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-rw-r--r--graphics/VectorRendererSpec.cpp693
-rw-r--r--graphics/VectorRendererSpec.h27
-rw-r--r--graphics/cursorman.cpp4
-rw-r--r--graphics/decoders/bmp.cpp159
-rw-r--r--graphics/decoders/bmp.h (renamed from graphics/imagedec.h)44
-rw-r--r--graphics/decoders/image_decoder.h85
-rw-r--r--graphics/decoders/jpeg.cpp (renamed from graphics/jpeg.cpp)283
-rw-r--r--graphics/decoders/jpeg.h (renamed from graphics/jpeg.h)29
-rw-r--r--graphics/decoders/pict.cpp (renamed from graphics/pict.cpp)418
-rw-r--r--graphics/decoders/pict.h (renamed from graphics/pict.h)32
-rw-r--r--graphics/decoders/png.cpp (renamed from graphics/png.cpp)292
-rw-r--r--graphics/decoders/png.h (renamed from graphics/png.h)114
-rw-r--r--graphics/font.cpp44
-rw-r--r--graphics/font.h9
-rw-r--r--graphics/fontman.cpp72
-rw-r--r--graphics/fontman.h22
-rw-r--r--graphics/fonts/bdf.cpp1056
-rw-r--r--graphics/fonts/bdf.h55
-rw-r--r--graphics/fonts/consolefont.cpp11501
-rw-r--r--graphics/fonts/newfont.cpp15069
-rw-r--r--graphics/fonts/newfont_big.cpp11368
-rw-r--r--graphics/fonts/ttf.cpp483
-rw-r--r--graphics/fonts/ttf.h42
-rw-r--r--graphics/iff.cpp4
-rw-r--r--graphics/imagedec.cpp176
-rw-r--r--graphics/module.mk11
-rw-r--r--graphics/scaler/thumbnail_intern.cpp10
-rw-r--r--graphics/sjis.h2
-rw-r--r--graphics/surface.cpp79
-rw-r--r--graphics/surface.h11
-rw-r--r--graphics/yuv_to_rgb.cpp46
-rw-r--r--graphics/yuv_to_rgb.h15
32 files changed, 21942 insertions, 20313 deletions
diff --git a/graphics/VectorRendererSpec.cpp b/graphics/VectorRendererSpec.cpp
index 588e17b6cb..7817725664 100644
--- a/graphics/VectorRendererSpec.cpp
+++ b/graphics/VectorRendererSpec.cpp
@@ -77,7 +77,7 @@ inline frac_t fp_sqroot(uint32 x) {
HELPER MACROS for Bresenham's circle drawing algorithm
Note the proper spelling on this header.
*/
-#define BE_ALGORITHM() { \
+#define BE_ALGORITHM() do { \
if (f >= 0) { \
y--; \
ddF_y += 2; \
@@ -87,35 +87,63 @@ inline frac_t fp_sqroot(uint32 x) {
px += pitch; \
ddF_x += 2; \
f += ddF_x + 1; \
-}
+} while(0)
-#define BE_DRAWCIRCLE(ptr1,ptr2,ptr3,ptr4,x,y,px,py) { \
+#define BE_DRAWCIRCLE_TOP(ptr1,ptr2,x,y,px,py) do { \
*(ptr1 + (y) - (px)) = color; \
*(ptr1 + (x) - (py)) = color; \
*(ptr2 - (x) - (py)) = color; \
*(ptr2 - (y) - (px)) = color; \
+} while (0)
+
+#define BE_DRAWCIRCLE_BOTTOM(ptr3,ptr4,x,y,px,py) do { \
*(ptr3 - (y) + (px)) = color; \
*(ptr3 - (x) + (py)) = color; \
*(ptr4 + (x) + (py)) = color; \
*(ptr4 + (y) + (px)) = color; \
-}
+} while (0)
+
+#define BE_DRAWCIRCLE(ptr1,ptr2,ptr3,ptr4,x,y,px,py) do { \
+ BE_DRAWCIRCLE_TOP(ptr1,ptr2,x,y,px,py); \
+ BE_DRAWCIRCLE_BOTTOM(ptr3,ptr4,x,y,px,py); \
+} while (0)
+
+#define BE_DRAWCIRCLE_BCOLOR(ptr1,ptr2,ptr3,ptr4,x,y,px,py) do { \
+ *(ptr1 + (y) - (px)) = color1; \
+ *(ptr1 + (x) - (py)) = color1; \
+ *(ptr2 - (x) - (py)) = color1; \
+ *(ptr2 - (y) - (px)) = color1; \
+ *(ptr3 - (y) + (px)) = color1; \
+ *(ptr3 - (x) + (py)) = color1; \
+ *(ptr4 + (x) + (py)) = color2; \
+ *(ptr4 + (y) + (px)) = color2; \
+} while (0)
-#define BE_DRAWCIRCLE_XCOLOR(ptr1,ptr2,ptr3,ptr4,x,y,px,py) { \
+#define BE_DRAWCIRCLE_XCOLOR_TOP(ptr1,ptr2,x,y,px,py) do { \
*(ptr1 + (y) - (px)) = color1; \
*(ptr1 + (x) - (py)) = color2; \
*(ptr2 - (x) - (py)) = color2; \
*(ptr2 - (y) - (px)) = color1; \
+} while (0)
+
+#define BE_DRAWCIRCLE_XCOLOR_BOTTOM(ptr3,ptr4,x,y,px,py) do { \
*(ptr3 - (y) + (px)) = color3; \
*(ptr3 - (x) + (py)) = color4; \
*(ptr4 + (x) + (py)) = color4; \
*(ptr4 + (y) + (px)) = color3; \
-}
+} while (0)
+
+#define BE_DRAWCIRCLE_XCOLOR(ptr1,ptr2,ptr3,ptr4,x,y,px,py) do { \
+ BE_DRAWCIRCLE_XCOLOR_TOP(ptr1,ptr2,x,y,px,py); \
+ BE_DRAWCIRCLE_XCOLOR_BOTTOM(ptr3,ptr4,x,y,px,py); \
+} while (0)
-#define BE_RESET() { \
+
+#define BE_RESET() do { \
f = 1 - r; \
ddF_x = 0; ddF_y = -2 * r; \
x = 0; y = r; px = 0; py = pitch * r; \
-}
+} while (0)
#define TRIANGLE_MAINX() \
if (error_term >= 0) { \
@@ -140,19 +168,63 @@ inline frac_t fp_sqroot(uint32 x) {
ptr_left += pitch;
/** HELPER MACROS for WU's circle drawing algorithm **/
-#define WU_DRAWCIRCLE(ptr1,ptr2,ptr3,ptr4,x,y,px,py,a) { \
+#define WU_DRAWCIRCLE_TOP(ptr1,ptr2,x,y,px,py,a) do { \
this->blendPixelPtr(ptr1 + (y) - (px), color, a); \
this->blendPixelPtr(ptr1 + (x) - (py), color, a); \
this->blendPixelPtr(ptr2 - (x) - (py), color, a); \
this->blendPixelPtr(ptr2 - (y) - (px), color, a); \
+} while (0)
+
+#define WU_DRAWCIRCLE_BOTTOM(ptr3,ptr4,x,y,px,py,a) do { \
this->blendPixelPtr(ptr3 - (y) + (px), color, a); \
this->blendPixelPtr(ptr3 - (x) + (py), color, a); \
this->blendPixelPtr(ptr4 + (x) + (py), color, a); \
this->blendPixelPtr(ptr4 + (y) + (px), color, a); \
-}
+} while (0)
+
+#define WU_DRAWCIRCLE(ptr1,ptr2,ptr3,ptr4,x,y,px,py,a) do { \
+ WU_DRAWCIRCLE_TOP(ptr1,ptr2,x,y,px,py,a); \
+ WU_DRAWCIRCLE_BOTTOM(ptr3,ptr4,x,y,px,py,a); \
+} while (0)
+
+
+// Color depending on y
+// Note: this is only for the outer pixels
+#define WU_DRAWCIRCLE_XCOLOR_TOP(ptr1,ptr2,x,y,px,py,a,func) do { \
+ this->func(ptr1 + (y) - (px), color1, a); \
+ this->func(ptr1 + (x) - (py), color2, a); \
+ this->func(ptr2 - (x) - (py), color2, a); \
+ this->func(ptr2 - (y) - (px), color1, a); \
+} while (0)
+
+#define WU_DRAWCIRCLE_XCOLOR_BOTTOM(ptr3,ptr4,x,y,px,py,a,func) do { \
+ this->func(ptr3 - (y) + (px), color3, a); \
+ this->func(ptr3 - (x) + (py), color4, a); \
+ this->func(ptr4 + (x) + (py), color4, a); \
+ this->func(ptr4 + (y) + (px), color3, a); \
+} while (0)
+
+#define WU_DRAWCIRCLE_XCOLOR(ptr1,ptr2,ptr3,ptr4,x,y,px,py,a,func) do { \
+ WU_DRAWCIRCLE_XCOLOR_TOP(ptr1,ptr2,x,y,px,py,a,func); \
+ WU_DRAWCIRCLE_XCOLOR_BOTTOM(ptr3,ptr4,x,y,px,py,a,func); \
+} while (0)
+
+// Color depending on corner (tl,tr,bl: color1, br: color2)
+// Note: this is only for the outer pixels
+#define WU_DRAWCIRCLE_BCOLOR(ptr1,ptr2,ptr3,ptr4,x,y,px,py,a) do { \
+ this->blendPixelPtr(ptr1 + (y) - (px), color1, a); \
+ this->blendPixelPtr(ptr1 + (x) - (py), color1, a); \
+ this->blendPixelPtr(ptr2 - (x) - (py), color1, a); \
+ this->blendPixelPtr(ptr2 - (y) - (px), color1, a); \
+ this->blendPixelPtr(ptr3 - (y) + (px), color1, a); \
+ this->blendPixelPtr(ptr3 - (x) + (py), color1, a); \
+ this->blendPixelPtr(ptr4 + (x) + (py), color2, a); \
+ this->blendPixelPtr(ptr4 + (y) + (px), color2, a); \
+} while (0)
+
// optimized Wu's algorithm
-#define WU_ALGORITHM() { \
+#define WU_ALGORITHM() do { \
oldT = T; \
T = fp_sqroot(rsq - y*y) ^ 0xFFFF; \
py += pitch; \
@@ -160,8 +232,8 @@ inline frac_t fp_sqroot(uint32 x) {
x--; px -= pitch; \
} \
a2 = (T >> 8); \
- a1 = ~a2 >> 4; \
-}
+ a1 = ~a2; \
+} while (0)
namespace Graphics {
@@ -447,18 +519,10 @@ applyScreenShading(GUI::ThemeEngine::ShadingStyle shadingStyle) {
if (shadingStyle == GUI::ThemeEngine::kShadingDim) {
- int n = (pixels + 7) >> 3;
- switch (pixels % 8) {
- case 0: do {
- *ptr = (*ptr & colorMask) >> 1; ++ptr;
- case 7: *ptr = (*ptr & colorMask) >> 1; ++ptr;
- case 6: *ptr = (*ptr & colorMask) >> 1; ++ptr;
- case 5: *ptr = (*ptr & colorMask) >> 1; ++ptr;
- case 4: *ptr = (*ptr & colorMask) >> 1; ++ptr;
- case 3: *ptr = (*ptr & colorMask) >> 1; ++ptr;
- case 2: *ptr = (*ptr & colorMask) >> 1; ++ptr;
- case 1: *ptr = (*ptr & colorMask) >> 1; ++ptr;
- } while (--n > 0);
+ // TODO: Check how this interacts with kFeatureOverlaySupportsAlpha
+ for (int i = 0; i < pixels; ++i) {
+ *ptr = ((*ptr & colorMask) >> 1) | _alphaMask;
+ ++ptr;
}
} else if (shadingStyle == GUI::ThemeEngine::kShadingLuminance) {
@@ -473,8 +537,8 @@ applyScreenShading(GUI::ThemeEngine::ShadingStyle shadingStyle) {
template<typename PixelType>
inline void VectorRendererSpec<PixelType>::
blendPixelPtr(PixelType *ptr, PixelType color, uint8 alpha) {
- register int idst = *ptr;
- register int isrc = color;
+ int idst = *ptr;
+ int isrc = color;
*ptr = (PixelType)(
(_redMask & ((idst & _redMask) +
@@ -486,9 +550,53 @@ blendPixelPtr(PixelType *ptr, PixelType color, uint8 alpha) {
(_blueMask & ((idst & _blueMask) +
((int)(((int)(isrc & _blueMask) -
(int)(idst & _blueMask)) * alpha) >> 8))) |
- (_alphaMask & ((idst & _alphaMask) +
- ((alpha >> _format.aLoss) << _format.aShift) -
- (((int)(idst & _alphaMask) * alpha) >> 8))));
+ (idst & _alphaMask));
+}
+
+template<typename PixelType>
+inline void VectorRendererSpec<PixelType>::
+blendPixelDestAlphaPtr(PixelType *ptr, PixelType color, uint8 alpha) {
+ int idst = *ptr;
+ // This function is only used for corner pixels in rounded rectangles, so
+ // the performance hit of this if shouldn't be too high.
+ // We're also ignoring the cases where dst has intermediate alpha.
+ if ((idst & _alphaMask) == 0) {
+ // set color and alpha channels
+ *ptr = (PixelType)(color & (_redMask | _greenMask | _blueMask)) |
+ ((alpha >> _format.aLoss) << _format.aShift);
+ } else {
+ // blend color with background
+ blendPixelPtr(ptr, color, alpha);
+ }
+}
+
+template<typename PixelType>
+inline void VectorRendererSpec<PixelType>::
+darkenFill(PixelType *ptr, PixelType *end) {
+ PixelType mask = (PixelType)((3 << _format.rShift) | (3 << _format.gShift) | (3 << _format.bShift));
+
+ if (!g_system->hasFeature(OSystem::kFeatureOverlaySupportsAlpha)) {
+ // !kFeatureOverlaySupportsAlpha (but might have alpha bits)
+
+ while (ptr != end) {
+ *ptr = ((*ptr & ~mask) >> 2) | _alphaMask;
+ ++ptr;
+ }
+ } else {
+ // kFeatureOverlaySupportsAlpha
+ // assuming at least 3 alpha bits
+
+ mask |= 3 << _format.aShift;
+ PixelType addA = (PixelType)(255 >> _format.aLoss) << _format.aShift;
+ addA -= (addA >> 2);
+
+ while (ptr != end) {
+ // Darken the colour, and increase the alpha
+ // (0% -> 75%, 100% -> 100%)
+ *ptr = (PixelType)(((*ptr & ~mask) >> 2) + addA);
+ ++ptr;
+ }
+ }
}
/********************************************************************
@@ -665,42 +773,16 @@ drawRoundedSquare(int x, int y, int r, int w, int h) {
if ((r * 2) > w || (r * 2) > h)
r = MIN(w /2, h / 2);
+ if (r <= 0)
+ return;
+
if (Base::_fillMode != kFillDisabled && Base::_shadowOffset
&& x + w + Base::_shadowOffset + 1 < Base::_activeSurface->w
&& y + h + Base::_shadowOffset + 1 < Base::_activeSurface->h) {
drawRoundedSquareShadow(x, y, r, w, h, Base::_shadowOffset);
}
- switch (Base::_fillMode) {
- case kFillDisabled:
- if (Base::_strokeWidth)
- drawRoundedSquareAlg(x, y, r, w, h, _fgColor, kFillDisabled);
- break;
-
- case kFillForeground:
- drawRoundedSquareAlg(x, y, r, w, h, _fgColor, kFillForeground);
- break;
-
- case kFillBackground:
- VectorRendererSpec::drawRoundedSquareAlg(x, y, r, w, h, _bgColor, kFillBackground);
- drawRoundedSquareAlg(x, y, r, w, h, _fgColor, kFillDisabled);
- break;
-
- case kFillGradient:
- if (Base::_strokeWidth > 1) {
- drawRoundedSquareAlg(x, y, r, w, h, _fgColor, kFillForeground);
- VectorRendererSpec::drawRoundedSquareAlg(x + Base::_strokeWidth/2, y + Base::_strokeWidth/2,
- r - Base::_strokeWidth/2, w - Base::_strokeWidth, h - Base::_strokeWidth, 0, kFillGradient);
- } else {
- VectorRendererSpec::drawRoundedSquareAlg(x, y, r, w, h, 0, kFillGradient);
- if (Base::_strokeWidth)
- drawRoundedSquareAlg(x, y, r, w, h, _fgColor, kFillDisabled);
- }
- break;
- }
-
- if (Base::_bevel)
- drawRoundedSquareFakeBevel(x, y, r, w, h, Base::_bevel);
+ drawRoundedSquareAlg(x, y, r, w, h, _fgColor, Base::_fillMode);
}
template<typename PixelType>
@@ -719,10 +801,14 @@ drawTab(int x, int y, int r, int w, int h) {
switch (Base::_fillMode) {
case kFillDisabled:
+ // FIXME: Implement this
return;
case kFillGradient:
case kFillBackground:
+ // FIXME: This is broken for the AA renderer.
+ // See the rounded rect alg for how to fix it. (The border should
+ // be drawn before the interior, both inside drawTabAlg.)
drawTabAlg(x, y, w, h, r, (Base::_fillMode == kFillBackground) ? _bgColor : _fgColor, Base::_fillMode);
if (Base::_strokeWidth)
drawTabAlg(x, y, w, h, r, _fgColor, kFillDisabled, (Base::_dynamicData >> 16), (Base::_dynamicData & 0xFFFF));
@@ -839,17 +925,10 @@ drawTabAlg(int x1, int y1, int w, int h, int r, PixelType color, VectorRenderer:
while (x++ < y) {
BE_ALGORITHM();
- *(ptr_tr + (y) - (px)) = color;
- *(ptr_tr + (x) - (py)) = color;
- *(ptr_tl - (x) - (py)) = color;
- *(ptr_tl - (y) - (px)) = color;
+ BE_DRAWCIRCLE_TOP(ptr_tr, ptr_tl, x, y, px, py);
- if (Base::_strokeWidth > 1) {
- *(ptr_tr + (y) - (px - pitch)) = color;
- *(ptr_tr + (x) - (py)) = color;
- *(ptr_tl - (x) - (py)) = color;
- *(ptr_tl - (y) - (px - pitch)) = color;
- }
+ if (Base::_strokeWidth > 1)
+ BE_DRAWCIRCLE_TOP(ptr_tr, ptr_tl, x, y, px - pitch, py);
}
}
@@ -880,6 +959,8 @@ drawTabAlg(int x1, int y1, int w, int h, int r, PixelType color, VectorRenderer:
} else {
BE_RESET();
+ precalcGradient(long_h);
+
PixelType color1, color2;
color1 = color2 = color;
@@ -889,22 +970,26 @@ drawTabAlg(int x1, int y1, int w, int h, int r, PixelType color, VectorRenderer:
if (fill_m == kFillGradient) {
color1 = calcGradient(real_radius - x, long_h);
color2 = calcGradient(real_radius - y, long_h);
- }
- colorFill<PixelType>(ptr_tl - x - py, ptr_tr + x - py, color2);
- colorFill<PixelType>(ptr_tl - y - px, ptr_tr + y - px, color1);
+ gradientFill(ptr_tl - x - py, w - 2 * r + 2 * x, x1 + r - x - y, real_radius - y);
+ gradientFill(ptr_tl - y - px, w - 2 * r + 2 * y, x1 + r - y - x, real_radius - x);
- *(ptr_tr + (y) - (px)) = color1;
- *(ptr_tr + (x) - (py)) = color2;
- *(ptr_tl - (x) - (py)) = color2;
- *(ptr_tl - (y) - (px)) = color1;
+ BE_DRAWCIRCLE_XCOLOR_TOP(ptr_tr, ptr_tl, x, y, px, py);
+ } else {
+ colorFill<PixelType>(ptr_tl - x - py, ptr_tr + x - py, color);
+ colorFill<PixelType>(ptr_tl - y - px, ptr_tr + y - px, color);
+
+ BE_DRAWCIRCLE_TOP(ptr_tr, ptr_tl, x, y, px, py);
+ }
}
ptr_fill += pitch * r;
while (short_h--) {
- if (fill_m == kFillGradient)
- color = calcGradient(real_radius++, long_h);
- colorFill<PixelType>(ptr_fill, ptr_fill + w + 1, color);
+ if (fill_m == kFillGradient) {
+ gradientFill(ptr_fill, w + 1, x1, real_radius++);
+ } else {
+ colorFill<PixelType>(ptr_fill, ptr_fill + w + 1, color);
+ }
ptr_fill += pitch;
}
}
@@ -998,8 +1083,9 @@ drawBevelSquareAlg(int x, int y, int w, int h, int bevel, PixelType top_color, P
PixelType *ptr_fill = (PixelType *)_activeSurface->getBasePtr(x, y);
if (fill) {
+ assert((_bgColor & ~_alphaMask) == 0); // only support black
while (height--) {
- blendFill(ptr_fill, ptr_fill + w, _bgColor, 200);
+ darkenFill(ptr_fill, ptr_fill + w);
ptr_fill += pitch;
}
}
@@ -1347,49 +1433,30 @@ drawRoundedSquareAlg(int x1, int y1, int r, int w, int h, PixelType color, Vecto
int f, ddF_x, ddF_y;
int x, y, px, py;
int pitch = _activeSurface->pitch / _activeSurface->format.bytesPerPixel;
- int sw = 0, sp = 0, hp = h * pitch;
- PixelType *ptr_tl = (PixelType *)Base::_activeSurface->getBasePtr(x1 + r, y1 + r);
- PixelType *ptr_tr = (PixelType *)Base::_activeSurface->getBasePtr(x1 + w - r, y1 + r);
- PixelType *ptr_bl = (PixelType *)Base::_activeSurface->getBasePtr(x1 + r, y1 + h - r);
- PixelType *ptr_br = (PixelType *)Base::_activeSurface->getBasePtr(x1 + w - r, y1 + h - r);
- PixelType *ptr_fill = (PixelType *)Base::_activeSurface->getBasePtr(x1, y1);
+ // TODO: Split this up into border, bevel and interior functions
- int real_radius = r;
- int short_h = h - (2 * r) + 2;
- int long_h = h;
-
- if (fill_m == kFillDisabled) {
- while (sw++ < Base::_strokeWidth) {
- colorFill<PixelType>(ptr_fill + sp + r, ptr_fill + w + 1 + sp - r, color);
- colorFill<PixelType>(ptr_fill + hp - sp + r, ptr_fill + w + hp + 1 - sp - r, color);
- sp += pitch;
-
- BE_RESET();
- r--;
-
- while (x++ < y) {
- BE_ALGORITHM();
- BE_DRAWCIRCLE(ptr_tr, ptr_tl, ptr_bl, ptr_br, x, y, px, py);
+ if (fill_m != kFillDisabled) {
+ PixelType *ptr_tl = (PixelType *)Base::_activeSurface->getBasePtr(x1 + r, y1 + r);
+ PixelType *ptr_tr = (PixelType *)Base::_activeSurface->getBasePtr(x1 + w - r, y1 + r);
+ PixelType *ptr_bl = (PixelType *)Base::_activeSurface->getBasePtr(x1 + r, y1 + h - r);
+ PixelType *ptr_br = (PixelType *)Base::_activeSurface->getBasePtr(x1 + w - r, y1 + h - r);
+ PixelType *ptr_fill = (PixelType *)Base::_activeSurface->getBasePtr(x1, y1);
- if (Base::_strokeWidth > 1) {
- BE_DRAWCIRCLE(ptr_tr, ptr_tl, ptr_bl, ptr_br, x - 1, y, px, py);
- BE_DRAWCIRCLE(ptr_tr, ptr_tl, ptr_bl, ptr_br, x, y, px - pitch, py);
- }
- }
- }
+ int real_radius = r;
+ int short_h = h - (2 * r) + 2;
+ int long_h = h;
- ptr_fill += pitch * real_radius;
- while (short_h--) {
- colorFill<PixelType>(ptr_fill, ptr_fill + Base::_strokeWidth, color);
- colorFill<PixelType>(ptr_fill + w - Base::_strokeWidth + 1, ptr_fill + w + 1, color);
- ptr_fill += pitch;
- }
- } else {
BE_RESET();
- PixelType color1, color2, color3, color4;
+
+ PixelType color1 = color;
+ if (fill_m == kFillBackground)
+ color1 = _bgColor;
if (fill_m == kFillGradient) {
+ PixelType color2, color3, color4;
+ precalcGradient(long_h);
+
while (x++ < y) {
BE_ALGORITHM();
@@ -1398,11 +1465,11 @@ drawRoundedSquareAlg(int x1, int y1, int r, int w, int h, PixelType color, Vecto
color3 = calcGradient(long_h - r + x, long_h);
color4 = calcGradient(long_h - r + y, long_h);
- colorFill<PixelType>(ptr_tl - x - py, ptr_tr + x - py, color2);
- colorFill<PixelType>(ptr_tl - y - px, ptr_tr + y - px, color1);
+ gradientFill(ptr_tl - x - py, w - 2 * r + 2 * x, x1 + r - x - y, real_radius - y);
+ gradientFill(ptr_tl - y - px, w - 2 * r + 2 * y, x1 + r - y - x, real_radius - x);
- colorFill<PixelType>(ptr_bl - x + py, ptr_br + x + py, color4);
- colorFill<PixelType>(ptr_bl - y + px, ptr_br + y + px, color3);
+ gradientFill(ptr_bl - x + py, w - 2 * r + 2 * x, x1 + r - x - y, long_h - r + y);
+ gradientFill(ptr_bl - y + px, w - 2 * r + 2 * y, x1 + r - y - x, long_h - r + x);
BE_DRAWCIRCLE_XCOLOR(ptr_tr, ptr_tl, ptr_bl, ptr_br, x, y, px, py);
}
@@ -1410,11 +1477,11 @@ drawRoundedSquareAlg(int x1, int y1, int r, int w, int h, PixelType color, Vecto
while (x++ < y) {
BE_ALGORITHM();
- colorFill<PixelType>(ptr_tl - x - py, ptr_tr + x - py, color);
- colorFill<PixelType>(ptr_tl - y - px, ptr_tr + y - px, color);
+ colorFill<PixelType>(ptr_tl - x - py, ptr_tr + x - py, color1);
+ colorFill<PixelType>(ptr_tl - y - px, ptr_tr + y - px, color1);
- colorFill<PixelType>(ptr_bl - x + py, ptr_br + x + py, color);
- colorFill<PixelType>(ptr_bl - y + px, ptr_br + y + px, color);
+ colorFill<PixelType>(ptr_bl - x + py, ptr_br + x + py, color1);
+ colorFill<PixelType>(ptr_bl - y + px, ptr_br + y + px, color1);
// do not remove - messes up the drawing at lower resolutions
BE_DRAWCIRCLE(ptr_tr, ptr_tl, ptr_bl, ptr_br, x, y, px, py);
@@ -1423,9 +1490,56 @@ drawRoundedSquareAlg(int x1, int y1, int r, int w, int h, PixelType color, Vecto
ptr_fill += pitch * r;
while (short_h--) {
- if (fill_m == kFillGradient)
- color = calcGradient(real_radius++, long_h);
- colorFill<PixelType>(ptr_fill, ptr_fill + w + 1, color);
+ if (fill_m == kFillGradient) {
+ gradientFill(ptr_fill, w + 1, x1, real_radius++);
+ } else {
+ colorFill<PixelType>(ptr_fill, ptr_fill + w + 1, color1);
+ }
+ ptr_fill += pitch;
+ }
+ }
+
+
+ if (Base::_strokeWidth) {
+ int sw = 0, sp = 0, hp = h * pitch;
+
+ PixelType *ptr_tl = (PixelType *)Base::_activeSurface->getBasePtr(x1 + r, y1 + r);
+ PixelType *ptr_tr = (PixelType *)Base::_activeSurface->getBasePtr(x1 + w - r, y1 + r);
+ PixelType *ptr_bl = (PixelType *)Base::_activeSurface->getBasePtr(x1 + r, y1 + h - r);
+ PixelType *ptr_br = (PixelType *)Base::_activeSurface->getBasePtr(x1 + w - r, y1 + h - r);
+ PixelType *ptr_fill = (PixelType *)Base::_activeSurface->getBasePtr(x1, y1);
+
+ int real_radius = r;
+ int short_h = h - (2 * r) + 2;
+
+ // TODO: A gradient effect on the bevel
+ PixelType color1, color2;
+ color1 = Base::_bevel ? _bevelColor : color;
+ color2 = color;
+
+ while (sw++ < Base::_strokeWidth) {
+ colorFill<PixelType>(ptr_fill + sp + r, ptr_fill + w + 1 + sp - r, color1);
+ colorFill<PixelType>(ptr_fill + hp - sp + r, ptr_fill + w + hp + 1 - sp - r, color2);
+ sp += pitch;
+
+ BE_RESET();
+ r--;
+
+ while (x++ < y) {
+ BE_ALGORITHM();
+ BE_DRAWCIRCLE_BCOLOR(ptr_tr, ptr_tl, ptr_bl, ptr_br, x, y, px, py);
+
+ if (Base::_strokeWidth > 1) {
+ BE_DRAWCIRCLE_BCOLOR(ptr_tr, ptr_tl, ptr_bl, ptr_br, x - 1, y, px, py);
+ BE_DRAWCIRCLE_BCOLOR(ptr_tr, ptr_tl, ptr_bl, ptr_br, x, y, px - pitch, py);
+ }
+ }
+ }
+
+ ptr_fill += pitch * real_radius;
+ while (short_h--) {
+ colorFill<PixelType>(ptr_fill, ptr_fill + Base::_strokeWidth, color1);
+ colorFill<PixelType>(ptr_fill + w - Base::_strokeWidth + 1, ptr_fill + w + 1, color2);
ptr_fill += pitch;
}
}
@@ -1567,64 +1681,6 @@ drawRoundedSquareShadow(int x1, int y1, int r, int w, int h, int blur) {
}
}
-template<typename PixelType>
-void VectorRendererSpec<PixelType>::
-drawRoundedSquareFakeBevel(int x1, int y1, int r, int w, int h, int amount) {
- int x, y;
- const int pitch = _activeSurface->pitch / _activeSurface->format.bytesPerPixel;
- int px, py;
- int sw = 0, sp = 0;
-
- uint32 rsq = r*r;
- frac_t T = 0, oldT;
- uint8 a1, a2;
-
- PixelType color = _bevelColor; //_format.RGBToColor(63, 60, 17);
-
- PixelType *ptr_tl = (PixelType *)Base::_activeSurface->getBasePtr(x1 + r, y1 + r);
- PixelType *ptr_tr = (PixelType *)Base::_activeSurface->getBasePtr(x1 + w - r, y1 + r);
- PixelType *ptr_bl = (PixelType *)Base::_activeSurface->getBasePtr(x1 + r, y1 + h - r);
- PixelType *ptr_fill = (PixelType *)Base::_activeSurface->getBasePtr(x1, y1);
-
- int short_h = h - 2 * r;
-
- while (sw++ < amount) {
- colorFill<PixelType>(ptr_fill + sp + r, ptr_fill + w + 1 + sp - r, color);
- sp += pitch;
-
- x = r - (sw - 1);
- y = 0;
- T = 0;
- px = pitch * x;
- py = 0;
-
- while (x > y++) {
- WU_ALGORITHM();
-
- blendPixelPtr(ptr_tr + (y) - (px - pitch), color, a2);
- blendPixelPtr(ptr_tr + (x - 1) - (py), color, a2);
- blendPixelPtr(ptr_tl - (x - 1) - (py), color, a2);
- blendPixelPtr(ptr_tl - (y) - (px - pitch), color, a2);
- blendPixelPtr(ptr_bl - (y) + (px - pitch), color, a2);
- blendPixelPtr(ptr_bl - (x - 1) + (py), color, a2);
-
- blendPixelPtr(ptr_tr + (y) - (px), color, a1);
- blendPixelPtr(ptr_tr + (x) - (py), color, a1);
- blendPixelPtr(ptr_tl - (x) - (py), color, a1);
- blendPixelPtr(ptr_tl - (y) - (px), color, a1);
- blendPixelPtr(ptr_bl - (y) + (px), color, a1);
- blendPixelPtr(ptr_bl - (x) + (py), color, a1);
- }
- }
-
- ptr_fill += pitch * r;
- while (short_h-- >= 0) {
- colorFill<PixelType>(ptr_fill, ptr_fill + amount, color);
- ptr_fill += pitch;
- }
-}
-
-
/******************************************************************************/
@@ -1687,28 +1743,26 @@ drawLineAlg(int x1, int y1, int x2, int y2, int dx, int dy, PixelType color) {
Base::putPixel(x2, y2, color);
}
-/** ROUNDED SQUARES **/
+/** TAB ALGORITHM */
template<typename PixelType>
void VectorRendererAA<PixelType>::
-drawRoundedSquareAlg(int x1, int y1, int r, int w, int h, PixelType color, VectorRenderer::FillMode fill_m) {
- int x, y;
- const int pitch = Base::_activeSurface->pitch / Base::_activeSurface->format.bytesPerPixel;
- int px, py;
- int sw = 0, sp = 0, hp = h * pitch;
+drawTabAlg(int x1, int y1, int w, int h, int r, PixelType color, VectorRenderer::FillMode fill_m, int baseLeft, int baseRight) {
+ int x, y, px, py;
+ int pitch = Base::_activeSurface->pitch / Base::_activeSurface->format.bytesPerPixel;
+ int sw = 0, sp = 0, hp = 0;
- uint32 rsq = r*r;
frac_t T = 0, oldT;
uint8 a1, a2;
+ uint32 rsq = r*r;
PixelType *ptr_tl = (PixelType *)Base::_activeSurface->getBasePtr(x1 + r, y1 + r);
PixelType *ptr_tr = (PixelType *)Base::_activeSurface->getBasePtr(x1 + w - r, y1 + r);
- PixelType *ptr_bl = (PixelType *)Base::_activeSurface->getBasePtr(x1 + r, y1 + h - r);
- PixelType *ptr_br = (PixelType *)Base::_activeSurface->getBasePtr(x1 + w - r, y1 + h - r);
PixelType *ptr_fill = (PixelType *)Base::_activeSurface->getBasePtr(x1, y1);
- int short_h = h - 2 * r;
+ int real_radius = r;
- if (fill_m == VectorRenderer::kFillDisabled) {
+ if (fill_m == Base::kFillDisabled) {
+ color = 0;
while (sw++ < Base::_strokeWidth) {
colorFill<PixelType>(ptr_fill + sp + r, ptr_fill + w + 1 + sp - r, color);
colorFill<PixelType>(ptr_fill + hp - sp + r, ptr_fill + w + hp + 1 - sp - r, color);
@@ -1720,48 +1774,265 @@ drawRoundedSquareAlg(int x1, int y1, int r, int w, int h, PixelType color, Vecto
px = pitch * x;
py = 0;
+
while (x > y++) {
WU_ALGORITHM();
- if (sw != 1 && sw != Base::_strokeWidth)
- a2 = a1 = 255;
+ // sw == 1: outside, sw = _strokeWidth: inside
+ if (sw != Base::_strokeWidth)
+ a2 = 255;
- WU_DRAWCIRCLE(ptr_tr, ptr_tl, ptr_bl, ptr_br, (x - 1), y, (px - pitch), py, a2);
- WU_DRAWCIRCLE(ptr_tr, ptr_tl, ptr_bl, ptr_br, x, y, px, py, a1);
+ // inner arc
+ WU_DRAWCIRCLE_TOP(ptr_tr, ptr_tl, x, y, px, py, a2);
+
+ if (sw == 1) // outer arc
+ WU_DRAWCIRCLE_TOP(ptr_tr, ptr_tl, x, y, px - pitch, py, a1);
}
}
- ptr_fill += pitch * r;
- while (short_h-- >= 0) {
+ int short_h = h - r + 2;
+
+ ptr_fill += pitch * real_radius;
+ while (short_h--) {
colorFill<PixelType>(ptr_fill, ptr_fill + Base::_strokeWidth, color);
colorFill<PixelType>(ptr_fill + w - Base::_strokeWidth + 1, ptr_fill + w + 1, color);
ptr_fill += pitch;
}
+
+ if (baseLeft) {
+ sw = 0;
+ ptr_fill = (PixelType *)Base::_activeSurface->getBasePtr(x1, y1 + h + 1);
+ while (sw++ < Base::_strokeWidth) {
+ colorFill<PixelType>(ptr_fill - baseLeft, ptr_fill, color);
+ ptr_fill += pitch;
+ }
+ }
+
+ if (baseRight) {
+ sw = 0;
+ ptr_fill = (PixelType *)Base::_activeSurface->getBasePtr(x1 + w, y1 + h + 1);
+ while (sw++ < Base::_strokeWidth) {
+ colorFill<PixelType>(ptr_fill, ptr_fill + baseRight, color);
+ ptr_fill += pitch;
+ }
+ }
} else {
- x = r;
+ PixelType color1, color2;
+ color1 = color2 = color;
+
+ int long_h = h;
+ int short_h = h - real_radius + 2;
+ x = real_radius;
y = 0;
T = 0;
px = pitch * x;
py = 0;
- while (x > 1 + y++) {
+ Base::precalcGradient(long_h);
+
+ while (x > y++) {
WU_ALGORITHM();
- colorFill<PixelType>(ptr_tl - x - py, ptr_tr + x - py, color);
- colorFill<PixelType>(ptr_tl - y - px, ptr_tr + y - px, color);
+ if (fill_m == Base::kFillGradient) {
+ color1 = Base::calcGradient(real_radius - x, long_h);
+ color2 = Base::calcGradient(real_radius - y, long_h);
- colorFill<PixelType>(ptr_bl - x + py, ptr_br + x + py, color);
- colorFill<PixelType>(ptr_bl - y + px, ptr_br + y + px, color);
+ Base::gradientFill(ptr_tl - x - py + 1, w - 2 * r + 2 * x - 1, x1 + r - x - y + 1, real_radius - y);
- WU_DRAWCIRCLE(ptr_tr, ptr_tl, ptr_bl, ptr_br, x, y, px, py, a1);
+ // Only fill each horizontal line once (or we destroy
+ // the gradient effect at the edges)
+ if (T < oldT || y == 1)
+ Base::gradientFill(ptr_tl - y - px + 1, w - 2 * r + 2 * y - 1, x1 + r - y - x + 1, real_radius - x);
+
+ WU_DRAWCIRCLE_XCOLOR_TOP(ptr_tr, ptr_tl, x, y, px, py, a1, Base::blendPixelPtr);
+ } else {
+ colorFill<PixelType>(ptr_tl - x - py + 1, ptr_tr + x - py, color);
+ if (T < oldT || y == 1)
+ colorFill<PixelType>(ptr_tl - y - px + 1, ptr_tr + y - px, color);
+
+ WU_DRAWCIRCLE_TOP(ptr_tr, ptr_tl, x, y, px, py, a1);
+ }
+ }
+
+ ptr_fill += pitch * r;
+ while (short_h--) {
+ if (fill_m == Base::kFillGradient) {
+ Base::gradientFill(ptr_fill, w + 1, x1, real_radius++);
+ } else {
+ colorFill<PixelType>(ptr_fill, ptr_fill + w + 1, color);
+ }
+ ptr_fill += pitch;
+ }
+ }
+}
+
+
+/** ROUNDED SQUARES **/
+template<typename PixelType>
+void VectorRendererAA<PixelType>::
+drawRoundedSquareAlg(int x1, int y1, int r, int w, int h, PixelType color, VectorRenderer::FillMode fill_m) {
+ int x, y;
+ const int pitch = Base::_activeSurface->pitch / Base::_activeSurface->format.bytesPerPixel;
+ int px, py;
+
+ uint32 rsq = r*r;
+ frac_t T = 0, oldT;
+ uint8 a1, a2;
+
+ // TODO: Split this up into border, bevel and interior functions
+
+ if (Base::_strokeWidth) {
+ PixelType *ptr_tl = (PixelType *)Base::_activeSurface->getBasePtr(x1 + r, y1 + r);
+ PixelType *ptr_tr = (PixelType *)Base::_activeSurface->getBasePtr(x1 + w - r, y1 + r);
+ PixelType *ptr_bl = (PixelType *)Base::_activeSurface->getBasePtr(x1 + r, y1 + h - r);
+ PixelType *ptr_br = (PixelType *)Base::_activeSurface->getBasePtr(x1 + w - r, y1 + h - r);
+ PixelType *ptr_fill = (PixelType *)Base::_activeSurface->getBasePtr(x1, y1);
+
+ int sw = 0, sp = 0;
+ int short_h = h - 2 * r;
+ int hp = h * pitch;
+
+ int strokeWidth = Base::_strokeWidth;
+ // If we're going to fill the inside, draw a slightly thicker border
+ // so we can blend the inside on top of it.
+ if (fill_m != Base::kFillDisabled) strokeWidth++;
+
+ // TODO: A gradient effect on the bevel
+ PixelType color1, color2;
+ color1 = Base::_bevel ? Base::_bevelColor : color;
+ color2 = color;
+
+
+ while (sw++ < strokeWidth) {
+ colorFill<PixelType>(ptr_fill + sp + r, ptr_fill + w + 1 + sp - r, color1);
+ colorFill<PixelType>(ptr_fill + hp - sp + r, ptr_fill + w + hp + 1 - sp - r, color2);
+ sp += pitch;
+
+ x = r - (sw - 1);
+ y = 0;
+ T = 0;
+ px = pitch * x;
+ py = 0;
+
+ while (x > y++) {
+ WU_ALGORITHM();
+
+ // sw == 1: outside, sw = _strokeWidth: inside
+ // We always draw the outer edge AAed, but the inner edge
+ // only when the inside isn't filled
+ if (sw != strokeWidth || fill_m != Base::kFillDisabled)
+ a2 = 255;
+
+ // inner arc
+ WU_DRAWCIRCLE_BCOLOR(ptr_tr, ptr_tl, ptr_bl, ptr_br, (x - 1), y, (px - pitch), py, a2);
+
+ if (sw == 1) // outer arc
+ WU_DRAWCIRCLE_BCOLOR(ptr_tr, ptr_tl, ptr_bl, ptr_br, x, y, px, py, a1);
+ }
}
ptr_fill += pitch * r;
while (short_h-- >= 0) {
- colorFill<PixelType>(ptr_fill, ptr_fill + w + 1, color);
+ colorFill<PixelType>(ptr_fill, ptr_fill + Base::_strokeWidth, color1);
+ colorFill<PixelType>(ptr_fill + w - Base::_strokeWidth + 1, ptr_fill + w + 1, color2);
ptr_fill += pitch;
}
}
+
+ r -= Base::_strokeWidth;
+ x1 += Base::_strokeWidth;
+ y1 += Base::_strokeWidth;
+ w -= 2*Base::_strokeWidth;
+ h -= 2*Base::_strokeWidth;
+ rsq = r*r;
+
+ if (w <= 0 || h <= 0)
+ return; // Only border is visible
+
+ if (fill_m != Base::kFillDisabled) {
+ if (fill_m == Base::kFillBackground)
+ color = Base::_bgColor;
+
+ PixelType *ptr_tl = (PixelType *)Base::_activeSurface->getBasePtr(x1 + r, y1 + r);
+ PixelType *ptr_tr = (PixelType *)Base::_activeSurface->getBasePtr(x1 + w - r, y1 + r);
+ PixelType *ptr_bl = (PixelType *)Base::_activeSurface->getBasePtr(x1 + r, y1 + h - r);
+ PixelType *ptr_br = (PixelType *)Base::_activeSurface->getBasePtr(x1 + w - r, y1 + h - r);
+ PixelType *ptr_fill = (PixelType *)Base::_activeSurface->getBasePtr(x1, y1);
+
+ int short_h = h - 2 * r;
+ x = r;
+ y = 0;
+ T = 0;
+ px = pitch * x;
+ py = 0;
+
+ if (fill_m == Base::kFillGradient) {
+
+ Base::precalcGradient(h);
+
+ PixelType color1, color2, color3, color4;
+ while (x > y++) {
+ WU_ALGORITHM();
+
+ color1 = Base::calcGradient(r - x, h);
+ color2 = Base::calcGradient(r - y, h);
+ color3 = Base::calcGradient(h - r + x, h);
+ color4 = Base::calcGradient(h - r + y, h);
+
+ Base::gradientFill(ptr_tl - x - py + 1, w - 2 * r + 2 * x - 1, x1 + r - x - y + 1, r - y);
+
+ // Only fill each horizontal line once (or we destroy
+ // the gradient effect at the edges)
+ if (T < oldT || y == 1)
+ Base::gradientFill(ptr_tl - y - px + 1, w - 2 * r + 2 * y - 1, x1 + r - y - x + 1, r - x);
+
+ Base::gradientFill(ptr_bl - x + py + 1, w - 2 * r + 2 * x - 1, x1 + r - x - y + 1, h - r + y);
+
+ // Only fill each horizontal line once (or we destroy
+ // the gradient effect at the edges)
+ if (T < oldT || y == 1)
+ Base::gradientFill(ptr_bl - y + px + 1, w - 2 * r + 2 * y - 1, x1 + r - y - x + 1, h - r + x);
+
+ // This shape is used for dialog backgrounds.
+ // If we're drawing on top of an empty overlay background,
+ // and the overlay supports alpha, we have to do AA by
+ // setting the dest alpha channel, instead of blending with
+ // dest color channels.
+ if (!g_system->hasFeature(OSystem::kFeatureOverlaySupportsAlpha))
+ WU_DRAWCIRCLE_XCOLOR(ptr_tr, ptr_tl, ptr_bl, ptr_br, x, y, px, py, a1, blendPixelPtr);
+ else
+ WU_DRAWCIRCLE_XCOLOR(ptr_tr, ptr_tl, ptr_bl, ptr_br, x, y, px, py, a1, blendPixelDestAlphaPtr);
+ }
+
+ ptr_fill += pitch * r;
+ while (short_h-- >= 0) {
+ Base::gradientFill(ptr_fill, w + 1, x1, r++);
+ ptr_fill += pitch;
+ }
+
+ } else {
+
+ while (x > 1 + y++) {
+ WU_ALGORITHM();
+
+ colorFill<PixelType>(ptr_tl - x - py + 1, ptr_tr + x - py, color);
+ if (T < oldT || y == 1)
+ colorFill<PixelType>(ptr_tl - y - px + 1, ptr_tr + y - px, color);
+
+ colorFill<PixelType>(ptr_bl - x + py + 1, ptr_br + x + py, color);
+ if (T < oldT || y == 1)
+ colorFill<PixelType>(ptr_bl - y + px + 1, ptr_br + y + px, color);
+
+ WU_DRAWCIRCLE(ptr_tr, ptr_tl, ptr_bl, ptr_br, x, y, px, py, a1);
+ }
+
+ ptr_fill += pitch * r;
+ while (short_h-- >= 0) {
+ colorFill<PixelType>(ptr_fill, ptr_fill + w + 1, color);
+ ptr_fill += pitch;
+ }
+ }
+ }
}
/** CIRCLES **/
diff --git a/graphics/VectorRendererSpec.h b/graphics/VectorRendererSpec.h
index fe64f9774d..4ed80cb55f 100644
--- a/graphics/VectorRendererSpec.h
+++ b/graphics/VectorRendererSpec.h
@@ -103,7 +103,7 @@ protected:
* @param alpha Alpha intensity of the pixel (0-255)
*/
inline void blendPixel(int x, int y, PixelType color, uint8 alpha) {
- blendPixelPtr((PixelType*)Base::_activeSurface->getBasePtr(x, y), color, alpha);
+ blendPixelPtr((PixelType *)Base::_activeSurface->getBasePtr(x, y), color, alpha);
}
/**
@@ -121,6 +121,24 @@ protected:
inline void blendPixelPtr(PixelType *ptr, PixelType color, uint8 alpha);
/**
+ * Blends a single pixel on the surface in the given pixel pointer, using supplied color
+ * and Alpha intensity.
+ * If the destination pixel has 0 alpha, set the color and alpha channels,
+ * overwriting the destination pixel entirely.
+ * If the destination pixel has non-zero alpha, blend dest with src.
+ *
+ * This is implemented to prevent blendPixel() to calculate the surface pointer on each call.
+ * Optimized drawing algorithms should call this function when possible.
+ *
+ * @see blendPixel
+ * @param ptr Pointer to the pixel to blend on top of
+ * @param color Color of the pixel
+ * @param alpha Alpha intensity of the pixel (0-255)
+ */
+ inline void blendPixelDestAlphaPtr(PixelType *ptr, PixelType color, uint8 alpha);
+
+
+ /**
* PRIMITIVE DRAWING ALGORITHMS
*
* Generic algorithms for drawing all kinds of aliased primitive shapes.
@@ -172,7 +190,6 @@ protected:
*/
virtual void drawSquareShadow(int x, int y, int w, int h, int blur);
virtual void drawRoundedSquareShadow(int x, int y, int r, int w, int h, int blur);
- virtual void drawRoundedSquareFakeBevel(int x, int y, int r, int w, int h, int amount);
/**
* Calculates the color gradient on a given point.
@@ -202,6 +219,8 @@ protected:
while (first != last) blendPixelPtr(first++, color, alpha);
}
+ void darkenFill(PixelType *first, PixelType *last);
+
const PixelFormat _format;
const PixelType _redMask, _greenMask, _blueMask, _alphaMask;
@@ -278,6 +297,10 @@ protected:
// VectorRenderer::applyConvolutionMatrix(VectorRenderer::kConvolutionHardBlur,
// Common::Rect(x, y, x + w + blur * 2, y + h + blur * 2));
}
+
+ virtual void drawTabAlg(int x, int y, int w, int h, int r,
+ PixelType color, VectorRenderer::FillMode fill_m,
+ int baseLeft = 0, int baseRight = 0);
};
#endif
diff --git a/graphics/cursorman.cpp b/graphics/cursorman.cpp
index 1d4e482bf4..425714ea34 100644
--- a/graphics/cursorman.cpp
+++ b/graphics/cursorman.cpp
@@ -31,10 +31,10 @@ DECLARE_SINGLETON(Graphics::CursorManager);
namespace Graphics {
CursorManager::~CursorManager() {
- for (int i = 0; i < _cursorStack.size(); ++i)
+ for (Common::Stack<Cursor *>::size_type i = 0; i < _cursorStack.size(); ++i)
delete _cursorStack[i];
_cursorStack.clear();
- for (int i = 0; i < _cursorPaletteStack.size(); ++i)
+ for (Common::Stack<Palette *>::size_type i = 0; i < _cursorPaletteStack.size(); ++i)
delete _cursorPaletteStack[i];
_cursorPaletteStack.clear();
}
diff --git a/graphics/decoders/bmp.cpp b/graphics/decoders/bmp.cpp
new file mode 100644
index 0000000000..0d44881d7c
--- /dev/null
+++ b/graphics/decoders/bmp.cpp
@@ -0,0 +1,159 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+#include "common/stream.h"
+#include "common/textconsole.h"
+
+#include "graphics/pixelformat.h"
+#include "graphics/surface.h"
+#include "graphics/decoders/bmp.h"
+
+namespace Graphics {
+
+BitmapDecoder::BitmapDecoder() {
+ _surface = 0;
+ _palette = 0;
+}
+
+BitmapDecoder::~BitmapDecoder() {
+ destroy();
+}
+
+void BitmapDecoder::destroy() {
+ if (_surface) {
+ _surface->free();
+ delete _surface; _surface = 0;
+ }
+
+ delete[] _palette; _palette = 0;
+}
+
+bool BitmapDecoder::loadStream(Common::SeekableReadStream &stream) {
+ destroy();
+
+ if (stream.readByte() != 'B')
+ return false;
+
+ if (stream.readByte() != 'M')
+ return false;
+
+ /* uint32 fileSize = */ stream.readUint32LE();
+ /* uint16 res1 = */ stream.readUint16LE();
+ /* uint16 res2 = */ stream.readUint16LE();
+ uint32 imageOffset = stream.readUint32LE();
+
+ uint32 infoSize = stream.readUint32LE();
+ if (infoSize != 40) {
+ warning("Only Windows v3 bitmaps are supported");
+ return false;
+ }
+
+ uint32 width = stream.readUint32LE();
+ int32 height = stream.readSint32LE();
+
+ if (width == 0 || height == 0)
+ return false;
+
+ if (height < 0) {
+ warning("Right-side up bitmaps not supported");
+ return false;
+ }
+
+ /* uint16 planes = */ stream.readUint16LE();
+ uint16 bitsPerPixel = stream.readUint16LE();
+
+ if (bitsPerPixel != 8 && bitsPerPixel != 24) {
+ warning("%dbpp bitmaps not supported", bitsPerPixel);
+ return false;
+ }
+
+ uint32 compression = stream.readUint32LE();
+
+ if (compression != 0) {
+ warning("Compressed bitmaps not supported");
+ return false;
+ }
+
+ /* uint32 imageSize = */ stream.readUint32LE();
+ /* uint32 pixelsPerMeterX = */ stream.readUint32LE();
+ /* uint32 pixelsPerMeterY = */ stream.readUint32LE();
+ uint32 colorsUsed = stream.readUint32LE();
+ /* uint32 colorsImportant = */ stream.readUint32LE();
+
+ if (colorsUsed == 0)
+ colorsUsed = 256;
+
+ if (bitsPerPixel == 8) {
+ // Read the palette
+ _palette = new byte[colorsUsed * 3];
+ for (uint16 i = 0; i < colorsUsed; i++) {
+ _palette[i * 3 + 2] = stream.readByte();
+ _palette[i * 3 + 1] = stream.readByte();
+ _palette[i * 3 + 0] = stream.readByte();
+ stream.readByte();
+ }
+ }
+
+ // Start us at the beginning of the image
+ stream.seek(imageOffset);
+
+ Graphics::PixelFormat format = Graphics::PixelFormat::createFormatCLUT8();
+
+ // BGRA for 24bpp
+ if (bitsPerPixel == 24)
+ format = Graphics::PixelFormat(4, 8, 8, 8, 8, 8, 16, 24, 0);
+
+ _surface = new Graphics::Surface();
+ _surface->create(width, height, format);
+
+ int srcPitch = width * (bitsPerPixel >> 3);
+ const int extraDataLength = (srcPitch % 4) ? 4 - (srcPitch % 4) : 0;
+
+ if (bitsPerPixel == 8) {
+ byte *dst = (byte *)_surface->pixels;
+
+ for (int32 i = 0; i < height; i++) {
+ stream.read(dst + (height - i - 1) * width, width);
+ stream.skip(extraDataLength);
+ }
+ } else {
+ byte *dst = (byte *)_surface->pixels + (height - 1) * _surface->pitch;
+
+ for (int32 i = 0; i < height; i++) {
+ for (uint32 j = 0; j < width; j++) {
+ byte b = stream.readByte();
+ byte g = stream.readByte();
+ byte r = stream.readByte();
+ uint32 color = format.RGBToColor(r, g, b);
+
+ *((uint32 *)dst) = color;
+ dst += format.bytesPerPixel;
+ }
+
+ stream.skip(extraDataLength);
+ dst -= _surface->pitch * 2;
+ }
+ }
+
+ return true;
+}
+
+} // End of namespace Graphics
diff --git a/graphics/imagedec.h b/graphics/decoders/bmp.h
index e839d097b2..e11b12fad6 100644
--- a/graphics/imagedec.h
+++ b/graphics/decoders/bmp.h
@@ -19,11 +19,12 @@
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
-#ifndef GRAPHICS_IMAGEDEC_H
-#define GRAPHICS_IMAGEDEC_H
+#ifndef GRAPHICS_DECODERS_BMP_H
+#define GRAPHICS_DECODERS_BMP_H
#include "common/scummsys.h"
#include "common/str.h"
+#include "graphics/decoders/image_decoder.h"
namespace Common{
class SeekableReadStream;
@@ -34,33 +35,22 @@ namespace Graphics {
struct PixelFormat;
struct Surface;
-class ImageDecoder {
+class BitmapDecoder : public ImageDecoder {
public:
- ImageDecoder() {}
- virtual ~ImageDecoder() {}
-
- static Surface *loadFile(const Common::String &name, const PixelFormat &format);
- static Surface *loadFile(Common::SeekableReadStream &stream, const PixelFormat &format);
-
- /**
- * checks if the data can be decoded by this decoder
- *
- * @param stream memory read stream
- * @return true if it can be decoded, otherwise false
- */
- virtual bool decodeable(Common::SeekableReadStream &stream) = 0;
-
- /**
- * decodes the data and returns an pointer to the resulting surface.
- * Surface::free() must be called by the user also it must be deleted
- * with delete;
- *
- * @param stream the memory stream which should be decoded
- * @param format the pixel format used to generate the surface
- * @return returns a new surface if the image could be decoded, otherwise 0
- */
- virtual Surface *decodeImage(Common::SeekableReadStream &stream, const PixelFormat &format) = 0;
+ BitmapDecoder();
+ virtual ~BitmapDecoder();
+
+ // ImageDecoder API
+ void destroy();
+ virtual bool loadStream(Common::SeekableReadStream &stream);
+ virtual const Surface *getSurface() const { return _surface; }
+ virtual const byte *getPalette() { return _palette; }
+
+private:
+ Surface *_surface;
+ byte *_palette;
};
+
} // End of namespace Graphics
#endif
diff --git a/graphics/decoders/image_decoder.h b/graphics/decoders/image_decoder.h
new file mode 100644
index 0000000000..e768f7f9a2
--- /dev/null
+++ b/graphics/decoders/image_decoder.h
@@ -0,0 +1,85 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+#ifndef GRAPHICS_DECODERS_IMAGEDECODER_H
+#define GRAPHICS_DECODERS_IMAGEDECODER_H
+
+#include "common/scummsys.h"
+#include "common/str.h"
+
+namespace Common{
+class SeekableReadStream;
+}
+
+namespace Graphics {
+
+struct PixelFormat;
+struct Surface;
+
+/**
+ * A representation of an image decoder that maintains ownership of the surface
+ * and palette it decodes to.
+ */
+class ImageDecoder {
+public:
+ virtual ~ImageDecoder() {}
+
+ /**
+ * Load an image from the specified stream
+ *
+ * @param stream the input stream
+ * @return whether loading the file succeeded
+ * @see getSurface
+ * @see getPalette
+ */
+ virtual bool loadStream(Common::SeekableReadStream &stream) = 0;
+
+ /**
+ * Destroy this decoder's surface and palette
+ */
+ virtual void destroy() = 0;
+
+ /**
+ * Get the decoded surface
+ *
+ * This surface is owned by this ImageDecoder and will remain valid
+ * until destroy() or loadStream() is called, or until this ImageDecoder's
+ * destructor is called.
+ *
+ * @return the decoded surface, or 0 if no surface is present
+ */
+ virtual const Surface *getSurface() const = 0;
+
+ /**
+ * Get the decoded palette
+ *
+ * This palette is owned by this ImageDecoder and will remain valid
+ * until destroy() or loadStream() is called, or until this ImageDecoder's
+ * destructor is called.
