diff options
Diffstat (limited to 'gob/debug.cpp')
-rw-r--r-- | gob/debug.cpp | 184 |
1 files changed, 0 insertions, 184 deletions
diff --git a/gob/debug.cpp b/gob/debug.cpp deleted file mode 100644 index 7ad49bb1c0..0000000000 --- a/gob/debug.cpp +++ /dev/null @@ -1,184 +0,0 @@ -/* ScummVM - Scumm Interpreter - * Copyright (C) 2004 Ivan Dubrov - * Copyright (C) 2004-2005 The ScummVM project - * - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. - - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. - * - * $Header$ - * - */ -#include "gob/gob.h" -#include "gob/debug.h" -#include "gob/scenery.h" - -namespace Gob { - -static int16 logFile = -2; -static char buf[STRINGBUFLEN]; - -extern uint32 always0_dword_23EC_560; - -static void log_close(void) { - if (logFile != -2) - close(logFile); - logFile = -2; -} - -static void log_init(void) { - if (logFile == -2) { - logFile = open(LOG_NAME, O_WRONLY | O_CREAT); - if (logFile != -1) - atexit(&log_close); - } -} - -void log_write(const char *format, ...) { - va_list lst; - va_start(lst, format); - - log_init(); - if (logFile >= 0) { - vsnprintf(buf, STRINGBUFLEN, format, lst); - write(logFile, buf, strlen(buf)); - } - - va_end(lst); -} - -void dbg_printInt(int16 val) { - log_write("dbg_printInt: %d\n", val); -} - -void dbg_printPtr(void *ptr) { - log_write("dbg_printPtr: %p\n", ptr); -} - -void dbg_printStr(char *str) { - log_write("dbg_printStr: "); - log_write(str); - log_write("\n"); -} - -void dbg_dumpMem(char *ptr, int16 size) { - int16 i; - log_write("dbg_dumpMem %p %d:", ptr, size); - for (i = 0; i < size; i++) - log_write("%02x ", (uint16)(byte)ptr[i]); - log_write("\n"); -} - -void dbg_dumpMemChars(char *ptr, int16 size) { - int16 i; - log_write("dbg_dumpMem %p %ld:", ptr, size); - for (i = 0; i < size; i++) - log_write("%c ", ptr[i]); - log_write("\n"); -} - -void dbg_printDelim() { - log_write("-------------------\n"); -} - -void dbg_printHexInt(int16 val) { - log_write("%02x\n", val); -} - -void dbg_dumpStaticScenery(Scen_Static * st) { - int16 i, j; - Scen_StaticPlane *ptr; - - log_write("dbg_dumpStaticScenery\n"); - log_write("----------\n"); - log_write("Layers count = %d\n", st->layersCount); - - for (i = 0; i < st->layersCount; i++) { - log_write("Layer %d:\n", i); - log_write("Back sprite resource id = %d\n", - st->layers[i]->backResId); - log_write("Plane count = %d\n", st->layers[i]->planeCount); - - for (j = 0; j < st->layers[i]->planeCount; j++) { - ptr = &st->layers[i]->planes[j]; - log_write - ("Plane %d: pictIndex = %d, pieceIndex = %d, drawOrder = %d\n", - j, (int16)ptr->pictIndex, (int16)ptr->pieceIndex, - (int16)ptr->drawOrder); - - log_write - ("destX = %d, destY = %d, transparency = %d\n", - ptr->destX, ptr->destY, ptr->transp); - } - } - log_write("----------\n\n"); -} - -int16 calcDest(char dest, byte add) { - if (dest >= 0) - return dest + ((uint16)add << 7); - else - return dest - ((uint16)add << 7); -} - -/* -void dbg_dumpFramePiece(Scen_AnimFramePiece* piece, int16 j, Scen_AnimLayer* layer) { - log_write("Piece for %d anim, %p: ", j, piece); - log_write("pictIndex = %x, pieceIndex = %d, destX = %d, destY = %d, not final = %d\n", - (uint16)piece->pictIndex, - (uint16)piece->pieceIndex, - layer->deltaX+calcDest(piece->destX, (char)((piece->pictIndex & 0xc0)>>6)), - layer->deltaY+calcDest(piece->destY, (char)((piece->pictIndex & 0x30)>>4)), - (int16)piece->notFinal); -} - -void dbg_dumpAnimation(Scen_Animation* anim) { - int16 i, j; - Scen_AnimLayer* layer; - Scen_AnimFramePiece* piece; - - log_write("dbg_dumpAnimation\n"); - log_write("----------\n"); - log_write("Layers count = %d\n", anim->layersCount); - - for(i = 0; i < anim->layersCount; i++) - { - layer = anim->layers[i]; - - log_write("Layer %d:\n", i); - - log_write("unknown0 = %d\n", layer->unknown0); - log_write("deltaX = %d\n", layer->deltaX); - log_write("deltaY = %d\n", layer->deltaY); - log_write("unknown1 = %d\n", layer->unknown1); - log_write("unknown2 = %d\n", layer->unknown2); - log_write("transparency = %d\n", (int16)layer->transp); - log_write("animsCount %d\n", layer->framesCount); - - piece = layer->frames; - j = 0; - while(j < layer->framesCount) - { - dbg_dumpFramePiece(piece, j, layer); - if(piece->notFinal != 1) - j++; - piece++; - } - } - - log_write("----------\n\n"); -} - -*/ - -} // End of namespace Gob |