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-rw-r--r--engines/mutationofjb/commands/endblockcommand.cpp5
-rw-r--r--engines/mutationofjb/game.cpp17
-rw-r--r--engines/mutationofjb/game.h4
-rw-r--r--engines/mutationofjb/gui.cpp144
-rw-r--r--engines/mutationofjb/gui.h29
-rw-r--r--engines/mutationofjb/module.mk3
-rw-r--r--engines/mutationofjb/mutationofjb.cpp16
-rw-r--r--engines/mutationofjb/room.h1
-rw-r--r--engines/mutationofjb/widgets/buttonwidget.cpp70
-rw-r--r--engines/mutationofjb/widgets/buttonwidget.h58
-rw-r--r--engines/mutationofjb/widgets/inventorywidget.cpp75
-rw-r--r--engines/mutationofjb/widgets/inventorywidget.h48
-rw-r--r--engines/mutationofjb/widgets/widget.cpp50
-rw-r--r--engines/mutationofjb/widgets/widget.h66
14 files changed, 523 insertions, 63 deletions
diff --git a/engines/mutationofjb/commands/endblockcommand.cpp b/engines/mutationofjb/commands/endblockcommand.cpp
index 492a4244b3..cc6a4559b4 100644
--- a/engines/mutationofjb/commands/endblockcommand.cpp
+++ b/engines/mutationofjb/commands/endblockcommand.cpp
@@ -31,6 +31,7 @@
("#L " | "-L ") <object>
("#W " | "-W ") <object>
("#T " | "-T ") <object>
+ ("#P " | "-P ") <object1>
("#U " | "-U ") <object1> [<object2>]
("#ELSE" | "-ELSE") [<tag>]
"#MACRO " <name>
@@ -73,6 +74,10 @@ bool EndBlockCommandParser::parse(const Common::String &line, ScriptParseContext
ActionInfo ai = {ActionInfo::Talk, line.c_str() + 3, "", firstChar == '#', nullptr};
parseCtx._actionInfos.push_back(ai);
_pendingActionInfos.push_back(parseCtx._actionInfos.size() - 1);
+ } else if (line.size() >= 4 && (line.hasPrefix("#P ") || line.hasPrefix("-P "))) {
+ ActionInfo ai = {ActionInfo::PickUp, line.c_str() + 3, "", firstChar == '#', nullptr};
+ parseCtx._actionInfos.push_back(ai);
+ _pendingActionInfos.push_back(parseCtx._actionInfos.size() - 1);
} else if (line.size() >= 4 && (line.hasPrefix("#U ") || line.hasPrefix("-U "))) {
int secondObjPos = -1;
for (uint i = 3; i < line.size(); ++i) {
diff --git a/engines/mutationofjb/game.cpp b/engines/mutationofjb/game.cpp
index b7f1893198..af0b76bb7e 100644
--- a/engines/mutationofjb/game.cpp
+++ b/engines/mutationofjb/game.cpp
@@ -35,7 +35,12 @@
namespace MutationOfJB {
Game::Game(MutationOfJBEngine *vm)
-: _vm(vm), _delayedLocalScript(nullptr), _gui(*this, _vm->getScreen()), _scriptExecCtx(*this) {
+ : _vm(vm),
+ _delayedLocalScript(nullptr),
+ _gui(*this, _vm->getScreen()),
+ _scriptExecCtx(*this),
+ _currentAction(ActionInfo::Walk) {
+
_gameData = new GameData;
loadGameData(false);
@@ -87,7 +92,7 @@ bool Game::loadGameData(bool partB) {
Script *Game::changeSceneLoadScript(uint8 sceneId, bool partB) {
if (isCurrentSceneMap()) {