+ *
+ * @return the decoded palette, or 0 if no palette is present
+ */
+ virtual const byte *getPalette() const { return 0; }
+};
+
+} // End of namespace Graphics
+
+#endif
diff --git a/graphics/jpeg.cpp b/graphics/decoders/jpeg.cpp
index c97a540d33..a871377ca1 100644
--- a/graphics/jpeg.cpp
+++ b/graphics/decoders/jpeg.cpp
@@ -20,9 +20,9 @@
*
*/
-#include "graphics/conversion.h"
-#include "graphics/jpeg.h"
#include "graphics/pixelformat.h"
+#include "graphics/yuv_to_rgb.h"
+#include "graphics/decoders/jpeg.h"
#include "common/debug.h"
#include "common/endian.h"
@@ -43,23 +43,9 @@ static const uint8 _zigZagOrder[64] = {
53, 60, 61, 54, 47, 55, 62, 63
};
-// IDCT table built with :
-// _idct8x8[x][y] = cos(((2 * x + 1) * y) * (M_PI / 16.0)) * 0.5;
-// _idct8x8[x][y] /= sqrt(2.0) if y == 0
-static const double _idct8x8[8][8] = {
- { 0.353553390593274, 0.490392640201615, 0.461939766255643, 0.415734806151273, 0.353553390593274, 0.277785116509801, 0.191341716182545, 0.097545161008064 },
- { 0.353553390593274, 0.415734806151273, 0.191341716182545, -0.097545161008064, -0.353553390593274, -0.490392640201615, -0.461939766255643, -0.277785116509801 },
- { 0.353553390593274, 0.277785116509801, -0.191341716182545, -0.490392640201615, -0.353553390593274, 0.097545161008064, 0.461939766255643, 0.415734806151273 },
- { 0.353553390593274, 0.097545161008064, -0.461939766255643, -0.277785116509801, 0.353553390593274, 0.415734806151273, -0.191341716182545, -0.490392640201615 },
- { 0.353553390593274, -0.097545161008064, -0.461939766255643, 0.277785116509801, 0.353553390593274, -0.415734806151273, -0.191341716182545, 0.490392640201615 },
- { 0.353553390593274, -0.277785116509801, -0.191341716182545, 0.490392640201615, -0.353553390593273, -0.097545161008064, 0.461939766255643, -0.415734806151273 },
- { 0.353553390593274, -0.415734806151273, 0.191341716182545, 0.097545161008064, -0.353553390593274, 0.490392640201615, -0.461939766255643, 0.277785116509801 },
- { 0.353553390593274, -0.490392640201615, 0.461939766255643, -0.415734806151273, 0.353553390593273, -0.277785116509801, 0.191341716182545, -0.097545161008064 }
-};
-
-JPEG::JPEG() :
+JPEGDecoder::JPEGDecoder() : ImageDecoder(),
_stream(NULL), _w(0), _h(0), _numComp(0), _components(NULL), _numScanComp(0),
- _scanComp(NULL), _currentComp(NULL) {
+ _scanComp(NULL), _currentComp(NULL), _rgbSurface(0) {
// Initialize the quantization tables
for (int i = 0; i < JPEG_MAX_QUANT_TABLES; i++)
@@ -74,45 +60,37 @@ JPEG::JPEG() :
}
}
-JPEG::~JPEG() {
- reset();
+JPEGDecoder::~JPEGDecoder() {
+ destroy();
}
-Surface *JPEG::getSurface(const PixelFormat &format) {
+const Surface *JPEGDecoder::getSurface() const {
// Make sure we have loaded data
if (!isLoaded())
return 0;
- // Only accept >8bpp surfaces
- if (format.bytesPerPixel == 1)
- return 0;
+ if (_rgbSurface)
+ return _rgbSurface;
+
+ // Create an RGBA8888 surface
+ _rgbSurface = new Graphics::Surface();
+ _rgbSurface->create(_w, _h, Graphics::PixelFormat(4, 8, 8, 8, 8, 24, 16, 8, 0));
// Get our component surfaces
- Graphics::Surface *yComponent = getComponent(1);
- Graphics::Surface *uComponent = getComponent(2);
- Graphics::Surface *vComponent = getComponent(3);
-
- Graphics::Surface *output = new Graphics::Surface();
- output->create(yComponent->w, yComponent->h, format);
-
- for (uint16 i = 0; i < output->h; i++) {
- for (uint16 j = 0; j < output->w; j++) {
- byte r = 0, g = 0, b = 0;
- YUV2RGB(*((byte *)yComponent->getBasePtr(j, i)), *((byte *)uComponent->getBasePtr(j, i)), *((byte *)vComponent->getBasePtr(j, i)), r, g, b);
- if (format.bytesPerPixel == 2)
- *((uint16 *)output->getBasePtr(j, i)) = format.RGBToColor(r, g, b);
- else
- *((uint32 *)output->getBasePtr(j, i)) = format.RGBToColor(r, g, b);
- }
- }
+ const Graphics::Surface *yComponent = getComponent(1);
+ const Graphics::Surface *uComponent = getComponent(2);
+ const Graphics::Surface *vComponent = getComponent(3);
+
+ convertYUV444ToRGB(_rgbSurface, (byte *)yComponent->pixels, (byte *)uComponent->pixels, (byte *)vComponent->pixels, yComponent->w, yComponent->h, yComponent->pitch, uComponent->pitch);
- return output;
+ return _rgbSurface;
}
-void JPEG::reset() {
+void JPEGDecoder::destroy() {
// Reset member variables
_stream = NULL;
_w = _h = 0;
+ _restartInterval = 0;
// Free the components
for (int c = 0; c < _numComp; c++)
@@ -138,14 +116,19 @@ void JPEG::reset() {
delete[] _huff[i].sizes; _huff[i].sizes = NULL;
delete[] _huff[i].codes; _huff[i].codes = NULL;
}
+
+ if (_rgbSurface) {
+ _rgbSurface->free();
+ delete _rgbSurface;
+ }
}
-bool JPEG::read(Common::SeekableReadStream *stream) {
+bool JPEGDecoder::loadStream(Common::SeekableReadStream &stream) {
// Reset member variables and tables from previous reads
- reset();
+ destroy();
// Save the input stream
- _stream = stream;
+ _stream = &stream;
bool ok = true;
bool done = false;
@@ -208,49 +191,57 @@ bool JPEG::read(Common::SeekableReadStream *stream) {
case 0xE0: // JFIF/JFXX segment
ok = readJFIF();
break;
+ case 0xDD: // Define Restart Interval
+ ok = readDRI();
+ break;
case 0xFE: // Comment
_stream->seek(_stream->readUint16BE() - 2, SEEK_CUR);
break;
default: { // Unknown marker
uint16 size = _stream->readUint16BE();
- warning("JPEG: Unknown marker %02X, skipping %d bytes", marker, size - 2);
+
+ if ((marker & 0xE0) != 0xE0)
+ warning("JPEG: Unknown marker %02X, skipping %d bytes", marker, size - 2);
+
_stream->seek(size - 2, SEEK_CUR);
}
}
}
+
+ _stream = 0;
return ok;
}
-bool JPEG::readJFIF() {
+bool JPEGDecoder::readJFIF() {
uint16 length = _stream->readUint16BE();
uint32 tag = _stream->readUint32BE();
- if (tag != MKTAG('J','F','I','F')) {
- warning("JPEG::readJFIF() tag mismatch");
+ if (tag != MKTAG('J', 'F', 'I', 'F')) {
+ warning("JPEGDecoder::readJFIF() tag mismatch");
return false;
}
if (_stream->readByte() != 0) { // NULL
- warning("JPEG::readJFIF() NULL mismatch");
+ warning("JPEGDecoder::readJFIF() NULL mismatch");
return false;
}
byte majorVersion = _stream->readByte();
byte minorVersion = _stream->readByte();
- if(majorVersion != 1 || minorVersion != 1)
- warning("JPEG::readJFIF() Non-v1.1 JPEGs may not be handled correctly");
- /* byte densityUnits = */ _stream->readByte();
- /* uint16 xDensity = */ _stream->readUint16BE();
- /* uint16 yDensity = */ _stream->readUint16BE();
+ if (majorVersion != 1 || minorVersion != 1)
+ warning("JPEGDecoder::readJFIF() Non-v1.1 JPEGs may not be handled correctly");
+ /* byte densityUnits = */_stream->readByte();
+ /* uint16 xDensity = */_stream->readUint16BE();
+ /* uint16 yDensity = */_stream->readUint16BE();
byte thumbW = _stream->readByte();
byte thumbH = _stream->readByte();
_stream->seek(thumbW * thumbH * 3, SEEK_CUR); // Ignore thumbnail
if (length != (thumbW * thumbH * 3) + 16) {
- warning("JPEG::readJFIF() length mismatch");
+ warning("JPEGDecoder::readJFIF() length mismatch");
return false;
}
return true;
}
// Marker 0xC0 (Start Of Frame, Baseline DCT)
-bool JPEG::readSOF0() {
+bool JPEGDecoder::readSOF0() {
debug(5, "JPEG: readSOF0");
uint16 size = _stream->readUint16BE();
@@ -289,7 +280,7 @@ bool JPEG::readSOF0() {
}
// Marker 0xC4 (Define Huffman Tables)
-bool JPEG::readDHT() {
+bool JPEGDecoder::readDHT() {
debug(5, "JPEG: readDHT");
uint16 size = _stream->readUint16BE() - 2;
uint32 pos = _stream->pos();
@@ -304,7 +295,7 @@ bool JPEG::readDHT() {
// Free the Huffman table
delete[] _huff[tableNum].values; _huff[tableNum].values = NULL;
delete[] _huff[tableNum].sizes; _huff[tableNum].sizes = NULL;
- delete[] _huff[tableNum].codes; _huff[tableNum].codes = NULL;
+ delete[] _huff[tableNum].codes; _huff[tableNum].codes = NULL;
// Read the number of values for each length
uint8 numValues[16];
@@ -351,7 +342,7 @@ bool JPEG::readDHT() {
}
// Marker 0xDA (Start Of Scan)
-bool JPEG::readSOS() {
+bool JPEGDecoder::readSOS() {
debug(5, "JPEG: readSOS");
uint16 size = _stream->readUint16BE();
@@ -445,10 +436,28 @@ bool JPEG::readSOS() {
}
bool ok = true;
- for (int y = 0; ok && (y < yMCU); y++)
- for (int x = 0; ok && (x < xMCU); x++)
+ uint16 interval = _restartInterval;
+
+ for (int y = 0; ok && (y < yMCU); y++) {
+ for (int x = 0; ok && (x < xMCU); x++) {
ok = readMCU(x, y);
+ // If we have a restart interval, we'll need to reset a couple
+ // variables
+ if (_restartInterval != 0) {
+ interval--;
+
+ if (interval == 0) {
+ interval = _restartInterval;
+ _bitsNumber = 0;
+
+ for (byte i = 0; i < _numScanComp; i++)
+ _scanComp[i]->DCpredictor = 0;
+ }
+ }
+ }
+ }
+
// Trim Component surfaces back to image height and width
// Note: Code using jpeg must use surface.pitch correctly...
for (uint16 c = 0; c < _numScanComp; c++) {
@@ -460,7 +469,7 @@ bool JPEG::readSOS() {
}
// Marker 0xDB (Define Quantization Tables)
-bool JPEG::readDQT() {
+bool JPEGDecoder::readDQT() {
debug(5, "JPEG: readDQT");
uint16 size = _stream->readUint16BE() - 2;
uint32 pos = _stream->pos();
@@ -489,7 +498,22 @@ bool JPEG::readDQT() {
return true;
}
-bool JPEG::readMCU(uint16 xMCU, uint16 yMCU) {
+// Marker 0xDD (Define Restart Interval)
+bool JPEGDecoder::readDRI() {
+ debug(5, "JPEG: readDRI");
+ uint16 size = _stream->readUint16BE() - 2;
+
+ if (size != 2) {
+ warning("JPEG: Invalid DRI size %d", size);
+ return false;
+ }
+
+ _restartInterval = _stream->readUint16BE();
+ debug(5, "Restart interval: %d", _restartInterval);
+ return true;
+}
+
+bool JPEGDecoder::readMCU(uint16 xMCU, uint16 yMCU) {
bool ok = true;
for (int c = 0; ok && (c < _numComp); c++) {
// Set the current component
@@ -504,42 +528,65 @@ bool JPEG::readMCU(uint16 xMCU, uint16 yMCU) {
return ok;
}
-void JPEG::idct8x8(float result[64], const int16 dct[64]) {
- float tmp[64];
+// triple-butterfly-add (and possible rounding)
+#define xadd3(xa, xb, xc, xd, h) \
+ p = xa + xb; \
+ n = xa - xb; \
+ xa = p + xc + h; \
+ xb = n + xd + h; \
+ xc = p - xc + h; \
+ xd = n - xd + h;
+
+// butterfly-mul
+#define xmul(xa, xb, k1, k2, sh) \
+ n = k1 * (xa + xb); \
+ p = xa; \
+ xa = (n + (k2 - k1) * xb) >> sh; \
+ xb = (n - (k2 + k1) * p) >> sh;
+
+// IDCT based on public domain code from http://halicery.com/jpeg/idct.html
+void JPEGDecoder::idct1D8x8(int32 src[8], int32 dest[64], int32 ps, int32 half) {
+ int p, n;
+
+ src[0] <<= 9;
+ src[1] <<= 7;
+ src[3] *= 181;
+ src[4] <<= 9;
+ src[5] *= 181;
+ src[7] <<= 7;
+
+ // Even part
+ xmul(src[6], src[2], 277, 669, 0)
+ xadd3(src[0], src[4], src[6], src[2], half)
+
+ // Odd part
+ xadd3(src[1], src[7], src[3], src[5], 0)
+ xmul(src[5], src[3], 251, 50, 6)
+ xmul(src[1], src[7], 213, 142, 6)
+
+ dest[0 * 8] = (src[0] + src[1]) >> ps;
+ dest[1 * 8] = (src[4] + src[5]) >> ps;
+ dest[2 * 8] = (src[2] + src[3]) >> ps;
+ dest[3 * 8] = (src[6] + src[7]) >> ps;
+ dest[4 * 8] = (src[6] - src[7]) >> ps;
+ dest[5 * 8] = (src[2] - src[3]) >> ps;
+ dest[6 * 8] = (src[4] - src[5]) >> ps;
+ dest[7 * 8] = (src[0] - src[1]) >> ps;
+}
- // Apply 1D IDCT to rows
- for (int y = 0; y < 8; y++) {
- for (int x = 0; x < 8; x++) {
- tmp[y + x * 8] = dct[0] * _idct8x8[x][0]
- + dct[1] * _idct8x8[x][1]
- + dct[2] * _idct8x8[x][2]
- + dct[3] * _idct8x8[x][3]
- + dct[4] * _idct8x8[x][4]
- + dct[5] * _idct8x8[x][5]
- + dct[6] * _idct8x8[x][6]
- + dct[7] * _idct8x8[x][7];
- }
+void JPEGDecoder::idct2D8x8(int32 block[64]) {
+ int32 tmp[64];
- dct += 8;
- }
+ // Apply 1D IDCT to rows
+ for (int i = 0; i < 8; i++)
+ idct1D8x8(&block[i * 8], &tmp[i], 9, 1 << 8);
// Apply 1D IDCT to columns
- for (int x = 0; x < 8; x++) {
- const float *u = tmp + x * 8;
- for (int y = 0; y < 8; y++) {
- result[y * 8 + x] = u[0] * _idct8x8[y][0]
- + u[1] * _idct8x8[y][1]
- + u[2] * _idct8x8[y][2]
- + u[3] * _idct8x8[y][3]
- + u[4] * _idct8x8[y][4]
- + u[5] * _idct8x8[y][5]
- + u[6] * _idct8x8[y][6]
- + u[7] * _idct8x8[y][7];
- }
- }
-}
+ for (int i = 0; i < 8; i++)
+ idct1D8x8(&tmp[i * 8], &block[i], 12, 1 << 11);
+ }
-bool JPEG::readDataUnit(uint16 x, uint16 y) {
+bool JPEGDecoder::readDataUnit(uint16 x, uint16 y) {
// Prepare an empty data array
int16 readData[64];
for (int i = 1; i < 64; i++)
@@ -553,30 +600,29 @@ bool JPEG::readDataUnit(uint16 x, uint16 y) {
readAC(readData);
// Calculate the DCT coefficients from the input sequence
- int16 DCT[64];
+ int32 block[64];
for (uint8 i = 0; i < 64; i++) {
// Dequantize
- int16 val = readData[i];
+ int32 val = readData[i];
int16 quant = _quant[_currentComp->quantTableSelector][i];
val *= quant;
// Store the normalized coefficients, undoing the Zig-Zag
- DCT[_zigZagOrder[i]] = val;
+ block[_zigZagOrder[i]] = val;
}
// Apply the IDCT
- float result[64];
- idct8x8(result, DCT);
+ idct2D8x8(block);
// Level shift to make the values unsigned
for (int i = 0; i < 64; i++) {
- result[i] = result[i] + 128;
+ block[i] = block[i] + 128;
- if (result[i] < 0)
- result[i] = 0;
+ if (block[i] < 0)
+ block[i] = 0;
- if (result[i] > 255)
- result[i] = 255;
+ if (block[i] > 255)
+ block[i] = 255;
}
// Paint the component surface
@@ -594,7 +640,7 @@ bool JPEG::readDataUnit(uint16 x, uint16 y) {
for (uint8 i = 0; i < 8; i++) {
for (uint16 sH = 0; sH < scalingH; sH++) {
- *ptr = (byte)(result[j * 8 + i]);
+ *ptr = (byte)(block[j * 8 + i]);
ptr++;
}
}
@@ -604,7 +650,7 @@ bool JPEG::readDataUnit(uint16 x, uint16 y) {
return true;
}
-int16 JPEG::readDC() {
+int16 JPEGDecoder::readDC() {
// DC is type 0
uint8 tableNum = _currentComp->DCentropyTableSelector << 1;
@@ -615,7 +661,7 @@ int16 JPEG::readDC() {
return readSignedBits(numBits);
}
-void JPEG::readAC(int16 *out) {
+void JPEGDecoder::readAC(int16 *out) {
// AC is type 1
uint8 tableNum = (_currentComp->ACentropyTableSelector << 1) + 1;
@@ -645,17 +691,17 @@ void JPEG::readAC(int16 *out) {
}
}
-int16 JPEG::readSignedBits(uint8 numBits) {
+int16 JPEGDecoder::readSignedBits(uint8 numBits) {
uint16 ret = 0;
- if (numBits > 16) error("requested %d bits", numBits); //XXX
+ if (numBits > 16)
+ error("requested %d bits", numBits); //XXX
// MSB=0 for negatives, 1 for positives
for (int i = 0; i < numBits; i++)
ret = (ret << 1) + readBit();
// Extend sign bits (PAG109)
- if (!(ret >> (numBits - 1)))
- {
+ if (!(ret >> (numBits - 1))) {
uint16 tmp = ((uint16)-1 << numBits) + 1;
ret = ret + tmp;
}
@@ -663,7 +709,7 @@ int16 JPEG::readSignedBits(uint8 numBits) {
}
// TODO: optimize?
-uint8 JPEG::readHuff(uint8 table) {
+uint8 JPEGDecoder::readHuff(uint8 table) {
bool foundCode = false;
uint8 val = 0;
@@ -693,7 +739,7 @@ uint8 JPEG::readHuff(uint8 table) {
return val;
}
-uint8 JPEG::readBit() {
+uint8 JPEGDecoder::readBit() {
// Read a whole byte if necessary
if (_bitsNumber == 0) {
_bitsData = _stream->readByte();
@@ -709,6 +755,9 @@ uint8 JPEG::readBit() {
// DNL marker: Define Number of Lines
// TODO: terminate scan
warning("DNL marker detected: terminate scan");
+ } else if (byte2 >= 0xD0 && byte2 <= 0xD7) {
+ debug(7, "RST%d marker detected", byte2 & 7);
+ _bitsData = _stream->readByte();
} else {
warning("Error: marker 0x%02X read in entropy data", byte2);
}
@@ -720,12 +769,12 @@ uint8 JPEG::readBit() {
return (_bitsData & (1 << _bitsNumber)) ? 1 : 0;
}
-Surface *JPEG::getComponent(uint c) {
+const Surface *JPEGDecoder::getComponent(uint c) const {
for (int i = 0; i < _numComp; i++)
if (_components[i].id == c) // We found the desired component
return &_components[i].surface;
- error("JPEG::getComponent: No component %d present", c);
+ error("JPEGDecoder::getComponent: No component %d present", c);
return NULL;
}
diff --git a/graphics/jpeg.h b/graphics/decoders/jpeg.h
index 27b91e8777..c566d5ad21 100644
--- a/graphics/jpeg.h
+++ b/graphics/decoders/jpeg.h
@@ -24,6 +24,7 @@
#define GRAPHICS_JPEG_H
#include "graphics/surface.h"
+#include "graphics/decoders/image_decoder.h"
namespace Common {
class SeekableReadStream;
@@ -36,24 +37,30 @@ struct PixelFormat;
#define JPEG_MAX_QUANT_TABLES 4
#define JPEG_MAX_HUFF_TABLES 2
-class JPEG {
+class JPEGDecoder : public ImageDecoder {
public:
- JPEG();
- ~JPEG();
+ JPEGDecoder();
+ ~JPEGDecoder();
+
+ // ImageDecoder API
+ void destroy();
+ bool loadStream(Common::SeekableReadStream &str);
+ const Surface *getSurface() const;
- bool read(Common::SeekableReadStream *str);
bool isLoaded() const { return _numComp && _w && _h; }
uint16 getWidth() const { return _w; }
uint16 getHeight() const { return _h; }
-
- Surface *getComponent(uint c);
- Surface *getSurface(const PixelFormat &format);
+ const Surface *getComponent(uint c) const;
private:
- void reset();
-
Common::SeekableReadStream *_stream;
uint16 _w, _h;
+ uint16 _restartInterval;
+
+ // mutable so that we can convert to RGB only during
+ // a getSurface() call while still upholding the
+ // const requirement in other ImageDecoders
+ mutable Graphics::Surface *_rgbSurface;
// Image components
uint8 _numComp;
@@ -101,6 +108,7 @@ private:
bool readDHT();
bool readSOS();
bool readDQT();
+ bool readDRI();
// Helper functions
bool readMCU(uint16 xMCU, uint16 yMCU);
@@ -116,7 +124,8 @@ private:
uint8 _bitsNumber;
// Inverse Discrete Cosine Transformation
- void idct8x8(float dst[64], const int16 src[64]);
+ static void idct1D8x8(int32 src[8], int32 dest[64], int32 ps, int32 half);
+ static void idct2D8x8(int32 block[64]);
};
} // End of Graphics namespace
diff --git a/graphics/pict.cpp b/graphics/decoders/pict.cpp
index dcd0df8e10..957342084e 100644
--- a/graphics/pict.cpp
+++ b/graphics/decoders/pict.cpp
@@ -26,9 +26,9 @@
#include "common/substream.h"
#include "common/textconsole.h"
-#include "graphics/jpeg.h"
-#include "graphics/pict.h"
#include "graphics/surface.h"
+#include "graphics/decoders/jpeg.h"
+#include "graphics/decoders/pict.h"
namespace Graphics {
@@ -36,18 +36,25 @@ namespace Graphics {
// http://developer.apple.com/legacy/mac/library/documentation/mac/QuickDraw/QuickDraw-461.html
// http://developer.apple.com/legacy/mac/library/documentation/mac/QuickDraw/QuickDraw-269.html
-PictDecoder::PictDecoder(PixelFormat pixelFormat) {
- _jpeg = new JPEG();
- _pixelFormat = pixelFormat;
+PICTDecoder::PICTDecoder() {
+ _outputSurface = 0;
+}
+
+PICTDecoder::~PICTDecoder() {
+ destroy();
}
-PictDecoder::~PictDecoder() {
- delete _jpeg;
+void PICTDecoder::destroy() {
+ if (_outputSurface) {
+ _outputSurface->free();
+ delete _outputSurface;
+ _outputSurface = 0;
+ }
}
-#define OPCODE(a, b, c) _opcodes.push_back(PICTOpcode(a, &PictDecoder::b, c))
+#define OPCODE(a, b, c) _opcodes.push_back(PICTOpcode(a, &PICTDecoder::b, c))
-void PictDecoder::setupOpcodesCommon() {
+void PICTDecoder::setupOpcodesCommon() {
OPCODE(0x0000, o_nop, "NOP");
OPCODE(0x0001, o_clip, "Clip");
OPCODE(0x0003, o_txFont, "TxFont");
@@ -63,14 +70,14 @@ void PictDecoder::setupOpcodesCommon() {
OPCODE(0x0C00, o_headerOp, "HeaderOp");
}
-void PictDecoder::setupOpcodesNormal() {
+void PICTDecoder::setupOpcodesNormal() {
setupOpcodesCommon();
OPCODE(0x0098, on_packBitsRect, "PackBitsRect");
OPCODE(0x009A, on_directBitsRect, "DirectBitsRect");
OPCODE(0x8200, on_compressedQuickTime, "CompressedQuickTime");
}
-void PictDecoder::setupOpcodesQuickTime() {
+void PICTDecoder::setupOpcodesQuickTime() {
setupOpcodesCommon();
OPCODE(0x0098, oq_packBitsRect, "PackBitsRect");
OPCODE(0x009A, oq_directBitsRect, "DirectBitsRect");
@@ -79,93 +86,93 @@ void PictDecoder::setupOpcodesQuickTime() {
#undef OPCODE
-void PictDecoder::o_nop(Common::SeekableReadStream *) {
+void PICTDecoder::o_nop(Common::SeekableReadStream &) {
// Nothing to do
}
-void PictDecoder::o_clip(Common::SeekableReadStream *stream) {
+void PICTDecoder::o_clip(Common::SeekableReadStream &stream) {
// Ignore
- stream->skip(stream->readUint16BE() - 2);
+ stream.skip(stream.readUint16BE() - 2);
}
-void PictDecoder::o_txFont(Common::SeekableReadStream *stream) {
+void PICTDecoder::o_txFont(Common::SeekableReadStream &stream) {
// Ignore
- stream->readUint16BE();
+ stream.readUint16BE();
}
-void PictDecoder::o_txFace(Common::SeekableReadStream *stream) {
+void PICTDecoder::o_txFace(Common::SeekableReadStream &stream) {
// Ignore
- stream->readByte();
+ stream.readByte();
}
-void PictDecoder::o_pnSize(Common::SeekableReadStream *stream) {
+void PICTDecoder::o_pnSize(Common::SeekableReadStream &stream) {
// Ignore
- stream->readUint16BE();
- stream->readUint16BE();
+ stream.readUint16BE();
+ stream.readUint16BE();
}
-void PictDecoder::o_txSize(Common::SeekableReadStream *stream) {
+void PICTDecoder::o_txSize(Common::SeekableReadStream &stream) {
// Ignore
- stream->readUint16BE();
+ stream.readUint16BE();
}
-void PictDecoder::o_txRatio(Common::SeekableReadStream *stream) {
+void PICTDecoder::o_txRatio(Common::SeekableReadStream &stream) {
// Ignore
- stream->readUint16BE();
- stream->readUint16BE();
- stream->readUint16BE();
- stream->readUint16BE();
+ stream.readUint16BE();
+ stream.readUint16BE();
+ stream.readUint16BE();
+ stream.readUint16BE();
}
-void PictDecoder::o_versionOp(Common::SeekableReadStream *stream) {
+void PICTDecoder::o_versionOp(Common::SeekableReadStream &stream) {
// We only support v2 extended
- if (stream->readUint16BE() != 0x02FF)
+ if (stream.readUint16BE() != 0x02FF)
error("Unknown PICT version");
}
-void PictDecoder::o_longText(Common::SeekableReadStream *stream) {
+void PICTDecoder::o_longText(Common::SeekableReadStream &stream) {
// Ignore
- stream->readUint16BE();
- stream->readUint16BE();
- stream->skip(stream->readByte());
+ stream.readUint16BE();
+ stream.readUint16BE();
+ stream.skip(stream.readByte());
}
-void PictDecoder::o_longComment(Common::SeekableReadStream *stream) {
+void PICTDecoder::o_longComment(Common::SeekableReadStream &stream) {
// Ignore
- stream->readUint16BE();
- stream->skip(stream->readUint16BE());
+ stream.readUint16BE();
+ stream.skip(stream.readUint16BE());
}
-void PictDecoder::o_opEndPic(Common::SeekableReadStream *stream) {
+void PICTDecoder::o_opEndPic(Common::SeekableReadStream &stream) {
// We've reached the end of the picture
_continueParsing = false;
}
-void PictDecoder::o_headerOp(Common::SeekableReadStream *stream) {
+void PICTDecoder::o_headerOp(Common::SeekableReadStream &stream) {
// Read the basic header, but we don't really have to do anything with it
- /* uint16 version = */ stream->readUint16BE();
- stream->readUint16BE(); // Reserved
- /* uint32 hRes = */ stream->readUint32BE();
- /* uint32 vRes = */ stream->readUint32BE();
+ /* uint16 version = */ stream.readUint16BE();
+ stream.readUint16BE(); // Reserved
+ /* uint32 hRes = */ stream.readUint32BE();
+ /* uint32 vRes = */ stream.readUint32BE();
Common::Rect origResRect;
- origResRect.top = stream->readUint16BE();
- origResRect.left = stream->readUint16BE();
- origResRect.bottom = stream->readUint16BE();
- origResRect.right = stream->readUint16BE();
- stream->readUint32BE(); // Reserved
+ origResRect.top = stream.readUint16BE();
+ origResRect.left = stream.readUint16BE();
+ origResRect.bottom = stream.readUint16BE();
+ origResRect.right = stream.readUint16BE();
+ stream.readUint32BE(); // Reserved
}
-void PictDecoder::on_packBitsRect(Common::SeekableReadStream *stream) {
+void PICTDecoder::on_packBitsRect(Common::SeekableReadStream &stream) {
// Unpack data (8bpp or lower)
unpackBitsRect(stream, true);
}
-void PictDecoder::on_directBitsRect(Common::SeekableReadStream *stream) {
+void PICTDecoder::on_directBitsRect(Common::SeekableReadStream &stream) {
// Unpack data (16bpp or higher)
unpackBitsRect(stream, false);
}
-void PictDecoder::on_compressedQuickTime(Common::SeekableReadStream *stream) {
+void PICTDecoder::on_compressedQuickTime(Common::SeekableReadStream &stream) {
// OK, here's the fun. We get to completely change how QuickDraw draws
// the data in PICT files.
@@ -173,63 +180,57 @@ void PictDecoder::on_compressedQuickTime(Common::SeekableReadStream *stream) {
_opcodes.clear();
setupOpcodesQuickTime();
- // We set up the surface for JPEG here too
- if (!_outputSurface)
- _outputSurface = new Graphics::Surface();
- _outputSurface->create(_imageRect.width(), _imageRect.height(), _pixelFormat);
-
// We'll decode the first QuickTime data from here, but the QuickTime-specific
// opcodes will take over from here on out. Normal opcodes, signing off.
decodeCompressedQuickTime(stream);
}
-void PictDecoder::oq_packBitsRect(Common::SeekableReadStream *stream) {
+void PICTDecoder::oq_packBitsRect(Common::SeekableReadStream &stream) {
// Skip any data here (8bpp or lower)
skipBitsRect(stream, true);
}
-void PictDecoder::oq_directBitsRect(Common::SeekableReadStream *stream) {
+void PICTDecoder::oq_directBitsRect(Common::SeekableReadStream &stream) {
// Skip any data here (16bpp or higher)
skipBitsRect(stream, false);
}
-void PictDecoder::oq_compressedQuickTime(Common::SeekableReadStream *stream) {
+void PICTDecoder::oq_compressedQuickTime(Common::SeekableReadStream &stream) {
// Just pass the data along
decodeCompressedQuickTime(stream);
}
-Surface *PictDecoder::decodeImage(Common::SeekableReadStream *stream, byte *palette) {
- assert(stream);
+bool PICTDecoder::loadStream(Common::SeekableReadStream &stream) {
+ destroy();
// Initialize opcodes to their normal state
_opcodes.clear();
setupOpcodesNormal();
- _outputSurface = 0;
_continueParsing = true;
memset(_palette, 0, sizeof(_palette));
- uint16 fileSize = stream->readUint16BE();
+ uint16 fileSize = stream.readUint16BE();
// If we have no file size here, we probably have a PICT from a file
// and not a resource. The other two bytes are the fileSize which we
// don't actually need (and already read if from a resource).
if (!fileSize)
- stream->seek(512 + 2);
+ stream.seek(512 + 2);
- _imageRect.top = stream->readUint16BE();
- _imageRect.left = stream->readUint16BE();
- _imageRect.bottom = stream->readUint16BE();
- _imageRect.right = stream->readUint16BE();
+ _imageRect.top = stream.readUint16BE();
+ _imageRect.left = stream.readUint16BE();
+ _imageRect.bottom = stream.readUint16BE();
+ _imageRect.right = stream.readUint16BE();
_imageRect.debugPrint(0, "PICT Rect:");
// NOTE: This is only a subset of the full PICT format.
// - Only V2 (Extended) Images Supported
// - CompressedQuickTime (JPEG) compressed data is supported
// - DirectBitsRect/PackBitsRect compressed data is supported
- for (uint32 opNum = 0; !stream->eos() && !stream->err() && stream->pos() < stream->size() && _continueParsing; opNum++) {
+ for (uint32 opNum = 0; !stream.eos() && !stream.err() && stream.pos() < stream.size() && _continueParsing; opNum++) {
// PICT v2 opcodes are two bytes
- uint16 opcode = stream->readUint16BE();
+ uint16 opcode = stream.readUint16BE();
if (opNum == 0 && opcode != 0x0011)
error("Cannot find PICT version opcode");
@@ -238,7 +239,7 @@ Surface *PictDecoder::decodeImage(Common::SeekableReadStream *stream, byte *pale
// Since opcodes are word-aligned, we need to mark our starting
// position here.
- uint32 startPos = stream->pos();
+ uint32 startPos = stream.pos();
for (uint32 i = 0; i < _opcodes.size(); i++) {
if (_opcodes[i].op == opcode) {
@@ -252,76 +253,70 @@ Surface *PictDecoder::decodeImage(Common::SeekableReadStream *stream, byte *pale
}
// Align
- stream->skip((stream->pos() - startPos) & 1);
+ stream.skip((stream.pos() - startPos) & 1);
}
- // If we got a palette throughout this nonsense, go and grab it
- if (palette)
- memcpy(palette, _palette, 256 * 3);
-
return _outputSurface;
}
-PictDecoder::PixMap PictDecoder::readPixMap(Common::SeekableReadStream *stream, bool hasBaseAddr) {
+PICTDecoder::PixMap PICTDecoder::readPixMap(Common::SeekableReadStream &stream, bool hasBaseAddr) {
PixMap pixMap;
- pixMap.baseAddr = hasBaseAddr ? stream->readUint32BE() : 0;
- pixMap.rowBytes = stream->readUint16BE() & 0x3fff;
- pixMap.bounds.top = stream->readUint16BE();
- pixMap.bounds.left = stream->readUint16BE();
- pixMap.bounds.bottom = stream->readUint16BE();
- pixMap.bounds.right = stream->readUint16BE();
- pixMap.pmVersion = stream->readUint16BE();
- pixMap.packType = stream->readUint16BE();
- pixMap.packSize = stream->readUint32BE();
- pixMap.hRes = stream->readUint32BE();
- pixMap.vRes = stream->readUint32BE();
- pixMap.pixelType = stream->readUint16BE();
- pixMap.pixelSize = stream->readUint16BE();
- pixMap.cmpCount = stream->readUint16BE();
- pixMap.cmpSize = stream->readUint16BE();
- pixMap.planeBytes = stream->readUint32BE();
- pixMap.pmTable = stream->readUint32BE();
- pixMap.pmReserved = stream->readUint32BE();
+ pixMap.baseAddr = hasBaseAddr ? stream.readUint32BE() : 0;
+ pixMap.rowBytes = stream.readUint16BE() & 0x3fff;
+ pixMap.bounds.top = stream.readUint16BE();
+ pixMap.bounds.left = stream.readUint16BE();
+ pixMap.bounds.bottom = stream.readUint16BE();
+ pixMap.bounds.right = stream.readUint16BE();
+ pixMap.pmVersion = stream.readUint16BE();
+ pixMap.packType = stream.readUint16BE();
+ pixMap.packSize = stream.readUint32BE();
+ pixMap.hRes = stream.readUint32BE();
+ pixMap.vRes = stream.readUint32BE();
+ pixMap.pixelType = stream.readUint16BE();
+ pixMap.pixelSize = stream.readUint16BE();
+ pixMap.cmpCount = stream.readUint16BE();
+ pixMap.cmpSize = stream.readUint16BE();
+ pixMap.planeBytes = stream.readUint32BE();
+ pixMap.pmTable = stream.readUint32BE();
+ pixMap.pmReserved = stream.readUint32BE();
return pixMap;
}
struct PackBitsRectData {
- PictDecoder::PixMap pixMap;
+ PICTDecoder::PixMap pixMap;
Common::Rect srcRect;
Common::Rect dstRect;
uint16 mode;
};
-void PictDecoder::unpackBitsRect(Common::SeekableReadStream *stream, bool hasPalette) {
- static const PixelFormat directBitsFormat16 = PixelFormat(2, 5, 5, 5, 0, 10, 5, 0, 0);
-
+void PICTDecoder::unpackBitsRect(Common::SeekableReadStream &stream, bool hasPalette) {
PackBitsRectData packBitsData;
packBitsData.pixMap = readPixMap(stream, !hasPalette);
// Read in the palette if there is one present
if (hasPalette) {
// See http://developer.apple.com/legacy/mac/library/documentation/mac/QuickDraw/QuickDraw-267.html
- stream->readUint32BE(); // seed
- stream->readUint16BE(); // flags
- uint16 colorCount = stream->readUint16BE() + 1;
+ stream.readUint32BE(); // seed
+ stream.readUint16BE(); // flags
+ uint16 colorCount = stream.readUint16BE() + 1;
for (uint32 i = 0; i < colorCount; i++) {
- stream->readUint16BE();
- _palette[i * 3] = stream->readUint16BE() >> 8;
- _palette[i * 3 + 1] = stream->readUint16BE() >> 8;
- _palette[i * 3 + 2] = stream->readUint16BE() >> 8;
+ stream.readUint16BE();
+ _palette[i * 3] = stream.readUint16BE() >> 8;
+ _palette[i * 3 + 1] = stream.readUint16BE() >> 8;
+ _palette[i * 3 + 2] = stream.readUint16BE() >> 8;
}
}
- packBitsData.srcRect.top = stream->readUint16BE();
- packBitsData.srcRect.left = stream->readUint16BE();
- packBitsData.srcRect.bottom = stream->readUint16BE();
- packBitsData.srcRect.right = stream->readUint16BE();
- packBitsData.dstRect.top = stream->readUint16BE();
- packBitsData.dstRect.left = stream->readUint16BE();
- packBitsData.dstRect.bottom = stream->readUint16BE();
- packBitsData.dstRect.right = stream->readUint16BE();
- packBitsData.mode = stream->readUint16BE();
+ packBitsData.srcRect.top = stream.readUint16BE();
+ packBitsData.srcRect.left = stream.readUint16BE();
+ packBitsData.srcRect.bottom = stream.readUint16BE();
+ packBitsData.srcRect.right = stream.readUint16BE();
+ packBitsData.dstRect.top = stream.readUint16BE();
+ packBitsData.dstRect.left = stream.readUint16BE();
+ packBitsData.dstRect.bottom = stream.readUint16BE();
+ packBitsData.dstRect.right = stream.readUint16BE();
+ packBitsData.mode = stream.readUint16BE();
uint16 width = packBitsData.srcRect.width();
uint16 height = packBitsData.srcRect.height();
@@ -335,13 +330,9 @@ void PictDecoder::unpackBitsRect(Common::SeekableReadStream *stream, bool hasPal
else
bytesPerPixel = packBitsData.pixMap.pixelSize / 8;
- _outputSurface = new Graphics::Surface();
- _outputSurface->create(width, height, (bytesPerPixel == 1) ? PixelFormat::createFormatCLUT8() : _pixelFormat);
-
- // Create an temporary buffer, but allocate a bit more than we need to avoid overflow
- // (align it to the next highest two-byte packed boundary, which may be more unpacked,
- // as m68k and therefore QuickDraw is word-aligned)
- byte *buffer = new byte[width * height * bytesPerPixel + (8 * 2 / packBitsData.pixMap.pixelSize)];
+ // Ensure we have enough space in the buffer to hold an entire line's worth of pixels
+ uint32 lineSize = MAX<int>(width * bytesPerPixel + (8 * 2 / packBitsData.pixMap.pixelSize), packBitsData.pixMap.rowBytes);
+ byte *buffer = new byte[lineSize * height];
// Read in amount of data per row
for (uint16 i = 0; i < packBitsData.pixMap.bounds.height(); i++) {
@@ -356,56 +347,48 @@ void PictDecoder::unpackBitsRect(Common::SeekableReadStream *stream, bool hasPal
// TODO: Finish this. Hasn't been needed (yet).
error("Unpacked DirectBitsRect data (not padded)");
} else if (packBitsData.pixMap.packType == 0 || packBitsData.pixMap.packType > 2) { // Packed
- uint16 byteCount = (packBitsData.pixMap.rowBytes > 250) ? stream->readUint16BE() : stream->readByte();
- unpackBitsLine(buffer + i * _outputSurface->w * bytesPerPixel, packBitsData.pixMap.rowBytes, stream->readStream(byteCount), packBitsData.pixMap.pixelSize, bytesPerPixel);
+ uint16 byteCount = (packBitsData.pixMap.rowBytes > 250) ? stream.readUint16BE() : stream.readByte();
+ unpackBitsLine(buffer + i * width * bytesPerPixel, packBitsData.pixMap.rowBytes, stream.readStream(byteCount), packBitsData.pixMap.pixelSize, bytesPerPixel);
}
}
+ _outputSurface = new Graphics::Surface();
+
switch (bytesPerPixel) {
case 1:
// Just copy to the image
+ _outputSurface->create(width, height, PixelFormat::createFormatCLUT8());
memcpy(_outputSurface->pixels, buffer, _outputSurface->w * _outputSurface->h);
break;
case 2:
// Convert from 16-bit to whatever surface we need
- for (uint16 y = 0; y < _outputSurface->h; y++) {
- for (uint16 x = 0; x < _outputSurface->w; x++) {
- byte r = 0, g = 0, b = 0;
- uint32 color = READ_BE_UINT16(buffer + (y * _outputSurface->w + x) * bytesPerPixel);
- directBitsFormat16.colorToRGB(color, r, g, b);
- if (_pixelFormat.bytesPerPixel == 2)
- *((uint16 *)_outputSurface->getBasePtr(x, y)) = _pixelFormat.RGBToColor(r, g, b);
- else
- *((uint32 *)_outputSurface->getBasePtr(x, y)) = _pixelFormat.RGBToColor(r, g, b);
- }
- }
+ _outputSurface->create(width, height, PixelFormat(2, 5, 5, 5, 0, 10, 5, 0, 0));
+ for (uint16 y = 0; y < _outputSurface->h; y++)
+ for (uint16 x = 0; x < _outputSurface->w; x++)
+ WRITE_UINT16(_outputSurface->getBasePtr(x, y), READ_UINT16(buffer + (y * _outputSurface->w + x) * 2));
break;
case 3:
// Convert from 24-bit (planar!) to whatever surface we need
+ _outputSurface->create(width, height, Graphics::PixelFormat(4, 8, 8, 8, 8, 24, 16, 8, 0));
for (uint16 y = 0; y < _outputSurface->h; y++) {
for (uint16 x = 0; x < _outputSurface->w; x++) {
byte r = *(buffer + y * _outputSurface->w * 3 + x);
byte g = *(buffer + y * _outputSurface->w * 3 + _outputSurface->w + x);
byte b = *(buffer + y * _outputSurface->w * 3 + _outputSurface->w * 2 + x);
- if (_pixelFormat.bytesPerPixel == 2)
- *((uint16 *)_outputSurface->getBasePtr(x, y)) = _pixelFormat.RGBToColor(r, g, b);
- else
- *((uint32 *)_outputSurface->getBasePtr(x, y)) = _pixelFormat.RGBToColor(r, g, b);
+ *((uint32 *)_outputSurface->getBasePtr(x, y)) = _outputSurface->format.RGBToColor(r, g, b);
}
}
break;
case 4:
// Convert from 32-bit (planar!) to whatever surface we need
+ _outputSurface->create(width, height, Graphics::PixelFormat(4, 8, 8, 8, 8, 24, 16, 8, 0));
for (uint16 y = 0; y < _outputSurface->h; y++) {
for (uint16 x = 0; x < _outputSurface->w; x++) {
byte r = *(buffer + y * _outputSurface->w * 4 + x);
byte g = *(buffer + y * _outputSurface->w * 4 + _outputSurface->w + x);
byte b = *(buffer + y * _outputSurface->w * 4 + _outputSurface->w * 2 + x);
byte a = *(buffer + y * _outputSurface->w * 4 + _outputSurface->w * 3 + x);
- if (_pixelFormat.bytesPerPixel == 2)
- *((uint16 *)_outputSurface->getBasePtr(x, y)) = _pixelFormat.ARGBToColor(r, g, b, a);
- else
- *((uint32 *)_outputSurface->getBasePtr(x, y)) = _pixelFormat.ARGBToColor(r, g, b, a);
+ *((uint32 *)_outputSurface->getBasePtr(x, y)) = _outputSurface->format.ARGBToColor(r, g, b, a);
}
}
break;
@@ -414,7 +397,7 @@ void PictDecoder::unpackBitsRect(Common::SeekableReadStream *stream, bool hasPal
delete[] buffer;
}
-void PictDecoder::unpackBitsLine(byte *out, uint32 length, Common::SeekableReadStream *data, byte bitsPerPixel, byte bytesPerPixel) {
+void PICTDecoder::unpackBitsLine(byte *out, uint32 length, Common::SeekableReadStream *data, byte bitsPerPixel, byte bytesPerPixel) {
uint32 dataDecoded = 0;
byte bytesPerDecode = (bytesPerPixel == 2) ? 2 : 1;
@@ -427,7 +410,7 @@ void PictDecoder::unpackBitsLine(byte *out, uint32 length, Common::SeekableReadS
for (uint32 i = 0; i < runSize; i++) {
if (bytesPerDecode == 2) {
- WRITE_BE_UINT16(out, value);
+ WRITE_UINT16(out, value);
out += 2;
} else {
outputPixelBuffer(out, value, bitsPerPixel);
@@ -435,12 +418,19 @@ void PictDecoder::unpackBitsLine(byte *out, uint32 length, Common::SeekableReadS
}
dataDecoded += runSize * bytesPerDecode;
} else {
- uint32 runSize = (op + 1) * bytesPerDecode;
-
- for (uint32 i = 0; i < runSize; i++)
- outputPixelBuffer(out, data->readByte(), bitsPerPixel);
+ uint32 runSize = op + 1;
+
+ if (bytesPerDecode == 1) {
+ for (uint32 i = 0; i < runSize; i++)
+ outputPixelBuffer(out, data->readByte(), bitsPerPixel);
+ } else {
+ for (uint32 i = 0; i < runSize; i++) {
+ WRITE_UINT16(out, data->readUint16BE());
+ out += 2;
+ }
+ }
- dataDecoded += runSize;
+ dataDecoded += runSize * bytesPerDecode;
}
}
@@ -454,122 +444,124 @@ void PictDecoder::unpackBitsLine(byte *out, uint32 length, Common::SeekableReadS
delete data;
}
-void PictDecoder::skipBitsRect(Common::SeekableReadStream *stream, bool hasPalette) {
+void PICTDecoder::outputPixelBuffer(byte *&out, byte value, byte bitsPerPixel) {
+ switch (bitsPerPixel) {
+ case 1:
+ for (int i = 7; i >= 0; i--)
+ *out++ = (value >> i) & 1;
+ break;
+ case 2:
+ for (int i = 6; i >= 0; i -= 2)
+ *out++ = (value >> i) & 3;
+ break;
+ case 4:
+ *out++ = (value >> 4) & 0xf;
+ *out++ = value & 0xf;
+ break;
+ default:
+ *out++ = value;
+ }
+}
+
+void PICTDecoder::skipBitsRect(Common::SeekableReadStream &stream, bool hasPalette) {
// Step through a PackBitsRect/DirectBitsRect function
if (!hasPalette)
- stream->readUint32BE();
+ stream.readUint32BE();
- uint16 rowBytes = stream->readUint16BE();
- uint16 height = stream->readUint16BE();
- stream->readUint16BE();
- height = stream->readUint16BE() - height;
- stream->readUint16BE();
+ uint16 rowBytes = stream.readUint16BE();
+ uint16 height = stream.readUint16BE();
+ stream.readUint16BE();
+ height = stream.readUint16BE() - height;
+ stream.readUint16BE();
uint16 packType;
- uint16 pixelSize; // FIXME: unused
// Top two bits signify PixMap vs BitMap
if (rowBytes & 0xC000) {
// PixMap
- stream->readUint16BE();
- packType = stream->readUint16BE();
- stream->skip(14);
- pixelSize = stream->readUint16BE();
- stream->skip(16);
+ stream.readUint16BE();
+ packType = stream.readUint16BE();
+ stream.skip(14);
+ stream.readUint16BE(); // pixelSize
+ stream.skip(16);
if (hasPalette) {
- stream->readUint32BE();
- stream->readUint16BE();
- stream->skip((stream->readUint16BE() + 1) * 8);
+ stream.readUint32BE();
+ stream.readUint16BE();
+ stream.skip((stream.readUint16BE() + 1) * 8);
}
rowBytes &= 0x3FFF;
} else {
// BitMap
packType = 0;
- pixelSize = 1;
}
- stream->skip(18);
+ stream.skip(18);
for (uint16 i = 0; i < height; i++) {
if (packType == 1 || packType == 2 || rowBytes < 8)
error("Unpacked PackBitsRect data");
else if (packType == 0 || packType > 2)
- stream->skip((rowBytes > 250) ? stream->readUint16BE() : stream->readByte());
- }
-}
-
-void PictDecoder::outputPixelBuffer(byte *&out, byte value, byte bitsPerPixel) {
- switch (bitsPerPixel) {
- case 1:
- for (int i = 7; i >= 0; i--)
- *out++ = (value >> i) & 1;
- break;
- case 2:
- for (int i = 6; i >= 0; i -= 2)
- *out++ = (value >> i) & 3;
- break;
- case 4:
- *out++ = (value >> 4) & 0xf;
- *out++ = value & 0xf;
- break;
- default:
- *out++ = value;
+ stream.skip((rowBytes > 250) ? stream.readUint16BE() : stream.readByte());
}
}
// Compressed QuickTime details can be found here:
// http://developer.apple.com/legacy/mac/library/#documentation/QuickTime/Rm/CompressDecompress/ImageComprMgr/B-Chapter/2TheImageCompression.html
// http://developer.apple.com/legacy/mac/library/#documentation/QuickTime/Rm/CompressDecompress/ImageComprMgr/F-Chapter/6WorkingwiththeImage.html
-
-void PictDecoder::decodeCompressedQuickTime(Common::SeekableReadStream *stream) {
+void PICTDecoder::decodeCompressedQuickTime(Common::SeekableReadStream &stream) {
// First, read all the fields from the opcode
- uint32 dataSize = stream->readUint32BE();
- uint32 startPos = stream->pos();
+ uint32 dataSize = stream.readUint32BE();
+ uint32 startPos = stream.pos();
- /* uint16 version = */ stream->readUint16BE();
+ /* uint16 version = */ stream.readUint16BE();
// Read in the display matrix
uint32 matrix[3][3];
for (uint32 i = 0; i < 3; i++)
for (uint32 j = 0; j < 3; j++)
- matrix[i][j] = stream->readUint32BE();
+ matrix[i][j] = stream.readUint32BE();
// We currently only support offseting images vertically from the matrix
uint16 xOffset = 0;
uint16 yOffset = matrix[2][1] >> 16;
- uint32 matteSize = stream->readUint32BE();
- stream->skip(8); // matte rect
- /* uint16 transferMode = */ stream->readUint16BE();
- stream->skip(8); // src rect
- /* uint32 accuracy = */ stream->readUint32BE();
- uint32 maskSize = stream->readUint32BE();
+ uint32 matteSize = stream.readUint32BE();
+ stream.skip(8); // matte rect
+ /* uint16 transferMode = */ stream.readUint16BE();
+ stream.skip(8); // src rect
+ /* uint32 accuracy = */ stream.readUint32BE();
+ uint32 maskSize = stream.readUint32BE();
// Skip the matte and mask
- stream->skip(matteSize + maskSize);
+ stream.skip(matteSize + maskSize);
// Now we've reached the image descriptor, so read the relevant data from that
- uint32 idStart = stream->pos();
- uint32 idSize = stream->readUint32BE();
- stream->skip(40); // miscellaneous stuff
- uint32 jpegSize = stream->readUint32BE();
- stream->skip(idSize - (stream->pos() - idStart)); // more useless stuff
+ uint32 idStart = stream.pos();
+ uint32 idSize = stream.readUint32BE();
+ stream.skip(40); // miscellaneous stuff
+ uint32 jpegSize = stream.readUint32BE();
+ stream.skip(idSize - (stream.pos() - idStart)); // more useless stuff
- Common::SeekableReadStream *jpegStream = new Common::SeekableSubReadStream(stream, stream->pos(), stream->pos() + jpegSize);
+ Common::SeekableSubReadStream jpegStream(&stream, stream.pos(), stream.pos() + jpegSize);
- if (!_jpeg->read(jpegStream))
- error("PictDecoder::decodeCompressedQuickTime(): Could not decode JPEG data");
+ JPEGDecoder jpeg;
+ if (!jpeg.loadStream(jpegStream))
+ error("PICTDecoder::decodeCompressedQuickTime(): Could not decode JPEG data");
- Graphics::Surface *jpegSurface = _jpeg->getSurface(_pixelFormat);
+ const Graphics::Surface *jpegSurface = jpeg.getSurface();
+
+ if (!_outputSurface) {
+ _outputSurface = new Graphics::Surface();
+ _outputSurface->create(_imageRect.width(), _imageRect.height(), jpegSurface->format);
+ }
for (uint16 y = 0; y < jpegSurface->h; y++)
- memcpy(_outputSurface->getBasePtr(0 + xOffset, y + yOffset), jpegSurface->getBasePtr(0, y), jpegSurface->w * _pixelFormat.bytesPerPixel);
+ memcpy(_outputSurface->getBasePtr(0 + xOffset, y + yOffset), jpegSurface->getBasePtr(0, y), jpegSurface->w * jpegSurface->format.bytesPerPixel);
- stream->seek(startPos + dataSize);
- delete jpegStream;
+ stream.seek(startPos + dataSize);
}
} // End of namespace Graphics
diff --git a/graphics/pict.h b/graphics/decoders/pict.h
index b426c6ee35..b1e45a6bc1 100644
--- a/graphics/pict.h
+++ b/graphics/decoders/pict.h
@@ -27,6 +27,7 @@
#include "common/rect.h"
#include "common/scummsys.h"
+#include "graphics/decoders/image_decoder.h"
#include "graphics/pixelformat.h"
namespace Common {
@@ -35,16 +36,20 @@ class SeekableReadStream;
namespace Graphics {
-class JPEG;
struct Surface;
-#define DECLARE_OPCODE(x) void x(Common::SeekableReadStream *stream)
+#define DECLARE_OPCODE(x) void x(Common::SeekableReadStream &stream)
-class PictDecoder {
+class PICTDecoder : public ImageDecoder {
public:
- PictDecoder(Graphics::PixelFormat pixelFormat);
- ~PictDecoder();
- Surface *decodeImage(Common::SeekableReadStream *stream, byte *palette = 0);
+ PICTDecoder();
+ ~PICTDecoder();
+
+ // ImageDecoder API
+ bool loadStream(Common::SeekableReadStream &stream);
+ void destroy();
+ const Surface *getSurface() const { return _outputSurface; }
+ const byte *getPalette() const { return _palette; }
struct PixMap {
uint32 baseAddr;
@@ -64,26 +69,23 @@ public:
uint32 pmReserved;
};
- static PixMap readPixMap(Common::SeekableReadStream *stream, bool hasBaseAddr = true);
+ static PixMap readPixMap(Common::SeekableReadStream &stream, bool hasBaseAddr = true);
private:
Common::Rect _imageRect;
- PixelFormat _pixelFormat;
- JPEG *_jpeg;
byte _palette[256 * 3];
- bool _isPaletted;
Graphics::Surface *_outputSurface;
bool _continueParsing;
// Utility Functions
- void unpackBitsRect(Common::SeekableReadStream *stream, bool hasPalette);
- void unpackBitsLine(byte *out, uint32 length, Common::SeekableReadStream *data, byte bitsPerPixel, byte bytesPerPixel);
- void skipBitsRect(Common::SeekableReadStream *stream, bool hasPalette);
- void decodeCompressedQuickTime(Common::SeekableReadStream *stream);
+ void unpackBitsRect(Common::SeekableReadStream &stream, bool hasPalette);
+ void unpackBitsLine(byte *out, uint32 length, Common::SeekableReadStream *stream, byte bitsPerPixel, byte bytesPerPixel);
+ void skipBitsRect(Common::SeekableReadStream &stream, bool hasPalette);
+ void decodeCompressedQuickTime(Common::SeekableReadStream &stream);
void outputPixelBuffer(byte *&out, byte value, byte bitsPerPixel);
// Opcodes
- typedef void (PictDecoder::*OpcodeProcPICT)(Common::SeekableReadStream *stream);
+ typedef void (PICTDecoder::*OpcodeProcPICT)(Common::SeekableReadStream &stream);
struct PICTOpcode {
PICTOpcode() { op = 0; proc = 0; desc = 0; }
PICTOpcode(uint16 o, OpcodeProcPICT p, const char *d) { op = o; proc = p; desc = d; }
diff --git a/graphics/png.cpp b/graphics/decoders/png.cpp
index cea8b575ad..b87b6fdc7a 100644
--- a/graphics/png.cpp
+++ b/graphics/decoders/png.cpp
@@ -20,7 +20,7 @@
*
*/
-#include "graphics/png.h"
+#include "graphics/decoders/png.h"
#include "graphics/pixelformat.h"
#include "graphics/surface.h"
@@ -98,116 +98,30 @@ enum PNGFilters {
kFilterPaeth = 4
};
-PNG::PNG() : _compressedBuffer(0), _compressedBufferSize(0),
- _unfilteredSurface(0), _transparentColorSpecified(false) {
+PNGDecoder::PNGDecoder() : _compressedBuffer(0), _compressedBufferSize(0),
+ _transparentColorSpecified(false), _outputSurface(0) {
}
-PNG::~PNG() {
- if (_unfilteredSurface) {
- _unfilteredSurface->free();
- delete _unfilteredSurface;
- }
+PNGDecoder::~PNGDecoder() {
+ destroy();
}
-Graphics::Surface *PNG::getSurface(const PixelFormat &format) {
- Graphics::Surface *output = new Graphics::Surface();
- output->create(_unfilteredSurface->w, _unfilteredSurface->h, format);
- byte *src = (byte *)_unfilteredSurface->pixels;
- byte a = 0xFF;
- byte bpp = _unfilteredSurface->format.bytesPerPixel;
-
- if (_header.colorType != kIndexed) {
- if (_header.colorType == kTrueColor ||
- _header.colorType == kTrueColorWithAlpha) {
- if (bpp != 3 && bpp != 4)
- error("Unsupported truecolor PNG format");
- } else if (_header.colorType == kGrayScale ||
- _header.colorType == kGrayScaleWithAlpha) {
- if (bpp != 1 && bpp != 2)
- error("Unsupported grayscale PNG format");
- }
-
- for (uint16 i = 0; i < output->h; i++) {
- for (uint16 j = 0; j < output->w; j++) {
- uint32 result = 0;
-
- switch (bpp) {
- case 1: // Grayscale
- if (_transparentColorSpecified)
- a = (src[0] == _transparentColor[0]) ? 0 : 0xFF;
- result = format.ARGBToColor( a, src[0], src[0], src[0]);
- break;
- case 2: // Grayscale + alpha
- result = format.ARGBToColor(src[1], src[0], src[0], src[0]);
- break;
- case 3: // RGB
- if (_transparentColorSpecified) {
- bool isTransparentColor = (src[0] == _transparentColor[0] &&
- src[1] == _transparentColor[1] &&
- src[2] == _transparentColor[2]);
- a = isTransparentColor ? 0 : 0xFF;
- }
- result = format.ARGBToColor( a, src[0], src[1], src[2]);
- break;
- case 4: // RGBA
- result = format.ARGBToColor(src[3], src[0], src[1], src[2]);
- break;
- }
-
- if (format.bytesPerPixel == 2) // 2bpp
- *((uint16 *)output->getBasePtr(j, i)) = (uint16)result;
- else // 4bpp
- *((uint32 *)output->getBasePtr(j, i)) = result;
-
- src += bpp;
- }
- }
- } else {
- byte index, r, g, b;
- uint32 mask = (0xff >> (8 - _header.bitDepth)) << (8 - _header.bitDepth);
-
- // Convert the indexed surface to the target pixel format
- for (uint16 i = 0; i < output->h; i++) {
- int data = 0;
- int bitCount = 8;
- byte *src1 = src;
-
- for (uint16 j = 0; j < output->w; j++) {
- if (bitCount == 8) {
- data = *src;
- src++;
- }
-
- index = (data & mask) >> (8 - _header.bitDepth);
- data = (data << _header.bitDepth) & 0xff;
- bitCount -= _header.bitDepth;
-
- if (bitCount == 0)
- bitCount = 8;
-
- r = _palette[index * 4 + 0];
- g = _palette[index * 4 + 1];
- b = _palette[index * 4 + 2];
- a = _palette[index * 4 + 3];
-
- if (format.bytesPerPixel == 2)
- *((uint16 *)output->getBasePtr(j, i)) = format.ARGBToColor(a, r, g, b);
- else
- *((uint32 *)output->getBasePtr(j, i)) = format.ARGBToColor(a, r, g, b);
- }
- src = src1 + output->w;
- }
+void PNGDecoder::destroy() {
+ if (_outputSurface) {
+ _outputSurface->free();
+ delete _outputSurface;
+ _outputSurface = 0;
}
-
- return output;
}
-bool PNG::read(Common::SeekableReadStream *str) {
+bool PNGDecoder::loadStream(Common::SeekableReadStream &stream) {
+ destroy();
+
uint32 chunkLength = 0, chunkType = 0;
- _stream = str;
+ _stream = &stream;
// First, check the PNG signature
- if (_stream->readUint32BE() != MKTAG(0x89, 0x50, 0x4e, 0x47)) {
+ if (_stream->readUint32BE() != MKTAG(0x89, 'P', 'N', 'G')) {
delete _stream;
return false;
}
@@ -249,8 +163,10 @@ bool PNG::read(Common::SeekableReadStream *str) {
error("A palette chunk has been found in a non-indexed PNG file");
if (chunkLength % 3 != 0)
error("Palette chunk not divisible by 3");
+
_paletteEntries = chunkLength / 3;
- readPaletteChunk();
+ _stream->read(_palette, _paletteEntries * 3);
+ memset(_paletteTransparency, 0xff, sizeof(_paletteTransparency));
break;
case kChunkIEND:
// End of stream
@@ -269,7 +185,6 @@ bool PNG::read(Common::SeekableReadStream *str) {
}
// We no longer need the file stream, thus close it here
- delete _stream;
_stream = 0;
// Unpack the compressed buffer
@@ -295,7 +210,7 @@ bool PNG::read(Common::SeekableReadStream *str) {
* Taken from lodePNG, with a slight patch:
* http://www.atalasoft.com/cs/blogs/stevehawley/archive/2010/02/23/libpng-you-re-doing-it-wrong.aspx
*/
-byte PNG::paethPredictor(int16 a, int16 b, int16 c) {
+byte PNGDecoder::paethPredictor(int16 a, int16 b, int16 c) {
int16 pa = ABS<int16>(b - c);
int16 pb = ABS<int16>(a - c);
int16 pc = ABS<int16>(a + b - c - c);
@@ -315,7 +230,7 @@ byte PNG::paethPredictor(int16 a, int16 b, int16 c) {
*
* Taken from lodePNG
*/
-void PNG::unfilterScanLine(byte *dest, const byte *scanLine, const byte *prevLine, uint16 byteWidth, byte filterType, uint16 length) {
+void PNGDecoder::unfilterScanLine(byte *dest, const byte *scanLine, const byte *prevLine, uint16 byteWidth, byte filterType, uint16 length) {
uint16 i;
switch (filterType) {
@@ -370,33 +285,29 @@ void PNG::unfilterScanLine(byte *dest, const byte *scanLine, const byte *prevLin
}
-void PNG::constructImage() {
+int PNGDecoder::getBytesPerPixel() const {
+ return (getNumColorChannels() * _header.bitDepth + 7) / 8;
+}
+
+void PNGDecoder::constructImage() {
assert (_header.bitDepth != 0);
- byte *dest;
- byte *scanLine;
- byte *prevLine = 0;
- byte filterType;
+ int bytesPerPixel = getBytesPerPixel();
+ int pitch = bytesPerPixel * _header.width;
+ byte *unfilteredSurface = new byte[pitch * _header.height];
+ byte *dest = unfilteredSurface;
uint16 scanLineWidth = (_header.width * getNumColorChannels() * _header.bitDepth + 7) / 8;
-
- if (_unfilteredSurface) {
- _unfilteredSurface->free();
- delete _unfilteredSurface;
- }
- _unfilteredSurface = new Graphics::Surface();
- // TODO/FIXME: It seems we can not properly determine the format here. But maybe there is a way...
