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-rw-r--r--engines/illusions/actor.cpp6
-rw-r--r--engines/illusions/actor.h9
-rw-r--r--engines/illusions/backgroundresource.cpp3
-rw-r--r--engines/illusions/illusions.cpp32
-rw-r--r--engines/illusions/illusions.h9
-rw-r--r--engines/illusions/module.mk1
-rw-r--r--engines/illusions/screen.cpp98
-rw-r--r--engines/illusions/screen.h59
-rw-r--r--engines/illusions/spritedrawqueue.cpp44
-rw-r--r--engines/illusions/spritedrawqueue.h13
10 files changed, 203 insertions, 71 deletions
diff --git a/engines/illusions/actor.cpp b/engines/illusions/actor.cpp
index ee4f677187..d7d7fb5702 100644
--- a/engines/illusions/actor.cpp
+++ b/engines/illusions/actor.cpp
@@ -24,6 +24,7 @@
#include "illusions/actor.h"
#include "illusions/camera.h"
#include "illusions/input.h"
+#include "illusions/screen.h"
namespace Illusions {
@@ -60,7 +61,7 @@ void Actor::unpause() {
}
void Actor::createSurface(SurfInfo &surfInfo) {
- _surface = _vm->allocSurface(surfInfo);
+ _surface = _vm->_screen->allocSurface(surfInfo);
if (_frameIndex) {
if (_surfaceTextFlag) {
/* TODO
@@ -348,4 +349,7 @@ void Control::setActorFrameIndex(int16 frameIndex) {
}
}
+// Controls
+
+
} // End of namespace Illusions
diff --git a/engines/illusions/actor.h b/engines/illusions/actor.h
index 3dc87e2296..6216b31aa6 100644
--- a/engines/illusions/actor.h
+++ b/engines/illusions/actor.h
@@ -26,6 +26,7 @@
#include "illusions/actorresource.h"
#include "illusions/graphics.h"
#include "common/algorithm.h"
+#include "common/list.h"
#include "graphics/surface.h"
namespace Illusions {
@@ -142,6 +143,14 @@ public:
// TODO 0000001C - 00000054 unknown
};
+class Controls {
+public:
+public:
+ typedef Common::List<Control*> Items;
+ typedef Items::iterator ItemsIterator;
+ Items _controls;
+};
+
} // End of namespace Illusions
#endif // ILLUSIONS_ACTOR_H
diff --git a/engines/illusions/backgroundresource.cpp b/engines/illusions/backgroundresource.cpp
index aef2a4ca9e..66f987a934 100644
--- a/engines/illusions/backgroundresource.cpp
+++ b/engines/illusions/backgroundresource.cpp
@@ -23,6 +23,7 @@
#include "illusions/illusions.h"
#include "illusions/backgroundresource.h"
#include "illusions/camera.h"
+#include "illusions/screen.h"
#include "common/str.h"
namespace Illusions {
@@ -192,7 +193,7 @@ void BackgroundItem::initSurface() {
for (uint i = 0; i < _bgRes->_bgInfosCount; ++i) {
BgInfo *bgInfo = &_bgRes->_bgInfos[i];
_panPoints[i] = bgInfo->_panPoint;
- _surfaces[i] = _vm->allocSurface(bgInfo->_surfInfo);
+ _surfaces[i] = _vm->_screen->allocSurface(bgInfo->_surfInfo);
drawTiles(_surfaces[i], bgInfo->_tileMap, bgInfo->_tilePixels);
}
}
diff --git a/engines/illusions/illusions.cpp b/engines/illusions/illusions.cpp
index 3e1758ddc2..5a0c2ea710 100644
--- a/engines/illusions/illusions.cpp
+++ b/engines/illusions/illusions.cpp
@@ -27,11 +27,10 @@
#include "illusions/graphics.h"
#include "illusions/input.h"
#include "illusions/updatefunctions.h"
-#include "illusions/spritedrawqueue.h"
-#include "illusions/spritedecompressqueue.h"
#include "illusions/actor.h"
#include "illusions/actorresource.h"
#include "illusions/thread.h"
+#include "illusions/screen.h"
#include "illusions/scriptresource.h"
#include "illusions/scriptman.h"
#include "illusions/time.h"
@@ -87,6 +86,7 @@ Common::Error IllusionsEngine::run() {
_resSys->addResourceLoader(0x00100000, new ActorResourceLoader(this));
_resSys->addResourceLoader(0x00110000, new BackgroundResourceLoader(this));
+ _screen = new Screen(this);
_input = new Input();
_scriptMan = new ScriptMan(this);
_actorItems = new ActorItems(this);
@@ -137,6 +137,7 @@ Common::Error IllusionsEngine::run() {
delete _actorItems;
delete _scriptMan;
delete _input;
+ delete _screen;
delete _resSys;
return Common::kNoError;
@@ -180,33 +181,6 @@ void IllusionsEngine::updateEvents() {
}
}
-Graphics::Surface *IllusionsEngine::allocSurface(int16 width, int16 height) {
- // TODO Use screen pixel format?