- _gui.markInventoryDirty();
+ _gui.markDirty();
}
_gameData->_lastScene = _gameData->_currentScene;
@@ -179,4 +184,12 @@ Gui &Game::getGui() {
return _gui;
}
+ActionInfo::Action Game::getCurrentAction() const {
+ return _currentAction;
+}
+
+void Game::setCurrentAction(ActionInfo::Action action) {
+ _currentAction = action;
+}
+
}
diff --git a/engines/mutationofjb/game.h b/engines/mutationofjb/game.h
index 71dadf2cd7..19cf406168 100644
--- a/engines/mutationofjb/game.h
+++ b/engines/mutationofjb/game.h
@@ -61,6 +61,9 @@ public:
Gui &getGui();
+ ActionInfo::Action getCurrentAction() const;
+ void setCurrentAction(ActionInfo::Action);
+
private:
bool loadGameData(bool partB);
void runActiveCommand();
@@ -75,6 +78,7 @@ private:
Script *_delayedLocalScript;
Room *_room;
Gui _gui;
+ ActionInfo::Action _currentAction;
ScriptExecutionContext _scriptExecCtx;
};
diff --git a/engines/mutationofjb/gui.cpp b/engines/mutationofjb/gui.cpp
index 5ceed67b88..76e93056d0 100644
--- a/engines/mutationofjb/gui.cpp
+++ b/engines/mutationofjb/gui.cpp
@@ -27,20 +27,23 @@
#include "mutationofjb/gamedata.h"
#include "mutationofjb/inventory.h"
#include "mutationofjb/util.h"
+#include "mutationofjb/widgets/widget.h"
+#include "mutationofjb/widgets/inventorywidget.h"
#include "common/rect.h"
#include "graphics/screen.h"
namespace MutationOfJB {
enum ButtonType {
- BUTTON_WALK,
+ BUTTON_WALK = 0,
BUTTON_TALK,
BUTTON_LOOK,
BUTTON_USE,
BUTTON_PICKUP,
BUTTON_SCROLL_LEFT,
BUTTON_SCROLL_RIGHT,
- BUTTON_SETTINGS
+ BUTTON_SETTINGS,
+ NUM_BUTTONS
};
enum {
@@ -52,40 +55,78 @@ enum {
INVENTORY_ITEMS_LINES = 5
};
-static Common::Rect ButtonRects[] = {
- Common::Rect(0, 148, 67, 158), // Walk
- Common::Rect(0, 158, 67, 168), // Talk
- Common::Rect(0, 168, 67, 178), // Look
- Common::Rect(0, 178, 67, 188), // Use
- Common::Rect(0, 188, 67, 198), // PickUp
- Common::Rect(67, 149, 88, 174), // ScrollLeft
- Common::Rect(67, 174, 88, 199), // ScrollRight
- Common::Rect(301, 148, 320, 200) // Settings
-};
Gui::Gui(Game &game, Graphics::Screen *screen)
: _game(game),
- _screen(screen),
- _inventoryDirty(false) {
+ _screen(screen) {}
+
+Gui::~Gui() {
+ for (Common::Array<Widget *>::iterator it = _widgets.begin(); it != _widgets.end(); ++it) {
+ delete *it;
+ }
+}
+
+Game &Gui::getGame() {
+ return _game;
}
bool Gui::init() {
- const bool result1 = loadInventoryList();
- const bool result2 = loadInventoryGfx();
+ if (!loadInventoryList()) {
+ return false;
+ }
+
+ if (!loadInventoryGfx()) {
+ return false;
+ }
+
+ if (!loadHudGfx()) {
+ return false;
+ }
_game.getGameData().getInventory().setObserver(this);
- return result1 && result2;
+ // Init widgets.
