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-rw-r--r--engines/sci/engine/savegame.cfsml60
-rw-r--r--engines/sci/engine/savegame.cpp142
2 files changed, 41 insertions, 161 deletions
diff --git a/engines/sci/engine/savegame.cfsml b/engines/sci/engine/savegame.cfsml
index 82a6778be1..f1bbabb2f8 100644
--- a/engines/sci/engine/savegame.cfsml
+++ b/engines/sci/engine/savegame.cfsml
@@ -125,66 +125,6 @@ int read_sci_version(Common::SeekableReadStream *fh, sci_version_t *foo, const c
return version_parse(lastval, foo);
}
-void write_PTN(Common::WriteStream *fh, parse_tree_node_t const *foo) {
- if (foo->type == PARSE_TREE_NODE_LEAF)
- WSprintf(fh, "L%d", foo->content.value);
- else
- WSprintf(fh, "B(%d,%d)", foo->content.branches[0], foo->content.branches[1]);
-}
-
-int read_PTN(Common::SeekableReadStream *fh, parse_tree_node_t *foo, const char *lastval, int *line, int *hiteof) {
- if (lastval[0] == 'L') {
- const char *c = lastval + 1;
- char *strend;
-
- while (*c && isspace(*c))
- ++c;
-
- if (!*c)
- return 1;
-
- foo->content.value = strtol(c, &strend, 0);
-
- return (strend == c); // Error if nothing could be read
-
- return 0;
- } else if (lastval[0] == 'B') {
- const char *c = lastval + 1;
- char *strend;
-
- while (*c && isspace(*c))
- ++c;
- if (*c++ != '(') return 1;
- while (*c && isspace(*c))
- ++c;
-
- foo->content.branches[0] = strtol(c, &strend, 0);
- if (strend == c)
- return 1;
- c = strend;
-
- while (*c && isspace(*c))
- ++c;
- if (*c++ != ',')
- return 1;
-
- while (*c && isspace(*c))
- ++c;
-
- foo->content.branches[1] = strtol(c, &strend, 0);
- if (strend == c)
- return 1;
- c = strend;
-
- while (*c && isspace(*c))
- ++c;
- if (*c++ != ')')
- return 1;
-
- return 0;
- } else return 1; // failure to parse anything
-}
-
void write_CommonString(Common::WriteStream *fh, Common::String const *string);
int read_CommonString(Common::SeekableReadStream *fh, Common::String *string, const char *lastval, int *line, int *hiteof);
diff --git a/engines/sci/engine/savegame.cpp b/engines/sci/engine/savegame.cpp
index 9f68e05394..436c924dfb 100644
--- a/engines/sci/engine/savegame.cpp
+++ b/engines/sci/engine/savegame.cpp
@@ -125,66 +125,6 @@ int read_sci_version(Common::SeekableReadStream *fh, sci_version_t *foo, const c
return version_parse(lastval, foo);
}
-void write_PTN(Common::WriteStream *fh, parse_tree_node_t const *foo) {
- if (foo->type == PARSE_TREE_NODE_LEAF)
- WSprintf(fh, "L%d", foo->content.value);
- else
- WSprintf(fh, "B(%d,%d)", foo->content.branches[0], foo->content.branches[1]);
-}
-
-int read_PTN(Common::SeekableReadStream *fh, parse_tree_node_t *foo, const char *lastval, int *line, int *hiteof) {
- if (lastval[0] == 'L') {
- const char *c = lastval + 1;
- char *strend;
-
- while (*c && isspace(*c))
- ++c;
-
- if (!*c)
- return 1;
-
- foo->content.value = strtol(c, &strend, 0);
-
- return (strend == c); // Error if nothing could be read
-
- return 0;
- } else if (lastval[0] == 'B') {
- const char *c = lastval + 1;
- char *strend;
-
- while (*c && isspace(*c))
- ++c;
- if (*c++ != '(') return 1;
- while (*c && isspace(*c))
- ++c;
-
- foo->content.branches[0] = strtol(c, &strend, 0);
- if (strend == c)
- return 1;
- c = strend;
-
- while (*c && isspace(*c))
- ++c;
- if (*c++ != ',')
- return 1;
-
- while (*c && isspace(*c))
- ++c;
-
- foo->content.branches[1] = strtol(c, &strend, 0);
- if (strend == c)
- return 1;
- c = strend;
-
- while (*c && isspace(*c))
- ++c;
- if (*c++ != ')')
- return 1;
-
- return 0;
