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Diffstat (limited to 'graphics/conversion.cpp')
-rw-r--r-- | graphics/conversion.cpp | 139 |
1 files changed, 139 insertions, 0 deletions
diff --git a/graphics/conversion.cpp b/graphics/conversion.cpp new file mode 100644 index 0000000000..aa544ac718 --- /dev/null +++ b/graphics/conversion.cpp @@ -0,0 +1,139 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * $URL$ + * $Id$ + */ + +#include "graphics/conversion.h" + +namespace Graphics { + +// TODO: YUV to RGB conversion function + +// Function to blit a rect from one color format to another +bool crossBlit(byte *dst, const byte *src, int dstpitch, int srcpitch, + int w, int h, Graphics::PixelFormat dstFmt, Graphics::PixelFormat srcFmt) { + // Error out if conversion is impossible + if ((srcFmt.bytesPerPixel == 1) || (dstFmt.bytesPerPixel == 1) + || (!srcFmt.bytesPerPixel) || (!dstFmt.bytesPerPixel) + || (srcFmt.bytesPerPixel > dstFmt.bytesPerPixel)) + return false; + + // Don't perform unnecessary conversion + if (srcFmt == dstFmt) + return true; + + // Faster, but larger, to provide optimized handling for each case. + int srcDelta, dstDelta; + srcDelta = (srcpitch - w * srcFmt.bytesPerPixel); + dstDelta = (dstpitch - w * dstFmt.bytesPerPixel); + + // TODO: optimized cases for dstDelta of 0 + uint8 r, g, b, a; + if (dstFmt.bytesPerPixel == 2) { + uint16 color; + for (int y = 0; y < h; y++) { + for (int x = 0; x < w; x++, src += 2, dst += 2) { + color = *(uint16 *) src; + srcFmt.colorToARGB(color, a, r, g, b); + color = dstFmt.ARGBToColor(a, r, g, b); + *(uint16 *) dst = color; + } + src += srcDelta; + dst += dstDelta; + } + } else if (dstFmt.bytesPerPixel == 3) { + uint32 color; + uint8 *col = (uint8 *) &color; +#ifdef SCUMM_BIG_ENDIAN + col++; +#endif + if (srcFmt.bytesPerPixel == 2) { + for (int y = 0; y < h; y++) { + for (int x = 0; x < w; x++, src += 2, dst += 3) { + color = *(uint16 *) src; + srcFmt.colorToARGB(color, a, r, g, b); + color = dstFmt.ARGBToColor(a, r, g, b); + memcpy(dst, col, 3); + } + src += srcDelta; + dst += dstDelta; + } + } else { + for (int y = 0; y < h; y++) { + for (int x = 0; x < w; x++, src += 3, dst += 3) { + uint8 r, g, b, a; + memcpy(col, src, 3); + srcFmt.colorToARGB(color, a, r, g, b); + color = dstFmt.ARGBToColor(a, r, g, b); + memcpy(dst, col, 3); + } + src += srcDelta; + dst += dstDelta; + } + } + } else if (dstFmt.bytesPerPixel == 4) { + uint32 color; + if (srcFmt.bytesPerPixel == 2) { + for (int y = 0; y < h; y++) { + for (int x = 0; x < w; x++, src += 2, dst += 4) { + color = *(uint16 *) src; + srcFmt.colorToARGB(color, a, r, g, b); + color = dstFmt.ARGBToColor(a, r, g, b); + *(uint32 *) dst = color; + } + src += srcDelta; + dst += dstDelta; + } + } else if (srcFmt.bytesPerPixel == 3) { + uint8 *col = (uint8 *)&color; +#ifdef SCUMM_BIG_ENDIAN + col++; +#endif + for (int y = 0; y < h; y++) { + for (int x = 0; x < w; x++, src += 2, dst += 4) { + memcpy(col, src, 3); + srcFmt.colorToARGB(color, a, r, g, b); + color = dstFmt.ARGBToColor(a, r, g, b); + *(uint32 *) dst = color; + } + src += srcDelta; + dst += dstDelta; + } + } else { + for (int y = 0; y < h; y++) { + for (int x = 0; x < w; x++, src += 4, dst += 4) { + color = *(uint32 *) src; + srcFmt.colorToARGB(color, a, r, g, b); + color = dstFmt.ARGBToColor(a, r, g, b); + *(uint32 *) dst = color; + } + src += srcDelta; + dst += dstDelta; + } + } + } else { + return false; + } + return true; +} + +} // end of namespace Graphics |