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Diffstat (limited to 'graphics/decoders/pict.cpp')
-rw-r--r--graphics/decoders/pict.cpp26
1 files changed, 16 insertions, 10 deletions
diff --git a/graphics/decoders/pict.cpp b/graphics/decoders/pict.cpp
index 9963873b54..7eddd3b893 100644
--- a/graphics/decoders/pict.cpp
+++ b/graphics/decoders/pict.cpp
@@ -38,6 +38,7 @@ namespace Graphics {
PICTDecoder::PICTDecoder() {
_outputSurface = 0;
+ _paletteColorCount = 0;
}
PICTDecoder::~PICTDecoder() {
@@ -50,6 +51,8 @@ void PICTDecoder::destroy() {
delete _outputSurface;
_outputSurface = 0;
}
+
+ _paletteColorCount = 0;
}
#define OPCODE(a, b, c) _opcodes.push_back(PICTOpcode(a, &PICTDecoder::b, c))
@@ -298,9 +301,9 @@ void PICTDecoder::unpackBitsRect(Common::SeekableReadStream &stream, bool hasPal
// See http://developer.apple.com/legacy/mac/library/documentation/mac/QuickDraw/QuickDraw-267.html
stream.readUint32BE(); // seed
stream.readUint16BE(); // flags
- uint16 colorCount = stream.readUint16BE() + 1;
+ _paletteColorCount = stream.readUint16BE() + 1;
- for (uint32 i = 0; i < colorCount; i++) {
+ for (uint32 i = 0; i < _paletteColorCount; i++) {
stream.readUint16BE();
_palette[i * 3] = stream.readUint16BE() >> 8;
_palette[i * 3 + 1] = stream.readUint16BE() >> 8;
@@ -361,14 +364,14 @@ void PICTDecoder::unpackBitsRect(Common::SeekableReadStream &stream, bool hasPal
memcpy(_outputSurface->pixels, buffer, _outputSurface->w * _outputSurface->h);
break;
case 2:
- // Convert from 16-bit to whatever surface we need
+ // We have a 16-bit surface
_outputSurface->create(width, height, PixelFormat(2, 5, 5, 5, 0, 10, 5, 0, 0));
for (uint16 y = 0; y < _outputSurface->h; y++)
for (uint16 x = 0; x < _outputSurface->w; x++)
WRITE_UINT16(_outputSurface->getBasePtr(x, y), READ_UINT16(buffer + (y * _outputSurface->w + x) * 2));
break;
case 3:
- // Convert from 24-bit (planar!) to whatever surface we need
+ // We have a planar 24-bit surface
_outputSurface->create(width, height, Graphics::PixelFormat(4, 8, 8, 8, 8, 24, 16, 8, 0));
for (uint16 y = 0; y < _outputSurface->h; y++) {
for (uint16 x = 0; x < _outputSurface->w; x++) {
@@ -380,15 +383,18 @@ void PICTDecoder::unpackBitsRect(Common::SeekableReadStream &stream, bool hasPal
}
break;
case 4:
- // Convert from 32-bit (planar!) to whatever surface we need
+ // We have a planar 32-bit surface
+ // Note that we ignore the alpha channel since it seems to not be correct
+ // Mac OS X does not ignore it, but then displays it incorrectly. Photoshop
+ // does ignore it and displays it correctly.
_outputSurface->create(width, height, Graphics::PixelFormat(4, 8, 8, 8, 8, 24, 16, 8, 0));
for (uint16 y = 0; y < _outputSurface->h; y++) {
for (uint16 x = 0; x < _outputSurface->w; x++) {
- byte r = *(buffer + y * _outputSurface->w * 4 + x);
- byte g = *(buffer + y * _outputSurface->w * 4 + _outputSurface->w + x);
- byte b = *(buffer + y * _outputSurface->w * 4 + _outputSurface->w * 2 + x);
- byte a = *(buffer + y * _outputSurface->w * 4 + _outputSurface->w * 3 + x);
- *((uint32 *)_outputSurface->getBasePtr(x, y)) = _outputSurface->format.ARGBToColor(r, g, b, a);
+ byte a = 0xFF;
+ byte r = *(buffer + y * _outputSurface->w * 4 + _outputSurface->w + x);
+ byte g = *(buffer + y * _outputSurface->w * 4 + _outputSurface->w * 2 + x);
+ byte b = *(buffer + y * _outputSurface->w * 4 + _outputSurface->w * 3 + x);
+ *((uint32 *)_outputSurface->getBasePtr(x, y)) = _outputSurface->format.ARGBToColor(a, r, g, b);
}
}
break;