diff options
Diffstat (limited to 'engines')
-rw-r--r-- | engines/titanic/core/game_object.h | 2 | ||||
-rw-r--r-- | engines/titanic/core/game_object_desc_item.cpp | 57 | ||||
-rw-r--r-- | engines/titanic/core/game_object_desc_item.h | 56 | ||||
-rw-r--r-- | engines/titanic/core/saveable_object.cpp | 8 | ||||
-rw-r--r-- | engines/titanic/core/saveable_object.h | 2 | ||||
-rw-r--r-- | engines/titanic/core/tree_item.cpp | 38 | ||||
-rw-r--r-- | engines/titanic/core/tree_item.h | 34 | ||||
-rw-r--r-- | engines/titanic/module.mk | 1 | ||||
-rw-r--r-- | engines/titanic/pet_control/pet_control_sub1.h | 2 |
9 files changed, 192 insertions, 8 deletions
diff --git a/engines/titanic/core/game_object.h b/engines/titanic/core/game_object.h index 0d9f9184b2..3809ae38d0 100644 --- a/engines/titanic/core/game_object.h +++ b/engines/titanic/core/game_object.h @@ -75,4 +75,4 @@ public: } // End of namespace Titanic -#endif /* TITANIC_PET_CONTROL_H */ +#endif /* TITANIC_GAME_OBJECT_H */ diff --git a/engines/titanic/core/game_object_desc_item.cpp b/engines/titanic/core/game_object_desc_item.cpp new file mode 100644 index 0000000000..77174e5d06 --- /dev/null +++ b/engines/titanic/core/game_object_desc_item.cpp @@ -0,0 +1,57 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "titanic/core/game_object_desc_item.h" + +namespace Titanic { + +CGameObjectDescItem::CGameObjectDescItem(): CTreeItem() { +} + +void CGameObjectDescItem::save(SimpleFile *file, int indent) const { + file->writeNumberLine(1, indent); + _clipList.save(file, indent); + file->writeQuotedLine(_string1, indent); + file->writeQuotedLine(_string2, indent); + _list1.save(file, indent); + _list2.save(file, indent); + + CTreeItem::save(file, indent); +} + +void CGameObjectDescItem::load(SimpleFile *file) { + int val = file->readNumber(); + + if (val != 1) { + if (val) + _clipList.load(file); + + _string1 = file->readString(); + _string2 = file->readString(); + _list1.load(file); + _list1.load(file); + } + + CTreeItem::load(file); +} + +} // End of namespace Titanic diff --git a/engines/titanic/core/game_object_desc_item.h b/engines/titanic/core/game_object_desc_item.h new file mode 100644 index 0000000000..4ac5816dbc --- /dev/null +++ b/engines/titanic/core/game_object_desc_item.h @@ -0,0 +1,56 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef TITANIC_GAME_OBJECT_DESK_ITEM_H +#define TITANIC_GAME_OBJECT_DESK_ITEM_H + +#include "titanic/core/movie_clip.h" +#include "titanic/core/tree_item.h" +#include "titanic/core/list.h" + +namespace Titanic { + +class CGameObjectDescItem : public CTreeItem { +protected: + CString _string1; + CString _string2; + List<ListItem> _list1; + List<ListItem> _list2; + CMovieClipList _clipList; +public: + CLASSDEF + CGameObjectDescItem(); + + /** + * Save the data for the class to file + */ + virtual void save(SimpleFile *file, int indent) const; + + /** + * Load the data for the class from file + */ + virtual void load(SimpleFile *file); +}; + +} // End of namespace Titanic + +#endif /* TITANIC_GAME_OBJECT_DESK_ITEM_H */ diff --git a/engines/titanic/core/saveable_object.cpp b/engines/titanic/core/saveable_object.cpp index 8e9ec4e1d6..95175ca174 100644 --- a/engines/titanic/core/saveable_object.cpp +++ b/engines/titanic/core/saveable_object.cpp @@ -64,6 +64,8 @@ #include "titanic/core/dont_save_file_item.h" #include "titanic/core/drop_target.h" #include "titanic/core/file_item.h" +#include "titanic/core/game_object.h" +#include "titanic/core/game_object_desc_item.h" #include "titanic/core/link_item.h" #include "titanic/core/list.h" #include "titanic/core/message_target.h" @@ -467,6 +469,7 @@ DEFFN(CDropTarget) DEFFN(CFileItem) DEFFN(CFileListItem) DEFFN(CGameObject) +DEFFN(CGameObjectDescItem) DEFFN(CLinkItem) DEFFN(ListItem) DEFFN(CMessageTarget) @@ -1031,6 +1034,7 @@ void CSaveableObject::initClassList() { ADDFN(CFileItem, CTreeItem); ADDFN(CFileListItem, ListItem); ADDFN(CGameObject, CNamedItem); + ADDFN(CGameObjectDescItem, CTreeItem); ADDFN(CLinkItem, CNamedItem); ADDFN(ListItem, CSaveableObject); ADDFN(CMessageTarget, CSaveableObject); @@ -1581,7 +1585,7 @@ void CSaveableObject::saveFooter(SimpleFile *file, int indent) const { file->writeClassEnd(indent); } -bool