aboutsummaryrefslogtreecommitdiff
path: root/graphics/pixelformat.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'graphics/pixelformat.cpp')
-rw-r--r--graphics/pixelformat.cpp64
1 files changed, 64 insertions, 0 deletions
diff --git a/graphics/pixelformat.cpp b/graphics/pixelformat.cpp
new file mode 100644
index 0000000000..0a46411254
--- /dev/null
+++ b/graphics/pixelformat.cpp
@@ -0,0 +1,64 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "graphics/pixelformat.h"
+#include "common/algorithm.h"
+
+namespace Graphics {
+
+Common::String PixelFormat::toString() const {
+ if (bytesPerPixel == 1)
+ return "CLUT8";
+
+ // We apply a trick to simplify the code here. We encode all the shift,
+ // loss, and component name in the component entry. By having the shift as
+ // highest entry we can sort according to shift.
+ // This works because in valid RGB PixelFormats shift values needs to be
+ // distinct except when the loss is 8. However, components with loss value
+ // of 8 are not printed, thus their position does not matter.
+ int component[4];
+ component[0] = (rShift << 16) | (rLoss << 8) | 'R';
+ component[1] = (gShift << 16) | (gLoss << 8) | 'G';
+ component[2] = (bShift << 16) | (bLoss << 8) | 'B';
+ component[3] = (aShift << 16) | (aLoss << 8) | 'A';
+
+ // Sort components according to descending shift value.
+ Common::sort(component, component + ARRAYSIZE(component), Common::Greater<int>());
+
+ Common::String letters, digits;
+ for (int i = 0; i < ARRAYSIZE(component); ++i) {
+ const int componentLoss = (component[i] >> 8) & 0xFF;
+ // A loss of 8 means that the component does not exist.
+ if (componentLoss == 8) {
+ continue;
+ }
+
+ const char componentName = component[i] & 0xFF;
+
+ letters += componentName;
+ digits += '0' + 8 - componentLoss;
+ }
+
+ return letters + digits;
+}
+
+} // End of namespace Graphics