diff options
Diffstat (limited to 'engines')
-rw-r--r-- | engines/sci/graphics/frameout.cpp | 405 | ||||
-rw-r--r-- | engines/sci/graphics/plane32.cpp | 520 | ||||
-rw-r--r-- | engines/sci/graphics/plane32.h | 121 |
3 files changed, 626 insertions, 420 deletions
diff --git a/engines/sci/graphics/frameout.cpp b/engines/sci/graphics/frameout.cpp index 4ec91dc6ad..62a77da5ef 100644 --- a/engines/sci/graphics/frameout.cpp +++ b/engines/sci/graphics/frameout.cpp @@ -553,133 +553,219 @@ void GfxFrameout::frameOut(const bool shouldShowBits, const Common::Rect &eraseR // } } -// Determine the parts of 'r' that aren't overlapped by 'other'. -// Returns -1 if r and other have no intersection. -// Returns number of returned parts (in outRects) otherwise. -// (In particular, this returns 0 if r is contained in other.) +/** + * Determines the parts of `r` that aren't overlapped by `other`. + * Returns -1 if `r` and `other` have no intersection. + * Returns number of returned parts (in `outRects`) otherwise. + * (In particular, this returns 0 if `r` is contained in `other`.) + */ int splitRects(Common::Rect r, const Common::Rect &other, Common::Rect(&outRects)[4]) { if (!r.intersects(other)) { return -1; } - int count = 0; + int splitCount = 0; if (r.top < other.top) { - Common::Rect &t = outRects[count++]; + Common::Rect &t = outRects[splitCount++]; t = r; t.bottom = other.top; r.top = other.top; } if (r.bottom > other.bottom) { - Common::Rect &t = outRects[count++]; + Common::Rect &t = outRects[splitCount++]; t = r; t.top = other.bottom; r.bottom = other.bottom; } if (r.left < other.left) { - Common::Rect &t = outRects[count++]; + Common::Rect &t = outRects[splitCount++]; t = r; t.right = other.left; r.left = other.left; } if (r.right > other.right) { - Common::Rect &t = outRects[count++]; + Common::Rect &t = outRects[splitCount++]; t = r; t.left = other.right; } - return count; + return splitCount; } -void GfxFrameout::calcLists(ScreenItemListList &drawLists, EraseListList &eraseLists, const Common::Rect &calcRect) { - RectList rectlist; - Common::Rect outRects[4]; +/** + * Determines the parts of `middleRect` that aren't overlapped + * by `showRect`, optimised for contiguous memory writes. + * Returns -1 if `middleRect` and `showRect` have no intersection. + * Returns number of returned parts (in `outRects`) otherwise. + * (In particular, this returns 0 if `middleRect` is contained + * in `other`.) + * + * `middleRect` is modified directly to extend into the upper + * and lower rects. + */ +int splitRectsForRender(Common::Rect &middleRect, const Common::Rect &showRect, Common::Rect(&outRects)[2]) { + if (!middleRect.intersects(showRect)) { + return -1; + } + + const int16 minLeft = MIN(middleRect.left, showRect.left); + const int16 maxRight = MAX(middleRect.right, showRect.right); + + int16 upperLeft, upperTop, upperRight, upperMaxTop; + if (middleRect.top < showRect.top) { + upperLeft = middleRect.left; + upperTop = middleRect.top; + upperRight = middleRect.right; + upperMaxTop = showRect.top; + } + else { + upperLeft = showRect.left; + upperTop = showRect.top; + upperRight = showRect.right; + upperMaxTop = middleRect.top; + } + + int16 lowerLeft, lowerRight, lowerBottom, lowerMinBottom; + if (middleRect.bottom > showRect.bottom) { + lowerLeft = middleRect.left; + lowerRight = middleRect.right; + lowerBottom = middleRect.bottom; + lowerMinBottom = showRect.bottom; + } else { + lowerLeft = showRect.left; + lowerRight = showRect.right; + lowerBottom = showRect.bottom; + lowerMinBottom = middleRect.bottom; + } + + int splitCount = 0; + middleRect.left = minLeft; + middleRect.top = upperMaxTop; + middleRect.right = maxRight; + middleRect.bottom = lowerMinBottom; + + if (upperTop != upperMaxTop) { + Common::Rect &upperRect = outRects[0]; + upperRect.left = upperLeft; + upperRect.top = upperTop; + upperRect.right = upperRight; + upperRect.bottom = upperMaxTop; + + // Merge upper rect into middle rect if possible + if (upperRect.left == middleRect.left && upperRect.right == middleRect.right) { + middleRect.top = upperRect.top; + } else { + ++splitCount; + } + } + + if (lowerBottom != lowerMinBottom) { + Common::Rect &lowerRect = outRects[splitCount]; + lowerRect.left = lowerLeft; + lowerRect.top = lowerMinBottom; + lowerRect.right = lowerRight; + lowerRect.bottom = lowerBottom; + + // Merge lower rect into middle rect if possible + if (lowerRect.left == middleRect.left && lowerRect.right == middleRect.right) { + middleRect.bottom = lowerRect.bottom; + } else { + ++splitCount; + } + } + + assert(splitCount <= 2); + return splitCount; +} // NOTE: The third rectangle parameter is only ever given a non-empty rect // by VMD code, via `frameOut` void GfxFrameout::calcLists(ScreenItemListList &drawLists, EraseListList &eraseLists, const Common::Rect &eraseRect) { + RectList eraseList; + Common::Rect outRects[4]; int deletedPlaneCount = 0; - bool addedToRectList = false; - int planeCount = _planes.size(); + bool addedToEraseList = false; bool foundTransparentPlane = false; if (!eraseRect.isEmpty()) { addedToEraseList = true; - rectlist.add(eraseRect); + eraseList.add(eraseRect); } + PlaneList::size_type planeCount = _planes.size(); for (int outerPlaneIndex = 0; outerPlaneIndex < planeCount; ++outerPlaneIndex) { - Plane *outerPlane = _planes[outerPlaneIndex]; + const Plane *outerPlane = _planes[outerPlaneIndex]; + const Plane *visiblePlane = _visiblePlanes.findByObject(outerPlane->_object); if (outerPlane->_type == kPlaneTypeTransparent) { foundTransparentPlane = true; } - Plane *visiblePlane = _visiblePlanes.findByObject(outerPlane->_object); - if (outerPlane->_deleted) { - if (visiblePlane != nullptr) { - if (!visiblePlane->_screenRect.isEmpty()) { - addedToRectList = true; - rectlist.add(visiblePlane->_screenRect); - } + if (visiblePlane != nullptr && !visiblePlane->_screenRect.isEmpty()) { + eraseList.add(visiblePlane->_screenRect); + addedToEraseList = true; } ++deletedPlaneCount; - } else if (visiblePlane != nullptr) { - if (outerPlane->_updated) { - --outerPlane->_updated; - - int splitcount = splitRects(visiblePlane->_screenRect, outerPlane->_screenRect, outRects); - if (splitcount) { - if (splitcount == -1) { - if (!visiblePlane->_screenRect.isEmpty()) { - rectlist.add(visiblePlane->_screenRect); - } + } else if (visiblePlane != nullptr && outerPlane->_moved) { + // _moved will be decremented in the final loop through the planes, + // at the end of this function + + { + const int splitCount = splitRects(visiblePlane->_screenRect, outerPlane->_screenRect, outRects); + if (splitCount) { + if (splitCount == -1 && !visiblePlane->_screenRect.isEmpty()) { + eraseList.add(visiblePlane->_screenRect); } else { - for (int i = 0; i < splitcount; ++i) { - rectlist.add(outRects[i]); + for (int i = 0; i < splitCount; ++i) { + eraseList.add(outRects[i]); } } - - addedToRectList = true; + addedToEraseList = true; } + } - if (!outerPlane->_redrawAllCount) { - int splitCount = splitRects(outerPlane->_screenRect, visiblePlane->_screenRect, outRects); - if (splitCount) { - for (int i = 0; i < splitCount; ++i) { - rectlist.add(outRects[i]); - } - addedToRectList = true; + if (!outerPlane->_redrawAllCount) { + const int splitCount = splitRects(outerPlane->_screenRect, visiblePlane->_screenRect, outRects); + if (splitCount) { + for (int i = 0; i < splitCount; ++i) { + eraseList.add(outRects[i]); } + addedToEraseList = true; } } } - if (addedToRectList) { - for (RectList::iterator rect = rectlist.begin(); rect != rectlist.end(); ++rect) { - for (int innerPlaneIndex = _planes.size() - 1; innerPlaneIndex >= 0; --innerPlaneIndex) { - Plane *innerPlane = _planes[innerPlaneIndex]; - - if (!innerPlane->_deleted && innerPlane->_type != kPlaneTypeTransparent && innerPlane->_screenRect.intersects(**rect)) { - if (innerPlane->_redrawAllCount == 0) { - eraseLists[innerPlaneIndex].add(innerPlane->_screenRect.findIntersectingRect(**rect)); + if (addedToEraseList) { + for (int rectIndex = 0; rectIndex < eraseList.size(); ++rectIndex) { + const Common::Rect &rect = *eraseList[rectIndex]; + for (int innerPlaneIndex = planeCount - 1; innerPlaneIndex >= 0; --innerPlaneIndex) { + const Plane &innerPlane = *_planes[innerPlaneIndex]; + + if ( + !innerPlane._deleted && + innerPlane._type != kPlaneTypeTransparent && + innerPlane._screenRect.intersects(rect) + ) { + if (!innerPlane._redrawAllCount) { + eraseLists[innerPlaneIndex].add(innerPlane._screenRect.findIntersectingRect(rect)); } - int splitCount = splitRects(**rect, innerPlane->_screenRect, outRects); + const int splitCount = splitRects(rect, innerPlane._screenRect, outRects); for (int i = 0; i < splitCount; ++i) { - rectlist.add(outRects[i]); + eraseList.add(outRects[i]); } - rectlist.erase(rect); + eraseList.erase_at(rectIndex); break; } } } - rectlist.pack(); + eraseList.pack(); } } @@ -691,9 +777,9 @@ void GfxFrameout::calcLists(ScreenItemListList &drawLists, EraseListList &eraseL if (plane->_deleted) { --plane->_deleted; if (plane->_deleted <= 0) { - PlaneList::iterator visiblePlaneIt = Common::find_if(_visiblePlanes.begin(), _visiblePlanes.end(), FindByObject<Plane *>(plane->_object)); - if (visiblePlaneIt != _visiblePlanes.end()) { - _visiblePlanes.erase(visiblePlaneIt); + const int visiblePlaneIndex = _visiblePlanes.findIndexByObject(plane->_object); + if (visiblePlaneIndex != -1) { + _visiblePlanes.remove_at(visiblePlaneIndex); } _planes.remove_at(planeIndex); @@ -708,107 +794,112 @@ void GfxFrameout::calcLists(ScreenItemListList &drawLists, EraseListList &eraseL } } + // Some planes may have been deleted, so re-retrieve count planeCount = _planes.size(); - for (int outerIndex = 0; outerIndex < planeCount; ++outerIndex) { + + for (PlaneList::size_type outerIndex = 0; outerIndex < planeCount; ++outerIndex) { // "outer" just refers to the outer loop - Plane *outerPlane = _planes[outerIndex]; - if (outerPlane->_priorityChanged) { - --outerPlane->_priorityChanged; + Plane &outerPlane = *_planes[outerIndex]; + if (outerPlane._priorityChanged) { + --outerPlane._priorityChanged; - Plane *visibleOuterPlane = _visiblePlanes.findByObject(outerPlane->_object); + const Plane *visibleOuterPlane = _visiblePlanes.findByObject(outerPlane._object); if (visibleOuterPlane == nullptr) { - warning("calcLists could not find visible plane for %04x:%04x", PRINT_REG(outerPlane->_object)); + warning("calcLists could not find visible plane for %04x:%04x", PRINT_REG(outerPlane._object)); continue; } - rectlist.add(outerPlane->_screenRect.findIntersectingRect(visibleOuterPlane->_screenRect)); + eraseList.add(outerPlane._screenRect.findIntersectingRect(visibleOuterPlane->_screenRect)); - for (int innerIndex = planeCount - 1; innerIndex >= 0; --innerIndex) { + for (PlaneList::size_type innerIndex = planeCount - 1; innerIndex >= 0; --innerIndex) { // "inner" just refers to the inner loop - Plane *innerPlane = _planes[innerIndex]; - Plane *visibleInnerPlane = _visiblePlanes.findByObject(innerPlane->_object); - - int rectCount = rectlist.size(); - for (int rectIndex = 0; rectIndex < rectCount; ++rectIndex) { - int splitCount = splitRects(*rectlist[rectIndex], _planes[innerIndex]->_screenRect, outRects); + const Plane &innerPlane = *_planes[innerIndex]; + const Plane *visibleInnerPlane = _visiblePlanes.findByObject(innerPlane._object); + const RectList::size_type rectCount = eraseList.size(); + for (RectList::size_type rectIndex = 0; rectIndex < rectCount; ++rectIndex) { + const int splitCount = splitRects(*eraseList[rectIndex], innerPlane._screenRect, outRects); if (splitCount == 0) { if (visibleInnerPlane != nullptr) { // same priority, or relative priority between inner/outer changed - if ((visibleOuterPlane->_priority - visibleInnerPlane->_priority) * (outerPlane->_priority - innerPlane->_priority) <= 0) { - if (outerPlane->_priority <= innerPlane->_priority) { - eraseLists[innerIndex].add(*rectlist[rectIndex]); + if ((visibleOuterPlane->_priority - visibleInnerPlane->_priority) * (outerPlane._priority - innerPlane._priority) <= 0) { + if (outerPlane._priority <= innerPlane._priority) { + eraseLists[innerIndex].add(*eraseList[rectIndex]); } else { - eraseLists[outerIndex].add(*rectlist[rectIndex]); + eraseLists[outerIndex].add(*eraseList[rectIndex]); } } } - rectlist.erase_at(rectIndex); + eraseList.erase_at(rectIndex); } else if (splitCount != -1) { for (int i = 0; i < splitCount; ++i) { - rectlist.add(outRects[i]); + eraseList.add(outRects[i]); } if (visibleInnerPlane != nullptr) { // same priority, or relative priority between inner/outer changed - if ((visibleOuterPlane->_priority - visibleInnerPlane->_priority) * (outerPlane->_priority - innerPlane->_priority) <= 0) { - *rectlist[rectIndex] = outerPlane->_screenRect.findIntersectingRect(innerPlane->_screenRect); - if (outerPlane->_priority <= innerPlane->_priority) { - eraseLists[innerIndex].add(*rectlist[rectIndex]); - } - else { - eraseLists[outerIndex].add(*rectlist[rectIndex]); + if ((visibleOuterPlane->_priority - visibleInnerPlane->_priority) * (outerPlane._priority - innerPlane._priority) <= 