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-rw-r--r--gob/debug.cpp184
1 files changed, 0 insertions, 184 deletions
diff --git a/gob/debug.cpp b/gob/debug.cpp
deleted file mode 100644
index 7ad49bb1c0..0000000000
--- a/gob/debug.cpp
+++ /dev/null
@@ -1,184 +0,0 @@
-/* ScummVM - Scumm Interpreter
- * Copyright (C) 2004 Ivan Dubrov
- * Copyright (C) 2004-2005 The ScummVM project
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
-
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
-
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
- *
- * $Header$
- *
- */
-#include "gob/gob.h"
-#include "gob/debug.h"
-#include "gob/scenery.h"
-
-namespace Gob {
-
-static int16 logFile = -2;
-static char buf[STRINGBUFLEN];
-
-extern uint32 always0_dword_23EC_560;
-
-static void log_close(void) {
- if (logFile != -2)
- close(logFile);
- logFile = -2;
-}
-
-static void log_init(void) {
- if (logFile == -2) {
- logFile = open(LOG_NAME, O_WRONLY | O_CREAT);
- if (logFile != -1)
- atexit(&log_close);
- }
-}
-
-void log_write(const char *format, ...) {
- va_list lst;
- va_start(lst, format);
-
- log_init();
- if (logFile >= 0) {
- vsnprintf(buf, STRINGBUFLEN, format, lst);
- write(logFile, buf, strlen(buf));
- }
-
- va_end(lst);
-}
-
-void dbg_printInt(int16 val) {
- log_write("dbg_printInt: %d\n", val);
-}
-
-void dbg_printPtr(void *ptr) {
- log_write("dbg_printPtr: %p\n", ptr);
-}
-
-void dbg_printStr(char *str) {
- log_write("dbg_printStr: ");
- log_write(str);
- log_write("\n");
-}
-
-void dbg_dumpMem(char *ptr, int16 size) {
- int16 i;
- log_write("dbg_dumpMem %p %d:", ptr, size);
- for (i = 0; i < size; i++)
- log_write("%02x ", (uint16)(byte)ptr[i]);
- log_write("\n");
-}
-
-void dbg_dumpMemChars(char *ptr, int16 size) {
- int16 i;
- log_write("dbg_dumpMem %p %ld:", ptr, size);
- for (i = 0; i < size; i++)
- log_write("%c ", ptr[i]);
- log_write("\n");
-}
-
-void dbg_printDelim() {
- log_write("-------------------\n");
-}
-
-void dbg_printHexInt(int16 val) {
- log_write("%02x\n", val);
-}
-
-void dbg_dumpStaticScenery(Scen_Static * st) {
- int16 i, j;
- Scen_StaticPlane *ptr;
-
- log_write("dbg_dumpStaticScenery\n");
- log_write("----------\n");
- log_write("Layers count = %d\n", st->layersCount);
-
- for (i = 0; i < st->layersCount; i++) {
- log_write("Layer %d:\n", i);
- log_write("Back sprite resource id = %d\n",
- st->layers[i]->backResId);
- log_write("Plane count = %d\n", st->layers[i]->planeCount);
-
- for (j = 0; j < st->layers[i]->planeCount; j++) {
- ptr = &st->layers[i]->planes[j];
- log_write
- ("Plane %d: pictIndex = %d, pieceIndex = %d, drawOrder = %d\n",
- j, (int16)ptr->pictIndex, (int16)ptr->pieceIndex,
- (int16)ptr->drawOrder);
-
- log_write
- ("destX = %d, destY = %d, transparency = %d\n",
- ptr->destX, ptr->destY, ptr->transp);
- }
- }
- log_write("----------\n\n");
-}
-
-int16 calcDest(char dest, byte add) {
- if (dest >= 0)
- return dest + ((uint16)add << 7);
- else
- return dest - ((uint16)add << 7);
-}
-
-/*
-void dbg_dumpFramePiece(Scen_AnimFramePiece* piece, int16 j, Scen_AnimLayer* layer) {
- log_write("Piece for %d anim, %p: ", j, piece);
- log_write("pictIndex = %x, pieceIndex = %d, destX = %d, destY = %d, not final = %d\n",
- (uint16)piece->pictIndex,
- (uint16)piece->pieceIndex,
- layer->deltaX+calcDest(piece->destX, (char)((piece->pictIndex & 0xc0)>>6)),
- layer->deltaY+calcDest(piece->destY, (char)((piece->pictIndex & 0x30)>>4)),
- (int16)piece->notFinal);
-}
-
-void dbg_dumpAnimation(Scen_Animation* anim) {
- int16 i, j;
- Scen_AnimLayer* layer;
- Scen_AnimFramePiece* piece;
-
- log_write("dbg_dumpAnimation\n");
- log_write("----------\n");
- log_write("Layers count = %d\n", anim->layersCount);
-
- for(i = 0; i < anim->layersCount; i++)
- {
- layer = anim->layers[i];
-
- log_write("Layer %d:\n", i);
-
- log_write("unknown0 = %d\n", layer->unknown0);
- log_write("deltaX = %d\n", layer->deltaX);
- log_write("deltaY = %d\n", layer->deltaY);
- log_write("unknown1 = %d\n", layer->unknown1);
- log_write("unknown2 = %d\n", layer->unknown2);
- log_write("transparency = %d\n", (int16)layer->transp);
- log_write("animsCount %d\n", layer->framesCount);
-
- piece = layer->frames;
- j = 0;
- while(j < layer->framesCount)
- {
- dbg_dumpFramePiece(piece, j, layer);
- if(piece->notFinal != 1)
- j++;
- piece++;
- }
- }
-
- log_write("----------\n\n");
-}
-
-*/
-
-} // End of namespace Gob