- _unfilteredSurface->create(_header.width, _header.height, PixelFormat((getNumColorChannels() * _header.bitDepth + 7) / 8, 0, 0, 0, 0, 0, 0, 0, 0));
- scanLine = new byte[_unfilteredSurface->pitch];
- dest = (byte *)_unfilteredSurface->getBasePtr(0, 0);
+ byte *scanLine = new byte[scanLineWidth];
+ byte *prevLine = 0;
switch(_header.interlaceType) {
case kNonInterlaced:
- for (uint16 y = 0; y < _unfilteredSurface->h; y++) {
- filterType = _imageData->readByte();
+ for (uint16 y = 0; y < _header.height; y++) {
+ byte filterType = _imageData->readByte();
_imageData->read(scanLine, scanLineWidth);
- unfilterScanLine(dest, scanLine, prevLine, _unfilteredSurface->format.bytesPerPixel, filterType, scanLineWidth);
+ unfilterScanLine(dest, scanLine, prevLine, bytesPerPixel, filterType, scanLineWidth);
prevLine = dest;
- dest += _unfilteredSurface->pitch;
+ dest += pitch;
}
break;
case kInterlaced:
@@ -409,9 +320,123 @@ void PNG::constructImage() {
}
delete[] scanLine;
+
+ constructOutput(unfilteredSurface);
+ delete[] unfilteredSurface;
}
-void PNG::readHeaderChunk() {
+Graphics::PixelFormat PNGDecoder::findPixelFormat() const {
+ // Try to find the best pixel format based on what we have here
+ // Which is basically 8bpp for paletted non-transparent
+ // and 32bpp for everything else
+
+ switch (_header.colorType) {
+ case kIndexed:
+ if (!_transparentColorSpecified)
+ return Graphics::PixelFormat::createFormatCLUT8();
+ // fall through
+ case kGrayScale:
+ case kTrueColor:
+ case kGrayScaleWithAlpha:
+ case kTrueColorWithAlpha:
+ // We'll go with standard RGBA 32-bit
+ return Graphics::PixelFormat(4, 8, 8, 8, 8, 24, 16, 8, 0);
+ }
+
+ error("Unknown PNG color type");
+ return Graphics::PixelFormat();
+}
+
+void PNGDecoder::constructOutput(const byte *surface) {
+ _outputSurface = new Graphics::Surface();
+ _outputSurface->create(_header.width, _header.height, findPixelFormat());
+
+ const byte *src = surface;
+ byte a = 0xFF;
+ int bytesPerPixel = getBytesPerPixel();
+
+ if (_header.colorType != kIndexed) {
+ if (_header.colorType == kTrueColor ||
+ _header.colorType == kTrueColorWithAlpha) {
+ if (bytesPerPixel != 3 && bytesPerPixel != 4)
+ error("Unsupported truecolor PNG format");
+ } else if (_header.colorType == kGrayScale ||
+ _header.colorType == kGrayScaleWithAlpha) {
+ if (bytesPerPixel != 1 && bytesPerPixel != 2)
+ error("Unsupported grayscale PNG format");
+ }
+
+ for (uint16 i = 0; i < _outputSurface->h; i++) {
+ for (uint16 j = 0; j < _outputSurface->w; j++) {
+ uint32 result = 0;
+
+ switch (bytesPerPixel) {
+ case 1: // Grayscale
+ if (_transparentColorSpecified)
+ a = (src[0] == _transparentColor[0]) ? 0 : 0xFF;
+ result = _outputSurface->format.ARGBToColor(a, src[0], src[0], src[0]);
+ break;
+ case 2: // Grayscale + alpha
+ result = _outputSurface->format.ARGBToColor(src[1], src[0], src[0], src[0]);
+ break;
+ case 3: // RGB
+ if (_transparentColorSpecified) {
+ bool isTransparentColor = (src[0] == _transparentColor[0] &&
+ src[1] == _transparentColor[1] &&
+ src[2] == _transparentColor[2]);
+ a = isTransparentColor ? 0 : 0xFF;
+ }
+
+ result = _outputSurface->format.ARGBToColor(a, src[0], src[1], src[2]);
+ break;
+ case 4: // RGBA
+ result = _outputSurface->format.ARGBToColor(src[3], src[0], src[1], src[2]);
+ break;
+ }
+
+ *((uint32 *)_outputSurface->getBasePtr(j, i)) = result;
+ src += bytesPerPixel;
+ }
+ }
+ } else {
+ uint32 mask = (0xff >> (8 - _header.bitDepth)) << (8 - _header.bitDepth);
+
+ // Convert the indexed surface to the target pixel format
+ for (uint16 i = 0; i < _outputSurface->h; i++) {
+ int data = 0;
+ int bitCount = 8;
+ const byte *src1 = src;
+
+ for (uint16 j = 0; j < _outputSurface->w; j++) {
+ if (bitCount == 8) {
+ data = *src;
+ src++;
+ }
+
+ byte index = (data & mask) >> (8 - _header.bitDepth);
+ data = (data << _header.bitDepth) & 0xff;
+ bitCount -= _header.bitDepth;
+
+ if (bitCount == 0)
+ bitCount = 8;
+
+ if (_transparentColorSpecified) {
+ byte r = _palette[index * 3 + 0];
+ byte g = _palette[index * 3 + 1];
+ byte b = _palette[index * 3 + 2];
+ a = _paletteTransparency[index];
+ *((uint32 *)_outputSurface->getBasePtr(j, i)) = _outputSurface->format.ARGBToColor(a, r, g, b);
+ } else {
+ *((byte *)_outputSurface->getBasePtr(j, i)) = index;
+ }
+ }
+
+ src = src1 + _outputSurface->w;
+ }
+ }
+}
+
+void PNGDecoder::readHeaderChunk() {
_header.width = _stream->readUint32BE();
_header.height = _stream->readUint32BE();
_header.bitDepth = _stream->readByte();
@@ -431,7 +456,7 @@ void PNG::readHeaderChunk() {
_header.interlaceType = (PNGInterlaceType)_stream->readByte();
}
-byte PNG::getNumColorChannels() {
+byte PNGDecoder::getNumColorChannels() const {
switch (_header.colorType) {
case kGrayScale:
return 1; // Gray
@@ -448,16 +473,7 @@ byte PNG::getNumColorChannels() {
}
}
-void PNG::readPaletteChunk() {
- for (uint16 i = 0; i < _paletteEntries; i++) {
- _palette[i * 4 + 0] = _stream->readByte(); // R
- _palette[i * 4 + 1] = _stream->readByte(); // G
- _palette[i * 4 + 2] = _stream->readByte(); // B
- _palette[i * 4 + 3] = 0xFF; // Alpha, set in the tRNS chunk
- }
-}
-
-void PNG::readTransparencyChunk(uint32 chunkLength) {
+void PNGDecoder::readTransparencyChunk(uint32 chunkLength) {
_transparentColorSpecified = true;
switch(_header.colorType) {
@@ -472,8 +488,8 @@ void PNG::readTransparencyChunk(uint32 chunkLength) {
_transparentColor[2] = _stream->readUint16BE();
break;
case kIndexed:
- for (uint32 i = 0; i < chunkLength; i++)
- _palette[i * 4 + 3] = _stream->readByte();
+ _stream->read(_paletteTransparency, chunkLength);
+
// A transparency chunk may have less entries
// than the palette entries. The remaining ones
// are unmodified (set to 255). Check here:
diff --git a/graphics/png.h b/graphics/decoders/png.h
index 25f9c1e7bc..1da0bea1ab 100644
--- a/graphics/png.h
+++ b/graphics/decoders/png.h
@@ -23,7 +23,6 @@
/*
* PNG decoder used in engines:
* - sword25
- * - ScummVM GUI
* Dependencies:
* - zlib
*/
@@ -54,6 +53,7 @@
#include "common/scummsys.h"
#include "common/textconsole.h"
+#include "graphics/decoders/image_decoder.h"
namespace Common {
class SeekableReadStream;
@@ -62,82 +62,44 @@ class SeekableReadStream;
namespace Graphics {
struct Surface;
-
-enum PNGColorType {
- kGrayScale = 0, // bit depths: 1, 2, 4, 8, 16
- kTrueColor = 2, // bit depths: 8, 16
- kIndexed = 3, // bit depths: 1, 2, 4, 8
- kGrayScaleWithAlpha = 4, // bit depths: 8, 16
- kTrueColorWithAlpha = 6 // bit depths: 8, 16
-};
-
-enum PNGInterlaceType {
- kNonInterlaced = 0,
- kInterlaced = 1
-};
-
-struct PNGHeader {
- uint32 width;
- uint32 height;
- byte bitDepth;
- PNGColorType colorType;
- byte compressionMethod;
- byte filterMethod;
- PNGInterlaceType interlaceType;
-};
-
struct PixelFormat;
-class PNG {
+class PNGDecoder : public ImageDecoder {
public:
- PNG();
- ~PNG();
-
- /**
- * Reads a PNG image from the specified stream
- */
- bool read(Common::SeekableReadStream *str);
-
- /**
- * Returns the information obtained from the PNG header.
- */
- PNGHeader getHeader() const { return _header; }
-
- /**
- * Returns the PNG image, formatted for the specified pixel format.
- */
- Graphics::Surface *getSurface(const PixelFormat &format);
-
- /**
- * Returns the indexed PNG8 image. Used for PNGs with an indexed 256 color
- * palette, when they're shown on an 8-bit color screen, as no translation
- * is taking place.
- */
- Graphics::Surface *getIndexedSurface() {
- if (_header.colorType != kIndexed)
- error("Indexed surface requested for a non-indexed PNG");
- return _unfilteredSurface;
- }
-
- /**
- * Returns the palette of the specified PNG8 image, given a pointer to
- * an RGBA palette array (4 x 256).
- */
- void getPalette(byte *palette, uint16 &entries) {
- if (_header.colorType != kIndexed)
- error("Palette requested for a non-indexed PNG");
- for (int i = 0; i < 256; i++) {
- palette[0 + i * 4] = _palette[0 + i * 4]; // R
- palette[1 + i * 4] = _palette[1 + i * 4]; // G
- palette[2 + i * 4] = _palette[2 + i * 4]; // B
- palette[3 + i * 4] = _palette[3 + i * 4]; // A
- }
- entries = _paletteEntries;
- }
+ PNGDecoder();
+ ~PNGDecoder();
+
+ bool loadStream(Common::SeekableReadStream &stream);
+ void destroy();
+ const Graphics::Surface *getSurface() const { return _outputSurface; }
+ const byte *getPalette() const { return _palette; }
private:
+ enum PNGColorType {
+ kGrayScale = 0, // bit depths: 1, 2, 4, 8, 16
+ kTrueColor = 2, // bit depths: 8, 16
+ kIndexed = 3, // bit depths: 1, 2, 4, 8
+ kGrayScaleWithAlpha = 4, // bit depths: 8, 16
+ kTrueColorWithAlpha = 6 // bit depths: 8, 16
+ };
+
+ enum PNGInterlaceType {
+ kNonInterlaced = 0,
+ kInterlaced = 1
+ };
+
+ struct PNGHeader {
+ uint32 width;
+ uint32 height;
+ byte bitDepth;
+ PNGColorType colorType;
+ byte compressionMethod;
+ byte filterMethod;
+ PNGInterlaceType interlaceType;
+ };
+
void readHeaderChunk();
- byte getNumColorChannels();
+ byte getNumColorChannels() const;
void readPaletteChunk();
void readTransparencyChunk(uint32 chunkLength);
@@ -153,7 +115,8 @@ private:
PNGHeader _header;
- byte _palette[256 * 4]; // RGBA
+ byte _palette[256 * 3]; // RGB
+ byte _paletteTransparency[256];
uint16 _paletteEntries;
uint16 _transparentColor[3];
bool _transparentColorSpecified;
@@ -161,9 +124,12 @@ private:
byte *_compressedBuffer;
uint32 _compressedBufferSize;
- Graphics::Surface *_unfilteredSurface;
+ Graphics::Surface *_outputSurface;
+ Graphics::PixelFormat findPixelFormat() const;
+ int getBytesPerPixel() const;
+ void constructOutput(const byte *surface);
};
-} // End of Graphics namespace
+} // End of namespace Graphics
#endif // GRAPHICS_PNG_H
diff --git a/graphics/font.cpp b/graphics/font.cpp
index 3f7152a95e..3b00cd8568 100644
--- a/graphics/font.cpp
+++ b/graphics/font.cpp
@@ -26,11 +26,20 @@
namespace Graphics {
+int Font::getKerningOffset(byte left, byte right) const {
+ return 0;
+}
+
int Font::getStringWidth(const Common::String &str) const {
int space = 0;
+ uint last = 0;
+
+ for (uint i = 0; i < str.size(); ++i) {
+ const uint cur = str[i];
+ space += getCharWidth(cur) + getKerningOffset(last, cur);
+ last = cur;
+ }
- for (uint i = 0; i < str.size(); ++i)
- space += getCharWidth(str[i]);
return space;
}
@@ -65,17 +74,22 @@ void Font::drawString(Surface *dst, const Common::String &sOld, int x, int y, in
// for now.
const int halfWidth = (w - ellipsisWidth) / 2;
int w2 = 0;
+ uint last = 0;
for (i = 0; i < s.size(); ++i) {
- int charWidth = getCharWidth(s[i]);
+ const uint cur = s[i];
+ int charWidth = getCharWidth(cur) + getKerningOffset(last, cur);
if (w2 + charWidth > halfWidth)
break;
+ last = cur;
w2 += charWidth;
- str += s[i];
+ str += cur;
}
+
// At this point we know that the first 'i' chars are together 'w2'
// pixels wide. We took the first i-1, and add "..." to them.
str += "...";
+ last = '.';
// The original string is width wide. Of those we already skipped past
// w2 pixels, which means (width - w2) remain.
@@ -85,7 +99,9 @@ void Font::drawString(Surface *dst, const Common::String &sOld, int x, int y, in
// (width + ellipsisWidth - w)
int skip = width + ellipsisWidth - w;
for (; i < s.size() && skip > 0; ++i) {
- skip -= getCharWidth(s[i]);
+ const uint cur = s[i];
+ skip -= getCharWidth(cur) + getKerningOffset(last, cur);
+ last = cur;
}
// Append the remaining chars, if any
@@ -104,8 +120,12 @@ void Font::drawString(Surface *dst, const Common::String &sOld, int x, int y, in
x = x + w - width;
x += deltax;
+ uint last = 0;
for (i = 0; i < str.size(); ++i) {
- w = getCharWidth(str[i]);
+ const uint cur = str[i];
+ x += getKerningOffset(last, cur);
+ last = cur;
+ w = getCharWidth(cur);
if (x+w > rightX)
break;
if (x >= leftX)
@@ -153,16 +173,18 @@ int Font::wordWrapText(const Common::String &str, int maxWidth, Common::Array<Co
// of a line. If we encounter such a word, we have to wrap it over multiple
// lines.
+ uint last = 0;
for (Common::String::const_iterator x = str.begin(); x != str.end(); ++x) {
const byte c = *x;
- const int w = getCharWidth(c);
+ const int w = getCharWidth(c) + getKerningOffset(last, c);
+ last = c;
const bool wouldExceedWidth = (lineWidth + tmpWidth + w > maxWidth);
// If this char is a whitespace, then it represents a potential
// 'wrap point' where wrapping could take place. Everything that
// came before it can now safely be added to the line, as we know
// that it will not have to be wrapped.
- if (isspace(c)) {
+ if (Common::isSpace(c)) {
line += tmpStr;
lineWidth += tmpWidth;
@@ -186,9 +208,11 @@ int Font::wordWrapText(const Common::String &str, int maxWidth, Common::Array<Co
if (lineWidth > 0) {
wrapper.add(line, lineWidth);
// Trim left side
- while (tmpStr.size() && isspace(static_cast<unsigned char>(tmpStr[0]))) {
- tmpWidth -= getCharWidth(tmpStr[0]);
+ while (tmpStr.size() && Common::isSpace(tmpStr[0])) {
tmpStr.deleteChar(0);
+ // This is not very fast, but it is the simplest way to
+ // assure we do not mess something up because of kerning.
+ tmpWidth = getStringWidth(tmpStr);
}
} else {
wrapper.add(tmpStr, tmpWidth);
diff --git a/graphics/font.h b/graphics/font.h
index 9c0b4affc1..6819b42f52 100644
--- a/graphics/font.h
+++ b/graphics/font.h
@@ -73,6 +73,15 @@ public:
virtual int getCharWidth(byte chr) const = 0;
/**
+ * Query the kerning offset between two characters.
+ *
+ * @param left The left character. May be 0.
+ * @param right The right character. May be 0.
+ * @return The horizontal displacement.
+ */
+ virtual int getKerningOffset(byte left, byte right) const;
+
+ /**
* Draw a character at a specific point on a surface.
*
* Note that the point describes the top left edge point of the
diff --git a/graphics/fontman.cpp b/graphics/fontman.cpp
index a10d27a2b0..8d967d595f 100644
--- a/graphics/fontman.cpp
+++ b/graphics/fontman.cpp
@@ -72,6 +72,20 @@ const struct {
{ 0, FontManager::kConsoleFont }
};
+bool FontManager::setLocalizedFont(const Common::String &name) {
+ Common::String lowercaseName = name;
+ lowercaseName.toLowercase();
+
+ // We only update the localized font in case the name is properly assigned
+ // to a font.
+ if (_fontMap.contains(lowercaseName) && _fontMap.getVal(lowercaseName) != 0) {
+ _localizedFontName = lowercaseName;
+ return true;
+ } else {
+ return false;
+ }
+}
+
bool FontManager::assignFontToName(const Common::String &name, const Font *font) {
Common::String lowercaseName = name;
lowercaseName.toLowercase();
@@ -79,19 +93,19 @@ bool FontManager::assignFontToName(const Common::String &name, const Font *font)
return true;
}
-bool FontManager::setFont(FontUsage usage, const Font *font) {
+bool FontManager::setFont(FontUsage usage, const BdfFont *font) {
switch (usage) {
case kConsoleFont:
delete g_consolefont;
- g_consolefont = (const BdfFont *)font;
+ g_consolefont = font;
break;
case kGUIFont:
delete g_sysfont;
- g_sysfont = (const BdfFont *)font;
+ g_sysfont = font;
break;
case kBigGUIFont:
delete g_sysfont_big;
- g_sysfont_big = (const BdfFont *)font;
+ g_sysfont_big = font;
break;
default:
return false;
@@ -103,6 +117,11 @@ void FontManager::removeFontName(const Common::String &name) {
Common::String lowercaseName = name;
lowercaseName.toLowercase();
_fontMap.erase(lowercaseName);
+
+ // In case the current localized font is removed, we fall back to the
+ // default font again.
+ if (_localizedFontName == lowercaseName)
+ _localizedFontName.clear();
}
const Font *FontManager::getFontByName(const Common::String &name) const {
@@ -126,51 +145,16 @@ const Font *FontManager::getFontByUsage(FontUsage usage) const {
case kBigGUIFont:
return g_sysfont_big;
case kLocalizedFont:
- {
- // First try to find a kBigGUIFont
- Common::String fontName = getLocalizedFontNameByUsage(kBigGUIFont);
- if (!fontName.empty()) {
- const Font *font = getFontByName(fontName);
- if (font)
- return font;
- }
- // Try kGUIFont
- fontName = getLocalizedFontNameByUsage(kGUIFont);
- if (!fontName.empty()) {
- const Font *font = getFontByName(fontName);
- if (font)
- return font;
- }
-#ifdef USE_TRANSLATION
- // Accept any other font that has the charset in its name
- for (Common::HashMap<Common::String, const Font *>::const_iterator it = _fontMap.begin() ; it != _fontMap.end() ; ++it) {
- if (it->_key.contains(TransMan.getCurrentCharset()))
- return it->_value;
- }
-#endif
- // Fallback: return a non localized kGUIFont.
- // Maybe we should return a null pointer instead?
- return g_sysfont;
- }
+ // By default use the big font as localized font
+ if (_localizedFontName.empty())
+ return g_sysfont_big;
+ else
+ return _fontMap[_localizedFontName];
}
return 0;
}
-Common::String FontManager::getLocalizedFontNameByUsage(FontUsage usage) const {
- // We look for a name that matches the usage and that ends in .bdf.
- // It should also not contain "-ascii" or "-iso-" in its name.
- // We take the first name that matches.
- for (int i = 0; builtinFontNames[i].name; i++) {
- if (builtinFontNames[i].id == usage) {
- Common::String fontName(builtinFontNames[i].name);
- if (!fontName.contains("-ascii") && !fontName.contains("-iso-") && fontName.contains(".bdf"))
- return genLocalizedFontFilename(fontName);
- }
- }
- return Common::String();
-}
-
Common::String FontManager::genLocalizedFontFilename(const Common::String &filename) const {
#ifndef USE_TRANSLATION
return filename;
diff --git a/graphics/fontman.h b/graphics/fontman.h
index 09c1a198ff..42f7d856fa 100644
--- a/graphics/fontman.h
+++ b/graphics/fontman.h
@@ -32,6 +32,7 @@
namespace Graphics {
class Font;
+class BdfFont;
class FontManager : public Common::Singleton<FontManager> {
public:
@@ -43,6 +44,14 @@ public:
};
/**
+ * Sets the localized font name.
+ *
+ * @param name the name of the localized font.
+ * @return true when the font was present, false otherwise.
+ */
+ bool setLocalizedFont(const Common::String &name);
+
+ /**
* Retrieve a font object based on its 'name'.
*
* @param name the name of the font to be retrieved.
@@ -67,7 +76,7 @@ public:
* @param font the font object
* @return true on success, false on failure
*/
- bool setFont(FontUsage usage, const Font *font);
+ bool setFont(FontUsage usage, const BdfFont *font);
/**
* Removes binding from name to font
@@ -96,22 +105,13 @@ public:
//const Font *getFontBySize(int size???) const;
-protected:
- /**
- * Get the name of the localized font for the given usage. There is no garanty that
- * the font exists. If the usage is kLocalizedFont it returns an empty string.
- *
- * @param usage a FontUsage enum value indicating what the font will be used for.
- * @return the name of a localized font or an empty string if no suitable font was found.
- */
- Common::String getLocalizedFontNameByUsage(FontUsage usage) const;
-
private:
friend class Common::Singleton<SingletonBaseType>;
FontManager();
~FontManager();
Common::HashMap<Common::String, const Font *> _fontMap;
+ Common::String _localizedFontName;
};
diff --git a/graphics/fonts/bdf.cpp b/graphics/fonts/bdf.cpp
index 58c48ed877..6d4befa37c 100644
--- a/graphics/fonts/bdf.cpp
+++ b/graphics/fonts/bdf.cpp
@@ -29,768 +29,594 @@
namespace Graphics {
-void free_font(BdfFontData *pf);
+BdfFont::BdfFont(const BdfFontData &data, DisposeAfterUse::Flag dispose)
+ : _data(data), _dispose(dispose) {
+}
BdfFont::~BdfFont() {
- if (_font) {
- free_font(_font);
+ if (_dispose == DisposeAfterUse::YES) {
+ for (int i = 0; i < _data.numCharacters; ++i)
+ delete[] _data.bitmaps[i];
+ delete[] _data.bitmaps;
+ delete[] _data.advances;
+ delete[] _data.boxes;
}
}
int BdfFont::getFontHeight() const {
- return _desc.height;
+ return _data.height;
}
int BdfFont::getMaxCharWidth() const {
- return _desc.maxwidth;
+ return _data.maxAdvance;
}
int BdfFont::getCharWidth(byte chr) const {
- // If no width table is specified, return the maximum width
- if (!_desc.width)
- return _desc.maxwidth;
- // If this character is not included in the font, use the default char.
- if (chr < _desc.firstchar || _desc.firstchar + _desc.size < chr) {
- chr = _desc.defaultchar;
- }
- return _desc.width[chr - _desc.firstchar];
+ // In case all font have the same advance value, we use the maximum.
+ if (!_data.advances)
+ return _data.maxAdvance;
+
+ const int ch = mapToIndex(chr);
+ // In case no mapping exists, we use the maximum advance.
+ if (ch < 0)
+ return _data.maxAdvance;
+ else
+ return _data.advances[ch];
}
template<typename PixelType>
-void drawCharIntern(byte *ptr, uint pitch, const bitmap_t *src, int h, int minX, int maxX, const PixelType color) {
- const bitmap_t maxXMask = ~((1 << (16 - maxX)) - 1);
- while (h-- > 0) {
- bitmap_t buffer = READ_UINT16(src);
- src++;
-
- buffer &= maxXMask;
- buffer <<= minX;
- PixelType *tmp = (PixelType *)ptr;
- while (buffer != 0) {
- if ((buffer & 0x8000) != 0)
- *tmp = color;
- tmp++;
- buffer <<= 1;
+void drawCharIntern(byte *ptr, uint pitch, const byte *src, int h, int width, int minX, int maxX, const PixelType color) {
+ byte data = 0;
+ while (h--) {
+ PixelType *dst = (PixelType *)ptr;
+
+ for (int x = 0; x < width; ++x) {
+ if (!(x % 8))
+ data = *src++;
+
+ if (x >= minX && x <= maxX && (data & 0x80))
+ dst[x] = color;
+
+ data <<= 1;
}
ptr += pitch;
}
}
+int BdfFont::mapToIndex(byte ch) const {
+ // Check whether the character is included
+ if (_data.firstCharacter <= ch && ch <= _data.firstCharacter + _data.numCharacters) {
+ if (_data.bitmaps[ch - _data.firstCharacter])
+ return ch - _data.firstCharacter;
+ }
+
+ return _data.defaultCharacter - _data.firstCharacter;
+}
+
void BdfFont::drawChar(Surface *dst, byte chr, const int tx, const int ty, const uint32 color) const {
assert(dst != 0);
- // asserting _desc.maxwidth <= 50: let the theme designer decide what looks best
- assert(_desc.bits != 0 && _desc.maxwidth <= 50);
+ // TODO: Where is the relation between the max advance being smaller or
+ // equal to 50 and the decision of the theme designer?
+ // asserting _data.maxAdvance <= 50: let the theme designer decide what looks best
+ assert(_data.maxAdvance <= 50);
assert(dst->format.bytesPerPixel == 1 || dst->format.bytesPerPixel == 2);
- // If this character is not included in the font, use the default char.
- if (chr < _desc.firstchar || chr >= _desc.firstchar + _desc.size) {
- chr = _desc.defaultchar;
- }
-
- chr -= _desc.firstchar;
+ const int idx = mapToIndex(chr);
+ if (idx < 0)
+ return;
- int bbw, bbh, bbx, bby;
+ int width, height, xOffset, yOffset;
// Get the bounding box of the character
- if (!_desc.bbx) {
- bbw = _desc.fbbw;
- bbh = _desc.fbbh;
- bbx = _desc.fbbx;
- bby = _desc.fbby;
+ if (!_data.boxes) {
+ width = _data.defaultBox.width;
+ height = _data.defaultBox.height;
+ xOffset = _data.defaultBox.xOffset;
+ yOffset = _data.defaultBox.yOffset;
} else {
- bbw = _desc.bbx[chr].w;
- bbh = _desc.bbx[chr].h;
- bbx = _desc.bbx[chr].x;
- bby = _desc.bbx[chr].y;
+ width = _data.boxes[idx].width;
+ height = _data.boxes[idx].height;
+ xOffset = _data.boxes[idx].xOffset;
+ yOffset = _data.boxes[idx].yOffset;
}
- byte *ptr = (byte *)dst->getBasePtr(tx + bbx, ty + _desc.ascent - bby - bbh);
+ int y = ty + _data.ascent - yOffset - height;
+ int x = tx + xOffset;
- const bitmap_t *tmp = _desc.bits + (_desc.offset ? _desc.offset[chr] : (chr * _desc.fbbh));
+ const byte *src = _data.bitmaps[idx];
- int y = MIN(bbh, ty + _desc.ascent - bby);
- tmp += bbh - y;
- y -= MAX(0, ty + _desc.ascent - bby - dst->h);
+ const int bytesPerRow = (width + 7) / 8;
+ const int originalWidth = width;
- if (dst->format.bytesPerPixel == 1)
- drawCharIntern<byte>(ptr, dst->pitch, tmp, y, MAX(0, -(tx + bbx)), MIN(bbw, dst->w - tx - bbx), color);
- else if (dst->format.bytesPerPixel == 2)
- drawCharIntern<uint16>(ptr, dst->pitch, tmp, y, MAX(0, -(tx + bbx)), MIN(bbw, dst->w - tx - bbx), color);
-}
+ // Make sure we do not draw outside the surface
+ if (y < 0) {
+ src -= y * bytesPerRow;
+ height += y;
+ y = 0;
+ }
+ if (y + height > dst->h)
+ height = dst->h - y;
-#pragma mark -
-
-/* BEGIN font.h*/
-/* bitmap_t helper macros*/
-#define BITMAP_WORDS(x) (((x)+15)/16) /* image size in words*/
-#define BITMAP_BYTES(x) (BITMAP_WORDS(x)*sizeof(bitmap_t))
-#define BITMAP_BITSPERIMAGE (sizeof(bitmap_t) * 8)
-#define BITMAP_BITVALUE(n) ((bitmap_t) (((bitmap_t) 1) << (n)))
-#define BITMAP_FIRSTBIT (BITMAP_BITVALUE(BITMAP_BITSPERIMAGE - 1))
-#define BITMAP_TESTBIT(m) ((m) & BITMAP_FIRSTBIT)
-#define BITMAP_SHIFTBIT(m) ((bitmap_t) ((m) << 1))
-
-/* builtin C-based proportional/fixed font structure */
-/* based on The Microwindows Project http://microwindows.org */
-struct BdfFontData {
- char *name; /* font name */
- int maxwidth; /* max width in pixels */
- int height; /* height in pixels */
- int ascent; /* ascent (baseline) height */
- int firstchar; /* first character in bitmap */
- int size; /* font size in glyphs */
- bitmap_t *bits; /* 16-bit right-padded bitmap data */
- unsigned long *offset; /* offsets into bitmap data */
- unsigned char *width; /* character widths or NULL if fixed */
- BBX *bbx; /* character bounding box or NULL if fixed */
- int defaultchar; /* default char (not glyph index) */
- long bits_size; /* # words of bitmap_t bits */
-
- /* unused by runtime system, read in by convbdf */
- char *facename; /* facename of font */
- char *copyright; /* copyright info for loadable fonts */
- int pixel_size;
- int descent;
- int fbbw, fbbh, fbbx, fbby;
-};
-/* END font.h */
-
-#define isprefix(buf,str) (!strncmp(buf, str, strlen(str)))
-#define strequal(s1,s2) (!strcmp(s1, s2))
-
-#define EXTRA 300
-
-int start_char = 0;
-int limit_char = 255;
-
-BdfFontData *bdf_read_font(Common::SeekableReadStream &fp);
-int bdf_read_header(Common::SeekableReadStream &fp, BdfFontData *pf);
-int bdf_read_bitmaps(Common::SeekableReadStream &fp, BdfFontData *pf);
-char *bdf_getline(Common::SeekableReadStream &fp, char *buf, int len);
-bitmap_t bdf_hexval(unsigned char *buf);
-
-void free_font(BdfFontData *pf) {
- if (!pf)
+ if (height <= 0)
return;
- free(pf->name);
- free(pf->facename);
- free(pf->copyright);
- free(pf->bits);
- free(pf->offset);
- free(pf->width);
- free(pf->bbx);
- free(pf);
-}
-
-/* build incore structure from .bdf file*/
-BdfFontData *bdf_read_font(Common::SeekableReadStream &fp) {
- BdfFontData *pf;
- uint32 pos = fp.pos();
- pf = (BdfFontData *)calloc(1, sizeof(BdfFontData));
- if (!pf)
- goto errout;
-
- if (!bdf_read_header(fp, pf)) {
- warning("Error reading font header");
- goto errout;
+ int xStart = 0;
+ if (x < 0) {
+ xStart = -x;
+ width += x;
+ x = 0;
}
- fp.seek(pos, SEEK_SET);
+ if (x + width > dst->w)
+ width = dst->w - x;
- if (!bdf_read_bitmaps(fp, pf)) {
- warning("Error reading font bitmaps");
- goto errout;
- }
+ if (width <= 0)
+ return;
- return pf;
+ const int xEnd = xStart + width - 1;
-errout:
- free_font(pf);
- return NULL;
+ byte *ptr = (byte *)dst->getBasePtr(x, y);
+
+ if (dst->format.bytesPerPixel == 1)
+ drawCharIntern<byte>(ptr, dst->pitch, src, height, originalWidth, xStart, xEnd, color);
+ else if (dst->format.bytesPerPixel == 2)
+ drawCharIntern<uint16>(ptr, dst->pitch, src, height, originalWidth, xStart, xEnd, color);
}
-/* read bdf font header information, return 0 on error*/
-int bdf_read_header(Common::SeekableReadStream &fp, BdfFontData *pf) {
- int encoding = 0;
- int nchars = 0, maxwidth, maxheight;
- int firstchar = 65535;
- int lastchar = -1;
- char buf[256];
- char facename[256];
- char copyright[256];
- memset(facename, 0, sizeof(facename));
- memset(copyright, 0, sizeof(copyright));
-
- /* set certain values to errors for later error checking*/
- pf->defaultchar = -1;
- pf->ascent = -1;
- pf->descent = -1;
-
- for (;;) {
- if (!bdf_getline(fp, buf, sizeof(buf))) {
- warning("Error: EOF on file");
- return 0;
- }
+namespace {
- /* note: the way sscanf is used here ensures that a terminating null
- character is automatically added. Refer to:
- http://pubs.opengroup.org/onlinepubs/009695399/functions/fscanf.html */
+inline byte hexToInt(char c) {
+ if (c >= '0' && c <= '9')
+ return c - '0';
+ else if (c >= 'A' && c <= 'F')
+ return c - 'A' + 10;
+ else if (c >= 'a' && c <= 'f')
+ return c - 'a' + 10;
+ else
+ return 0;
+}
- if (isprefix(buf, "FONT ")) { /* not required*/
- if (sscanf(buf, "FONT %[^\n]", facename) != 1) {
- warning("Error: bad 'FONT'");
- return 0;
- }
+byte *loadCharacter(Common::SeekableReadStream &stream, int &encoding, int &advance, BdfBoundingBox &box) {
+ Common::String line;
+ byte *bitmap = 0;
- pf->facename = strdup(facename);
- continue;
+ while (true) {
+ line = stream.readLine();
+ if (stream.err() || stream.eos()) {
+ warning("BdfFont::loadCharacter: Premature end of file");
+ delete[] bitmap;
+ return 0;
}
- if (isprefix(buf, "COPYRIGHT ")) { /* not required*/
- if (sscanf(buf, "COPYRIGHT \"%[^\"]", copyright) != 1) {
- warning("Error: bad 'COPYRIGHT'");
- return 0;
- }
- pf->copyright = strdup(copyright);
- continue;
- }
- if (isprefix(buf, "DEFAULT_CHAR ")) { /* not required*/
- if (sscanf(buf, "DEFAULT_CHAR %d", &pf->defaultchar) != 1) {
- warning("Error: bad 'DEFAULT_CHAR'");
+ if (line.hasPrefix("ENCODING ")) {
+ if (sscanf(line.c_str(), "ENCODING %d", &encoding) != 1) {
+ warning("BdfFont::loadCharacter: Invalid ENCODING");
+ delete[] bitmap;
return 0;
}
- }
- if (isprefix(buf, "FONT_DESCENT ")) {
- if (sscanf(buf, "FONT_DESCENT %d", &pf->descent) != 1) {
- warning("Error: bad 'FONT_DESCENT'");
+ } else if (line.hasPrefix("DWIDTH ")) {
+ int yAdvance;
+ if (sscanf(line.c_str(), "DWIDTH %d %d", &advance, &yAdvance) != 2) {
+ warning("BdfFont::loadCharacter: Invalid DWIDTH");
+ delete[] bitmap;
return 0;
}
- continue;
- }
- if (isprefix(buf, "FONT_ASCENT ")) {
- if (sscanf(buf, "FONT_ASCENT %d", &pf->ascent) != 1) {
- warning("Error: bad 'FONT_ASCENT'");
+
+ if (yAdvance != 0) {
+ warning("BdfFont::loadCharacter: Character %d has an y advance of %d", encoding, yAdvance);
+ delete[] bitmap;
return 0;
}
- continue;
- }
- if (isprefix(buf, "FONTBOUNDINGBOX ")) {
- if (sscanf(buf, "FONTBOUNDINGBOX %d %d %d %d",
- &pf->fbbw, &pf->fbbh, &pf->fbbx, &pf->fbby) != 4) {
- warning("Error: bad 'FONTBOUNDINGBOX'");
+
+ if (advance < 0) {
+ warning("BdfFont::loadCharacter: Character %d has an x advance of %d", encoding, advance);
+ delete[] bitmap;
return 0;
}
- continue;
- }
- if (isprefix(buf, "CHARS ")) {
- if (sscanf(buf, "CHARS %d", &nchars) != 1) {
- warning("Error: bad 'CHARS'");
+ } else if (line.hasPrefix("BBX ")) {
+ int width, height, xOffset, yOffset;
+ if (sscanf(line.c_str(), "BBX %d %d %d %d",
+ &width, &height, &xOffset, &yOffset) != 4) {
+ warning("BdfFont::loadCharacter: Invalid BBX");
+ delete[] bitmap;
return 0;
}
- continue;
- }
- /*
- * Reading ENCODING is necessary to get firstchar/lastchar
- * which is needed to pre-calculate our offset and widths
- * array sizes.
- */
- if (isprefix(buf, "ENCODING ")) {
- if (sscanf(buf, "ENCODING %d", &encoding) != 1) {
- warning("Error: bad 'ENCODING'");
- return 0;
- }
- if (encoding >= 0 &&
- encoding <= limit_char &&
- encoding >= start_char) {
-
- if (firstchar > encoding)
- firstchar = encoding;
- if (lastchar < encoding)
- lastchar = encoding;
+ box.width = width;
+ box.height = height;
+ box.xOffset = xOffset;
+ box.yOffset = yOffset;
+ } else if (line == "BITMAP") {
+ const uint bytesPerRow = (box.width + 7) / 8;
+ byte *dst = bitmap = new byte[box.height * bytesPerRow];
+
+ for (int y = 0; y < box.height; ++y) {
+ line = stream.readLine();
+ if (stream.err() || stream.eos()) {
+ warning("BdfFont::loadCharacter: Premature end of file");
+ delete[] bitmap;
+ return 0;
+ }
+
+ if (line.size() != 2 * bytesPerRow) {
+ warning("BdfFont::loadCharacter: Pixel line has wrong size");
+ delete[] bitmap;
+ return 0;
+ }
+
+ for (uint x = 0; x < bytesPerRow; ++x) {
+ char nibble1 = line[x * 2 + 0];
+ char nibble2 = line[x * 2 + 1];
+ *dst++ = (hexToInt(nibble1) << 4) | hexToInt(nibble2);
+ }
}
- continue;
+ } else if (line == "ENDCHAR") {
+ return bitmap;
}
- if (strequal(buf, "ENDFONT"))
- break;
}
- /* calc font height*/
- if (pf->ascent < 0 || pf->descent < 0 || firstchar < 0) {
- warning("Error: Invalid BDF file, requires FONT_ASCENT/FONT_DESCENT/ENCODING");
- return 0;
- }
- pf->height = pf->ascent + pf->descent;
-
- /* calc default char*/
- if (pf->defaultchar < 0 ||
- pf->defaultchar < firstchar ||
- pf->defaultchar > limit_char)
- pf->defaultchar = firstchar;
-
- /* calc font size (offset/width entries)*/
- pf->firstchar = firstchar;
- pf->size = lastchar - firstchar + 1;
-
- /* use the font boundingbox to get initial maxwidth*/
- /*maxwidth = pf->fbbw - pf->fbbx;*/
- maxwidth = pf->fbbw;
- maxheight = pf->fbbh;
-
- /* initially use font bounding box for bits allocation*/
- pf->bits_size = nchars * BITMAP_WORDS(maxwidth) * maxheight;
-
- /* allocate bits, offset, and width arrays*/
- pf->bits = (bitmap_t *)malloc(pf->bits_size * sizeof(bitmap_t) + EXTRA);
- pf->offset = (unsigned long *)malloc(pf->size * sizeof(unsigned long));
- pf->width = (unsigned char *)malloc(pf->size * sizeof(unsigned char));
- pf->bbx = (BBX *)malloc(pf->size * sizeof(BBX));
-
- if (!pf->bits || !pf->offset || !pf->width) {
- warning("Error: no memory for font load");
- return 0;
- }
+ delete[] bitmap;
+ return 0;
+}
- return 1;
+void freeBitmaps(byte **bitmaps, int size) {
+ for (int i = 0; i < size; ++i)
+ delete[] bitmaps[i];
}
-/* read bdf font bitmaps, return 0 on error*/
-int bdf_read_bitmaps(Common::SeekableReadStream &fp, BdfFontData *pf) {
- long ofs = 0;
- int maxwidth = 0;
- int i, k, encoding = 0, width = 0;
- int bbw = 0, bbh = 0, bbx = 0, bby = 0;
- int proportional = 0;
- int need_bbx = 0;
- int encodetable = 0;
- long l;
- char buf[256];
-
- /* initially mark offsets as not used*/
- for (i = 0; i < pf->size; ++i)
- pf->offset[i] = (unsigned long)-1;
-
- for (;;) {
- if (!bdf_getline(fp, buf, sizeof(buf))) {
- warning("Error: EOF on file");
+} // End of anonymous namespace
+
+BdfFont *BdfFont::loadFont(Common::SeekableReadStream &stream) {
+ BdfFontData font;
+ memset(&font, 0, sizeof(font));
+ font.ascent = -1;
+ font.defaultCharacter = -1;
+
+ // We only load the first 256 characters
+ font.numCharacters = 256;
+ byte **bitmaps = new byte *[font.numCharacters];
+ memset(bitmaps, 0, sizeof(byte *) * font.numCharacters);
+ byte *advances = new byte[font.numCharacters];
+ BdfBoundingBox *boxes = new BdfBoundingBox[font.numCharacters];
+
+ int descent = -1;
+
+ Common::String line;
+ while (true) {
+ line = stream.readLine();
+ if (stream.err() || stream.eos()) {
+ warning("BdfFont::loadFont: Premature end of file");
+ freeBitmaps(bitmaps, font.numCharacters);
+ delete[] bitmaps;
+ delete[] advances;
+ delete[] boxes;
return 0;
}
- if (isprefix(buf, "STARTCHAR")) {
- encoding = width = bbw = bbh = bbx = bby = -1;
- continue;
- }
- if (isprefix(buf, "ENCODING ")) {
- if (sscanf(buf, "ENCODING %d", &encoding) != 1) {
- warning("Error: bad 'ENCODING'");
+
+ // Only parse and handle declarations we actually need
+ if (line.hasPrefix("FONTBOUNDINGBOX ")) {
+ int width, height, xOffset, yOffset;
+ if (sscanf(line.c_str(), "FONTBOUNDINGBOX %d %d %d %d",
+ &width, &height, &xOffset, &yOffset) != 4) {
+ warning("BdfFont::loadFont: Invalid FONTBOUNDINGBOX");
+ freeBitmaps(bitmaps, font.numCharacters);
+ delete[] bitmaps;
+ delete[] advances;
+ delete[] boxes;
return 0;
}
- if (encoding < start_char || encoding > limit_char)
- encoding = -1;
- continue;
- }
- if (isprefix(buf, "DWIDTH ")) {
- if (sscanf(buf, "DWIDTH %d", &width) != 1) {
- warning("Error: bad 'DWIDTH'");
+
+ font.defaultBox.width = width;
+ font.defaultBox.height = height;
+ font.defaultBox.xOffset = xOffset;
+ font.defaultBox.yOffset = yOffset;
+ } else if (line.hasPrefix("FONT_ASCENT ")) {
+ if (sscanf(line.c_str(), "FONT_ASCENT %d", &font.ascent) != 1) {
+ warning("BdfFont::loadFont: Invalid FONT_ASCENT");
+ freeBitmaps(bitmaps, font.numCharacters);
+ delete[] bitmaps;
+ delete[] advances;
+ delete[] boxes;
return 0;
}
- /* use font boundingbox width if DWIDTH <= 0*/
- if (width <= 0)
- width = pf->fbbw - pf->fbbx;
- continue;
- }
- if (isprefix(buf, "BBX ")) {
- if (sscanf(buf, "BBX %d %d %d %d", &bbw, &bbh, &bbx, &bby) != 4) {
- warning("Error: bad 'BBX'");
+ } else if (line.hasPrefix("FONT_DESCENT ")) {
+ if (sscanf(line.c_str(), "FONT_DESCENT %d", &descent) != 1) {
+ warning("BdfFont::loadFont: Invalid FONT_DESCENT");
+ freeBitmaps(bitmaps, font.numCharacters);
+ delete[] bitmaps;
+ delete[] advances;
+ delete[] boxes;
return 0;
}
- continue;
- }
- if (strequal(buf, "BITMAP")) {
- bitmap_t *ch_bitmap = pf->bits + ofs;
- int ch_words;
-
- if (encoding < 0)
- continue;
-
- /* set bits offset in encode map*/
- if (pf->offset[encoding - pf->firstchar] != (unsigned long)-1) {
- warning("Error: duplicate encoding for character %d (0x%02x), ignoring duplicate",
- encoding, encoding);
- continue;
+ } else if (line.hasPrefix("DEFAULT_CHAR ")) {
+ if (sscanf(line.c_str(), "DEFAULT_CHAR %d", &font.defaultCharacter) != 1) {
+ warning("BdfFont::loadFont: Invalid DEFAULT_CHAR");
+ freeBitmaps(bitmaps, font.numCharacters);
+ delete[] bitmaps;
+ delete[] advances;
+ delete[] boxes;
+ return 0;
+ }
+ } else if (line.hasPrefix("STARTCHAR ")) {
+ BdfBoundingBox box = font.defaultBox;
+ int encoding = -1;
+ int advance = -1;
+ byte *bitmap = loadCharacter(stream, encoding, advance, box);
+
+ // Ignore all characters above 255.
+ if (encoding < -1 || encoding >= font.numCharacters) {
+ delete[] bitmap;
+ encoding = -1;
}
- pf->offset[encoding - pf->firstchar] = ofs;
- pf->width[encoding - pf->firstchar] = width;
- pf->bbx[encoding - pf->firstchar].w = bbw;
- pf->bbx[encoding - pf->firstchar].h = bbh;
- pf->bbx[encoding - pf->firstchar].x = bbx;
- pf->bbx[encoding - pf->firstchar].y = bby;
+ // Calculate the max advance
+ if (encoding != -1 && advance > font.maxAdvance)
+ font.maxAdvance = advance;
- if (width > maxwidth)
- maxwidth = width;
+ if (!bitmap && encoding != -1) {
+ warning("BdfFont::loadFont: Character %d invalid", encoding);
+ freeBitmaps(bitmaps, font.numCharacters);
+ delete[] bitmaps;
+ delete[] advances;
+ delete[] boxes;
+ return 0;
+ }
- /* clear bitmap*/
- memset(ch_bitmap, 0, BITMAP_BYTES(bbw) * bbh);
+ if (encoding != -1) {
+ bitmaps[encoding] = bitmap;
+ advances[encoding] = advance;
+ boxes[encoding] = box;
+ }
+ } else if (line == "ENDFONT") {
+ break;
+ }
+ }
- ch_words = BITMAP_WORDS(bbw);
+ if (font.ascent < 0 || descent < 0) {
+ warning("BdfFont::loadFont: Invalid ascent or descent");
+ freeBitmaps(bitmaps, font.numCharacters);
+ delete[] bitmaps;
+ delete[] advances;
+ delete[] boxes;
+ return 0;
+ }
- /* read bitmaps*/
- for (i = 0; i < bbh; ++i) {
- if (!bdf_getline(fp, buf, sizeof(buf))) {
- warning("Error: EOF reading BITMAP data");
- return 0;
- }
- if (isprefix(buf, "ENDCHAR"))
- break;
-
- for (k = 0; k < ch_words; ++k) {
- bitmap_t value;
-
- value = bdf_hexval((unsigned char *)buf);
- if (bbw > 8) {
- WRITE_UINT16(ch_bitmap, value);
- } else {
- WRITE_UINT16(ch_bitmap, value << 8);
- }
- ch_bitmap++;
- }
- }
+ font.height = font.ascent + descent;
+
+ font.bitmaps = bitmaps;
+ font.advances = advances;
+ font.boxes = boxes;
+
+ int firstCharacter = font.numCharacters;
+ int lastCharacter = -1;
+ bool hasFixedBBox = true;
+ bool hasFixedAdvance = true;
- ofs += ch_words * bbh;
+ for (int i = 0; i < font.numCharacters; ++i) {
+ if (!font.bitmaps[i])
continue;
- }
- if (strequal(buf, "ENDFONT"))
- break;
- }
- /* set max width*/
- pf->maxwidth = maxwidth;
+ if (i < firstCharacter)
+ firstCharacter = i;
- /* change unused offset/width values to default char values*/
- for (i = 0; i < pf->size; ++i) {
- int defchar = pf->defaultchar - pf->firstchar;
+ if (i > lastCharacter)
+ lastCharacter = i;
- if (pf->offset[i] == (unsigned long)-1) {
- pf->offset[i] = pf->offset[defchar];
- pf->width[i] = pf->width[defchar];
- pf->bbx[i].w = pf->bbx[defchar].w;
- pf->bbx[i].h = pf->bbx[defchar].h;
- pf->bbx[i].x = pf->bbx[defchar].x;
- pf->bbx[i].y = pf->bbx[defchar].y;
- }
- }
+ if (font.advances[i] != font.maxAdvance)
+ hasFixedAdvance = false;
- /* determine whether font doesn't require encode table*/
- l = 0;
- for (i = 0; i < pf->size; ++i) {
- if (pf->offset[i] != (unsigned long)l) {
- encodetable = 1;
- break;
- }
- l += BITMAP_WORDS(pf->bbx[i].w) * pf->bbx[i].h;
- }
- if (!encodetable) {
- free(pf->offset);
- pf->offset = NULL;
+ const BdfBoundingBox &bbox = font.boxes[i];
+ if (bbox.width != font.defaultBox.width
+ || bbox.height != font.defaultBox.height
+ || bbox.xOffset != font.defaultBox.xOffset
+ || bbox.yOffset != font.defaultBox.yOffset)
+ hasFixedBBox = false;
}
- /* determine whether font is fixed-width*/
- for (i = 0; i < pf->size; ++i) {
- if (pf->width[i] != maxwidth) {
- proportional = 1;
- break;
- }
- }
- if (!proportional) {
- free(pf->width);
- pf->width = NULL;
+ if (lastCharacter == -1) {
+ warning("BdfFont::loadFont: No glyphs found");
+ delete[] font.bitmaps;
+ delete[] font.advances;
+ delete[] font.boxes;
+ return 0;
}
- /* determine if the font needs a bbx table */
- for (i = 0; i < pf->size; ++i) {
- if (pf->bbx[i].w != pf->fbbw || pf->bbx[i].h != pf->fbbh || pf->bbx[i].x != pf->fbbx || pf->bbx[i].y != pf->fbby) {
- need_bbx = 1;
- break;
- }
- }
- if (!need_bbx) {
- free(pf->bbx);
- pf->bbx = NULL;
+ // Free the advance table, in case all glyphs use the same advance
+ if (hasFixedAdvance) {
+ delete[] font.advances;
+ font.advances = 0;
}
- /* reallocate bits array to actual bits used*/
- if (ofs < pf->bits_size) {
- bitmap_t *tmp = (bitmap_t *)realloc(pf->bits, ofs * sizeof(bitmap_t));
- if (tmp != NULL || ofs == 0)
- pf->bits = tmp;
- else
- error("bdf_read_bitmaps: Error while reallocating memory");
- pf->bits_size = ofs;
- } else {
- if (ofs > pf->bits_size) {
- warning("Warning: DWIDTH spec > max FONTBOUNDINGBOX");
- if (ofs > pf->bits_size + EXTRA) {
- warning("Error: Not enough bits initially allocated");
- return 0;
- }
- pf->bits_size = ofs;
- }
+ // Free the box table, in case all glyphs use the same box
+ if (hasFixedBBox) {
+ delete[] font.boxes;
+ font.boxes = 0;
}
- return 1;
-}
+ // Adapt for the fact that we never use encoding 0.
+ if (font.defaultCharacter < firstCharacter
+ || font.defaultCharacter > lastCharacter)
+ font.defaultCharacter = -1;
-/* read the next non-comment line, returns buf or NULL if EOF*/
-// TODO: Can we use SeekableReadStream::readLine instead?
