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-rw-r--r--engines/fullpipe/scenes/scene11.cpp173
1 files changed, 66 insertions, 107 deletions
diff --git a/engines/fullpipe/scenes/scene11.cpp b/engines/fullpipe/scenes/scene11.cpp
index a1cad38f57..a3d8042356 100644
--- a/engines/fullpipe/scenes/scene11.cpp
+++ b/engines/fullpipe/scenes/scene11.cpp
@@ -641,136 +641,95 @@ int sceneHandler11(ExCommand *cmd) {
case 33:
{
int res = 0;
- int x, y;
- if (!g_fp->_aniMan2)
- goto LABEL_27;
+ if (g_fp->_aniMan2) {
+ int x, y;
+ x = g_fp->_aniMan2->_ox;
+ y = g_fp->_aniMan2->_oy;
- x = g_fp->_aniMan2->_ox;
- y = g_fp->_aniMan2->_oy;
+ g_vars->scene11_dudeX = x;
+ g_vars->scene11_dudeY = y;
- g_vars->scene11_dudeX = x;
- g_vars->scene11_dudeY = y;
+ if (g_vars->scene11_scrollIsEnabled) {
+ if (x > g_fp->_sceneRect.right - 200)
+ g_fp->_currentScene->_x = x - g_fp->_sceneRect.right + 200;
+ } else if (g_vars->scene11_scrollIsMaximized) {
+ g_fp->_currentScene->_x = g_fp->_sceneWidth - x;
- if (g_vars->scene11_scrollIsEnabled) {
- if (x > g_fp->_sceneRect.right - 200)
- g_fp->_currentScene->_x = x - g_fp->_sceneRect.right + 300;
- goto LABEL_26;
- }
-
- if (g_vars->scene11_scrollIsMaximized) {
- g_fp->_currentScene->_x = g_fp->_sceneWidth - x;
-
- if (g_vars->scene11_dudeX < 910)
- g_vars->scene11_scrollIsMaximized = false;
+ if (g_vars->scene11_dudeX < 910)
+ g_vars->scene11_scrollIsMaximized = false;
+ } else {
+ if (x < g_fp->_sceneRect.left + 200)
+ g_fp->_currentScene->_x = x - g_fp->_sceneRect.left - 300;
+ else if (x > g_fp->_sceneRect.right - 200)
+ g_fp->_currentScene->_x = x - g_fp->_sceneRect.right + 300;
- LABEL_26:
- res = 1;
- LABEL_27:
- if (g_vars->scene11_swingieStands) {
- if (g_fp->_sceneRect.left >= 534 && g_vars->scene11_swingieScreenEdge < 534)
- sceneHandler11_swingieSit();
+ if (y < g_fp->_sceneRect.top + 200)
+ g_fp->_currentScene->_y = y - g_fp->_sceneRect.top - 300;
+ if (y > g_fp->_sceneRect.bottom - 300)
+ g_fp->_currentScene->_y = y - g_fp->_sceneRect.bottom + 300;
- g_vars->scene11_swingieScreenEdge = g_fp->_sceneRect.left;
+ if (x >= 940)
+ g_vars->scene11_scrollIsMaximized = true;
}
+ res = 1;
+ }
- if (!g_vars->scene11_arcadeIsOn)
- goto LABEL_50;
-
- int dir1;
- int dir2;
+ if (g_vars->scene11_swingieStands) {
+ if (g_fp->_sceneRect.left >= 534 && g_vars->scene11_swingieScreenEdge < 534)
+ sceneHandler11_swingieSit();
- dir2 = g_vars->scene11_swingCounterPrevTurn;
+ g_vars->scene11_swingieScreenEdge = g_fp->_sceneRect.left;
+ }
- if (g_vars->scene11_swingCounterPrevTurn <= 0 || g_vars->scene11_swingCounter - g_vars->scene11_swingCounterPrevTurn <= 72) {
- dir1 = g_vars->scene11_swingDirectionPrevTurn;
- } else {
+ if (g_vars->scene11_arcadeIsOn) {
+ if (g_vars->scene11_swingCounterPrevTurn > 0 && g_vars->scene11_swingCounter - g_vars->scene11_swingCounterPrevTurn > 72) {
sceneHandler11_swing0();
- dir1 = 0;
- dir2 = 0;
g_vars->scene11_swingDirectionPrevTurn = 0;
g_vars->scene11_swingCounterPrevTurn = 0;
}
+ }
- if (!g_vars->scene11_arcadeIsOn)
- goto LABEL_50;
-
- if (g_vars->scene11_swingDirection == dir1 || dir2 <= 0 || g_vars->scene11_swingCounter - dir2 <= 2) {
- LABEL_49:
- if (g_vars->scene11_arcadeIsOn) {
- LABEL_61:
- g_fp->_behaviorManager->updateBehaviors();
