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-rw-r--r--engines/sword1/sword1.cpp1
1 files changed, 0 insertions, 1 deletions
diff --git a/engines/sword1/sword1.cpp b/engines/sword1/sword1.cpp
index 9c0ee05f67..2bc4556be0 100644
--- a/engines/sword1/sword1.cpp
+++ b/engines/sword1/sword1.cpp
@@ -802,7 +802,6 @@ uint8 SwordEngine::mainLoop(void) {
retCode = CONTROL_RESTART_GAME;
// The control panel is triggered by F5 or ESC.
- // FIXME: This is a very strange way of detecting F5...
else if (((_keyPressed.keycode == Common::KEYCODE_F5 || _keyPressed.keycode == Common::KEYCODE_ESCAPE)
&& (Logic::_scriptVars[MOUSE_STATUS] & 1)) || (_systemVars.controlPanelMode)) {
retCode = _control->runPanel();