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-rw-r--r--engines/fullpipe/scenes.cpp2
-rw-r--r--engines/fullpipe/scenes.h3
2 files changed, 4 insertions, 1 deletions
diff --git a/engines/fullpipe/scenes.cpp b/engines/fullpipe/scenes.cpp
index 9e990b7117..65d394fdec 100644
--- a/engines/fullpipe/scenes.cpp
+++ b/engines/fullpipe/scenes.cpp
@@ -651,6 +651,7 @@ bool FullpipeEngine::sceneSwitcher(EntranceInfo *entrance) {
scene19_sub_4211D0(scene);
_updateCursorCallback = scene19_updateCursor;
break;
+#endif
case SC_20:
sceneVar = _gameLoader->_gameVar->getSubVarByName("SC_20");
@@ -662,7 +663,6 @@ bool FullpipeEngine::sceneSwitcher(EntranceInfo *entrance) {
addMessageHandler(sceneHandler20, 2);
_updateCursorCallback = defaultUpdateCursor;
break;
-#endif
case SC_21:
sceneVar = _gameLoader->_gameVar->getSubVarByName("SC_21");
diff --git a/engines/fullpipe/scenes.h b/engines/fullpipe/scenes.h
index c95688395c..e3534c8d90 100644
--- a/engines/fullpipe/scenes.h
+++ b/engines/fullpipe/scenes.h
@@ -101,6 +101,9 @@ void scene17_restoreState();
int sceneHandler17(ExCommand *cmd);
int scene17_updateCursor();
+void scene20_initScene(Scene *sc);
+int sceneHandler20(ExCommand *ex);
+
int scene21_updateCursor();
void scene21_initScene(Scene *sc);
int sceneHandler21(ExCommand *cmd);