diff options
Diffstat (limited to 'graphics/sjis.h')
-rw-r--r-- | graphics/sjis.h | 52 |
1 files changed, 48 insertions, 4 deletions
diff --git a/graphics/sjis.h b/graphics/sjis.h index 62e68013da..4b54da53b4 100644 --- a/graphics/sjis.h +++ b/graphics/sjis.h @@ -75,7 +75,7 @@ public: virtual bool loadData() = 0; /** - * Enable drawing with outline or shadow. + * Enable drawing with outline or shadow if supported by the Font. * * After changing outline state, getFontHeight and getMaxFontWidth / getCharWidth might return * different values! @@ -90,11 +90,17 @@ public: virtual void setDrawingMode(DrawingMode mode) {} /** - * Enable flipped character drawing (e.g. in the MI1 circus scene after Guybrush gets shot out of the cannon). + * Enable flipped character drawing if supported by the Font (e.g. in the MI1 circus scene after Guybrush gets shot out of the cannon). */ virtual void toggleFlippedMode(bool enable) {} /** + * Set spacing between characters and lines. This affects font height / char width + */ + virtual void setCharSpacing(int spacing) {} + virtual void setLineSpacing(int spacing) {} + + /** * Returns the height of the font. */ virtual uint getFontHeight() const = 0; @@ -162,16 +168,27 @@ protected: DrawingMode _drawMode; bool _flippedMode; int _fontWidth, _fontHeight; - + uint8 _bitPosNewLineMask; + bool isASCII(uint16 ch) const; virtual const uint8 *getCharData(uint16 c) const = 0; + + enum DrawingFeature { + kFeatDefault = 1 << 0, + kFeatOutline = 1 << 1, + kFeatShadow = 1 << 2, + kFeatFMTownsShadow = 1 << 3, + kFeatFlipped = 1 << 4 + }; + + virtual bool hasFeature(int feat) const = 0; }; /** * FM-TOWNS ROM based SJIS compatible font. * - * This is used in KYRA and SCI. + * This is used in KYRA, SCUMM and SCI. */ class FontTowns : public FontSJISBase { public: @@ -189,6 +206,31 @@ private: uint8 _fontData8x16[kFont8x16Chars * 32]; virtual const uint8 *getCharData(uint16 c) const; + + bool hasFeature(int feat) const; +}; + +/** + * PC-Engine System Card based SJIS compatible font. + * + * This is used in LOOM. + */ +class FontPCEngine : public FontSJISBase { +public: + /** + * Loads the ROM data from "pce.cdbios". + */ + bool loadData(); +private: + enum { + kFont12x12Chars = 3418 + }; + + uint8 _fontData12x12[kFont12x12Chars * 18]; + + virtual const uint8 *getCharData(uint16 c) const; + + bool hasFeature(int feat) const; }; /** @@ -215,6 +257,8 @@ private: virtual const uint8 *getCharData(uint16 c) const; + bool hasFeature(int feat) const; + const uint8 *getCharDataPCE(uint16 c) const; const uint8 *getCharDataDefault(uint16 c) const; |