-char *bdf_getline(Common::SeekableReadStream &fp, char *buf, int len) {
- int c;
- char *b;
-
- for (;;) {
- b = buf;
- while (!fp.eos()) {
- c = fp.readByte();
- if (c == '\r')
- continue;
- if (c == '\n')
- break;
- if (b - buf >= (len - 1))
- break;
- *b++ = c;
+ font.firstCharacter = firstCharacter;
+
+ const int charsAvailable = lastCharacter - firstCharacter + 1;
+ // Try to compact the tables
+ if (charsAvailable < font.numCharacters) {
+ byte **newBitmaps = new byte *[charsAvailable];
+ boxes = 0;
+ advances = 0;
+ if (!hasFixedBBox)
+ boxes = new BdfBoundingBox[charsAvailable];
+ if (!hasFixedAdvance)
+ advances = new byte[charsAvailable];
+
+ for (int i = 0; i < charsAvailable; ++i) {
+ const int encoding = i + firstCharacter;
+ if (font.bitmaps[encoding]) {
+ newBitmaps[i] = bitmaps[encoding];
+
+ if (!hasFixedBBox)
+ boxes[i] = font.boxes[encoding];
+ if (!hasFixedAdvance)
+ advances[i] = font.advances[encoding];
+ } else {
+ newBitmaps[i] = 0;
+ }
}
- *b = '\0';
- if (fp.eos() && b == buf)
- return NULL;
- if (b != buf && !isprefix(buf, "COMMENT"))
- break;
- }
- return buf;
-}
-/* return hex value of buffer */
-bitmap_t bdf_hexval(unsigned char *buf) {
- bitmap_t val = 0;
-
- for (unsigned char *ptr = buf; *ptr; ptr++) {
- int c = *ptr;
-
- if (c >= '0' && c <= '9')
- c -= '0';
- else if (c >= 'A' && c <= 'F')
- c = c - 'A' + 10;
- else if (c >= 'a' && c <= 'f')
- c = c - 'a' + 10;
- else
- c = 0;
- val = (val << 4) | c;
- }
- return val;
-}
+ delete[] font.bitmaps;
+ font.bitmaps = newBitmaps;
+ delete[] font.advances;
+ font.advances = advances;
+ delete[] font.boxes;
+ font.boxes = boxes;
-BdfFont *BdfFont::loadFont(Common::SeekableReadStream &stream) {
- BdfFontData *data = bdf_read_font(stream);
- if (!data || stream.err()) {
- free_font(data);
- return 0;
+ font.numCharacters = charsAvailable;
}
- BdfFontDesc desc;
- desc.name = data->name;
- desc.maxwidth = data->maxwidth;
- desc.height = data->height;
- desc.fbbw = data->fbbw;
- desc.fbbh = data->fbbh;
- desc.fbbx = data->fbbx;
- desc.fbby = data->fbby;
- desc.ascent = data->ascent;
- desc.firstchar = data->firstchar;
- desc.size = data->size;
- desc.bits = data->bits;
- desc.offset = data->offset;
- desc.width = data->width;
- desc.bbx = data->bbx;
- desc.defaultchar = data->defaultchar;
- desc.bits_size = data->bits_size;
-
- return new BdfFont(desc, data);
+ return new BdfFont(font, DisposeAfterUse::YES);
}
+#define BDF_FONTCACHE_TAG MKTAG('S', 'V', 'F', 'C')
+#define BDF_FONTCACHE_VERSION 1
+
bool BdfFont::cacheFontData(const BdfFont &font, const Common::String &filename) {
Common::DumpFile cacheFile;
if (!cacheFile.open(filename)) {
- warning("Couldn't open file '%s' for writing", filename.c_str());
+ warning("BdfFont::cacheFontData: Couldn't open file '%s' for writing", filename.c_str());
return false;
}
- cacheFile.writeUint16BE(font._desc.maxwidth);
- cacheFile.writeUint16BE(font._desc.height);
- cacheFile.writeUint16BE(font._desc.fbbw);
- cacheFile.writeUint16BE(font._desc.fbbh);
- cacheFile.writeSint16BE(font._desc.fbbx);
- cacheFile.writeSint16BE(font._desc.fbby);
- cacheFile.writeUint16BE(font._desc.ascent);
- cacheFile.writeUint16BE(font._desc.firstchar);
- cacheFile.writeUint16BE(font._desc.size);
- cacheFile.writeUint16BE(font._desc.defaultchar);
- cacheFile.writeUint32BE(font._desc.bits_size);
-
- for (long i = 0; i < font._desc.bits_size; ++i) {
- cacheFile.writeUint16BE(font._desc.bits[i]);
- }
-
- if (font._desc.offset) {
- cacheFile.writeByte(1);
- for (int i = 0; i < font._desc.size; ++i) {
- cacheFile.writeUint32BE(font._desc.offset[i]);
+ const BdfFontData &data = font._data;
+
+ cacheFile.writeUint32BE(BDF_FONTCACHE_TAG);
+ cacheFile.writeUint32BE(BDF_FONTCACHE_VERSION);
+ cacheFile.writeUint16BE(data.maxAdvance);
+ cacheFile.writeByte(data.height);
+ cacheFile.writeByte(data.defaultBox.width);
+ cacheFile.writeByte(data.defaultBox.height);
+ cacheFile.writeSByte(data.defaultBox.xOffset);
+ cacheFile.writeSByte(data.defaultBox.yOffset);
+ cacheFile.writeByte(data.ascent);
+ cacheFile.writeUint16BE(data.firstCharacter);
+ cacheFile.writeSint16BE(data.defaultCharacter);
+ cacheFile.writeUint16BE(data.numCharacters);
+
+ for (int i = 0; i < data.numCharacters; ++i) {
+ const BdfBoundingBox &box = data.boxes ? data.boxes[i] : data.defaultBox;
+ if (data.bitmaps[i]) {
+ const int bytes = ((box.width + 7) / 8) * box.height;
+ cacheFile.writeUint32BE(bytes);
+ cacheFile.write(data.bitmaps[i], bytes);
+ } else {
+ cacheFile.writeUint32BE(0);
}
- } else {
- cacheFile.writeByte(0);
}
- if (font._desc.width) {
- cacheFile.writeByte(1);
- for (int i = 0; i < font._desc.size; ++i) {
- cacheFile.writeByte(font._desc.width[i]);
- }
+ if (data.advances) {
+ cacheFile.writeByte(0xFF);
+ cacheFile.write(data.advances, data.numCharacters);
} else {
- cacheFile.writeByte(0);
+ cacheFile.writeByte(0x00);
}
- if (font._desc.bbx) {
- cacheFile.writeByte(1);
- for (int i = 0; i < font._desc.size; ++i) {
- cacheFile.writeByte(font._desc.bbx[i].w);
- cacheFile.writeByte(font._desc.bbx[i].h);
- cacheFile.writeByte(font._desc.bbx[i].x);
- cacheFile.writeByte(font._desc.bbx[i].y);
+ if (data.boxes) {
+ cacheFile.writeByte(0xFF);
+
+ for (int i = 0; i < data.numCharacters; ++i) {
+ const BdfBoundingBox &box = data.boxes[i];
+ cacheFile.writeByte(box.width);
+ cacheFile.writeByte(box.height);
+ cacheFile.writeSByte(box.xOffset);
+ cacheFile.writeSByte(box.yOffset);
}
} else {
- cacheFile.writeByte(0);
+ cacheFile.writeByte(0x00);
}
return !cacheFile.err();
}
BdfFont *BdfFont::loadFromCache(Common::SeekableReadStream &stream) {
- BdfFont *font = 0;
-
- BdfFontData *data = (BdfFontData *)malloc(sizeof(BdfFontData));
- if (!data)
+ const uint32 magic = stream.readUint32BE();
+ if (magic != BDF_FONTCACHE_TAG)
return 0;
- memset(data, 0, sizeof(BdfFontData));
-
- data->maxwidth = stream.readUint16BE();
- data->height = stream.readUint16BE();
- data->fbbw = stream.readUint16BE();
- data->fbbh = stream.readUint16BE();
- data->fbbx = stream.readSint16BE();
- data->fbby = stream.readSint16BE();
- data->ascent = stream.readUint16BE();
- data->firstchar = stream.readUint16BE();
- data->size = stream.readUint16BE();
- data->defaultchar = stream.readUint16BE();
- data->bits_size = stream.readUint32BE();
-
- data->bits = (bitmap_t *)malloc(sizeof(bitmap_t) * data->bits_size);
- if (!data->bits) {
- free(data);
+ const uint32 version = stream.readUint32BE();
+ if (version != BDF_FONTCACHE_VERSION)
return 0;
- }
- for (long i = 0; i < data->bits_size; ++i) {
- data->bits[i] = stream.readUint16BE();
- }
+ BdfFontData data;
- bool hasOffsetTable = (stream.readByte() != 0);
- if (hasOffsetTable) {
- data->offset = (unsigned long *)malloc(sizeof(unsigned long) * data->size);
- if (!data->offset) {
- free(data->bits);
- free(data);
- return 0;
- }
+ data.maxAdvance = stream.readUint16BE();
+ data.height = stream.readByte();
+ data.defaultBox.width = stream.readByte();
+ data.defaultBox.height = stream.readByte();
+ data.defaultBox.xOffset = stream.readSByte();
+ data.defaultBox.yOffset = stream.readSByte();
+ data.ascent = stream.readByte();
+ data.firstCharacter = stream.readUint16BE();
+ data.defaultCharacter = stream.readSint16BE();
+ data.numCharacters = stream.readUint16BE();
- for (int i = 0; i < data->size; ++i) {
- data->offset[i] = stream.readUint32BE();
- }
- }
+ if (stream.err() || stream.eos())
+ return 0;
- bool hasWidthTable = (stream.readByte() != 0);
- if (hasWidthTable) {
- data->width = (unsigned char *)malloc(sizeof(unsigned char) * data->size);
- if (!data->width) {
- free(data->bits);
- free(data->offset);
- free(data);
+ byte **bitmaps = new byte *[data.numCharacters];
+ byte *advances = 0;
+ BdfBoundingBox *boxes = 0;
+ for (int i = 0; i < data.numCharacters; ++i) {
+ uint32 size = stream.readUint32BE();
+
+ if (stream.err() || stream.eos()) {
+ for (int j = 0; j < i; ++j)
+ delete[] bitmaps[i];
+ delete[] bitmaps;
return 0;
}
- for (int i = 0; i < data->size; ++i) {
- data->width[i] = stream.readByte();
+ if (size) {
+ bitmaps[i] = new byte[size];
+ stream.read(bitmaps[i], size);
+ } else {
+ bitmaps[i] = 0;
}
}
- bool hasBBXTable = (stream.readByte() != 0);
- if (hasBBXTable) {
- data->bbx = (BBX *)malloc(sizeof(BBX) * data->size);
- if (!data->bbx) {
- free(data->bits);
- free(data->offset);
- free(data->width);
- free(data);
- return 0;
- }
- for (int i = 0; i < data->size; ++i) {
- data->bbx[i].w = (int8)stream.readByte();
- data->bbx[i].h = (int8)stream.readByte();
- data->bbx[i].x = (int8)stream.readByte();
- data->bbx[i].y = (int8)stream.readByte();
- }
+ if (stream.readByte() == 0xFF) {
+ advances = new byte[data.numCharacters];
+ stream.read(advances, data.numCharacters);
}
- if (stream.err() || stream.eos()) {
- free(data->bits);
- free(data->offset);
- free(data->width);
- free(data);
- return 0;
+ if (stream.readByte() == 0xFF) {
+ boxes = new BdfBoundingBox[data.numCharacters];
+ for (int i = 0; i < data.numCharacters; ++i) {
+ boxes[i].width = stream.readByte();
+ boxes[i].height = stream.readByte();
+ boxes[i].xOffset = stream.readSByte();
+ boxes[i].yOffset = stream.readSByte();
+ }
}
- BdfFontDesc desc;
- desc.name = data->name;
- desc.maxwidth = data->maxwidth;
- desc.height = data->height;
- desc.fbbw = data->fbbw;
- desc.fbbh = data->fbbh;
- desc.fbbx = data->fbbx;
- desc.fbby = data->fbby;
- desc.ascent = data->ascent;
- desc.firstchar = data->firstchar;
- desc.size = data->size;
- desc.bits = data->bits;
- desc.offset = data->offset;
- desc.width = data->width;
- desc.bbx = data->bbx;
- desc.defaultchar = data->defaultchar;
- desc.bits_size = data->bits_size;
-
- font = new BdfFont(desc, data);
- if (!font) {
- free(data->bits);
- free(data->offset);
- free(data->width);
- free(data);
+ if (stream.eos() || stream.err()) {
+ for (int i = 0; i < data.numCharacters; ++i)
+ delete[] bitmaps[i];
+ delete[] bitmaps;
+ delete[] advances;
+ delete[] boxes;
return 0;
}
- return font;
+ data.bitmaps = bitmaps;
+ data.advances = advances;
+ data.boxes = boxes;
+ return new BdfFont(data, DisposeAfterUse::YES);
}
} // End of namespace Graphics
diff --git a/graphics/fonts/bdf.h b/graphics/fonts/bdf.h
index 0d60693736..5b615cc043 100644
--- a/graphics/fonts/bdf.h
+++ b/graphics/fonts/bdf.h
@@ -23,6 +23,7 @@
#define GRAPHICS_FONTS_BDF_H
#include "common/system.h"
+#include "common/types.h"
#include "graphics/font.h"
@@ -32,42 +33,29 @@ class SeekableReadStream;
namespace Graphics {
-typedef uint16 bitmap_t; /* bitmap image unit size*/
-
-struct BBX {
- int8 w;
- int8 h;
- int8 x;
- int8 y;
+struct BdfBoundingBox {
+ uint8 width, height;
+ int8 xOffset, yOffset;
};
-/* builtin C-based proportional/fixed font structure */
-/* based on The Microwindows Project http://microwindows.org */
-struct BdfFontDesc {
- const char *name; /* font name */
- int maxwidth; /* max width in pixels */
- int height; /* height in pixels */
- int fbbw, fbbh, fbbx, fbby; /* max bounding box */
- int ascent; /* ascent (baseline) height */
- int firstchar; /* first character in bitmap */
- int size; /* font size in glyphs */
- const bitmap_t *bits; /* 16-bit right-padded bitmap data */
- const unsigned long *offset; /* offsets into bitmap data */
- const unsigned char *width; /* character widths or NULL if fixed */
- const BBX *bbx; /* character bounding box or NULL if fixed */
- int defaultchar; /* default char (not glyph index) */
- long bits_size; /* # words of bitmap_t bits */
-};
+struct BdfFontData {
+ int maxAdvance;
+ int height;
+ BdfBoundingBox defaultBox;
+ int ascent;
-struct BdfFontData;
+ int firstCharacter;
+ int defaultCharacter;
+ int numCharacters;
-class BdfFont : public Font {
-protected:
- BdfFontDesc _desc;
- BdfFontData *_font;
+ const byte *const *bitmaps;
+ const byte *advances;
+ const BdfBoundingBox *boxes;
+};
+class BdfFont : public Font {
public:
- BdfFont(const BdfFontDesc &desc, BdfFontData *font = 0) : _desc(desc), _font(font) {}
+ BdfFont(const BdfFontData &data, DisposeAfterUse::Flag dispose);
~BdfFont();
virtual int getFontHeight() const;
@@ -79,12 +67,17 @@ public:
static BdfFont *loadFont(Common::SeekableReadStream &stream);
static bool cacheFontData(const BdfFont &font, const Common::String &filename);
static BdfFont *loadFromCache(Common::SeekableReadStream &stream);
+private:
+ int mapToIndex(byte ch) const;
+
+ const BdfFontData _data;
+ const DisposeAfterUse::Flag _dispose;
};
#define DEFINE_FONT(n) \
const BdfFont *n = 0; \
void create_##n() { \
- n = new BdfFont(desc); \
+ n = new BdfFont(desc, DisposeAfterUse::YES); \
}
#define FORWARD_DECLARE_FONT(n) \
diff --git a/graphics/fonts/consolefont.cpp b/graphics/fonts/consolefont.cpp
index 5b4768327a..8244d75fc2 100644
--- a/graphics/fonts/consolefont.cpp
+++ b/graphics/fonts/consolefont.cpp
@@ -1,5654 +1,5867 @@
-/* Generated by convbdf on Sat Jun 17 01:37:46 2006. */
+// Generated by convbdf on Fri Jan 6 14:32:21 2012
#include "graphics/fonts/bdf.h"
-/* Font information:
- name: 5x8-L1
- facename: -Misc-Fixed-Medium-R-Normal--8-80-75-75-C-50-ISO8859-1
- w x h: 5x8
- bbx: 5 8 0 -1
- size: 256
- ascent: 7
- descent: 1
- first char: 0 (0x00)
- last char: 255 (0xff)
- default char: 0 (0x00)
- proportional: no
- Public domain font. Share and enjoy.
-*/
+// Font information:
+// Name: -Misc-Fixed-Medium-R-Normal--8-80-75-75-C-50-ISO8859-1
+// Size: 5x8
+// Box: 5 8 0 -1
+// Ascent: 7
+// First character: 0
+// Default character: 0
+// Characters: 256
+// Copyright: "Public domain font. Share and enjoy."
namespace Graphics {
-/* Font character bitmap data. */
-static const bitmap_t _font_bits[] = {
-
-/* Character 0 (0x00):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- | |
- |* * |
- | * |
- |* |
- | * |
- |* |
- | * * |
- | |
- +-----+
-*/
-0x0000,
-0xa000,
-0x1000,
-0x8000,
-0x1000,
-0x8000,
-0x5000,
-0x0000,
-
-/* Character 1 (0x01):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- | |
- | |
- | * |
- | *** |
- |*****|
- | *** |
- | * |
- | |
- +-----+
-*/
-0x0000,
-0x0000,
-0x2000,
-0x7000,
-0xf800,
-0x7000,
-0x2000,
-0x0000,
-
-/* Character 2 (0x02):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- | * * |
- |* * *|
- | * * |
- |* * *|
- | * * |
- |* * *|
- | * * |
- |* * *|
- +-----+
-*/
-0x5000,
-0xa800,
-0x5000,
-0xa800,
-0x5000,
-0xa800,
-0x5000,
-0xa800,
-
-/* Character 3 (0x03):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- |* * |
- |* * |
- |*** |
- |* * |
- |* * |
- | *** |
- | * |
- | * |
- +-----+
-*/
-0xa000,
-0xa000,
-0xe000,
-0xa000,
-0xa000,
-0x7000,
-0x2000,
-0x2000,
-
-/* Character 4 (0x04):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- |*** |
- |* |
- |** |
- |* ***|
- |* * |
- | ** |
- | * |
- | * |
- +-----+
-*/
-0xe000,
-0x8000,
-0xc000,
-0xb800,
-0xa000,
-0x3000,
-0x2000,
-0x2000,
-
-/* Character 5 (0x05):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- | ** |
- |* |
- |* |
- | ** |
- | ** |
- | * *|
- | ** |
- | * *|
- +-----+
-*/
-0x6000,
-0x8000,
-0x8000,
-0x6000,
-0x3000,
-0x2800,
-0x3000,
-0x2800,
-
-/* Character 6 (0x06):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- |* |
- |* |
- |* |
- |*** |
- | ***|
- | * |
- | ** |
- | * |
- +-----+
-*/
-0x8000,
-0x8000,
-0x8000,
-0xe000,
-0x3800,
-0x2000,
-0x3000,
-0x2000,
-
-/* Character 7 (0x07):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- | |
- | * |
- | * * |
- | * |
- | |
- | |
- | |
- | |
- +-----+
-*/
-0x0000,
-0x2000,
-0x5000,
-0x2000,
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-
-/* Character 8 (0x08):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- | |
- | |
- | * |
- | *** |
- | * |
- | |
- | *** |
- | |
- +-----+
-*/
-0x0000,
-0x0000,
-0x2000,
-0x7000,
-0x2000,
-0x0000,
-0x7000,
-0x0000,
-
-/* Character 9 (0x09):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- |* * |
- |** * |
- |* ** |
- |* * |
- | * |
- | * |
- | * |
- | ***|
- +-----+
-*/
-0x9000,
-0xd000,
-0xb000,
-0x9000,
-0x2000,
-0x2000,
-0x2000,
-0x3800,
-
-/* Character 10 (0x0a):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- |* * |
- |* * |
- |* * |
- | * |
- | ***|
- | * |
- | * |
- | * |
- +-----+
-*/
-0xa000,
-0xa000,
-0xa000,
-0x4000,
-0x3800,
-0x1000,
-0x1000,
-0x1000,
-
-/* Character 11 (0x0b):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- | * |
- | * |
- | * |
- |*** |
- | |
- | |
- | |
- | |
- +-----+
-*/
-0x2000,
-0x2000,
-0x2000,
-0xe000,
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-
-/* Character 12 (0x0c):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- | |
- | |
- | |
- |*** |
- | * |
- | * |
- | * |
- | * |
- +-----+
-*/
-0x0000,
-0x0000,
-0x0000,
-0xe000,
-0x2000,
-0x2000,
-0x2000,
-0x2000,
-
-/* Character 13 (0x0d):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- | |
- | |
- | |
- | ***|
- | * |
- | * |
- | * |
- | * |
- +-----+
-*/
-0x0000,
-0x0000,
-0x0000,
-0x3800,
-0x2000,
-0x2000,
-0x2000,
-0x2000,
-
-/* Character 14 (0x0e):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- | * |
- | * |
- | * |
- | ***|
- | |
- | |
- | |
- | |
- +-----+
-*/
-0x2000,
-0x2000,
-0x2000,
-0x3800,
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-
-/* Character 15 (0x0f):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- | * |
- | * |
- | * |
- |*****|
- | * |
- | * |
- | * |
- | * |
- +-----+
-*/
-0x2000,
-0x2000,
-0x2000,
-0xf800,
-0x2000,
-0x2000,
-0x2000,
-0x2000,
-
-/* Character 16 (0x10):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- |*****|
- | |
- | |
- | |
- | |
- | |
- | |
- | |
- +-----+
-*/
-0xf800,
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-
-/* Character 17 (0x11):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- | |
- |*****|
- | |
- | |
- | |
- | |
- | |
- | |
- +-----+
-*/
-0x0000,
-0xf800,
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-
-/* Character 18 (0x12):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- | |
- | |
- | |
- |*****|
- | |
- | |
- | |
- | |
- +-----+
-*/
-0x0000,
-0x0000,
-0x0000,
-0xf800,
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-
-/* Character 19 (0x13):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- | |
- | |
- | |
- | |
- | |
- | |
- |*****|
- | |
- +-----+
-*/
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-0xf800,
-0x0000,
-
-/* Character 20 (0x14):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- | |
- | |
- | |
- | |
- | |
- | |
- | |
- |*****|
- +-----+
-*/
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-0xf800,
-
-/* Character 21 (0x15):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- | * |
- | * |
- | * |
- | ***|
- | * |
- | * |
- | * |
- | * |
- +-----+
-*/
-0x2000,
-0x2000,
-0x2000,
-0x3800,
-0x2000,
-0x2000,
-0x2000,
-0x2000,
-
-/* Character 22 (0x16):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- | * |
- | * |
- | * |
- |*** |
- | * |
- | * |
- | * |
- | * |
- +-----+
-*/
-0x2000,
-0x2000,
-0x2000,
-0xe000,
-0x2000,
-0x2000,
-0x2000,
-0x2000,
-
-/* Character 23 (0x17):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- | * |
- | * |
- | * |
- |*****|
- | |
- | |
- | |
- | |
- +-----+
-*/
-0x2000,
-0x2000,
-0x2000,
-0xf800,
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-
-/* Character 24 (0x18):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- | |
- | |
- | |
- |*****|
- | * |
- | * |
- | * |
- | * |
- +-----+
-*/
-0x0000,
-0x0000,
-0x0000,
-0xf800,
-0x2000,
-0x2000,
-0x2000,
-0x2000,
-
-/* Character 25 (0x19):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- | * |
- | * |
- | * |
- | * |
- | * |
- | * |
- | * |
- | * |
- +-----+
-*/
-0x2000,
-0x2000,
-0x2000,
-0x2000,
-0x2000,
-0x2000,
-0x2000,
-0x2000,
-
-/* Character 26 (0x1a):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- | |
- | * |
- | * |
- | * |
- | * |
- | * |
- | *** |
- | |
- +-----+
-*/
-0x0000,
-0x1000,
-0x2000,
-0x4000,
-0x2000,
-0x1000,
-0x7000,
-0x0000,
-
-/* Character 27 (0x1b):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- | |
- | * |
- | * |
- | * |
- | * |
- | * |
- | *** |
- | |
- +-----+
-*/
-0x0000,
-0x4000,
-0x2000,
-0x1000,
-0x2000,
-0x4000,
-0x7000,
-0x0000,
-
-/* Character 28 (0x1c):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- | |
- | |
- | |
- |*****|
- | * * |
- | * * |
- | * * |
- | |
- +-----+
-*/
-0x0000,
-0x0000,
-0x0000,
-0xf800,
-0x5000,
-0x5000,
-0x5000,
-0x0000,
-
-/* Character 29 (0x1d):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- | |
- | |
- | * |
- |**** |
- | ** |
- |**** |
- | * |
- | |
- +-----+
-*/
-0x0000,
-0x0000,
-0x2000,
-0xf000,
-0x6000,
-0xf000,
-0x4000,
-0x0000,
-
-/* Character 30 (0x1e):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- | |
- | * |
- | * * |
- |*** |
- | * |
- | * * |
- |* * |
- | |
- +-----+
-*/
-0x0000,
-0x2000,
-0x5000,
-0xe000,
-0x4000,
-0x5000,
-0xa000,
-0x0000,
-
-/* Character 31 (0x1f):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- | |
- | |
- | |
- | |
- | * |
- | |
- | |
- | |
- +-----+
-*/
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-0x2000,
-0x0000,
-0x0000,
-0x0000,
-
-/* Character 32 (0x20):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- | |
- | |
- | |
- | |
- | |
- | |
- | |
- | |
- +-----+
-*/
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-
-/* Character 33 (0x21):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- | |
- | * |
- | * |
- | * |
- | * |
- | |
- | * |
- | |
- +-----+
-*/
-0x0000,
-0x2000,
-0x2000,
-0x2000,
-0x2000,
-0x0000,
-0x2000,
-0x0000,
-
-/* Character 34 (0x22):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- | |
- | * * |
- | * * |
- | * * |
- | |
- | |
- | |
- | |
- +-----+
-*/
-0x0000,
-0x5000,
-0x5000,
-0x5000,
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-
-/* Character 35 (0x23):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- | * * |
- | * * |
- |*****|
- | * * |
- |*****|
- | * * |
- | * * |
- | |
- +-----+
-*/
-0x5000,
-0x5000,
-0xf800,
-0x5000,
-0xf800,
-0x5000,
-0x5000,
-0x0000,
-
-/* Character 36 (0x24):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- | * |
- | *** |
- |* * |
- | *** |
- | * *|
- | *** |
- | * |
- | |
- +-----+
-*/
-0x2000,
-0x7000,
-0xa000,
-0x7000,
-0x2800,
-0x7000,
-0x2000,
-0x0000,
-
-/* Character 37 (0x25):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- | |
- | * |
- | * * |
- | * |
- | * * |
- | * |
- | |
- | |
- +-----+
-*/
-0x0000,
-0x4000,
-0x5000,
-0x2000,
-0x5000,
-0x1000,
-0x0000,
-0x0000,
-
-/* Character 38 (0x26):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- | * |
- |* * |
- |* * |
- | * |
- |* * |
- |* * |
- | * * |
- | |
- +-----+
-*/
-0x4000,
-0xa000,
-0xa000,
-0x4000,
-0xa000,
-0xa000,
-0x5000,
-0x0000,
-
-/* Character 39 (0x27):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- | |
- | * |
- | * |
- | * |
- | |
- | |
- | |
- | |
- +-----+
-*/
-0x0000,
-0x2000,
-0x2000,
-0x2000,
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-
-/* Character 40 (0x28):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- | |
- | * |
- | * |
- | * |
- | * |
- | * |
- | * |
- | |
- +-----+
-*/
-0x0000,
-0x2000,
-0x4000,
-0x4000,
-0x4000,
-0x4000,
-0x2000,
-0x0000,
-
-/* Character 41 (0x29):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- | |
- | * |
- | * |
- | * |
- | * |
- | * |
- | * |
- | |
- +-----+
-*/
-0x0000,
-0x4000,
-0x2000,
-0x2000,
-0x2000,
-0x2000,
-0x4000,
-0x0000,
-
-/* Character 42 (0x2a):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- | |
- | |
- |* * |
- | ** |
- |**** |
- | ** |
- |* * |
- | |
- +-----+
-*/
-0x0000,
-0x0000,
-0x9000,
-0x6000,
-0xf000,
-0x6000,
-0x9000,
-0x0000,
-
-/* Character 43 (0x2b):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- | |
- | |
- | * |
- | * |
- |*****|
- | * |
- | * |
- | |
- +-----+
-*/
-0x0000,
-0x0000,
-0x2000,
-0x2000,
-0xf800,
-0x2000,
-0x2000,
-0x0000,
-
-/* Character 44 (0x2c):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- | |
- | |
- | |
- | |
- | |
- | ** |
- | * |
- | * |
- +-----+
-*/
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-0x3000,
-0x2000,
-0x4000,
-
-/* Character 45 (0x2d):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- | |
- | |
- | |
- | |
- |**** |
- | |
- | |
- | |
- +-----+
-*/
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-0xf000,
-0x0000,
-0x0000,
-0x0000,
-
-/* Character 46 (0x2e):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- | |
- | |
- | |
- | |
- | |
- | * |
- | *** |
- | * |
- +-----+
-*/
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-0x2000,
-0x7000,
-0x2000,
-
-/* Character 47 (0x2f):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- | |
- | * |
- | * |
- | * |
- | * |
- |* |
- |* |
- | |
- +-----+
-*/
-0x0000,
-0x1000,
-0x1000,
-0x2000,
-0x4000,
-0x8000,
-0x8000,
-0x0000,
-
-/* Character 48 (0x30):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- | |
- | * |
- | * * |
- | * * |
- | * * |
- | * * |
- | * |
- | |
- +-----+
-*/
-0x0000,
-0x2000,
-0x5000,
-0x5000,
-0x5000,
-0x5000,
-0x2000,
-0x0000,
-
-/* Character 49 (0x31):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- | |
- | * |
- | ** |
- | * |
- | * |
- | * |
- | *** |
- | |
- +-----+
-*/
-0x0000,
-0x2000,
-0x6000,
-0x2000,
-0x2000,
-0x2000,
-0x7000,
-0x0000,
-
-/* Character 50 (0x32):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- | |
- | ** |
- |* * |
- | * |
- | ** |
- |* |
- |**** |
- | |
- +-----+
-*/
-0x0000,
-0x6000,
-0x9000,
-0x1000,
-0x6000,
-0x8000,
-0xf000,
-0x0000,
-
-/* Character 51 (0x33):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- | |
- |**** |
- | * |
- | ** |
- | * |
- |* * |
- | ** |
- | |
- +-----+
-*/
-0x0000,
-0xf000,
-0x2000,
-0x6000,
-0x1000,
-0x9000,
-0x6000,
-0x0000,
-
-/* Character 52 (0x34):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- | |
- | * |
- | ** |
- |* * |
- |**** |
- | * |
- | * |
- | |
- +-----+
-*/
-0x0000,
-0x2000,
-0x6000,
-0xa000,
-0xf000,
-0x2000,
-0x2000,
-0x0000,
-
-/* Character 53 (0x35):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- | |
- |**** |
- |* |
- |*** |
- | * |
- |* * |
- | ** |
- | |
- +-----+
-*/
-0x0000,
-0xf000,
-0x8000,
-0xe000,
-0x1000,
-0x9000,
-0x6000,
-0x0000,
-
-/* Character 54 (0x36):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- | |
- | ** |
- |* |
- |*** |
- |* * |
- |* * |
- | ** |
- | |
- +-----+
-*/
-0x0000,
-0x6000,
-0x8000,
-0xe000,
-0x9000,
-0x9000,
-0x6000,
-0x0000,
-
-/* Character 55 (0x37):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- | |
- |**** |
- | * |
- | * |
- | * |
- | * |
- | * |
- | |
- +-----+
-*/
-0x0000,
-0xf000,
-0x1000,
-0x2000,
-0x2000,
-0x4000,
-0x4000,
-0x0000,
-
-/* Character 56 (0x38):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- | |
- | ** |
- |* * |
- | ** |
- |* * |
- |* * |
- | ** |
- | |
- +-----+
-*/
-0x0000,
-0x6000,
-0x9000,
-0x6000,
-0x9000,
-0x9000,
-0x6000,
-0x0000,
-
-/* Character 57 (0x39):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- | |
- | ** |
- |* * |
- |* * |
- | *** |
- | * |
- | ** |
- | |
- +-----+
-*/
-0x0000,
-0x6000,
-0x9000,
-0x9000,
-0x7000,
-0x1000,
-0x6000,
-0x0000,
-
-/* Character 58 (0x3a):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- | |
- | |
- | ** |
- | ** |
- | |
- | ** |
- | ** |
- | |
- +-----+
-*/
-0x0000,
-0x0000,
-0x6000,
-0x6000,
-0x0000,
-0x6000,
-0x6000,
-0x0000,
-
-/* Character 59 (0x3b):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- | |
- | |
- | ** |
- | ** |
- | |
- | ** |
- | * |
- | * |
- +-----+
-*/
-0x0000,
-0x0000,
-0x3000,
-0x3000,
-0x0000,
-0x3000,
-0x2000,
-0x4000,
-
-/* Character 60 (0x3c):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- | |
- | * |
- | * |
- | * |
- | * |
- | * |
- | * |
- | |
- +-----+
-*/
-0x0000,
-0x1000,
-0x2000,
-0x4000,
-0x4000,
-0x2000,
-0x1000,
-0x0000,
-
-/* Character 61 (0x3d):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- | |
- | |
- | |
- |**** |
- | |
- |**** |
- | |
- | |
- +-----+
-*/
-0x0000,
-0x0000,
-0x0000,
-0xf000,
-0x0000,
-0xf000,
-0x0000,
-0x0000,
-
-/* Character 62 (0x3e):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- | |
- | * |
- | * |
- | * |
- | * |
- | * |
- | * |
- | |
- +-----+
-*/
-0x0000,
-0x4000,
-0x2000,
-0x1000,
-0x1000,
-0x2000,
-0x4000,
-0x0000,
-
-/* Character 63 (0x3f):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- | |
- | * |
- | * * |
- | * |
- | * |
- | |
- | * |
- | |
- +-----+
-*/
-0x0000,
-0x2000,
-0x5000,
-0x1000,
-0x2000,
-0x0000,
-0x2000,
-0x0000,
-
-/* Character 64 (0x40):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- | ** |
- | * *|
- |* **|
- |* * *|
- |* * *|
- |* * |
- | * |
- | ** |
- +-----+
-*/
-0x3000,
-0x4800,
-0x9800,
-0xa800,
-0xa800,
-0x9000,
-0x4000,
-0x3000,
-
-/* Character 65 (0x41):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- | |
- | ** |
- |* * |
- |* * |
- |**** |
- |* * |
- |* * |
- | |
- +-----+
-*/
-0x0000,
-0x6000,
-0x9000,
-0x9000,
-0xf000,
-0x9000,
-0x9000,
-0x0000,
-
-/* Character 66 (0x42):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- | |
- |*** |
- |* * |
- |*** |
- |* * |
- |* * |
- |*** |
- | |
- +-----+
-*/
-0x0000,
-0xe000,
-0x9000,
-0xe000,
-0x9000,
-0x9000,
-0xe000,
-0x0000,
-
-/* Character 67 (0x43):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- | |
- | ** |
- |* * |
- |* |
- |* |
- |* * |
- | ** |
- | |
- +-----+
-*/
-0x0000,
-0x6000,
-0x9000,
-0x8000,
-0x8000,
-0x9000,
-0x6000,
-0x0000,
-
-/* Character 68 (0x44):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- | |
- |*** |
- |* * |
- |* * |
- |* * |
- |* * |
- |*** |
- | |
- +-----+
-*/
-0x0000,
-0xe000,
-0x9000,
-0x9000,
-0x9000,
-0x9000,
-0xe000,
-0x0000,
-
-/* Character 69 (0x45):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- | |
- |**** |
- |* |
- |*** |
- |* |
- |* |
- |**** |
- | |
- +-----+
-*/
-0x0000,
-0xf000,
-0x8000,
-0xe000,
-0x8000,
-0x8000,
-0xf000,
-0x0000,
-
-/* Character 70 (0x46):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- | |
- |**** |
- |* |
- |*** |
- |* |
- |* |
- |* |
- | |
- +-----+
-*/
-0x0000,
-0xf000,
-0x8000,
-0xe000,
-0x8000,
-0x8000,
-0x8000,
-0x0000,
-
-/* Character 71 (0x47):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- | |
- | ** |
- |* * |
- |* |
- |* ** |
- |* * |
- | ** |
- | |
- +-----+
-*/
-0x0000,
-0x6000,
-0x9000,
-0x8000,
-0xb000,
-0x9000,
-0x6000,
-0x0000,
-
-/* Character 72 (0x48):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- | |
- |* * |
- |* * |
- |**** |
- |* * |
- |* * |
- |* * |
- | |
- +-----+
-*/
-0x0000,
-0x9000,
-0x9000,
-0xf000,
-0x9000,
-0x9000,
-0x9000,
-0x0000,
-
-/* Character 73 (0x49):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- | |
- | *** |
- | * |
- | * |
- | * |
- | * |
- | *** |
- | |
- +-----+
-*/
-0x0000,
-0x7000,
-0x2000,
-0x2000,
-0x2000,
-0x2000,
-0x7000,
-0x0000,
-
-/* Character 74 (0x4a):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- | |
- | *** |
- | * |
- | * |
- | * |
- |* * |
- | * |
- | |
- +-----+
-*/
-0x0000,
-0x7000,
-0x2000,
-0x2000,
-0x2000,
-0xa000,
-0x4000,
-0x0000,
-
-/* Character 75 (0x4b):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- | |
- |* * |
- |* * |
- |** |
- |* * |
- |* * |
- |* * |
- | |
- +-----+
-*/
-0x0000,
-0x9000,
-0xa000,
-0xc000,
-0xa000,
-0xa000,
-0x9000,
-0x0000,
-
-/* Character 76 (0x4c):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- | |
- |* |
- |* |
- |* |
- |* |
- |* |
- |**** |
- | |
- +-----+
-*/
-0x0000,
-0x8000,
-0x8000,
-0x8000,
-0x8000,
-0x8000,
-0xf000,
-0x0000,
-
-/* Character 77 (0x4d):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- | |
- |* * |
- |**** |
- |**** |
- |* * |
- |* * |
- |* * |
- | |
- +-----+
-*/
-0x0000,
-0x9000,
-0xf000,
-0xf000,
-0x9000,
-0x9000,
-0x9000,
-0x0000,
-
-/* Character 78 (0x4e):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- | |
- |* * |
- |** * |
- |**** |
- |* ** |
- |* ** |
- |* * |
- | |
- +-----+
-*/
-0x0000,
-0x9000,
-0xd000,
-0xf000,
-0xb000,
-0xb000,
-0x9000,
-0x0000,
-
-/* Character 79 (0x4f):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- | |
- | ** |
- |* * |
- |* * |
- |* * |
- |* * |
- | ** |
- | |
- +-----+
-*/
-0x0000,
-0x6000,
-0x9000,
-0x9000,
-0x9000,
-0x9000,
-0x6000,
-0x0000,
-
-/* Character 80 (0x50):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- | |
- |*** |
- |* * |
- |* * |
- |*** |
- |* |
- |* |
- | |
- +-----+
-*/
-0x0000,
-0xe000,
-0x9000,
-0x9000,
-0xe000,
-0x8000,
-0x8000,
-0x0000,
-
-/* Character 81 (0x51):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- | |
- | ** |
- |* * |
- |* * |
- |** * |
- |* ** |
- | ** |
- | * |
- +-----+
-*/
-0x0000,
-0x6000,
-0x9000,
-0x9000,
-0xd000,
-0xb000,
-0x6000,
-0x1000,
-
-/* Character 82 (0x52):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- | |
- |*** |
- |* * |
- |* * |
- |*** |
- |* * |
- |* * |
- | |
- +-----+
-*/
-0x0000,
-0xe000,
-0x9000,
-0x9000,
-0xe000,
-0x9000,
-0x9000,
-0x0000,
-
-/* Character 83 (0x53):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- | |
- | ** |
- |* * |
- | * |
- | * |
- |* * |
- | ** |
- | |
- +-----+
-*/
-0x0000,
-0x6000,
-0x9000,
-0x4000,
-0x2000,
-0x9000,
-0x6000,
-0x0000,
-
-/* Character 84 (0x54):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- | |
- | *** |
- | * |
- | * |
- | * |
- | * |
- | * |
- | |
- +-----+
-*/
-0x0000,
-0x7000,
-0x2000,
-0x2000,
-0x2000,
-0x2000,
-0x2000,
-0x0000,
-
-/* Character 85 (0x55):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- | |
- |* * |
- |* * |
- |* * |
- |* * |
- |* * |
- | ** |
- | |
- +-----+
-*/
-0x0000,
-0x9000,
-0x9000,
-0x9000,
-0x9000,
-0x9000,
-0x6000,
-0x0000,
-
-/* Character 86 (0x56):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- | |
- |* * |
- |* * |
- |* * |
- |* * |
- | ** |
- | ** |
- | |
- +-----+
-*/
-0x0000,
-0x9000,
-0x9000,
-0x9000,
-0x9000,
-0x6000,
-0x6000,
-0x0000,
-
-/* Character 87 (0x57):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- | |
- |* * |
- |* * |
- |* * |
- |**** |
- |**** |
- |* * |
- | |
- +-----+
-*/
-0x0000,
-0x9000,
-0x9000,
-0x9000,
-0xf000,
-0xf000,
-0x9000,
-0x0000,
-
-/* Character 88 (0x58):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- | |
- |* * |
- |* * |
- | ** |
- | ** |
- |* * |
- |* * |
- | |
- +-----+
-*/
-0x0000,
-0x9000,
-0x9000,
-0x6000,
-0x6000,
-0x9000,
-0x9000,
-0x0000,
-
-/* Character 89 (0x59):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- | |
- |* *|
- |* *|
- | * * |
- | * |
- | * |
- | * |
- | |
- +-----+
-*/
-0x0000,
-0x8800,
-0x8800,
-0x5000,
-0x2000,
-0x2000,
-0x2000,
-0x0000,
-
-/* Character 90 (0x5a):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- | |
- |**** |
- | * |
- | * |
- | * |
- |* |
- |**** |
- | |
- +-----+
-*/
-0x0000,
-0xf000,
-0x1000,
-0x2000,
-0x4000,
-0x8000,
-0xf000,
-0x0000,
-
-/* Character 91 (0x5b):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- | |
- | *** |
- | * |
- | * |
- | * |
- | * |
- | *** |
- | |
- +-----+
-*/
-0x0000,
-0x7000,
-0x4000,
-0x4000,
-0x4000,
-0x4000,
-0x7000,
-0x0000,
-
-/* Character 92 (0x5c):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- | |
- |* |
- |* |
- | * |
- | * |
- | * |
- | * |
- | |
- +-----+
-*/
-0x0000,
-0x8000,
-0x8000,
-0x4000,
-0x2000,
-0x1000,
-0x1000,
-0x0000,
-
-/* Character 93 (0x5d):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- | |
- | *** |
- | * |
- | * |
- | * |
- | * |
- | *** |
- | |
- +-----+
-*/
-0x0000,
-0x7000,
-0x1000,
-0x1000,
-0x1000,
-0x1000,
-0x7000,
-0x0000,
-
-/* Character 94 (0x5e):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- | |
- | * |
- | * * |
- | |
- | |
- | |
- | |
- | |
- +-----+
-*/
-0x0000,
-0x2000,
-0x5000,
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-
-/* Character 95 (0x5f):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- | |
- | |
- | |
- | |
- | |
- | |
- | |
- |**** |
- +-----+
-*/
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-0xf000,
-
-/* Character 96 (0x60):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- | |
- | * |
- | * |
- | |
- | |
- | |
- | |
- | |
- +-----+
-*/
-0x0000,
-0x4000,
-0x2000,
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-
-/* Character 97 (0x61):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- | |
- | |
- | |
- | *** |
- |* * |
- |* * |
- | *** |
- | |
- +-----+
-*/
-0x0000,
-0x0000,
-0x0000,
-0x7000,
-0x9000,
-0x9000,
-0x7000,
-0x0000,
-
-/* Character 98 (0x62):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- | |
- |* |
- |* |
- |*** |
- |* * |
- |* * |
- |*** |
- | |
- +-----+
-*/
-0x0000,
-0x8000,
-0x8000,
-0xe000,
-0x9000,
-0x9000,
-0xe000,
-0x0000,
-
-/* Character 99 (0x63):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- | |
- | |
- | |
- | ** |
- | * |
- | * |
- | ** |
- | |
- +-----+
-*/
-0x0000,
-0x0000,
-0x0000,
-0x3000,
-0x4000,
-0x4000,
-0x3000,
-0x0000,
-
-/* Character 100 (0x64):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- | |
- | * |
- | * |
- | *** |
- |* * |
- |* * |
- | *** |
- | |
- +-----+
-*/
-0x0000,
-0x1000,
-0x1000,
-0x7000,
-0x9000,
-0x9000,
-0x7000,
-0x0000,
-
-/* Character 101 (0x65):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- | |
- | |
- | |
- | ** |
- |* ** |
- |** |
- | ** |
- | |
- +-----+
-*/
-0x0000,
-0x0000,
-0x0000,
-0x6000,
-0xb000,
-0xc000,
-0x6000,
-0x0000,
-
-/* Character 102 (0x66):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- | |
- | * |
- | * * |
- | * |
- |*** |
- | * |
- | * |
- | |
- +-----+
-*/
-0x0000,
-0x2000,
-0x5000,
-0x4000,
-0xe000,
-0x4000,
-0x4000,
-0x0000,
-
-/* Character 103 (0x67):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- | |
- | |
- | |
- | ** |
- |* * |
- | *** |
- | * |
- | ** |
- +-----+
-*/
-0x0000,
-0x0000,
-0x0000,
-0x6000,
-0x9000,
-0x7000,
-0x1000,
-0x6000,
-
-/* Character 104 (0x68):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- | |
- |* |
- |* |
- |*** |
- |* * |
- |* * |
- |* * |
- | |
- +-----+
-*/
-0x0000,
-0x8000,
-0x8000,
-0xe000,
-0x9000,
-0x9000,
-0x9000,
-0x0000,
-
-/* Character 105 (0x69):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- | |
- | * |
- | |
- | ** |
- | * |
- | * |
- | *** |
- | |
- +-----+
-*/
-0x0000,
-0x2000,
-0x0000,
-0x6000,
-0x2000,
-0x2000,
-0x7000,
-0x0000,
-
-/* Character 106 (0x6a):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- | |
- | * |
- | |
- | * |
- | * |
- | * |
- | * * |
- | * |
- +-----+
-*/
-0x0000,
-0x1000,
-0x0000,
-0x1000,
-0x1000,
-0x1000,
-0x5000,
-0x2000,
-
-/* Character 107 (0x6b):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- | |
- |* |
- |* |
- |* * |
- |*** |
- |* * |
- |* * |
- | |
- +-----+
-*/
-0x0000,
-0x8000,
-0x8000,
-0x9000,
-0xe000,
-0x9000,
-0x9000,
-0x0000,
-
-/* Character 108 (0x6c):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- | |
- | ** |
- | * |
- | * |
- | * |
- | * |
- | *** |
- | |
- +-----+
-*/
-0x0000,
-0x6000,
-0x2000,
-0x2000,
-0x2000,
-0x2000,
-0x7000,
-0x0000,
-
-/* Character 109 (0x6d):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- | |
- | |
- | |
- |** * |
- |* * *|
- |* * *|
- |* * *|
- | |
- +-----+
-*/
-0x0000,
-0x0000,
-0x0000,
-0xd000,
-0xa800,
-0xa800,
-0xa800,
-0x0000,
-
-/* Character 110 (0x6e):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- | |
- | |
- | |
- |*** |
- |* * |
- |* * |
- |* * |
- | |
- +-----+
-*/
-0x0000,
-0x0000,
-0x0000,
-0xe000,
-0x9000,
-0x9000,
-0x9000,
-0x0000,
-
-/* Character 111 (0x6f):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- | |
- | |
- | |
- | ** |
- |* * |
- |* * |
- | ** |
- | |
- +-----+
-*/
-0x0000,
-0x0000,
-0x0000,
-0x6000,
-0x9000,
-0x9000,
-0x6000,
-0x0000,
-
-/* Character 112 (0x70):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- | |
- | |
- | |
- |*** |
- |* * |
- |*** |
- |* |
- |* |
- +-----+
-*/
-0x0000,
-0x0000,
-0x0000,
-0xe000,
-0x9000,
-0xe000,
-0x8000,
-0x8000,
-
-/* Character 113 (0x71):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- | |
- | |
- | |
- | *** |
- |* * |
- | *** |
- | * |
- | * |
- +-----+
-*/
-0x0000,
-0x0000,
-0x0000,
-0x7000,
-0x9000,
-0x7000,
-0x1000,
-0x1000,
-
-/* Character 114 (0x72):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- | |
- | |
- | |
- |* * |
- |** * |
- |* |
- |* |
- | |
- +-----+
-*/
-0x0000,
-0x0000,
-0x0000,
-0xa000,
-0xd000,
-0x8000,
-0x8000,
-0x0000,
-
-/* Character 115 (0x73):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- | |
- | |
- | |
- | ** |
- | ** |
- | * |
- | ** |
- | |
- +-----+
-*/
-0x0000,
-0x0000,
-0x0000,
-0x3000,
-0x6000,
-0x1000,
-0x6000,
-0x0000,
-
-/* Character 116 (0x74):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- | |
- | * |
- | * |
- |*** |
- | * |
- | * * |
- | * |
- | |
- +-----+
-*/
-0x0000,
-0x4000,
-0x4000,
-0xe000,
-0x4000,
-0x5000,
-0x2000,
-0x0000,
-
-/* Character 117 (0x75):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- | |
- | |
- | |
- |* * |
- |* * |
- |* * |
- | *** |
- | |
- +-----+
-*/
-0x0000,
-0x0000,
-0x0000,
-0x9000,
-0x9000,
-0x9000,
-0x7000,
-0x0000,
-
-/* Character 118 (0x76):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- | |
- | |
- | |
- | * * |
- | * * |
- | * * |
- | * |
- | |
- +-----+
-*/
-0x0000,
-0x0000,
-0x0000,
-0x5000,
-0x5000,
-0x5000,
-0x2000,
-0x0000,
-
-/* Character 119 (0x77):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- | |
- | |
- | |
- |* *|
- |* * *|
- |* * *|
- | * * |
- | |
- +-----+
-*/
-0x0000,
-0x0000,
-0x0000,
-0x8800,
-0xa800,
-0xa800,
-0x5000,
-0x0000,
-
-/* Character 120 (0x78):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- | |
- | |
- | |
- |* * |
- | ** |
- | ** |
- |* * |
- | |
- +-----+
-*/
-0x0000,
-0x0000,
-0x0000,
-0x9000,
-0x6000,
-0x6000,
-0x9000,
-0x0000,
-
-/* Character 121 (0x79):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- | |
- | |
- | |
- |* * |
- |* * |
- | *** |
- |* * |
- | ** |
- +-----+
-*/
-0x0000,
-0x0000,
-0x0000,
-0x9000,
-0x9000,
-0x7000,
-0x9000,
-0x6000,
-
-/* Character 122 (0x7a):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- | |
- | |
- | |
- |**** |
- | * |
- | * |
- |**** |
- | |
- +-----+
-*/
-0x0000,
-0x0000,
-0x0000,
-0xf000,
-0x2000,
-0x4000,
-0xf000,
-0x0000,
-
-/* Character 123 (0x7b):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- | ** |
- | * |
- | * |
- |** |
- | * |
- | * |
- | ** |
- | |
- +-----+
-*/
-0x3000,
-0x4000,
-0x2000,
-0xc000,
-0x2000,
-0x4000,
-0x3000,
-0x0000,
-
-/* Character 124 (0x7c):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- | |
- | * |
- | * |
- | * |
- | * |
- | * |
- | * |
- | |
- +-----+
-*/
-0x0000,
-0x2000,
-0x2000,
-0x2000,
-0x2000,
-0x2000,
-0x2000,
-0x0000,
-
-/* Character 125 (0x7d):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- |** |
- | * |
- | * |
- | ** |
- | * |
- | * |
- |** |
- | |
- +-----+
-*/
-0xc000,
-0x2000,
-0x4000,
-0x3000,
-0x4000,
-0x2000,
-0xc000,
-0x0000,
-
-/* Character 126 (0x7e):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- | |
- | * * |
- |* * |
- | |
- | |
- | |
- | |
- | |
- +-----+
-*/
-0x0000,
-0x5000,
-0xa000,
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-
-/* Character 160 (0xa0):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- | |
- | |
- | |
- | |
- | |
- | |
- | |
- | |
- +-----+
-*/
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-
-/* Character 161 (0xa1):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- | |
- | * |
- | |
- | * |
- | * |
- | * |
- | * |
- | |
- +-----+
-*/
-0x0000,
-0x2000,
-0x0000,
-0x2000,
-0x2000,
-0x2000,
-0x2000,
-0x0000,
-
-/* Character 162 (0xa2):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- | |
- | |
- | * |
- | *** |
- |* * |
- |* * |
- | *** |
- | * |
- +-----+
-*/
-0x0000,
-0x0000,
-0x2000,
-0x7000,
-0xa000,
-0xa000,
-0x7000,
-0x2000,
-
-/* Character 163 (0xa3):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- | |
- | * |
- | * * |
- |*** |
- | * |
- | * * |
- |* * |
- | |
- +-----+
-*/
-0x0000,
-0x2000,
-0x5000,
-0xe000,
-0x4000,
-0x5000,
-0xa000,
-0x0000,
-
-/* Character 164 (0xa4):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- | |
- | |
- |* *|
- | *** |
- | * * |
- | *** |
- |* *|
- | |
- +-----+
-*/
-0x0000,
-0x0000,
-0x8800,
-0x7000,
-0x5000,
-0x7000,
-0x8800,
-0x0000,
-
-/* Character 165 (0xa5):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- | |
- |* *|
- | * * |
- |*****|
- | * |
- |*****|
- | * |
- | |
- +-----+
-*/
-0x0000,
-0x8800,
-0x5000,
-0xf800,
-0x2000,
-0xf800,
-0x2000,
-0x0000,
-
-/* Character 166 (0xa6):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- | * |
- | * |
- | * |
- | |
- | * |
- | * |
- | * |
- | |
- +-----+
-*/
-0x2000,
-0x2000,
-0x2000,
-0x0000,
-0x2000,
-0x2000,
-0x2000,
-0x0000,
-
-/* Character 167 (0xa7):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- | *** |
- |* |
- |*** |
- |* * |
- | *** |
- | * |
- |*** |
- | |
- +-----+
-*/
-0x7000,
-0x8000,
-0xe000,
-0x9000,
-0x7000,
-0x1000,
-0xe000,
-0x0000,
-
-/* Character 168 (0xa8):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- | |
- | * * |
- | |
- | |
- | |
- | |
- | |
- | |
- +-----+
-*/
-0x0000,
-0x5000,
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-
-/* Character 169 (0xa9):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- | |
- | *** |
- |* * *|
- |** *|
- |** *|
- |* * *|
- | *** |
- | |
- +-----+
-*/
-0x0000,
-0x7000,
-0xa800,
-0xc800,
-0xc800,
-0xa800,
-0x7000,
-0x0000,
-
-/* Character 170 (0xaa):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- | ** |