- } else return 1; // failure to parse anything
-}
-
void write_CommonString(Common::WriteStream *fh, Common::String const *string);
int read_CommonString(Common::SeekableReadStream *fh, Common::String *string, const char *lastval, int *line, int *hiteof);
@@ -4008,7 +3948,7 @@ _cfsml_read_Script(Common::SeekableReadStream *fh, Script* save_struc, const cha
// Auto-generated CFSML declaration and function block ends here
// Auto-generation performed by cfsml.pl 0.8.2
-#line 445 "engines/sci/engine/savegame.cfsml"
+#line 385 "engines/sci/engine/savegame.cfsml"
void write_songlib_t(Common::WriteStream *fh, songlib_t const *songlib) {
song_t *seeker = *(songlib->lib);
@@ -4025,7 +3965,7 @@ void write_songlib_t(Common::WriteStream *fh, songlib_t const *songlib) {
_cfsml_write_song_t(fh, seeker);
WSprintf(fh, "\n");
// End of auto-generated CFSML data writer code
-#line 457 "engines/sci/engine/savegame.cfsml"
+#line 397 "engines/sci/engine/savegame.cfsml"
seeker = seeker->next;
}
WSprintf(fh, "]\n");
@@ -4073,7 +4013,7 @@ int read_songlib_t(Common::SeekableReadStream *fh, songlib_t *songlib, const cha
}
}
// End of auto-generated CFSML data reader code
-#line 481 "engines/sci/engine/savegame.cfsml"
+#line 421 "engines/sci/engine/savegame.cfsml"
song_lib_add(*songlib, newsong);
}
l = fh->readLine(); // "]"
@@ -4088,7 +4028,7 @@ void write_song_tp(Common::WriteStream *fh, const song_t * const *foo) {
_cfsml_write_song_t(fh, *foo);
WSprintf(fh, "\n");
// End of auto-generated CFSML data writer code
-#line 491 "engines/sci/engine/savegame.cfsml"
+#line 431 "engines/sci/engine/savegame.cfsml"
}
SongIterator *build_iterator(EngineState *s, int song_nr, int type, songit_id_t id);
@@ -4122,7 +4062,7 @@ int read_song_tp(Common::SeekableReadStream *fh, song_t **foo, const char *lastv
}
}
// End of auto-generated CFSML data reader code
-#line 501 "engines/sci/engine/savegame.cfsml"
+#line 441 "engines/sci/engine/savegame.cfsml"
(*foo)->_delay = 0;
(*foo)->it = NULL;
(*foo)->next_playing = (*foo)->next_stopping = (*foo)->next = NULL;
@@ -4135,7 +4075,7 @@ void write_IntMapperPtr(Common::WriteStream *fh, const IntMapper * const *foo) {
_cfsml_write_IntMapper(fh, *foo);
WSprintf(fh, "\n");
// End of auto-generated CFSML data writer code
-#line 509 "engines/sci/engine/savegame.cfsml"
+#line 449 "engines/sci/engine/savegame.cfsml"
}
int read_IntMapperPtr(Common::SeekableReadStream *fh, IntMapper **foo, const char *lastval, int *line, int *hiteof) {
@@ -4164,7 +4104,7 @@ int read_IntMapperPtr(Common::SeekableReadStream *fh, IntMapper **foo, const cha
}
}
// End of auto-generated CFSML data reader code
-#line 514 "engines/sci/engine/savegame.cfsml"
+#line 454 "engines/sci/engine/savegame.cfsml"
(*foo)->holes = NULL;
return 0;
}
@@ -4180,7 +4120,7 @@ void write_IntMapperNodePtr(Common::WriteStream *fh, const IntMapper::Node * con
write_IntMapperNodePtr(fh, &((*foo)->next));
WSprintf(fh, "\n");
// End of auto-generated CFSML data writer code
-#line 525 "engines/sci/engine/savegame.cfsml"
+#line 465 "engines/sci/engine/savegame.cfsml"
} else
WSprintf(fh, "L");
WSprintf(fh, "]");
@@ -4228,7 +4168,7 @@ void write_menubar_tp(Common::WriteStream *fh, const menubar_t * const *foo) {
_cfsml_write_menubar_t(fh, (*foo));
WSprintf(fh, "\n");
// End of auto-generated CFSML data writer code
-#line 568 "engines/sci/engine/savegame.cfsml"
+#line 508 "engines/sci/engine/savegame.cfsml"
} else { // Nothing to write
WSprintf(fh, "\\null\\");
}
@@ -4264,7 +4204,7 @@ int read_menubar_tp(Common::SeekableReadStream *fh, menubar_t **foo, const char
