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-rwxr-xr-xengines/pegasus/input.cpp8
-rwxr-xr-xengines/pegasus/input.h7
-rw-r--r--engines/pegasus/pegasus.cpp6
3 files changed, 20 insertions, 1 deletions
diff --git a/engines/pegasus/input.cpp b/engines/pegasus/input.cpp
index 76f5afae63..08bc22bafd 100755
--- a/engines/pegasus/input.cpp
+++ b/engines/pegasus/input.cpp
@@ -43,6 +43,7 @@ void InputDevice::getInput(Input &input, const tInputBits filter) {
// TODO: Save/Load keys
tInputBits currentBits = 0;
+ bool consoleRequested = false;
Common::Event event;
while (g_system->getEventManager()->pollEvent(event)) {
@@ -94,6 +95,10 @@ void InputDevice::getInput(Input &input, const tInputBits filter) {
case Common::KEYCODE_DELETE:
currentBits |= (kRawButtonDown << kRightFireButtonShift);
break;
+ case Common::KEYCODE_d:
+ if (event.kbd.flags & Common::KBD_CTRL) // Console!
+ consoleRequested = true;
+ break;
default:
break;
}
@@ -119,6 +124,9 @@ void InputDevice::getInput(Input &input, const tInputBits filter) {
// Update the last bits
_lastRawBits = currentBits;
+
+ // Set the console to be requested or not
+ input.setConsoleRequested(consoleRequested);
}
// Wait until the input device stops returning input allowed by filter...
diff --git a/engines/pegasus/input.h b/engines/pegasus/input.h
index 06724346e5..d70a573bc0 100755
--- a/engines/pegasus/input.h
+++ b/engines/pegasus/input.h
@@ -353,19 +353,24 @@ public:
void getInputLocation(Common::Point &where) const { where = _inputLocation; }
bool anyInputBitSet(const tInputBits bits) const { return (_inputState & bits) != 0; }
-
+
+ bool isConsoleRequested() const { return _consoleRequested; }
+
void clearInput() {
_inputState = kAllUpBits;
_inputLocation.x = 0;
_inputLocation.y = 0;
+ _consoleRequested = false;
}
protected:
void setInputBits(const tInputBits state) { _inputState = state; }
void setInputLocation(const Common::Point &where) { _inputLocation = where; }
+ void setConsoleRequested(bool consoleRequested) { _consoleRequested = consoleRequested; }
tInputBits _inputState;
Common::Point _inputLocation;
+ bool _consoleRequested;
};
class InputHandler {
diff --git a/engines/pegasus/pegasus.cpp b/engines/pegasus/pegasus.cpp
index f12513601a..5870854ed9 100644
--- a/engines/pegasus/pegasus.cpp
+++ b/engines/pegasus/pegasus.cpp
@@ -604,6 +604,12 @@ void PegasusEngine::handleInput(const Input &input, const Hotspot *cursorSpot) {
if (!checkGameMenu())
; // TODO: Other input
+ // Handle the console here
+ if (input.isConsoleRequested()) {
+ _console->attach();
+ _console->onFrame();
+ }
+
// TODO: Quit request
// TODO: Save request
// TODO: Load request