diff options
Diffstat (limited to 'gfx.cpp')
-rw-r--r-- | gfx.cpp | 11 |
1 files changed, 4 insertions, 7 deletions
@@ -358,7 +358,7 @@ void Scumm::initBGBuffers() { void Scumm::setPaletteFromPtr(byte *ptr) { int i, r, g, b; - byte *dest, *epal; + byte *dest; int numcolor; if( _features & GF_SMALL_HEADER ) { @@ -406,7 +406,7 @@ void Scumm::setDirtyColors(int min, int max) { } void Scumm::initCycl(byte *ptr) { - int i, j; + int j; ColorCycle *cycl; memset(_colorCycle, 0, sizeof(_colorCycle)); @@ -560,7 +560,7 @@ void Scumm::redrawBGAreas() { int i; int val; CameraData *cd = &camera; - int diff; + int diff; // Full throttle hack #if !defined(FULL_THROTTLE) if (cd->_cur.x!=cd->_last.x && charset._hasMask) @@ -1260,7 +1260,6 @@ void Gdi::unkDecode7() { void Gdi::unkDecode8() { byte *src = _smap_ptr; byte *dst = _bgbak_ptr; - int i; uint h = _numLinesToProcess; _currentX = 8; @@ -1583,7 +1582,6 @@ void Scumm::unkScreenEffect7(int a) { int tab_2[16]; int i,j; int bottom; - int *tab2_ptr; int l,t,r,b; for (i=0; i<16; i++) { @@ -1988,7 +1986,6 @@ void Scumm::resetActorBgs() { Actor *a; int i; uint32 onlyActorFlags,bitpos; - int offs; for(i=0; i<40; i++) { onlyActorFlags = (gfxUsageBits[_screenStartStrip + i]&=0x3FFFFFFF); @@ -2391,7 +2388,7 @@ void Scumm::drawBomp(BompDrawData *bd) { src = bd->dataptr; do { - byte color,code; + byte color; uint len, num; uint x; if ((uint)y >= (uint)bd->outheight) { |