diff options
Diffstat (limited to 'graphics/yuv_to_rgb.cpp')
-rw-r--r-- | graphics/yuv_to_rgb.cpp | 259 |
1 files changed, 171 insertions, 88 deletions
diff --git a/graphics/yuv_to_rgb.cpp b/graphics/yuv_to_rgb.cpp index ac7f217fee..6043315a13 100644 --- a/graphics/yuv_to_rgb.cpp +++ b/graphics/yuv_to_rgb.cpp @@ -83,129 +83,127 @@ // BASIS, AND BROWN UNIVERSITY HAS NO OBLIGATION TO PROVIDE MAINTENANCE, // SUPPORT, UPDATES, ENHANCEMENTS, OR MODIFICATIONS. -#include "common/scummsys.h" -#include "common/singleton.h" - #include "graphics/surface.h" +#include "graphics/yuv_to_rgb.h" + +namespace Common { +DECLARE_SINGLETON(Graphics::YUVToRGBManager); +} namespace Graphics { class YUVToRGBLookup { public: - YUVToRGBLookup(Graphics::PixelFormat format); - ~YUVToRGBLookup(); + YUVToRGBLookup(Graphics::PixelFormat format, YUVToRGBManager::LuminanceScale scale); - int16 *_colorTab; - uint32 *_rgbToPix; -}; + Graphics::PixelFormat getFormat() const { return _format; } + YUVToRGBManager::LuminanceScale getScale() const { return _scale; } + const uint32 *getRGBToPix() const { return _rgbToPix; } -YUVToRGBLookup::YUVToRGBLookup(Graphics::PixelFormat format) { - _colorTab = new int16[4 * 256]; // 2048 bytes - - int16 *Cr_r_tab = &_colorTab[0 * 256]; - int16 *Cr_g_tab = &_colorTab[1 * 256]; - int16 *Cb_g_tab = &_colorTab[2 * 256]; - int16 *Cb_b_tab = &_colorTab[3 * 256]; +private: + Graphics::PixelFormat _format; + YUVToRGBManager::LuminanceScale _scale; + uint32 _rgbToPix[3 * 768]; // 9216 bytes +}; - _rgbToPix = new uint32[3 * 768]; // 9216 bytes +YUVToRGBLookup::YUVToRGBLookup(Graphics::PixelFormat format, YUVToRGBManager::LuminanceScale scale) { + _format = format; + _scale = scale; uint32 *r_2_pix_alloc = &_rgbToPix[0 * 768]; uint32 *g_2_pix_alloc = &_rgbToPix[1 * 768]; uint32 *b_2_pix_alloc = &_rgbToPix[2 * 768]; - int16 CR, CB; - int i; + if (scale == YUVToRGBManager::kScaleFull) { + // Set up entries 0-255 in rgb-to-pixel value tables. + for (int i = 0; i < 256; i++) { + r_2_pix_alloc[i + 256] = format.RGBToColor(i, 0, 0); + g_2_pix_alloc[i + 256] = format.RGBToColor(0, i, 0); + b_2_pix_alloc[i + 256] = format.RGBToColor(0, 0, i); + } + + // Spread out the values we have to the rest of the array so that we do + // not need to check for overflow. + for (int i = 0; i < 256; i++) { + r_2_pix_alloc[i] = r_2_pix_alloc[256]; + r_2_pix_alloc[i + 512] = r_2_pix_alloc[511]; + g_2_pix_alloc[i] = g_2_pix_alloc[256]; + g_2_pix_alloc[i + 512] = g_2_pix_alloc[511]; + b_2_pix_alloc[i] = b_2_pix_alloc[256]; + b_2_pix_alloc[i + 512] = b_2_pix_alloc[511]; + } + } else { + // Set up entries 16-235 in rgb-to-pixel value tables + for (int i = 16; i < 236; i++) { + int scaledValue = (i - 16) * 255 / 219; + r_2_pix_alloc[i + 256] = format.RGBToColor(scaledValue, 0, 0); + g_2_pix_alloc[i + 256] = format.RGBToColor(0, scaledValue, 0); + b_2_pix_alloc[i + 256] = format.RGBToColor(0, 0, scaledValue); + } + + // Spread out the values we have to the rest of the array so that we do + // not need to check for overflow. We have to do it here in two steps. + for (int i = 0; i < 256 + 16; i++) { + r_2_pix_alloc[i] = r_2_pix_alloc[256 + 16]; + g_2_pix_alloc[i] = g_2_pix_alloc[256 + 16]; + b_2_pix_alloc[i] = b_2_pix_alloc[256 + 16]; + } + + for (int i = 256 + 236; i < 768; i++) { + r_2_pix_alloc[i] = r_2_pix_alloc[256 + 236 - 1]; + g_2_pix_alloc[i] = g_2_pix_alloc[256 + 236 - 1]; + b_2_pix_alloc[i] = b_2_pix_alloc[256 + 236 - 1]; + } + } +} + +YUVToRGBManager::YUVToRGBManager() { + _lookup = 0; + + int16 *Cr_r_tab = &_colorTab[0 * 256]; + int16 *Cr_g_tab = &_colorTab[1 * 256]; + int16 *Cb_g_tab = &_colorTab[2 * 256]; + int16 *Cb_b_tab = &_colorTab[3 * 256]; // Generate the tables for the display surface - for (i = 0; i < 256; i++) { + for (int i = 0; i < 256; i++) { // Gamma correction (luminescence table) and chroma correction // would be done here. See the Berkeley mpeg_play sources. - CR = CB = (i - 128); + int16 CR = (i - 128), CB = CR; Cr_r_tab[i] = (int16) ( (0.419 / 0.299) * CR) + 0 * 768 + 256; Cr_g_tab[i] = (int16) (-(0.299 / 0.419) * CR) + 1 * 768 + 256; Cb_g_tab[i] = (int16) (-(0.114 / 0.331) * CB); Cb_b_tab[i] = (int16) ( (0.587 / 0.331) * CB) + 2 * 768 + 256; } - - // Set up entries 0-255 in rgb-to-pixel value tables. - for (i = 0; i < 256; i++) { - r_2_pix_alloc[i + 256] = format.RGBToColor(i, 0, 0); - g_2_pix_alloc[i + 256] = format.RGBToColor(0, i, 0); - b_2_pix_alloc[i + 256] = format.RGBToColor(0, 0, i); - } - - // Spread out the values we have to the rest of the array so that we do - // not need to check for overflow. - for (i = 0; i < 256; i++) { - r_2_pix_alloc[i] = r_2_pix_alloc[256]; - r_2_pix_alloc[i + 512] = r_2_pix_alloc[511]; - g_2_pix_alloc[i] = g_2_pix_alloc[256]; - g_2_pix_alloc[i + 512] = g_2_pix_alloc[511]; - b_2_pix_alloc[i] = b_2_pix_alloc[256]; - b_2_pix_alloc[i + 512] = b_2_pix_alloc[511]; - } -} - -YUVToRGBLookup::~YUVToRGBLookup() { - delete[] _rgbToPix; - delete[] _colorTab; -} - -class YUVToRGBManager : public Common::Singleton<YUVToRGBManager> { -public: - const YUVToRGBLookup *getLookup(Graphics::PixelFormat format); - -private: - friend class Common::Singleton<SingletonBaseType>; - YUVToRGBManager(); - ~YUVToRGBManager(); - - Graphics::PixelFormat _lastFormat; - YUVToRGBLookup *_lookup; -}; - -YUVToRGBManager::YUVToRGBManager() { - _lookup = 0; } YUVToRGBManager::~YUVToRGBManager() { delete _lookup; } -const YUVToRGBLookup *YUVToRGBManager::getLookup(Graphics::PixelFormat format) { - if (_lastFormat == format) +const YUVToRGBLookup *YUVToRGBManager::getLookup(Graphics::PixelFormat format, YUVToRGBManager::LuminanceScale scale) { + if (_lookup && _lookup->getFormat() == format && _lookup->getScale() == scale) return _lookup; delete _lookup; - _lookup = new YUVToRGBLookup(format); - _lastFormat = format; + _lookup = new YUVToRGBLookup(format, scale); return _lookup; } -} // End of namespace Graphics - -namespace Common { -DECLARE_SINGLETON(Graphics::YUVToRGBManager); -} - -#define YUVToRGBMan (Graphics::YUVToRGBManager::instance()) - -namespace Graphics { - #define PUT_PIXEL(s, d) \ L = &rgbToPix[(s)]; \ *((PixelInt *)(d)) = (L[cr_r] | L[crb_g] | L[cb_b]) template<typename PixelInt> -void convertYUV444ToRGB(byte *dstPtr, int dstPitch, const YUVToRGBLookup *lookup, const byte *ySrc, const byte *uSrc, const byte *vSrc, int yWidth, int yHeight, int yPitch, int uvPitch) { +void convertYUV444ToRGB(byte *dstPtr, int dstPitch, const YUVToRGBLookup *lookup, int16 *colorTab, const byte *ySrc, const byte *uSrc, const byte *vSrc, int yWidth, int yHeight, int yPitch, int uvPitch) { // Keep the tables in pointers here to avoid a dereference on each pixel - const int16 *Cr_r_tab = lookup->_colorTab; + const int16 *Cr_r_tab = colorTab; const int16 *Cr_g_tab = Cr_r_tab + 256; const int16 *Cb_g_tab = Cr_g_tab + 256; const int16 *Cb_b_tab = Cb_g_tab + 256; - const uint32 *rgbToPix = lookup->_rgbToPix; + const uint32 *rgbToPix = lookup->getRGBToPix(); for (int h = 0; h < yHeight; h++) { for (int w = 0; w < yWidth; w++) { @@ -229,32 +227,32 @@ void convertYUV444ToRGB(byte *dstPtr, int dstPitch, const YUVToRGBLookup *lookup } } -void convertYUV444ToRGB(Graphics::Surface *dst, const byte *ySrc, const byte *uSrc, const byte *vSrc, int yWidth, int yHeight, int yPitch, int uvPitch) { +void YUVToRGBManager::convert444(Graphics::Surface *dst, YUVToRGBManager::LuminanceScale scale, const byte *ySrc, const byte *uSrc, const byte *vSrc, int yWidth, int yHeight, int yPitch, int uvPitch) { // Sanity checks assert(dst && dst->pixels); assert(dst->format.bytesPerPixel == 2 || dst->format.bytesPerPixel == 4); assert(ySrc && uSrc && vSrc); - const YUVToRGBLookup *lookup = YUVToRGBMan.getLookup(dst->format); + const YUVToRGBLookup *lookup = getLookup(dst->format, scale); // Use a templated function to avoid an if check on every pixel if (dst->format.bytesPerPixel == 2) - convertYUV444ToRGB<uint16>((byte *)dst->pixels, dst->pitch, lookup, ySrc, uSrc, vSrc, yWidth, yHeight, yPitch, uvPitch); + convertYUV444ToRGB<uint16>((byte *)dst->pixels, dst->pitch, lookup, _colorTab, ySrc, uSrc, vSrc, yWidth, yHeight, yPitch, uvPitch); else - convertYUV444ToRGB<uint32>((byte *)dst->pixels, dst->pitch, lookup, ySrc, uSrc, vSrc, yWidth, yHeight, yPitch, uvPitch); + convertYUV444ToRGB<uint32>((byte *)dst->pixels, dst->pitch, lookup, _colorTab, ySrc, uSrc, vSrc, yWidth, yHeight, yPitch, uvPitch); } template<typename PixelInt> -void convertYUV420ToRGB(byte *dstPtr, int dstPitch, const YUVToRGBLookup *lookup, const byte *ySrc, const byte *uSrc, const byte *vSrc, int yWidth, int yHeight, int yPitch, int uvPitch) { +void convertYUV420ToRGB(byte *dstPtr, int dstPitch, const YUVToRGBLookup *lookup, int16 *colorTab, const byte *ySrc, const byte *uSrc, const byte *vSrc, int yWidth, int yHeight, int yPitch, int uvPitch) { int halfHeight = yHeight >> 1; int halfWidth = yWidth >> 1; // Keep the tables in pointers here to avoid a dereference on each pixel - const int16 *Cr_r_tab = lookup->_colorTab; + const int16 *Cr_r_tab = colorTab; const int16 *Cr_g_tab = Cr_r_tab + 256; const int16 *Cb_g_tab = Cr_g_tab + 256; const int16 *Cb_b_tab = Cb_g_tab + 256; - const uint32 *rgbToPix = lookup->_rgbToPix; + const uint32 *rgbToPix = lookup->getRGBToPix(); for (int h = 0; h < halfHeight; h++) { for (int w = 0; w < halfWidth; w++) { @@ -283,7 +281,7 @@ void convertYUV420ToRGB(byte *dstPtr, int dstPitch, const YUVToRGBLookup *lookup } } -void convertYUV420ToRGB(Graphics::Surface *dst, const byte *ySrc, const byte *uSrc, const byte *vSrc, int yWidth, int yHeight, int yPitch, int uvPitch) { +void YUVToRGBManager::convert420(Graphics::Surface *dst, YUVToRGBManager::LuminanceScale scale, const byte *ySrc, const byte *uSrc, const byte *vSrc, int yWidth, int yHeight, int yPitch, int uvPitch) { // Sanity checks assert(dst && dst->pixels); assert(dst->format.bytesPerPixel == 2 || dst->format.bytesPerPixel == 4); @@ -291,13 +289,98 @@ void convertYUV420ToRGB(Graphics::Surface *dst, const byte *ySrc, const byte *uS assert((yWidth & 1) == 0); assert((yHeight & 1) == 0); - const YUVToRGBLookup *lookup = YUVToRGBMan.getLookup(dst->format); + const YUVToRGBLookup *lookup = getLookup(dst->format, scale); + + // Use a templated function to avoid an if check on every pixel + if (dst->format.bytesPerPixel == 2) + convertYUV420ToRGB<uint16>((byte *)dst->pixels, dst->pitch, lookup, _colorTab, ySrc, uSrc, vSrc, yWidth, yHeight, yPitch, uvPitch); + else + convertYUV420ToRGB<uint32>((byte *)dst->pixels, dst->pitch, lookup, _colorTab, ySrc, uSrc, vSrc, yWidth, yHeight, yPitch, uvPitch); +} + +#define READ_QUAD(ptr, prefix) \ + byte prefix##A = ptr[index]; \ + byte prefix##B = ptr[index + 1]; \ + byte prefix##C = ptr[index + uvPitch]; \ + byte prefix##D = ptr[index + uvPitch + 1] + +#define DO_INTERPOLATION(out) \ + out = (out##A * (4 - xDiff) * (4 - yDiff) + out##B * xDiff * (4 - yDiff) + \ + out##C * yDiff * (4 - xDiff) + out##D * xDiff * yDiff) >> 4 + +#define DO_YUV410_PIXEL() \ + DO_INTERPOLATION(u); \ + DO_INTERPOLATION(v); \ + \ + cr_r = Cr_r_tab[v]; \ + crb_g = Cr_g_tab[v] + Cb_g_tab[u]; \ + cb_b = Cb_b_tab[u]; \ + \ + PUT_PIXEL(*ySrc, dstPtr); \ + dstPtr += sizeof(PixelInt); \ + \ + ySrc++; \ + xDiff++ + +template<typename PixelInt> +void convertYUV410ToRGB(byte *dstPtr, int dstPitch, const YUVToRGBLookup *lookup, int16 *colorTab, const byte *ySrc, const byte *uSrc, const byte *vSrc, int yWidth, int yHeight, int yPitch, int uvPitch) { + // Keep the tables in pointers here to avoid a dereference on each pixel + const int16 *Cr_r_tab = colorTab; + const int16 *Cr_g_tab = Cr_r_tab + 256; + const int16 *Cb_g_tab = Cr_g_tab + 256; + const int16 *Cb_b_tab = Cb_g_tab + 256; + const uint32 *rgbToPix = lookup->getRGBToPix(); + + int quarterWidth = yWidth >> 2; + + for (int y = 0; y < yHeight; y++) { + for (int x = 0; x < quarterWidth; x++) { + // Perform bilinear interpolation on the the chroma values + // Based on the algorithm found here: http://tech-algorithm.com/articles/bilinear-image-scaling/ + // Feel free to optimize further + int targetY = y >> 2; + int xDiff = 0; + int yDiff = y & 3; + int index = targetY * uvPitch + x; + + // Declare some variables for the following macros + byte u, v; + int16 cr_r, crb_g, cb_b; + register const uint32 *L; + + READ_QUAD(uSrc, u); + READ_QUAD(vSrc, v); + + DO_YUV410_PIXEL(); + DO_YUV410_PIXEL(); + DO_YUV410_PIXEL(); + DO_YUV410_PIXEL(); + } + + dstPtr += dstPitch - yWidth * sizeof(PixelInt); + ySrc += yPitch - yWidth; + } +} + +#undef READ_QUAD +#undef DO_INTERPOLATION +#undef DO_YUV410_PIXEL + +void YUVToRGBManager::convert410(Graphics::Surface *dst, YUVToRGBManager::LuminanceScale scale, const byte *ySrc, const byte *uSrc, const byte *vSrc, int yWidth, int yHeight, int yPitch, int uvPitch) { + // Sanity checks + assert(dst && dst->pixels); + assert(dst->format.bytesPerPixel == 2 || dst->format.bytesPerPixel == 4); + assert(ySrc && uSrc && vSrc); + assert((yWidth & 3) == 0); + assert((yHeight & 3) == 0); + + const YUVToRGBLookup *lookup = getLookup(dst->format, scale); // Use a templated function to avoid an if check on every pixel if (dst->format.bytesPerPixel == 2) - convertYUV420ToRGB<uint16>((byte *)dst->pixels, dst->pitch, lookup, ySrc, uSrc, vSrc, yWidth, yHeight, yPitch, uvPitch); + convertYUV410ToRGB<uint16>((byte *)dst->pixels, dst->pitch, lookup, _colorTab, ySrc, uSrc, vSrc, yWidth, yHeight, yPitch, uvPitch); else - convertYUV420ToRGB<uint32>((byte *)dst->pixels, dst->pitch, lookup, ySrc, uSrc, vSrc, yWidth, yHeight, yPitch, uvPitch); + convertYUV410ToRGB<uint32>((byte *)dst->pixels, dst->pitch, lookup, _colorTab, ySrc, uSrc, vSrc, yWidth, yHeight, yPitch, uvPitch); } } // End of namespace Graphics |