- | * * |
- | ** |
- | |
- | *** |
- | |
- | |
- | |
- +-----+
-*/
-0x3000,
-0x5000,
-0x3000,
-0x0000,
-0x7000,
-0x0000,
-0x0000,
-0x0000,
-
-/* Character 171 (0xab):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- | |
- | |
- | |
- | * * |
- |* * |
- | * * |
- | |
- | |
- +-----+
-*/
-0x0000,
-0x0000,
-0x0000,
-0x5000,
-0xa000,
-0x5000,
-0x0000,
-0x0000,
-
-/* Character 172 (0xac):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- | |
- | |
- | |
- | |
- | *** |
- | * |
- | * |
- | |
- +-----+
-*/
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-0x7000,
-0x1000,
-0x1000,
-0x0000,
-
-/* Character 173 (0xad):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- | |
- | |
- | |
- | |
- | *** |
- | |
- | |
- | |
- +-----+
-*/
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-0x7000,
-0x0000,
-0x0000,
-0x0000,
-
-/* Character 174 (0xae):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- | |
- | *** |
- |*** *|
- |** **|
- |*** *|
- |** **|
- | *** |
- | |
- +-----+
-*/
-0x0000,
-0x7000,
-0xe800,
-0xd800,
-0xe800,
-0xd800,
-0x7000,
-0x0000,
-
-/* Character 175 (0xaf):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- | |
- | *** |
- | |
- | |
- | |
- | |
- | |
- | |
- +-----+
-*/
-0x0000,
-0x7000,
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-
-/* Character 176 (0xb0):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- | |
- | * |
- | * * |
- | * |
- | |
- | |
- | |
- | |
- +-----+
-*/
-0x0000,
-0x2000,
-0x5000,
-0x2000,
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-
-/* Character 177 (0xb1):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- | |
- | |
- | * |
- | *** |
- | * |
- | |
- | *** |
- | |
- +-----+
-*/
-0x0000,
-0x0000,
-0x2000,
-0x7000,
-0x2000,
-0x0000,
-0x7000,
-0x0000,
-
-/* Character 178 (0xb2):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- | * |
- | * * |
- | * |
- | * |
- | *** |
- | |
- | |
- | |
- +-----+
-*/
-0x2000,
-0x5000,
-0x1000,
-0x2000,
-0x7000,
-0x0000,
-0x0000,
-0x0000,
-
-/* Character 179 (0xb3):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- | ** |
- | * |
- | ** |
- | * |
- | ** |
- | |
- | |
- | |
- +-----+
-*/
-0x6000,
-0x1000,
-0x6000,
-0x1000,
-0x6000,
-0x0000,
-0x0000,
-0x0000,
-
-/* Character 180 (0xb4):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- | |
- | * |
- | * |
- | |
- | |
- | |
- | |
- | |
- +-----+
-*/
-0x0000,
-0x2000,
-0x4000,
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-
-/* Character 181 (0xb5):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- | |
- | |
- | |
- |* * |
- |* * |
- |* * |
- |*** |
- |* |
- +-----+
-*/
-0x0000,
-0x0000,
-0x0000,
-0x9000,
-0x9000,
-0x9000,
-0xe000,
-0x8000,
-
-/* Character 182 (0xb6):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- | |
- | ****|
- |*** *|
- |*** *|
- | ** *|
- | * *|
- | * *|
- | |
- +-----+
-*/
-0x0000,
-0x7800,
-0xe800,
-0xe800,
-0x6800,
-0x2800,
-0x2800,
-0x0000,
-
-/* Character 183 (0xb7):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- | |
- | |
- | |
- | |
- | * |
- | |
- | |
- | |
- +-----+
-*/
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-0x2000,
-0x0000,
-0x0000,
-0x0000,
-
-/* Character 184 (0xb8):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- | |
- | |
- | |
- | |
- | |
- | |
- | * |
- | * |
- +-----+
-*/
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-0x2000,
-0x4000,
-
-/* Character 185 (0xb9):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- | * |
- | ** |
- | * |
- | * |
- | *** |
- | |
- | |
- | |
- +-----+
-*/
-0x2000,
-0x6000,
-0x2000,
-0x2000,
-0x7000,
-0x0000,
-0x0000,
-0x0000,
-
-/* Character 186 (0xba):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- | * |
- | * * |
- | * |
- | |
- | *** |
- | |
- | |
- | |
- +-----+
-*/
-0x2000,
-0x5000,
-0x2000,
-0x0000,
-0x7000,
-0x0000,
-0x0000,
-0x0000,
-
-/* Character 187 (0xbb):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- | |
- | |
- | |
- |* * |
- | * * |
- |* * |
- | |
- | |
- +-----+
-*/
-0x0000,
-0x0000,
-0x0000,
-0xa000,
-0x5000,
-0xa000,
-0x0000,
-0x0000,
-
-/* Character 188 (0xbc):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- |* |
- |* |
- |* |
- |* * |
- | ** |
- |**** |
- | * |
- | |
- +-----+
-*/
-0x8000,
-0x8000,
-0x8000,
-0xa000,
-0x6000,
-0xf000,
-0x2000,
-0x0000,
-
-/* Character 189 (0xbd):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- |* |
- |* |
- |* * |
- |** * |
- | * |
- | * |
- | *** |
- | |
- +-----+
-*/
-0x8000,
-0x8000,
-0xa000,
-0xd000,
-0x1000,
-0x2000,
-0x7000,
-0x0000,
-
-/* Character 190 (0xbe):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- |* |
- | * |
- |* |
- | ** |
- |* * |
- |**** |
- | * |
- | |
- +-----+
-*/
-0x8000,
-0x4000,
-0x8000,
-0x6000,
-0xa000,
-0xf000,
-0x2000,
-0x0000,
-
-/* Character 191 (0xbf):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- | |
- | * |
- | |
- | * |
- | * |
- | * * |
- | * |
- | |
- +-----+
-*/
-0x0000,
-0x2000,
-0x0000,
-0x2000,
-0x4000,
-0x5000,
-0x2000,
-0x0000,
-
-/* Character 192 (0xc0):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- | * |
- | * |
- | ** |
- |* * |
- |**** |
- |* * |
- |* * |
- | |
- +-----+
-*/
-0x4000,
-0x2000,
-0x6000,
-0x9000,
-0xf000,
-0x9000,
-0x9000,
-0x0000,
-
-/* Character 193 (0xc1):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- | * |
- | * |
- | ** |
- |* * |
- |**** |
- |* * |
- |* * |
- | |
- +-----+
-*/
-0x2000,
-0x4000,
-0x6000,
-0x9000,
-0xf000,
-0x9000,
-0x9000,
-0x0000,
-
-/* Character 194 (0xc2):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- | ** |
- |* * |
- | ** |
- |* * |
- |**** |
- |* * |
- |* * |
- | |
- +-----+
-*/
-0x6000,
-0x9000,
-0x6000,
-0x9000,
-0xf000,
-0x9000,
-0x9000,
-0x0000,
-
-/* Character 195 (0xc3):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- | * * |
- |* * |
- | ** |
- |* * |
- |**** |
- |* * |
- |* * |
- | |
- +-----+
-*/
-0x5000,
-0xa000,
-0x6000,
-0x9000,
-0xf000,
-0x9000,
-0x9000,
-0x0000,
-
-/* Character 196 (0xc4):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- |* * |
- | |
- | ** |
- |* * |
- |**** |
- |* * |
- |* * |
- | |
- +-----+
-*/
-0x9000,
-0x0000,
-0x6000,
-0x9000,
-0xf000,
-0x9000,
-0x9000,
-0x0000,
-
-/* Character 197 (0xc5):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- | ** |
- |* * |
- | ** |
- |* * |
- |**** |
- |* * |
- |* * |
- | |
- +-----+
-*/
-0x6000,
-0x9000,
-0x6000,
-0x9000,
-0xf000,
-0x9000,
-0x9000,
-0x0000,
-
-/* Character 198 (0xc6):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- | |
- | *** |
- |* * |
- |* * |
- |**** |
- |* * |
- |* ** |
- | |
- +-----+
-*/
-0x0000,
-0x7000,
-0xa000,
-0xa000,
-0xf000,
-0xa000,
-0xb000,
-0x0000,
-
-/* Character 199 (0xc7):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- | |
- | ** |
- |* * |
- |* |
- |* |
- |* * |
- | ** |
- | * |
- +-----+
-*/
-0x0000,
-0x6000,
-0x9000,
-0x8000,
-0x8000,
-0x9000,
-0x6000,
-0x4000,
-
-/* Character 200 (0xc8):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- | * |
- | * |
- |**** |
- |* |
- |*** |
- |* |
- |**** |
- | |
- +-----+
-*/
-0x4000,
-0x2000,
-0xf000,
-0x8000,
-0xe000,
-0x8000,
-0xf000,
-0x0000,
-
-/* Character 201 (0xc9):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- | * |
- | * |
- |**** |
- |* |
- |*** |
- |* |
- |**** |
- | |
- +-----+
-*/
-0x2000,
-0x4000,
-0xf000,
-0x8000,
-0xe000,
-0x8000,
-0xf000,
-0x0000,
-
-/* Character 202 (0xca):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- | ** |
- |* * |
- |**** |
- |* |
- |*** |
- |* |
- |**** |
- | |
- +-----+
-*/
-0x6000,
-0x9000,
-0xf000,
-0x8000,
-0xe000,
-0x8000,
-0xf000,
-0x0000,
-
-/* Character 203 (0xcb):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- |* * |
- | |
- |**** |
- |* |
- |*** |
- |* |
- |**** |
- | |
- +-----+
-*/
-0x9000,
-0x0000,
-0xf000,
-0x8000,
-0xe000,
-0x8000,
-0xf000,
-0x0000,
-
-/* Character 204 (0xcc):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- | * |
- | * |
- | *** |
- | * |
- | * |
- | * |
- | *** |
- | |
- +-----+
-*/
-0x4000,
-0x2000,
-0x7000,
-0x2000,
-0x2000,
-0x2000,
-0x7000,
-0x0000,
-
-/* Character 205 (0xcd):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- | * |
- | * |
- | *** |
- | * |
- | * |
- | * |
- | *** |
- | |
- +-----+
-*/
-0x1000,
-0x2000,
-0x7000,
-0x2000,
-0x2000,
-0x2000,
-0x7000,
-0x0000,
-
-/* Character 206 (0xce):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- | * |
- | * * |
- | *** |
- | * |
- | * |
- | * |
- | *** |
- | |
- +-----+
-*/
-0x2000,
-0x5000,
-0x7000,
-0x2000,
-0x2000,
-0x2000,
-0x7000,
-0x0000,
-
-/* Character 207 (0xcf):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- | * * |
- | |
- | *** |
- | * |
- | * |
- | * |
- | *** |
- | |
- +-----+
-*/
-0x5000,
-0x0000,
-0x7000,
-0x2000,
-0x2000,
-0x2000,
-0x7000,
-0x0000,
-
-/* Character 208 (0xd0):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- | |
- | *** |
- | * *|
- |*** *|
- | * *|
- | * *|
- | *** |
- | |
- +-----+
-*/
-0x0000,
-0x7000,
-0x4800,
-0xe800,
-0x4800,
-0x4800,
-0x7000,
-0x0000,
-
-/* Character 209 (0xd1):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- | * * |
- |* * |
- |* * |
- |** * |
- |* ** |
- |* * |
- |* * |
- | |
- +-----+
-*/
-0x5000,
-0xa000,
-0x9000,
-0xd000,
-0xb000,
-0x9000,
-0x9000,
-0x0000,
-
-/* Character 210 (0xd2):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- | * |
- | * |
- | ** |
- |* * |
- |* * |
- |* * |
- | ** |
- | |
- +-----+
-*/
-0x4000,
-0x2000,
-0x6000,
-0x9000,
-0x9000,
-0x9000,
-0x6000,
-0x0000,
-
-/* Character 211 (0xd3):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- | * |
- | * |
- | ** |
- |* * |
- |* * |
- |* * |
- | ** |
- | |
- +-----+
-*/
-0x2000,
-0x4000,
-0x6000,
-0x9000,
-0x9000,
-0x9000,
-0x6000,
-0x0000,
-
-/* Character 212 (0xd4):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- | ** |
- |* * |
- | ** |
- |* * |
- |* * |
- |* * |
- | ** |
- | |
- +-----+
-*/
-0x6000,
-0x9000,
-0x6000,
-0x9000,
-0x9000,
-0x9000,
-0x6000,
-0x0000,
-
-/* Character 213 (0xd5):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- | * * |
- |* * |
- | ** |
- |* * |
- |* * |
- |* * |
- | ** |
- | |
- +-----+
-*/
-0x5000,
-0xa000,
-0x6000,
-0x9000,
-0x9000,
-0x9000,
-0x6000,
-0x0000,
-
-/* Character 214 (0xd6):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- |* * |
- | |
- | ** |
- |* * |
- |* * |
- |* * |
- | ** |
- | |
- +-----+
-*/
-0x9000,
-0x0000,
-0x6000,
-0x9000,
-0x9000,
-0x9000,
-0x6000,
-0x0000,
-
-/* Character 215 (0xd7):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- | |
- | |
- | |
- | |
- | * * |
- | * |
- | * * |
- | |
- +-----+
-*/
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-0x5000,
-0x2000,
-0x5000,
-0x0000,
-
-/* Character 216 (0xd8):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- | |
- | *** |
- |* ** |
- |* ** |
- |** * |
- |** * |
- |*** |
- | |
- +-----+
-*/
-0x0000,
-0x7000,
-0xb000,
-0xb000,
-0xd000,
-0xd000,
-0xe000,
-0x0000,
-
-/* Character 217 (0xd9):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- | * |
- | * |
- |* * |
- |* * |
- |* * |
- |* * |
- | ** |
- | |
- +-----+
-*/
-0x4000,
-0x2000,
-0x9000,
-0x9000,
-0x9000,
-0x9000,
-0x6000,
-0x0000,
-
-/* Character 218 (0xda):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- | * |
- | * |
- |* * |
- |* * |
- |* * |
- |* * |
- | ** |
- | |
- +-----+
-*/
-0x2000,
-0x4000,
-0x9000,
-0x9000,
-0x9000,
-0x9000,
-0x6000,
-0x0000,
-
-/* Character 219 (0xdb):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- | ** |
- |* * |
- |* * |
- |* * |
- |* * |
- |* * |
- | ** |
- | |
- +-----+
-*/
-0x6000,
-0x9000,
-0x9000,
-0x9000,
-0x9000,
-0x9000,
-0x6000,
-0x0000,
-
-/* Character 220 (0xdc):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- |* * |
- | |
- |* * |
- |* * |
- |* * |
- |* * |
- | ** |
- | |
- +-----+
-*/
-0x9000,
-0x0000,
-0x9000,
-0x9000,
-0x9000,
-0x9000,
-0x6000,
-0x0000,
-
-/* Character 221 (0xdd):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- | * |
- | * |
- |* *|
- | * * |
- | * |
- | * |
- | * |
- | |
- +-----+
-*/
-0x1000,
-0x2000,
-0x8800,
-0x5000,
-0x2000,
-0x2000,
-0x2000,
-0x0000,
-
-/* Character 222 (0xde):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- | |
- |* |
- |*** |
- |* * |
- |* * |
- |*** |
- |* |
- | |
- +-----+
-*/
-0x0000,
-0x8000,
-0xe000,
-0x9000,
-0x9000,
-0xe000,
-0x8000,
-0x0000,
-
-/* Character 223 (0xdf):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- | |
- | ** |
- |* * |
- |* * |
- |* * |
- |* * |
- |* * |
- | |
- +-----+
-*/
-0x0000,
-0x6000,
-0x9000,
-0xa000,
-0xa000,
-0x9000,
-0xa000,
-0x0000,
-
-/* Character 224 (0xe0):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- | * |
- | * |
- | |
- | *** |
- |* * |
- |* * |
- | *** |
- | |
- +-----+
-*/
-0x4000,
-0x2000,
-0x0000,
-0x7000,
-0x9000,
-0x9000,
-0x7000,
-0x0000,
-
-/* Character 225 (0xe1):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- | * |
- | * |
- | |
- | *** |
- |* * |
- |* * |
- | *** |
- | |
- +-----+
-*/
-0x2000,
-0x4000,
-0x0000,
-0x7000,
-0x9000,
-0x9000,
-0x7000,
-0x0000,
-
-/* Character 226 (0xe2):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- | * |
- | * * |
- | |
- | *** |
- |* * |
- |* * |
- | *** |
- | |
- +-----+
-*/
-0x2000,
-0x5000,
-0x0000,
-0x7000,
-0x9000,
-0x9000,
-0x7000,
-0x0000,
-
-/* Character 227 (0xe3):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- | * * |
- |* * |
- | |
- | *** |
- |* * |
- |* * |
- | *** |
- | |
- +-----+
-*/
-0x5000,
-0xa000,
-0x0000,
-0x7000,
-0x9000,
-0x9000,
-0x7000,
-0x0000,
-
-/* Character 228 (0xe4):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- | |
- | * * |
- | |
- | *** |
- |* * |
- |* * |
- | *** |
- | |
- +-----+
-*/
-0x0000,
-0x5000,
-0x0000,
-0x7000,
-0x9000,
-0x9000,
-0x7000,
-0x0000,
-
-/* Character 229 (0xe5):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- | ** |
- |* * |
- | ** |
- | *** |
- |* * |
- |* * |
- | *** |
- | |
- +-----+
-*/
-0x6000,
-0x9000,
-0x6000,
-0x7000,
-0x9000,
-0x9000,
-0x7000,
-0x0000,
-
-/* Character 230 (0xe6):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- | |
- | |
- | |
- |**** |
- | ** *|
- |* ** |
- | ****|
- | |
- +-----+
-*/
-0x0000,
-0x0000,
-0x0000,
-0xf000,
-0x6800,
-0xb000,
-0x7800,
-0x0000,
-
-/* Character 231 (0xe7):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- | |
- | |
- | |
- | ** |
- | * |
- | * |
- | ** |
- | * |
- +-----+
-*/
-0x0000,
-0x0000,
-0x0000,
-0x3000,
-0x4000,
-0x4000,
-0x3000,
-0x2000,
-
-/* Character 232 (0xe8):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- | * |
- | * |
- | |
- | ** |
- |* ** |
- |** |
- | ** |
- | |
- +-----+
-*/
-0x4000,
-0x2000,
-0x0000,
-0x6000,
-0xb000,
-0xc000,
-0x6000,
-0x0000,
-
-/* Character 233 (0xe9):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- | * |
- | * |
- | |
- | ** |
- |* ** |
- |** |
- | ** |
- | |
- +-----+
-*/
-0x2000,
-0x4000,
-0x0000,
-0x6000,
-0xb000,
-0xc000,
-0x6000,
-0x0000,
-
-/* Character 234 (0xea):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- | ** |
- |* * |
- | |
- | ** |
- |* ** |
- |** |
- | ** |
- | |
- +-----+
-*/
-0x6000,
-0x9000,
-0x0000,
-0x6000,
-0xb000,
-0xc000,
-0x6000,
-0x0000,
-
-/* Character 235 (0xeb):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- | |
- | * * |
- | |
- | ** |
- |* ** |
- |** |
- | ** |
- | |
- +-----+
-*/
-0x0000,
-0x5000,
-0x0000,
-0x6000,
-0xb000,
-0xc000,
-0x6000,
-0x0000,
-
-/* Character 236 (0xec):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- | * |
- | * |
- | |
- | ** |
- | * |
- | * |
- | *** |
- | |
- +-----+
-*/
-0x4000,
-0x2000,
-0x0000,
-0x6000,
-0x2000,
-0x2000,
-0x7000,
-0x0000,
-
-/* Character 237 (0xed):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- | * |
- | * |
- | |
- | ** |
- | * |
- | * |
- | *** |
- | |
- +-----+
-*/
-0x1000,
-0x2000,
-0x0000,
-0x6000,
-0x2000,
-0x2000,
-0x7000,
-0x0000,
-
-/* Character 238 (0xee):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- | * |
- | * * |
- | |
- | ** |
- | * |
- | * |
- | *** |
- | |
- +-----+
-*/
-0x2000,
-0x5000,
-0x0000,
-0x6000,
-0x2000,
-0x2000,
-0x7000,
-0x0000,
-
-/* Character 239 (0xef):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- | |
- | * * |
- | |
- | ** |
- | * |
- | * |
- | *** |
- | |
- +-----+
-*/
-0x0000,
-0x5000,
-0x0000,
-0x6000,
-0x2000,
-0x2000,
-0x7000,
-0x0000,
-
-/* Character 240 (0xf0):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- |* * |
- | * |
- |* * |
- | * |
- | *** |
- |* * |
- | ** |
- | |
- +-----+
-*/
-0xa000,
-0x4000,
-0xa000,
-0x1000,
-0x7000,
-0x9000,
-0x6000,
-0x0000,
-
-/* Character 241 (0xf1):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- | * * |
- |* * |
- | |
- |*** |
- |* * |
- |* * |
- |* * |
- | |
- +-----+
-*/
-0x5000,
-0xa000,
-0x0000,
-0xe000,
-0x9000,
-0x9000,
-0x9000,
-0x0000,
-
-/* Character 242 (0xf2):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- | * |
- | * |
- | |
- | ** |
- |* * |
- |* * |
- | ** |
- | |
- +-----+
-*/
-0x4000,
-0x2000,
-0x0000,
-0x6000,
-0x9000,
-0x9000,
-0x6000,
-0x0000,
-
-/* Character 243 (0xf3):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- | * |
- | * |
- | |
- | ** |
- |* * |
- |* * |
- | ** |
- | |
- +-----+
-*/
-0x2000,
-0x4000,
-0x0000,
-0x6000,
-0x9000,
-0x9000,
-0x6000,
-0x0000,
-
-/* Character 244 (0xf4):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- | ** |
- |* * |
- | |
- | ** |
- |* * |
- |* * |
- | ** |
- | |
- +-----+
-*/
-0x6000,
-0x9000,
-0x0000,
-0x6000,
-0x9000,
-0x9000,
-0x6000,
-0x0000,
-
-/* Character 245 (0xf5):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- | * * |
- |* * |
- | |
- | ** |
- |* * |
- |* * |
- | ** |
- | |
- +-----+
-*/
-0x5000,
-0xa000,
-0x0000,
-0x6000,
-0x9000,
-0x9000,
-0x6000,
-0x0000,
-
-/* Character 246 (0xf6):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- | |
- |* * |
- | |
- | ** |
- |* * |
- |* * |
- | ** |
- | |
- +-----+
-*/
-0x0000,
-0x9000,
-0x0000,
-0x6000,
-0x9000,
-0x9000,
-0x6000,
-0x0000,
-
-/* Character 247 (0xf7):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- | |
- | |
- | * |
- | |
- | *** |
- | |
- | * |
- | |
- +-----+
-*/
-0x0000,
-0x0000,
-0x2000,
-0x0000,
-0x7000,
-0x0000,
-0x2000,
-0x0000,
-
-/* Character 248 (0xf8):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- | |
- | |
- | |
- | *** |
- |* ** |
- |** * |
- |*** |
- | |
- +-----+
-*/
-0x0000,
-0x0000,
-0x0000,
-0x7000,
-0xb000,
-0xd000,
-0xe000,
-0x0000,
-
-/* Character 249 (0xf9):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- | * |
- | * |
- | |
- |* * |
- |* * |
- |* * |
- | *** |
- | |
- +-----+
-*/
-0x4000,
-0x2000,
-0x0000,
-0x9000,
-0x9000,
-0x9000,
-0x7000,
-0x0000,
-
-/* Character 250 (0xfa):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- | * |
- | * |
- | |
- |* * |
- |* * |
- |* * |
- | *** |
- | |
- +-----+
-*/
-0x2000,
-0x4000,
-0x0000,
-0x9000,
-0x9000,
-0x9000,
-0x7000,
-0x0000,
-
-/* Character 251 (0xfb):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- | ** |
- |* * |
- | |
- |* * |
- |* * |
- |* * |
- | *** |
- | |
- +-----+
-*/
-0x6000,
-0x9000,
-0x0000,
-0x9000,
-0x9000,
-0x9000,
-0x7000,
-0x0000,
-
-/* Character 252 (0xfc):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- | |
- |* * |
- | |
- |* * |
- |* * |
- |* * |
- | *** |
- | |
- +-----+
-*/
-0x0000,
-0x9000,
-0x0000,
-0x9000,
-0x9000,
-0x9000,
-0x7000,
-0x0000,
-
-/* Character 253 (0xfd):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- | * |
- | * |
- | |
- |* * |
- |* * |
- | *** |
- |* * |
- | ** |
- +-----+
-*/
-0x2000,
-0x4000,
-0x0000,
-0x9000,
-0x9000,
-0x7000,
-0x9000,
-0x6000,
-
-/* Character 254 (0xfe):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- | |
- |* |
- |* |
- |*** |
- |* * |
- |*** |
- |* |
- |* |
- +-----+
-*/
-0x0000,
-0x8000,
-0x8000,
-0xe000,
-0x9000,
-0xe000,
-0x8000,
-0x8000,
-
-/* Character 255 (0xff):
- width 5
- bbx ( 5, 8, 0, -1 )
-
- +-----+
- | |
- |* * |
- | |
- |* * |
- |* * |
- | *** |
- |* * |
- | ** |
- +-----+
-*/
-0x0000,
-0x9000,
-0x0000,
-0x9000,
-0x9000,
-0x7000,
-0x9000,
-0x6000,
-};
-
-/* Character->glyph mapping. */
-static const unsigned long _sysfont_offset[] = {
- 0, /* (0x00) */
- 8, /* (0x01) */
- 16, /* (0x02) */
- 24, /* (0x03) */
- 32, /* (0x04) */
- 40, /* (0x05) */
- 48, /* (0x06) */
- 56, /* (0x07) */
- 64, /* (0x08) */
- 72, /* (0x09) */
- 80, /* (0x0a) */
- 88, /* (0x0b) */
- 96, /* (0x0c) */
- 104, /* (0x0d) */
- 112, /* (0x0e) */
- 120, /* (0x0f) */
- 128, /* (0x10) */
- 136, /* (0x11) */
- 144, /* (0x12) */
- 152, /* (0x13) */
- 160, /* (0x14) */
- 168, /* (0x15) */
- 176, /* (0x16) */
- 184, /* (0x17) */
- 192, /* (0x18) */
- 200, /* (0x19) */
- 208, /* (0x1a) */
- 216, /* (0x1b) */
- 224, /* (0x1c) */
- 232, /* (0x1d) */
- 240, /* (0x1e) */
- 248, /* (0x1f) */
- 256, /* (0x20) */
- 264, /* (0x21) */
- 272, /* (0x22) */
- 280, /* (0x23) */
- 288, /* (0x24) */
- 296, /* (0x25) */
- 304, /* (0x26) */
- 312, /* (0x27) */
- 320, /* (0x28) */
- 328, /* (0x29) */
- 336, /* (0x2a) */
- 344, /* (0x2b) */
- 352, /* (0x2c) */
- 360, /* (0x2d) */
- 368, /* (0x2e) */
- 376, /* (0x2f) */
- 384, /* (0x30) */
- 392, /* (0x31) */
- 400, /* (0x32) */
- 408, /* (0x33) */
- 416, /* (0x34) */
- 424, /* (0x35) */
- 432, /* (0x36) */
- 440, /* (0x37) */
- 448, /* (0x38) */
- 456, /* (0x39) */
- 464, /* (0x3a) */
- 472, /* (0x3b) */
- 480, /* (0x3c) */
- 488, /* (0x3d) */
- 496, /* (0x3e) */
- 504, /* (0x3f) */
- 512, /* (0x40) */
- 520, /* (0x41) */
- 528, /* (0x42) */
- 536, /* (0x43) */
- 544, /* (0x44) */
- 552, /* (0x45) */
- 560, /* (0x46) */
- 568, /* (0x47) */
- 576, /* (0x48) */
- 584, /* (0x49) */
- 592, /* (0x4a) */
- 600, /* (0x4b) */
- 608, /* (0x4c) */
- 616, /* (0x4d) */
- 624, /* (0x4e) */
- 632, /* (0x4f) */
- 640, /* (0x50) */
- 648, /* (0x51) */
- 656, /* (0x52) */
- 664, /* (0x53) */
- 672, /* (0x54) */
- 680, /* (0x55) */
- 688, /* (0x56) */
- 696, /* (0x57) */
- 704, /* (0x58) */
- 712, /* (0x59) */
- 720, /* (0x5a) */
- 728, /* (0x5b) */
- 736, /* (0x5c) */
- 744, /* (0x5d) */
- 752, /* (0x5e) */
- 760, /* (0x5f) */
- 768, /* (0x60) */
- 776, /* (0x61) */
- 784, /* (0x62) */
- 792, /* (0x63) */
- 800, /* (0x64) */
- 808, /* (0x65) */
- 816, /* (0x66) */
- 824, /* (0x67) */
- 832, /* (0x68) */
- 840, /* (0x69) */
- 848, /* (0x6a) */
- 856, /* (0x6b) */
- 864, /* (0x6c) */
- 872, /* (0x6d) */
- 880, /* (0x6e) */
- 888, /* (0x6f) */
- 896, /* (0x70) */
- 904, /* (0x71) */
- 912, /* (0x72) */
- 920, /* (0x73) */
- 928, /* (0x74) */
- 936, /* (0x75) */
- 944, /* (0x76) */
- 952, /* (0x77) */
- 960, /* (0x78) */
- 968, /* (0x79) */
- 976, /* (0x7a) */
- 984, /* (0x7b) */
- 992, /* (0x7c) */
- 1000, /* (0x7d) */
- 1008, /* (0x7e) */
- 0, /* (0x7f) */
- 0, /* (0x80) */
- 0, /* (0x81) */
- 0, /* (0x82) */
- 0, /* (0x83) */
- 0, /* (0x84) */
- 0, /* (0x85) */
- 0, /* (0x86) */
- 0, /* (0x87) */
- 0, /* (0x88) */
- 0, /* (0x89) */
- 0, /* (0x8a) */
- 0, /* (0x8b) */
- 0, /* (0x8c) */
- 0, /* (0x8d) */
- 0, /* (0x8e) */
- 0, /* (0x8f) */
- 0, /* (0x90) */
- 0, /* (0x91) */
- 0, /* (0x92) */
- 0, /* (0x93) */
- 0, /* (0x94) */
- 0, /* (0x95) */
- 0, /* (0x96) */
- 0, /* (0x97) */
- 0, /* (0x98) */
- 0, /* (0x99) */
- 0, /* (0x9a) */
- 0, /* (0x9b) */
- 0, /* (0x9c) */
- 0, /* (0x9d) */
- 0, /* (0x9e) */
- 0, /* (0x9f) */
- 1016, /* (0xa0) */
- 1024, /* (0xa1) */
- 1032, /* (0xa2) */
- 1040, /* (0xa3) */
- 1048, /* (0xa4) */
- 1056, /* (0xa5) */
- 1064, /* (0xa6) */
- 1072, /* (0xa7) */
- 1080, /* (0xa8) */
- 1088, /* (0xa9) */
- 1096, /* (0xaa) */
- 1104, /* (0xab) */
- 1112, /* (0xac) */
- 1120, /* (0xad) */
- 1128, /* (0xae) */
- 1136, /* (0xaf) */
- 1144, /* (0xb0) */
- 1152, /* (0xb1) */
- 1160, /* (0xb2) */
- 1168, /* (0xb3) */
- 1176, /* (0xb4) */
- 1184, /* (0xb5) */
- 1192, /* (0xb6) */
- 1200, /* (0xb7) */
- 1208, /* (0xb8) */
- 1216, /* (0xb9) */
- 1224, /* (0xba) */
- 1232, /* (0xbb) */
- 1240, /* (0xbc) */
- 1248, /* (0xbd) */
- 1256, /* (0xbe) */
- 1264, /* (0xbf) */
- 1272, /* (0xc0) */
- 1280, /* (0xc1) */
- 1288, /* (0xc2) */
- 1296, /* (0xc3) */
- 1304, /* (0xc4) */
- 1312, /* (0xc5) */
- 1320, /* (0xc6) */
- 1328, /* (0xc7) */
- 1336, /* (0xc8) */
- 1344, /* (0xc9) */
- 1352, /* (0xca) */
- 1360, /* (0xcb) */
- 1368, /* (0xcc) */
- 1376, /* (0xcd) */
- 1384, /* (0xce) */
- 1392, /* (0xcf) */
- 1400, /* (0xd0) */
- 1408, /* (0xd1) */
- 1416, /* (0xd2) */
- 1424, /* (0xd3) */
- 1432, /* (0xd4) */
- 1440, /* (0xd5) */
- 1448, /* (0xd6) */
- 1456, /* (0xd7) */
- 1464, /* (0xd8) */
- 1472, /* (0xd9) */
- 1480, /* (0xda) */
- 1488, /* (0xdb) */
- 1496, /* (0xdc) */
- 1504, /* (0xdd) */
- 1512, /* (0xde) */
- 1520, /* (0xdf) */
- 1528, /* (0xe0) */
- 1536, /* (0xe1) */
- 1544, /* (0xe2) */
- 1552, /* (0xe3) */
- 1560, /* (0xe4) */
- 1568, /* (0xe5) */
- 1576, /* (0xe6) */
- 1584, /* (0xe7) */
- 1592, /* (0xe8) */
- 1600, /* (0xe9) */
- 1608, /* (0xea) */
- 1616, /* (0xeb) */
- 1624, /* (0xec) */
- 1632, /* (0xed) */
- 1640, /* (0xee) */
- 1648, /* (0xef) */
- 1656, /* (0xf0) */
- 1664, /* (0xf1) */
- 1672, /* (0xf2) */
- 1680, /* (0xf3) */
- 1688, /* (0xf4) */
- 1696, /* (0xf5) */
- 1704, /* (0xf6) */
- 1712, /* (0xf7) */
- 1720, /* (0xf8) */
- 1728, /* (0xf9) */
- 1736, /* (0xfa) */
- 1744, /* (0xfb) */
- 1752, /* (0xfc) */
- 1760, /* (0xfd) */
- 1768, /* (0xfe) */
- 1776, /* (0xff) */
-};
-
-/* Exported structure definition. */
-static const BdfFontDesc desc = {
- "5x8-L1",
- 5,
- 8,
- 5, 8, 0, -1,
- 7,
+// Character 0 (0x00)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// | |
+// |* * |
+// | * |
+// |* |
+// | * |
+// |* |
+// | * * |
+// | |
+// +-----+
+static const byte glyph0[] = {
+ 0x00,
+ 0xA0,
+ 0x10,
+ 0x80,
+ 0x10,
+ 0x80,
+ 0x50,
+ 0x00
+};
+
+// Character 1 (0x01)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// | |
+// | |
+// | * |
+// | *** |
+// |*****|
+// | *** |
+// | * |
+// | |
+// +-----+
+static const byte glyph1[] = {
+ 0x00,
+ 0x00,
+ 0x20,
+ 0x70,
+ 0xF8,
+ 0x70,
+ 0x20,
+ 0x00
+};
+
+// Character 2 (0x02)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// | * * |
+// |* * *|
+// | * * |
+// |* * *|
+// | * * |
+// |* * *|
+// | * * |
+// |* * *|
+// +-----+
+static const byte glyph2[] = {
+ 0x50,
+ 0xA8,
+ 0x50,
+ 0xA8,
+ 0x50,
+ 0xA8,
+ 0x50,
+ 0xA8
+};
+
+// Character 3 (0x03)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// |* * |
+// |* * |
+// |*** |
+// |* * |
+// |* * |
+// | *** |
+// | * |
+// | * |
+// +-----+
+static const byte glyph3[] = {
+ 0xA0,
+ 0xA0,
+ 0xE0,
+ 0xA0,
+ 0xA0,
+ 0x70,
+ 0x20,
+ 0x20
+};
+
+// Character 4 (0x04)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// |*** |
+// |* |
+// |** |
+// |* ***|
+// |* * |
+// | ** |
+// | * |
+// | * |
+// +-----+
+static const byte glyph4[] = {
+ 0xE0,
+ 0x80,
+ 0xC0,
+ 0xB8,
+ 0xA0,
+ 0x30,
+ 0x20,
+ 0x20
+};
+
+// Character 5 (0x05)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// | ** |
+// |* |
+// |* |
+// | ** |
+// | ** |
+// | * *|
+// | ** |
+// | * *|
+// +-----+
+static const byte glyph5[] = {
+ 0x60,
+ 0x80,
+ 0x80,
+ 0x60,
+ 0x30,
+ 0x28,
+ 0x30,
+ 0x28
+};
+
+// Character 6 (0x06)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// |* |
+// |* |
+// |* |
+// |*** |
+// | ***|
+// | * |
+// | ** |
+// | * |
+// +-----+
+static const byte glyph6[] = {
+ 0x80,
+ 0x80,
+ 0x80,
+ 0xE0,
+ 0x38,
+ 0x20,
+ 0x30,
+ 0x20
+};
+
+// Character 7 (0x07)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// | |
+// | * |
+// | * * |
+// | * |
+// | |
+// | |
+// | |
+// | |
+// +-----+
+static const byte glyph7[] = {
+ 0x00,
+ 0x20,
+ 0x50,
+ 0x20,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+// Character 8 (0x08)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// | |
+// | |
+// | * |
+// | *** |
+// | * |
+// | |
+// | *** |
+// | |
+// +-----+
+static const byte glyph8[] = {
+ 0x00,
+ 0x00,
+ 0x20,
+ 0x70,
+ 0x20,
+ 0x00,
+ 0x70,
+ 0x00
+};
+
+// Character 9 (0x09)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// |* * |
+// |** * |
+// |* ** |
+// |* * |
+// | * |
+// | * |
+// | * |
+// | ***|
+// +-----+
+static const byte glyph9[] = {
+ 0x90,
+ 0xD0,
+ 0xB0,
+ 0x90,
+ 0x20,
+ 0x20,
+ 0x20,
+ 0x38
+};
+
+// Character 10 (0x0A)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// |* * |
+// |* * |
+// |* * |
+// | * |
+// | ***|
+// | * |
+// | * |
+// | * |
+// +-----+
+static const byte glyph10[] = {
+ 0xA0,
+ 0xA0,
+ 0xA0,
+ 0x40,
+ 0x38,
+ 0x10,
+ 0x10,
+ 0x10
+};
+
+// Character 11 (0x0B)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// | * |
+// | * |
+// | * |
+// |*** |
+// | |
+// | |
+// | |
+// | |
+// +-----+
+static const byte glyph11[] = {
+ 0x20,
+ 0x20,
+ 0x20,
+ 0xE0,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+// Character 12 (0x0C)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// | |
+// | |
+// | |
+// |*** |
+// | * |
+// | * |
+// | * |
+// | * |
+// +-----+
+static const byte glyph12[] = {
+ 0x00,
+ 0x00,
+ 0x00,
+ 0xE0,
+ 0x20,
+ 0x20,
+ 0x20,
+ 0x20
+};
+
+// Character 13 (0x0D)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// | |
+// | |
+// | |
+// | ***|
+// | * |
+// | * |
+// | * |
+// | * |
+// +-----+
+static const byte glyph13[] = {
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x38,
+ 0x20,
+ 0x20,
+ 0x20,
+ 0x20
+};
+
+// Character 14 (0x0E)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// | * |
+// | * |
+// | * |
+// | ***|
+// | |
+// | |
+// | |
+// | |
+// +-----+
+static const byte glyph14[] = {
+ 0x20,
+ 0x20,
+ 0x20,
+ 0x38,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+// Character 15 (0x0F)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// | * |
+// | * |
+// | * |
+// |*****|
+// | * |
+// | * |
+// | * |
+// | * |
+// +-----+
+static const byte glyph15[] = {
+ 0x20,
+ 0x20,
+ 0x20,
+ 0xF8,
+ 0x20,
+ 0x20,
+ 0x20,
+ 0x20
+};
+
+// Character 16 (0x10)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// |*****|
+// | |
+// | |
+// | |
+// | |
+// | |
+// | |
+// | |
+// +-----+
+static const byte glyph16[] = {
+ 0xF8,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+// Character 17 (0x11)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// | |
+// |*****|
+// | |
+// | |
+// | |
+// | |
+// | |
+// | |
+// +-----+
+static const byte glyph17[] = {
+ 0x00,
+ 0xF8,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+// Character 18 (0x12)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// | |
+// | |
+// | |
+// |*****|
+// | |
+// | |
+// | |
+// | |
+// +-----+
+static const byte glyph18[] = {
+ 0x00,
+ 0x00,
+ 0x00,
+ 0xF8,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+// Character 19 (0x13)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// | |
+// | |
+// | |
+// | |
+// | |
+// | |
+// |*****|
+// | |
+// +-----+
+static const byte glyph19[] = {
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0xF8,
+ 0x00
+};
+
+// Character 20 (0x14)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// | |
+// | |
+// | |
+// | |
+// | |
+// | |
+// | |
+// |*****|
+// +-----+
+static const byte glyph20[] = {
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0xF8
+};
+
+// Character 21 (0x15)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// | * |
+// | * |
+// | * |
+// | ***|
+// | * |
+// | * |
+// | * |
+// | * |
+// +-----+
+static const byte glyph21[] = {
+ 0x20,
+ 0x20,
+ 0x20,
+ 0x38,
+ 0x20,
+ 0x20,
+ 0x20,
+ 0x20
+};
+
+// Character 22 (0x16)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// | * |
+// | * |
+// | * |
+// |*** |
+// | * |
+// | * |
+// | * |
+// | * |
+// +-----+
+static const byte glyph22[] = {
+ 0x20,
+ 0x20,
+ 0x20,
+ 0xE0,
+ 0x20,
+ 0x20,
+ 0x20,
+ 0x20
+};
+
+// Character 23 (0x17)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// | * |
+// | * |
+// | * |
+// |*****|
+// | |
+// | |
+// | |
+// | |
+// +-----+
+static const byte glyph23[] = {
+ 0x20,
+ 0x20,
+ 0x20,
+ 0xF8,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+// Character 24 (0x18)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// | |
+// | |
+// | |
+// |*****|
+// | * |
+// | * |
+// | * |
+// | * |
+// +-----+
+static const byte glyph24[] = {
+ 0x00,
+ 0x00,
+ 0x00,
+ 0xF8,
+ 0x20,
+ 0x20,
+ 0x20,
+ 0x20
+};
+
+// Character 25 (0x19)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// | * |
+// | * |
+// | * |
+// | * |
+// | * |
+// | * |
+// | * |
+// | * |
+// +-----+
+static const byte glyph25[] = {
+ 0x20,
+ 0x20,
+ 0x20,
+ 0x20,
+ 0x20,
+ 0x20,
+ 0x20,
+ 0x20
+};
+
+// Character 26 (0x1A)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// | |
+// | * |
+// | * |
+// | * |
+// | * |
+// | * |
+// | *** |
+// | |
+// +-----+
+static const byte glyph26[] = {
+ 0x00,
+ 0x10,
+ 0x20,
+ 0x40,
+ 0x20,
+ 0x10,
+ 0x70,
+ 0x00
+};
+
+// Character 27 (0x1B)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// | |
+// | * |
+// | * |
+// | * |
+// | * |
+// | * |
+// | *** |
+// | |
+// +-----+
+static const byte glyph27[] = {
+ 0x00,
+ 0x40,
+ 0x20,
+ 0x10,
+ 0x20,
+ 0x40,
+ 0x70,
+ 0x00
+};
+
+// Character 28 (0x1C)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// | |
+// | |
+// | |
+// |*****|
+// | * * |
+// | * * |
+// | * * |
+// | |
+// +-----+
+static const byte glyph28[] = {
+ 0x00,
+ 0x00,
+ 0x00,
+ 0xF8,
+ 0x50,
+ 0x50,
+ 0x50,
+ 0x00
+};
+
+// Character 29 (0x1D)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// | |
+// | |
+// | * |
+// |**** |
+// | ** |
+// |**** |
+// | * |
+// | |
+// +-----+
+static const byte glyph29[] = {
+ 0x00,
+ 0x00,
+ 0x20,
+ 0xF0,
+ 0x60,
+ 0xF0,
+ 0x40,
+ 0x00
+};
+
+// Character 30 (0x1E)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// | |
+// | * |
+// | * * |
+// |*** |
+// | * |
+// | * * |
+// |* * |
+// | |
+// +-----+
+static const byte glyph30[] = {
+ 0x00,
+ 0x20,
+ 0x50,
+ 0xE0,
+ 0x40,
+ 0x50,
+ 0xA0,
+ 0x00
+};
+
+// Character 31 (0x1F)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// | |
+// | |
+// | |
+// | |
+// | * |
+// | |
+// | |
+// | |
+// +-----+
+static const byte glyph31[] = {
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x20,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+// Character 32 (0x20)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// | |
+// | |
+// | |
+// | |
+// | |
+// | |
+// | |
+// | |
+// +-----+
+static const byte glyph32[] = {
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+// Character 33 (0x21)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// | |
+// | * |
+// | * |
+// | * |
+// | * |
+// | |
+// | * |
+// | |
+// +-----+
+static const byte glyph33[] = {
+ 0x00,
+ 0x20,
+ 0x20,
+ 0x20,
+ 0x20,
+ 0x00,
+ 0x20,
+ 0x00
+};
+
+// Character 34 (0x22)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// | |
+// | * * |
+// | * * |
+// | * * |
+// | |
+// | |
+// | |
+// | |
+// +-----+
+static const byte glyph34[] = {
+ 0x00,
+ 0x50,
+ 0x50,
+ 0x50,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+// Character 35 (0x23)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// | * * |
+// | * * |
+// |*****|
+// | * * |
+// |*****|
+// | * * |
+// | * * |
+// | |
+// +-----+
+static const byte glyph35[] = {
+ 0x50,
+ 0x50,
+ 0xF8,
+ 0x50,
+ 0xF8,
+ 0x50,
+ 0x50,
+ 0x00
+};
+
+// Character 36 (0x24)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// | * |
+// | *** |
+// |* * |
+// | *** |
+// | * *|
+// | *** |
+// | * |
+// | |
+// +-----+
+static const byte glyph36[] = {
+ 0x20,
+ 0x70,
+ 0xA0,
+ 0x70,
+ 0x28,
+ 0x70,
+ 0x20,
+ 0x00
+};
+
+// Character 37 (0x25)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// | |
+// | * |
+// | * * |
+// | * |
+// | * * |
+// | * |
+// | |
+// | |
+// +-----+
+static const byte glyph37[] = {
+ 0x00,
+ 0x40,
+ 0x50,
+ 0x20,
+ 0x50,
+ 0x10,
+ 0x00,
+ 0x00
+};
+
+// Character 38 (0x26)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// | * |
+// |* * |
+// |* * |
+// | * |
+// |* * |
+// |* * |
+// | * * |
+// | |
+// +-----+
+static const byte glyph38[] = {
+ 0x40,
+ 0xA0,
+ 0xA0,
+ 0x40,
+ 0xA0,
+ 0xA0,
+ 0x50,
+ 0x00
+};
+
+// Character 39 (0x27)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// | |
+// | * |
+// | * |
+// | * |
+// | |
+// | |
+// | |
+// | |
+// +-----+
+static const byte glyph39[] = {
+ 0x00,
+ 0x20,
+ 0x20,
+ 0x20,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+// Character 40 (0x28)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// | |
+// | * |
+// | * |
+// | * |
+// | * |
+// | * |
+// | * |
+// | |
+// +-----+
+static const byte glyph40[] = {
+ 0x00,
+ 0x20,
+ 0x40,
+ 0x40,
+ 0x40,
+ 0x40,
+ 0x20,
+ 0x00
+};
+
+// Character 41 (0x29)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// | |
+// | * |
+// | * |
+// | * |
+// | * |
+// | * |
+// | * |
+// | |
+// +-----+
+static const byte glyph41[] = {
+ 0x00,
+ 0x40,
+ 0x20,
+ 0x20,
+ 0x20,
+ 0x20,
+ 0x40,
+ 0x00
+};
+
+// Character 42 (0x2A)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// | |
+// | |
+// |* * |
+// | ** |
+// |**** |
+// | ** |
+// |* * |
+// | |
+// +-----+
+static const byte glyph42[] = {
+ 0x00,
+ 0x00,
+ 0x90,
+ 0x60,
+ 0xF0,
+ 0x60,
+ 0x90,
+ 0x00
+};
+
+// Character 43 (0x2B)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// | |
+// | |
+// | * |
+// | * |
+// |*****|
+// | * |
+// | * |
+// | |
+// +-----+
+static const byte glyph43[] = {
+ 0x00,
+ 0x00,
+ 0x20,
+ 0x20,
+ 0xF8,
+ 0x20,
+ 0x20,
+ 0x00
+};
+
+// Character 44 (0x2C)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// | |
+// | |
+// | |
+// | |
+// | |
+// | ** |
+// | * |
+// | * |
+// +-----+
+static const byte glyph44[] = {
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x30,
+ 0x20,
+ 0x40
+};
+
+// Character 45 (0x2D)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// | |
+// | |
+// | |
+// | |
+// |**** |
+// | |
+// | |
+// | |
+// +-----+
+static const byte glyph45[] = {
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0xF0,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+// Character 46 (0x2E)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// | |
+// | |
+// | |
+// | |
+// | |
+// | * |
+// | *** |
+// | * |
+// +-----+
+static const byte glyph46[] = {
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x20,
+ 0x70,
+ 0x20
+};
+
+// Character 47 (0x2F)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// | |
+// | * |
+// | * |
+// | * |
+// | * |
+// |* |
+// |* |
+// | |
+// +-----+
+static const byte glyph47[] = {
+ 0x00,
+ 0x10,
+ 0x10,
+ 0x20,
+ 0x40,
+ 0x80,
+ 0x80,
+ 0x00
+};
+
+// Character 48 (0x30)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// | |
+// | * |
+// | * * |
+// | * * |
+// | * * |
+// | * * |
+// | * |
+// | |
+// +-----+
+static const byte glyph48[] = {
+ 0x00,
+ 0x20,
+ 0x50,
+ 0x50,
+ 0x50,
+ 0x50,
+ 0x20,
+ 0x00
+};
+
+// Character 49 (0x31)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// | |
+// | * |
+// | ** |
+// | * |
+// | * |
+// | * |
+// | *** |
+// | |
+// +-----+
+static const byte glyph49[] = {
+ 0x00,
+ 0x20,
+ 0x60,
+ 0x20,
+ 0x20,
+ 0x20,
+ 0x70,
+ 0x00
+};
+
+// Character 50 (0x32)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// | |
+// | ** |
+// |* * |
+// | * |
+// | ** |
+// |* |
+// |**** |
+// | |
+// +-----+
+static const byte glyph50[] = {
+ 0x00,
+ 0x60,
+ 0x90,
+ 0x10,
+ 0x60,
+ 0x80,
+ 0xF0,
+ 0x00
+};
+
+// Character 51 (0x33)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// | |
+// |**** |
+// | * |
+// | ** |
+// | * |
+// |* * |
+// | ** |
+// | |
+// +-----+
+static const byte glyph51[] = {
+ 0x00,
+ 0xF0,
+ 0x20,
+ 0x60,
+ 0x10,
+ 0x90,
+ 0x60,
+ 0x00
+};
+
+// Character 52 (0x34)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// | |
+// | * |
+// | ** |
+// |* * |
+// |**** |
+// | * |
+// | * |
+// | |
+// +-----+
+static const byte glyph52[] = {
+ 0x00,
+ 0x20,
+ 0x60,
+ 0xA0,
+ 0xF0,
+ 0x20,
+ 0x20,
+ 0x00
+};
+
+// Character 53 (0x35)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// | |
+// |**** |
+// |* |
+// |*** |
+// | * |
+// |* * |
+// | ** |
+// | |
+// +-----+
+static const byte glyph53[] = {
+ 0x00,
+ 0xF0,
+ 0x80,
+ 0xE0,
+ 0x10,
+ 0x90,
+ 0x60,
+ 0x00
+};
+
+// Character 54 (0x36)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// | |
+// | ** |
+// |* |
+// |*** |
+// |* * |
+// |* * |
+// | ** |
+// | |
+// +-----+
+static const byte glyph54[] = {
+ 0x00,
+ 0x60,
+ 0x80,
+ 0xE0,
+ 0x90,
+ 0x90,
+ 0x60,
+ 0x00
+};
+
+// Character 55 (0x37)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// | |
+// |**** |
+// | * |
+// | * |
+// | * |
+// | * |
+// | * |
+// | |
+// +-----+
+static const byte glyph55[] = {
+ 0x00,
+ 0xF0,
+ 0x10,
+ 0x20,
+ 0x20,
+ 0x40,
+ 0x40,
+ 0x00
+};
+
+// Character 56 (0x38)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// | |
+// | ** |
+// |* * |
+// | ** |
+// |* * |
+// |* * |
+// | ** |
+// | |
+// +-----+
+static const byte glyph56[] = {
+ 0x00,
+ 0x60,
+ 0x90,
+ 0x60,
+ 0x90,
+ 0x90,
+ 0x60,
+ 0x00
+};
+
+// Character 57 (0x39)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// | |
+// | ** |
+// |* * |
+// |* * |
+// | *** |
+// | * |
+// | ** |
+// | |
+// +-----+
+static const byte glyph57[] = {
+ 0x00,
+ 0x60,
+ 0x90,
+ 0x90,
+ 0x70,
+ 0x10,
+ 0x60,
+ 0x00
+};
+
+// Character 58 (0x3A)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// | |
+// | |
+// | ** |
+// | ** |
+// | |
+// | ** |
+// | ** |
+// | |
+// +-----+
+static const byte glyph58[] = {
+ 0x00,
+ 0x00,
+ 0x60,
+ 0x60,
+ 0x00,
+ 0x60,
+ 0x60,
+ 0x00
+};
+
+// Character 59 (0x3B)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// | |
+// | |
+// | ** |
+// | ** |
+// | |
+// | ** |
+// | * |
+// | * |
+// +-----+
+static const byte glyph59[] = {
+ 0x00,
+ 0x00,
+ 0x30,
+ 0x30,
+ 0x00,
+ 0x30,
+ 0x20,
+ 0x40
+};
+
+// Character 60 (0x3C)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// | |
+// | * |
+// | * |
+// | * |
+// | * |
+// | * |
+// | * |
+// | |
+// +-----+
+static const byte glyph60[] = {
+ 0x00,
+ 0x10,
+ 0x20,
+ 0x40,
+ 0x40,
+ 0x20,
+ 0x10,
+ 0x00
+};
+
+// Character 61 (0x3D)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// | |
+// | |
+// | |
+// |**** |
+// | |
+// |**** |
+// | |
+// | |
+// +-----+
+static const byte glyph61[] = {
+ 0x00,
+ 0x00,
+ 0x00,
+ 0xF0,
+ 0x00,
+ 0xF0,
+ 0x00,
+ 0x00
+};
+
+// Character 62 (0x3E)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// | |
+// | * |
+// | * |
+// | * |
+// | * |
+// | * |
+// | * |
+// | |
+// +-----+
+static const byte glyph62[] = {
+ 0x00,
+ 0x40,
+ 0x20,
+ 0x10,
+ 0x10,
+ 0x20,
+ 0x40,
+ 0x00
+};
+
+// Character 63 (0x3F)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// | |
+// | * |
+// | * * |
+// | * |
+// | * |
+// | |
+// | * |
+// | |
+// +-----+
+static const byte glyph63[] = {
+ 0x00,
+ 0x20,
+ 0x50,
+ 0x10,
+ 0x20,
+ 0x00,
+ 0x20,
+ 0x00
+};
+
+// Character 64 (0x40)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// | ** |
+// | * *|
+// |* **|
+// |* * *|
+// |* * *|
+// |* * |
+// | * |
+// | ** |
+// +-----+
+static const byte glyph64[] = {
+ 0x30,
+ 0x48,
+ 0x98,
+ 0xA8,
+ 0xA8,
+ 0x90,
+ 0x40,
+ 0x30
+};
+
+// Character 65 (0x41)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// | |
+// | ** |
+// |* * |
+// |* * |
+// |**** |
+// |* * |
+// |* * |
+// | |
+// +-----+
+static const byte glyph65[] = {
+ 0x00,
+ 0x60,
+ 0x90,
+ 0x90,
+ 0xF0,
+ 0x90,
+ 0x90,
+ 0x00
+};
+
+// Character 66 (0x42)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// | |
+// |*** |
+// |* * |
+// |*** |
+// |* * |
+// |* * |
+// |*** |
+// | |
+// +-----+
+static const byte glyph66[] = {
+ 0x00,
+ 0xE0,
+ 0x90,
+ 0xE0,
+ 0x90,
+ 0x90,
+ 0xE0,
+ 0x00
+};
+
+// Character 67 (0x43)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// | |
+// | ** |
+// |* * |
+// |* |
+// |* |
+// |* * |
+// | ** |
+// | |
+// +-----+
+static const byte glyph67[] = {
+ 0x00,
+ 0x60,
+ 0x90,
+ 0x80,
+ 0x80,
+ 0x90,
+ 0x60,
+ 0x00
+};
+
+// Character 68 (0x44)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// | |
+// |*** |
+// |* * |
+// |* * |
+// |* * |
+// |* * |
+// |*** |
+// | |
+// +-----+
+static const byte glyph68[] = {
+ 0x00,
+ 0xE0,
+ 0x90,
+ 0x90,
+ 0x90,
+ 0x90,
+ 0xE0,
+ 0x00
+};
+
+// Character 69 (0x45)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// | |
+// |**** |
+// |* |
+// |*** |
+// |* |
+// |* |
+// |**** |
+// | |
+// +-----+
+static const byte glyph69[] = {
+ 0x00,
+ 0xF0,
+ 0x80,
+ 0xE0,
+ 0x80,
+ 0x80,
+ 0xF0,
+ 0x00
+};
+
+// Character 70 (0x46)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// | |
+// |**** |
+// |* |
+// |*** |
+// |* |
+// |* |
+// |* |
+// | |
+// +-----+
+static const byte glyph70[] = {
+ 0x00,
+ 0xF0,
+ 0x80,
+ 0xE0,
+ 0x80,
+ 0x80,
+ 0x80,
+ 0x00
+};
+
+// Character 71 (0x47)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// | |
+// | ** |
+// |* * |
+// |* |
+// |* ** |
+// |* * |
+// | ** |
+// | |
+// +-----+
+static const byte glyph71[] = {
+ 0x00,
+ 0x60,
+ 0x90,
+ 0x80,
+ 0xB0,
+ 0x90,
+ 0x60,
+ 0x00
+};
+
+// Character 72 (0x48)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// | |
+// |* * |
+// |* * |
+// |**** |
+// |* * |
+// |* * |
+// |* * |
+// | |
+// +-----+
+static const byte glyph72[] = {
+ 0x00,
+ 0x90,
+ 0x90,
+ 0xF0,
+ 0x90,
+ 0x90,
+ 0x90,
+ 0x00
+};
+
+// Character 73 (0x49)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// | |
