diff options
Diffstat (limited to 'engines')
-rw-r--r-- | engines/parallaction/dialogue.cpp | 8 | ||||
-rw-r--r-- | engines/parallaction/exec_ns.cpp | 6 | ||||
-rw-r--r-- | engines/parallaction/gui_br.cpp | 2 | ||||
-rw-r--r-- | engines/parallaction/input.cpp | 2 | ||||
-rw-r--r-- | engines/parallaction/parallaction.cpp | 12 | ||||
-rw-r--r-- | engines/parallaction/parallaction.h | 1 | ||||
-rw-r--r-- | engines/parallaction/parallaction_br.cpp | 10 | ||||
-rw-r--r-- | engines/parallaction/parallaction_ns.cpp | 16 | ||||
-rw-r--r-- | engines/parallaction/saveload.cpp | 8 |
9 files changed, 33 insertions, 32 deletions
diff --git a/engines/parallaction/dialogue.cpp b/engines/parallaction/dialogue.cpp index b9dea60dc0..fe5b61b4ed 100644 --- a/engines/parallaction/dialogue.cpp +++ b/engines/parallaction/dialogue.cpp @@ -105,7 +105,7 @@ uint16 DialogueManager::askPassword() { if (g_system->getEventManager()->pollEvent(e)) { if (e.type == Common::EVENT_QUIT) { - _engineFlags |= kEngineQuit; + _vm->_quit = true; break; } @@ -230,7 +230,7 @@ void DialogueManager::run() { displayQuestion(); - if (_engineFlags & kEngineQuit) + if (_vm->_quit) return; if (_q->_answers[0] == NULL) break; @@ -239,7 +239,7 @@ void DialogueManager::run() { if (!displayAnswers()) break; answer = getAnswer(); - if (_engineFlags & kEngineQuit) + if (_vm->_quit) return; cmdlist = &_q->_answers[answer]->_commands; @@ -272,7 +272,7 @@ int16 DialogueManager::selectAnswer() { uint32 event; Common::Point p; - while (_engineFlags & kEngineQuit == 0) { + while (!_vm->_quit) { _vm->_input->readInput(); _vm->_input->getCursorPos(p); diff --git a/engines/parallaction/exec_ns.cpp b/engines/parallaction/exec_ns.cpp index bd2d54c0a0..32945d2204 100644 --- a/engines/parallaction/exec_ns.cpp +++ b/engines/parallaction/exec_ns.cpp @@ -297,7 +297,7 @@ DECLARE_COMMAND_OPCODE(drop){ DECLARE_COMMAND_OPCODE(quit) { - _engineFlags |= kEngineQuit; + _vm->_quit = true; } @@ -427,7 +427,7 @@ void Parallaction::runCommands(CommandList& list, ZonePtr z) { CommandPtr cmd = *it; uint32 v8 = getLocationFlags(); - if (_engineFlags & kEngineQuit) + if (_vm->_quit) break; if (cmd->_flagsOn & kFlagsGlobal) { @@ -519,7 +519,7 @@ uint16 Parallaction::runZone(ZonePtr z) { case kZoneSpeak: runDialogue(z->u.speak); - if (_engineFlags & kEngineQuit) + if (_vm->_quit) return 0; break; diff --git a/engines/parallaction/gui_br.cpp b/engines/parallaction/gui_br.cpp index c515299a34..239c071058 100644 --- a/engines/parallaction/gui_br.cpp +++ b/engines/parallaction/gui_br.cpp @@ -50,7 +50,7 @@ void Parallaction_br::guiStart() { int option = guiShowMenu(); switch (option) { case kMenuQuit: - _engineFlags |= kEngineQuit; + _vm->_quit = true; break; case kMenuLoadGame: diff --git a/engines/parallaction/input.cpp b/engines/parallaction/input.cpp index e758bbd41c..0fc00ce03b 100644 --- a/engines/parallaction/input.cpp +++ b/engines/parallaction/input.cpp @@ -80,7 +80,7 @@ uint16 Input::readInput() { break; case Common::EVENT_QUIT: - _engineFlags |= kEngineQuit; + _vm->_quit = true; return KeyDown; default: diff --git a/engines/parallaction/parallaction.cpp b/engines/parallaction/parallaction.cpp index 25ebe4263d..957a160c34 100644 --- a/engines/parallaction/parallaction.cpp +++ b/engines/parallaction/parallaction.cpp @@ -331,7 +331,7 @@ void Parallaction::processInput(InputData *data) { break; case kEvQuitGame: - _engineFlags |= kEngineQuit; + _vm->_quit = true; break; case kEvSaveGame: @@ -358,19 +358,19 @@ void Parallaction::runGame() { processInput(data); } - if (_engineFlags & kEngineQuit) + if (_vm->_quit) return; runPendingZones(); - if (_engineFlags & kEngineQuit) + if (_vm->_quit) return; if (_engineFlags & kEngineChangeLocation) { changeLocation(_location._name); } - if (_engineFlags & kEngineQuit) + if (_vm->_quit) return; _gfx->beginFrame(); @@ -466,7 +466,7 @@ ZonePtr