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-rw-r--r--graphics/VectorRendererSpec.cpp3
1 files changed, 1 insertions, 2 deletions
diff --git a/graphics/VectorRendererSpec.cpp b/graphics/VectorRendererSpec.cpp
index c5a1d7b3e4..260e621b2b 100644
--- a/graphics/VectorRendererSpec.cpp
+++ b/graphics/VectorRendererSpec.cpp
@@ -1967,7 +1967,6 @@ drawRoundedSquareShadow(int x1, int y1, int r, int w, int h, int offset) {
template<typename PixelType>
void VectorRendererAA<PixelType>::
drawLineAlg(int x1, int y1, int x2, int y2, uint dx, uint dy, PixelType color) {
-
PixelType *ptr = (PixelType *)Base::_activeSurface->getBasePtr(x1, y1);
int pitch = Base::_activeSurface->pitch / Base::_activeSurface->format.bytesPerPixel;
int xdir = (x2 > x1) ? 1 : -1;
@@ -1993,7 +1992,7 @@ drawLineAlg(int x1, int y1, int x2, int y2, uint dx, uint dy, PixelType color) {
this->blendPixelPtr(ptr, color, ~alpha);
this->blendPixelPtr(ptr + pitch, color, alpha);
}
- } else {
+ } else if (dy != 0) {
gradient = (dx << 16) / dy;
error_acc = 0;