+// | *** |
+// | * |
+// | * |
+// | * |
+// | * |
+// | *** |
+// | |
+// +-----+
+static const byte glyph73[] = {
+ 0x00,
+ 0x70,
+ 0x20,
+ 0x20,
+ 0x20,
+ 0x20,
+ 0x70,
+ 0x00
+};
+
+// Character 74 (0x4A)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// | |
+// | *** |
+// | * |
+// | * |
+// | * |
+// |* * |
+// | * |
+// | |
+// +-----+
+static const byte glyph74[] = {
+ 0x00,
+ 0x70,
+ 0x20,
+ 0x20,
+ 0x20,
+ 0xA0,
+ 0x40,
+ 0x00
+};
+
+// Character 75 (0x4B)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// | |
+// |* * |
+// |* * |
+// |** |
+// |* * |
+// |* * |
+// |* * |
+// | |
+// +-----+
+static const byte glyph75[] = {
+ 0x00,
+ 0x90,
+ 0xA0,
+ 0xC0,
+ 0xA0,
+ 0xA0,
+ 0x90,
+ 0x00
+};
+
+// Character 76 (0x4C)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// | |
+// |* |
+// |* |
+// |* |
+// |* |
+// |* |
+// |**** |
+// | |
+// +-----+
+static const byte glyph76[] = {
+ 0x00,
+ 0x80,
+ 0x80,
+ 0x80,
+ 0x80,
+ 0x80,
+ 0xF0,
+ 0x00
+};
+
+// Character 77 (0x4D)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// | |
+// |* * |
+// |**** |
+// |**** |
+// |* * |
+// |* * |
+// |* * |
+// | |
+// +-----+
+static const byte glyph77[] = {
+ 0x00,
+ 0x90,
+ 0xF0,
+ 0xF0,
+ 0x90,
+ 0x90,
+ 0x90,
+ 0x00
+};
+
+// Character 78 (0x4E)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// | |
+// |* * |
+// |** * |
+// |**** |
+// |* ** |
+// |* ** |
+// |* * |
+// | |
+// +-----+
+static const byte glyph78[] = {
+ 0x00,
+ 0x90,
+ 0xD0,
+ 0xF0,
+ 0xB0,
+ 0xB0,
+ 0x90,
+ 0x00
+};
+
+// Character 79 (0x4F)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// | |
+// | ** |
+// |* * |
+// |* * |
+// |* * |
+// |* * |
+// | ** |
+// | |
+// +-----+
+static const byte glyph79[] = {
+ 0x00,
+ 0x60,
+ 0x90,
+ 0x90,
+ 0x90,
+ 0x90,
+ 0x60,
+ 0x00
+};
+
+// Character 80 (0x50)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// | |
+// |*** |
+// |* * |
+// |* * |
+// |*** |
+// |* |
+// |* |
+// | |
+// +-----+
+static const byte glyph80[] = {
+ 0x00,
+ 0xE0,
+ 0x90,
+ 0x90,
+ 0xE0,
+ 0x80,
+ 0x80,
+ 0x00
+};
+
+// Character 81 (0x51)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// | |
+// | ** |
+// |* * |
+// |* * |
+// |** * |
+// |* ** |
+// | ** |
+// | * |
+// +-----+
+static const byte glyph81[] = {
+ 0x00,
+ 0x60,
+ 0x90,
+ 0x90,
+ 0xD0,
+ 0xB0,
+ 0x60,
+ 0x10
+};
+
+// Character 82 (0x52)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// | |
+// |*** |
+// |* * |
+// |* * |
+// |*** |
+// |* * |
+// |* * |
+// | |
+// +-----+
+static const byte glyph82[] = {
+ 0x00,
+ 0xE0,
+ 0x90,
+ 0x90,
+ 0xE0,
+ 0x90,
+ 0x90,
+ 0x00
+};
+
+// Character 83 (0x53)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// | |
+// | ** |
+// |* * |
+// | * |
+// | * |
+// |* * |
+// | ** |
+// | |
+// +-----+
+static const byte glyph83[] = {
+ 0x00,
+ 0x60,
+ 0x90,
+ 0x40,
+ 0x20,
+ 0x90,
+ 0x60,
+ 0x00
+};
+
+// Character 84 (0x54)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// | |
+// | *** |
+// | * |
+// | * |
+// | * |
+// | * |
+// | * |
+// | |
+// +-----+
+static const byte glyph84[] = {
+ 0x00,
+ 0x70,
+ 0x20,
+ 0x20,
+ 0x20,
+ 0x20,
+ 0x20,
+ 0x00
+};
+
+// Character 85 (0x55)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// | |
+// |* * |
+// |* * |
+// |* * |
+// |* * |
+// |* * |
+// | ** |
+// | |
+// +-----+
+static const byte glyph85[] = {
+ 0x00,
+ 0x90,
+ 0x90,
+ 0x90,
+ 0x90,
+ 0x90,
+ 0x60,
+ 0x00
+};
+
+// Character 86 (0x56)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// | |
+// |* * |
+// |* * |
+// |* * |
+// |* * |
+// | ** |
+// | ** |
+// | |
+// +-----+
+static const byte glyph86[] = {
+ 0x00,
+ 0x90,
+ 0x90,
+ 0x90,
+ 0x90,
+ 0x60,
+ 0x60,
+ 0x00
+};
+
+// Character 87 (0x57)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// | |
+// |* * |
+// |* * |
+// |* * |
+// |**** |
+// |**** |
+// |* * |
+// | |
+// +-----+
+static const byte glyph87[] = {
+ 0x00,
+ 0x90,
+ 0x90,
+ 0x90,
+ 0xF0,
+ 0xF0,
+ 0x90,
+ 0x00
+};
+
+// Character 88 (0x58)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// | |
+// |* * |
+// |* * |
+// | ** |
+// | ** |
+// |* * |
+// |* * |
+// | |
+// +-----+
+static const byte glyph88[] = {
+ 0x00,
+ 0x90,
+ 0x90,
+ 0x60,
+ 0x60,
+ 0x90,
+ 0x90,
+ 0x00
+};
+
+// Character 89 (0x59)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// | |
+// |* *|
+// |* *|
+// | * * |
+// | * |
+// | * |
+// | * |
+// | |
+// +-----+
+static const byte glyph89[] = {
+ 0x00,
+ 0x88,
+ 0x88,
+ 0x50,
+ 0x20,
+ 0x20,
+ 0x20,
+ 0x00
+};
+
+// Character 90 (0x5A)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// | |
+// |**** |
+// | * |
+// | * |
+// | * |
+// |* |
+// |**** |
+// | |
+// +-----+
+static const byte glyph90[] = {
+ 0x00,
+ 0xF0,
+ 0x10,
+ 0x20,
+ 0x40,
+ 0x80,
+ 0xF0,
+ 0x00
+};
+
+// Character 91 (0x5B)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// | |
+// | *** |
+// | * |
+// | * |
+// | * |
+// | * |
+// | *** |
+// | |
+// +-----+
+static const byte glyph91[] = {
+ 0x00,
+ 0x70,
+ 0x40,
+ 0x40,
+ 0x40,
+ 0x40,
+ 0x70,
+ 0x00
+};
+
+// Character 92 (0x5C)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// | |
+// |* |
+// |* |
+// | * |
+// | * |
+// | * |
+// | * |
+// | |
+// +-----+
+static const byte glyph92[] = {
+ 0x00,
+ 0x80,
+ 0x80,
+ 0x40,
+ 0x20,
+ 0x10,
+ 0x10,
+ 0x00
+};
+
+// Character 93 (0x5D)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// | |
+// | *** |
+// | * |
+// | * |
+// | * |
+// | * |
+// | *** |
+// | |
+// +-----+
+static const byte glyph93[] = {
+ 0x00,
+ 0x70,
+ 0x10,
+ 0x10,
+ 0x10,
+ 0x10,
+ 0x70,
+ 0x00
+};
+
+// Character 94 (0x5E)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// | |
+// | * |
+// | * * |
+// | |
+// | |
+// | |
+// | |
+// | |
+// +-----+
+static const byte glyph94[] = {
+ 0x00,
+ 0x20,
+ 0x50,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+// Character 95 (0x5F)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// | |
+// | |
+// | |
+// | |
+// | |
+// | |
+// | |
+// |**** |
+// +-----+
+static const byte glyph95[] = {
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0xF0
+};
+
+// Character 96 (0x60)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// | |
+// | * |
+// | * |
+// | |
+// | |
+// | |
+// | |
+// | |
+// +-----+
+static const byte glyph96[] = {
+ 0x00,
+ 0x40,
+ 0x20,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+// Character 97 (0x61)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// | |
+// | |
+// | |
+// | *** |
+// |* * |
+// |* * |
+// | *** |
+// | |
+// +-----+
+static const byte glyph97[] = {
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x70,
+ 0x90,
+ 0x90,
+ 0x70,
+ 0x00
+};
+
+// Character 98 (0x62)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// | |
+// |* |
+// |* |
+// |*** |
+// |* * |
+// |* * |
+// |*** |
+// | |
+// +-----+
+static const byte glyph98[] = {
+ 0x00,
+ 0x80,
+ 0x80,
+ 0xE0,
+ 0x90,
+ 0x90,
+ 0xE0,
+ 0x00
+};
+
+// Character 99 (0x63)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// | |
+// | |
+// | |
+// | ** |
+// | * |
+// | * |
+// | ** |
+// | |
+// +-----+
+static const byte glyph99[] = {
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x30,
+ 0x40,
+ 0x40,
+ 0x30,
+ 0x00
+};
+
+// Character 100 (0x64)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// | |
+// | * |
+// | * |
+// | *** |
+// |* * |
+// |* * |
+// | *** |
+// | |
+// +-----+
+static const byte glyph100[] = {
+ 0x00,
+ 0x10,
+ 0x10,
+ 0x70,
+ 0x90,
+ 0x90,
+ 0x70,
+ 0x00
+};
+
+// Character 101 (0x65)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// | |
+// | |
+// | |
+// | ** |
+// |* ** |
+// |** |
+// | ** |
+// | |
+// +-----+
+static const byte glyph101[] = {
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x60,
+ 0xB0,
+ 0xC0,
+ 0x60,
+ 0x00
+};
+
+// Character 102 (0x66)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// | |
+// | * |
+// | * * |
+// | * |
+// |*** |
+// | * |
+// | * |
+// | |
+// +-----+
+static const byte glyph102[] = {
+ 0x00,
+ 0x20,
+ 0x50,
+ 0x40,
+ 0xE0,
+ 0x40,
+ 0x40,
+ 0x00
+};
+
+// Character 103 (0x67)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// | |
+// | |
+// | |
+// | ** |
+// |* * |
+// | *** |
+// | * |
+// | ** |
+// +-----+
+static const byte glyph103[] = {
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x60,
+ 0x90,
+ 0x70,
+ 0x10,
+ 0x60
+};
+
+// Character 104 (0x68)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// | |
+// |* |
+// |* |
+// |*** |
+// |* * |
+// |* * |
+// |* * |
+// | |
+// +-----+
+static const byte glyph104[] = {
+ 0x00,
+ 0x80,
+ 0x80,
+ 0xE0,
+ 0x90,
+ 0x90,
+ 0x90,
+ 0x00
+};
+
+// Character 105 (0x69)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// | |
+// | * |
+// | |
+// | ** |
+// | * |
+// | * |
+// | *** |
+// | |
+// +-----+
+static const byte glyph105[] = {
+ 0x00,
+ 0x20,
+ 0x00,
+ 0x60,
+ 0x20,
+ 0x20,
+ 0x70,
+ 0x00
+};
+
+// Character 106 (0x6A)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// | |
+// | * |
+// | |
+// | * |
+// | * |
+// | * |
+// | * * |
+// | * |
+// +-----+
+static const byte glyph106[] = {
+ 0x00,
+ 0x10,
+ 0x00,
+ 0x10,
+ 0x10,
+ 0x10,
+ 0x50,
+ 0x20
+};
+
+// Character 107 (0x6B)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// | |
+// |* |
+// |* |
+// |* * |
+// |*** |
+// |* * |
+// |* * |
+// | |
+// +-----+
+static const byte glyph107[] = {
+ 0x00,
+ 0x80,
+ 0x80,
+ 0x90,
+ 0xE0,
+ 0x90,
+ 0x90,
+ 0x00
+};
+
+// Character 108 (0x6C)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// | |
+// | ** |
+// | * |
+// | * |
+// | * |
+// | * |
+// | *** |
+// | |
+// +-----+
+static const byte glyph108[] = {
+ 0x00,
+ 0x60,
+ 0x20,
+ 0x20,
+ 0x20,
+ 0x20,
+ 0x70,
+ 0x00
+};
+
+// Character 109 (0x6D)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// | |
+// | |
+// | |
+// |** * |
+// |* * *|
+// |* * *|
+// |* * *|
+// | |
+// +-----+
+static const byte glyph109[] = {
+ 0x00,
+ 0x00,
+ 0x00,
+ 0xD0,
+ 0xA8,
+ 0xA8,
+ 0xA8,
+ 0x00
+};
+
+// Character 110 (0x6E)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// | |
+// | |
+// | |
+// |*** |
+// |* * |
+// |* * |
+// |* * |
+// | |
+// +-----+
+static const byte glyph110[] = {
+ 0x00,
+ 0x00,
+ 0x00,
+ 0xE0,
+ 0x90,
+ 0x90,
+ 0x90,
+ 0x00
+};
+
+// Character 111 (0x6F)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// | |
+// | |
+// | |
+// | ** |
+// |* * |
+// |* * |
+// | ** |
+// | |
+// +-----+
+static const byte glyph111[] = {
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x60,
+ 0x90,
+ 0x90,
+ 0x60,
+ 0x00
+};
+
+// Character 112 (0x70)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// | |
+// | |
+// | |
+// |*** |
+// |* * |
+// |*** |
+// |* |
+// |* |
+// +-----+
+static const byte glyph112[] = {
+ 0x00,
+ 0x00,
+ 0x00,
+ 0xE0,
+ 0x90,
+ 0xE0,
+ 0x80,
+ 0x80
+};
+
+// Character 113 (0x71)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// | |
+// | |
+// | |
+// | *** |
+// |* * |
+// | *** |
+// | * |
+// | * |
+// +-----+
+static const byte glyph113[] = {
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x70,
+ 0x90,
+ 0x70,
+ 0x10,
+ 0x10
+};
+
+// Character 114 (0x72)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// | |
+// | |
+// | |
+// |* * |
+// |** * |
+// |* |
+// |* |
+// | |
+// +-----+
+static const byte glyph114[] = {
+ 0x00,
+ 0x00,
+ 0x00,
+ 0xA0,
+ 0xD0,
+ 0x80,
+ 0x80,
+ 0x00
+};
+
+// Character 115 (0x73)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// | |
+// | |
+// | |
+// | ** |
+// | ** |
+// | * |
+// | ** |
+// | |
+// +-----+
+static const byte glyph115[] = {
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x30,
+ 0x60,
+ 0x10,
+ 0x60,
+ 0x00
+};
+
+// Character 116 (0x74)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// | |
+// | * |
+// | * |
+// |*** |
+// | * |
+// | * * |
+// | * |
+// | |
+// +-----+
+static const byte glyph116[] = {
+ 0x00,
+ 0x40,
+ 0x40,
+ 0xE0,
+ 0x40,
+ 0x50,
+ 0x20,
+ 0x00
+};
+
+// Character 117 (0x75)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// | |
+// | |
+// | |
+// |* * |
+// |* * |
+// |* * |
+// | *** |
+// | |
+// +-----+
+static const byte glyph117[] = {
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x90,
+ 0x90,
+ 0x90,
+ 0x70,
+ 0x00
+};
+
+// Character 118 (0x76)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// | |
+// | |
+// | |
+// | * * |
+// | * * |
+// | * * |
+// | * |
+// | |
+// +-----+
+static const byte glyph118[] = {
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x50,
+ 0x50,
+ 0x50,
+ 0x20,
+ 0x00
+};
+
+// Character 119 (0x77)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// | |
+// | |
+// | |
+// |* *|
+// |* * *|
+// |* * *|
+// | * * |
+// | |
+// +-----+
+static const byte glyph119[] = {
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x88,
+ 0xA8,
+ 0xA8,
+ 0x50,
+ 0x00
+};
+
+// Character 120 (0x78)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// | |
+// | |
+// | |
+// |* * |
+// | ** |
+// | ** |
+// |* * |
+// | |
+// +-----+
+static const byte glyph120[] = {
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x90,
+ 0x60,
+ 0x60,
+ 0x90,
+ 0x00
+};
+
+// Character 121 (0x79)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// | |
+// | |
+// | |
+// |* * |
+// |* * |
+// | *** |
+// |* * |
+// | ** |
+// +-----+
+static const byte glyph121[] = {
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x90,
+ 0x90,
+ 0x70,
+ 0x90,
+ 0x60
+};
+
+// Character 122 (0x7A)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// | |
+// | |
+// | |
+// |**** |
+// | * |
+// | * |
+// |**** |
+// | |
+// +-----+
+static const byte glyph122[] = {
+ 0x00,
+ 0x00,
+ 0x00,
+ 0xF0,
+ 0x20,
+ 0x40,
+ 0xF0,
+ 0x00
+};
+
+// Character 123 (0x7B)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// | ** |
+// | * |
+// | * |
+// |** |
+// | * |
+// | * |
+// | ** |
+// | |
+// +-----+
+static const byte glyph123[] = {
+ 0x30,
+ 0x40,
+ 0x20,
+ 0xC0,
+ 0x20,
+ 0x40,
+ 0x30,
+ 0x00
+};
+
+// Character 124 (0x7C)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// | |
+// | * |
+// | * |
+// | * |
+// | * |
+// | * |
+// | * |
+// | |
+// +-----+
+static const byte glyph124[] = {
+ 0x00,
+ 0x20,
+ 0x20,
+ 0x20,
+ 0x20,
+ 0x20,
+ 0x20,
+ 0x00
+};
+
+// Character 125 (0x7D)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// |** |
+// | * |
+// | * |
+// | ** |
+// | * |
+// | * |
+// |** |
+// | |
+// +-----+
+static const byte glyph125[] = {
+ 0xC0,
+ 0x20,
+ 0x40,
+ 0x30,
+ 0x40,
+ 0x20,
+ 0xC0,
+ 0x00
+};
+
+// Character 126 (0x7E)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// | |
+// | * * |
+// |* * |
+// | |
+// | |
+// | |
+// | |
+// | |
+// +-----+
+static const byte glyph126[] = {
+ 0x00,
+ 0x50,
+ 0xA0,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+// Character 160 (0xA0)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// | |
+// | |
+// | |
+// | |
+// | |
+// | |
+// | |
+// | |
+// +-----+
+static const byte glyph160[] = {
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+// Character 161 (0xA1)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// | |
+// | * |
+// | |
+// | * |
+// | * |
+// | * |
+// | * |
+// | |
+// +-----+
+static const byte glyph161[] = {
+ 0x00,
+ 0x20,
+ 0x00,
+ 0x20,
+ 0x20,
+ 0x20,
+ 0x20,
+ 0x00
+};
+
+// Character 162 (0xA2)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// | |
+// | |
+// | * |
+// | *** |
+// |* * |
+// |* * |
+// | *** |
+// | * |
+// +-----+
+static const byte glyph162[] = {
+ 0x00,
+ 0x00,
+ 0x20,
+ 0x70,
+ 0xA0,
+ 0xA0,
+ 0x70,
+ 0x20
+};
+
+// Character 163 (0xA3)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// | |
+// | * |
+// | * * |
+// |*** |
+// | * |
+// | * * |
+// |* * |
+// | |
+// +-----+
+static const byte glyph163[] = {
+ 0x00,
+ 0x20,
+ 0x50,
+ 0xE0,
+ 0x40,
+ 0x50,
+ 0xA0,
+ 0x00
+};
+
+// Character 164 (0xA4)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// | |
+// | |
+// |* *|
+// | *** |
+// | * * |
+// | *** |
+// |* *|
+// | |
+// +-----+
+static const byte glyph164[] = {
+ 0x00,
+ 0x00,
+ 0x88,
+ 0x70,
+ 0x50,
+ 0x70,
+ 0x88,
+ 0x00
+};
+
+// Character 165 (0xA5)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// | |
+// |* *|
+// | * * |
+// |*****|
+// | * |
+// |*****|
+// | * |
+// | |
+// +-----+
+static const byte glyph165[] = {
+ 0x00,
+ 0x88,
+ 0x50,
+ 0xF8,
+ 0x20,
+ 0xF8,
+ 0x20,
+ 0x00
+};
+
+// Character 166 (0xA6)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// | * |
+// | * |
+// | * |
+// | |
+// | * |
+// | * |
+// | * |
+// | |
+// +-----+
+static const byte glyph166[] = {
+ 0x20,
+ 0x20,
+ 0x20,
+ 0x00,
+ 0x20,
+ 0x20,
+ 0x20,
+ 0x00
+};
+
+// Character 167 (0xA7)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// | *** |
+// |* |
+// |*** |
+// |* * |
+// | *** |
+// | * |
+// |*** |
+// | |
+// +-----+
+static const byte glyph167[] = {
+ 0x70,
+ 0x80,
+ 0xE0,
+ 0x90,
+ 0x70,
+ 0x10,
+ 0xE0,
+ 0x00
+};
+
+// Character 168 (0xA8)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// | |
+// | * * |
+// | |
+// | |
+// | |
+// | |
+// | |
+// | |
+// +-----+
+static const byte glyph168[] = {
+ 0x00,
+ 0x50,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+// Character 169 (0xA9)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// | |
+// | *** |
+// |* * *|
+// |** *|
+// |** *|
+// |* * *|
+// | *** |
+// | |
+// +-----+
+static const byte glyph169[] = {
+ 0x00,
+ 0x70,
+ 0xA8,
+ 0xC8,
+ 0xC8,
+ 0xA8,
+ 0x70,
+ 0x00
+};
+
+// Character 170 (0xAA)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// | ** |
+// | * * |
+// | ** |
+// | |
+// | *** |
+// | |
+// | |
+// | |
+// +-----+
+static const byte glyph170[] = {
+ 0x30,
+ 0x50,
+ 0x30,
+ 0x00,
+ 0x70,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+// Character 171 (0xAB)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// | |
+// | |
+// | |
+// | * * |
+// |* * |
+// | * * |
+// | |
+// | |
+// +-----+
+static const byte glyph171[] = {
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x50,
+ 0xA0,
+ 0x50,
+ 0x00,
+ 0x00
+};
+
+// Character 172 (0xAC)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// | |
+// | |
+// | |
+// | |
+// | *** |
+// | * |
+// | * |
+// | |
+// +-----+
+static const byte glyph172[] = {
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x70,
+ 0x10,
+ 0x10,
+ 0x00
+};
+
+// Character 173 (0xAD)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// | |
+// | |
+// | |
+// | |
+// | *** |
+// | |
+// | |
+// | |
+// +-----+
+static const byte glyph173[] = {
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x70,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+// Character 174 (0xAE)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// | |
+// | *** |
+// |*** *|
+// |** **|
+// |*** *|
+// |** **|
+// | *** |
+// | |
+// +-----+
+static const byte glyph174[] = {
+ 0x00,
+ 0x70,
+ 0xE8,
+ 0xD8,
+ 0xE8,
+ 0xD8,
+ 0x70,
+ 0x00
+};
+
+// Character 175 (0xAF)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// | |
+// | *** |
+// | |
+// | |
+// | |
+// | |
+// | |
+// | |
+// +-----+
+static const byte glyph175[] = {
+ 0x00,
+ 0x70,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+// Character 176 (0xB0)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// | |
+// | * |
+// | * * |
+// | * |
+// | |
+// | |
+// | |
+// | |
+// +-----+
+static const byte glyph176[] = {
+ 0x00,
+ 0x20,
+ 0x50,
+ 0x20,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+// Character 177 (0xB1)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// | |
+// | |
+// | * |
+// | *** |
+// | * |
+// | |
+// | *** |
+// | |
+// +-----+
+static const byte glyph177[] = {
+ 0x00,
+ 0x00,
+ 0x20,
+ 0x70,
+ 0x20,
+ 0x00,
+ 0x70,
+ 0x00
+};
+
+// Character 178 (0xB2)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// | * |
+// | * * |
+// | * |
+// | * |
+// | *** |
+// | |
+// | |
+// | |
+// +-----+
+static const byte glyph178[] = {
+ 0x20,
+ 0x50,
+ 0x10,
+ 0x20,
+ 0x70,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+// Character 179 (0xB3)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// | ** |
+// | * |
+// | ** |
+// | * |
+// | ** |
+// | |
+// | |
+// | |
+// +-----+
+static const byte glyph179[] = {
+ 0x60,
+ 0x10,
+ 0x60,
+ 0x10,
+ 0x60,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+// Character 180 (0xB4)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// | |
+// | * |
+// | * |
+// | |
+// | |
+// | |
+// | |
+// | |
+// +-----+
+static const byte glyph180[] = {
+ 0x00,
+ 0x20,
+ 0x40,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+// Character 181 (0xB5)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// | |
+// | |
+// | |
+// |* * |
+// |* * |
+// |* * |
+// |*** |
+// |* |
+// +-----+
+static const byte glyph181[] = {
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x90,
+ 0x90,
+ 0x90,
+ 0xE0,
+ 0x80
+};
+
+// Character 182 (0xB6)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// | |
+// | ****|
+// |*** *|
+// |*** *|
+// | ** *|
+// | * *|
+// | * *|
+// | |
+// +-----+
+static const byte glyph182[] = {
+ 0x00,
+ 0x78,
+ 0xE8,
+ 0xE8,
+ 0x68,
+ 0x28,
+ 0x28,
+ 0x00
+};
+
+// Character 183 (0xB7)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// | |
+// | |
+// | |
+// | |
+// | * |
+// | |
+// | |
+// | |
+// +-----+
+static const byte glyph183[] = {
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x20,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+// Character 184 (0xB8)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// | |
+// | |
+// | |
+// | |
+// | |
+// | |
+// | * |
+// | * |
+// +-----+
+static const byte glyph184[] = {
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x20,
+ 0x40
+};
+
+// Character 185 (0xB9)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// | * |
+// | ** |
+// | * |
+// | * |
+// | *** |
+// | |
+// | |
+// | |
+// +-----+
+static const byte glyph185[] = {
+ 0x20,
+ 0x60,
+ 0x20,
+ 0x20,
+ 0x70,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+// Character 186 (0xBA)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// | * |
+// | * * |
+// | * |
+// | |
+// | *** |
+// | |
+// | |
+// | |
+// +-----+
+static const byte glyph186[] = {
+ 0x20,
+ 0x50,
+ 0x20,
+ 0x00,
+ 0x70,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+// Character 187 (0xBB)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// | |
+// | |
+// | |
+// |* * |
+// | * * |
+// |* * |
+// | |
+// | |
+// +-----+
+static const byte glyph187[] = {
+ 0x00,
+ 0x00,
+ 0x00,
+ 0xA0,
+ 0x50,
+ 0xA0,
+ 0x00,
+ 0x00
+};
+
+// Character 188 (0xBC)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// |* |
+// |* |
+// |* |
+// |* * |
+// | ** |
+// |**** |
+// | * |
+// | |
+// +-----+
+static const byte glyph188[] = {
+ 0x80,
+ 0x80,
+ 0x80,
+ 0xA0,
+ 0x60,
+ 0xF0,
+ 0x20,
+ 0x00
+};
+
+// Character 189 (0xBD)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// |* |
+// |* |
+// |* * |
+// |** * |
+// | * |
+// | * |
+// | *** |
+// | |
+// +-----+
+static const byte glyph189[] = {
+ 0x80,
+ 0x80,
+ 0xA0,
+ 0xD0,
+ 0x10,
+ 0x20,
+ 0x70,
+ 0x00
+};
+
+// Character 190 (0xBE)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// |* |
+// | * |
+// |* |
+// | ** |
+// |* * |
+// |**** |
+// | * |
+// | |
+// +-----+
+static const byte glyph190[] = {
+ 0x80,
+ 0x40,
+ 0x80,
+ 0x60,
+ 0xA0,
+ 0xF0,
+ 0x20,
+ 0x00
+};
+
+// Character 191 (0xBF)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// | |
+// | * |
+// | |
+// | * |
+// | * |
+// | * * |
+// | * |
+// | |
+// +-----+
+static const byte glyph191[] = {
+ 0x00,
+ 0x20,
+ 0x00,
+ 0x20,
+ 0x40,
+ 0x50,
+ 0x20,
+ 0x00
+};
+
+// Character 192 (0xC0)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// | * |
+// | * |
+// | ** |
+// |* * |
+// |**** |
+// |* * |
+// |* * |
+// | |
+// +-----+
+static const byte glyph192[] = {
+ 0x40,
+ 0x20,
+ 0x60,
+ 0x90,
+ 0xF0,
+ 0x90,
+ 0x90,
+ 0x00
+};
+
+// Character 193 (0xC1)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// | * |
+// | * |
+// | ** |
+// |* * |
+// |**** |
+// |* * |
+// |* * |
+// | |
+// +-----+
+static const byte glyph193[] = {
+ 0x20,
+ 0x40,
+ 0x60,
+ 0x90,
+ 0xF0,
+ 0x90,
+ 0x90,
+ 0x00
+};
+
+// Character 194 (0xC2)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// | ** |
+// |* * |
+// | ** |
+// |* * |
+// |**** |
+// |* * |
+// |* * |
+// | |
+// +-----+
+static const byte glyph194[] = {
+ 0x60,
+ 0x90,
+ 0x60,
+ 0x90,
+ 0xF0,
+ 0x90,
+ 0x90,
+ 0x00
+};
+
+// Character 195 (0xC3)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// | * * |
+// |* * |
+// | ** |
+// |* * |
+// |**** |
+// |* * |
+// |* * |
+// | |
+// +-----+
+static const byte glyph195[] = {
+ 0x50,
+ 0xA0,
+ 0x60,
+ 0x90,
+ 0xF0,
+ 0x90,
+ 0x90,
+ 0x00
+};
+
+// Character 196 (0xC4)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// |* * |
+// | |
+// | ** |
+// |* * |
+// |**** |
+// |* * |
+// |* * |
+// | |
+// +-----+
+static const byte glyph196[] = {
+ 0x90,
+ 0x00,
+ 0x60,
+ 0x90,
+ 0xF0,
+ 0x90,
+ 0x90,
+ 0x00
+};
+
+// Character 197 (0xC5)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// | ** |
+// |* * |
+// | ** |
+// |* * |
+// |**** |
+// |* * |
+// |* * |
+// | |
+// +-----+
+static const byte glyph197[] = {
+ 0x60,
+ 0x90,
+ 0x60,
+ 0x90,
+ 0xF0,
+ 0x90,
+ 0x90,
+ 0x00
+};
+
+// Character 198 (0xC6)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// | |
+// | *** |
+// |* * |
+// |* * |
+// |**** |
+// |* * |
+// |* ** |
+// | |
+// +-----+
+static const byte glyph198[] = {
+ 0x00,
+ 0x70,
+ 0xA0,
+ 0xA0,
+ 0xF0,
+ 0xA0,
+ 0xB0,
+ 0x00
+};
+
+// Character 199 (0xC7)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// | |
+// | ** |
+// |* * |
+// |* |
+// |* |
+// |* * |
+// | ** |
+// | * |
+// +-----+
+static const byte glyph199[] = {
+ 0x00,
+ 0x60,
+ 0x90,
+ 0x80,
+ 0x80,
+ 0x90,
+ 0x60,
+ 0x40
+};
+
+// Character 200 (0xC8)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// | * |
+// | * |
+// |**** |
+// |* |
+// |*** |
+// |* |
+// |**** |
+// | |
+// +-----+
+static const byte glyph200[] = {
+ 0x40,
+ 0x20,
+ 0xF0,
+ 0x80,
+ 0xE0,
+ 0x80,
+ 0xF0,
+ 0x00
+};
+
+// Character 201 (0xC9)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// | * |
+// | * |
+// |**** |
+// |* |
+// |*** |
+// |* |
+// |**** |
+// | |
+// +-----+
+static const byte glyph201[] = {
+ 0x20,
+ 0x40,
+ 0xF0,
+ 0x80,
+ 0xE0,
+ 0x80,
+ 0xF0,
+ 0x00
+};
+
+// Character 202 (0xCA)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// | ** |
+// |* * |
+// |**** |
+// |* |
+// |*** |
+// |* |
+// |**** |
+// | |
+// +-----+
+static const byte glyph202[] = {
+ 0x60,
+ 0x90,
+ 0xF0,
+ 0x80,
+ 0xE0,
+ 0x80,
+ 0xF0,
+ 0x00
+};
+
+// Character 203 (0xCB)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// |* * |
+// | |
+// |**** |
+// |* |
+// |*** |
+// |* |
+// |**** |
+// | |
+// +-----+
+static const byte glyph203[] = {
+ 0x90,
+ 0x00,
+ 0xF0,
+ 0x80,
+ 0xE0,
+ 0x80,
+ 0xF0,
+ 0x00
+};
+
+// Character 204 (0xCC)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// | * |
+// | * |
+// | *** |
+// | * |
+// | * |
+// | * |
+// | *** |
+// | |
+// +-----+
+static const byte glyph204[] = {
+ 0x40,
+ 0x20,
+ 0x70,
+ 0x20,
+ 0x20,
+ 0x20,
+ 0x70,
+ 0x00
+};
+
+// Character 205 (0xCD)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// | * |
+// | * |
+// | *** |
+// | * |
+// | * |
+// | * |
+// | *** |
+// | |
+// +-----+
+static const byte glyph205[] = {
+ 0x10,
+ 0x20,
+ 0x70,
+ 0x20,
+ 0x20,
+ 0x20,
+ 0x70,
+ 0x00
+};
+
+// Character 206 (0xCE)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// | * |
+// | * * |
+// | *** |
+// | * |
+// | * |
+// | * |
+// | *** |
+// | |
+// +-----+
+static const byte glyph206[] = {
+ 0x20,
+ 0x50,
+ 0x70,
+ 0x20,
+ 0x20,
+ 0x20,
+ 0x70,
+ 0x00
+};
+
+// Character 207 (0xCF)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// | * * |
+// | |
+// | *** |
+// | * |
+// | * |
+// | * |
+// | *** |
+// | |
+// +-----+
+static const byte glyph207[] = {
+ 0x50,
+ 0x00,
+ 0x70,
+ 0x20,
+ 0x20,
+ 0x20,
+ 0x70,
+ 0x00
+};
+
+// Character 208 (0xD0)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// | |
+// | *** |
+// | * *|
+// |*** *|
+// | * *|
+// | * *|
+// | *** |
+// | |
+// +-----+
+static const byte glyph208[] = {
+ 0x00,
+ 0x70,
+ 0x48,
+ 0xE8,
+ 0x48,
+ 0x48,
+ 0x70,
+ 0x00
+};
+
+// Character 209 (0xD1)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// | * * |
+// |* * |
+// |* * |
+// |** * |
+// |* ** |
+// |* * |
+// |* * |
+// | |
+// +-----+
+static const byte glyph209[] = {
+ 0x50,
+ 0xA0,
+ 0x90,
+ 0xD0,
+ 0xB0,
+ 0x90,
+ 0x90,
+ 0x00
+};
+
+// Character 210 (0xD2)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// | * |
+// | * |
+// | ** |
+// |* * |
+// |* * |
+// |* * |
+// | ** |
+// | |
+// +-----+
+static const byte glyph210[] = {
+ 0x40,
+ 0x20,
+ 0x60,
+ 0x90,
+ 0x90,
+ 0x90,
+ 0x60,
+ 0x00
+};
+
+// Character 211 (0xD3)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// | * |
+// | * |
+// | ** |
+// |* * |
+// |* * |
+// |* * |
+// | ** |
+// | |
+// +-----+
+static const byte glyph211[] = {
+ 0x20,
+ 0x40,
+ 0x60,
+ 0x90,
+ 0x90,
+ 0x90,
+ 0x60,
+ 0x00
+};
+
+// Character 212 (0xD4)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// | ** |
+// |* * |
+// | ** |
+// |* * |
+// |* * |
+// |* * |
+// | ** |
+// | |
+// +-----+
+static const byte glyph212[] = {
+ 0x60,
+ 0x90,
+ 0x60,
+ 0x90,
+ 0x90,
+ 0x90,
+ 0x60,
+ 0x00
+};
+
+// Character 213 (0xD5)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// | * * |
+// |* * |
+// | ** |
+// |* * |
+// |* * |
+// |* * |
+// | ** |
+// | |
+// +-----+
+static const byte glyph213[] = {
+ 0x50,
+ 0xA0,
+ 0x60,
+ 0x90,
+ 0x90,
+ 0x90,
+ 0x60,
+ 0x00
+};
+
+// Character 214 (0xD6)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// |* * |
+// | |
+// | ** |
+// |* * |
+// |* * |
+// |* * |
+// | ** |
+// | |
+// +-----+
+static const byte glyph214[] = {
+ 0x90,
+ 0x00,
+ 0x60,
+ 0x90,
+ 0x90,
+ 0x90,
+ 0x60,
+ 0x00
+};
+
+// Character 215 (0xD7)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// | |
+// | |
+// | |
+// | |
+// | * * |
+// | * |
+// | * * |
+// | |
+// +-----+
+static const byte glyph215[] = {
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x50,
+ 0x20,
+ 0x50,
+ 0x00
+};
+
+// Character 216 (0xD8)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// | |
+// | *** |
+// |* ** |
+// |* ** |
+// |** * |
+// |** * |
+// |*** |
+// | |
+// +-----+
+static const byte glyph216[] = {
+ 0x00,
+ 0x70,
+ 0xB0,
+ 0xB0,
+ 0xD0,
+ 0xD0,
+ 0xE0,
+ 0x00
+};
+
+// Character 217 (0xD9)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// | * |
+// | * |
+// |* * |
+// |* * |
+// |* * |
+// |* * |
+// | ** |
+// | |
+// +-----+
+static const byte glyph217[] = {
+ 0x40,
+ 0x20,
+ 0x90,
+ 0x90,
+ 0x90,
+ 0x90,
+ 0x60,
+ 0x00
+};
+
+// Character 218 (0xDA)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// | * |
+// | * |
+// |* * |
+// |* * |
+// |* * |
+// |* * |
+// | ** |
+// | |
+// +-----+
+static const byte glyph218[] = {
+ 0x20,
+ 0x40,
+ 0x90,
+ 0x90,
+ 0x90,
+ 0x90,
+ 0x60,
+ 0x00
+};
+
+// Character 219 (0xDB)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// | ** |
+// |* * |
+// |* * |
+// |* * |
+// |* * |
+// |* * |
+// | ** |
+// | |
+// +-----+
+static const byte glyph219[] = {
+ 0x60,
+ 0x90,
+ 0x90,
+ 0x90,
+ 0x90,
+ 0x90,
+ 0x60,
+ 0x00
+};
+
+// Character 220 (0xDC)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// |* * |
+// | |
+// |* * |
+// |* * |
+// |* * |
+// |* * |
+// | ** |
+// | |
+// +-----+
+static const byte glyph220[] = {
+ 0x90,
+ 0x00,
+ 0x90,
+ 0x90,
+ 0x90,
+ 0x90,
+ 0x60,
+ 0x00
+};
+
+// Character 221 (0xDD)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// | * |
+// | * |
+// |* *|
+// | * * |
+// | * |
+// | * |
+// | * |
+// | |
+// +-----+
+static const byte glyph221[] = {
+ 0x10,
+ 0x20,
+ 0x88,
+ 0x50,
+ 0x20,
+ 0x20,
+ 0x20,
+ 0x00
+};
+
+// Character 222 (0xDE)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// | |
+// |* |
+// |*** |
+// |* * |
+// |* * |
+// |*** |
+// |* |
+// | |
+// +-----+
+static const byte glyph222[] = {
+ 0x00,
+ 0x80,
+ 0xE0,
+ 0x90,
+ 0x90,
+ 0xE0,
+ 0x80,
+ 0x00
+};
+
+// Character 223 (0xDF)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// | |
+// | ** |
+// |* * |
+// |* * |
+// |* * |
+// |* * |
+// |* * |
+// | |
+// +-----+
+static const byte glyph223[] = {
+ 0x00,
+ 0x60,
+ 0x90,
+ 0xA0,
+ 0xA0,
+ 0x90,
+ 0xA0,
+ 0x00
+};
+
+// Character 224 (0xE0)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// | * |
+// | * |
+// | |
+// | *** |
+// |* * |
+// |* * |
+// | *** |
+// | |
+// +-----+
+static const byte glyph224[] = {
+ 0x40,
+ 0x20,
+ 0x00,
+ 0x70,
+ 0x90,
+ 0x90,
+ 0x70,
+ 0x00
+};
+
+// Character 225 (0xE1)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// | * |
+// | * |
+// | |
+// | *** |
+// |* * |
+// |* * |
+// | *** |
+// | |
+// +-----+
+static const byte glyph225[] = {
+ 0x20,
+ 0x40,
+ 0x00,
+ 0x70,
+ 0x90,
+ 0x90,
+ 0x70,
+ 0x00
+};
+
+// Character 226 (0xE2)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// | * |
+// | * * |
+// | |
+// | *** |
+// |* * |
+// |* * |
+// | *** |
+// | |
+// +-----+
+static const byte glyph226[] = {
+ 0x20,
+ 0x50,
+ 0x00,
+ 0x70,
+ 0x90,
+ 0x90,
+ 0x70,
+ 0x00
+};
+
+// Character 227 (0xE3)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// | * * |
+// |* * |
+// | |
+// | *** |
+// |* * |
+// |* * |
+// | *** |
+// | |
+// +-----+
+static const byte glyph227[] = {
+ 0x50,
+ 0xA0,
+ 0x00,
+ 0x70,
+ 0x90,
+ 0x90,
+ 0x70,
+ 0x00
+};
+
+// Character 228 (0xE4)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// | |
+// | * * |
+// | |
+// | *** |
+// |* * |
+// |* * |
+// | *** |
+// | |
+// +-----+
+static const byte glyph228[] = {
+ 0x00,
+ 0x50,
+ 0x00,
+ 0x70,
+ 0x90,
+ 0x90,
+ 0x70,
+ 0x00
+};
+
+// Character 229 (0xE5)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// | ** |
+// |* * |
+// | ** |
+// | *** |
+// |* * |
+// |* * |
+// | *** |
+// | |
+// +-----+
+static const byte glyph229[] = {
+ 0x60,
+ 0x90,
+ 0x60,
+ 0x70,
+ 0x90,
+ 0x90,
+ 0x70,
+ 0x00
+};
+
+// Character 230 (0xE6)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// | |
+// | |
+// | |
+// |**** |
+// | ** *|
+// |* ** |
+// | ****|
+// | |
+// +-----+
+static const byte glyph230[] = {
+ 0x00,
+ 0x00,
+ 0x00,
+ 0xF0,
+ 0x68,
+ 0xB0,
+ 0x78,
+ 0x00
+};
+
+// Character 231 (0xE7)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// | |
+// | |
+// | |
+// | ** |
+// | * |
+// | * |
+// | ** |
+// | * |
+// +-----+
+static const byte glyph231[] = {
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x30,
+ 0x40,
+ 0x40,
+ 0x30,
+ 0x20
+};
+
+// Character 232 (0xE8)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// | * |
+// | * |
+// | |
+// | ** |
+// |* ** |
+// |** |
+// | ** |
+// | |
+// +-----+
+static const byte glyph232[] = {
+ 0x40,
+ 0x20,
+ 0x00,
+ 0x60,
+ 0xB0,
+ 0xC0,
+ 0x60,
+ 0x00
+};
+
+// Character 233 (0xE9)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// | * |
+// | * |
+// | |
+// | ** |
+// |* ** |
+// |** |
+// | ** |
+// | |
+// +-----+
+static const byte glyph233[] = {
+ 0x20,
+ 0x40,
+ 0x00,
+ 0x60,
+ 0xB0,
+ 0xC0,
+ 0x60,
+ 0x00
+};
+
+// Character 234 (0xEA)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// | ** |
+// |* * |
+// | |
+// | ** |
+// |* ** |
+// |** |
+// | ** |
+// | |
+// +-----+
+static const byte glyph234[] = {
+ 0x60,
+ 0x90,
+ 0x00,
+ 0x60,
+ 0xB0,
+ 0xC0,
+ 0x60,
+ 0x00
+};
+
+// Character 235 (0xEB)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// | |
+// | * * |
+// | |
+// | ** |
+// |* ** |
+// |** |
+// | ** |
+// | |
+// +-----+
+static const byte glyph235[] = {
+ 0x00,
+ 0x50,
+ 0x00,
+ 0x60,
+ 0xB0,
+ 0xC0,
+ 0x60,
+ 0x00
+};
+
+// Character 236 (0xEC)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// | * |
+// | * |
+// | |
+// | ** |
+// | * |
+// | * |
+// | *** |
+// | |
+// +-----+
+static const byte glyph236[] = {
+ 0x40,
+ 0x20,
+ 0x00,
+ 0x60,
+ 0x20,
+ 0x20,
+ 0x70,
+ 0x00
+};
+
+// Character 237 (0xED)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// | * |
+// | * |
+// | |
+// | ** |
+// | * |
+// | * |
+// | *** |
+// | |
+// +-----+
+static const byte glyph237[] = {
+ 0x10,
+ 0x20,
+ 0x00,
+ 0x60,
+ 0x20,
+ 0x20,
+ 0x70,
+ 0x00
+};
+
+// Character 238 (0xEE)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// | * |
+// | * * |
+// | |
+// | ** |
+// | * |
+// | * |
+// | *** |
+// | |
+// +-----+
+static const byte glyph238[] = {
+ 0x20,
+ 0x50,
+ 0x00,
+ 0x60,
+ 0x20,
+ 0x20,
+ 0x70,
+ 0x00
+};
+
+// Character 239 (0xEF)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// | |
+// | * * |
+// | |
+// | ** |
+// | * |
+// | * |
+// | *** |
+// | |
+// +-----+
+static const byte glyph239[] = {
+ 0x00,
+ 0x50,
+ 0x00,
+ 0x60,
+ 0x20,
+ 0x20,
+ 0x70,
+ 0x00
+};
+
+// Character 240 (0xF0)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// |* * |
+// | * |
+// |* * |
+// | * |
+// | *** |
+// |* * |
+// | ** |
+// | |
+// +-----+
+static const byte glyph240[] = {
+ 0xA0,
+ 0x40,
+ 0xA0,
+ 0x10,
+ 0x70,
+ 0x90,
+ 0x60,
+ 0x00
+};
+
+// Character 241 (0xF1)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// | * * |
+// |* * |
+// | |
+// |*** |
+// |* * |
+// |* * |
+// |* * |
+// | |
+// +-----+
+static const byte glyph241[] = {
+ 0x50,
+ 0xA0,
+ 0x00,
+ 0xE0,
+ 0x90,
+ 0x90,
+ 0x90,
+ 0x00
+};
+
+// Character 242 (0xF2)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// | * |
+// | * |
+// | |
+// | ** |
+// |* * |
+// |* * |
+// | ** |
+// | |
+// +-----+
+static const byte glyph242[] = {
+ 0x40,
+ 0x20,
+ 0x00,
+ 0x60,
+ 0x90,
+ 0x90,
+ 0x60,
+ 0x00
+};
+
+// Character 243 (0xF3)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// | * |
+// | * |
+// | |
+// | ** |
+// |* * |
+// |* * |
+// | ** |
+// | |
+// +-----+
+static const byte glyph243[] = {
+ 0x20,
+ 0x40,
+ 0x00,
+ 0x60,
+ 0x90,
+ 0x90,
+ 0x60,
+ 0x00
+};
+
+// Character 244 (0xF4)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// | ** |
+// |* * |
+// | |
+// | ** |
+// |* * |
+// |* * |
+// | ** |
+// | |
+// +-----+
+static const byte glyph244[] = {
+ 0x60,
+ 0x90,
+ 0x00,
+ 0x60,
+ 0x90,
+ 0x90,
+ 0x60,
+ 0x00
+};
+
+// Character 245 (0xF5)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// | * * |
+// |* * |
+// | |
+// | ** |
+// |* * |
+// |* * |
+// | ** |
+// | |
+// +-----+
+static const byte glyph245[] = {
+ 0x50,
+ 0xA0,
+ 0x00,
+ 0x60,
+ 0x90,
+ 0x90,
+ 0x60,
+ 0x00
+};
+
+// Character 246 (0xF6)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// | |
+// |* * |
+// | |
+// | ** |
+// |* * |
+// |* * |
+// | ** |
+// | |
+// +-----+
+static const byte glyph246[] = {
+ 0x00,
+ 0x90,
+ 0x00,
+ 0x60,
+ 0x90,
+ 0x90,
+ 0x60,
+ 0x00
+};
+
+// Character 247 (0xF7)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// | |
+// | |
+// | * |
+// | |
+// | *** |
+// | |
+// | * |
+// | |
+// +-----+
+static const byte glyph247[] = {
+ 0x00,
+ 0x00,
+ 0x20,
+ 0x00,
+ 0x70,
+ 0x00,
+ 0x20,
+ 0x00
+};
+
+// Character 248 (0xF8)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// | |
+// | |
+// | |
+// | *** |
+// |* ** |
+// |** * |
+// |*** |
+// | |
+// +-----+
+static const byte glyph248[] = {
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x70,
+ 0xB0,
+ 0xD0,
+ 0xE0,
+ 0x00
+};
+
+// Character 249 (0xF9)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// | * |
+// | * |
+// | |
+// |* * |
+// |* * |
+// |* * |
+// | *** |
+// | |
+// +-----+
+static const byte glyph249[] = {
+ 0x40,
+ 0x20,
+ 0x00,
+ 0x90,
+ 0x90,
+ 0x90,
+ 0x70,
+ 0x00
+};
+
+// Character 250 (0xFA)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// | * |
+// | * |
+// | |
+// |* * |
+// |* * |
+// |* * |
+// | *** |
+// | |
+// +-----+
+static const byte glyph250[] = {
+ 0x20,
+ 0x40,
+ 0x00,
+ 0x90,
+ 0x90,
+ 0x90,
+ 0x70,
+ 0x00
+};
+
+// Character 251 (0xFB)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// | ** |
+// |* * |
+// | |
+// |* * |
+// |* * |
+// |* * |
+// | *** |
+// | |
+// +-----+
+static const byte glyph251[] = {
+ 0x60,
+ 0x90,
+ 0x00,
+ 0x90,
+ 0x90,
+ 0x90,
+ 0x70,
+ 0x00
+};
+
+// Character 252 (0xFC)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// | |
+// |* * |
+// | |
+// |* * |
+// |* * |
+// |* * |
+// | *** |
+// | |
+// +-----+
+static const byte glyph252[] = {
+ 0x00,
+ 0x90,
+ 0x00,
+ 0x90,
+ 0x90,
+ 0x90,
+ 0x70,
+ 0x00
+};
+
+// Character 253 (0xFD)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// | * |
+// | * |
+// | |
+// |* * |
+// |* * |
+// | *** |
+// |* * |
+// | ** |
+// +-----+
+static const byte glyph253[] = {
+ 0x20,
+ 0x40,
+ 0x00,
+ 0x90,
+ 0x90,
+ 0x70,
+ 0x90,
+ 0x60
+};
+
+// Character 254 (0xFE)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// | |
+// |* |
+// |* |
+// |*** |
+// |* * |
+// |*** |
+// |* |
+// |* |
+// +-----+
+static const byte glyph254[] = {
+ 0x00,
+ 0x80,
+ 0x80,
+ 0xE0,
+ 0x90,
+ 0xE0,
+ 0x80,
+ 0x80
+};
+
+// Character 255 (0xFF)
+// Box: 5 8 0 -1
+// Advance: 5
+//
+// +-----+
+// | |
+// |* * |
+// | |
+// |* * |
+// |* * |
+// | *** |
+// |* * |
+// | ** |
+// +-----+
+static const byte glyph255[] = {
+ 0x00,
+ 0x90,
+ 0x00,
+ 0x90,
+ 0x90,
+ 0x70,
+ 0x90,
+ 0x60
+};
+
+// Bitmap pointer table
+const byte *const bitmapTable[] = {
+ glyph0,
+ glyph1,
+ glyph2,
+ glyph3,
+ glyph4,
+ glyph5,
+ glyph6,
+ glyph7,
+ glyph8,
+ glyph9,
+ glyph10,
+ glyph11,
+ glyph12,
+ glyph13,
+ glyph14,
+ glyph15,
+ glyph16,
+ glyph17,
+ glyph18,
+ glyph19,
+ glyph20,
+ glyph21,
+ glyph22,
+ glyph23,
+ glyph24,
+ glyph25,
+ glyph26,
+ glyph27,
+ glyph28,
+ glyph29,
+ glyph30,
+ glyph31,
+ glyph32,
+ glyph33,
+ glyph34,
+ glyph35,
+ glyph36,
+ glyph37,
+ glyph38,
+ glyph39,
+ glyph40,
+ glyph41,
+ glyph42,
+ glyph43,
+ glyph44,
+ glyph45,
+ glyph46,
+ glyph47,
+ glyph48,
+ glyph49,
+ glyph50,
+ glyph51,
+ glyph52,
+ glyph53,
+ glyph54,
+ glyph55,
+ glyph56,
+ glyph57,
+ glyph58,
+ glyph59,
+ glyph60,
+ glyph61,
+ glyph62,
+ glyph63,
+ glyph64,
+ glyph65,
+ glyph66,
+ glyph67,
+ glyph68,
+ glyph69,
+ glyph70,
+ glyph71,
+ glyph72,
+ glyph73,
+ glyph74,
+ glyph75,
+ glyph76,
+ glyph77,
+ glyph78,
+ glyph79,
+ glyph80,
+ glyph81,
+ glyph82,
+ glyph83,
+ glyph84,
+ glyph85,
+ glyph86,
+ glyph87,
+ glyph88,
+ glyph89,
+ glyph90,
+ glyph91,
+ glyph92,
+ glyph93,
+ glyph94,
+ glyph95,
+ glyph96,
+ glyph97,
+ glyph98,
+ glyph99,
+ glyph100,
+ glyph101,
+ glyph102,
+ glyph103,
+ glyph104,
+ glyph105,
+ glyph106,
+ glyph107,
+ glyph108,
+ glyph109,
+ glyph110,
+ glyph111,
+ glyph112,
+ glyph113,
+ glyph114,
+ glyph115,
+ glyph116,
+ glyph117,
+ glyph118,
+ glyph119,
+ glyph120,
+ glyph121,
+ glyph122,
+ glyph123,
+ glyph124,
+ glyph125,
+ glyph126,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
0,
- 256,
- _font_bits,
- _sysfont_offset,
- 0, /* fixed width*/
- 0, /* fixed bbox*/
0,
- sizeof(_font_bits)/sizeof(bitmap_t)
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ glyph160,
+ glyph161,
+ glyph162,
+ glyph163,
+ glyph164,
+ glyph165,
+ glyph166,
+ glyph167,
+ glyph168,
+ glyph169,
+ glyph170,
+ glyph171,
+ glyph172,
+ glyph173,
+ glyph174,
+ glyph175,
+ glyph176,
+ glyph177,
+ glyph178,
+ glyph179,
+ glyph180,
+ glyph181,
+ glyph182,
+ glyph183,
+ glyph184,
+ glyph185,
+ glyph186,
+ glyph187,
+ glyph188,
+ glyph189,
+ glyph190,
+ glyph191,
+ glyph192,
+ glyph193,
+ glyph194,
+ glyph195,
+ glyph196,
+ glyph197,
+ glyph198,
+ glyph199,
+ glyph200,
+ glyph201,
+ glyph202,
+ glyph203,
+ glyph204,
+ glyph205,
+ glyph206,
+ glyph207,
+ glyph208,
+ glyph209,
+ glyph210,
+ glyph211,
+ glyph212,
+ glyph213,
+ glyph214,
+ glyph215,
+ glyph216,
+ glyph217,
+ glyph218,
+ glyph219,
+ glyph220,
+ glyph221,
+ glyph222,
+ glyph223,
+ glyph224,
+ glyph225,
+ glyph226,
+ glyph227,
+ glyph228,
+ glyph229,
+ glyph230,
+ glyph231,
+ glyph232,
+ glyph233,
+ glyph234,
+ glyph235,
+ glyph236,
+ glyph237,
+ glyph238,
+ glyph239,
+ glyph240,
+ glyph241,
+ glyph242,
+ glyph243,
+ glyph244,
+ glyph245,
+ glyph246,
+ glyph247,
+ glyph248,
+ glyph249,
+ glyph250,
+ glyph251,
+ glyph252,
+ glyph253,
+ glyph254,
+ glyph255
+};
+
+// Font structure
+static const BdfFontData desc = {
+ 5, // Max advance
+ 8, // Height
+ { 5, 8, 0, -1 }, // Bounding box
+ 7, // Ascent
+
+ 0, // First character
+ 0, // Default character
+ 256, // Characters
+
+ bitmapTable, // Bitmaps
+ 0, // Advances
+ 0 // Boxes
};
DEFINE_FONT(g_consolefont)
diff --git a/graphics/fonts/newfont.cpp b/graphics/fonts/newfont.cpp
index f02baba2de..10af1efb0c 100644
--- a/graphics/fonts/newfont.cpp
+++ b/graphics/fonts/newfont.cpp
@@ -1,7438 +1,7651 @@
-/* Generated by convbdf on Sat Jun 17 01:34:15 2006. */
+// Generated by convbdf on Fri Jan 6 14:33:07 2012
#include "graphics/fonts/bdf.h"
-/* Font information:
- name: clR6x12-L1
- facename: -Schumacher-Clean-Medium-R-Normal--12-120-75-75-C-60-ISO8859-1
- w x h: 6x12
- bbx: 6 12 0 -3
- size: 256
- ascent: 9
- descent: 3
- first char: 0 (0x00)
- last char: 255 (0xff)
- default char: 0 (0x00)
- proportional: no
- Copyright 1989 Dale Schumacher, 1999 Robert Brady.
