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-rw-r--r--engines/scumm/detection.cpp2
-rw-r--r--engines/scumm/he/resource_he.cpp5
2 files changed, 4 insertions, 3 deletions
diff --git a/engines/scumm/detection.cpp b/engines/scumm/detection.cpp
index 9359c6610c..753ad45212 100644
--- a/engines/scumm/detection.cpp
+++ b/engines/scumm/detection.cpp
@@ -492,7 +492,7 @@ static bool testGame(const GameSettings *g, const DescMap &fileMD5Map, const Com
// Note that GF_OLD_BUNDLE is true if and only if GF_OLD256 is false.
// Candidates: maniac enhanced, zak enhanced, indy3ega, loom
- if (g->version != 2 && g->version != 3 || (g->features & GF_OLD256))
+ if ((g->version != 2 && g->version != 3) || (g->features & GF_OLD256))
return false;
/* We distinguish the games by the presence/absence of
diff --git a/engines/scumm/he/resource_he.cpp b/engines/scumm/he/resource_he.cpp
index 33e6748860..f8fb1efca2 100644
--- a/engines/scumm/he/resource_he.cpp
+++ b/engines/scumm/he/resource_he.cpp
@@ -522,12 +522,13 @@ int Win32ResExtractor::do_resources_recurs(WinLibrary *fi, WinResource *base,
/* get a list of all resources at this level */
wr = list_resources(fi, base, &rescnt);
- if (wr == NULL)
+ if (wr == NULL) {
if (size != 0)
return size;
else
return 0;
-
+ }
+
/* process each resource listed */
for (c = 0 ; c < rescnt ; c++) {
/* (over)write the corresponding WinResource holder with the current */