0) { + *eraseList[rectIndex] = outerPlane._screenRect.findIntersectingRect(innerPlane._screenRect); + + if (outerPlane._priority <= innerPlane._priority) { + eraseLists[innerIndex].add(*eraseList[rectIndex]); + } else { + eraseLists[outerIndex].add(*eraseList[rectIndex]); } } } - rectlist.erase_at(rectIndex); + eraseList.erase_at(rectIndex); } } - rectlist.pack(); + eraseList.pack(); } } } - for (int planeIndex = 0; planeIndex < planeCount; ++planeIndex) { - Plane *plane = _planes[planeIndex]; - Plane *visiblePlane = nullptr; + for (PlaneList::size_type planeIndex = 0; planeIndex < planeCount; ++planeIndex) { + Plane &plane = *_planes[planeIndex]; + Plane *visiblePlane = _visiblePlanes.findByObject(plane._object); - PlaneList::iterator visiblePlaneIt = Common::find_if(_visiblePlanes.begin(), _visiblePlanes.end(), FindByObject<Plane *>(plane->_object)); - if (visiblePlaneIt != _visiblePlanes.end()) { - visiblePlane = *visiblePlaneIt; - } + if (!plane._screenRect.isEmpty()) { + if (plane._redrawAllCount) { + plane.redrawAll(visiblePlane, _planes, drawLists[planeIndex], eraseLists[planeIndex]); + } else { + if (visiblePlane == nullptr) { + error("Missing visible plane for source plane %04x:%04x", PRINT_REG(plane._object)); + } - if (plane->_redrawAllCount) { - plane->redrawAll(visiblePlane, _planes, drawLists[planeIndex], eraseLists[planeIndex]); - } else { - if (visiblePlane == nullptr) { - error("Missing visible plane for source plane %04x:%04x", PRINT_REG(plane->_object)); + plane.calcLists(*visiblePlane, _planes, drawLists[planeIndex], eraseLists[planeIndex]); } + } else { + plane.decrementScreenItemArrayCounts(visiblePlane, false); + } - plane->calcLists(*visiblePlane, _planes, drawLists[planeIndex], eraseLists[planeIndex]); + if (plane._moved) { + // the work for handling moved/resized planes was already done + // earlier in the function, we are just cleaning up now + --plane._moved; } - if (plane->_created) { - _visiblePlanes.add(new Plane(*plane)); - --plane->_created; - } else if (plane->_moved) { - assert(visiblePlaneIt != _visiblePlanes.end()); - **visiblePlaneIt = *plane; - --plane->_moved; + if (plane._created) { + _visiblePlanes.add(new Plane(plane)); + --plane._created; + } else if (plane._updated) { + *visiblePlane = plane; + --plane._updated; } } if (foundTransparentPlane) { - for (int planeIndex = 0; planeIndex < planeCount; ++planeIndex) { - for (int i = planeIndex + 1; i < planeCount; ++i) { + for (PlaneList::size_type planeIndex = 0; planeIndex < planeCount; ++planeIndex) { + for (PlaneList::size_type i = planeIndex + 1; i < planeCount; ++i) { if (_planes[i]->_type == kPlaneTypeTransparent) { _planes[i]->filterUpEraseRects(drawLists[i], eraseLists[planeIndex]); } } if (_planes[planeIndex]->_type == kPlaneTypeTransparent) { - for (int i = planeIndex - 1; i >= 0; --i) { + for (PlaneList::size_type i = planeIndex - 1; i >= 0; --i) { _planes[i]->filterDownEraseRects(drawLists[i], eraseLists[i], eraseLists[planeIndex]); } @@ -817,7 +908,7 @@ void GfxFrameout::calcLists(ScreenItemListList &drawLists, EraseListList &eraseL } } - for (int i = planeIndex + 1; i < planeCount; ++i) { + for (PlaneList::size_type i = planeIndex + 1; i < planeCount; ++i) { if (_planes[i]->_type == kPlaneTypeTransparent) { _planes[i]->filterUpDrawRects(drawLists[i], drawLists[planeIndex]); } @@ -831,17 +922,19 @@ void GfxFrameout::drawEraseList(const RectList &eraseList, const Plane &plane) { return; } - for (RectList::const_iterator it = eraseList.begin(); it != eraseList.end(); ++it) { - mergeToShowList(**it, _showList, _overdrawThreshold); - _currentBuffer.fillRect(**it, plane._back); + const RectList::size_type eraseListSize = eraseList.size(); + for (RectList::size_type i = 0; i < eraseListSize; ++i) { + mergeToShowList(*eraseList[i], _showList, _overdrawThreshold); + _currentBuffer.fillRect(*eraseList[i], plane._back); } } void GfxFrameout::drawScreenItemList(const DrawList &screenItemList) { - for (DrawList::const_iterator it = screenItemList.begin(); it != screenItemList.end(); ++it) { - DrawItem &drawItem = **it; + const DrawList::size_type drawListSize = screenItemList.size(); + for (DrawList::size_type i = 0; i < drawListSize; ++i) { + const DrawItem &drawItem = *screenItemList[i]; mergeToShowList(drawItem.rect, _showList, _overdrawThreshold); - ScreenItem &screenItem = *drawItem.screenItem; + const ScreenItem &screenItem = *drawItem.screenItem; // TODO: Remove // debug("Drawing item %04x:%04x to %d %d %d %d", PRINT_REG(screenItem._object), PRINT_RECT(drawItem.rect)); CelObj &celObj = *screenItem._celObj; @@ -850,32 +943,61 @@ void GfxFrameout::drawScreenItemList(const DrawList &screenItemList) { } void GfxFrameout::mergeToShowList(const Common::Rect &drawRect, RectList &showList, const int overdrawThreshold) { - Common::Rect merged(drawRect); - - bool didDelete = true; - RectList::size_type count = showList.size(); - while (didDelete && count) { - didDelete = false; - - for (RectList::size_type i = 0; i < count; ++i) { - Common::Rect existing = *showList[i]; - Common::Rect candidate; - candidate.left = MIN(merged.left, existing.left); - candidate.top = MIN(merged.top, existing.top); - candidate.right = MAX(merged.right, existing.right); - candidate.bottom = MAX(merged.bottom, existing.bottom); - - if (candidate.height() * candidate.width() - merged.width() * merged.height() - existing.width() * existing.height() <= overdrawThreshold) { - merged = candidate; - showList.erase_at(i); - didDelete = true; + RectList mergeList; + Common::Rect merged; + mergeList.add(drawRect); + + for (RectList::size_type i = 0; i < mergeList.size(); ++i) { + bool didMerge = false; + const Common::Rect &r1 = *mergeList[i]; + if (!r1.isEmpty()) { + for (RectList::size_type j = 0; j < showList.size(); ++j) { + const Common::Rect &r2 = *showList[j]; + if (!r2.isEmpty()) { + merged = r1; + merged.extend(r2); + + int difference = merged.width() * merged.height(); + difference -= r1.width() * r1.height(); + difference -= r2.width() * r2.height(); + if (r1.intersects(r2)) { + const Common::Rect overlap = r1.findIntersectingRect(r2); + difference += overlap.width() * overlap.height(); + } + + if (difference <= overdrawThreshold) { + mergeList.erase_at(i); + showList.erase_at(j); + mergeList.add(merged); + didMerge = true; + break; + } else { + Common::Rect outRects[2]; + int splitCount = splitRectsForRender(*mergeList[i], *showList[j], outRects); + if (splitCount != -1) { + mergeList.add(*mergeList[i]); + mergeList.erase_at(i); + showList.erase_at(j); + didMerge = true; + while (splitCount--) { + mergeList.add(outRects[splitCount]); + } + break; + } + } + } } - } - count = showList.pack(); + if (didMerge) { + showList.pack(); + } + } } - showList.add(merged); + mergeList.pack(); + for (RectList::size_type i = 0; i < mergeList.size(); ++i) { + showList.add(*mergeList[i]); + } } void GfxFrameout::palMorphFrameOut(const int8 *styleRanges, const ShowStyleEntry *showStyle) { @@ -930,6 +1052,7 @@ void GfxFrameout::palMorphFrameOut(const int8 *styleRanges, const ShowStyleEntry } } else { for (int i = 0; i < ARRAYSIZE(sourcePalette.colors); ++i) { + // TODO: Limiting range 72 to 103 is NOT present in every game if (styleRanges[i] == -1 || (styleRanges[i] == 0 && i > 71 && i < 104)) { sourcePalette.colors[i] = nextPalette.colors[i]; sourcePalette.colors[i].used = true; diff --git a/engines/sci/graphics/plane32.cpp b/engines/sci/graphics/plane32.cpp index 3f0b035738..021ac523b8 100644 --- a/engines/sci/graphics/plane32.cpp +++ b/engines/sci/graphics/plane32.cpp @@ -240,16 +240,17 @@ void Plane::deleteAllPics() { #pragma mark Plane - Rendering void Plane::breakDrawListByPlanes(DrawList &drawList, const PlaneList &planeList) const { - int index = planeList.findIndexByObject(_object); + const int nextPlaneIndex = planeList.findIndexByObject(_object) + 1; + const PlaneList::size_type planeCount = planeList.size(); for (DrawList::size_type i = 0; i < drawList.size(); ++i) { - for (PlaneList::size_type j = index + 1; j < planeList.size(); ++j) { + for (PlaneList::size_type j = nextPlaneIndex; j < planeCount; ++j) { if (planeList[j]->_type != kPlaneTypeTransparent) { - Common::Rect ptr[4]; - int count = splitRects(drawList[i]->rect, planeList[j]->_screenRect, ptr); - if (count != -1) { - for (int k = count - 1; k >= 0; --k) { - drawList.add(drawList[i]->screenItem, ptr[k]); + Common::Rect outRects[4]; + int splitCount = splitRects(drawList[i]->rect, planeList[j]->_screenRect, outRects); + if (splitCount != -1) { + while (splitCount--) { + drawList.add(drawList[i]->screenItem, outRects[splitCount]); } drawList.erase_at(i); @@ -262,17 +263,17 @@ void Plane::breakDrawListByPlanes(DrawList &drawList, const PlaneList &planeList } void Plane::breakEraseListByPlanes(RectList &eraseList, const PlaneList &planeList) const { - int index = planeList.findIndexByObject(_object); + const int nextPlaneIndex = planeList.findIndexByObject(_object) + 1; + const PlaneList::size_type planeCount = planeList.size(); for (RectList::size_type i = 0; i < eraseList.size(); ++i) { - for (PlaneList::size_type j = index + 1; j < planeList.size(); ++j) { + for (PlaneList::size_type j = nextPlaneIndex; j < planeCount; ++j) { if (planeList[j]->_type != kPlaneTypeTransparent) { - Common::Rect ptr[4]; - - int count = splitRects(*eraseList[i], planeList[j]->_screenRect, ptr); - if (count != -1) { - for (int k = count - 1; k >= 0; --k) { - eraseList.add(ptr[k]); + Common::Rect outRects[4]; + int splitCount = splitRects(*eraseList[i], planeList[j]->_screenRect, outRects); + if (splitCount != -1) { + while (splitCount--) { + eraseList.add(outRects[splitCount]); } eraseList.erase_at(i); @@ -285,94 +286,109 @@ void Plane::breakEraseListByPlanes(RectList &eraseList, const PlaneList &planeLi } void Plane::calcLists(Plane &visiblePlane, const PlaneList &planeList, DrawList &drawList, RectList &eraseList) { - ScreenItemList::size_type planeItemCount = _screenItemList.size(); - ScreenItemList::size_type visiblePlaneItemCount = visiblePlane._screenItemList.size(); + const ScreenItemList::size_type screenItemCount = _screenItemList.size(); + const ScreenItemList::size_type visiblePlaneItemCount = visiblePlane._screenItemList.size(); + + for (ScreenItemList::size_type i = 0; i < screenItemCount; ++i) { + // Items can be added to ScreenItemList and we don't want to process + // those new items, but the list also can grow smaller, so we need + // to check that we are still within the upper bound of the list and + // quit if we aren't any more + if (i >= _screenItemList.size()) { + break; + } + + ScreenItem *item = _screenItemList[i]; + if (item == nullptr) { + continue; + } - for (ScreenItemList::size_type i = 0; i < planeItemCount; ++i) { - ScreenItem *vitem = nullptr; // NOTE: The original engine used an array without bounds checking // so could just get the visible screen item directly; we need to // verify that the index is actually within the valid range for // the visible plane before accessing the item to avoid a range // error. + const ScreenItem *visibleItem = nullptr; if (i < visiblePlaneItemCount) { - vitem = visiblePlane._screenItemList[i]; + visibleItem = visiblePlane._screenItemList[i]; } - ScreenItem *item = _screenItemList[i]; - if (i < _screenItemList.size() && item != nullptr) { - if (item->_deleted) { - // add item's rect to erase list - if ( - i < visiblePlane._screenItemList.size() && - vitem != nullptr && - !vitem->_screenRect.isEmpty() - ) { - if (g_sci->_gfxRemap32->getRemapCount()) { - mergeToRectList(vitem->_screenRect, eraseList); - } else { - eraseList.add(vitem->_screenRect); - } - } - } else if (item->_created) { - // add item to draw list - item->calcRects(*this); - - if(!item->_screenRect.isEmpty()) { - if (g_sci->_gfxRemap32->getRemapCount()) { - drawList.add(item, item->_screenRect); - mergeToRectList(item->_screenRect, eraseList); - } else { - drawList.add(item, item->_screenRect); - } - } - } else if (item->_updated) { - // add old rect to erase list, new item to draw list - item->calcRects(*this); + // Keep erase rects for this screen item from drawing outside + // of its owner plane + Common::Rect visibleItemScreenRect; + if (visibleItem != nullptr) { + visibleItemScreenRect = visibleItem->_screenRect; + visibleItemScreenRect.clip(_screenRect); + } + + if (item->_deleted) { + // Add item's rect to erase list + if ( + visibleItem != nullptr && + !visibleItemScreenRect.isEmpty() + ) { if (g_sci->_gfxRemap32->getRemapCount()) { - // if item and vitem don't overlap, ... - if (item->_screenRect.isEmpty() || - i >= visiblePlaneItemCount || - vitem == nullptr || - vitem->_screenRect.isEmpty() || - !vitem->_screenRect.intersects(item->_screenRect) - ) { - // add item to draw list, and old rect to erase list - if (!item->_screenRect.isEmpty()) { - drawList.add(item, item->_screenRect); - mergeToRectList(item->_screenRect, eraseList); - } - if ( - i < visiblePlaneItemCount && - vitem != nullptr && - !vitem->_screenRect.isEmpty() - ) { - mergeToRectList(vitem->_screenRect, eraseList); - } - } else { - // otherwise, add bounding box of old+new to erase