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-rw-r--r--graphics/video/codecs/mjpeg.cpp73
1 files changed, 0 insertions, 73 deletions
diff --git a/graphics/video/codecs/mjpeg.cpp b/graphics/video/codecs/mjpeg.cpp
deleted file mode 100644
index 76363036ee..0000000000
--- a/graphics/video/codecs/mjpeg.cpp
+++ /dev/null
@@ -1,73 +0,0 @@
-/* ScummVM - Graphic Adventure Engine
- *
- * ScummVM is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
-
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
-
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * $URL$
- * $Id$
- *
- */
-
-#include "common/system.h"
-#include "graphics/conversion.h" // For YUV2RGB
-
-#include "graphics/video/codecs/mjpeg.h"
-
-namespace Graphics {
-
-JPEGDecoder::JPEGDecoder() : Codec() {
- _jpeg = new JPEG();
- _pixelFormat = g_system->getScreenFormat();
- _surface = NULL;
-}
-
-JPEGDecoder::~JPEGDecoder() {
- delete _jpeg;
-
- if (_surface) {
- _surface->free();
- delete _surface;
- }
-}
-
-Surface *JPEGDecoder::decodeImage(Common::SeekableReadStream* stream) {
- _jpeg->read(stream);
- Surface *ySurface = _jpeg->getComponent(1);
- Surface *uSurface = _jpeg->getComponent(2);
- Surface *vSurface = _jpeg->getComponent(3);
-
- if (!_surface) {
- _surface = new Surface();
- _surface->create(ySurface->w, ySurface->h, _pixelFormat.bytesPerPixel);
- }
-
- for (uint16 i = 0; i < _surface->h; i++) {
- for (uint16 j = 0; j < _surface->w; j++) {
- byte r = 0, g = 0, b = 0;
- YUV2RGB(*((byte *)ySurface->getBasePtr(j, i)), *((byte *)uSurface->getBasePtr(j, i)), *((byte *)vSurface->getBasePtr(j, i)), r, g, b);
- if (_pixelFormat.bytesPerPixel == 2)
- *((uint16 *)_surface->getBasePtr(j, i)) = _pixelFormat.RGBToColor(r, g, b);
- else
- *((uint32 *)_surface->getBasePtr(j, i)) = _pixelFormat.RGBToColor(r, g, b);
- }
- }
-
- return _surface;
-}
-
-} // End of namespace Graphics