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Diffstat (limited to 'graphics/macgui/macwindowmanager.h')
-rw-r--r-- | graphics/macgui/macwindowmanager.h | 226 |
1 files changed, 226 insertions, 0 deletions
diff --git a/graphics/macgui/macwindowmanager.h b/graphics/macgui/macwindowmanager.h new file mode 100644 index 0000000000..cb432d9699 --- /dev/null +++ b/graphics/macgui/macwindowmanager.h @@ -0,0 +1,226 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * MIT License: + * + * Copyright (c) 2009 Alexei Svitkine, Eugene Sandulenko + * + * Permission is hereby granted, free of charge, to any person + * obtaining a copy of this software and associated documentation + * files (the "Software"), to deal in the Software without + * restriction, including without limitation the rights to use, + * copy, modify, merge, publish, distribute, sublicense, and/or sell + * copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following + * conditions: + * + * The above copyright notice and this permission notice shall be + * included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES + * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND + * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT + * HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, + * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR + * OTHER DEALINGS IN THE SOFTWARE. + * + */ + +#ifndef GRAPHICS_MACGUI_MACWINDOWMANAGER_H +#define GRAPHICS_MACGUI_MACWINDOWMANAGER_H + +#include "common/array.h" +#include "common/list.h" +#include "common/events.h" +#include "common/archive.h" + +#include "graphics/fontman.h" +#include "graphics/macgui/macwindow.h" + +namespace Graphics { + +namespace MacGUIConstants { +enum { + kDesktopArc = 7 +}; + +enum { + kColorBlack = 0, + kColorGray = 1, + kColorWhite = 2, + kColorGreen = 3, + kColorGreen2 = 4, + kColorCount +}; + +enum { + kPatternSolid = 1, + kPatternStripes = 2, + kPatternCheckers = 3, + kPatternCheckers2 = 4 +}; +} +using namespace MacGUIConstants; + +class ManagedSurface; + +class Menu; + +typedef Common::Array<byte *> MacPatterns; + +/** + * A manager class to handle window creation, destruction, + * drawing, moving and event handling. + */ +class MacWindowManager { +public: + MacWindowManager(); + ~MacWindowManager(); + + /** + * Mutator to indicate the surface onto which the desktop will be drawn. + * Note that this method should be called as soon as the WM is created. + * @param screen Surface on which the desktop will be drawn. + */ + void setScreen(ManagedSurface *screen) { _screen = screen; } + /** + * Accessor method to check the presence of built-in fonts. + * @return True if there are bult-in fonts. + */ + bool hasBuiltInFonts() { return _builtInFonts; } + /** + * Retrieve a font from the available ones. + * @param name Name of the desired font. + * @param fallback Fallback policy in case the desired font isn't there. + * @return The requested font or the fallback. + */ + const Font *getFont(const char *name, FontManager::FontUsage fallback); + + /** + * Return font name from standard ID + * @param id ID of the font + * @param size size of the font + * @return the font name or NULL if ID goes beyond the mapping + */ + const char *getFontName(int id, int size); + + /** + * Create a window with the given parameters. + * Note that this method allocates the necessary memory for the window. + * @param scrollable True if the window has to be scrollable. + * @param resizable True if the window can be resized. + * @param editable True if the window can be edited. + * @return Pointer to the newly created window. + */ + MacWindow *addWindow(bool scrollable, bool resizable, bool editable); + /** + * Add the menu to the desktop. + * Note that the returned menu is empty, and therefore must be filled + * afterwards. + * @return Pointer to a new empty menu. + */ + Menu *addMenu(); + /** + * Set the desired window state to active. + * @param id ID of the window that has to be set to active. + */ + void setActive(int id); + /** + * Mark a window for removal. + * Note that the window data will be destroyed. + * @param target Window to be removed. + */ + void removeWindow(MacWindow *target); + + /** + * Mutator to indicate that the entire desktop must be refreshed. + * @param redraw Currently unused. + */ + void setFullRefresh(bool redraw) { _fullRefresh = true; } + + /** + * Method to draw the desktop into the screen, + * It will take into accout the contents set as dirty. + * Note that this method does not refresh the screen, + * g_system must be called separately. + */ + void draw(); + + /** + * Method to process the events from the engine. + * Most often this method will be called from the engine's GUI, and + * will send the event to the relevant windows for them to process. + * @param event The event to be processed. + * @return True if the event was processed. + */ + bool processEvent(Common::Event &event); + + /** + * Accessor to retrieve an arbitrary window. + * @param id The id of the desired window. + * @return Pointer to the requested window, if it exists. + */ + BaseMacWindow *getWindow(int id) { return _windows[id]; } + + /** + * Retrieve the patterns used to fill surfaces. + * @return A MacPatterns object reference with the patterns. + */ + MacPatterns &getPatterns() { return _patterns; } + void drawFilledRoundRect(ManagedSurface *surface, Common::Rect &rect, int arc, int color); + + void pushArrowCursor(); + void popCursor(); + +private: + void drawDesktop(); + void loadFonts(); + + void removeMarked(); + void removeFromStack(BaseMacWindow *target); + void removeFromWindowList(BaseMacWindow *target); + +private: + ManagedSurface *_screen; + + Common::List<BaseMacWindow *> _windowStack; + Common::Array<BaseMacWindow *> _windows; + + Common::List<BaseMacWindow *> _windowsToRemove; + bool _needsRemoval; + + int _lastId; + int _activeWindow; + + bool _fullRefresh; + + MacPatterns _patterns; + + Menu *_menu; + + bool _builtInFonts; + bool _cursorIsArrow; +}; + +} // End of namespace Graphics + +#endif |