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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+// Currently, only GOB and SCI32 games play IMDs and VMDs, so skip compiling if GOB and SCI32 is disabled.
+#if !(defined(ENABLE_GOB) || defined(ENABLE_SCI32) || defined(DYNAMIC_MODULES))
+
+// Do not compile the CoktelDecoder code
+
+#else
+
+#ifndef GRAPHICS_VIDEO_COKTELDECODER_H
+#define GRAPHICS_VIDEO_COKTELDECODER_H
+
+#include "graphics/video/video_decoder.h"
+
+#include "sound/mixer.h"
+
+namespace Graphics {
+
+class CoktelDecoder : public FixedRateVideoDecoder {
+public:
+ struct State {
+ /** Left-most value of the updated rectangle. */
+ int16 left;
+ /** Top-most value of the updated rectangle. */
+ int16 top;
+ /** Right-most value of the updated rectangle. */
+ int16 right;
+ /** Bottom-most value of the updated rectangle. */
+ int16 bottom;
+ /** Set accordingly to what was done. */
+ uint32 flags;
+ /** The id of the spoken words. */
+ uint16 speechId;
+
+ State();
+ };
+
+ CoktelDecoder(Audio::Mixer &mixer,
+ Audio::Mixer::SoundType soundType = Audio::Mixer::kPlainSoundType);
+ ~CoktelDecoder();
+
+ virtual bool seek(uint32 frame, int whence = SEEK_SET, bool restart = false) = 0;
+
+ // VideoDecoder interface
+
+ uint16 getWidth() const;
+ uint16 getHeight() const;
+
+ uint32 getFrameCount() const;
+
+ byte *getPalette();
+ bool hasDirtyPalette() const;
+
+protected:
+ Audio::Mixer *_mixer;
+ Audio::Mixer::SoundType _soundType;
+
+ uint16 _width;
+ uint16 _height;
+
+ uint32 _frameCount;
+
+ byte _palette[768];
+ bool _paletteDirty;
+
+ Common::Rational _frameRate;
+
+ // FixedRateVideoDecoder interface
+ Common::Rational getFrameRate() const;
+};
+
+class PreIMDDecoder : public CoktelDecoder {
+public:
+ PreIMDDecoder(uint16 width, uint16 height, Audio::Mixer &mixer,
+ Audio::Mixer::SoundType soundType = Audio::Mixer::kPlainSoundType);
+ ~PreIMDDecoder();
+
+ bool seek(uint32 frame, int whence = SEEK_SET, bool restart = false);
+
+ // VideoDecoder interface
+
+ bool load(Common::SeekableReadStream &stream);
+ void close();
+
+ bool isVideoLoaded() const;
+
+ Surface *decodeNextFrame();
+
+ PixelFormat getPixelFormat() const;
+};
+
+} // End of namespace Graphics
+
+#endif // GRAPHICS_VIDEO_COKTELDECODER_H
+
+#endif // Engine and dynamic plugins guard