- Graphics::PixelFormat pixelFormat16(2, 5, 6, 5, 0, 11, 5, 0, 0);
- Graphics::Surface *surface = new Graphics::Surface();
- surface->create(width, height, pixelFormat16);
- return surface;
-}
-
-Graphics::Surface *IllusionsEngine::allocSurface(SurfInfo &surfInfo) {
- return allocSurface(surfInfo._dimensions._width, surfInfo._dimensions._height);
-}
-
-bool IllusionsEngine::isDisplayOn() {
- // TODO Move this outside into a screen class
- return true;
-}
-
-uint16 IllusionsEngine::getColorKey2() {
- // TODO Move this outside into a screen class
- return 0;
-}
-
-Graphics::Surface *IllusionsEngine::getBackSurface() {
- // TODO Move this outside into a screen class
- return 0;
-}
-
Common::Point *IllusionsEngine::getObjectActorPositionPtr(uint32 objectId) {
// TODO Dummy, to be replaced later
return 0;
diff --git a/engines/illusions/illusions.h b/engines/illusions/illusions.h
index 4b5a1683d5..efae32154f 100644
--- a/engines/illusions/illusions.h
+++ b/engines/illusions/illusions.h
@@ -57,6 +57,7 @@ class BackgroundResource;
class Camera;
class Control;
class Input;
+class Screen;
class ScriptResource;
class ScriptMan;
@@ -78,19 +79,13 @@ public:
void updateEvents();
+ Screen *_screen;
Input *_input;
ScriptMan *_scriptMan;
ActorItems *_actorItems;
BackgroundItems *_backgroundItems;
Camera *_camera;
- // Screen functions
- Graphics::Surface *allocSurface(int16 width, int16 height);
- Graphics::Surface *allocSurface(SurfInfo &surfInfo);
- bool isDisplayOn();
- uint16 getColorKey2();
- Graphics::Surface *getBackSurface();
-
Common::Point *getObjectActorPositionPtr(uint32 objectId);
Control *findControl(uint32 objectId);
ActorType *findActorType(uint32 actorTypeId);
diff --git a/engines/illusions/module.mk b/engines/illusions/module.mk
index 8dd462c86e..e40a676d18 100644
--- a/engines/illusions/module.mk
+++ b/engines/illusions/module.mk
@@ -11,6 +11,7 @@ MODULE_OBJS := \
illusions.o \
input.o \
resourcesystem.o \
+ screen.o \
scriptman.o \
scriptopcodes.o \
scriptresource.o \
diff --git a/engines/illusions/screen.cpp b/engines/illusions/screen.cpp
new file mode 100644
index 0000000000..1b33b0c856
--- /dev/null
+++ b/engines/illusions/screen.cpp
@@ -0,0 +1,98 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "illusions/illusions.h"
+#include "illusions/screen.h"
+#include "illusions/graphics.h"
+#include "illusions/spritedrawqueue.h"
+#include "illusions/spritedecompressqueue.h"
+
+namespace Illusions {
+
+// Screen
+
+Screen::Screen(IllusionsEngine *vm)
+ : _vm(vm) {
+ _displayOn = true;
+ _backSurface = allocSurface(640, 480);
+ _decompressQueue = new SpriteDecompressQueue();
+ _drawQueue = new SpriteDrawQueue(this);
+}
+
+Screen::~Screen() {
+ delete _drawQueue;
+ delete _decompressQueue;
+ _backSurface->free();
+ delete _backSurface;
+}
+
+Graphics::Surface *Screen::allocSurface(int16 width, int16 height) {
+ // TODO Use screen pixel format?
