diff options
Diffstat (limited to 'graphics/scaler/hq3x.cpp')
-rw-r--r-- | graphics/scaler/hq3x.cpp | 86 |
1 files changed, 42 insertions, 44 deletions
diff --git a/graphics/scaler/hq3x.cpp b/graphics/scaler/hq3x.cpp index b225fcae87..b40c85d56a 100644 --- a/graphics/scaler/hq3x.cpp +++ b/graphics/scaler/hq3x.cpp @@ -39,80 +39,80 @@ void hq3x_16(const byte *, byte *, uint32, uint32, uint32, uint32); } -void HQ3x(const uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 dstPitch, int width, int height) { +void HQ3x_ASM(const uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 dstPitch, int width, int height) { hq3x_16(srcPtr, dstPtr, width, height, srcPitch, dstPitch); } -#else +#endif -#define PIXEL00_1M *(q) = interpolate16_2<bitFormat,3,1>(w5, w1); -#define PIXEL00_1U *(q) = interpolate16_2<bitFormat,3,1>(w5, w2); -#define PIXEL00_1L *(q) = interpolate16_2<bitFormat,3,1>(w5, w4); -#define PIXEL00_2 *(q) = interpolate16_3<bitFormat,2,1,1>(w5, w4, w2); -#define PIXEL00_4 *(q) = interpolate16_3<bitFormat,2,7,7>(w5, w4, w2); -#define PIXEL00_5 *(q) = interpolate16_2<bitFormat,1,1>(w4, w2); +#define PIXEL00_1M *(q) = interpolate16_3_1<ColorMask>(w5, w1); +#define PIXEL00_1U *(q) = interpolate16_3_1<ColorMask>(w5, w2); +#define PIXEL00_1L *(q) = interpolate16_3_1<ColorMask>(w5, w4); +#define PIXEL00_2 *(q) = interpolate16_2_1_1<ColorMask>(w5, w4, w2); +#define PIXEL00_4 *(q) = interpolate16_2_7_7<ColorMask>(w5, w4, w2); +#define PIXEL00_5 *(q) = interpolate16_1_1<ColorMask>(w4, w2); #define PIXEL00_C *(q) = w5; -#define PIXEL01_1 *(q+1) = interpolate16_2<bitFormat,3,1>(w5, w2); -#define PIXEL01_3 *(q+1) = interpolate16_2<bitFormat,7,1>(w5, w2); -#define PIXEL01_6 *(q+1) = interpolate16_2<bitFormat,3,1>(w2, w5); +#define PIXEL01_1 *(q+1) = interpolate16_3_1<ColorMask>(w5, w2); +#define PIXEL01_3 *(q+1) = interpolate16_7_1<ColorMask>(w5, w2); +#define PIXEL01_6 *(q+1) = interpolate16_3_1<ColorMask>(w2, w5); #define PIXEL01_C *(q+1) = w5; -#define PIXEL02_1M *(q+2) = interpolate16_2<bitFormat,3,1>(w5, w3); -#define PIXEL02_1U *(q+2) = interpolate16_2<bitFormat,3,1>(w5, w2); -#define PIXEL02_1R *(q+2) = interpolate16_2<bitFormat,3,1>(w5, w6); -#define PIXEL02_2 *(q+2) = interpolate16_3<bitFormat,2,1,1>(w5, w2, w6); -#define PIXEL02_4 *(q+2) = interpolate16_3<bitFormat,2,7,7>(w5, w2, w6); -#define PIXEL02_5 *(q+2) = interpolate16_2<bitFormat,1,1>(w2, w6); +#define PIXEL02_1M *(q+2) = interpolate16_3_1<ColorMask>(w5, w3); +#define PIXEL02_1U *(q+2) = interpolate16_3_1<ColorMask>(w5, w2); +#define PIXEL02_1R *(q+2) = interpolate16_3_1<ColorMask>(w5, w6); +#define PIXEL02_2 *(q+2) = interpolate16_2_1_1<ColorMask>(w5, w2, w6); +#define PIXEL02_4 *(q+2) = interpolate16_2_7_7<ColorMask>(w5, w2, w6); +#define PIXEL02_5 *(q+2) = interpolate16_1_1<ColorMask>(w2, w6); #define PIXEL02_C *(q+2) = w5; -#define PIXEL10_1 *(q+nextlineDst) = interpolate16_2<bitFormat,3,1>(w5, w4); -#define PIXEL10_3 *(q+nextlineDst) = interpolate16_2<bitFormat,7,1>(w5, w4); -#define PIXEL10_6 *(q+nextlineDst) = interpolate16_2<bitFormat,3,1>(w4, w5); +#define PIXEL10_1 *(q+nextlineDst) = interpolate16_3_1<ColorMask>(w5, w4); +#define PIXEL10_3 *(q+nextlineDst) = interpolate16_7_1<ColorMask>(w5, w4); +#define PIXEL10_6 *(q+nextlineDst) = interpolate16_3_1<ColorMask>(w4, w5); #define PIXEL10_C *(q+nextlineDst) = w5; #define PIXEL11 *(q+1+nextlineDst) = w5; -#define PIXEL12_1 *(q+2+nextlineDst) = interpolate16_2<bitFormat,3,1>(w5, w6); -#define PIXEL12_3 *(q+2+nextlineDst) = interpolate16_2<bitFormat,7,1>(w5, w6); -#define PIXEL12_6 *(q+2+nextlineDst) = interpolate16_2<bitFormat,3,1>(w6, w5); +#define PIXEL12_1 *(q+2+nextlineDst) = interpolate16_3_1<ColorMask>(w5, w6); +#define PIXEL12_3 *(q+2+nextlineDst) = interpolate16_7_1<ColorMask>(w5, w6); +#define PIXEL12_6 *(q+2+nextlineDst) = interpolate16_3_1<ColorMask>(w6, w5); #define PIXEL12_C *(q+2+nextlineDst) = w5; -#define PIXEL20_1M *(q+nextlineDst2) = interpolate16_2<bitFormat,3,1>(w5, w7); -#define PIXEL20_1D *(q+nextlineDst2) = interpolate16_2<bitFormat,3,1>(w5, w8); -#define PIXEL20_1L *(q+nextlineDst2) = interpolate16_2<bitFormat,3,1>(w5, w4); -#define PIXEL20_2 *(q+nextlineDst2) = interpolate16_3<bitFormat,2,1,1>(w5, w8, w4); -#define PIXEL20_4 *(q+nextlineDst2) = interpolate16_3<bitFormat,2,7,7>(w5, w8, w4); -#define PIXEL20_5 *(q+nextlineDst2) = interpolate16_2<bitFormat,1,1>(w8, w4); +#define PIXEL20_1M *(q+nextlineDst2) = interpolate16_3_1<ColorMask>(w5, w7); +#define PIXEL20_1D *(q+nextlineDst2) = interpolate16_3_1<ColorMask>(w5, w8); +#define PIXEL20_1L *(q+nextlineDst2) = interpolate16_3_1<ColorMask>(w5, w4); +#define PIXEL20_2 *(q+nextlineDst2) = interpolate16_2_1_1<ColorMask>(w5, w8, w4); +#define PIXEL20_4 *(q+nextlineDst2) = interpolate16_2_7_7<ColorMask>(w5, w8, w4); +#define PIXEL20_5 *(q+nextlineDst2) = interpolate16_1_1<ColorMask>(w8, w4); #define PIXEL20_C *(q+nextlineDst2) = w5; -#define PIXEL21_1 *(q+1+nextlineDst2) = interpolate16_2<bitFormat,3,1>(w5, w8); -#define PIXEL21_3 *(q+1+nextlineDst2) = interpolate16_2<bitFormat,7,1>(w5, w8); -#define PIXEL21_6 *(q+1+nextlineDst2) = interpolate16_2<bitFormat,3,1>(w8, w5); +#define PIXEL21_1 *(q+1+nextlineDst2) = interpolate16_3_1<ColorMask>(w5, w8); +#define PIXEL21_3 *(q+1+nextlineDst2) = interpolate16_7_1<ColorMask>(w5, w8); +#define PIXEL21_6 *(q+1+nextlineDst2) = interpolate16_3_1<ColorMask>(w8, w5); #define PIXEL21_C *(q+1+nextlineDst2) = w5; -#define PIXEL22_1M *(q+2+nextlineDst2) = interpolate16_2<bitFormat,3,1>(w5, w9); -#define PIXEL22_1D *(q+2+nextlineDst2) = interpolate16_2<bitFormat,3,1>(w5, w8); -#define PIXEL22_1R *(q+2+nextlineDst2) = interpolate16_2<bitFormat,3,1>(w5, w6); -#define PIXEL22_2 *(q+2+nextlineDst2) = interpolate16_3<bitFormat,2,1,1>(w5, w6, w8); -#define PIXEL22_4 *(q+2+nextlineDst2) = interpolate16_3<bitFormat,2,7,7>(w5, w6, w8); -#define PIXEL22_5 *(q+2+nextlineDst2) = interpolate16_2<bitFormat,1,1>(w6, w8); +#define PIXEL22_1M *(q+2+nextlineDst2) = interpolate16_3_1<ColorMask>(w5, w9); +#define PIXEL22_1D *(q+2+nextlineDst2) = interpolate16_3_1<ColorMask>(w5, w8); +#define PIXEL22_1R *(q+2+nextlineDst2) = interpolate16_3_1<ColorMask>(w5, w6); +#define PIXEL22_2 *(q+2+nextlineDst2) = interpolate16_2_1_1<ColorMask>(w5, w6, w8); +#define PIXEL22_4 *(q+2+nextlineDst2) = interpolate16_2_7_7<ColorMask>(w5, w6, w8); +#define PIXEL22_5 *(q+2+nextlineDst2) = interpolate16_1_1<ColorMask>(w6, w8); #define PIXEL22_C *(q+2+nextlineDst2) = w5; #define YUV(x) RGBtoYUV[w ## x] -#define bitFormat 565 +#define ColorMask Graphics::ColorMasks<565> void HQ3x_565(const uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 dstPitch, int width, int height) { #include "graphics/scaler/hq3x.h" } -#undef bitFormat +#undef ColorMask -#define bitFormat 555 +#define ColorMask Graphics::ColorMasks<555> void HQ3x_555(const uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 dstPitch, int width, int height) { #include "graphics/scaler/hq3x.h" } -#undef bitFormat +#undef ColorMask void HQ3x(const uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 dstPitch, int width, int height) { @@ -121,5 +121,3 @@ void HQ3x(const uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 dstPitch, else HQ3x_555(srcPtr, srcPitch, dstPtr, dstPitch, width, height); } - -#endif |