_id", true)) { + _venus_id = atoi(values.c_str()); + } + + line = stream.readLine(); + trimCommentsAndWhiteSpace(&line); + getParams(line, param, values); + } +} + +FistControl::~FistControl() { + if (_animation) + delete _animation; + + clearFistArray(_fistsUp); + clearFistArray(_fistsDwn); + _entries.clear(); +} + +void FistControl::renderFrame(uint frameNumber) { + if ((int32)frameNumber == _lastRenderedFrame) + return; + + _lastRenderedFrame = frameNumber; + + const Graphics::Surface *frameData; + + if (_animation) { + frameData = _animation->getFrameData(frameNumber); + if (frameData) + _engine->getRenderManager()->blitSurfaceToBkgScaled(*frameData, _anmRect); + } +} + +bool FistControl::process(uint32 deltaTimeInMillis) { + if (_engine->getScriptManager()->getStateFlag(_key) & Puzzle::DISABLED) + return false; + + if (_frameCur >= 0 && _frameEnd >= 0) + if (_frameCur <= _frameEnd) { + _frameTime -= deltaTimeInMillis; + + if (_frameTime <= 0) { + _frameTime = _animation->frameTime(); + + renderFrame(_frameCur); + + _frameCur++; + + if (_frameCur > _frameEnd) + _engine->getScriptManager()->setStateValue(_animationId, 2); + } + } + + return false; +} + +bool FistControl::onMouseMove(const Common::Point &screenSpacePos, const Common::Point &backgroundImageSpacePos) { + if (_engine->getScriptManager()->getStateFlag(_key) & Puzzle::DISABLED) + return false; + + if (mouseIn(screenSpacePos, backgroundImageSpacePos) >= 0) { + _engine->getCursorManager()->changeCursor(_cursor); + return true; + } + + return false; +} + +bool FistControl::onMouseUp(const Common::Point &screenSpacePos, const Common::Point &backgroundImageSpacePos) { + if (_engine->getScriptManager()->getStateFlag(_key) & Puzzle::DISABLED) + return false; + + int n_fist = mouseIn(screenSpacePos, backgroundImageSpacePos); + + if (n_fist >= 0) { + //ctrl_setvenus(ct); + + uint32 oldStatus = _fiststatus; + _fiststatus ^= (1 << n_fist); + + for(int i = 0; i < _numEntries; i++) + if (_entries[i]._bitsStrt == oldStatus && _entries[i]._bitsEnd == _fiststatus) { + _frameCur = _entries[i]._anmStrt; + _frameEnd = _entries[i]._anmEnd; + _frameTime = 0; + + _engine->getScriptManager()->setStateValue(_animationId, 1); + _engine->getScriptManager()->setStateValue(_soundKey, _entries[i]._sound); + break; + } + + _engine->getScriptManager()->setStateValue(_key, _fiststatus); + + //_engine->getScriptManager()->FlushMouseBtn(SDL_BUTTON_LEFT); + } + + return false; +} + +void FistControl::readDescFile(const Common::String &fileName) { + Common::File file; + if (!_engine->getSearchManager()->openFile(file, fileName)) { + warning("Desc file %s could could be opened", fileName.c_str()); + return; + } + + Common::String line; + + while (!file.eos()) { + line = file.readLine(); + + for (int i = line.size() - 1; i >= 0; i--) + if (line[i] == '~') + line.deleteChar(i); + + if (line.matchString("*animation_id*", true)) { + // Not used + } else if (line.matchString("*animation*", true)) { + char filename[64]; + sscanf(line.c_str(), "animation:%s", filename); + _animation = new MetaAnimation(Common::String(filename), _engine); + } else if (line.matchString("*anim_rect*", true)) { + int left, top, right, bottom; + sscanf(line.c_str(), "anim_rect:%d %d %d %d", &left, &top, &right, &bottom); + _anmRect = Common::Rect(left, top, right, bottom); + } else if (line.matchString("*num_fingers*", true)) { + sscanf(line.c_str(), "num_fingers:%d", &_fistnum); + _fistsUp.resize(_fistnum); + _fistsDwn.resize(_fistnum); + } else if (line.matchString("*entries*", true)) { + sscanf(line.c_str(), "entries:%d", &_numEntries); + _entries.resize(_numEntries); + } else if (line.matchString("*eval_order_ascending*", true)) { + sscanf(line.c_str(), "eval_order_ascending:%d", &_order); + } else if (line.matchString("*up_hs_num_*", true)) { + int fist, num; + sscanf(line.c_str(), "up_hs_num_%d:%d", &fist, &num); + _fistsUp[fist].resize(num); + } else if (line.matchString("*up_hs_*", true)) { + int16 fist, box, x1, y1, x2, y2; + sscanf(line.c_str(), "up_hs_%hd_%hd:%hd %hd %hd %hd", &fist, &box, &x1, &y1, &x2, &y2); + (_fistsUp[fist])[box] = Common::Rect(x1, y1, x2, y2); + } else if (line.matchString("*down_hs_num_*", true)) { + int fist, num; + sscanf(line.c_str(), "down_hs_num_%d:%d", &fist, &num); + _fistsDwn[fist].resize(num); + } else if (line.matchString("*down_hs_*", true)) { + int16 fist, box, x1, y1, x2, y2; + sscanf(line.c_str(), "down_hs_%hd_%hd:%hd %hd %hd %hd", &fist, &box, &x1, &y1, &x2, &y2); + (_fistsDwn[fist])[box] = Common::Rect(x1, y1, x2, y2); + } else { + int entry, start, end, sound; + char bits_start[33]; + char bits_end[33]; + if (sscanf(line.c_str(), "%d:%s %s %d %d (%d)", &entry, bits_start, bits_end, &start, &end, &sound) == 6) { + _entries[entry]._bitsStrt = readBits(bits_start); + _entries[entry]._bitsEnd = readBits(bits_end); + _entries[entry]._anmStrt = start; + _entries[entry]._anmEnd = end; + _entries[entry]._sound = sound; + } + } + } + file.close(); +} + +void FistControl::clearFistArray(Common::Array< Common::Array<Common::Rect> > &arr) { + for (uint i = 0; i < arr.size(); i++) + arr[i].clear(); + + arr.clear(); +} + +uint32 FistControl::readBits(const char *str) { + uint32 bfield = 0; + int len = strlen(str); + for (int i = 0; i < len; i++) + if (str[i] != '0') + bfield |= (1 << i); + return bfield; +} + +int FistControl::mouseIn(const Common::Point &screenSpacePos, const Common::Point &backgroundImageSpacePos) { + if (_order) { + for(int i = 0; i < _fistnum; i++) { + if (((_fiststatus >> i) & 1) == 1) { + for(uint j = 0; j < _fistsDwn[i].size(); j++) + if ((_fistsDwn[i])[j].contains(backgroundImageSpacePos)) + return i; + } else { + for(uint j = 0; j < _fistsUp[i].size(); j++) + if ((_fistsUp[i])[j].contains(backgroundImageSpacePos)) + return i; + } + } + } else { + for(int i = _fistnum - 1; i >= 0; i--) { + if (((_fiststatus >> i) & 1) == 1) { + for(uint j = 0; j < _fistsDwn[i].size(); j++) + if ((_fistsDwn[i])[j].contains(backgroundImageSpacePos)) + return i; + } else { + for(uint j = 0; j < _fistsUp[i].size(); j++) + if ((_fistsUp[i])[j].contains(backgroundImageSpacePos)) + return i; + } + } + } + return -1; +} + +} // End of namespace ZVision diff --git a/engines/zvision/scripting/controls/fist_control.h b/engines/zvision/scripting/controls/fist_control.h new file mode 100644 index 0000000000..940bc96d69 --- /dev/null +++ b/engines/zvision/scripting/controls/fist_control.h @@ -0,0 +1,86 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef ZVISION_FIST_CONTROL_H +#define ZVISION_FIST_CONTROL_H + +#include "zvision/scripting/control.h" + +#include "common/array.h" +#include "common/rect.h" + + +namespace ZVision { + +class MetaAnimation; + +class FistControl : public Control { +public: + FistControl(ZVision *engine, uint32 key, Common::SeekableReadStream &stream); + ~FistControl(); + +private: + uint32 _fiststatus; + int _fistnum; + int16 _cursor; + int _order; + + Common::Array< Common::Array<Common::Rect> > _fistsUp; + Common::Array< Common::Array<Common::Rect> > _fistsDwn; + + int32 _numEntries; + + struct entries { + uint32 _bitsStrt; + uint32 _bitsEnd; + int32 _anmStrt; + int32 _anmEnd; + int32 _sound; + }; + + Common::Array<entries> _entries; + + MetaAnimation *_animation; + Common::Rect _anmRect; + int32 _soundKey; + int32 _frameCur; + int32 _frameEnd; + int32 _frameTime; + int32 _lastRenderedFrame; + int32 _animationId; + +public: + bool onMouseUp(const Common::Point &screenSpacePos, const Common::Point &backgroundImageSpacePos); + bool onMouseMove(const Common::Point &screenSpacePos, const Common::Point &backgroundImageSpacePos); + bool process(uint32 deltaTimeInMillis); + +private: + void renderFrame(uint frameNumber); + void readDescFile(const Common::String &fileName); + void clearFistArray(Common::Array< Common::Array<Common::Rect> > &arr); + uint32 readBits(const char *str); + int mouseIn(const Common::Point &screenSpacePos, const Common::Point &backgroundImageSpacePos); +}; + +} // End of namespace ZVision + +#endif diff --git a/engines/zvision/scripting/scr_file_handling.cpp b/engines/zvision/scripting/scr_file_handling.cpp index d6c5aa0cb5..5afa5b2871 100644 --- a/engines/zvision/scripting/scr_file_handling.cpp +++ b/engines/zvision/scripting/scr_file_handling.cpp @@ -35,6 +35,7 @@ #include "zvision/scripting/controls/input_control.h" #include "zvision/scripting/controls/safe_control.h" #include "zvision/scripting/controls/hotmov_control.h" +#include "zvision/scripting/controls/fist_control.h" #include "common/textconsole.h" #include "common/file.h" @@ -358,6 +359,8 @@ Control *ScriptManager::parseControl(Common::String &line, Common::SeekableReadS return new SafeControl(_engine, key, stream); } else if (controlType.equalsIgnoreCase("hotmovie")) { return new HotMovControl(_engine, key, stream); + } else if (controlType.equalsIgnoreCase("fist")) { + return new FistControl(_engine, key, stream); } return NULL; } |