+ Graphics::PixelFormat pixelFormat16(2, 5, 6, 5, 0, 11, 5, 0, 0);
+ Graphics::Surface *surface = new Graphics::Surface();
+ surface->create(width, height, pixelFormat16);
+ return surface;
+}
+
+Graphics::Surface *Screen::allocSurface(SurfInfo &surfInfo) {
+ return allocSurface(surfInfo._dimensions._width, surfInfo._dimensions._height);
+}
+
+bool Screen::isDisplayOn() {
+ return _displayOn;
+}
+
+uint16 Screen::getColorKey2() {
+ return _colorKey2;
+}
+
+Graphics::Surface *Screen::getBackSurface() {
+ // TODO Move this outside into a screen class
+ return 0;
+}
+
+void Screen::updateSprites() {
+ _decompressQueue->decompressAll();
+ // NOTE Skipped doShiftBrightness and related as it seems to be unused
+ _drawQueue->drawAll();
+ if (!_displayOn) // TODO Check if a video is playing then don't do it
+ _backSurface->fillRect(Common::Rect(_backSurface->w, _backSurface->h), 0);
+ g_system->copyRectToScreen((byte*)_backSurface->getBasePtr(0, 0), _backSurface->pitch, 0, 0, _backSurface->w, _backSurface->h);
+}
+
+void Screen::drawSurface10(int16 destX, int16 destY, Graphics::Surface *surface, Common::Rect &srcRect, uint16 colorKey) {
+ // TODO
+}
+
+void Screen::drawSurface11(int16 destX, int16 destY, Graphics::Surface *surface, Common::Rect &srcRect) {
+ // TODO
+}
+
+void Screen::drawSurface20(Common::Rect &dstRect, Graphics::Surface *surface, Common::Rect &srcRect, uint16 colorKey) {
+ // TODO
+}
+
+void Screen::drawSurface21(Common::Rect &dstRect, Graphics::Surface *surface, Common::Rect &srcRect) {
+ // TODO
+}
+
+} // End of namespace Illusions
diff --git a/engines/illusions/screen.h b/engines/illusions/screen.h
new file mode 100644
index 0000000000..5d5ead2476
--- /dev/null
+++ b/engines/illusions/screen.h
@@ -0,0 +1,59 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef ILLUSIONS_SCREEN_H
+#define ILLUSIONS_SCREEN_H
+
+#include "illusions/spritedrawqueue.h"
+#include "illusions/spritedecompressqueue.h"
+#include "graphics/surface.h"
+
+namespace Illusions {
+
+class IllusionsEngine;
+
+class Screen {
+public:
+ Screen(IllusionsEngine *vm);
+ ~Screen();
+ Graphics::Surface *allocSurface(int16 width, int16 height);
+ Graphics::Surface *allocSurface(SurfInfo &surfInfo);
+ bool isDisplayOn();
+ uint16 getColorKey2();
+ Graphics::Surface *getBackSurface();
+ void updateSprites();
+ void drawSurface10(int16 destX, int16 destY, Graphics::Surface *surface, Common::Rect &srcRect, uint16 colorKey);
+ void drawSurface11(int16 destX, int16 destY, Graphics::Surface *surface, Common::Rect &srcRect);
+ void drawSurface20(Common::Rect &dstRect, Graphics::Surface *surface, Common::Rect &srcRect, uint16 colorKey);
+ void drawSurface21(Common::Rect &dstRect, Graphics::Surface *surface, Common::Rect &srcRect);
+public:
+ IllusionsEngine *_vm;
+ bool _displayOn;
+ uint16 _colorKey2;
+ SpriteDecompressQueue *_decompressQueue;
+ SpriteDrawQueue *_drawQueue;
+ Graphics::Surface *_backSurface;
+};
+
+} // End of namespace Illusions
+
+#endif // ILLUSIONS_SCREEN_H
diff --git a/engines/illusions/spritedrawqueue.cpp b/engines/illusions/spritedrawqueue.cpp
index a21ca15083..2cffb0c28b 100644
--- a/engines/illusions/spritedrawqueue.cpp
+++ b/engines/illusions/spritedrawqueue.cpp
@@ -21,11 +21,12 @@
*/
#include "illusions/spritedrawqueue.h"
+#include "illusions/screen.h"
namespace Illusions {
-SpriteDrawQueue::SpriteDrawQueue(IllusionsEngine *vm)
- : _vm(vm) {
+SpriteDrawQueue::SpriteDrawQueue(Screen *screen)
+ : _screen(screen) {
}
SpriteDrawQueue::~SpriteDrawQueue() {
@@ -39,7 +40,7 @@ bool SpriteDrawQueue::draw(SpriteDrawQueueItem *item) {
return false;
}
- if (!_vm->isDisplayOn()) {
+ if (!_screen->isDisplayOn()) {
if (item->_drawFlags)
*item->_drawFlags &= ~4;
return true;