}
}
// End of auto-generated CFSML data reader code
-#line 580 "engines/sci/engine/savegame.cfsml"
+#line 520 "engines/sci/engine/savegame.cfsml"
}
return *hiteof;
}
@@ -4304,7 +4244,7 @@ void write_MemObject(Common::WriteStream *fh, MemObject const *foo) {
_cfsml_write_int(fh, &foo->segmgr_id);
WSprintf(fh, "\n");
// End of auto-generated CFSML data writer code
-#line 615 "engines/sci/engine/savegame.cfsml"
+#line 555 "engines/sci/engine/savegame.cfsml"
switch (foo->type) {
case MEM_OBJ_SCRIPT:
#line 822 "engines/sci/engine/savegame.cfsml"
@@ -4312,7 +4252,7 @@ void write_MemObject(Common::WriteStream *fh, MemObject const *foo) {
_cfsml_write_Script(fh, &foo->data.script);
WSprintf(fh, "\n");
// End of auto-generated CFSML data writer code
-#line 618 "engines/sci/engine/savegame.cfsml"
+#line 558 "engines/sci/engine/savegame.cfsml"
break;
case MEM_OBJ_CLONES:
#line 822 "engines/sci/engine/savegame.cfsml"
@@ -4320,7 +4260,7 @@ void write_MemObject(Common::WriteStream *fh, MemObject const *foo) {
_cfsml_write_CloneTable(fh, &foo->data.clones);
WSprintf(fh, "\n");
// End of auto-generated CFSML data writer code
-#line 621 "engines/sci/engine/savegame.cfsml"
+#line 561 "engines/sci/engine/savegame.cfsml"
break;
case MEM_OBJ_LOCALS:
#line 822 "engines/sci/engine/savegame.cfsml"
@@ -4328,7 +4268,7 @@ void write_MemObject(Common::WriteStream *fh, MemObject const *foo) {
_cfsml_write_LocalVariables(fh, &foo->data.locals);
WSprintf(fh, "\n");
// End of auto-generated CFSML data writer code
-#line 624 "engines/sci/engine/savegame.cfsml"
+#line 564 "engines/sci/engine/savegame.cfsml"
break;
case MEM_OBJ_SYS_STRINGS:
#line 822 "engines/sci/engine/savegame.cfsml"
@@ -4336,7 +4276,7 @@ void write_MemObject(Common::WriteStream *fh, MemObject const *foo) {
_cfsml_write_SystemStrings(fh, &foo->data.sys_strings);
WSprintf(fh, "\n");
// End of auto-generated CFSML data writer code
-#line 627 "engines/sci/engine/savegame.cfsml"
+#line 567 "engines/sci/engine/savegame.cfsml"
break;
case MEM_OBJ_STACK:
#line 822 "engines/sci/engine/savegame.cfsml"
@@ -4344,7 +4284,7 @@ void write_MemObject(Common::WriteStream *fh, MemObject const *foo) {
_cfsml_write_int(fh, &foo->data.stack.nr);
WSprintf(fh, "\n");
// End of auto-generated CFSML data writer code
-#line 630 "engines/sci/engine/savegame.cfsml"
+#line 570 "engines/sci/engine/savegame.cfsml"
break;
case MEM_OBJ_HUNK:
break;
@@ -4356,7 +4296,7 @@ void write_MemObject(Common::WriteStream *fh, MemObject const *foo) {
_cfsml_write_ListTable(fh, &foo->data.lists);
WSprintf(fh, "\n");
// End of auto-generated CFSML data writer code
-#line 637 "engines/sci/engine/savegame.cfsml"
+#line 577 "engines/sci/engine/savegame.cfsml"
break;
case MEM_OBJ_NODES:
#line 822 "engines/sci/engine/savegame.cfsml"
@@ -4364,7 +4304,7 @@ void write_MemObject(Common::WriteStream *fh, MemObject const *foo) {
_cfsml_write_NodeTable(fh, &foo->data.nodes);
WSprintf(fh, "\n");
// End of auto-generated CFSML data writer code
-#line 640 "engines/sci/engine/savegame.cfsml"
+#line 580 "engines/sci/engine/savegame.cfsml"
break;
case MEM_OBJ_DYNMEM:
#line 822 "engines/sci/engine/savegame.cfsml"
@@ -4372,7 +4312,7 @@ void write_MemObject(Common::WriteStream *fh, MemObject const *foo) {
_cfsml_write_DynMem(fh, &foo->data.dynmem);
WSprintf(fh, "\n");
// End of auto-generated CFSML data writer code
-#line 643 "engines/sci/engine/savegame.cfsml"
+#line 583 "engines/sci/engine/savegame.cfsml"
break;
default:
break;