- g_fp->startSceneTrack();
- return res;
- }
- LABEL_50:
- if (g_vars->scene11_swingIsSwinging
- || (0.0 == g_vars->scene11_swingSpeed
- && g_vars->scene11_dudeOnSwing->_movement
- && g_vars->scene11_dudeOnSwing->_movement->_currDynamicPhaseIndex == 45)) {
- g_vars->scene11_dudeOnSwing->changeStatics2(ST_KCH_STATIC);
- if (!g_vars->scene11_arcadeIsOn && g_vars->scene11_swingIsSwinging) {
- if (!g_vars->scene11_swingie->_movement) {
- if ((g_vars->scene11_boots->_flags & 4) && g_vars->scene11_boots->_statics->_staticsId == ST_BTS11_2) {
- sceneHandler11_swingieJumpDown();
-
- g_fp->_behaviorManager->updateBehaviors();
- g_fp->startSceneTrack();
- return res;
- }
- }
- g_vars->scene11_swingie->startAnim(MV_SWR_SWING, 0, -1);
- }
- }
- goto LABEL_61;
- }
-
- if (dir1 == 1) {
- if (!g_vars->scene11_swingDirection) {
- sceneHandler11_swing1();
- LABEL_48:
- g_vars->scene11_swingCounterPrevTurn = g_vars->scene11_swingCounter;
- goto LABEL_49;
+ if (g_vars->scene11_arcadeIsOn) {
+ if (g_vars->scene11_swingDirection != g_vars->scene11_swingDirectionPrevTurn
+ && g_vars->scene11_swingCounterPrevTurn > 0 && g_vars->scene11_swingCounter - g_vars->scene11_swingCounterPrevTurn > 2) {
+
+ if (g_vars->scene11_swingDirectionPrevTurn == 1) {
+ if (g_vars->scene11_swingDirection == 0)
+ sceneHandler11_swing1();
+ else
+ sceneHandler11_swing0();
+ } else if (g_vars->scene11_swingDirectionPrevTurn == 2) {
+ if (g_vars->scene11_swingDirection == 0)
+ sceneHandler11_swing2();
+ else
+ sceneHandler11_swing0();
}
- } else {
- if (dir1 != 2)
- goto LABEL_48;
- if (!g_vars->scene11_swingDirection) {
- sceneHandler11_swing2();
- goto LABEL_48;
- }
+ g_vars->scene11_swingCounterPrevTurn = g_vars->scene11_swingCounter;
}
+ }
- sceneHandler11_swing0();
- goto LABEL_48;
+ if (!g_vars->scene11_arcadeIsOn && !g_vars->scene11_swingIsSwinging) {
+ if (g_vars->scene11_swingSpeed == 0.0
+ && g_vars->scene11_dudeOnSwing->_movement && g_vars->scene11_dudeOnSwing->_movement->_currDynamicPhaseIndex == 45) {
+ g_vars->scene11_dudeOnSwing->changeStatics2(ST_KCH_STATIC);
+ }
}
- if (x >= g_fp->_sceneRect.left + 200) {
- if (x <= g_fp->_sceneRect.right - 200) {
- LABEL_18:
- if (y < g_fp->_sceneRect.top + 200) {
- g_fp->_currentScene->_y = y - g_fp->_sceneRect.top - 300;
- y = g_vars->scene11_dudeY;
- x = g_vars->scene11_dudeX;
- }
- if (y > g_fp->_sceneRect.bottom - 300) {
- g_fp->_currentScene->_y = y - g_fp->_sceneRect.bottom + 300;
- x = g_vars->scene11_dudeX;
- }
- if (x >= 940)
- g_vars->scene11_scrollIsMaximized = true;
- goto LABEL_26;
+
+ if (!g_vars->scene11_arcadeIsOn && g_vars->scene11_swingIsSwinging) {
+ if (!g_vars->scene11_swingie->_movement) {
+ if ((g_vars->scene11_boots->_flags & 4) && g_vars->scene11_boots->_statics->_staticsId == ST_BTS11_2)
+ sceneHandler11_swingieJumpDown();
+ else
+ g_vars->scene11_swingie->startAnim(MV_SWR_SWING, 0, -1);
}
- g_fp->_currentScene->_x = x - g_fp->_sceneRect.right + 300;
- } else {
- g_fp->_currentScene->_x = x - g_fp->_sceneRect.left - 300;
}
- y = g_vars->scene11_dudeY;
- x = g_vars->scene11_dudeX;
- goto LABEL_18;
- }
- break;
+ g_fp->_behaviorManager->updateBehaviors();
+ g_fp->startSceneTrack();
+ return res;
+ }
case 29:
if (g_vars->scene11_swingIsSwinging) {