@@ -51,18 +52,16 @@ bool SpriteDrawQueue::draw(SpriteDrawQueueItem *item) {
if (!calcItemRect(item, srcRect, dstRect))
return true;
- _backSurface = _vm->getBackSurface();
-
if (item->_scale == 100) {
if (item->_flags & 1)
- drawSurface10(dstRect.left, dstRect.top, item->_surface, srcRect, _vm->getColorKey2());
+ _screen->drawSurface10(dstRect.left, dstRect.top, item->_surface, srcRect, _screen->getColorKey2());
else
- drawSurface11(dstRect.left, dstRect.top, item->_surface, srcRect);
+ _screen->drawSurface11(dstRect.left, dstRect.top, item->_surface, srcRect);
} else {
if (item->_flags & 1)
- drawSurface20(dstRect, item->_surface, srcRect, _vm->getColorKey2());
+ _screen->drawSurface20(dstRect, item->_surface, srcRect, _screen->getColorKey2());
else
- drawSurface21(dstRect, item->_surface, srcRect);
+ _screen->drawSurface21(dstRect, item->_surface, srcRect);
}
if (item->_drawFlags)
@@ -71,6 +70,17 @@ bool SpriteDrawQueue::draw(SpriteDrawQueueItem *item) {
return true;
}
+void SpriteDrawQueue::drawAll() {
+ SpriteDrawQueueListIterator it = _queue.begin();
+ while (it != _queue.end()) {
+ if (draw(*it)) {
+ delete *it;
+ it = _queue.erase(it);
+ } else
+ ++it;
+ }
+}
+
void SpriteDrawQueue::insertSprite(byte *drawFlags, Graphics::Surface *surface, WidthHeight &dimensions,
Common::Point &drawPosition, Common::Point &controlPosition, int priority, int16 scale, uint16 flags) {
SpriteDrawQueueItem *item = new SpriteDrawQueueItem();
@@ -177,20 +187,4 @@ bool SpriteDrawQueue::calcItemRect(SpriteDrawQueueItem *item, Common::Rect &srcR
return true;
}
-void SpriteDrawQueue::drawSurface10(int16 destX, int16 destY, Graphics::Surface *surface, Common::Rect &srcRect, uint16 colorKey) {
- // TODO
-}
-
-void SpriteDrawQueue::drawSurface11(int16 destX, int16 destY, Graphics::Surface *surface, Common::Rect &srcRect) {
- // TODO
-}
-
-void SpriteDrawQueue::drawSurface20(Common::Rect &dstRect, Graphics::Surface *surface, Common::Rect &srcRect, uint16 colorKey) {
- // TODO
-}
-
-void SpriteDrawQueue::drawSurface21(Common::Rect &dstRect, Graphics::Surface *surface, Common::Rect &srcRect) {
- // TODO
-}
-
} // End of namespace Illusions
diff --git a/engines/illusions/spritedrawqueue.h b/engines/illusions/spritedrawqueue.h
index 83dd35206c..30b999a15a 100644
--- a/engines/illusions/spritedrawqueue.h
+++ b/engines/illusions/spritedrawqueue.h
@@ -31,6 +31,8 @@
namespace Illusions {
+class Screen;
+
struct SpriteDrawQueueItem {
byte *_drawFlags;
int16 _kind;
@@ -46,9 +48,10 @@ struct SpriteDrawQueueItem {
class SpriteDrawQueue {
public:
- SpriteDrawQueue(IllusionsEngine *vm);
+ SpriteDrawQueue(Screen *screen);
~SpriteDrawQueue();
bool draw(SpriteDrawQueueItem *item);
+ void drawAll();
void insertSprite(byte *drawFlags, Graphics::Surface *surface, WidthHeight &dimensions,
Common::Point &drawPosition, Common::Point &controlPosition, int priority, int16 scale, uint16 flags);
void insertSurface(Graphics::Surface *surface, WidthHeight &dimensions,
@@ -67,16 +70,10 @@ protected:
}
};
- IllusionsEngine *_vm;
- Graphics::Surface *_backSurface;
+ Screen *_screen;
SpriteDrawQueueList _queue;
void insert(SpriteDrawQueueItem *item, int priority);
bool calcItemRect(SpriteDrawQueueItem *item, Common::Rect &srcRect, Common::Rect &dstRect);
- // TODO Possibly move these into a Screen class
- void drawSurface10(int16 destX, int16 destY, Graphics::Surface *surface, Common::Rect &srcRect, uint16 colorKey);
- void drawSurface11(int16 destX, int16 destY, Graphics::Surface *surface, Common::Rect &srcRect);
- void drawSurface20(Common::Rect &dstRect, Graphics::Surface *surface, Common::Rect &srcRect, uint16 colorKey);
- void drawSurface21(Common::Rect &dstRect, Graphics::Surface *surface, Common::Rect &srcRect);
};
} // End of namespace Illusions