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-rw-r--r--engines/sci/engine/vm.cpp4
1 files changed, 4 insertions, 0 deletions
diff --git a/engines/sci/engine/vm.cpp b/engines/sci/engine/vm.cpp
index 900d843867..c01f701f75 100644
--- a/engines/sci/engine/vm.cpp
+++ b/engines/sci/engine/vm.cpp
@@ -379,6 +379,10 @@ static const SciWorkaroundEntry uninitializedReadWorkarounds[] = {
{ GID_LAURABOW2, 24, 0, "gcWin", "open", -1, 5, { 0, 0xf } }, // is used as priority for game menu
{ GID_LSL1, 250, 0, "increase", "handleEvent", -1, 2, { 0, 0 } }, // casino, playing game, increasing bet
{ GID_LSL1, 720, 0, "rm720", "init", -1, 0, { 0, 0 } }, // age check room
+ { GID_LSL3, 340, 0, "ComicScript", "changeState", -1, 200, { 0, 0 } }, // right after entering the 3 ethnic groups inside comedy club
+ { GID_LSL3, 340, 0, "ComicScript", "changeState", -1, 201, { 0, 0 } }, // see above
+ { GID_LSL3, 340, 0, "ComicScript", "changeState", -1, 202, { 0, 0 } }, // see above
+ { GID_LSL3, 340, 0, "ComicScript", "changeState", -1, 203, { 0, 0 } }, // see above
{ GID_LSL3, 997, 0, "TheMenuBar", "handleEvent", -1, 1, { 0, 0xf } }, // when setting volume the first time, this temp is used to set volume on entry (normally it would have been initialized to 's')
{ GID_LSL6, 85, 0, "washcloth", "doVerb", -1, 0, { 0, 0 } }, // washcloth in inventory
{ GID_LSL6, 928, -1, "Narrator", "startText", -1, 0, { 0, 0 } }, // used by various objects that are even translated in foreign versions, that's why we use the base-class