+ _inventoryWidget = new InventoryWidget(*this, _inventoryItems, _inventorySurfaces);
+ _widgets.push_back(_inventoryWidget);
+
+ const Common::Rect ButtonRects[] = {
+ Common::Rect(0, 148, 67, 158), // Walk
+ Common::Rect(0, 158, 67, 168), // Talk
+ Common::Rect(0, 168, 67, 178), // Look
+ Common::Rect(0, 178, 67, 188), // Use
+ Common::Rect(0, 188, 67, 198), // PickUp
+ Common::Rect(67, 149, 88, 174), // ScrollLeft
+ Common::Rect(67, 174, 88, 199), // ScrollRight
+ Common::Rect(301, 148, 320, 200) // Settings
+ };
+
+ for (int i = 0; i < NUM_BUTTONS; ++i) {
+ const Graphics::Surface normalSurface = _hudSurfaces[0].getSubArea(ButtonRects[i]);
+ const Graphics::Surface pressedSurface = _hudSurfaces[1].getSubArea(ButtonRects[i]);
+ ButtonWidget *button = new ButtonWidget(*this, ButtonRects[i], normalSurface, pressedSurface);
+ button->setId(i);
+ button->setCallback(this);
+ _widgets.push_back(button);
+ }
+
+ return true;
}
-void Gui::markInventoryDirty() {
- _inventoryDirty = true;
+void Gui::markDirty() {
+ for (Common::Array<Widget *>::iterator it = _widgets.begin(); it != _widgets.end(); ++it) {
+ (*it)->markDirty();
+ }
+}
+
+void Gui::handleEvent(const Common::Event &event) {
+ for (Common::Array<Widget *>::iterator it = _widgets.begin(); it != _widgets.end(); ++it) {
+ (*it)->handleEvent(event);
+ }
}
void Gui::update() {
- if (_inventoryDirty) {
- drawInventory();
- _inventoryDirty = false;
+ for (Common::Array<Widget *>::iterator it = _widgets.begin(); it != _widgets.end(); ++it) {
+ (*it)->update(*_screen);
}
}
@@ -116,6 +157,32 @@ bool Gui::loadInventoryGfx() {
return decoder.decode(&callback);
}
+class HudAnimationDecoderCallback : public AnimationDecoderCallback {
+public:
+ HudAnimationDecoderCallback(Gui &gui) : _gui(gui) {}
+ virtual void onFrame(int frameNo, Graphics::Surface &surface) override;
+ virtual void onPaletteUpdated(byte palette[PALETTE_SIZE]) override;
+private:
+ Gui &_gui;
+};
+
+void HudAnimationDecoderCallback::onPaletteUpdated(byte [PALETTE_SIZE]) {
+}
+
+void HudAnimationDecoderCallback::onFrame(int frameNo, Graphics::Surface &surface) {
+ if (frameNo == 0 || frameNo == 1 || frameNo == 3) {
+ Graphics::Surface outSurface;
+ outSurface.copyFrom(surface);
+ _gui._hudSurfaces.push_back(outSurface);
+ }
+}
+
+bool Gui::loadHudGfx() {
+ AnimationDecoder decoder("room0.dat");
+ HudAnimationDecoderCallback callback(*this);
+ return decoder.decode(&callback);
+}
+
bool Gui::loadInventoryList() {
EncryptedFile file;
const char *fileName = "fixitems.dat";
@@ -147,35 +214,16 @@ bool Gui::loadInventoryList() {
return true;
}
-void Gui::drawInventoryItem(const Common::String &item, int pos) {
- InventoryMap::iterator it = _inventoryItems.find(item);
- if (it == _inventoryItems.end()) {
- return;
- }
-
- const int index = it->_value;
- const int surfaceNo = index / (INVENTORY_ITEMS_LINES * INVENTORY_ITEMS_PER_LINE);
- const int indexInSurface = index % (INVENTORY_ITEMS_LINES * INVENTORY_ITEMS_PER_LINE);
- const int itemX = indexInSurface % INVENTORY_ITEMS_PER_LINE;
- const int itemY = indexInSurface / INVENTORY_ITEMS_PER_LINE;
-
- Common::Point destStartPos(INVENTORY_START_X + pos * INVENTORY_ITEM_WIDTH, INVENTORY_START_Y);
- Common::Rect sourceRect(itemX * INVENTORY_ITEM_WIDTH, itemY * INVENTORY_ITEM_HEIGHT, (itemX + 1) * INVENTORY_ITEM_WIDTH, (itemY + 1) * INVENTORY_ITEM_HEIGHT);
