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-rw-r--r--engines/tsage/module.mk1
-rw-r--r--engines/tsage/ringworld_logic.cpp3
-rw-r--r--engines/tsage/ringworld_scenes4.cpp93
-rw-r--r--engines/tsage/ringworld_scenes4.h58
4 files changed, 155 insertions, 0 deletions
diff --git a/engines/tsage/module.mk b/engines/tsage/module.mk
index 56265021d0..0b0528d1a5 100644
--- a/engines/tsage/module.mk
+++ b/engines/tsage/module.mk
@@ -14,6 +14,7 @@ MODULE_OBJS := \
ringworld_scenes1.o \
ringworld_scenes2.o \
ringworld_scenes3.o \
+ ringworld_scenes4.o \
saveload.o \
scenes.o \
sound.o \
diff --git a/engines/tsage/ringworld_logic.cpp b/engines/tsage/ringworld_logic.cpp
index 8c0002166d..68f7d8323e 100644
--- a/engines/tsage/ringworld_logic.cpp
+++ b/engines/tsage/ringworld_logic.cpp
@@ -30,6 +30,7 @@
#include "tsage/ringworld_scenes1.h"
#include "tsage/ringworld_scenes2.h"
#include "tsage/ringworld_scenes3.h"
+#include "tsage/ringworld_scenes4.h"
namespace tSage {
@@ -98,6 +99,8 @@ Scene *SceneFactory::createScene(int sceneNumber) {
case 2400: return new Scene2400();
/* Scene group 4 */
+ // Ringworld Scan
+ case 3500: return new Scene3500();
/* Scene group 5 */
diff --git a/engines/tsage/ringworld_scenes4.cpp b/engines/tsage/ringworld_scenes4.cpp
new file mode 100644
index 0000000000..eadc86a32f
--- /dev/null
+++ b/engines/tsage/ringworld_scenes4.cpp
@@ -0,0 +1,93 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#include "common/config-manager.h"
+#include "tsage/ringworld_scenes4.h"
+#include "tsage/scenes.h"
+#include "tsage/tsage.h"
+#include "tsage/staticres.h"
+
+namespace tSage {
+
+/*--------------------------------------------------------------------------
+ * Scene 3500 - Ringworld Scan
+ *
+ *--------------------------------------------------------------------------*/
+
+void Scene3500::Action1::signal() {
+ Scene3500 *scene = (Scene3500 *)_globals->_sceneManager._scene;
+
+ switch (_actionIndex++) {
+ case 0:
+ setDelay(10);
+ break;
+ case 1:
+ scene->_stripManager.start(3500, this);
+ break;
+ case 2:
+ setDelay(3);
+ break;
+ case 3:
+ _globals->_sceneManager.changeScene(9999);
+ break;
+ }
+}
+
+void Scene3500::Action2::signal() {
+ Scene3500 *scene = (Scene3500 *)_globals->_sceneManager._scene;
+
+ switch (_actionIndex++) {
+ case 0:
+ setDelay(10);
+ break;
+ case 1:
+ scene->_stripManager.start(3501, this);
+ break;
+ case 2:
+ setDelay(3);
+ break;
+ case 3:
+ _globals->_sceneManager.changeScene(2012);
+ break;
+ }
+}
+
+/*--------------------------------------------------------------------------*/
+
+void Scene3500::postInit(SceneObjectList *OwnerList) {
+ loadScene((_globals->_stripNum == 3600) ? 3600 : 3500);
+ Scene::postInit();
+
+ _stripManager.addSpeaker(&_speakerQText);
+ _stripManager.addSpeaker(&_speakerMText);
+ _stripManager.addSpeaker(&_speakerSText);
+
+ _globals->_sceneManager._scene->_sceneBounds.contain(_globals->_sceneManager._scene->_backgroundBounds);
+ _globals->_sceneOffset.x = (_globals->_sceneManager._scene->_sceneBounds.top / 160) * 160;
+
+ setAction((_globals->_stripNum == 3600) ? (Action *)&_action2 : (Action *)&_action1);
+}
+
+} // End of namespace tSage
diff --git a/engines/tsage/ringworld_scenes4.h b/engines/tsage/ringworld_scenes4.h
new file mode 100644
index 0000000000..9795561216
--- /dev/null
+++ b/engines/tsage/ringworld_scenes4.h
@@ -0,0 +1,58 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL: https://scummvm-misc.svn.sourceforge.net/svnroot/scummvm-misc/trunk/engines/tsage/scene_logic.h $
+ * $Id: scene_logic.h 232 2011-02-12 11:56:38Z dreammaster $
+ *
+ */
+
+#ifndef TSAGE_RINGWORLD_SCENES4_H
+#define TSAGE_RINGWORLD_SCENES4_H
+
+#include "common/scummsys.h"
+#include "tsage/core.h"
+#include "tsage/converse.h"
+#include "tsage/ringworld_logic.h"
+
+namespace tSage {
+
+class Scene3500: public Scene {
+ /* Actions */
+ class Action1: public Action {
+ public:
+ virtual void signal();
+ };
+ class Action2: public Action {
+ public:
+ virtual void signal();
+ };
+public:
+ SpeakerSText _speakerSText;
+ SpeakerMText _speakerMText;
+ SpeakerQText _speakerQText;
+ Action1 _action1;
+ Action2 _action2;
+
+ virtual void postInit(SceneObjectList *OwnerList = NULL);
+};
+
+} // End of namespace tSage
+
+#endif