-*/
+// Font information:
+// Name: -Schumacher-Clean-Medium-R-Normal--12-120-75-75-C-60-ISO8859-1
+// Size: 6x12
+// Box: 6 12 0 -3
+// Ascent: 9
+// First character: 0
+// Default character: 0
+// Characters: 256
+// Copyright: "Copyright 1989 Dale Schumacher, 1999 Robert Brady."
namespace Graphics {
-/* Font character bitmap data. */
-static const bitmap_t _font_bits[] = {
-
-/* Character 0 (0x00):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | |
- | |
- |* * * |
- | |
- |* * |
- | |
- |* * |
- | |
- |* * * |
- | |
- | |
- | |
- +------+
-*/
-0x0000,
-0x0000,
-0xa800,
-0x0000,
-0x8800,
-0x0000,
-0x8800,
-0x0000,
-0xa800,
-0x0000,
-0x0000,
-0x0000,
-
-/* Character 1 (0x01):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | |
- | |
- | |
- | |
- | * |
- | *** |
- |***** |
- | *** |
- | * |
- | |
- | |
- | |
- +------+
-*/
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-0x2000,
-0x7000,
-0xf800,
-0x7000,
-0x2000,
-0x0000,
-0x0000,
-0x0000,
-
-/* Character 2 (0x02):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- |* * * |
- | * * *|
- |* * * |
- | * * *|
- |* * * |
- | * * *|
- |* * * |
- | * * *|
- |* * * |
- | * * *|
- |* * * |
- | * * *|
- +------+
-*/
-0xa800,
-0x5400,
-0xa800,
-0x5400,
-0xa800,
-0x5400,
-0xa800,
-0x5400,
-0xa800,
-0x5400,
-0xa800,
-0x5400,
-
-/* Character 3 (0x03):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | |
- |* * |
- |* * |
- |*** |
- |* * |
- |* ****|
- | * |
- | * |
- | * |
- | * |
- | |
- | |
- +------+
-*/
-0x0000,
-0xa000,
-0xa000,
-0xe000,
-0xa000,
-0xbc00,
-0x0800,
-0x0800,
-0x0800,
-0x0800,
-0x0000,
-0x0000,
-
-/* Character 4 (0x04):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | |
- |*** |
- |* |
- |** |
- |* ***|
- |* * |
- | ***|
- | * |
- | * |
- | |
- | |
- | |
- +------+
-*/
-0x0000,
-0xe000,
-0x8000,
-0xc000,
-0x9c00,
-0x9000,
-0x1c00,
-0x1000,
-0x1000,
-0x0000,
-0x0000,
-0x0000,
-
-/* Character 5 (0x05):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | |
- | ** |
- |* |
- |* |
- |* ** |
- | *** *|
- | ** |
- | * *|
- | * *|
- | |
- | |
- | |
- +------+
-*/
-0x0000,
-0x6000,
-0x8000,
-0x8000,
-0x9800,
-0x7400,
-0x1800,
-0x1400,
-0x1400,
-0x0000,
-0x0000,
-0x0000,
-
-/* Character 6 (0x06):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | |
- |* |
- |* |
- |* |
- |* ***|
- |**** |
- | ** |
- | * |
- | * |
- | |
- | |
- | |
- +------+
-*/
-0x0000,
-0x8000,
-0x8000,
-0x8000,
-0x9c00,
-0xf000,
-0x1800,
-0x1000,
-0x1000,
-0x0000,
-0x0000,
-0x0000,
-
-/* Character 7 (0x07):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | |
- | ** |
- | * * |
- | * * |
- | ** |
- | |
- | |
- | |
- | |
- | |
- | |
- | |
- +------+
-*/
-0x0000,
-0x3000,
-0x4800,
-0x4800,
-0x3000,
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-
-/* Character 8 (0x08):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | |
- | |
- | * |
- | * |
- |***** |
- | * |
- | * |
- | |
- |***** |
- | |
- | |
- | |
- +------+
-*/
-0x0000,
-0x0000,
-0x2000,
-0x2000,
-0xf800,
-0x2000,
-0x2000,
-0x0000,
-0xf800,
-0x0000,
-0x0000,
-0x0000,
-
-/* Character 9 (0x09):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- |* * |
- |*** |
- |*** |
- |*** |
- |* ** |
- | * |
- | * |
- | * |
- | ***|
- | |
- | |
- | |
- +------+
-*/
-0xa000,
-0xe000,
-0xe000,
-0xe000,
-0xb000,
-0x1000,
-0x1000,
-0x1000,
-0x1c00,
-0x0000,
-0x0000,
-0x0000,
-
-/* Character 10 (0x0a):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | |
- |* * |
- |* * |
- |* * |
- | * ***|
- | * * |
- | * |
- | * |
- | * |
- | |
- | |
- | |
- +------+
-*/
-0x0000,
-0xa000,
-0xa000,
-0xa000,
-0x5c00,
-0x4800,
-0x0800,
-0x0800,
-0x0800,
-0x0000,
-0x0000,
-0x0000,
-
-/* Character 11 (0x0b):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | * |
- | * |
- | * |
- | * |
- | * |
- | * |
- |*** |
- | |
- | |
- | |
- | |
- | |
- +------+
-*/
-0x2000,
-0x2000,
-0x2000,
-0x2000,
-0x2000,
-0x2000,
-0xe000,
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-
-/* Character 12 (0x0c):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | |
- | |
- | |
- | |
- | |
- | |
- |*** |
- | * |
- | * |
- | * |
- | * |
- | * |
- +------+
-*/
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-0xe000,
-0x2000,
-0x2000,
-0x2000,
-0x2000,
-0x2000,
-
-/* Character 13 (0x0d):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | |
- | |
- | |
- | |
- | |
- | |
- | ****|
- | * |
- | * |
- | * |
- | * |
- | * |
- +------+
-*/
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-0x3f00,
-0x2000,
-0x2000,
-0x2000,
-0x2000,
-0x2000,
-
-/* Character 14 (0x0e):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | * |
- | * |
- | * |
- | * |
- | * |
- | * |
- | ****|
- | |
- | |
- | |
- | |
- | |
- +------+
-*/
-0x2000,
-0x2000,
-0x2000,
-0x2000,
-0x2000,
-0x2000,
-0x3f00,
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-
-/* Character 15 (0x0f):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | * |
- | * |
- | * |
- | * |
- | * |
- | * |
- |******|
- | * |
- | * |
- | * |
- | * |
- | * |
- +------+
-*/
-0x2000,
-0x2000,
-0x2000,
-0x2000,
-0x2000,
-0x2000,
-0xff00,
-0x2000,
-0x2000,
-0x2000,
-0x2000,
-0x2000,
-
-/* Character 16 (0x10):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- |******|
- | |
- | |
- | |
- | |
- | |
- | |
- | |
- | |
- | |
- | |
- | |
- +------+
-*/
-0xfc00,
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-
-/* Character 17 (0x11):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | |
- | |
- | |
- |******|
- | |
- | |
- | |
- | |
- | |
- | |
- | |
- | |
- +------+
-*/
-0x0000,
-0x0000,
-0x0000,
-0xfc00,
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-
-/* Character 18 (0x12):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | |
- | |
- | |
- | |
- | |
- | |
- |******|
- | |
- | |
- | |
- | |
- | |
- +------+
-*/
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-0xfc00,
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-
-/* Character 19 (0x13):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | |
- | |
- | |
- | |
- | |
- | |
- | |
- | |
- |******|
- | |
- | |
- | |
- +------+
-*/
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-0xfc00,
-0x0000,
-0x0000,
-0x0000,
-
-/* Character 20 (0x14):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | |
- | |
- | |
- | |
- | |
- | |
- | |
- | |
- | |
- | |
- | |
- |******|
- +------+
-*/
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-0xfc00,
-
-/* Character 21 (0x15):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | * |
- | * |
- | * |
- | * |
- | * |
- | * |
- | ****|
- | * |
- | * |
- | * |
- | * |
- | * |
- +------+
-*/
-0x2000,
-0x2000,
-0x2000,
-0x2000,
-0x2000,
-0x2000,
-0x3f00,
-0x2000,
-0x2000,
-0x2000,
-0x2000,
-0x2000,
-
-/* Character 22 (0x16):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | * |
- | * |
- | * |
- | * |
- | * |
- | * |
- |*** |
- | * |
- | * |
- | * |
- | * |
- | * |
- +------+
-*/
-0x2000,
-0x2000,
-0x2000,
-0x2000,
-0x2000,
-0x2000,
-0xe000,
-0x2000,
-0x2000,
-0x2000,
-0x2000,
-0x2000,
-
-/* Character 23 (0x17):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | * |
- | * |
- | * |
- | * |
- | * |
- | * |
- |******|
- | |
- | |
- | |
- | |
- | |
- +------+
-*/
-0x2000,
-0x2000,
-0x2000,
-0x2000,
-0x2000,
-0x2000,
-0xff00,
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-
-/* Character 24 (0x18):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | |
- | |
- | |
- | |
- | |
- | |
- |******|
- | * |
- | * |
- | * |
- | * |
- | * |
- +------+
-*/
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-0xff00,
-0x2000,
-0x2000,
-0x2000,
-0x2000,
-0x2000,
-
-/* Character 25 (0x19):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | * |
- | * |
- | * |
- | * |
- | * |
- | * |
- | * |
- | * |
- | * |
- | * |
- | * |
- | * |
- +------+
-*/
-0x2000,
-0x2000,
-0x2000,
-0x2000,
-0x2000,
-0x2000,
-0x2000,
-0x2000,
-0x2000,
-0x2000,
-0x2000,
-0x2000,
-
-/* Character 26 (0x1a):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | |
- | |
- | ** |
- | ** |
- |* |
- | ** |
- | ** |
- | |
- |***** |
- | |
- | |
- | |
- +------+
-*/
-0x0000,
-0x0000,
-0x1800,
-0x6000,
-0x8000,
-0x6000,
-0x1800,
-0x0000,
-0xf800,
-0x0000,
-0x0000,
-0x0000,
-
-/* Character 27 (0x1b):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | |
- | |
- |** |
- | ** |
- | * |
- | ** |
- |** |
- | |
- |***** |
- | |
- | |
- | |
- +------+
-*/
-0x0000,
-0x0000,
-0xc000,
-0x3000,
-0x0800,
-0x3000,
-0xc000,
-0x0000,
-0xf800,
-0x0000,
-0x0000,
-0x0000,
-
-/* Character 28 (0x1c):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | |
- | |
- | |
- | |
- |***** |
- |* * |
- |* * |
- |* * |
- |* * |
- | |
- | |
- | |
- +------+
-*/
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-0xf800,
-0x8800,
-0x8800,
-0x8800,
-0x8800,
-0x0000,
-0x0000,
-0x0000,
-
-/* Character 29 (0x1d):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | |
- | |
- | * |
- | * |
- |***** |
- | * |
- |***** |
- | * |
- | * |
- | |
- | |
- | |
- +------+
-*/
-0x0000,
-0x0000,
-0x1000,
-0x1000,
-0xf800,
-0x2000,
-0xf800,
-0x4000,
-0x4000,
-0x0000,
-0x0000,
-0x0000,
-
-/* Character 30 (0x1e):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | |
- | ** |
- | * * |
- | * |
- |*** |
- | * |
- | * |
- | * * |
- |* ** |
- | |
- | |
- | |
- +------+
-*/
-0x0000,
-0x3000,
-0x4800,
-0x4000,
-0xe000,
-0x4000,
-0x4000,
-0x4800,
-0xb000,
-0x0000,
-0x0000,
-0x0000,
-
-/* Character 31 (0x1f):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | |
- | |
- | |
- | |
- | |
- | |
- | ** |
- | |
- | |
- | |
- | |
- | |
- +------+
-*/
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-0x3000,
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-
-/* Character 32 (0x20):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | |
- | |
- | |
- | |
- | |
- | |
- | |
- | |
- | |
- | |
- | |
- | |
- +------+
-*/
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-
-/* Character 33 (0x21):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | |
- | * |
- | * |
- | * |
- | * |
- | * |
- | * |
- | |
- | * |
- | |
- | |
- | |
- +------+
-*/
-0x0000,
-0x2000,
-0x2000,
-0x2000,
-0x2000,
-0x2000,
-0x2000,
-0x0000,
-0x2000,
-0x0000,
-0x0000,
-0x0000,
-
-/* Character 34 (0x22):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | |
- | * * |
- | * * |
- | * * |
- | |
- | |
- | |
- | |
- | |
- | |
- | |
- | |
- +------+
-*/
-0x0000,
-0x5000,
-0x5000,
-0x5000,
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-
-/* Character 35 (0x23):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | |
- | |
- | * * |
- | * * |
- |***** |
- | * * |
- |***** |
- | * * |
- | * * |
- | |
- | |
- | |
- +------+
-*/
-0x0000,
-0x0000,
-0x5000,
-0x5000,
-0xf800,
-0x5000,
-0xf800,
-0x5000,
-0x5000,
-0x0000,
-0x0000,
-0x0000,
-
-/* Character 36 (0x24):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | |
- | |
- | * |
- | **** |
- |* * |
- | *** |
- | * * |
- |**** |
- | * |
- | |
- | |
- | |
- +------+
-*/
-0x0000,
-0x0000,
-0x2000,
-0x7800,
-0xa000,
-0x7000,
-0x2800,
-0xf000,
-0x2000,
-0x0000,
-0x0000,
-0x0000,
-
-/* Character 37 (0x25):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | |
- | |
- |** |
- |** * |
- | * |
- | * |
- | * |
- |* ** |
- | ** |
- | |
- | |
- | |
- +------+
-*/
-0x0000,
-0x0000,
-0xc000,
-0xc800,
-0x1000,
-0x2000,
-0x4000,
-0x9800,
-0x1800,
-0x0000,
-0x0000,
-0x0000,
-
-/* Character 38 (0x26):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | |
- | |
- | *** |
- |* |
- |* |
- | * |
- |* * * |
- |* * |
- | ** * |
- | |
- | |
- | |
- +------+
-*/
-0x0000,
-0x0000,
-0x7000,
-0x8000,
-0x8000,
-0x4000,
-0xa800,
-0x9000,
-0x6800,
-0x0000,
-0x0000,
-0x0000,
-
-/* Character 39 (0x27):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | |
- | * |
- | * |
- | * |
- | |
- | |
- | |
- | |
- | |
- | |
- | |
- | |
- +------+
-*/
-0x0000,
-0x2000,
-0x2000,
-0x2000,
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-
-/* Character 40 (0x28):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | * |
- | * |
- | * |
- | * |
- | * |
- | * |
- | * |
- | * |
- | * |
- | * |
- | * |
- | |
- +------+
-*/
-0x0800,
-0x1000,
-0x1000,
-0x2000,
-0x2000,
-0x2000,
-0x2000,
-0x2000,
-0x1000,
-0x1000,
-0x0800,
-0x0000,
-
-/* Character 41 (0x29):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | * |
- | * |
- | * |
- | * |
- | * |
- | * |
- | * |
- | * |
- | * |
- | * |
- | * |
- | |
- +------+
-*/
-0x4000,
-0x2000,
-0x2000,
-0x1000,
-0x1000,
-0x1000,
-0x1000,
-0x1000,
-0x2000,
-0x2000,
-0x4000,
-0x0000,
-
-/* Character 42 (0x2a):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | |
- | |
- | |
- | * |
- |* * * |
- | *** |
- |* * * |
- | * |
- | |
- | |
- | |
- | |
- +------+
-*/
-0x0000,
-0x0000,
-0x0000,
-0x2000,
-0xa800,
-0x7000,
-0xa800,
-0x2000,
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-
-/* Character 43 (0x2b):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | |
- | |
- | |
- | * |
- | * |
- |***** |
- | * |
- | * |
- | |
- | |
- | |
- | |
- +------+
-*/
-0x0000,
-0x0000,
-0x0000,
-0x2000,
-0x2000,
-0xf800,
-0x2000,
-0x2000,
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-
-/* Character 44 (0x2c):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | |
- | |
- | |
- | |
- | |
- | |
- | |
- | ** |
- | ** |
- | * |
- | * |
- | |
- +------+
-*/
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-0x3000,
-0x3000,
-0x2000,
-0x4000,
-0x0000,
-
-/* Character 45 (0x2d):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | |
- | |
- | |
- | |
- | |
- |***** |
- | |
- | |
- | |
- | |
- | |
- | |
- +------+
-*/
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-0xf800,
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-
-/* Character 46 (0x2e):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | |
- | |
- | |
- | |
- | |
- | |
- | |
- | ** |
- | ** |
- | |
- | |
- | |
- +------+
-*/
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-0x3000,
-0x3000,
-0x0000,
-0x0000,
-0x0000,
-
-/* Character 47 (0x2f):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | * |
- | * |
- | * |
- | * |
- | * |
- | * |
- | * |
- | * |
- |* |
- |* |
- | |
- | |
- +------+
-*/
-0x0800,
-0x0800,
-0x1000,
-0x1000,
-0x2000,
-0x2000,
-0x4000,
-0x4000,
-0x8000,
-0x8000,
-0x0000,
-0x0000,
-
-/* Character 48 (0x30):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | |
- | *** |
- |* * |
- |* ** |
- |* * * |
- |** * |
- |* * |
- |* * |
- | *** |
- | |
- | |
- | |
- +------+
-*/
-0x0000,
-0x7000,
-0x8800,
-0x9800,
-0xa800,
-0xc800,
-0x8800,
-0x8800,
-0x7000,
-0x0000,
-0x0000,
-0x0000,
-
-/* Character 49 (0x31):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | |
- | * |
- | ** |
- | * |
- | * |
- | * |
- | * |
- | * |
- | * |
- | |
- | |
- | |
- +------+
-*/
-0x0000,
-0x1000,
-0x3000,
-0x1000,
-0x1000,
-0x1000,
-0x1000,
-0x1000,
-0x1000,
-0x0000,
-0x0000,
-0x0000,
-
-/* Character 50 (0x32):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | |
- | *** |
- |* * |
- | * |
- | * |
- | * |
- | * |
- |* |
- |***** |
- | |
- | |
- | |
- +------+
-*/
-0x0000,
-0x7000,
-0x8800,
-0x0800,
-0x1000,
-0x2000,
-0x4000,
-0x8000,
-0xf800,
-0x0000,
-0x0000,
-0x0000,
-
-/* Character 51 (0x33):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | |
- | *** |
- |* * |
- | * |
- | ** |
- | * |
- | * |
- |* * |
- | *** |
- | |
- | |
- | |
- +------+
-*/
-0x0000,
-0x7000,
-0x8800,
-0x0800,
-0x3000,
-0x0800,
-0x0800,
-0x8800,
-0x7000,
-0x0000,
-0x0000,
-0x0000,
-
-/* Character 52 (0x34):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | |
- | * |
- | ** |
- | ** |
- | * * |
- | * * |
- |***** |
- | * |
- | *** |
- | |
- | |
- | |
- +------+
-*/
-0x0000,
-0x1000,
-0x3000,
-0x3000,
-0x5000,
-0x5000,
-0xf800,
-0x1000,
-0x3800,
-0x0000,
-0x0000,
-0x0000,
-
-/* Character 53 (0x35):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | |
- |***** |
- |* |
- |* |
- |**** |
- | * |
- | * |
- |* * |
- | *** |
- | |
- | |
- | |
- +------+
-*/
-0x0000,
-0xf800,
-0x8000,
-0x8000,
-0xf000,
-0x0800,
-0x0800,
-0x8800,
-0x7000,
-0x0000,
-0x0000,
-0x0000,
-
-/* Character 54 (0x36):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | |
- | ** |
- | * |
- |* |
- |**** |
- |* * |
- |* * |
- |* * |
- | *** |
- | |
- | |
- | |
- +------+
-*/
-0x0000,
-0x3000,
-0x4000,
-0x8000,
-0xf000,
-0x8800,
-0x8800,
-0x8800,
-0x7000,
-0x0000,
-0x0000,
-0x0000,
-
-/* Character 55 (0x37):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | |
- |***** |
- |* * |
- | * |
- | * |
- | * |
- | * |
- | * |
- | * |
- | |
- | |
- | |
- +------+
-*/
-0x0000,
-0xf800,
-0x8800,
-0x0800,
-0x0800,
-0x1000,
-0x1000,
-0x2000,
-0x2000,
-0x0000,
-0x0000,
-0x0000,
-
-/* Character 56 (0x38):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | |
- | *** |
- |* * |
- |* * |
- | *** |
- |* * |
- |* * |
- |* * |
- | *** |
- | |
- | |
- | |
- +------+
-*/
-0x0000,
-0x7000,
-0x8800,
-0x8800,
-0x7000,
-0x8800,
-0x8800,
-0x8800,
-0x7000,
-0x0000,
-0x0000,
-0x0000,
-
-/* Character 57 (0x39):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | |
- | *** |
- |* * |
- |* * |
- |* * |
- | **** |
- | * |
- | * |
- | ** |
- | |
- | |
- | |
- +------+
-*/
-0x0000,
-0x7000,
-0x8800,
-0x8800,
-0x8800,
-0x7800,
-0x0800,
-0x1000,
-0x6000,
-0x0000,
-0x0000,
-0x0000,
-
-/* Character 58 (0x3a):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | |
- | |
- | |
- | ** |
- | ** |
- | |
- | |
- | ** |
- | ** |
- | |
- | |
- | |
- +------+
-*/
-0x0000,
-0x0000,
-0x0000,
-0x3000,
-0x3000,
-0x0000,
-0x0000,
-0x3000,
-0x3000,
-0x0000,
-0x0000,
-0x0000,
-
-/* Character 59 (0x3b):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | |
- | |
- | |
- | ** |
- | ** |
- | |
- | |
- | ** |
- | ** |
- | * |
- | * |
- | |
- +------+
-*/
-0x0000,
-0x0000,
-0x0000,
-0x3000,
-0x3000,
-0x0000,
-0x0000,
-0x3000,
-0x3000,
-0x2000,
-0x4000,
-0x0000,
-
-/* Character 60 (0x3c):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | |
- | |
- | |
- | **|
- | ** |
- |** |
- | ** |
- | **|
- | |
- | |
- | |
- | |
- +------+
-*/
-0x0000,
-0x0000,
-0x0000,
-0x0c00,
-0x3000,
-0xc000,
-0x3000,
-0x0c00,
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-
-/* Character 61 (0x3d):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | |
- | |
- | |
- | |
- |***** |
- | |
- |***** |
- | |
- | |
- | |
- | |
- | |
- +------+
-*/
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-0xf800,
-0x0000,
-0xf800,
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-
-/* Character 62 (0x3e):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | |
- | |
- | |
- |** |
- | ** |
- | **|
- | ** |
- |** |
- | |
- | |
- | |
- | |
- +------+
-*/
-0x0000,
-0x0000,
-0x0000,
-0xc000,
-0x3000,
-0x0c00,
-0x3000,
-0xc000,
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-
-/* Character 63 (0x3f):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | |
- | *** |
- |* * |
- | * |
- | * |
- | * |
- | * |
- | |
- | * |
- | |
- | |
- | |
- +------+
-*/
-0x0000,
-0x7000,
-0x8800,
-0x0800,
-0x1000,
-0x2000,
-0x2000,
-0x0000,
-0x2000,
-0x0000,
-0x0000,
-0x0000,
-
-/* Character 64 (0x40):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | |
- | |
- | *** |
- |* * |
- |* *** |
- |* *** |
- |* ** |
- |* |
- | *** |
- | |
- | |
- | |
- +------+
-*/
-0x0000,
-0x0000,
-0x7000,
-0x8800,
-0xb800,
-0xb800,
-0xb000,
-0x8000,
-0x7000,
-0x0000,
-0x0000,
-0x0000,
-
-/* Character 65 (0x41):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | |
- | |
- | * |
- | * * |
- |* * |
- |* * |
- |***** |
- |* * |
- |* * |
- | |
- | |
- | |
- +------+
-*/
-0x0000,
-0x0000,
-0x2000,
-0x5000,
-0x8800,
-0x8800,
-0xf800,
-0x8800,
-0x8800,
-0x0000,
-0x0000,
-0x0000,
-
-/* Character 66 (0x42):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | |
- | |
- |**** |
- |* * |
- |* * |
- |**** |
- |* * |
- |* * |
- |**** |
- | |
- | |
- | |
- +------+
-*/
-0x0000,
-0x0000,
-0xf000,
-0x8800,
-0x8800,
-0xf000,
-0x8800,
-0x8800,
-0xf000,
-0x0000,
-0x0000,
-0x0000,
-
-/* Character 67 (0x43):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | |
- | |
- | *** |
- |* * |
- |* |
- |* |
- |* |
- |* * |
- | *** |
- | |
- | |
- | |
- +------+
-*/
-0x0000,
-0x0000,
-0x7000,
-0x8800,
-0x8000,
-0x8000,
-0x8000,
-0x8800,
-0x7000,
-0x0000,
-0x0000,
-0x0000,
-
-/* Character 68 (0x44):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | |
- | |
- |*** |
- |* * |
- |* * |
- |* * |
- |* * |
- |* * |
- |*** |
- | |
- | |
- | |
- +------+
-*/
-0x0000,
-0x0000,
-0xe000,
-0x9000,
-0x8800,
-0x8800,
-0x8800,
-0x9000,
-0xe000,
-0x0000,
-0x0000,
-0x0000,
-
-/* Character 69 (0x45):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | |
- | |
- |***** |
- |* |
- |* |
- |**** |
- |* |
- |* |
- |***** |
- | |
- | |
- | |
- +------+
-*/
-0x0000,
-0x0000,
-0xf800,
-0x8000,
-0x8000,
-0xf000,
-0x8000,
-0x8000,
-0xf800,
-0x0000,
-0x0000,
-0x0000,
-
-/* Character 70 (0x46):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | |
- | |
- |***** |
- |* |
- |* |
- |**** |
- |* |
- |* |
- |* |
- | |
- | |
- | |
- +------+
-*/
-0x0000,
-0x0000,
-0xf800,
-0x8000,
-0x8000,
-0xf000,
-0x8000,
-0x8000,
-0x8000,
-0x0000,
-0x0000,
-0x0000,
-
-/* Character 71 (0x47):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | |
- | |
- | *** |
- |* * |
- |* |
- |* ** |
- |* * |
- |* * |
- | **** |
- | |
- | |
- | |
- +------+
-*/
-0x0000,
-0x0000,
-0x7000,
-0x8800,
-0x8000,
-0x9800,
-0x8800,
-0x8800,
-0x7800,
-0x0000,
-0x0000,
-0x0000,
-
-/* Character 72 (0x48):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | |
- | |
- |* * |
- |* * |
- |* * |
- |***** |
- |* * |
- |* * |
- |* * |
- | |
- | |
- | |
- +------+
-*/
-0x0000,
-0x0000,
-0x8800,
-0x8800,
-0x8800,
-0xf800,
-0x8800,
-0x8800,
-0x8800,
-0x0000,
-0x0000,
-0x0000,
-
-/* Character 73 (0x49):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | |
- | |
- |***** |
- | * |
- | * |
- | * |
- | * |
- | * |
- |***** |
- | |
- | |
- | |
- +------+
-*/
-0x0000,
-0x0000,
-0xf800,
-0x2000,
-0x2000,
-0x2000,
-0x2000,
-0x2000,
-0xf800,
-0x0000,
-0x0000,
-0x0000,
-
-/* Character 74 (0x4a):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | |
- | |
- | *** |
- | * |
- | * |
- | * |
- |* * |
- |* * |
- | *** |
- | |
- | |
- | |
- +------+
-*/
-0x0000,
-0x0000,
-0x3800,
-0x0800,
-0x0800,
-0x0800,
-0x8800,
-0x8800,
-0x7000,
-0x0000,
-0x0000,
-0x0000,
-
-/* Character 75 (0x4b):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | |
- | |
- |* * |
- |* * |
- |* * |
- |** |
- |* * |
- |* * |
- |* * |
- | |
- | |
- | |
- +------+
-*/
-0x0000,
-0x0000,
-0x8800,
-0x9000,
-0xa000,
-0xc000,
-0xa000,
-0x9000,
-0x8800,
-0x0000,
-0x0000,
-0x0000,
-
-/* Character 76 (0x4c):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | |
- | |
- |* |
- |* |
- |* |
- |* |
- |* |
- |* |
- |***** |
- | |
- | |
- | |
- +------+
-*/
-0x0000,
-0x0000,
-0x8000,
-0x8000,
-0x8000,
-0x8000,
-0x8000,
-0x8000,
-0xf800,
-0x0000,
-0x0000,
-0x0000,
-
-/* Character 77 (0x4d):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | |
- | |
- |* * |
- |** ** |
- |* * * |
- |* * * |
- |* * |
- |* * |
- |* * |
- | |
- | |
- | |
- +------+
-*/
-0x0000,
-0x0000,
-0x8800,
-0xd800,
-0xa800,
-0xa800,
-0x8800,
-0x8800,
-0x8800,
-0x0000,
-0x0000,
-0x0000,
-
-/* Character 78 (0x4e):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | |
- | |
- |* * |
- |** * |
- |** * |
- |* * * |
- |* ** |
- |* ** |
- |* * |
- | |
- | |
- | |
- +------+
-*/
-0x0000,
-0x0000,
-0x8800,
-0xc800,
-0xc800,
-0xa800,
-0x9800,
-0x9800,
-0x8800,
-0x0000,
-0x0000,
-0x0000,
-
-/* Character 79 (0x4f):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | |
- | |
- | *** |
- |* * |
- |* * |
- |* * |
- |* * |
- |* * |
- | *** |
- | |
- | |
- | |
- +------+
-*/
-0x0000,
-0x0000,
-0x7000,
-0x8800,
-0x8800,
-0x8800,
-0x8800,
-0x8800,
-0x7000,
-0x0000,
-0x0000,
-0x0000,
-
-/* Character 80 (0x50):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | |
- | |
- |**** |
- |* * |
- |* * |
- |**** |
- |* |
- |* |
- |* |
- | |
- | |
- | |
- +------+
-*/
-0x0000,
-0x0000,
-0xf000,
-0x8800,
-0x8800,
-0xf000,
-0x8000,
-0x8000,
-0x8000,
-0x0000,
-0x0000,
-0x0000,
-
-/* Character 81 (0x51):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | |
- | |
- | *** |
- |* * |
- |* * |
- |* * |
- |* * |
- |* * |
- | *** |
- | ** |
- | |
- | |
- +------+
-*/
-0x0000,
-0x0000,
-0x7000,
-0x8800,
-0x8800,
-0x8800,
-0x8800,
-0x8800,
-0x7000,
-0x1800,
-0x0000,
-0x0000,
-
-/* Character 82 (0x52):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | |
- | |
- |**** |
- |* * |
- |* * |
- |**** |
- |* * |
- |* * |
- |* * |
- | |
- | |
- | |
- +------+
-*/
-0x0000,
-0x0000,
-0xf000,
-0x8800,
-0x8800,
-0xf000,
-0xa000,
-0x9000,
-0x8800,
-0x0000,
-0x0000,
-0x0000,
-
-/* Character 83 (0x53):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | |
- | |
- | *** |
- |* * |
- |* |
- | *** |
- | * |
- |* * |
- | *** |
- | |
- | |
- | |
- +------+
-*/
-0x0000,
-0x0000,
-0x7000,
-0x8800,
-0x8000,
-0x7000,
-0x0800,
-0x8800,
-0x7000,
-0x0000,
-0x0000,
-0x0000,
-
-/* Character 84 (0x54):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | |
- | |
- |***** |
- | * |
- | * |
- | * |
- | * |
- | * |
- | * |
- | |
- | |
- | |
- +------+
-*/
-0x0000,
-0x0000,
-0xf800,
-0x2000,
-0x2000,
-0x2000,
-0x2000,
-0x2000,
-0x2000,
-0x0000,
-0x0000,
-0x0000,
-
-/* Character 85 (0x55):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | |
- | |
- |* * |
- |* * |
- |* * |
- |* * |
- |* * |
- |* * |
- | *** |
- | |
- | |
- | |
- +------+
-*/
-0x0000,
-0x0000,
-0x8800,
-0x8800,
-0x8800,
-0x8800,
-0x8800,
-0x8800,
-0x7000,
-0x0000,
-0x0000,
-0x0000,
-
-/* Character 86 (0x56):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | |
- | |
- |* * |
- |* * |
- |* * |
- | * * |
- | * * |
- | * |
- | * |
- | |
- | |
- | |
- +------+
-*/
-0x0000,
-0x0000,
-0x8800,
-0x8800,
-0x8800,
-0x5000,
-0x5000,
-0x2000,
-0x2000,
-0x0000,
-0x0000,
-0x0000,
-
-/* Character 87 (0x57):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | |
- | |
- |* * |
- |* * |
- |* * |
- |* * * |
- |* * * |
- |** ** |
- |* * |
- | |
- | |
- | |
- +------+
-*/
-0x0000,
-0x0000,
-0x8800,
-0x8800,
-0x8800,
-0xa800,
-0xa800,
-0xd800,
-0x8800,
-0x0000,
-0x0000,
-0x0000,
-
-/* Character 88 (0x58):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | |
- | |
- |* * |
- |* * |
- | * * |
- | * |
- | * * |
- |* * |
- |* * |
- | |
- | |
- | |
- +------+
-*/
-0x0000,
-0x0000,
-0x8800,
-0x8800,
-0x5000,
-0x2000,
-0x5000,
-0x8800,
-0x8800,
-0x0000,
-0x0000,
-0x0000,
-
-/* Character 89 (0x59):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | |
- | |
- |* * |
- |* * |
- | * * |
- | * |
- | * |
- | * |
- | * |
- | |
- | |
- | |
- +------+
-*/
-0x0000,
-0x0000,
-0x8800,
-0x8800,
-0x5000,
-0x2000,
-0x2000,
-0x2000,
-0x2000,
-0x0000,
-0x0000,
-0x0000,
-
-/* Character 90 (0x5a):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | |
- | |
- |***** |
- | * |
- | * |
- | * |
- | * |
- |* |
- |***** |
- | |
- | |
- | |
- +------+
-*/
-0x0000,
-0x0000,
-0xf800,
-0x0800,
-0x1000,
-0x2000,
-0x4000,
-0x8000,
-0xf800,
-0x0000,
-0x0000,
-0x0000,
-
-/* Character 91 (0x5b):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | *** |
- | * |
- | * |
- | * |
- | * |
- | * |
- | * |
- | * |
- | * |
- | * |
- | *** |
- | |
- +------+
-*/
-0x3800,
-0x2000,
-0x2000,
-0x2000,
-0x2000,
-0x2000,
-0x2000,
-0x2000,
-0x2000,
-0x2000,
-0x3800,
-0x0000,
-
-/* Character 92 (0x5c):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- |* |
- |* |
- | * |
- | * |
- | * |
- | * |
- | * |
- | * |
- | * |
- | * |
- | |
- | |
- +------+
-*/
-0x8000,
-0x8000,
-0x4000,
-0x4000,
-0x2000,
-0x2000,
-0x1000,
-0x1000,
-0x0800,
-0x0800,
-0x0000,
-0x0000,
-
-/* Character 93 (0x5d):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | *** |
- | * |
- | * |
- | * |
- | * |
- | * |
- | * |
- | * |
- | * |
- | * |
- | *** |
- | |
- +------+
-*/
-0x7000,
-0x1000,
-0x1000,
-0x1000,
-0x1000,
-0x1000,
-0x1000,
-0x1000,
-0x1000,
-0x1000,
-0x7000,
-0x0000,
-
-/* Character 94 (0x5e):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | |
- | * |
- | * * |
- |* * |
- | |
- | |
- | |
- | |
- | |
- | |
- | |
- | |
- +------+
-*/
-0x0000,
-0x2000,
-0x5000,
-0x8800,
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-
-/* Character 95 (0x5f):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | |
- | |
- | |
- | |
- | |
- | |
- | |
- | |
- | |
- |******|
- | |
- | |
- +------+
-*/
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-0xfc00,
-0x0000,
-0x0000,
-
-/* Character 96 (0x60):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | |
- | * |
- | * |
- | |
- | |
- | |
- | |
- | |
- | |
- | |
- | |
- | |
- +------+
-*/
-0x0000,
-0x2000,
-0x1000,
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-
-/* Character 97 (0x61):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | |
- | |
- | |
- | |
- | **** |
- |* * |
- |* * |
- |* ** |
- | ** * |
- | |
- | |
- | |
- +------+
-*/
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-0x7800,
-0x8800,
-0x8800,
-0x9800,
-0x6800,
-0x0000,
-0x0000,
-0x0000,
-
-/* Character 98 (0x62):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | |
- |* |
- |* |
- |* |
- |**** |
- |* * |
- |* * |
- |* * |
- |**** |
- | |
- | |
- | |
- +------+
-*/
-0x0000,
-0x8000,
-0x8000,
-0x8000,
-0xf000,
-0x8800,
-0x8800,
-0x8800,
-0xf000,
-0x0000,
-0x0000,
-0x0000,
-
-/* Character 99 (0x63):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | |
- | |
- | |
- | |
- | **** |
- |* |
- |* |
- |* |
- | **** |
- | |
- | |
- | |
- +------+
-*/
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-0x7800,
-0x8000,
-0x8000,
-0x8000,
-0x7800,
-0x0000,
-0x0000,
-0x0000,
-
-/* Character 100 (0x64):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | |
- | * |
- | * |
- | * |
- | **** |
- |* * |
- |* * |
- |* * |
- | **** |
- | |
- | |
- | |
- +------+
-*/
-0x0000,
-0x0800,
-0x0800,
-0x0800,
-0x7800,
-0x8800,
-0x8800,
-0x8800,
-0x7800,
-0x0000,
-0x0000,
-0x0000,
-
-/* Character 101 (0x65):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | |
- | |
- | |
- | |
- | *** |
- |* * |
- |***** |
- |* |
- | *** |
- | |
- | |
- | |
- +------+
-*/
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-0x7000,
-0x8800,
-0xf800,
-0x8000,
-0x7000,
-0x0000,
-0x0000,
-0x0000,
-
-/* Character 102 (0x66):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | |
- | *** |
- | * |
- | * |
- |**** |
- | * |
- | * |
- | * |
- | * |
- | |
- | |
- | |
- +------+
-*/
-0x0000,
-0x3800,
-0x4000,
-0x4000,
-0xf000,
-0x4000,
-0x4000,
-0x4000,
-0x4000,
-0x0000,
-0x0000,
-0x0000,
-
-/* Character 103 (0x67):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | |
- | |
- | |
- | |
- | **** |
- |* * |
- |* * |
- |* * |
- | **** |
- | * |
- | * |
- | *** |
- +------+
-*/
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-0x7800,
-0x8800,
-0x8800,
-0x8800,
-0x7800,
-0x0800,
-0x0800,
-0x7000,
-
-/* Character 104 (0x68):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | |
- |* |
- |* |
- |* |
- |**** |
- |* * |
- |* * |
- |* * |
- |* * |
- | |
- | |
- | |
- +------+
-*/
-0x0000,
-0x8000,
-0x8000,
-0x8000,
-0xf000,
-0x8800,
-0x8800,
-0x8800,
-0x8800,
-0x0000,
-0x0000,
-0x0000,
-
-/* Character 105 (0x69):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | |
- | * |
- | * |
- | |
- | ** |
- | * |
- | * |
- | * |
- | *** |
- | |
- | |
- | |
- +------+
-*/
-0x0000,
-0x2000,
-0x2000,
-0x0000,
-0x6000,
-0x2000,
-0x2000,
-0x2000,
-0x7000,
-0x0000,
-0x0000,
-0x0000,
-
-/* Character 106 (0x6a):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | |
- | * |
- | * |
- | |
- | *** |
- | * |
- | * |
- | * |
- | * |
- | * |
- | * |
- | *** |
- +------+
-*/
-0x0000,
-0x0800,
-0x0800,
-0x0000,
-0x3800,
-0x0800,
-0x0800,
-0x0800,
-0x0800,
-0x0800,
-0x0800,
-0x7000,
-
-/* Character 107 (0x6b):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | |
- | * |
- | * |
- | * |
- | * * |
- | * * |
- | ** |
- | * * |
- | * * |
- | |
- | |
- | |
- +------+
-*/
-0x0000,
-0x4000,
-0x4000,
-0x4000,
-0x4800,
-0x5000,
-0x6000,
-0x5000,
-0x4800,
-0x0000,
-0x0000,
-0x0000,
-
-/* Character 108 (0x6c):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | |
- | ** |
- | * |
- | * |
- | * |
- | * |
- | * |
- | * |
- | *** |
- | |
- | |
- | |
- +------+
-*/
-0x0000,
-0x6000,
-0x2000,
-0x2000,
-0x2000,
-0x2000,
-0x2000,
-0x2000,
-0x7000,
-0x0000,
-0x0000,
-0x0000,
-
-/* Character 109 (0x6d):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | |
- | |
- | |
- | |
- |** * |
- |* * * |
- |* * * |
- |* * * |
- |* * |
- | |
- | |
- | |
- +------+
-*/
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-0xd000,
-0xa800,
-0xa800,
-0xa800,
-0x8800,
-0x0000,
-0x0000,
-0x0000,
-
-/* Character 110 (0x6e):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | |
- | |
- | |
- | |
- |* ** |
- |** * |
- |* * |
- |* * |
- |* * |
- | |
- | |
- | |
- +------+
-*/
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-0xb000,
-0xc800,
-0x8800,
-0x8800,
-0x8800,
-0x0000,
-0x0000,
-0x0000,
-
-/* Character 111 (0x6f):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | |
- | |
- | |
- | |
- | *** |
- |* * |
- |* * |
- |* * |
- | *** |
- | |
- | |
- | |
- +------+
-*/
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-0x7000,
-0x8800,
-0x8800,
-0x8800,
-0x7000,
-0x0000,
-0x0000,
-0x0000,
-
-/* Character 112 (0x70):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | |
- | |
- | |
- | |
- |**** |
- |* * |
- |* * |
- |* * |
- |**** |
- |* |
- |* |
- |* |
- +------+
-*/
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-0xf000,
-0x8800,
-0x8800,
-0x8800,
-0xf000,
-0x8000,
-0x8000,
-0x8000,
-
-/* Character 113 (0x71):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | |
- | |
- | |
- | |
- | **** |
- |* * |
- |* * |
- |* * |
- | **** |
- | * |
- | * |
- | * |
- +------+
-*/
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-0x7800,
-0x8800,
-0x8800,
-0x8800,
-0x7800,
-0x0800,
-0x0800,
-0x0800,
-
-/* Character 114 (0x72):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | |
- | |
- | |
- | |
- | * ** |
- | ** |
- | * |
- | * |
- | * |
- | |
- | |
- | |
- +------+
-*/
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-0x5800,
-0x6000,
-0x4000,
-0x4000,
-0x4000,
-0x0000,
-0x0000,
-0x0000,
-
-/* Character 115 (0x73):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | |
- | |
- | |
- | |
- | **** |
- |* |
- | *** |
- | * |
- |**** |
- | |
- | |
- | |
- +------+
-*/
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-0x7800,
-0x8000,
-0x7000,
-0x0800,
-0xf000,
-0x0000,
-0x0000,
-0x0000,
-
-/* Character 116 (0x74):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | |
- | * |
- | * |
- | * |
- | *** |
- | * |
- | * |
- | * |
- | ** |
- | |
- | |
- | |
- +------+
-*/
-0x0000,
-0x2000,
-0x2000,
-0x2000,
-0x7000,
-0x2000,
-0x2000,
-0x2000,
-0x1800,
-0x0000,
-0x0000,
-0x0000,
-
-/* Character 117 (0x75):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | |
- | |
- | |
- | |
- |* * |
- |* * |
- |* * |
- |* ** |
- | ** * |
- | |
- | |
- | |
- +------+
-*/
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-0x8800,
-0x8800,
-0x8800,
-0x9800,
-0x6800,
-0x0000,
-0x0000,
-0x0000,
-
-/* Character 118 (0x76):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | |
- | |
- | |
- | |
- |** ** |
- | * * |
- | * * |
- | * |
- | * |
- | |
- | |
- | |
- +------+
-*/
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-0xd800,
-0x5000,
-0x5000,
-0x2000,
-0x2000,
-0x0000,
-0x0000,
-0x0000,
-
-/* Character 119 (0x77):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | |
- | |
- | |
- | |
- |* * |
- |* * * |
- |* * * |
- |* * * |
- | * * |
- | |
- | |
- | |
- +------+
-*/
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-0x8800,
-0xa800,
-0xa800,
-0xa800,
-0x5000,
-0x0000,
-0x0000,
-0x0000,
-
-/* Character 120 (0x78):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | |
- | |
- | |
- | |
- |* * |
- | * * |
- | * |
- | * * |
- |* * |
- | |
- | |
- | |
- +------+
-*/
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-0x8800,
-0x5000,
-0x2000,
-0x5000,
-0x8800,
-0x0000,
-0x0000,
-0x0000,
-
-/* Character 121 (0x79):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | |
- | |
- | |
- | |
- |* * |
- |* * |
- |* * |
- |* * |
- | **** |
- | * |
- | * |
- | *** |
- +------+
-*/
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-0x8800,
-0x8800,
-0x8800,
-0x8800,
-0x7800,
-0x0800,
-0x0800,
-0x7000,
-
-/* Character 122 (0x7a):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | |
- | |
- | |
- | |
- |***** |
- | * |
- | * |
- | * |
- |***** |
- | |
- | |
- | |
- +------+
-*/
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-0xf800,
-0x1000,
-0x2000,
-0x4000,
-0xf800,
-0x0000,
-0x0000,
-0x0000,
-
-/* Character 123 (0x7b):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | * |
- | * |
- | * |
- | * |
- | * |
- | * |
- | * |
- | * |
- | * |
- | * |
- | * |
- | |
- +------+
-*/
-0x0800,
-0x1000,
-0x1000,
-0x1000,
-0x1000,
-0x2000,
-0x1000,
-0x1000,
-0x1000,
-0x1000,
-0x0800,
-0x0000,
-
-/* Character 124 (0x7c):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | * |
- | * |
- | * |
- | * |
- | * |
- | * |
- | * |
- | * |
- | * |
- | * |
- | * |
- | |
- +------+
-*/
-0x2000,
-0x2000,
-0x2000,
-0x2000,
-0x2000,
-0x2000,
-0x2000,
-0x2000,
-0x2000,
-0x2000,
-0x2000,
-0x0000,
-
-/* Character 125 (0x7d):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | * |
- | * |
- | * |
- | * |
- | * |
- | * |
- | * |
- | * |
- | * |
- | * |
- | * |
- | |
- +------+
-*/
-0x4000,
-0x2000,
-0x2000,
-0x2000,
-0x2000,
-0x1000,
-0x2000,
-0x2000,
-0x2000,
-0x2000,
-0x4000,
-0x0000,
-
-/* Character 126 (0x7e):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | |
- | |
- | |
- | |
- | * |
- |* * * |
- | * |
- | |
- | |
- | |
- | |
- | |
- +------+
-*/
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-0x4000,
-0xa800,
-0x1000,
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-
-/* Character 160 (0xa0):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | |
- | |
- | |
- | |
- | |
- | |
- | |
- | |
- | |
- | |
- | |
- | |
- +------+
-*/
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-
-/* Character 161 (0xa1):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | |
- | * |
- | |
- | * |
- | * |
- | * |
- | * |
- | * |
- | * |
- | |
- | |
- | |
- +------+
-*/
-0x0000,
-0x2000,
-0x0000,
-0x2000,
-0x2000,
-0x2000,
-0x2000,
-0x2000,
-0x2000,
-0x0000,
-0x0000,
-0x0000,
-
-/* Character 162 (0xa2):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | |
- | |
- | |
- | * |
- | *** |
- |* * * |
- |* * |
- |* * * |
- | *** |
- | * |
- | |
- | |
- +------+
-*/
-0x0000,
-0x0000,
-0x0000,
-0x2000,
-0x7000,
-0xa800,
-0xa000,
-0xa800,
-0x7000,
-0x2000,
-0x0000,
-0x0000,
-
-/* Character 163 (0xa3):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | |
- | ** |
- | * * |
- | * |
- |*** |
- | * |
- | * |
- | * * |
- |* ** |
- | |
- | |
- | |
- +------+
-*/
-0x0000,
-0x3000,
-0x4800,
-0x4000,
-0xe000,
-0x4000,
-0x4000,
-0x4800,
-0xb000,
-0x0000,
-0x0000,
-0x0000,
-
-/* Character 164 (0xa4):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | |
- | |
- | |
- | |
- |* * |
- | *** |
- | * * |
- | *** |
- |* * |
- | |
- | |
- | |
- +------+
-*/
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-0x8800,
-0x7000,
-0x5000,
-0x7000,
-0x8800,
-0x0000,
-0x0000,
-0x0000,
-
-/* Character 165 (0xa5):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | |
- | |
- |* * |
- | * * |
- | * |
- | *** |
- | * |
- | *** |
- | * |
- | |
- | |
- | |
- +------+
-*/
-0x0000,
-0x0000,
-0x8800,
-0x5000,
-0x2000,
-0x7000,
-0x2000,
-0x7000,
-0x2000,
-0x0000,
-0x0000,
-0x0000,
-
-/* Character 166 (0xa6):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | |
- | |
- | * |
- | * |
- | * |
- | |
- | * |
- | * |
- | * |
- | |
- | |
- | |
- +------+
-*/
-0x0000,
-0x0000,
-0x2000,
-0x2000,
-0x2000,
-0x0000,
-0x2000,
-0x2000,
-0x2000,
-0x0000,
-0x0000,
-0x0000,
-
-/* Character 167 (0xa7):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | ** |
- | * * |
- | * |
- | ** |
- | * * |
- | * * |
- | * * |
- | ** |
- | * |
- | * * |
- | ** |
- | |
- +------+
-*/
-0x3000,
-0x4800,
-0x4000,
-0x3000,
-0x4800,
-0x4800,
-0x4800,
-0x3000,
-0x0800,
-0x4800,
-0x3000,
-0x0000,
-
-/* Character 168 (0xa8):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | |
- | * * |
- | * * |
- | |
- | |
- | |
- | |
- | |
- | |
- | |
- | |
- | |
- +------+
-*/
-0x0000,
-0x5000,
-0x5000,
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-
-/* Character 169 (0xa9):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | |
- | **** |
- |* *|
- |* ** *|
- |* * *|
- |* * *|
- |* ** *|
- |* *|
- | **** |
- | |
- | |
- | |
- +------+
-*/
-0x0000,
-0x7800,
-0x8400,
-0xb400,
-0xa400,
-0xa400,
-0xb400,
-0x8400,
-0x7800,
-0x0000,
-0x0000,
-0x0000,
-
-/* Character 170 (0xaa):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | ** |
- | * |
- | *** |
- | * * |
- | *** |
- | |
- | **** |
- | |
- | |
- | |
- | |
- | |
- +------+
-*/
-0x3000,
-0x0800,
-0x3800,
-0x4800,
-0x3800,
-0x0000,
-0x7800,
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-
-/* Character 171 (0xab):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | |
- | |
- | |
- | * * |
- | * * |
- |* * |
- | * * |
- | * * |
- | |
- | |
- | |
- | |
- +------+
-*/
-0x0000,
-0x0000,
-0x0000,
-0x2800,
-0x5000,
-0xa000,
-0x5000,
-0x2800,
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-
-/* Character 172 (0xac):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | |
- | |
- | |
- | |
- | |
- | **** |
- | * |
- | |
- | |
- | |
- | |
- | |
- +------+
-*/
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-0x7800,
-0x0800,
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-
-/* Character 173 (0xad):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | |
- | |
- | |
- | |
- | |
- | **** |
- | |
- | |
- | |
- | |
- | |
- | |
- +------+
-*/
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-0x7800,
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-
-/* Character 174 (0xae):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | |
- | **** |
- |* *|
- |* ** *|
- |* * **|
- |* ** *|
- |* * **|
- |* *|
- | **** |
- | |
- | |
- | |
- +------+
-*/
-0x0000,
-0x7800,
-0x8400,
-0xb400,
-0xac00,
-0xb400,
-0xac00,
-0x8400,
-0x7800,
-0x0000,
-0x0000,
-0x0000,
-
-/* Character 175 (0xaf):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | |
- | |
- |***** |
- | |
- | |
- | |
- | |
- | |
- | |
- | |
- | |
- | |
- +------+
-*/
-0x0000,
-0x0000,
-0xf800,
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-
-/* Character 176 (0xb0):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | |
- | ** |
- | * * |
- | * * |
- | ** |
- | |
- | |
- | |
- | |
- | |
- | |
- | |
- +------+
-*/
-0x0000,
-0x3000,
-0x4800,
-0x4800,
-0x3000,
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-
-/* Character 177 (0xb1):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | |
- | |
- | * |
- | * |
- |***** |
- | * |
- | * |
- | |
- |***** |
- | |
- | |
- | |
- +------+
-*/
-0x0000,
-0x0000,
-0x2000,
-0x2000,
-0xf800,
-0x2000,
-0x2000,
-0x0000,
-0xf800,
-0x0000,
-0x0000,
-0x0000,
-
-/* Character 178 (0xb2):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | ** |
- | * |
- | * |
- | * |
- | *** |
- | |
- | |
- | |
- | |
- | |
- | |
- | |
- +------+
-*/
-0x6000,
-0x1000,
-0x2000,
-0x4000,
-0x7000,
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-
-/* Character 179 (0xb3):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | ** |
- | * |
- | * |
- | * |
- | ** |
- | |
- | |
- | |
- | |
- | |
- | |
- | |
- +------+
-*/
-0x6000,
-0x1000,
-0x2000,
-0x1000,
-0x6000,
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-
-/* Character 180 (0xb4):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | |
- | * |
- | * |
- | |
- | |
- | |
- | |
- | |
- | |
- | |
- | |
- | |
- +------+
-*/
-0x0000,
-0x1000,
-0x2000,
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-
-/* Character 181 (0xb5):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | |
- | |
- | |
- | |
- |* * |
- |* * |
- |* * |
- |** * |
- |* ** |
- |* |
- |* |
- | |
- +------+
-*/
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-0x8800,
-0x8800,
-0x8800,
-0xc800,
-0xb000,
-0x8000,
-0x8000,
-0x0000,
-
-/* Character 182 (0xb6):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | |
- | |
- | **** |
- |*** * |
- |*** * |
- | ** * |
- | * * |
- | * * |
- | * * |
- | |
- | |
- | |
- +------+
-*/
-0x0000,
-0x0000,
-0x7800,
-0xe800,
-0xe800,
-0x6800,
-0x2800,
-0x2800,
-0x2800,
-0x0000,
-0x0000,
-0x0000,
-
-/* Character 183 (0xb7):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | |
- | |
- | |
- | |
- | |
- | |
- | ** |
- | |
- | |
- | |
- | |
- | |
- +------+
-*/
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-0x3000,
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-
-/* Character 184 (0xb8):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | |
- | |
- | |
- | |
- | |
- | |
- | |
- | |
- | |
- | * |
- | * |
- | |
- +------+
-*/
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-0x1000,
-0x2000,
-0x0000,
-
-/* Character 185 (0xb9):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | * |
- | ** |
- | * |
- | * |
- | * |
- | |
- | |
- | |
- | |
- | |
- | |
- | |
- +------+
-*/
-0x2000,
-0x6000,
-0x2000,
-0x2000,
-0x2000,
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-
-/* Character 186 (0xba):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | ** |
- | * * |
- | * * |
- | * * |
- | ** |
- | |
- | **** |
- | |
- | |
- | |
- | |
- | |
- +------+
-*/
-0x3000,
-0x4800,
-0x4800,
-0x4800,
-0x3000,
-0x0000,
-0x7800,
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-
-/* Character 187 (0xbb):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | |
- | |
- | |
- |* * |
- | * * |
- | * * |
- | * * |
- |* * |
- | |
- | |
- | |
- | |
- +------+
-*/
-0x0000,
-0x0000,
-0x0000,
-0xa000,
-0x5000,
-0x2800,
-0x5000,
-0xa000,
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-
-/* Character 188 (0xbc):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | |
- | * |
- | * |
- | * |
- | * * |
- | * |
- | * * |
- | *** |
- | * |
- | |
- | |
- | |
- +------+
-*/
-0x0000,
-0x4000,
-0x4000,
-0x4000,
-0x4800,
-0x1000,
-0x2800,
-0x3800,
-0x0800,
-0x0000,
-0x0000,
-0x0000,
-
-/* Character 189 (0xbd):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | |
- | * |
- | * |
- | * |
- | *** |
- | * |
- | * |
- | * |
- | *** |
- | |
- | |
- | |
- +------+
-*/
-0x0000,
-0x4000,
-0x4000,
-0x4000,
-0x7000,
-0x0800,
-0x1000,
-0x2000,
-0x3800,
-0x0000,
-0x0000,
-0x0000,
-
-/* Character 190 (0xbe):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | |
- |** |
- | * |
- | * |
- |** * |
- | * |
- | * * |
- | *** |
- | * |
- | |
- | |
- | |
- +------+
-*/
-0x0000,
-0xc000,
-0x4000,
-0x2000,
-0xc800,
-0x1000,
-0x2800,
-0x3800,
-0x0800,
-0x0000,
-0x0000,
-0x0000,
-
-/* Character 191 (0xbf):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | |
- | * |
- | |
- | * |
- | * |
- | * |
- |* |
- |* * |
- | *** |
- | |
- | |
- | |
- +------+
-*/
-0x0000,
-0x2000,
-0x0000,
-0x2000,
-0x2000,
-0x4000,
-0x8000,
-0x8800,
-0x7000,
-0x0000,
-0x0000,
-0x0000,
-
-/* Character 192 (0xc0):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | * |
- | * |
- | |
- | *** |
- |* * |
- |* * |
- |***** |
- |* * |
- |* * |
- | |
- | |
- | |
- +------+
-*/
-0x4000,
-0x2000,
-0x0000,
-0x7000,
-0x8800,
-0x8800,
-0xf800,
-0x8800,
-0x8800,
-0x0000,
-0x0000,
-0x0000,
-
-/* Character 193 (0xc1):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | * |
- | * |
- | |
- | *** |
- |* * |
- |* * |
- |***** |
- |* * |
- |* * |
- | |
- | |
- | |
- +------+
-*/
-0x1000,
-0x2000,
-0x0000,
-0x7000,
-0x8800,
-0x8800,
-0xf800,
-0x8800,
-0x8800,
-0x0000,
-0x0000,
-0x0000,
-
-/* Character 194 (0xc2):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | * |
- | * * |
- | |
- | *** |
- |* * |
- |* * |
- |***** |
- |* * |
- |* * |
- | |
- | |
- | |
- +------+
-*/
-0x2000,
-0x5000,
-0x0000,
-0x7000,
-0x8800,
-0x8800,
-0xf800,
-0x8800,
-0x8800,
-0x0000,
-0x0000,
-0x0000,
-
-/* Character 195 (0xc3):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | * * |
- | * * |
- | |
- | *** |
- |* * |
- |* * |
- |***** |
- |* * |
- |* * |
- | |
- | |
- | |
- +------+
-*/
-0x2800,
-0x5000,
-0x0000,
-0x7000,
-0x8800,
-0x8800,
-0xf800,
-0x8800,
-0x8800,
-0x0000,
-0x0000,
-0x0000,
-
-/* Character 196 (0xc4):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | |
- | * * |
- | |
- | *** |
- |* * |
- |* * |
- |***** |
- |* * |
- |* * |
- | |
- | |
- | |
- +------+
-*/
-0x0000,
-0x5000,
-0x0000,
-0x7000,
-0x8800,
-0x8800,
-0xf800,
-0x8800,
-0x8800,
-0x0000,
-0x0000,
-0x0000,
-
-/* Character 197 (0xc5):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | * |
- | * * |
- | * |
- | *** |
- |* * |
- |* * |
- |***** |
- |* * |
- |* * |
- | |
- | |
- | |
- +------+
-*/
-0x2000,
-0x5000,
-0x2000,
-0x7000,
-0x8800,
-0x8800,
-0xf800,
-0x8800,
-0x8800,
-0x0000,
-0x0000,
-0x0000,
-
-/* Character 198 (0xc6):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | |
- | |
- | **** |
- |* * |
- |* * |
- |* *** |
- |*** |
- |* * |
- |* *** |
- | |
- | |
- | |
- +------+
-*/
-0x0000,
-0x0000,
-0x7800,
-0xa000,
-0xa000,
-0xb800,
-0xe000,
-0xa000,
-0xb800,
-0x0000,
-0x0000,
-0x0000,
-
-/* Character 199 (0xc7):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | |
- | |
- | *** |
- |* * |
- |* |
- |* |
- |* |
- |* * |
- | *** |
- | * |
- | * |
- | |
- +------+
-*/
-0x0000,
-0x0000,
-0x7000,
-0x8800,
-0x8000,
-0x8000,
-0x8000,
-0x8800,
-0x7000,
-0x2000,
-0x4000,
-0x0000,
-
-/* Character 200 (0xc8):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | * |
- | * |
- | |
- |***** |
- |* |
- |**** |
- |* |
- |* |
- |***** |
- | |
- | |
- | |
- +------+
-*/
-0x4000,
-0x2000,
-0x0000,
-0xf800,
-0x8000,
-0xf000,
-0x8000,
-0x8000,
-0xf800,
-0x0000,
-0x0000,
-0x0000,
-
-/* Character 201 (0xc9):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | * |
- | * |
- | |
- |***** |
- |* |
- |**** |
- |* |
- |* |
- |***** |
- | |
- | |
- | |
- +------+
-*/
-0x1000,
-0x2000,
-0x0000,
-0xf800,
-0x8000,