- _screen->blitFrom(_inventorySurfaces[surfaceNo], sourceRect, destStartPos);
+void Gui::onInventoryChanged() {
+ _inventoryWidget->markDirty();
}
-void Gui::drawInventory() {
- Inventory &inventory = _game.getGameData().getInventory();
- const Inventory::Items &items = inventory.getItems();
- Common::Rect fullRect(INVENTORY_START_X, INVENTORY_START_Y, INVENTORY_START_X + Inventory::VISIBLE_ITEMS * INVENTORY_ITEM_WIDTH, INVENTORY_START_Y + INVENTORY_ITEM_HEIGHT);
- _screen->fillRect(fullRect, 0x00);
- for (int i = 0; i < MIN((int) items.size(), (int) Inventory::VISIBLE_ITEMS); ++i) {
- drawInventoryItem(items[i], i);
+void Gui::onButtonClicked(ButtonWidget *button) {
+ const int buttonId = button->getId();
+ if (buttonId <= BUTTON_PICKUP) {
+ const ActionInfo::Action actions[] = {ActionInfo::Walk, ActionInfo::Talk, ActionInfo::Look, ActionInfo::Use, ActionInfo::PickUp};
+ _game.setCurrentAction(actions[buttonId]);
}
}
-void Gui::onInventoryChanged() {
- markInventoryDirty();
-}
-
}
diff --git a/engines/mutationofjb/gui.h b/engines/mutationofjb/gui.h
index 27e0b0c2b3..5d8358b47f 100644
--- a/engines/mutationofjb/gui.h
+++ b/engines/mutationofjb/gui.h
@@ -23,10 +23,16 @@
#ifndef MUTATIONOFJB_GUI_H
#define MUTATIONOFJB_GUI_H
+#include "common/array.h"
#include "common/hashmap.h"
#include "common/hash-str.h"
#include "graphics/surface.h"
#include "mutationofjb/inventory.h"
+#include "mutationofjb/widgets/buttonwidget.h"
+
+namespace Common {
+class Event;
+}
namespace Graphics {
class Screen;
@@ -35,31 +41,44 @@ class Screen;
namespace MutationOfJB {
class Game;
+class Widget;
+class InventoryWidget;
-class Gui : public InventoryObserver {
+class Gui : public InventoryObserver, public ButtonWidgetCallback {
public:
+ typedef Common::HashMap<Common::String, int> InventoryMap;
+
friend class InventoryAnimationDecoderCallback;
+ friend class HudAnimationDecoderCallback;
+
Gui(Game &game, Graphics::Screen *screen);
+ ~Gui();
+ Game &getGame();
+
bool init();
void update();
- void markInventoryDirty();
+ void markDirty();
+ void handleEvent(const Common::Event &event);
virtual void onInventoryChanged() override;
+ virtual void onButtonClicked(ButtonWidget *) override;
private:
bool loadInventoryGfx();
+ bool loadHudGfx();
bool loadInventoryList();
void drawInventoryItem(const Common::String &item, int pos);
void drawInventory();
- typedef Common::HashMap<Common::String, int> InventoryMap;
-
Game &_game;
Graphics::Screen *_screen;
InventoryMap _inventoryItems;
Common::Array<Graphics::Surface> _inventorySurfaces;
- bool _inventoryDirty;
+ Common::Array<Graphics::Surface> _hudSurfaces;
+
+ InventoryWidget *_inventoryWidget;
+ Common::Array<Widget *> _widgets;
};
}
diff --git a/engines/mutationofjb/module.mk b/engines/mutationofjb/module.mk
index 729ea4409e..2352ae9613 100644
--- a/engines/mutationofjb/module.mk
+++ b/engines/mutationofjb/module.mk
@@ -18,6 +18,9 @@ MODULE_OBJS := \
commands/removeitemcommand.o \
commands/saycommand.o \
commands/seqcommand.o \
+ widgets/buttonwidget.o \
+ widgets/inventorywidget.o \
+ widgets/widget.o \
animationdecoder.o \
debug.o \
detection.o \
diff --git a/engines/mutationofjb/mutationofjb.cpp b/engines/mutationofjb/mutationofjb.cpp