@@ -4412,7 +4352,7 @@ int read_MemObject(Common::SeekableReadStream *fh, MemObject *foo, const char *l
}
}
// End of auto-generated CFSML data reader code
-#line 657 "engines/sci/engine/savegame.cfsml"
+#line 597 "engines/sci/engine/savegame.cfsml"
switch (foo->type) {
case MEM_OBJ_SCRIPT:
// Auto-generated CFSML data reader code
@@ -4441,7 +4381,7 @@ int read_MemObject(Common::SeekableReadStream *fh, MemObject *foo, const char *l
}
}
// End of auto-generated CFSML data reader code
-#line 660 "engines/sci/engine/savegame.cfsml"
+#line 600 "engines/sci/engine/savegame.cfsml"
break;
case MEM_OBJ_CLONES:
// Auto-generated CFSML data reader code
@@ -4470,7 +4410,7 @@ int read_MemObject(Common::SeekableReadStream *fh, MemObject *foo, const char *l
}
}
// End of auto-generated CFSML data reader code
-#line 663 "engines/sci/engine/savegame.cfsml"
+#line 603 "engines/sci/engine/savegame.cfsml"
break;
case MEM_OBJ_LOCALS:
// Auto-generated CFSML data reader code
@@ -4499,7 +4439,7 @@ int read_MemObject(Common::SeekableReadStream *fh, MemObject *foo, const char *l
}
}
// End of auto-generated CFSML data reader code
-#line 666 "engines/sci/engine/savegame.cfsml"
+#line 606 "engines/sci/engine/savegame.cfsml"
break;
case MEM_OBJ_SYS_STRINGS:
// Auto-generated CFSML data reader code
@@ -4528,7 +4468,7 @@ int read_MemObject(Common::SeekableReadStream *fh, MemObject *foo, const char *l
}
}
// End of auto-generated CFSML data reader code
-#line 669 "engines/sci/engine/savegame.cfsml"
+#line 609 "engines/sci/engine/savegame.cfsml"
break;
case MEM_OBJ_LISTS:
// Auto-generated CFSML data reader code
@@ -4557,7 +4497,7 @@ int read_MemObject(Common::SeekableReadStream *fh, MemObject *foo, const char *l
}
}
// End of auto-generated CFSML data reader code
-#line 672 "engines/sci/engine/savegame.cfsml"
+#line 612 "engines/sci/engine/savegame.cfsml"
break;
case MEM_OBJ_NODES:
// Auto-generated CFSML data reader code
@@ -4586,7 +4526,7 @@ int read_MemObject(Common::SeekableReadStream *fh, MemObject *foo, const char *l
}
}
// End of auto-generated CFSML data reader code
-#line 675 "engines/sci/engine/savegame.cfsml"
+#line 615 "engines/sci/engine/savegame.cfsml"
break;
case MEM_OBJ_STACK:
// Auto-generated CFSML data reader code
@@ -4615,7 +4555,7 @@ int read_MemObject(Common::SeekableReadStream *fh, MemObject *foo, const char *l
}
}
// End of auto-generated CFSML data reader code
-#line 678 "engines/sci/engine/savegame.cfsml"
+#line 618 "engines/sci/engine/savegame.cfsml"
foo->data.stack.entries = (reg_t *)sci_calloc(foo->data.stack.nr, sizeof(reg_t));
break;
case MEM_OBJ_HUNK:
@@ -4650,7 +4590,7 @@ int read_MemObject(Common::SeekableReadStream *fh, MemObject *foo, const char *l
}
}
// End of auto-generated CFSML data reader code
-#line 687 "engines/sci/engine/savegame.cfsml"
+#line 627 "engines/sci/engine/savegame.cfsml"
break;
default:
break;
@@ -4666,7 +4606,7 @@ void write_MemObjPtr(Common::WriteStream *fh, const MemObject * const *foo) {
write_MemObject(fh, (*foo));
WSprintf(fh, "\n");
// End of auto-generated CFSML data writer code
-#line 698 "engines/sci/engine/savegame.cfsml"
+#line 638 "engines/sci/engine/savegame.cfsml"
} else { // Nothing to write
WSprintf(fh, "\\null\\");
}
@@ -4701,7 +4641,7 @@ int read_MemObjPtr(Common::SeekableReadStream *fh, MemObject **foo, const char *
}
}
// End of auto-generated CFSML data reader code
-#line 709 "engines/sci/engine/savegame.cfsml"
+#line 649 "engines/sci/engine/savegame.cfsml"
return *hiteof;
}
return 0;