list, - // and item to draw list + mergeToRectList(visibleItemScreenRect, eraseList); + } else { + eraseList.add(visibleItemScreenRect); + } + } + } - // TODO: This was changed from disasm, verify please! - Common::Rect extendedScreenRect = vitem->_screenRect; - extendedScreenRect.extend(item->_screenRect); + if (!item->_created && !item->_updated) { + continue; + } - drawList.add(item, item->_screenRect); - mergeToRectList(extendedScreenRect, eraseList); - } + item->calcRects(*this); + const Common::Rect itemScreenRect(item->_screenRect); + + if (item->_created) { + // Add item to draw list + if(!itemScreenRect.isEmpty()) { + if (g_sci->_gfxRemap32->getRemapCount()) { + drawList.add(item, itemScreenRect); + mergeToRectList(itemScreenRect, eraseList); } else { - // if no active remaps, just add item to draw list and old rect - // to erase list - if (!item->_screenRect.isEmpty()) { - drawList.add(item, item->_screenRect); + drawList.add(item, itemScreenRect); + } + } + } else { + // Add old rect to erase list, new item to draw list + + if (g_sci->_gfxRemap32->getRemapCount()) { + // If item and visibleItem don't overlap... + if (itemScreenRect.isEmpty() || + visibleItem == nullptr || + visibleItemScreenRect.isEmpty() || + !visibleItemScreenRect.intersects(itemScreenRect) + ) { + // ...add item to draw list, and old rect to erase list... + if (!itemScreenRect.isEmpty()) { + drawList.add(item, itemScreenRect); + mergeToRectList(itemScreenRect, eraseList); } - if ( - i < visiblePlaneItemCount && - vitem != nullptr && - !vitem->_screenRect.isEmpty() - ) { - eraseList.add(vitem->_screenRect); + if (visibleItem != nullptr && !visibleItemScreenRect.isEmpty()) { + mergeToRectList(visibleItemScreenRect, eraseList); } + } else { + // ...otherwise, add bounding box of old+new to erase list, + // and item to draw list + Common::Rect extendedScreenRect = visibleItemScreenRect; + extendedScreenRect.extend(itemScreenRect); + + drawList.add(item, itemScreenRect); + mergeToRectList(extendedScreenRect, eraseList); + } + } else { + // If no active remaps, just add item to draw list and old rect + // to erase list + + // TODO: SCI3 update rects for VMD? + if (!itemScreenRect.isEmpty()) { + drawList.add(item, itemScreenRect); + } + if (visibleItem != nullptr && !visibleItemScreenRect.isEmpty()) { + eraseList.add(visibleItemScreenRect); } } } @@ -385,40 +401,44 @@ void Plane::calcLists(Plane &visiblePlane, const PlaneList &planeList, DrawList // We store the current size of the drawlist, as we want to loop // over the currently inserted entries later. DrawList::size_type drawListSizePrimary = drawList.size(); + const RectList::size_type eraseListCount = eraseList.size(); - if (/* TODO: dword_C6288 */ false) { // "high resolution pictures"???? + // TODO: Figure out which games need which rendering method + if (/* TODO: dword_C6288 */ false) { // "high resolution pictures" _screenItemList.sort(); - bool encounteredPic = false; - bool v81 = false; + bool pictureDrawn = false; + bool screenItemDrawn = false; - for (RectList::size_type i = 0; i < eraseList.size(); ++i) { - const Common::Rect *rect = eraseList[i]; + for (RectList::size_type i = 0; i < eraseListCount; ++i) { + const Common::Rect &rect = *eraseList[i]; - for (ScreenItemList::size_type j = 0; j < _screenItemList.size(); ++j) { + for (ScreenItemList::size_type j = 0; j < screenItemCount; ++j) { ScreenItem *item = _screenItemList[j]; - if (j < _screenItemList.size() && item != nullptr) { - if (rect->intersects(item->_screenRect)) { - const Common::Rect intersection = rect->findIntersectingRect(item->_screenRect); - if (!item->_deleted) { - if (encounteredPic) { - if (item->_celInfo.type == kCelTypePic) { - if (v81 || item->_celInfo.celNo == 0) { - drawList.add(item, intersection); - } - } else { - if (!item->_updated && !item->_created) { - drawList.add(item, intersection); - } - v81 = true; + if (item == nullptr) { + continue; + } + + if (rect.intersects(item->_screenRect)) { + const Common::Rect intersection = rect.findIntersectingRect(item->_screenRect); + if (!item->_deleted) { + if (pictureDrawn) { + if (item->_celInfo.type == kCelTypePic) { + if (screenItemDrawn || item->_celInfo.celNo == 0) { + mergeToDrawList(j, intersection, drawList); } } else { if (!item->_updated && !item->_created) { - drawList.add(item, intersection); - } - if (item->_celInfo.type == kCelTypePic) { - encounteredPic = true; + mergeToDrawList(j, intersection, drawList); } + screenItemDrawn = true; + } + } else { + if (!item->_updated && !item->_created) { + mergeToDrawList(j, intersection, drawList); + } + if (item->_celInfo.type == kCelTypePic) { + pictureDrawn = true; } } } @@ -428,22 +448,23 @@ void Plane::calcLists(Plane &visiblePlane, const PlaneList &planeList, DrawList _screenItemList.unsort(); } else { - // add all items overlapping the erase list to the draw list - for (RectList::size_type i = 0; i < eraseList.size(); ++i) { - for (ScreenItemList::size_type j = 0; j < _screenItemList.size(); ++j) { + // Add all items overlapping the erase list to the draw list + for (RectList::size_type i = 0; i < eraseListCount; ++i) { + const Common::Rect &rect = *eraseList[i]; + for (ScreenItemList::size_type j = 0; j < screenItemCount; ++j) { ScreenItem *item = _screenItemList[j]; if ( item != nullptr && !item->_created && !item->_updated && !item->_deleted && - eraseList[i]->intersects(item->_screenRect) + rect.intersects(item->_screenRect) ) { - drawList.add(item, eraseList[i]->findIntersectingRect(item->_screenRect)); + drawList.add(item, rect.findIntersectingRect(item->_screenRect)); } } } } - if (g_sci->_gfxRemap32->getRemapCount() == 0) { // no remaps active? + if (g_sci->_gfxRemap32->getRemapCount() == 0) { // Add all items that overlap with items in the drawlist and have higher // priority. @@ -451,23 +472,28 @@ void Plane::calcLists(Plane &visiblePlane, const PlaneList &planeList, DrawList // those that were added because of the erase list in the previous loop, // or those to be added in this loop. for (DrawList::size_type i = 0; i < drawListSizePrimary; ++i) { - DrawItem *dli = drawList[i]; + const DrawItem *drawListEntry = nullptr; + if (i < drawList.size()) { + drawListEntry = drawList[i]; + } - for (ScreenItemList::size_type j = 0; j < planeItemCount; ++j) { - ScreenItem *sli = _screenItemList[j]; + for (ScreenItemList::size_type j = 0; j < screenItemCount; ++j) { + ScreenItem *newItem = nullptr; + if (j < _screenItemList.size()) { + newItem = _screenItemList[j]; + } if ( - i < drawList.size() && dli != nullptr && - j < _screenItemList.size() && sli != nullptr && - !sli->_created && !sli->_updated && !sli->_deleted + drawListEntry != nullptr && newItem != nullptr && + !newItem->_created && !newItem->_updated && !newItem->_deleted ) { - ScreenItem *item = dli->screenItem; + const ScreenItem *drawnItem = drawListEntry->screenItem; if ( - (sli->_priority > item->_priority || (sli->_priority == item->_priority && sli->_object > item->_object)) && - dli->rect.intersects(sli->_screenRect) + (newItem->_priority > drawnItem->_priority || (newItem->_priority == drawnItem->_priority && newItem->_object > drawnItem->_object)) && + drawListEntry->rect.intersects(newItem->_screenRect) ) { - drawList.add(sli, dli->rect.findIntersectingRect(sli->_screenRect)); + mergeToDrawList(j, drawListEntry->rect.findIntersectingRect(newItem->_screenRect), drawList); } } } @@ -475,14 +501,11 @@ void Plane::calcLists(Plane &visiblePlane, const PlaneList &planeList, DrawList } decrementScreenItemArrayCounts(&visiblePlane, false); - _screenItemList.pack(); - visiblePlane._screenItemList.pack(); } void Plane::decrementScreenItemArrayCounts(Plane *visiblePlane, const bool forceUpdate) { - // The size of the screenItemList may change, so it is - // critical to re-check the size on each iteration - for (ScreenItemList::size_type i = 0; i < _screenItemList.size(); ++i) { + const ScreenItemList::size_type screenItemCount = _screenItemList.size(); + for (ScreenItemList::size_type i = 0; i < screenItemCount; ++i) { ScreenItem *item = _screenItemList[i]; if (item != nullptr) { @@ -495,7 +518,7 @@ void Plane::decrementScreenItemArrayCounts(Plane *visiblePlane, const bool force visiblePlane->_screenItemList.findByObject(item->_object) != nullptr ) ) { - *visiblePlane->_screenItemList[i] = *_screenItemList[i]; + *visiblePlane->_screenItemList[i] = *item; } if (item->_updated) { @@ -514,175 +537,180 @@ void Plane::decrementScreenItemArrayCounts(Plane *visiblePlane, const bool force if (item->_deleted) { item->_deleted--; if (!item->_deleted) { - visiblePlane->_screenItemList.erase_at(i); + if (visiblePlane != nullptr && visiblePlane->_screenItemList.findByObject(item->_object) != nullptr) { + visiblePlane->_screenItemList.erase_at(i); + } _screenItemList.erase_at(i); } } } } + + _screenItemList.pack(); + if (visiblePlane != nullptr) { + visiblePlane->_screenItemList.pack(); + } } -void Plane::filterDownEraseRects(DrawList &drawList, RectList &eraseList, RectList &transparentEraseList) const { +void Plane::filterDownEraseRects(DrawList &drawList, RectList &eraseList, RectList &higherEraseList) const { + const RectList::size_type higherEraseCount = higherEraseList.size(); + if (_type == kPlaneTypeTransparent) { - for (RectList::size_type i = 0; i < transparentEraseList.size(); ++i) { - const Common::Rect *r = transparentEraseList[i]; - for (ScreenItemList::size_type j = 0; j < _screenItemList.size(); ++j) { - ScreenItem *item = _screenItemList[j]; - if (item != nullptr) { - if (r->intersects(item->_screenRect)) { - mergeToDrawList(j, *r, drawList); - } + for (RectList::size_type i = 0; i < higherEraseCount; ++i) { + const Common::Rect &r = *higherEraseList[i]; + const ScreenItemList::size_type screenItemCount = _screenItemList.size(); + for (ScreenItemList::size_type j = 0; j < screenItemCount; ++j) { + const ScreenItem *item = _screenItemList[j]; + if (item != nullptr && r.intersects(item->_screenRect)) { + mergeToDrawList(j, r, drawList); } } } } else { - for (RectList::size_type i = 0; i < transparentEraseList.size(); ++i) { - Common::Rect *r = transparentEraseList[i]; - if (r->intersects(_screenRect)) { - r->clip(_screenRect); - mergeToRectList(*r, eraseList); - - for (ScreenItemList::size_type j = 0; j < _screenItemList.size(); ++j) { - ScreenItem *item = _screenItemList[j]; - - if (item != nullptr) { - if (r->intersects(item->_screenRect)) { - mergeToDrawList(j, *r, drawList); - } + for (RectList::size_type i = 0; i < higherEraseCount; ++i) { + Common::Rect r = *higherEraseList[i]; + if (r.intersects(_screenRect)) { + r.clip(_screenRect); + mergeToRectList(r, eraseList); + + const ScreenItemList::size_type screenItemCount = _screenItemList.size(); + for (ScreenItemList::size_type j = 0; j < screenItemCount; ++j) { + const ScreenItem *item = _screenItemList[j]; + if (item != nullptr && r.intersects(item->_screenRect)) { + mergeToDrawList(j, r, drawList); } } - Common::Rect ptr[4]; - const Common::Rect *r2 = transparentEraseList[i]; - int count = splitRects(*r2, *r, ptr); - for (int k = count - 1; k >= 0; --k) { - transparentEraseList.add(ptr[k]); + Common::Rect outRects[4]; + const Common::Rect &r2 = *higherEraseList[i]; + int splitCount = splitRects(r2, r, outRects); + while (splitCount--) { + higherEraseList.add(outRects[splitCount]); } - transparentEraseList.erase_at(i); + higherEraseList.erase_at(i); } } - transparentEraseList.pack(); + higherEraseList.pack(); } } -void Plane::filterUpDrawRects(DrawList &transparentDrawList, const DrawList &drawList) const { - for (DrawList::size_type i = 0; i < drawList.size(); ++i) { - const Common::Rect &r = drawList[i]->rect; - - for (ScreenItemList::size_type j = 0; j < _screenItemList.size(); ++j) { - ScreenItem *item = _screenItemList[j]; - if (item != nullptr) { - if (r.intersects(item->_screenRect)) { - mergeToDrawList(j, r, transparentDrawList); - } +void Plane::filterUpDrawRects(DrawList &drawList, const DrawList &lowerDrawList) const { + const DrawList::size_type lowerDrawCount = lowerDrawList.size(); + for (DrawList::size_type i = 0; i < lowerDrawCount; ++i) { + const Common::Rect &r = lowerDrawList[i]->rect; + const ScreenItemList::size_type screenItemCount = _screenItemList.size(); + for (ScreenItemList::size_type j = 0; j < screenItemCount; ++j) { + const ScreenItem *item = _screenItemList[j]; + if (item != nullptr && r.intersects(item->_screenRect)) { + mergeToDrawList(j, r, drawList); } } } } -void Plane::filterUpEraseRects(DrawList &drawList, RectList &eraseList) const { - for (RectList::size_type i = 0; i < eraseList.size(); ++i) { - const Common::Rect &r = *eraseList[i]; - for (ScreenItemList::size_type j = 0; j < _screenItemList.size(); ++j) { - ScreenItem *item = _screenItemList[j]; - - if (item != nullptr) { - if (r.intersects(item->_screenRect)) { - mergeToDrawList(j, r, drawList); - } +void Plane::filterUpEraseRects(DrawList &drawList, const RectList &lowerEraseList) const { + const RectList::size_type lowerEraseCount = lowerEraseList.size(); + for (RectList::size_type i = 0; i < lowerEraseCount; ++i) { + const