index df8ad113a6..e7f534edb0 100644
--- a/engines/mutationofjb/mutationofjb.cpp
+++ b/engines/mutationofjb/mutationofjb.cpp
@@ -43,7 +43,6 @@ MutationOfJBEngine::MutationOfJBEngine(OSystem *syst)
: Engine(syst),
_console(nullptr),
_screen(nullptr),
- _currentAction(ActionInfo::Walk),
_mapObjectId(0) {
debug("MutationOfJBEngine::MutationOfJBEngine");
}
@@ -82,12 +81,12 @@ void MutationOfJBEngine::handleNormalScene(const Common::Event &event) {
const int16 y = event.mouse.y;
if (Door *const door = scene->findDoor(x, y)) {
- if (!_game->startActionSection(_currentAction, door->_name) && _currentAction == ActionInfo::Walk && door->_destSceneId != 0) {
+ if (!_game->startActionSection(_game->getCurrentAction(), door->_name) && _game->getCurrentAction() == ActionInfo::Walk && door->_destSceneId != 0) {
_game->changeScene(door->_destSceneId, _game->getGameData()._partB);
}
} else if (Static *const stat = scene->findStatic(x, y)) {
if (stat->_active == 1) {
- _game->startActionSection(_currentAction, stat->_name);
+ _game->startActionSection(_game->getCurrentAction(), stat->_name);
}
}
break;
@@ -95,6 +94,7 @@ void MutationOfJBEngine::handleNormalScene(const Common::Event &event) {
default:
break;
}
+ _game->getGui().handleEvent(event);
}
/*
@@ -187,19 +187,19 @@ Common::Error MutationOfJBEngine::run() {
{
switch (event.kbd.ascii) {
case 'g':
- _currentAction = ActionInfo::Walk;
+ _game->setCurrentAction(ActionInfo::Walk);
break;
case 'r':
- _currentAction = ActionInfo::Talk;
+ _game->setCurrentAction(ActionInfo::Talk);
break;
case 's':
- _currentAction = ActionInfo::Look;
+ _game->setCurrentAction(ActionInfo::Look);
break;
case 'b':
- _currentAction = ActionInfo::Use;
+ _game->setCurrentAction(ActionInfo::Use);
break;
case 'n':
- _currentAction = ActionInfo::PickUp;
+ _game->setCurrentAction(ActionInfo::PickUp);
break;
}
}
diff --git a/engines/mutationofjb/room.h b/engines/mutationofjb/room.h
index a2be2fc3be..e57d2ebb61 100644
--- a/engines/mutationofjb/room.h
+++ b/engines/mutationofjb/room.h
@@ -39,6 +39,7 @@ class Game;
class Room {
public:
friend class RoomAnimationDecoderCallback;
+ friend class GuiAnimationDecoderCallback;
Room(Game *game, Graphics::Screen *screen);
bool load(uint8 roomNumber, bool roomB);
diff --git a/engines/mutationofjb/widgets/buttonwidget.cpp b/engines/mutationofjb/widgets/buttonwidget.cpp
new file mode 100644
index 0000000000..9f9a401eb6
--- /dev/null
+++ b/engines/mutationofjb/widgets/buttonwidget.cpp
@@ -0,0 +1,70 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "mutationofjb/widgets/buttonwidget.h"
+#include "common/events.h"
+#include "graphics/managed_surface.h"
+
+namespace MutationOfJB {
+
+ButtonWidget::ButtonWidget(Gui &gui, const Common::Rect &area, const Graphics::Surface &normalSurface, const Graphics::Surface &pressedSurface) :
+ Widget(gui, area),
+ _normalSurface(normalSurface),
+ _pressedSurface(pressedSurface),
+ _callback(nullptr),
+ _pressed(false) {}
+
+void ButtonWidget::setCallback(ButtonWidgetCallback *callback) {
+ _callback = callback;
+}
+
+void ButtonWidget::handleEvent(const Common::Event &event) {
+ switch(event.type) {
+ case Common::EVENT_LBUTTONDOWN:
+ {
+ const int16 x = event.mouse.x;
+ const int16 y = event.mouse.y;
+ if (_area.contains(x, y)) {
+ _pressed = true;
+ markDirty();