CSaveableObject::isInstanceOf(const ClassDef *classDef) { +bool CSaveableObject::isInstanceOf(const ClassDef *classDef) const { for (ClassDef *def = getType(); def != nullptr; def = def->_parent) { if (def == classDef) return true; @@ -1590,6 +1594,4 @@ bool CSaveableObject::isInstanceOf(const ClassDef *classDef) { return false; } - - } // End of namespace Titanic diff --git a/engines/titanic/core/saveable_object.h b/engines/titanic/core/saveable_object.h index 1fb509bf20..5a6e4c999d 100644 --- a/engines/titanic/core/saveable_object.h +++ b/engines/titanic/core/saveable_object.h @@ -80,7 +80,7 @@ public: CLASSDEF virtual ~CSaveableObject() {} - bool isInstanceOf(const ClassDef *classDef); + bool isInstanceOf(const ClassDef *classDef) const; /** * Save the data for the class to file diff --git a/engines/titanic/core/tree_item.cpp b/engines/titanic/core/tree_item.cpp index ffcee40c6a..127a95071a 100644 --- a/engines/titanic/core/tree_item.cpp +++ b/engines/titanic/core/tree_item.cpp @@ -23,7 +23,13 @@ #include "titanic/core/tree_item.h" #include "titanic/core/dont_save_file_item.h" #include "titanic/core/file_item.h" +#include "titanic/core/game_object.h" +#include "titanic/core/game_object_desc_item.h" +#include "titanic/core/link_item.h" #include "titanic/core/named_item.h" +#include "titanic/core/node_item.h" +#include "titanic/core/view_item.h" +#include "titanic/game/room_item.h" namespace Titanic { @@ -31,6 +37,38 @@ CTreeItem::CTreeItem() : _parent(nullptr), _firstChild(nullptr), _nextSibling(nullptr), _priorSibling(nullptr), _field14(0) { } +bool CTreeItem::isFileItem() const { + return isInstanceOf(CFileItem::_type); +} + +bool CTreeItem::isRoomItem() const { + return isInstanceOf(CRoomItem::_type); +} + +bool CTreeItem::isNodeItem() const { + return isInstanceOf(CNodeItem::_type); +} + +bool CTreeItem::isViewItem() const { + return isInstanceOf(CViewItem::_type); +} + +bool CTreeItem::isLinkItem() const { + return isInstanceOf(CLinkItem::_type); +} + +bool CTreeItem::isNamedItem() const { + return isInstanceOf(CNamedItem::_type); +} + +bool CTreeItem::isGameObject() const { + return isInstanceOf(CGameObject::_type); +} + +bool CTreeItem::isGameObjectDescItem() const { + return isInstanceOf(CGameObjectDescItem::_type); +} + void CTreeItem::save(SimpleFile *file, int indent) const { file->writeNumberLine(0, indent); CMessageTarget::save(file, indent); diff --git a/engines/titanic/core/tree_item.h b/engines/titanic/core/tree_item.h index e218cf3dbb..32b76c987e 100644 --- a/engines/titanic/core/tree_item.h +++ b/engines/titanic/core/tree_item.h @@ -60,12 +60,42 @@ public: /** * Returns true if the item is a file item */ - virtual bool isFileItem() const { return false; } + virtual bool isFileItem() const; + + /** + * Returns true if the item is a room item + */ + virtual bool isRoomItem() const; + + /** + * Returns true if the item is a node item + */ + virtual bool isNodeItem() const; + + /** + * Returns true if the item is a view item + */ + virtual bool isViewItem() const; + + /** + * Returns true if the item is a link item + */ + virtual bool isLinkItem() const; /** * Returns true if the item is a named item */ - virtual bool isNamedItem() const { return false; } + virtual bool isNamedItem() const; + + /** + * Returns true if the item is a game object + */ + virtual bool isGameObject() const; + + /** + * Returns true if the item is a game object desc item + */ + virtual bool isGameObjectDescItem() const; /** * Gets the name of the item, if any diff --git a/engines/titanic/module.mk b/engines/titanic/module.mk index e95977ab56..3c82bdba99 100644 --- a/engines/titanic/module.mk +++ b/engines/titanic/module.mk @@ -62,6 +62,7 @@ MODULE_OBJS := \ core/drop_target.o \ core/file_item.o \ core/game_object.o \ + core/game_object_desc_item.o \ core/link_item.o \ core/list.o \ core/message_target.o \ diff --git a/engines/titanic/pet_control/pet_control_sub1.h b/engines/titanic/pet_control/pet_control_sub1.h index e826182afc..5d0edb6c9f 100644 --- a/engines/titanic/pet_control/pet_control_sub1.h +++ b/engines/titanic/pet_control/pet_control_sub1.h @@ -66,4 +66,4 @@ public: } // End of namespace Titanic -#endif /* TITANIC_PET_CONTROL_H */ +#endif /* TITANIC_PET_CONTROL_SUB1_H */ |