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Diffstat (limited to 'graphics/conversion.h')
| -rw-r--r-- | graphics/conversion.h | 76 |
1 files changed, 0 insertions, 76 deletions
diff --git a/graphics/conversion.h b/graphics/conversion.h deleted file mode 100644 index 77763eb3d4..0000000000 --- a/graphics/conversion.h +++ /dev/null @@ -1,76 +0,0 @@ -/* ScummVM - Graphic Adventure Engine - * - * ScummVM is the legal property of its developers, whose names - * are too numerous to list here. Please refer to the COPYRIGHT - * file distributed with this source distribution. - * - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. - - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. - * - * $URL$ - * $Id$ - * - */ - -#ifndef GRAPHICS_CONVERSION_H -#define GRAPHICS_CONVERSION_H - -#include "common/util.h" -#include "graphics/pixelformat.h" - -namespace Graphics { - -/** Converting a color from YUV to RGB colorspace. */ -inline static void YUV2RGB(byte y, byte u, byte v, byte &r, byte &g, byte &b) { - r = CLIP<int>(y + ((1357 * (v - 128)) >> 10), 0, 255); - g = CLIP<int>(y - (( 691 * (v - 128)) >> 10) - ((333 * (u - 128)) >> 10), 0, 255); - b = CLIP<int>(y + ((1715 * (u - 128)) >> 10), 0, 255); -} - -/** Converting a color from RGB to YUV colorspace. */ -inline static void RGB2YUV(byte r, byte g, byte b, byte &y, byte &u, byte &v) { - y = CLIP<int>( ((r * 306) >> 10) + ((g * 601) >> 10) + ((b * 117) >> 10) , 0, 255); - u = CLIP<int>(-((r * 172) >> 10) - ((g * 340) >> 10) + ((b * 512) >> 10) + 128, 0, 255); - v = CLIP<int>( ((r * 512) >> 10) - ((g * 429) >> 10) - ((b * 83) >> 10) + 128, 0, 255); -} - -// TODO: generic YUV to RGB blit - -/** - * Blits a rectangle from one graphical format to another. - * - * @param dstbuf the buffer which will recieve the converted graphics data - * @param srcbuf the buffer containing the original graphics data - * @param dstpitch width in bytes of one full line of the dest buffer - * @param srcpitch width in bytes of one full line of the source buffer - * @param w the width of the graphics data - * @param h the height of the graphics data - * @param dstFmt the desired pixel format - * @param srcFmt the original pixel format - * @return true if conversion completes successfully, - * false if there is an error. - * - * @note This implementation currently arbitrarily requires that the - * destination's format have at least as high a bytedepth as - * the source's. - * @note This can convert a rectangle in place, if the source and - * destination format have the same bytedepth. - * - */ -bool crossBlit(byte *dst, const byte *src, int dstpitch, int srcpitch, - int w, int h, const Graphics::PixelFormat &dstFmt, const Graphics::PixelFormat &srcFmt); - -} // end of namespace Graphics - -#endif // GRAPHICS_CONVERSION_H |