@@ -4715,7 +4655,7 @@ void write_CommonString(Common::WriteStream *fh, Common::String const *string)
_cfsml_write_string(fh, (&t));
WSprintf(fh, "\n");
// End of auto-generated CFSML data writer code
-#line 718 "engines/sci/engine/savegame.cfsml"
+#line 658 "engines/sci/engine/savegame.cfsml"
}
int read_CommonString(Common::SeekableReadStream *fh, Common::String *string, const char *lastval, int *line, int *hiteof)
@@ -4750,7 +4690,7 @@ int read_CommonString(Common::SeekableReadStream *fh, Common::String *string, co
}
}
// End of auto-generated CFSML data reader code
-#line 725 "engines/sci/engine/savegame.cfsml"
+#line 665 "engines/sci/engine/savegame.cfsml"
if (*hiteof) return *hiteof;
*string = t;
free(t);
@@ -4763,13 +4703,13 @@ void write_SegManagerPtr(Common::WriteStream *fh, const SegManager * const *foo)
_cfsml_write_bool(fh, &((*foo)->isSci1_1));
WSprintf(fh, "\n");
// End of auto-generated CFSML data writer code
-#line 733 "engines/sci/engine/savegame.cfsml"
+#line 673 "engines/sci/engine/savegame.cfsml"
#line 822 "engines/sci/engine/savegame.cfsml"
// Auto-generated CFSML data writer code
_cfsml_write_SegManager(fh, *foo);
WSprintf(fh, "\n");
// End of auto-generated CFSML data writer code
-#line 734 "engines/sci/engine/savegame.cfsml"
+#line 674 "engines/sci/engine/savegame.cfsml"
}
int read_SegManagerPtr(Common::SeekableReadStream *fh, SegManager **foo, const char *lastval, int *line, int *hiteof) {
@@ -4800,7 +4740,7 @@ int read_SegManagerPtr(Common::SeekableReadStream *fh, SegManager **foo, const c
}
}
// End of auto-generated CFSML data reader code
-#line 741 "engines/sci/engine/savegame.cfsml"
+#line 681 "engines/sci/engine/savegame.cfsml"
*foo = new SegManager(sci11);
token = _cfsml_get_identifier(fh, line, hiteof, &assignment);
// Auto-generated CFSML data reader code
@@ -4827,7 +4767,7 @@ int read_SegManagerPtr(Common::SeekableReadStream *fh, SegManager **foo, const c
}
}
// End of auto-generated CFSML data reader code
-#line 744 "engines/sci/engine/savegame.cfsml"
+#line 684 "engines/sci/engine/savegame.cfsml"
return 0;
}
@@ -4876,13 +4816,13 @@ int gamestate_save(EngineState *s, Common::WriteStream *fh, const char* savename
_cfsml_write_SavegameMetadata(fh, (&meta));
WSprintf(fh, "\n");
// End of auto-generated CFSML data writer code
-#line 788 "engines/sci/engine/savegame.cfsml"
+#line 728 "engines/sci/engine/savegame.cfsml"
#line 822 "engines/sci/engine/savegame.cfsml"
// Auto-generated CFSML data writer code
_cfsml_write_EngineState(fh, s);
WSprintf(fh, "\n");
// End of auto-generated CFSML data writer code
-#line 789 "engines/sci/engine/savegame.cfsml"
+#line 729 "engines/sci/engine/savegame.cfsml"
_gamestate_unfrob(s);
@@ -5189,7 +5129,7 @@ EngineState *gamestate_restore(EngineState *s, Common::SeekableReadStream *fh) {
}
}
// End of auto-generated CFSML data reader code
-#line 1064 "engines/sci/engine/savegame.cfsml"
+#line 1004 "engines/sci/engine/savegame.cfsml"
if (read_eof)
return false;
@@ -5245,7 +5185,7 @@ EngineState *gamestate_restore(EngineState *s, Common::SeekableReadStream *fh) {
}
}
// End of auto-generated CFSML data reader code
-#line 1088 "engines/sci/engine/savegame.cfsml"
+#line 1028 "engines/sci/engine/savegame.cfsml"
sfx_exit(&s->sound);
_gamestate_unfrob(retval);
@@ -5383,7 +5323,7 @@ bool get_savegame_metadata(Common::SeekableReadStream* stream, SavegameMetadata*
}
}
// End of auto-generated CFSML data reader code
-#line 1194 "engines/sci/engine/savegame.cfsml"
+#line 1134 "engines/sci/engine/savegame.cfsml"
if (read_eof)
return false;