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Diffstat (limited to 'graphics/macgui/macwindowborder.cpp')
-rw-r--r-- | graphics/macgui/macwindowborder.cpp | 93 |
1 files changed, 93 insertions, 0 deletions
diff --git a/graphics/macgui/macwindowborder.cpp b/graphics/macgui/macwindowborder.cpp new file mode 100644 index 0000000000..a8efdd3a67 --- /dev/null +++ b/graphics/macgui/macwindowborder.cpp @@ -0,0 +1,93 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "common/system.h" + +#include "graphics/macgui/macwindowborder.h" +#include "graphics/macgui/macwindowmanager.h" + +namespace Graphics { + +using namespace Graphics::MacGUIConstants; + +MacWindowBorder::MacWindowBorder() : _activeInitialized(false), _inactiveInitialized(false) { + _activeBorder = nullptr; + _inactiveBorder = nullptr; + _hasOffsets = false; +} + +MacWindowBorder::~MacWindowBorder() { + if (_activeBorder) + delete _activeBorder; + if (_inactiveBorder) + delete _inactiveBorder; +} + +bool MacWindowBorder::hasBorder(bool active) { + return active ? _activeInitialized : _inactiveInitialized; +} + +void MacWindowBorder::addActiveBorder(TransparentSurface *source) { + assert(!_activeBorder); + _activeBorder = new NinePatchBitmap(source, true); + _activeInitialized = true; +} + +void MacWindowBorder::addInactiveBorder(TransparentSurface *source) { + assert(!_inactiveBorder); + _inactiveBorder = new NinePatchBitmap(source, true); + _inactiveInitialized = true; +} + +bool MacWindowBorder::hasOffsets() { + return _hasOffsets; +} + +void MacWindowBorder::setOffsets(int left, int right, int top, int bottom) { + _borderOffsets[0] = left; + _borderOffsets[1] = right; + _borderOffsets[2] = top; + _borderOffsets[3] = bottom; + _hasOffsets = true; +} + +int MacWindowBorder::getOffset(MacBorderOffset offset) { + return _borderOffsets[offset]; +} + +void MacWindowBorder::blitBorderInto(ManagedSurface &destination, bool active) { + + TransparentSurface srf; + NinePatchBitmap *src = active ? _activeBorder : _inactiveBorder; + + srf.create(destination.w, destination.h, destination.format); + srf.fillRect(Common::Rect(0, 0, srf.w, srf.h), kColorGreen2); + + byte palette[kColorCount]; + g_system->getPaletteManager()->grabPalette(palette, 0, kColorCount); + + src->blit(srf, 0, 0, srf.w, srf.h, palette, kColorCount); + destination.transBlitFrom(srf, kColorGreen2); + srf.free(); +} + +} // End of namespace Graphics |