diff options
Diffstat (limited to 'engines')
-rw-r--r-- | engines/agos/gfx.cpp | 12 | ||||
-rw-r--r-- | engines/agos/script.cpp | 2 | ||||
-rw-r--r-- | engines/agos/vga.cpp | 2 |
3 files changed, 8 insertions, 8 deletions
diff --git a/engines/agos/gfx.cpp b/engines/agos/gfx.cpp index 6486cc8ca7..241c1928ff 100644 --- a/engines/agos/gfx.cpp +++ b/engines/agos/gfx.cpp @@ -1255,14 +1255,14 @@ void AGOSEngine::setWindowImage(uint16 mode, uint16 vga_res_id) { _windowNum = updateWindow = mode; _lockWord |= 0x20; - VgaTimerEntry *vte = _vgaTimerList; - while (vte->type != 2) - vte++; - - vte->delay = 2; - if (getGameType() == GType_FF || getGameType() == GType_PP) { vc27_resetSprite(); + } else { + VgaTimerEntry *vte = _vgaTimerList; + while (vte->type != ANIMATE_INT) + vte++; + + vte->delay = 2; } if (getGameType() == GType_SIMON2 || getGameType() == GType_FF) { diff --git a/engines/agos/script.cpp b/engines/agos/script.cpp index 8a4457faf2..d3197f6d90 100644 --- a/engines/agos/script.cpp +++ b/engines/agos/script.cpp @@ -453,7 +453,7 @@ void AGOSEngine::o_haltAnimation() { if (getGameType() == GType_SIMON1 || getGameType() == GType_SIMON2) { VgaTimerEntry *vte = _vgaTimerList; while (vte->delay) { - if (vte->type == 0) + if (vte->type == ANIMATE_EVENT) vte->delay += 10; vte++; } diff --git a/engines/agos/vga.cpp b/engines/agos/vga.cpp index 1d2c280246..47f327fb74 100644 --- a/engines/agos/vga.cpp +++ b/engines/agos/vga.cpp @@ -1042,7 +1042,7 @@ void AGOSEngine::vc27_resetSprite() { vte = _vgaTimerList; while (vte->delay) { // Skip the animateSprites event in earlier games - if (vte->type == 2) { + if (vte->type == ANIMATE_INT) { vte++; // For animated heart in Elvira 2 } else if (getGameType() == GType_ELVIRA2 && vte->sprite_id == 100) { |