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Diffstat (limited to 'gob/mult.cpp')
-rw-r--r--gob/mult.cpp36
1 files changed, 18 insertions, 18 deletions
diff --git a/gob/mult.cpp b/gob/mult.cpp
index 32233e8bd0..8166a57cf8 100644
--- a/gob/mult.cpp
+++ b/gob/mult.cpp
@@ -463,10 +463,10 @@ void mult_freeMult(void) {
vid_freeSurfDesc(anim_underAnimSurf);
if (mult_objects != 0)
- free((char *)mult_objects);
+ free(mult_objects);
if (mult_renderData != 0)
- free((char *)mult_renderData);
+ free(mult_renderData);
mult_objects = 0;
mult_renderData = 0;
@@ -922,23 +922,23 @@ void mult_playMult(int16 startFrame, int16 endFrame, char checkEscape,
if (stopNoClear == 0) {
if (mult_animDataAllocated) {
if (mult_objects)
- free((char *)mult_objects);
+ free(mult_objects);
mult_objects = 0;
if (mult_renderData)
- free((char *)mult_renderData);
+ free(mult_renderData);
mult_renderData = 0;
if (mult_animArrayX)
- free((char *)mult_animArrayX);
+ free(mult_animArrayX);
mult_animArrayX = 0;
if (mult_animArrayY)
- free((char *)mult_animArrayY);
+ free(mult_animArrayY);
mult_animArrayY = 0;
if (mult_animArrayData)
- free((char *)mult_animArrayData);
+ free(mult_animArrayData);
mult_animArrayData = 0;
if (anim_underAnimSurf)
@@ -1150,42 +1150,42 @@ void mult_freeMultKeys(void) {
scen_freeAnim(mult_animIndices[i]);
}
- free((char *)mult_staticKeys);
+ free(mult_staticKeys);
for (i = 0; i < 4; i++)
- free((char *)mult_animKeys[i]);
+ free(mult_animKeys[i]);
- free((char *)mult_palFadeKeys);
- free((char *)mult_palKeys);
- free((char *)mult_textKeys);
+ free(mult_palFadeKeys);
+ free(mult_palKeys);
+ free(mult_textKeys);
for (i = 0; i < mult_sndSlotsCount; i++) {
game_freeSoundSlot(19 - i);
}
- free((char *)mult_sndKeys);
+ free(mult_sndKeys);
mult_multData = 0;
if (mult_animDataAllocated != 0) {
if (mult_objects)
- free((char *)mult_objects);
+ free(mult_objects);
mult_objects = 0;
if (mult_renderData)
- free((char *)mult_renderData);
+ free(mult_renderData);
mult_renderData = 0;
if (mult_animArrayX)
- free((char *)mult_animArrayX);
+ free(mult_animArrayX);
mult_animArrayX = 0;
if (mult_animArrayY)
- free((char *)mult_animArrayY);
+ free(mult_animArrayY);
mult_animArrayY = 0;
if (mult_animArrayData)
- free((char *)mult_animArrayData);
+ free(mult_animArrayData);
mult_animArrayData = 0;
if (anim_underAnimSurf)