+ }
+ break;
+ }
+ case Common::EVENT_LBUTTONUP:
+ {
+ if (_pressed) {
+ _pressed = false;
+ markDirty();
+ if (_callback) {
+ _callback->onButtonClicked(this);
+ }
+ }
+ break;
+ }
+ default:
+ break;
+ }
+}
+void ButtonWidget::_draw(Graphics::ManagedSurface &surface) {
+ surface.blitFrom(_pressed ? _pressedSurface : _normalSurface, Common::Point(_area.left, _area.top));
+}
+}
diff --git a/engines/mutationofjb/widgets/buttonwidget.h b/engines/mutationofjb/widgets/buttonwidget.h
new file mode 100644
index 0000000000..de8cb631f5
--- /dev/null
+++ b/engines/mutationofjb/widgets/buttonwidget.h
@@ -0,0 +1,58 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef MUTATIONOFJB_BUTTONWIDGET_H
+#define MUTATIONOFJB_BUTTONWIDGET_H
+
+#include "mutationofjb/widgets/widget.h"
+#include "graphics/surface.h"
+
+namespace MutationOfJB {
+
+class ButtonWidget;
+
+class ButtonWidgetCallback {
+public:
+ virtual ~ButtonWidgetCallback() {}
+ virtual void onButtonClicked(ButtonWidget *) = 0;
+};
+
+class ButtonWidget : public Widget {
+public:
+ ButtonWidget(Gui &gui, const Common::Rect &area, const Graphics::Surface &normalSurface, const Graphics::Surface &pressedSurface);
+ void setCallback(ButtonWidgetCallback *callback);
+
+ virtual void handleEvent(const Common::Event &event) override;
+
+protected:
+ virtual void _draw(Graphics::ManagedSurface &) override;
+
+private:
+ Graphics::Surface _normalSurface;
+ Graphics::Surface _pressedSurface;
+ ButtonWidgetCallback *_callback;
+ bool _pressed;
+};
+
+}
+
+#endif
diff --git a/engines/mutationofjb/widgets/inventorywidget.cpp b/engines/mutationofjb/widgets/inventorywidget.cpp
new file mode 100644
index 0000000000..d78ef10adc
--- /dev/null
+++ b/engines/mutationofjb/widgets/inventorywidget.cpp
@@ -0,0 +1,75 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "mutationofjb/widgets/inventorywidget.h"
+#include "mutationofjb/game.h"
+#include "mutationofjb/gamedata.h"
+#include "mutationofjb/gui.h"
+#include "mutationofjb/inventory.h"
+#include "common/str.h"
+#include "common/rect.h"
+#include "common/util.h"
+#include "graphics/managed_surface.h"
+
+namespace MutationOfJB {
+
+enum {
+ INVENTORY_START_X = 88,
+ INVENTORY_START_Y = 149,
+ INVENTORY_ITEM_WIDTH = 34,
+ INVENTORY_ITEM_HEIGHT = 33,
+ INVENTORY_ITEMS_PER_LINE = 8,
+ INVENTORY_ITEMS_LINES = 5
+};
+
+InventoryWidget::InventoryWidget(Gui &gui, Gui::InventoryMap &inventoryMap, const Common::Array<Graphics::Surface>& inventorySurfaces) :
+ Widget(gui, Common::Rect(INVENTORY_START_X, INVENTORY_START_Y, INVENTORY_START_X + Inventory::VISIBLE_ITEMS * INVENTORY_ITEM_WIDTH, INVENTORY_START_Y + INVENTORY_ITEM_HEIGHT)),
+ _inventoryMap(inventoryMap),
+ _surfaces(inventorySurfaces) {}
+
+void InventoryWidget::drawInventoryItem(Graphics::ManagedSurface &surface, const Common::String &item, int pos) {
+ Gui::InventoryMap::iterator it = _inventoryMap.find(item);
+ if (it == _inventoryMap.end()) {
+ return;
+ }
+
+ const int index = it->_value;
+ const int surfaceNo = index / (INVENTORY_ITEMS_LINES * INVENTORY_ITEMS_PER_LINE);
+ const int indexInSurface = index % (INVENTORY_ITEMS_LINES * INVENTORY_ITEMS_PER_LINE);
+ const int itemX = indexInSurface % INVENTORY_ITEMS_PER_LINE;
+ const int itemY = indexInSurface / INVENTORY_ITEMS_PER_LINE;
+