Common::Rect &r = *lowerEraseList[i]; + const ScreenItemList::size_type screenItemCount = _screenItemList.size(); + for (ScreenItemList::size_type j = 0; j < screenItemCount; ++j) { + const ScreenItem *item = _screenItemList[j]; + if (item != nullptr && r.intersects(item->_screenRect)) { + mergeToDrawList(j, r, drawList); } } } } void Plane::mergeToDrawList(const ScreenItemList::size_type index, const Common::Rect &rect, DrawList &drawList) const { - RectList rects; - - ScreenItem *item = _screenItemList[index]; - Common::Rect r = item->_screenRect; + RectList mergeList; + ScreenItem &item = *_screenItemList[index]; + Common::Rect r = item._screenRect; r.clip(rect); - rects.add(r); + mergeList.add(r); - for (RectList::size_type i = 0; i < rects.size(); ++i) { - r = *rects[i]; + for (RectList::size_type i = 0; i < mergeList.size(); ++i) { + r = *mergeList[i]; - for (DrawList::size_type j = 0; j < drawList.size(); ++j) { - const DrawItem *drawitem = drawList[j]; - if (item->_object == drawitem->screenItem->_object) { - if (drawitem->rect.contains(r)) { - rects.erase_at(i); + const DrawList::size_type drawCount = drawList.size(); + for (DrawList::size_type j = 0; j < drawCount; ++j) { + const DrawItem &drawItem = *drawList[j]; + if (item._object == drawItem.screenItem->_object) { + if (drawItem.rect.contains(r)) { + mergeList.erase_at(i); break; } Common::Rect outRects[4]; - const int count = splitRects(r, drawitem->rect, outRects); - if (count != -1) { - for (int k = count - 1; k >= 0; --k) { - rects.add(outRects[k]); + int splitCount = splitRects(r, drawItem.rect, outRects); + if (splitCount != -1) { + while (splitCount--) { + mergeList.add(outRects[splitCount]); } - rects.erase_at(i); + mergeList.erase_at(i); // proceed to the next rect - r = *rects[++i]; + r = *mergeList[++i]; } } } } - rects.pack(); + mergeList.pack(); - for (RectList::size_type i = 0; i < rects.size(); ++i) { - drawList.add(item, *rects[i]); + for (RectList::size_type i = 0; i < mergeList.size(); ++i) { + drawList.add(&item, *mergeList[i]); } } -void Plane::mergeToRectList(const Common::Rect &rect, RectList &rectList) const { - RectList temp; - temp.add(rect); +void Plane::mergeToRectList(const Common::Rect &rect, RectList &eraseList) const { + RectList mergeList; + Common::Rect r; + mergeList.add(rect); - for (RectList::size_type i = 0; i < temp.size(); ++i) { - Common::Rect r = *temp[i]; + for (RectList::size_type i = 0; i < mergeList.size(); ++i) { + r = *mergeList[i]; - for (RectList::size_type j = 0; j < rectList.size(); ++j) { - const Common::Rect *innerRect = rectList[j]; - if (innerRect->contains(r)) { - temp.erase_at(i); + const RectList::size_type eraseCount = eraseList.size(); + for (RectList::size_type j = 0; j < eraseCount; ++j) { + const Common::Rect &eraseRect = *eraseList[j]; + if (eraseRect.contains(r)) { + mergeList.erase_at(i); break; } - Common::Rect out[4]; - const int count = splitRects(r, *innerRect, out); - if (count != -1) { - for (int k = count - 1; k >= 0; --k) { - temp.add(out[k]); + Common::Rect outRects[4]; + int splitCount = splitRects(r, eraseRect, outRects); + if (splitCount != -1) { + while (splitCount--) { + mergeList.add(outRects[splitCount]); } - temp.erase_at(i); + mergeList.erase_at(i); // proceed to the next rect - r = *temp[++i]; + r = *mergeList[++i]; } } } - temp.pack(); + mergeList.pack(); - for (RectList::size_type i = 0; i < temp.size(); ++i) { - rectList.add(*temp[i]); + for (RectList::size_type i = 0; i < mergeList.size(); ++i) { + eraseList.add(*mergeList[i]); } } void Plane::redrawAll(Plane *visiblePlane, const PlaneList &planeList, DrawList &drawList, RectList &eraseList) { - for (ScreenItemList::const_iterator screenItemPtr = _screenItemList.begin(); screenItemPtr != _screenItemList.end(); ++screenItemPtr) { - if (*screenItemPtr != nullptr) { - ScreenItem &screenItem = **screenItemPtr; - if (!screenItem._deleted) { - screenItem.calcRects(*this); - if (!screenItem._screenRect.isEmpty()) { - drawList.add(&screenItem, screenItem._screenRect); - } + const ScreenItemList::size_type screenItemCount = _screenItemList.size(); + for (ScreenItemList::size_type i = 0; i < screenItemCount; ++i) { + ScreenItem *screenItem = _screenItemList[i]; + if (screenItem != nullptr && !screenItem->_deleted) { + screenItem->calcRects(*this); + if (!screenItem->_screenRect.isEmpty()) { + mergeToDrawList(i, screenItem->_screenRect, drawList); } } } @@ -696,10 +724,6 @@ void Plane::redrawAll(Plane *visiblePlane, const PlaneList &planeList, DrawList breakDrawListByPlanes(drawList, planeList); --_redrawAllCount; decrementScreenItemArrayCounts(visiblePlane, true); - _screenItemList.pack(); - if (visiblePlane != nullptr) { - visiblePlane->_screenItemList.pack(); - } } void Plane::setType() { @@ -731,10 +755,12 @@ void Plane::sync(const Plane *other, const Common::Rect &screenRect) { _planeRect.right > other->_planeRect.right || _planeRect.bottom > other->_planeRect.bottom ) { + // the plane moved or got larger _redrawAllCount = g_sci->_gfxFrameout->getScreenCount(); - _updated = g_sci->_gfxFrameout->getScreenCount(); + _moved = g_sci->_gfxFrameout->getScreenCount(); } else if (_planeRect != other->_planeRect) { - _updated = g_sci->_gfxFrameout->getScreenCount(); + // the plane got smaller + _moved = g_sci->_gfxFrameout->getScreenCount(); } if (_priority != other->_priority) { @@ -755,7 +781,7 @@ void Plane::sync(const Plane *other, const Common::Rect &screenRect) { _deleted = 0; if (_created == 0) { - _moved = g_sci->_gfxFrameout->getScreenCount(); + _updated = g_sci->_gfxFrameout->getScreenCount(); } convertGameRectToPlaneRect(); @@ -801,18 +827,22 @@ void Plane::scrollScreenItems(const int16 deltaX, const int16 deltaY, const bool } void Plane::remapMarkRedraw() { - for (ScreenItemList::const_iterator screenItemPtr = _screenItemList.begin(); screenItemPtr != _screenItemList.end(); ++screenItemPtr) { - if (*screenItemPtr != nullptr) { - ScreenItem &screenItem = **screenItemPtr; - if (screenItem.getCelObj()._remap && !screenItem._deleted && !screenItem._created) { - screenItem._updated = g_sci->_gfxFrameout->getScreenCount(); - } + ScreenItemList::size_type screenItemCount = _screenItemList.size(); + for (ScreenItemList::size_type i = 0; i < screenItemCount; ++i) { + ScreenItem *screenItem = _screenItemList[i]; + if ( + screenItem != nullptr && + !screenItem->_deleted && !screenItem->_created && + screenItem->getCelObj()._remap + ) { + screenItem->_updated = g_sci->_gfxFrameout->getScreenCount(); } } } #pragma mark - #pragma mark PlaneList + void PlaneList::add(Plane *plane) { for (iterator it = begin(); it != end(); ++it) { if ((*it)->_priority > plane->_priority) { diff --git a/engines/sci/graphics/plane32.h b/engines/sci/graphics/plane32.h index c93fb5b64e..20cff40814 100644 --- a/engines/sci/graphics/plane32.h +++ b/engines/sci/graphics/plane32.h @@ -62,7 +62,14 @@ public: #pragma mark DrawList struct DrawItem { + /** + * The screen item to draw. + */ ScreenItem *screenItem; + + /** + * The target rectangle of the draw operation. + */ Common::Rect rect; inline bool operator<(const DrawItem &other) const { @@ -189,16 +196,15 @@ public: * not match * - `deleted` is set when the plane is deleted by a * kernel call - * - `moved` is set when the plane is synchronised from - * another plane and is not already in the "created" - * state + * - `moved` is set when the plane has been moved or + * resized */ int _created, _updated, _deleted, _moved; /** * The vanishing point for the plane. Used when - * calculating the correct scaling of the plane's screen - * items according to their position. + * automatically calculating the correct scaling of the + * plane's screen items according to their position. */ Common::Point _vanishingPoint; @@ -358,42 +364,33 @@ public: private: /** * Splits all rects in the given draw list at the edges - * of all non-transparent planes above the current - * plane. + * of all higher-priority, non-transparent, intersecting + * planes. */ void breakDrawListByPlanes(DrawList &drawList, const PlaneList &planeList) const; /** - * Splits all rects in the given erase list rects at the - * edges of all non-transparent planes above the current - * plane. + * Splits all rects in the given erase list at the + * edges of higher-priority, non-transparent, + * intersecting planes. */ void breakEraseListByPlanes(RectList &eraseList, const PlaneList &planeList) const; /** - * Synchronises changes to screen items from the current - * plane to the visible plane and deletes screen items - * from the current plane that have been marked as - * deleted. If `forceUpdate` is true, all screen items - * on the visible plane will be updated, even if they - * are not marked as having changed. - */ - void decrementScreenItemArrayCounts(Plane *visiblePlane, const bool forceUpdate); - - /** - * Merges the screen item from this plane at the given - * index into the given draw list, clipped to the given - * rect. TODO: Finish documenting + * Adds the screen item at `index` into `drawList`, + * ensuring it is only drawn within the bounds of + * `rect`. If an existing draw list entry exists + * for this screen item, it will be modified. + * Otherwise, a new entry will be added. */ void mergeToDrawList(const DrawList::size_type index, const Common::Rect &rect, DrawList &drawList) const; /** - * Adds the given rect into the given rect list, - * merging it with other rects already inside the list, - * if possible, to avoid overdraw. TODO: Finish - * documenting + * Merges `rect` with an existing rect in `eraseList`, + * if possible. Otherwise, adds the rect as a new entry + * to `eraseList`. */ - void mergeToRectList(const Common::Rect &rect, RectList &rectList) const; + void mergeToRectList(const Common::Rect &rect, RectList &eraseList) const; public: /** @@ -406,19 +403,73 @@ public: void calcLists(Plane &visiblePlane, const PlaneList &planeList, DrawList &drawList, RectList &eraseList); /** - * TODO: Documentation + * Synchronises changes to screen items from the current + * plane to the visible plane and deletes screen items + * from the current plane that have been marked as + * deleted. If `forceUpdate` is true, all screen items + * on the visible plane will be updated, even if they + * are not marked as having changed. + */ + void decrementScreenItemArrayCounts(Plane *visiblePlane, const bool forceUpdate); + + /** + * This method is called from the highest priority plane + * to the lowest priority plane. + * + * Adds screen items from this plane to the draw list + * that must be redrawn because they intersect entries + * in the `higherEraseList`. + * + * If this plane is opaque, all intersecting erase rects + * in `lowerEraseList` are removed, as they would be + * completely overwritten by the contents of this plane. + * + * If this plane is transparent, erase rects from the + * `lowerEraseList` are added to the erase list for this + * plane, so that lower planes. + * + * @param drawList The draw list for this plane. + * @param eraseList The erase list for this plane. + * @param higherEraseList The erase list for a plane + * above this plane. */ - void filterDownEraseRects(DrawList &drawList, RectList &eraseList, RectList &transparentEraseList) const; + void filterDownEraseRects(DrawList &drawList, RectList &eraseList, RectList &higherEraseList) const; /** - * TODO: Documentation + * This method is called from the lowest priority plane + * to the highest priority plane. + * + * Adds screen items from this plane to the draw list + * that must be drawn because the lower plane is being + * redrawn and potentially transparent screen items + * from this plane would draw over the lower priority + * plane's screen items. + * + * This method applies only to transparent planes. + * + * @param drawList The draw list for this plane. + * @param eraseList The erase list for a plane below + * this plane. */ - void filterUpEraseRects(DrawList &drawList, RectList &eraseList) const; + void filterUpEraseRects(DrawList &drawList, const RectList &lowerEraseList) const; /** - * TODO: Documentation + * This method is called from the lowest priority plane + * to the highest priority plane. + * + * Adds screen items from this plane to the draw list + * that must be drawn because the lower plane is being + * redrawn and potentially transparent screen items + * from this plane would draw over the lower priority + * plane's screen items. + * + * This method applies only to transparent planes. + * + * @param drawList The draw list for this plane. + * @param lowerDrawList The draw list for a plane below + * this plane. */ - void filterUpDrawRects(DrawList &transparentDrawList, const DrawList &drawList) const; + void filterUpDrawRects(DrawList &drawList, const DrawList &lowerDrawList) const; /** * Updates all of the plane's non-deleted screen items @@ -442,6 +493,8 @@ private: using PlaneListBase::push_back; public: + typedef int size_type; + // A method for finding the index of a plane inside a // PlaneList is used because entries in the main plane // list and visible plane list of GfxFrameout are |