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Diffstat (limited to 'graphics/screen.cpp')
-rw-r--r-- | graphics/screen.cpp | 129 |
1 files changed, 129 insertions, 0 deletions
diff --git a/graphics/screen.cpp b/graphics/screen.cpp new file mode 100644 index 0000000000..ccf651f536 --- /dev/null +++ b/graphics/screen.cpp @@ -0,0 +1,129 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "common/system.h" +#include "common/algorithm.h" +#include "graphics/screen.h" +#include "graphics/palette.h" + +namespace Graphics { + +Screen::Screen(): ManagedSurface() { + create(g_system->getWidth(), g_system->getHeight(), g_system->getScreenFormat()); +} + +Screen::Screen(int width, int height): ManagedSurface() { + create(width, height); +} + +Screen::Screen(int width, int height, PixelFormat pixelFormat): ManagedSurface() { + create(width, height, pixelFormat); +} + +void Screen::update() { + // Merge the dirty rects + mergeDirtyRects(); + + // Loop through copying dirty areas to the physical screen + Common::List<Common::Rect>::iterator i; + for (i = _dirtyRects.begin(); i != _dirtyRects.end(); ++i) { + const Common::Rect &r = *i; + const byte *srcP = (const byte *)getBasePtr(r.left, r.top); + g_system->copyRectToScreen(srcP, pitch, r.left, r.top, + r.width(), r.height()); + } + + // Signal the physical screen to update + g_system->updateScreen(); + _dirtyRects.clear(); +} + + +void Screen::addDirtyRect(const Common::Rect &r) { + Common::Rect bounds = r; + bounds.clip(getBounds()); + bounds.translate(getOffsetFromOwner().x, getOffsetFromOwner().y); + + if (bounds.width() > 0 && bounds.height() > 0) + _dirtyRects.push_back(bounds); +} + +void Screen::makeAllDirty() { + addDirtyRect(Common::Rect(0, 0, this->w, this->h)); +} + +void Screen::mergeDirtyRects() { + Common::List<Common::Rect>::iterator rOuter, rInner; + + // Process the dirty rect list to find any rects to merge + for (rOuter = _dirtyRects.begin(); rOuter != _dirtyRects.end(); ++rOuter) { + rInner = rOuter; + while (++rInner != _dirtyRects.end()) { + + if ((*rOuter).intersects(*rInner)) { + // These two rectangles overlap, so merge them + unionRectangle(*rOuter, *rOuter, *rInner); + + // remove the inner rect from the list + _dirtyRects.erase(rInner); + + // move back to beginning of list + rInner = rOuter; + } + } + } +} + +bool Screen::unionRectangle(Common::Rect &destRect, const Common::Rect &src1, const Common::Rect &src2) { + destRect = src1; + destRect.extend(src2); + + return !destRect.isEmpty(); +} + +void Screen::getPalette(byte palette[PALETTE_SIZE]) { + assert(format.bytesPerPixel == 1); + g_system->getPaletteManager()->grabPalette(palette, 0, PALETTE_COUNT); +} + +void Screen::getPalette(byte *palette, uint start, uint num) { + assert(format.bytesPerPixel == 1); + g_system->getPaletteManager()->grabPalette(palette, start, num); +} + +void Screen::setPalette(const byte palette[PALETTE_SIZE]) { + assert(format.bytesPerPixel == 1); + g_system->getPaletteManager()->setPalette(palette, 0, PALETTE_COUNT); +} + +void Screen::setPalette(const byte *palette, uint start, uint num) { + assert(format.bytesPerPixel == 1); + g_system->getPaletteManager()->setPalette(palette, start, num); +} + +void Screen::clearPalette() { + byte palette[PALETTE_SIZE]; + Common::fill(&palette[0], &palette[PALETTE_SIZE], 0); + setPalette(palette); +} + +} // End of namespace Graphics |