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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+/* Based on code from eos https://github.com/DrMcCoy/xoreos/
+ * relicensed under GPLv2+ with permission from DrMcCoy and clone2727
+ */
+
+/*
+ * TGA decoder used in engines:
+ * - none
+ */
+
+#ifndef GRAPHICS_DECODERS_TGA_H
+#define GRAPHICS_DECODERS_TGA_H
+
+#include "graphics/surface.h"
+#include "graphics/decoders/image_decoder.h"
+
+namespace Common {
+class SeekableReadStream;
+}
+
+namespace Graphics {
+
+/** TarGa image-decoder
+ * The following variations of TGA are supported:
+ * - Type 1 - Color-mapped images in 16/24/32 bpp with 8 bit indexes
+ * - Type 2 - 16/24/32 bpp Top AND Bottom origined.
+ * - Type 3 - Black/White images, 8bpp.
+ * - Type 9 - RLE-encoded color-mapped images. (8 bit indexes only)
+ * - Type 10 - RLE-encoded TrueColor, 24/32bpp.
+ * - Type 11 - RLE-encoded Black/White, 8bpp.
+ *
+ * No images are returned with a palette, instead they are converted
+ * to 16 bpp for Type 1, or 32 bpp for Black/White-images.
+ */
+class TGADecoder : public ImageDecoder {
+public:
+ TGADecoder();
+ virtual ~TGADecoder();
+ virtual void destroy();
+ virtual const Surface *getSurface() const { return &_surface; }
+ virtual const byte *getPalette() const { return _colorMap; }
+ virtual uint16 getPaletteColorCount() const { return _colorMapLength; }
+ virtual bool loadStream(Common::SeekableReadStream &stream);
+private:
+ // Format-spec from:
+ //http://www.ludorg.net/amnesia/TGA_File_Format_Spec.html
+ enum {
+ TYPE_CMAP = 1,
+ TYPE_TRUECOLOR = 2,
+ TYPE_BW = 3,
+ TYPE_RLE_CMAP = 9,
+ TYPE_RLE_TRUECOLOR = 10,
+ TYPE_RLE_BW = 11
+ };
+
+ // Color-map:
+ bool _colorMapSize;
+ byte *_colorMap;
+ int16 _colorMapOrigin;
+ int16 _colorMapLength;
+ byte _colorMapEntryLength;
+
+ // Origin may be at the top, or bottom
+ bool _originTop;
+
+ PixelFormat _format;
+ Surface _surface;
+ // Loading helpers
+ bool readHeader(Common::SeekableReadStream &tga, byte &imageType, byte &pixelDepth);
+ bool readData(Common::SeekableReadStream &tga, byte imageType, byte pixelDepth);
+ bool readDataColorMapped(Common::SeekableReadStream &tga, byte imageType, byte indexDepth);
+ bool readDataRLE(Common::SeekableReadStream &tga, byte imageType, byte pixelDepth);
+ bool readColorMap(Common::SeekableReadStream &tga, byte imageType, byte pixelDepth);
+};
+
+} // End of namespace Graphics
+
+#endif // GRAPHICS_DECODERS_TGA_H