aboutsummaryrefslogtreecommitdiff
path: root/graphics/png.h
diff options
context:
space:
mode:
Diffstat (limited to 'graphics/png.h')
-rw-r--r--graphics/png.h168
1 files changed, 0 insertions, 168 deletions
diff --git a/graphics/png.h b/graphics/png.h
deleted file mode 100644
index 078c76fc6b..0000000000
--- a/graphics/png.h
+++ /dev/null
@@ -1,168 +0,0 @@
-/* ScummVM - Graphic Adventure Engine
- *
- * ScummVM is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
-
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
-
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- */
-
-/*
- * PNG decoder used in engines:
- * - sword25
- * Dependencies:
- * - zlib
- */
-
-#ifndef GRAPHICS_PNG_H
-#define GRAPHICS_PNG_H
-
-// PNG decoder, based on the W3C specs:
-// http://www.w3.org/TR/PNG/
-// Parts of the code have been adapted from LodePNG, by Lode Vandevenne:
-// http://members.gamedev.net/lode/projects/LodePNG/
-
-// All the numbers are BE: http://www.w3.org/TR/PNG/#7Integers-and-byte-order
-
-// Note: At the moment, this decoder only supports non-interlaced images, and
-// does not support truecolor/grayscale images with 16bit depth.
-//
-// Theoretically, interlaced images shouldn't be needed for games, as
-// interlacing is only useful for images in websites.
-//
-// PNG images with 16bit depth (i.e. 48bit images) are quite rare, and can
-// theoretically contain more than 16.7 millions of colors (the so-called "deep
-// color" representation). In essence, each of the R, G, B and A components in
-// them is specified with 2 bytes, instead of 1. However, the PNG specification
-// always refers to color components with 1 byte each, so this part of the spec
-// is a bit unclear. For now, these won't be supported, until a suitable sample
-// is found.
-
-#include "common/scummsys.h"
-#include "common/textconsole.h"
-
-namespace Common {
-class SeekableReadStream;
-}
-
-namespace Graphics {
-
-struct Surface;
-
-enum PNGColorType {
- kGrayScale = 0, // bit depths: 1, 2, 4, 8, 16
- kTrueColor = 2, // bit depths: 8, 16
- kIndexed = 3, // bit depths: 1, 2, 4, 8
- kGrayScaleWithAlpha = 4, // bit depths: 8, 16
- kTrueColorWithAlpha = 6 // bit depths: 8, 16
-};
-
-enum PNGInterlaceType {
- kNonInterlaced = 0,
- kInterlaced = 1
-};
-
-struct PNGHeader {
- uint32 width;
- uint32 height;
- byte bitDepth;
- PNGColorType colorType;
- byte compressionMethod;
- byte filterMethod;
- PNGInterlaceType interlaceType;
-};
-
-struct PixelFormat;
-
-class PNG {
-public:
- PNG();
- ~PNG();
-
- /**
- * Reads a PNG image from the specified stream
- */
- bool read(Common::SeekableReadStream *str);
-
- /**
- * Returns the information obtained from the PNG header.
- */
- PNGHeader getHeader() const { return _header; }
-
- /**
- * Returns the PNG image, formatted for the specified pixel format.
- */
- Graphics::Surface *getSurface(const PixelFormat &format);
-
- /**
- * Returns the indexed PNG8 image. Used for PNGs with an indexed 256 color
- * palette, when they're shown on an 8-bit color screen, as no translation
- * is taking place.
- */
- Graphics::Surface *getIndexedSurface() {
- if (_header.colorType != kIndexed)
- error("Indexed surface requested for a non-indexed PNG");
- return _unfilteredSurface;
- }
-
- /**
- * Returns the palette of the specified PNG8 image, given a pointer to
- * an RGBA palette array (4 x 256).
- */
- void getPalette(byte *palette, uint16 &entries) {
- if (_header.colorType != kIndexed)
- error("Palette requested for a non-indexed PNG");
- for (int i = 0; i < 256; i++) {
- palette[0 + i * 4] = _palette[0 + i * 4]; // R
- palette[1 + i * 4] = _palette[1 + i * 4]; // G
- palette[2 + i * 4] = _palette[2 + i * 4]; // B
- palette[3 + i * 4] = _palette[3 + i * 4]; // A
- }
- entries = _paletteEntries;
- }
-
-private:
- void readHeaderChunk();
- byte getNumColorChannels();
-
- void readPaletteChunk();
- void readTransparencyChunk(uint32 chunkLength);
-
- void constructImage();
- void unfilterScanLine(byte *dest, const byte *scanLine, const byte *prevLine, uint16 byteWidth, byte filterType, uint16 length);
- byte paethPredictor(int16 a, int16 b, int16 c);
-
- // The original file stream
- Common::SeekableReadStream *_stream;
- // The unzipped image data stream
- Common::SeekableReadStream *_imageData;
-
- PNGHeader _header;
-
- byte _palette[256 * 4]; // RGBA
- uint16 _paletteEntries;
- uint16 _transparentColor[3];
- bool _transparentColorSpecified;
-
- byte *_compressedBuffer;
- uint32 _compressedBufferSize;
-
- Graphics::Surface *_unfilteredSurface;
-};
-
-} // End of Graphics namespace
-
-#endif // GRAPHICS_PNG_H