Parallaction::findZone(const char *name) { void Parallaction::freeZones() { - debugC(2, kDebugExec, "freeZones: kEngineQuit = %i", _engineFlags & kEngineQuit); + debugC(2, kDebugExec, "freeZones: _vm->_quit = %i", _vm->_quit); ZoneList::iterator it = _location._zones.begin(); @@ -475,7 +475,7 @@ void Parallaction::freeZones() { // NOTE : this condition has been relaxed compared to the original, to allow the engine // to retain special - needed - zones that were lost across location switches. ZonePtr z = *it; - if (((z->_top == -1) || (z->_left == -2)) && ((_engineFlags & kEngineQuit) == 0)) { + if (((z->_top == -1) || (z->_left == -2)) && ((_vm->_quit) == 0)) { debugC(2, kDebugExec, "freeZones preserving zone '%s'", z->_name); it++; } else { diff --git a/engines/parallaction/parallaction.h b/engines/parallaction/parallaction.h index 5ae1386378..dcb91aaa8f 100644 --- a/engines/parallaction/parallaction.h +++ b/engines/parallaction/parallaction.h @@ -98,7 +98,6 @@ enum { }; enum EngineFlags { - kEngineQuit = (1 << 0), kEnginePauseJobs = (1 << 1), kEngineInventory = (1 << 2), kEngineWalking = (1 << 3), diff --git a/engines/parallaction/parallaction_br.cpp b/engines/parallaction/parallaction_br.cpp index b22e1b0f2d..347457f680 100644 --- a/engines/parallaction/parallaction_br.cpp +++ b/engines/parallaction/parallaction_br.cpp @@ -105,17 +105,17 @@ int Parallaction_br::go() { guiSplash("dyna"); guiSplash("core"); - while ((_engineFlags & kEngineQuit) == 0) { + while (_vm->_quit == 0) { guiStart(); - if (_engineFlags & kEngineQuit) - return 0; + if (_vm->_quit) + return _rtl; // initCharacter(); _input->_inputMode = Input::kInputModeGame; - while ((_engineFlags & (kEngineReturn | kEngineQuit)) == 0) { + while (((_engineFlags & kEngineReturn) == 0) && (!_vm->_quit)) { runGame(); } _engineFlags &= ~kEngineReturn; @@ -125,7 +125,7 @@ int Parallaction_br::go() { } - return 0; + return _rtl; } diff --git a/engines/parallaction/parallaction_ns.cpp b/engines/parallaction/parallaction_ns.cpp index f346a278f7..fb9e51ee26 100644 --- a/engines/parallaction/parallaction_ns.cpp +++ b/engines/parallaction/parallaction_ns.cpp @@ -236,20 +236,20 @@ int Parallaction_ns::go() { guiStart(); - if (_engineFlags & kEngineQuit) - return 0; + if (_vm->_quit) + return _rtl; changeLocation(_location._name); - if (_engineFlags & kEngineQuit) - return 0; + if (_vm->_quit) + return _rtl; _input->_inputMode = Input::kInputModeGame; - while ((_engineFlags & kEngineQuit) == 0) { + while (!_vm->_quit) { runGame(); } - return 0; + return _rtl; } void Parallaction_ns::switchBackground(const char* background, const char* mask) { @@ -454,13 +454,13 @@ void Parallaction_ns::cleanupGame() { memset(_locationNames, 0, sizeof(_locationNames)); // this flag tells freeZones to unconditionally remove *all* Zones - _engineFlags |= kEngineQuit; + _vm->_quit = true; freeZones(); freeAnimations(); // this dangerous flag can now be cleared - _engineFlags &= ~kEngineQuit; + _vm->_quit = false; // main character animation is restored _location._animations.push_front(_char._ani); diff --git a/engines/parallaction/saveload.cpp b/engines/parallaction/saveload.cpp index 002295315d..86700d6bb1 100644 --- a/engines/parallaction/saveload.cpp +++ b/engines/parallaction/saveload.cpp @@ -132,11 +132,13 @@ void Parallaction_ns::doLoadGame(uint16 slot) { // TODO (LIST): unify (and parametrize) calls to freeZones. // We aren't calling freeAnimations because it is not needed, since // kChangeLocation will trigger a complete deletion. Anyway, we still - // need to invoke freeZones here with kEngineQuit set, because the + // need to invoke freeZones here with _quit set, because the // call in changeLocation preserve certain zones. - _engineFlags |= kEngineQuit; + _quit = true; + freeZones(); - _engineFlags &= ~kEngineQuit; + + _quit = false; _numLocations = atoi(s); |