+ Common::Point destStartPos(INVENTORY_START_X + pos * INVENTORY_ITEM_WIDTH, INVENTORY_START_Y);
+ Common::Rect sourceRect(itemX * INVENTORY_ITEM_WIDTH, itemY * INVENTORY_ITEM_HEIGHT, (itemX + 1) * INVENTORY_ITEM_WIDTH, (itemY + 1) * INVENTORY_ITEM_HEIGHT);
+ surface.blitFrom(_surfaces[surfaceNo], sourceRect, destStartPos);
+}
+
+void InventoryWidget::_draw(Graphics::ManagedSurface &surface) {
+ Inventory &inventory = _gui.getGame().getGameData().getInventory();
+ const Inventory::Items &items = inventory.getItems();
+ surface.fillRect(_area, 0x00);
+ for (int i = 0; i < MIN((int) items.size(), (int) Inventory::VISIBLE_ITEMS); ++i) {
+ drawInventoryItem(surface, items[i], i);
+ }
+}
+
+}
diff --git a/engines/mutationofjb/widgets/inventorywidget.h b/engines/mutationofjb/widgets/inventorywidget.h
new file mode 100644
index 0000000000..f0bc4baeee
--- /dev/null
+++ b/engines/mutationofjb/widgets/inventorywidget.h
@@ -0,0 +1,48 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef MUTATIONOFJB_INVENTORYWIDGET_H
+#define MUTATIONOFJB_INVENTORYWIDGET_H
+
+#include "mutationofjb/widgets/widget.h"
+#include "mutationofjb/gui.h"
+
+namespace Common {
+class String;
+}
+
+namespace MutationOfJB {
+
+class InventoryWidget : public Widget {
+public:
+ InventoryWidget(Gui &gui, Gui::InventoryMap &inventoryMap, const Common::Array<Graphics::Surface>& inventorySurfaces);
+ virtual void _draw(Graphics::ManagedSurface &) override;
+
+private:
+ void drawInventoryItem(Graphics::ManagedSurface &surface, const Common::String &item, int pos);
+ Gui::InventoryMap &_inventoryMap;
+ const Common::Array<Graphics::Surface>& _surfaces;
+};
+
+}
+
+#endif
diff --git a/engines/mutationofjb/widgets/widget.cpp b/engines/mutationofjb/widgets/widget.cpp
new file mode 100644
index 0000000000..fea7f6fbe0
--- /dev/null
+++ b/engines/mutationofjb/widgets/widget.cpp
@@ -0,0 +1,50 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "mutationofjb/widgets/widget.h"
+
+namespace MutationOfJB {
+
+int Widget::getId() const {
+ return _id;
+}
+
+void Widget::setId(int id) {
+ _id = id;
+}
+
+void Widget::markDirty() {
+ _dirty = true;
+}
+
+bool Widget::isDirty() const {
+ return _dirty;
+}
+
+void Widget::update(Graphics::ManagedSurface &surface) {
+ if (_dirty) {
+ _draw(surface);
+ _dirty = false;
+ }
+}
+
+}
diff --git a/engines/mutationofjb/widgets/widget.h b/engines/mutationofjb/widgets/widget.h
new file mode 100644
index 0000000000..f81d466c1c
--- /dev/null
+++ b/engines/mutationofjb/widgets/widget.h
@@ -0,0 +1,66 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef MUTATIONOFJB_WIDGET_H
+#define MUTATIONOFJB_WIDGET_H
+
+#include <common/scummsys.h>
+#include <common/rect.h>
+
+namespace Common {
+class Event;
+}
+
+namespace Graphics {
+class ManagedSurface;
+}
+
+namespace MutationOfJB {
+
+class Gui;
+
+class Widget {
+public:
+ Widget(Gui &gui, const Common::Rect &area) : _gui(gui), _area(area), _id(0), _dirty(true) {}
+ virtual ~Widget() {}
+
+ int getId() const;
+ void setId(int id);
+
+ bool isDirty() const;
+ void markDirty();
+ void update(Graphics::ManagedSurface &);
+
+ virtual void handleEvent(const Common::Event &) {}
+protected:
+ virtual void _draw(Graphics::ManagedSurface &) = 0;
+
+ Gui &_gui;
+ Common::Rect _area;
+ int _id;
+ bool _dirty;
+};
+
+}
+
+#endif
+