-0xf000,
-0x8000,
-0x8000,
-0xf800,
-0x0000,
-0x0000,
-0x0000,
-
-/* Character 202 (0xca):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | * |
- | * * |
- | |
- |***** |
- |* |
- |**** |
- |* |
- |* |
- |***** |
- | |
- | |
- | |
- +------+
-*/
-0x2000,
-0x5000,
-0x0000,
-0xf800,
-0x8000,
-0xf000,
-0x8000,
-0x8000,
-0xf800,
-0x0000,
-0x0000,
-0x0000,
-
-/* Character 203 (0xcb):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | |
- | * * |
- | |
- |***** |
- |* |
- |**** |
- |* |
- |* |
- |***** |
- | |
- | |
- | |
- +------+
-*/
-0x0000,
-0x5000,
-0x0000,
-0xf800,
-0x8000,
-0xf000,
-0x8000,
-0x8000,
-0xf800,
-0x0000,
-0x0000,
-0x0000,
-
-/* Character 204 (0xcc):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | * |
- | * |
- | |
- |***** |
- | * |
- | * |
- | * |
- | * |
- |***** |
- | |
- | |
- | |
- +------+
-*/
-0x4000,
-0x2000,
-0x0000,
-0xf800,
-0x2000,
-0x2000,
-0x2000,
-0x2000,
-0xf800,
-0x0000,
-0x0000,
-0x0000,
-
-/* Character 205 (0xcd):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | * |
- | * |
- | |
- |***** |
- | * |
- | * |
- | * |
- | * |
- |***** |
- | |
- | |
- | |
- +------+
-*/
-0x1000,
-0x2000,
-0x0000,
-0xf800,
-0x2000,
-0x2000,
-0x2000,
-0x2000,
-0xf800,
-0x0000,
-0x0000,
-0x0000,
-
-/* Character 206 (0xce):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | * |
- | * * |
- | |
- |***** |
- | * |
- | * |
- | * |
- | * |
- |***** |
- | |
- | |
- | |
- +------+
-*/
-0x2000,
-0x5000,
-0x0000,
-0xf800,
-0x2000,
-0x2000,
-0x2000,
-0x2000,
-0xf800,
-0x0000,
-0x0000,
-0x0000,
-
-/* Character 207 (0xcf):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | |
- | * * |
- | |
- |***** |
- | * |
- | * |
- | * |
- | * |
- |***** |
- | |
- | |
- | |
- +------+
-*/
-0x0000,
-0x5000,
-0x0000,
-0xf800,
-0x2000,
-0x2000,
-0x2000,
-0x2000,
-0xf800,
-0x0000,
-0x0000,
-0x0000,
-
-/* Character 208 (0xd0):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | |
- | |
- | *** |
- | * * |
- | * *|
- |*** *|
- | * *|
- | * * |
- | *** |
- | |
- | |
- | |
- +------+
-*/
-0x0000,
-0x0000,
-0x7000,
-0x4800,
-0x4400,
-0xe400,
-0x4400,
-0x4800,
-0x7000,
-0x0000,
-0x0000,
-0x0000,
-
-/* Character 209 (0xd1):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | * * |
- | * * |
- | |
- |* * |
- |** * |
- |* * * |
- |* ** |
- |* * |
- |* * |
- | |
- | |
- | |
- +------+
-*/
-0x2800,
-0x5000,
-0x0000,
-0x8800,
-0xc800,
-0xa800,
-0x9800,
-0x8800,
-0x8800,
-0x0000,
-0x0000,
-0x0000,
-
-/* Character 210 (0xd2):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | * |
- | * |
- | |
- | *** |
- |* * |
- |* * |
- |* * |
- |* * |
- | *** |
- | |
- | |
- | |
- +------+
-*/
-0x4000,
-0x2000,
-0x0000,
-0x7000,
-0x8800,
-0x8800,
-0x8800,
-0x8800,
-0x7000,
-0x0000,
-0x0000,
-0x0000,
-
-/* Character 211 (0xd3):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | * |
- | * |
- | |
- | *** |
- |* * |
- |* * |
- |* * |
- |* * |
- | *** |
- | |
- | |
- | |
- +------+
-*/
-0x1000,
-0x2000,
-0x0000,
-0x7000,
-0x8800,
-0x8800,
-0x8800,
-0x8800,
-0x7000,
-0x0000,
-0x0000,
-0x0000,
-
-/* Character 212 (0xd4):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | * |
- | * * |
- | |
- | *** |
- |* * |
- |* * |
- |* * |
- |* * |
- | *** |
- | |
- | |
- | |
- +------+
-*/
-0x2000,
-0x5000,
-0x0000,
-0x7000,
-0x8800,
-0x8800,
-0x8800,
-0x8800,
-0x7000,
-0x0000,
-0x0000,
-0x0000,
-
-/* Character 213 (0xd5):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | * * |
- | * * |
- | |
- | *** |
- |* * |
- |* * |
- |* * |
- |* * |
- | *** |
- | |
- | |
- | |
- +------+
-*/
-0x2800,
-0x5000,
-0x0000,
-0x7000,
-0x8800,
-0x8800,
-0x8800,
-0x8800,
-0x7000,
-0x0000,
-0x0000,
-0x0000,
-
-/* Character 214 (0xd6):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | |
- | * * |
- | |
- | *** |
- |* * |
- |* * |
- |* * |
- |* * |
- | *** |
- | |
- | |
- | |
- +------+
-*/
-0x0000,
-0x5000,
-0x0000,
-0x7000,
-0x8800,
-0x8800,
-0x8800,
-0x8800,
-0x7000,
-0x0000,
-0x0000,
-0x0000,
-
-/* Character 215 (0xd7):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | |
- | |
- | |
- | |
- |* * |
- | * * |
- | * |
- | * * |
- |* * |
- | |
- | |
- | |
- +------+
-*/
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-0x8800,
-0x5000,
-0x2000,
-0x5000,
-0x8800,
-0x0000,
-0x0000,
-0x0000,
-
-/* Character 216 (0xd8):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | |
- | * |
- | **** |
- |* ** |
- |* * * |
- |* * * |
- |* * * |
- |** * |
- |**** |
- |* |
- | |
- | |
- +------+
-*/
-0x0000,
-0x0800,
-0x7800,
-0x9800,
-0xa800,
-0xa800,
-0xa800,
-0xc800,
-0xf000,
-0x8000,
-0x0000,
-0x0000,
-
-/* Character 217 (0xd9):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | * |
- | * |
- | |
- |* * |
- |* * |
- |* * |
- |* * |
- |* * |
- | *** |
- | |
- | |
- | |
- +------+
-*/
-0x4000,
-0x2000,
-0x0000,
-0x8800,
-0x8800,
-0x8800,
-0x8800,
-0x8800,
-0x7000,
-0x0000,
-0x0000,
-0x0000,
-
-/* Character 218 (0xda):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | * |
- | * |
- | |
- |* * |
- |* * |
- |* * |
- |* * |
- |* * |
- | *** |
- | |
- | |
- | |
- +------+
-*/
-0x1000,
-0x2000,
-0x0000,
-0x8800,
-0x8800,
-0x8800,
-0x8800,
-0x8800,
-0x7000,
-0x0000,
-0x0000,
-0x0000,
-
-/* Character 219 (0xdb):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | * |
- | * * |
- | |
- |* * |
- |* * |
- |* * |
- |* * |
- |* * |
- | *** |
- | |
- | |
- | |
- +------+
-*/
-0x2000,
-0x5000,
-0x0000,
-0x8800,
-0x8800,
-0x8800,
-0x8800,
-0x8800,
-0x7000,
-0x0000,
-0x0000,
-0x0000,
-
-/* Character 220 (0xdc):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | |
- | * * |
- | |
- |* * |
- |* * |
- |* * |
- |* * |
- |* * |
- | *** |
- | |
- | |
- | |
- +------+
-*/
-0x0000,
-0x5000,
-0x0000,
-0x8800,
-0x8800,
-0x8800,
-0x8800,
-0x8800,
-0x7000,
-0x0000,
-0x0000,
-0x0000,
-
-/* Character 221 (0xdd):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | * |
- | * |
- | |
- |* * |
- | * * |
- | * |
- | * |
- | * |
- | * |
- | |
- | |
- | |
- +------+
-*/
-0x1000,
-0x2000,
-0x0000,
-0x8800,
-0x5000,
-0x2000,
-0x2000,
-0x2000,
-0x2000,
-0x0000,
-0x0000,
-0x0000,
-
-/* Character 222 (0xde):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | |
- |* |
- |**** |
- |* * |
- |* * |
- |* * |
- |**** |
- |* |
- |* |
- | |
- | |
- | |
- +------+
-*/
-0x0000,
-0x8000,
-0xf000,
-0x8800,
-0x8800,
-0x8800,
-0xf000,
-0x8000,
-0x8000,
-0x0000,
-0x0000,
-0x0000,
-
-/* Character 223 (0xdf):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | |
- | ** |
- | * * |
- | * * |
- |** * |
- | * * |
- | * * |
- | * * |
- | * * |
- | |
- | |
- | |
- +------+
-*/
-0x0000,
-0x3000,
-0x4800,
-0x4800,
-0xd000,
-0x5000,
-0x4800,
-0x4800,
-0x5000,
-0x0000,
-0x0000,
-0x0000,
-
-/* Character 224 (0xe0):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | |
- | * |
- | * |
- | |
- | **** |
- |* * |
- |* * |
- |* ** |
- | ** * |
- | |
- | |
- | |
- +------+
-*/
-0x0000,
-0x4000,
-0x2000,
-0x0000,
-0x7800,
-0x8800,
-0x8800,
-0x9800,
-0x6800,
-0x0000,
-0x0000,
-0x0000,
-
-/* Character 225 (0xe1):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | |
- | * |
- | * |
- | |
- | **** |
- |* * |
- |* * |
- |* ** |
- | ** * |
- | |
- | |
- | |
- +------+
-*/
-0x0000,
-0x1000,
-0x2000,
-0x0000,
-0x7800,
-0x8800,
-0x8800,
-0x9800,
-0x6800,
-0x0000,
-0x0000,
-0x0000,
-
-/* Character 226 (0xe2):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | |
- | * |
- | * * |
- | |
- | **** |
- |* * |
- |* * |
- |* ** |
- | ** * |
- | |
- | |
- | |
- +------+
-*/
-0x0000,
-0x2000,
-0x5000,
-0x0000,
-0x7800,
-0x8800,
-0x8800,
-0x9800,
-0x6800,
-0x0000,
-0x0000,
-0x0000,
-
-/* Character 227 (0xe3):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | |
- | * * |
- | * * |
- | |
- | **** |
- |* * |
- |* * |
- |* ** |
- | ** * |
- | |
- | |
- | |
- +------+
-*/
-0x0000,
-0x2800,
-0x5000,
-0x0000,
-0x7800,
-0x8800,
-0x8800,
-0x9800,
-0x6800,
-0x0000,
-0x0000,
-0x0000,
-
-/* Character 228 (0xe4):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | |
- | |
- | * * |
- | |
- | **** |
- |* * |
- |* * |
- |* ** |
- | ** * |
- | |
- | |
- | |
- +------+
-*/
-0x0000,
-0x0000,
-0x5000,
-0x0000,
-0x7800,
-0x8800,
-0x8800,
-0x9800,
-0x6800,
-0x0000,
-0x0000,
-0x0000,
-
-/* Character 229 (0xe5):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | * |
- | * * |
- | * |
- | |
- | **** |
- |* * |
- |* * |
- |* ** |
- | ** * |
- | |
- | |
- | |
- +------+
-*/
-0x2000,
-0x5000,
-0x2000,
-0x0000,
-0x7800,
-0x8800,
-0x8800,
-0x9800,
-0x6800,
-0x0000,
-0x0000,
-0x0000,
-
-/* Character 230 (0xe6):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | |
- | |
- | |
- | |
- | *** |
- | * * |
- | *** |
- |* * |
- | **** |
- | |
- | |
- | |
- +------+
-*/
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-0x7000,
-0x2800,
-0x7000,
-0xa000,
-0x7800,
-0x0000,
-0x0000,
-0x0000,
-
-/* Character 231 (0xe7):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | |
- | |
- | |
- | |
- | **** |
- |* |
- |* |
- |* |
- | **** |
- | * |
- | * |
- | |
- +------+
-*/
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-0x7800,
-0x8000,
-0x8000,
-0x8000,
-0x7800,
-0x2000,
-0x4000,
-0x0000,
-
-/* Character 232 (0xe8):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | |
- | * |
- | * |
- | |
- | *** |
- |* * |
- |***** |
- |* |
- | *** |
- | |
- | |
- | |
- +------+
-*/
-0x0000,
-0x4000,
-0x2000,
-0x0000,
-0x7000,
-0x8800,
-0xf800,
-0x8000,
-0x7000,
-0x0000,
-0x0000,
-0x0000,
-
-/* Character 233 (0xe9):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | |
- | * |
- | * |
- | |
- | *** |
- |* * |
- |***** |
- |* |
- | *** |
- | |
- | |
- | |
- +------+
-*/
-0x0000,
-0x1000,
-0x2000,
-0x0000,
-0x7000,
-0x8800,
-0xf800,
-0x8000,
-0x7000,
-0x0000,
-0x0000,
-0x0000,
-
-/* Character 234 (0xea):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | |
- | * |
- | * * |
- | |
- | *** |
- |* * |
- |***** |
- |* |
- | *** |
- | |
- | |
- | |
- +------+
-*/
-0x0000,
-0x2000,
-0x5000,
-0x0000,
-0x7000,
-0x8800,
-0xf800,
-0x8000,
-0x7000,
-0x0000,
-0x0000,
-0x0000,
-
-/* Character 235 (0xeb):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | |
- | |
- | * * |
- | |
- | *** |
- |* * |
- |***** |
- |* |
- | *** |
- | |
- | |
- | |
- +------+
-*/
-0x0000,
-0x0000,
-0x5000,
-0x0000,
-0x7000,
-0x8800,
-0xf800,
-0x8000,
-0x7000,
-0x0000,
-0x0000,
-0x0000,
-
-/* Character 236 (0xec):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | |
- | * |
- | * |
- | |
- | ** |
- | * |
- | * |
- | * |
- | *** |
- | |
- | |
- | |
- +------+
-*/
-0x0000,
-0x4000,
-0x2000,
-0x0000,
-0x6000,
-0x2000,
-0x2000,
-0x2000,
-0x7000,
-0x0000,
-0x0000,
-0x0000,
-
-/* Character 237 (0xed):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | |
- | * |
- | * |
- | |
- | ** |
- | * |
- | * |
- | * |
- | *** |
- | |
- | |
- | |
- +------+
-*/
-0x0000,
-0x2000,
-0x4000,
-0x0000,
-0x6000,
-0x2000,
-0x2000,
-0x2000,
-0x7000,
-0x0000,
-0x0000,
-0x0000,
-
-/* Character 238 (0xee):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | |
- | * |
- | * * |
- | |
- | ** |
- | * |
- | * |
- | * |
- | *** |
- | |
- | |
- | |
- +------+
-*/
-0x0000,
-0x2000,
-0x5000,
-0x0000,
-0x6000,
-0x2000,
-0x2000,
-0x2000,
-0x7000,
-0x0000,
-0x0000,
-0x0000,
-
-/* Character 239 (0xef):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | |
- | |
- | * * |
- | |
- | ** |
- | * |
- | * |
- | * |
- | *** |
- | |
- | |
- | |
- +------+
-*/
-0x0000,
-0x0000,
-0x5000,
-0x0000,
-0x6000,
-0x2000,
-0x2000,
-0x2000,
-0x7000,
-0x0000,
-0x0000,
-0x0000,
-
-/* Character 240 (0xf0):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | |
- | * * |
- | * |
- | * * |
- | * |
- | **** |
- |* * |
- |* * |
- | *** |
- | |
- | |
- | |
- +------+
-*/
-0x0000,
-0x2800,
-0x1000,
-0x2800,
-0x0800,
-0x7800,
-0x8800,
-0x8800,
-0x7000,
-0x0000,
-0x0000,
-0x0000,
-
-/* Character 241 (0xf1):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | |
- | * * |
- | * * |
- | |
- |* ** |
- |** * |
- |* * |
- |* * |
- |* * |
- | |
- | |
- | |
- +------+
-*/
-0x0000,
-0x2800,
-0x5000,
-0x0000,
-0xb000,
-0xc800,
-0x8800,
-0x8800,
-0x8800,
-0x0000,
-0x0000,
-0x0000,
-
-/* Character 242 (0xf2):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | |
- | * |
- | * |
- | |
- | *** |
- |* * |
- |* * |
- |* * |
- | *** |
- | |
- | |
- | |
- +------+
-*/
-0x0000,
-0x4000,
-0x2000,
-0x0000,
-0x7000,
-0x8800,
-0x8800,
-0x8800,
-0x7000,
-0x0000,
-0x0000,
-0x0000,
-
-/* Character 243 (0xf3):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | |
- | * |
- | * |
- | |
- | *** |
- |* * |
- |* * |
- |* * |
- | *** |
- | |
- | |
- | |
- +------+
-*/
-0x0000,
-0x1000,
-0x2000,
-0x0000,
-0x7000,
-0x8800,
-0x8800,
-0x8800,
-0x7000,
-0x0000,
-0x0000,
-0x0000,
-
-/* Character 244 (0xf4):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | |
- | * |
- | * * |
- | |
- | *** |
- |* * |
- |* * |
- |* * |
- | *** |
- | |
- | |
- | |
- +------+
-*/
-0x0000,
-0x2000,
-0x5000,
-0x0000,
-0x7000,
-0x8800,
-0x8800,
-0x8800,
-0x7000,
-0x0000,
-0x0000,
-0x0000,
-
-/* Character 245 (0xf5):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | |
- | * * |
- | * * |
- | |
- | *** |
- |* * |
- |* * |
- |* * |
- | *** |
- | |
- | |
- | |
- +------+
-*/
-0x0000,
-0x2800,
-0x5000,
-0x0000,
-0x7000,
-0x8800,
-0x8800,
-0x8800,
-0x7000,
-0x0000,
-0x0000,
-0x0000,
-
-/* Character 246 (0xf6):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | |
- | |
- | * * |
- | |
- | *** |
- |* * |
- |* * |
- |* * |
- | *** |
- | |
- | |
- | |
- +------+
-*/
-0x0000,
-0x0000,
-0x5000,
-0x0000,
-0x7000,
-0x8800,
-0x8800,
-0x8800,
-0x7000,
-0x0000,
-0x0000,
-0x0000,
-
-/* Character 247 (0xf7):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | |
- | |
- | |
- | |
- | * |
- | |
- |***** |
- | |
- | * |
- | |
- | |
- | |
- +------+
-*/
-0x0000,
-0x0000,
-0x0000,
-0x0000,
-0x2000,
-0x0000,
-0xf800,
-0x0000,
-0x2000,
-0x0000,
-0x0000,
-0x0000,
-
-/* Character 248 (0xf8):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | |
- | |
- | |
- | * |
- | **** |
- |* ** |
- |* * * |
- |** * |
- |**** |
- |* |
- | |
- | |
- +------+
-*/
-0x0000,
-0x0000,
-0x0000,
-0x0800,
-0x7800,
-0x9800,
-0xa800,
-0xc800,
-0xf000,
-0x8000,
-0x0000,
-0x0000,
-
-/* Character 249 (0xf9):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | |
- | * |
- | * |
- | |
- |* * |
- |* * |
- |* * |
- |* ** |
- | ** * |
- | |
- | |
- | |
- +------+
-*/
-0x0000,
-0x4000,
-0x2000,
-0x0000,
-0x8800,
-0x8800,
-0x8800,
-0x9800,
-0x6800,
-0x0000,
-0x0000,
-0x0000,
-
-/* Character 250 (0xfa):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | |
- | * |
- | * |
- | |
- |* * |
- |* * |
- |* * |
- |* ** |
- | ** * |
- | |
- | |
- | |
- +------+
-*/
-0x0000,
-0x1000,
-0x2000,
-0x0000,
-0x8800,
-0x8800,
-0x8800,
-0x9800,
-0x6800,
-0x0000,
-0x0000,
-0x0000,
-
-/* Character 251 (0xfb):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | |
- | * |
- | * * |
- | |
- |* * |
- |* * |
- |* * |
- |* ** |
- | ** * |
- | |
- | |
- | |
- +------+
-*/
-0x0000,
-0x2000,
-0x5000,
-0x0000,
-0x8800,
-0x8800,
-0x8800,
-0x9800,
-0x6800,
-0x0000,
-0x0000,
-0x0000,
-
-/* Character 252 (0xfc):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | |
- | |
- | * * |
- | |
- |* * |
- |* * |
- |* * |
- |* ** |
- | ** * |
- | |
- | |
- | |
- +------+
-*/
-0x0000,
-0x0000,
-0x5000,
-0x0000,
-0x8800,
-0x8800,
-0x8800,
-0x9800,
-0x6800,
-0x0000,
-0x0000,
-0x0000,
-
-/* Character 253 (0xfd):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | |
- | * |
- | * |
- | |
- |* * |
- |* * |
- |* * |
- |* * |
- | **** |
- | * |
- | * |
- | *** |
- +------+
-*/
-0x0000,
-0x1000,
-0x2000,
-0x0000,
-0x8800,
-0x8800,
-0x8800,
-0x8800,
-0x7800,
-0x0800,
-0x0800,
-0x7000,
-
-/* Character 254 (0xfe):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | |
- |* |
- |* |
- |* |
- |* ** |
- |** * |
- |* * |
- |** * |
- |* ** |
- |* |
- |* |
- | |
- +------+
-*/
-0x0000,
-0x8000,
-0x8000,
-0x8000,
-0xb000,
-0xc800,
-0x8800,
-0xc800,
-0xb000,
-0x8000,
-0x8000,
-0x0000,
-
-/* Character 255 (0xff):
- width 6
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | |
- | |
- | * * |
- | |
- |* * |
- |* * |
- |* * |
- |* * |
- | **** |
- | * |
- | * |
- | *** |
- +------+
-*/
-0x0000,
-0x0000,
-0x5000,
-0x0000,
-0x8800,
-0x8800,
-0x8800,
-0x8800,
-0x7800,
-0x0800,
-0x0800,
-0x7000,
-};
-
-/* Character->glyph mapping. */
-static const unsigned long _sysfont_offset[] = {
- 0, /* (0x00) */
- 12, /* (0x01) */
- 24, /* (0x02) */
- 36, /* (0x03) */
- 48, /* (0x04) */
- 60, /* (0x05) */
- 72, /* (0x06) */
- 84, /* (0x07) */
- 96, /* (0x08) */
- 108, /* (0x09) */
- 120, /* (0x0a) */
- 132, /* (0x0b) */
- 144, /* (0x0c) */
- 156, /* (0x0d) */
- 168, /* (0x0e) */
- 180, /* (0x0f) */
- 192, /* (0x10) */
- 204, /* (0x11) */
- 216, /* (0x12) */
- 228, /* (0x13) */
- 240, /* (0x14) */
- 252, /* (0x15) */
- 264, /* (0x16) */
- 276, /* (0x17) */
- 288, /* (0x18) */
- 300, /* (0x19) */
- 312, /* (0x1a) */
- 324, /* (0x1b) */
- 336, /* (0x1c) */
- 348, /* (0x1d) */
- 360, /* (0x1e) */
- 372, /* (0x1f) */
- 384, /* (0x20) */
- 396, /* (0x21) */
- 408, /* (0x22) */
- 420, /* (0x23) */
- 432, /* (0x24) */
- 444, /* (0x25) */
- 456, /* (0x26) */
- 468, /* (0x27) */
- 480, /* (0x28) */
- 492, /* (0x29) */
- 504, /* (0x2a) */
- 516, /* (0x2b) */
- 528, /* (0x2c) */
- 540, /* (0x2d) */
- 552, /* (0x2e) */
- 564, /* (0x2f) */
- 576, /* (0x30) */
- 588, /* (0x31) */
- 600, /* (0x32) */
- 612, /* (0x33) */
- 624, /* (0x34) */
- 636, /* (0x35) */
- 648, /* (0x36) */
- 660, /* (0x37) */
- 672, /* (0x38) */
- 684, /* (0x39) */
- 696, /* (0x3a) */
- 708, /* (0x3b) */
- 720, /* (0x3c) */
- 732, /* (0x3d) */
- 744, /* (0x3e) */
- 756, /* (0x3f) */
- 768, /* (0x40) */
- 780, /* (0x41) */
- 792, /* (0x42) */
- 804, /* (0x43) */
- 816, /* (0x44) */
- 828, /* (0x45) */
- 840, /* (0x46) */
- 852, /* (0x47) */
- 864, /* (0x48) */
- 876, /* (0x49) */
- 888, /* (0x4a) */
- 900, /* (0x4b) */
- 912, /* (0x4c) */
- 924, /* (0x4d) */
- 936, /* (0x4e) */
- 948, /* (0x4f) */
- 960, /* (0x50) */
- 972, /* (0x51) */
- 984, /* (0x52) */
- 996, /* (0x53) */
- 1008, /* (0x54) */
- 1020, /* (0x55) */
- 1032, /* (0x56) */
- 1044, /* (0x57) */
- 1056, /* (0x58) */
- 1068, /* (0x59) */
- 1080, /* (0x5a) */
- 1092, /* (0x5b) */
- 1104, /* (0x5c) */
- 1116, /* (0x5d) */
- 1128, /* (0x5e) */
- 1140, /* (0x5f) */
- 1152, /* (0x60) */
- 1164, /* (0x61) */
- 1176, /* (0x62) */
- 1188, /* (0x63) */
- 1200, /* (0x64) */
- 1212, /* (0x65) */
- 1224, /* (0x66) */
- 1236, /* (0x67) */
- 1248, /* (0x68) */
- 1260, /* (0x69) */
- 1272, /* (0x6a) */
- 1284, /* (0x6b) */
- 1296, /* (0x6c) */
- 1308, /* (0x6d) */
- 1320, /* (0x6e) */
- 1332, /* (0x6f) */
- 1344, /* (0x70) */
- 1356, /* (0x71) */
- 1368, /* (0x72) */
- 1380, /* (0x73) */
- 1392, /* (0x74) */
- 1404, /* (0x75) */
- 1416, /* (0x76) */
- 1428, /* (0x77) */
- 1440, /* (0x78) */
- 1452, /* (0x79) */
- 1464, /* (0x7a) */
- 1476, /* (0x7b) */
- 1488, /* (0x7c) */
- 1500, /* (0x7d) */
- 1512, /* (0x7e) */
- 0, /* (0x7f) */
- 0, /* (0x80) */
- 0, /* (0x81) */
- 0, /* (0x82) */
- 0, /* (0x83) */
- 0, /* (0x84) */
- 0, /* (0x85) */
- 0, /* (0x86) */
- 0, /* (0x87) */
- 0, /* (0x88) */
- 0, /* (0x89) */
- 0, /* (0x8a) */
- 0, /* (0x8b) */
- 0, /* (0x8c) */
- 0, /* (0x8d) */
- 0, /* (0x8e) */
- 0, /* (0x8f) */
- 0, /* (0x90) */
- 0, /* (0x91) */
- 0, /* (0x92) */
- 0, /* (0x93) */
- 0, /* (0x94) */
- 0, /* (0x95) */
- 0, /* (0x96) */
- 0, /* (0x97) */
- 0, /* (0x98) */
- 0, /* (0x99) */
- 0, /* (0x9a) */
- 0, /* (0x9b) */
- 0, /* (0x9c) */
- 0, /* (0x9d) */
- 0, /* (0x9e) */
- 0, /* (0x9f) */
- 1524, /* (0xa0) */
- 1536, /* (0xa1) */
- 1548, /* (0xa2) */
- 1560, /* (0xa3) */
- 1572, /* (0xa4) */
- 1584, /* (0xa5) */
- 1596, /* (0xa6) */
- 1608, /* (0xa7) */
- 1620, /* (0xa8) */
- 1632, /* (0xa9) */
- 1644, /* (0xaa) */
- 1656, /* (0xab) */
- 1668, /* (0xac) */
- 1680, /* (0xad) */
- 1692, /* (0xae) */
- 1704, /* (0xaf) */
- 1716, /* (0xb0) */
- 1728, /* (0xb1) */
- 1740, /* (0xb2) */
- 1752, /* (0xb3) */
- 1764, /* (0xb4) */
- 1776, /* (0xb5) */
- 1788, /* (0xb6) */
- 1800, /* (0xb7) */
- 1812, /* (0xb8) */
- 1824, /* (0xb9) */
- 1836, /* (0xba) */
- 1848, /* (0xbb) */
- 1860, /* (0xbc) */
- 1872, /* (0xbd) */
- 1884, /* (0xbe) */
- 1896, /* (0xbf) */
- 1908, /* (0xc0) */
- 1920, /* (0xc1) */
- 1932, /* (0xc2) */
- 1944, /* (0xc3) */
- 1956, /* (0xc4) */
- 1968, /* (0xc5) */
- 1980, /* (0xc6) */
- 1992, /* (0xc7) */
- 2004, /* (0xc8) */
- 2016, /* (0xc9) */
- 2028, /* (0xca) */
- 2040, /* (0xcb) */
- 2052, /* (0xcc) */
- 2064, /* (0xcd) */
- 2076, /* (0xce) */
- 2088, /* (0xcf) */
- 2100, /* (0xd0) */
- 2112, /* (0xd1) */
- 2124, /* (0xd2) */
- 2136, /* (0xd3) */
- 2148, /* (0xd4) */
- 2160, /* (0xd5) */
- 2172, /* (0xd6) */
- 2184, /* (0xd7) */
- 2196, /* (0xd8) */
- 2208, /* (0xd9) */
- 2220, /* (0xda) */
- 2232, /* (0xdb) */
- 2244, /* (0xdc) */
- 2256, /* (0xdd) */
- 2268, /* (0xde) */
- 2280, /* (0xdf) */
- 2292, /* (0xe0) */
- 2304, /* (0xe1) */
- 2316, /* (0xe2) */
- 2328, /* (0xe3) */
- 2340, /* (0xe4) */
- 2352, /* (0xe5) */
- 2364, /* (0xe6) */
- 2376, /* (0xe7) */
- 2388, /* (0xe8) */
- 2400, /* (0xe9) */
- 2412, /* (0xea) */
- 2424, /* (0xeb) */
- 2436, /* (0xec) */
- 2448, /* (0xed) */
- 2460, /* (0xee) */
- 2472, /* (0xef) */
- 2484, /* (0xf0) */
- 2496, /* (0xf1) */
- 2508, /* (0xf2) */
- 2520, /* (0xf3) */
- 2532, /* (0xf4) */
- 2544, /* (0xf5) */
- 2556, /* (0xf6) */
- 2568, /* (0xf7) */
- 2580, /* (0xf8) */
- 2592, /* (0xf9) */
- 2604, /* (0xfa) */
- 2616, /* (0xfb) */
- 2628, /* (0xfc) */
- 2640, /* (0xfd) */
- 2652, /* (0xfe) */
- 2664, /* (0xff) */
-};
-
-/* Exported structure definition. */
-static const BdfFontDesc desc = {
- "clR6x12-L1",
- 6,
- 12,
- 6, 12, 0, -3,
- 9,
+// Character 0 (0x00)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | |
+// | |
+// |* * * |
+// | |
+// |* * |
+// | |
+// |* * |
+// | |
+// |* * * |
+// | |
+// | |
+// | |
+// +------+
+static const byte glyph0[] = {
+ 0x00,
+ 0x00,
+ 0xA8,
+ 0x00,
+ 0x88,
+ 0x00,
+ 0x88,
+ 0x00,
+ 0xA8,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+// Character 1 (0x01)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | |
+// | |
+// | |
+// | |
+// | * |
+// | *** |
+// |***** |
+// | *** |
+// | * |
+// | |
+// | |
+// | |
+// +------+
+static const byte glyph1[] = {
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x20,
+ 0x70,
+ 0xF8,
+ 0x70,
+ 0x20,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+// Character 2 (0x02)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// |* * * |
+// | * * *|
+// |* * * |
+// | * * *|
+// |* * * |
+// | * * *|
+// |* * * |
+// | * * *|
+// |* * * |
+// | * * *|
+// |* * * |
+// | * * *|
+// +------+
+static const byte glyph2[] = {
+ 0xA8,
+ 0x54,
+ 0xA8,
+ 0x54,
+ 0xA8,
+ 0x54,
+ 0xA8,
+ 0x54,
+ 0xA8,
+ 0x54,
+ 0xA8,
+ 0x54
+};
+
+// Character 3 (0x03)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | |
+// |* * |
+// |* * |
+// |*** |
+// |* * |
+// |* ****|
+// | * |
+// | * |
+// | * |
+// | * |
+// | |
+// | |
+// +------+
+static const byte glyph3[] = {
+ 0x00,
+ 0xA0,
+ 0xA0,
+ 0xE0,
+ 0xA0,
+ 0xBC,
+ 0x08,
+ 0x08,
+ 0x08,
+ 0x08,
+ 0x00,
+ 0x00
+};
+
+// Character 4 (0x04)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | |
+// |*** |
+// |* |
+// |** |
+// |* ***|
+// |* * |
+// | ***|
+// | * |
+// | * |
+// | |
+// | |
+// | |
+// +------+
+static const byte glyph4[] = {
+ 0x00,
+ 0xE0,
+ 0x80,
+ 0xC0,
+ 0x9C,
+ 0x90,
+ 0x1C,
+ 0x10,
+ 0x10,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+// Character 5 (0x05)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | |
+// | ** |
+// |* |
+// |* |
+// |* ** |
+// | *** *|
+// | ** |
+// | * *|
+// | * *|
+// | |
+// | |
+// | |
+// +------+
+static const byte glyph5[] = {
+ 0x00,
+ 0x60,
+ 0x80,
+ 0x80,
+ 0x98,
+ 0x74,
+ 0x18,
+ 0x14,
+ 0x14,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+// Character 6 (0x06)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | |
+// |* |
+// |* |
+// |* |
+// |* ***|
+// |**** |
+// | ** |
+// | * |
+// | * |
+// | |
+// | |
+// | |
+// +------+
+static const byte glyph6[] = {
+ 0x00,
+ 0x80,
+ 0x80,
+ 0x80,
+ 0x9C,
+ 0xF0,
+ 0x18,
+ 0x10,
+ 0x10,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+// Character 7 (0x07)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | |
+// | ** |
+// | * * |
+// | * * |
+// | ** |
+// | |
+// | |
+// | |
+// | |
+// | |
+// | |
+// | |
+// +------+
+static const byte glyph7[] = {
+ 0x00,
+ 0x30,
+ 0x48,
+ 0x48,
+ 0x30,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+// Character 8 (0x08)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | |
+// | |
+// | * |
+// | * |
+// |***** |
+// | * |
+// | * |
+// | |
+// |***** |
+// | |
+// | |
+// | |
+// +------+
+static const byte glyph8[] = {
+ 0x00,
+ 0x00,
+ 0x20,
+ 0x20,
+ 0xF8,
+ 0x20,
+ 0x20,
+ 0x00,
+ 0xF8,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+// Character 9 (0x09)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// |* * |
+// |*** |
+// |*** |
+// |*** |
+// |* ** |
+// | * |
+// | * |
+// | * |
+// | ***|
+// | |
+// | |
+// | |
+// +------+
+static const byte glyph9[] = {
+ 0xA0,
+ 0xE0,
+ 0xE0,
+ 0xE0,
+ 0xB0,
+ 0x10,
+ 0x10,
+ 0x10,
+ 0x1C,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+// Character 10 (0x0A)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | |
+// |* * |
+// |* * |
+// |* * |
+// | * ***|
+// | * * |
+// | * |
+// | * |
+// | * |
+// | |
+// | |
+// | |
+// +------+
+static const byte glyph10[] = {
+ 0x00,
+ 0xA0,
+ 0xA0,
+ 0xA0,
+ 0x5C,
+ 0x48,
+ 0x08,
+ 0x08,
+ 0x08,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+// Character 11 (0x0B)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | * |
+// | * |
+// | * |
+// | * |
+// | * |
+// | * |
+// |*** |
+// | |
+// | |
+// | |
+// | |
+// | |
+// +------+
+static const byte glyph11[] = {
+ 0x20,
+ 0x20,
+ 0x20,
+ 0x20,
+ 0x20,
+ 0x20,
+ 0xE0,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+// Character 12 (0x0C)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | |
+// | |
+// | |
+// | |
+// | |
+// | |
+// |*** |
+// | * |
+// | * |
+// | * |
+// | * |
+// | * |
+// +------+
+static const byte glyph12[] = {
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0xE0,
+ 0x20,
+ 0x20,
+ 0x20,
+ 0x20,
+ 0x20
+};
+
+// Character 13 (0x0D)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | |
+// | |
+// | |
+// | |
+// | |
+// | |
+// | ****|
+// | * |
+// | * |
+// | * |
+// | * |
+// | * |
+// +------+
+static const byte glyph13[] = {
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x3F,
+ 0x20,
+ 0x20,
+ 0x20,
+ 0x20,
+ 0x20
+};
+
+// Character 14 (0x0E)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | * |
+// | * |
+// | * |
+// | * |
+// | * |
+// | * |
+// | ****|
+// | |
+// | |
+// | |
+// | |
+// | |
+// +------+
+static const byte glyph14[] = {
+ 0x20,
+ 0x20,
+ 0x20,
+ 0x20,
+ 0x20,
+ 0x20,
+ 0x3F,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+// Character 15 (0x0F)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | * |
+// | * |
+// | * |
+// | * |
+// | * |
+// | * |
+// |******|
+// | * |
+// | * |
+// | * |
+// | * |
+// | * |
+// +------+
+static const byte glyph15[] = {
+ 0x20,
+ 0x20,
+ 0x20,
+ 0x20,
+ 0x20,
+ 0x20,
+ 0xFF,
+ 0x20,
+ 0x20,
+ 0x20,
+ 0x20,
+ 0x20
+};
+
+// Character 16 (0x10)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// |******|
+// | |
+// | |
+// | |
+// | |
+// | |
+// | |
+// | |
+// | |
+// | |
+// | |
+// | |
+// +------+
+static const byte glyph16[] = {
+ 0xFC,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+// Character 17 (0x11)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | |
+// | |
+// | |
+// |******|
+// | |
+// | |
+// | |
+// | |
+// | |
+// | |
+// | |
+// | |
+// +------+
+static const byte glyph17[] = {
+ 0x00,
+ 0x00,
+ 0x00,
+ 0xFC,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+// Character 18 (0x12)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | |
+// | |
+// | |
+// | |
+// | |
+// | |
+// |******|
+// | |
+// | |
+// | |
+// | |
+// | |
+// +------+
+static const byte glyph18[] = {
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0xFC,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+// Character 19 (0x13)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | |
+// | |
+// | |
+// | |
+// | |
+// | |
+// | |
+// | |
+// |******|
+// | |
+// | |
+// | |
+// +------+
+static const byte glyph19[] = {
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0xFC,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+// Character 20 (0x14)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | |
+// | |
+// | |
+// | |
+// | |
+// | |
+// | |
+// | |
+// | |
+// | |
+// | |
+// |******|
+// +------+
+static const byte glyph20[] = {
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0xFC
+};
+
+// Character 21 (0x15)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | * |
+// | * |
+// | * |
+// | * |
+// | * |
+// | * |
+// | ****|
+// | * |
+// | * |
+// | * |
+// | * |
+// | * |
+// +------+
+static const byte glyph21[] = {
+ 0x20,
+ 0x20,
+ 0x20,
+ 0x20,
+ 0x20,
+ 0x20,
+ 0x3F,
+ 0x20,
+ 0x20,
+ 0x20,
+ 0x20,
+ 0x20
+};
+
+// Character 22 (0x16)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | * |
+// | * |
+// | * |
+// | * |
+// | * |
+// | * |
+// |*** |
+// | * |
+// | * |
+// | * |
+// | * |
+// | * |
+// +------+
+static const byte glyph22[] = {
+ 0x20,
+ 0x20,
+ 0x20,
+ 0x20,
+ 0x20,
+ 0x20,
+ 0xE0,
+ 0x20,
+ 0x20,
+ 0x20,
+ 0x20,
+ 0x20
+};
+
+// Character 23 (0x17)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | * |
+// | * |
+// | * |
+// | * |
+// | * |
+// | * |
+// |******|
+// | |
+// | |
+// | |
+// | |
+// | |
+// +------+
+static const byte glyph23[] = {
+ 0x20,
+ 0x20,
+ 0x20,
+ 0x20,
+ 0x20,
+ 0x20,
+ 0xFF,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+// Character 24 (0x18)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | |
+// | |
+// | |
+// | |
+// | |
+// | |
+// |******|
+// | * |
+// | * |
+// | * |
+// | * |
+// | * |
+// +------+
+static const byte glyph24[] = {
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0xFF,
+ 0x20,
+ 0x20,
+ 0x20,
+ 0x20,
+ 0x20
+};
+
+// Character 25 (0x19)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | * |
+// | * |
+// | * |
+// | * |
+// | * |
+// | * |
+// | * |
+// | * |
+// | * |
+// | * |
+// | * |
+// | * |
+// +------+
+static const byte glyph25[] = {
+ 0x20,
+ 0x20,
+ 0x20,
+ 0x20,
+ 0x20,
+ 0x20,
+ 0x20,
+ 0x20,
+ 0x20,
+ 0x20,
+ 0x20,
+ 0x20
+};
+
+// Character 26 (0x1A)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | |
+// | |
+// | ** |
+// | ** |
+// |* |
+// | ** |
+// | ** |
+// | |
+// |***** |
+// | |
+// | |
+// | |
+// +------+
+static const byte glyph26[] = {
+ 0x00,
+ 0x00,
+ 0x18,
+ 0x60,
+ 0x80,
+ 0x60,
+ 0x18,
+ 0x00,
+ 0xF8,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+// Character 27 (0x1B)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | |
+// | |
+// |** |
+// | ** |
+// | * |
+// | ** |
+// |** |
+// | |
+// |***** |
+// | |
+// | |
+// | |
+// +------+
+static const byte glyph27[] = {
+ 0x00,
+ 0x00,
+ 0xC0,
+ 0x30,
+ 0x08,
+ 0x30,
+ 0xC0,
+ 0x00,
+ 0xF8,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+// Character 28 (0x1C)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | |
+// | |
+// | |
+// | |
+// |***** |
+// |* * |
+// |* * |
+// |* * |
+// |* * |
+// | |
+// | |
+// | |
+// +------+
+static const byte glyph28[] = {
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0xF8,
+ 0x88,
+ 0x88,
+ 0x88,
+ 0x88,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+// Character 29 (0x1D)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | |
+// | |
+// | * |
+// | * |
+// |***** |
+// | * |
+// |***** |
+// | * |
+// | * |
+// | |
+// | |
+// | |
+// +------+
+static const byte glyph29[] = {
+ 0x00,
+ 0x00,
+ 0x10,
+ 0x10,
+ 0xF8,
+ 0x20,
+ 0xF8,
+ 0x40,
+ 0x40,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+// Character 30 (0x1E)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | |
+// | ** |
+// | * * |
+// | * |
+// |*** |
+// | * |
+// | * |
+// | * * |
+// |* ** |
+// | |
+// | |
+// | |
+// +------+
+static const byte glyph30[] = {
+ 0x00,
+ 0x30,
+ 0x48,
+ 0x40,
+ 0xE0,
+ 0x40,
+ 0x40,
+ 0x48,
+ 0xB0,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+// Character 31 (0x1F)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | |
+// | |
+// | |
+// | |
+// | |
+// | |
+// | ** |
+// | |
+// | |
+// | |
+// | |
+// | |
+// +------+
+static const byte glyph31[] = {
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x30,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+// Character 32 (0x20)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | |
+// | |
+// | |
+// | |
+// | |
+// | |
+// | |
+// | |
+// | |
+// | |
+// | |
+// | |
+// +------+
+static const byte glyph32[] = {
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+// Character 33 (0x21)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | |
+// | * |
+// | * |
+// | * |
+// | * |
+// | * |
+// | * |
+// | |
+// | * |
+// | |
+// | |
+// | |
+// +------+
+static const byte glyph33[] = {
+ 0x00,
+ 0x20,
+ 0x20,
+ 0x20,
+ 0x20,
+ 0x20,
+ 0x20,
+ 0x00,
+ 0x20,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+// Character 34 (0x22)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | |
+// | * * |
+// | * * |
+// | * * |
+// | |
+// | |
+// | |
+// | |
+// | |
+// | |
+// | |
+// | |
+// +------+
+static const byte glyph34[] = {
+ 0x00,
+ 0x50,
+ 0x50,
+ 0x50,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+// Character 35 (0x23)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | |
+// | |
+// | * * |
+// | * * |
+// |***** |
+// | * * |
+// |***** |
+// | * * |
+// | * * |
+// | |
+// | |
+// | |
+// +------+
+static const byte glyph35[] = {
+ 0x00,
+ 0x00,
+ 0x50,
+ 0x50,
+ 0xF8,
+ 0x50,
+ 0xF8,
+ 0x50,
+ 0x50,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+// Character 36 (0x24)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | |
+// | |
+// | * |
+// | **** |
+// |* * |
+// | *** |
+// | * * |
+// |**** |
+// | * |
+// | |
+// | |
+// | |
+// +------+
+static const byte glyph36[] = {
+ 0x00,
+ 0x00,
+ 0x20,
+ 0x78,
+ 0xA0,
+ 0x70,
+ 0x28,
+ 0xF0,
+ 0x20,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+// Character 37 (0x25)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | |
+// | |
+// |** |
+// |** * |
+// | * |
+// | * |
+// | * |
+// |* ** |
+// | ** |
+// | |
+// | |
+// | |
+// +------+
+static const byte glyph37[] = {
+ 0x00,
+ 0x00,
+ 0xC0,
+ 0xC8,
+ 0x10,
+ 0x20,
+ 0x40,
+ 0x98,
+ 0x18,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+// Character 38 (0x26)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | |
+// | |
+// | *** |
+// |* |
+// |* |
+// | * |
+// |* * * |
+// |* * |
+// | ** * |
+// | |
+// | |
+// | |
+// +------+
+static const byte glyph38[] = {
+ 0x00,
+ 0x00,
+ 0x70,
+ 0x80,
+ 0x80,
+ 0x40,
+ 0xA8,
+ 0x90,
+ 0x68,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+// Character 39 (0x27)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | |
+// | * |
+// | * |
+// | * |
+// | |
+// | |
+// | |
+// | |
+// | |
+// | |
+// | |
+// | |
+// +------+
+static const byte glyph39[] = {
+ 0x00,
+ 0x20,
+ 0x20,
+ 0x20,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+// Character 40 (0x28)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | * |
+// | * |
+// | * |
+// | * |
+// | * |
+// | * |
+// | * |
+// | * |
+// | * |
+// | * |
+// | * |
+// | |
+// +------+
+static const byte glyph40[] = {
+ 0x08,
+ 0x10,
+ 0x10,
+ 0x20,
+ 0x20,
+ 0x20,
+ 0x20,
+ 0x20,
+ 0x10,
+ 0x10,
+ 0x08,
+ 0x00
+};
+
+// Character 41 (0x29)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | * |
+// | * |
+// | * |
+// | * |
+// | * |
+// | * |
+// | * |
+// | * |
+// | * |
+// | * |
+// | * |
+// | |
+// +------+
+static const byte glyph41[] = {
+ 0x40,
+ 0x20,
+ 0x20,
+ 0x10,
+ 0x10,
+ 0x10,
+ 0x10,
+ 0x10,
+ 0x20,
+ 0x20,
+ 0x40,
+ 0x00
+};
+
+// Character 42 (0x2A)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | |
+// | |
+// | |
+// | * |
+// |* * * |
+// | *** |
+// |* * * |
+// | * |
+// | |
+// | |
+// | |
+// | |
+// +------+
+static const byte glyph42[] = {
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x20,
+ 0xA8,
+ 0x70,
+ 0xA8,
+ 0x20,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+// Character 43 (0x2B)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | |
+// | |
+// | |
+// | * |
+// | * |
+// |***** |
+// | * |
+// | * |
+// | |
+// | |
+// | |
+// | |
+// +------+
+static const byte glyph43[] = {
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x20,
+ 0x20,
+ 0xF8,
+ 0x20,
+ 0x20,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+// Character 44 (0x2C)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | |
+// | |
+// | |
+// | |
+// | |
+// | |
+// | |
+// | ** |
+// | ** |
+// | * |
+// | * |
+// | |
+// +------+
+static const byte glyph44[] = {
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x30,
+ 0x30,
+ 0x20,
+ 0x40,
+ 0x00
+};
+
+// Character 45 (0x2D)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | |
+// | |
+// | |
+// | |
+// | |
+// |***** |
+// | |
+// | |
+// | |
+// | |
+// | |
+// | |
+// +------+
+static const byte glyph45[] = {
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0xF8,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+// Character 46 (0x2E)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | |
+// | |
+// | |
+// | |
+// | |
+// | |
+// | |
+// | ** |
+// | ** |
+// | |
+// | |
+// | |
+// +------+
+static const byte glyph46[] = {
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x30,
+ 0x30,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+// Character 47 (0x2F)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | * |
+// | * |
+// | * |
+// | * |
+// | * |
+// | * |
+// | * |
+// | * |
+// |* |
+// |* |
+// | |
+// | |
+// +------+
+static const byte glyph47[] = {
+ 0x08,
+ 0x08,
+ 0x10,
+ 0x10,
+ 0x20,
+ 0x20,
+ 0x40,
+ 0x40,
+ 0x80,
+ 0x80,
+ 0x00,
+ 0x00
+};
+
+// Character 48 (0x30)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | |
+// | *** |
+// |* * |
+// |* ** |
+// |* * * |
+// |** * |
+// |* * |
+// |* * |
+// | *** |
+// | |
+// | |
+// | |
+// +------+
+static const byte glyph48[] = {
+ 0x00,
+ 0x70,
+ 0x88,
+ 0x98,
+ 0xA8,
+ 0xC8,
+ 0x88,
+ 0x88,
+ 0x70,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+// Character 49 (0x31)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | |
+// | * |
+// | ** |
+// | * |
+// | * |
+// | * |
+// | * |
+// | * |
+// | * |
+// | |
+// | |
+// | |
+// +------+
+static const byte glyph49[] = {
+ 0x00,
+ 0x10,
+ 0x30,
+ 0x10,
+ 0x10,
+ 0x10,
+ 0x10,
+ 0x10,
+ 0x10,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+// Character 50 (0x32)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | |
+// | *** |
+// |* * |
+// | * |
+// | * |
+// | * |
+// | * |
+// |* |
+// |***** |
+// | |
+// | |
+// | |
+// +------+
+static const byte glyph50[] = {
+ 0x00,
+ 0x70,
+ 0x88,
+ 0x08,
+ 0x10,
+ 0x20,
+ 0x40,
+ 0x80,
+ 0xF8,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+// Character 51 (0x33)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | |
+// | *** |
+// |* * |
+// | * |
+// | ** |
+// | * |
+// | * |
+// |* * |
+// | *** |
+// | |
+// | |
+// | |
+// +------+
+static const byte glyph51[] = {
+ 0x00,
+ 0x70,
+ 0x88,
+ 0x08,
+ 0x30,
+ 0x08,
+ 0x08,
+ 0x88,
+ 0x70,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+// Character 52 (0x34)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | |
+// | * |
+// | ** |
+// | ** |
+// | * * |
+// | * * |
+// |***** |
+// | * |
+// | *** |
+// | |
+// | |
+// | |
+// +------+
+static const byte glyph52[] = {
+ 0x00,
+ 0x10,
+ 0x30,
+ 0x30,
+ 0x50,
+ 0x50,
+ 0xF8,
+ 0x10,
+ 0x38,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+// Character 53 (0x35)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | |
+// |***** |
+// |* |
+// |* |
+// |**** |
+// | * |
+// | * |
+// |* * |
+// | *** |
+// | |
+// | |
+// | |
+// +------+
+static const byte glyph53[] = {
+ 0x00,
+ 0xF8,
+ 0x80,
+ 0x80,
+ 0xF0,
+ 0x08,
+ 0x08,
+ 0x88,
+ 0x70,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+// Character 54 (0x36)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | |
+// | ** |
+// | * |
+// |* |
+// |**** |
+// |* * |
+// |* * |
+// |* * |
+// | *** |
+// | |
+// | |
+// | |
+// +------+
+static const byte glyph54[] = {
+ 0x00,
+ 0x30,
+ 0x40,
+ 0x80,
+ 0xF0,
+ 0x88,
+ 0x88,
+ 0x88,
+ 0x70,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+// Character 55 (0x37)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | |
+// |***** |
+// |* * |
+// | * |
+// | * |
+// | * |
+// | * |
+// | * |
+// | * |
+// | |
+// | |
+// | |
+// +------+
+static const byte glyph55[] = {
+ 0x00,
+ 0xF8,
+ 0x88,
+ 0x08,
+ 0x08,
+ 0x10,
+ 0x10,
+ 0x20,
+ 0x20,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+// Character 56 (0x38)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | |
+// | *** |
+// |* * |
+// |* * |
+// | *** |
+// |* * |
+// |* * |
+// |* * |
+// | *** |
+// | |
+// | |
+// | |
+// +------+
+static const byte glyph56[] = {
+ 0x00,
+ 0x70,
+ 0x88,
+ 0x88,
+ 0x70,
+ 0x88,
+ 0x88,
+ 0x88,
+ 0x70,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+// Character 57 (0x39)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | |
+// | *** |
+// |* * |
+// |* * |
+// |* * |
+// | **** |
+// | * |
+// | * |
+// | ** |
+// | |
+// | |
+// | |
+// +------+
+static const byte glyph57[] = {
+ 0x00,
+ 0x70,
+ 0x88,
+ 0x88,
+ 0x88,
+ 0x78,
+ 0x08,
+ 0x10,
+ 0x60,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+// Character 58 (0x3A)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | |
+// | |
+// | |
+// | ** |
+// | ** |
+// | |
+// | |
+// | ** |
+// | ** |
+// | |
+// | |
+// | |
+// +------+
+static const byte glyph58[] = {
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x30,
+ 0x30,
+ 0x00,
+ 0x00,
+ 0x30,
+ 0x30,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+// Character 59 (0x3B)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | |
+// | |
+// | |
+// | ** |
+// | ** |
+// | |
+// | |
+// | ** |
+// | ** |
+// | * |
+// | * |
+// | |
+// +------+
+static const byte glyph59[] = {
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x30,
+ 0x30,
+ 0x00,
+ 0x00,
+ 0x30,
+ 0x30,
+ 0x20,
+ 0x40,
+ 0x00
+};
+
+// Character 60 (0x3C)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | |
+// | |
+// | |
+// | **|
+// | ** |
+// |** |
+// | ** |
+// | **|
+// | |
+// | |
+// | |
+// | |
+// +------+
+static const byte glyph60[] = {
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x0C,
+ 0x30,
+ 0xC0,
+ 0x30,
+ 0x0C,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+// Character 61 (0x3D)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | |
+// | |
+// | |
+// | |
+// |***** |
+// | |
+// |***** |
+// | |
+// | |
+// | |
+// | |
+// | |
+// +------+
+static const byte glyph61[] = {
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0xF8,
+ 0x00,
+ 0xF8,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+// Character 62 (0x3E)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | |
+// | |
+// | |
+// |** |
+// | ** |
+// | **|
+// | ** |
+// |** |
+// | |
+// | |
+// | |
+// | |
+// +------+
+static const byte glyph62[] = {
+ 0x00,
+ 0x00,
+ 0x00,
+ 0xC0,
+ 0x30,
+ 0x0C,
+ 0x30,
+ 0xC0,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+// Character 63 (0x3F)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | |
+// | *** |
+// |* * |
+// | * |
+// | * |
+// | * |
+// | * |
+// | |
+// | * |
+// | |
+// | |
+// | |
+// +------+
+static const byte glyph63[] = {
+ 0x00,
+ 0x70,
+ 0x88,
+ 0x08,
+ 0x10,
+ 0x20,
+ 0x20,
+ 0x00,
+ 0x20,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+// Character 64 (0x40)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | |
+// | |
+// | *** |
+// |* * |
+// |* *** |
+// |* *** |
+// |* ** |
+// |* |
+// | *** |
+// | |
+// | |
+// | |
+// +------+
+static const byte glyph64[] = {
+ 0x00,
+ 0x00,
+ 0x70,
+ 0x88,
+ 0xB8,
+ 0xB8,
+ 0xB0,
+ 0x80,
+ 0x70,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+// Character 65 (0x41)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | |
+// | |
+// | * |
+// | * * |
+// |* * |
+// |* * |
+// |***** |
+// |* * |
+// |* * |
+// | |
+// | |
+// | |
+// +------+
+static const byte glyph65[] = {
+ 0x00,
+ 0x00,
+ 0x20,
+ 0x50,
+ 0x88,
+ 0x88,
+ 0xF8,
+ 0x88,
+ 0x88,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+// Character 66 (0x42)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | |
+// | |
+// |**** |
+// |* * |
+// |* * |
+// |**** |
+// |* * |
+// |* * |
+// |**** |
+// | |
+// | |
+// | |
+// +------+
+static const byte glyph66[] = {
+ 0x00,
+ 0x00,
+ 0xF0,
+ 0x88,
+ 0x88,
+ 0xF0,
+ 0x88,
+ 0x88,
+ 0xF0,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+// Character 67 (0x43)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | |
+// | |
+// | *** |
+// |* * |
+// |* |
+// |* |
+// |* |
+// |* * |
+// | *** |
+// | |
+// | |
+// | |
+// +------+
+static const byte glyph67[] = {
+ 0x00,
+ 0x00,
+ 0x70,
+ 0x88,
+ 0x80,
+ 0x80,
+ 0x80,
+ 0x88,
+ 0x70,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+// Character 68 (0x44)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | |
+// | |
+// |*** |
+// |* * |
+// |* * |
+// |* * |
+// |* * |
+// |* * |
+// |*** |
+// | |
+// | |
+// | |
+// +------+
+static const byte glyph68[] = {
+ 0x00,
+ 0x00,
+ 0xE0,
+ 0x90,
+ 0x88,
+ 0x88,
+ 0x88,
+ 0x90,
+ 0xE0,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+// Character 69 (0x45)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | |
+// | |
+// |***** |
+// |* |
+// |* |
+// |**** |
+// |* |
+// |* |
+// |***** |
+// | |
+// | |
+// | |
+// +------+
+static const byte glyph69[] = {
+ 0x00,
+ 0x00,
+ 0xF8,
+ 0x80,
+ 0x80,
+ 0xF0,
+ 0x80,
+ 0x80,
+ 0xF8,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+// Character 70 (0x46)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | |
+// | |
+// |***** |
+// |* |
+// |* |
+// |**** |
+// |* |
+// |* |
+// |* |
+// | |
+// | |
+// | |
+// +------+
+static const byte glyph70[] = {
+ 0x00,
+ 0x00,
+ 0xF8,
+ 0x80,
+ 0x80,
+ 0xF0,
+ 0x80,
+ 0x80,
+ 0x80,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+// Character 71 (0x47)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | |
+// | |
+// | *** |
+// |* * |
+// |* |
+// |* ** |
+// |* * |
+// |* * |
+// | **** |
+// | |
+// | |
+// | |
+// +------+
+static const byte glyph71[] = {
+ 0x00,
+ 0x00,
+ 0x70,
+ 0x88,
+ 0x80,
+ 0x98,
+ 0x88,
+ 0x88,
+ 0x78,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+// Character 72 (0x48)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | |
+// | |
+// |* * |
+// |* * |
+// |* * |
+// |***** |
+// |* * |
+// |* * |
+// |* * |
+// | |
+// | |
+// | |
+// +------+
+static const byte glyph72[] = {
+ 0x00,
+ 0x00,
+ 0x88,
+ 0x88,
+ 0x88,
+ 0xF8,
+ 0x88,
+ 0x88,
+ 0x88,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+// Character 73 (0x49)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | |
+// | |
+// |***** |
+// | * |
+// | * |
+// | * |
+// | * |
+// | * |
+// |***** |
+// | |
+// | |
+// | |
+// +------+
+static const byte glyph73[] = {
+ 0x00,
+ 0x00,
+ 0xF8,
+ 0x20,
+ 0x20,
+ 0x20,
+ 0x20,
+ 0x20,
+ 0xF8,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+// Character 74 (0x4A)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | |
+// | |
+// | *** |
+// | * |
+// | * |
+// | * |
+// |* * |
+// |* * |
+// | *** |
+// | |
+// | |
+// | |
+// +------+
+static const byte glyph74[] = {
+ 0x00,
+ 0x00,
+ 0x38,
+ 0x08,
+ 0x08,
+ 0x08,
+ 0x88,
+ 0x88,
+ 0x70,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+// Character 75 (0x4B)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | |
+// | |
+// |* * |
+// |* * |
+// |* * |
+// |** |
+// |* * |
+// |* * |
+// |* * |
+// | |
+// | |
+// | |
+// +------+
+static const byte glyph75[] = {
+ 0x00,
+ 0x00,
+ 0x88,
+ 0x90,
+ 0xA0,
+ 0xC0,
+ 0xA0,
+ 0x90,
+ 0x88,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+// Character 76 (0x4C)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | |
+// | |
+// |* |
+// |* |
+// |* |
+// |* |
+// |* |
+// |* |
+// |***** |
+// | |
+// | |
+// | |
+// +------+
+static const byte glyph76[] = {
+ 0x00,
+ 0x00,
+ 0x80,
+ 0x80,
+ 0x80,
+ 0x80,
+ 0x80,
+ 0x80,
+ 0xF8,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+// Character 77 (0x4D)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | |
+// | |
+// |* * |
+// |** ** |
+// |* * * |
+// |* * * |
+// |* * |
+// |* * |
+// |* * |
+// | |
+// | |
+// | |
+// +------+
+static const byte glyph77[] = {
+ 0x00,
+ 0x00,
+ 0x88,
+ 0xD8,
+ 0xA8,
+ 0xA8,
+ 0x88,
+ 0x88,
+ 0x88,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+// Character 78 (0x4E)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | |
+// | |
+// |* * |
+// |** * |
+// |** * |
+// |* * * |
+// |* ** |
+// |* ** |
+// |* * |
+// | |
+// | |
+// | |
+// +------+
+static const byte glyph78[] = {
+ 0x00,
+ 0x00,
+ 0x88,
+ 0xC8,
+ 0xC8,
+ 0xA8,
+ 0x98,
+ 0x98,
+ 0x88,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+// Character 79 (0x4F)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | |
+// | |
+// | *** |
+// |* * |
+// |* * |
+// |* * |
+// |* * |
+// |* * |
+// | *** |
+// | |
+// | |
+// | |
+// +------+
+static const byte glyph79[] = {
+ 0x00,
+ 0x00,
+ 0x70,
+ 0x88,
+ 0x88,
+ 0x88,
+ 0x88,
+ 0x88,
+ 0x70,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+// Character 80 (0x50)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | |
+// | |
+// |**** |
+// |* * |
+// |* * |
+// |**** |
+// |* |
+// |* |
+// |* |
+// | |
+// | |
+// | |
+// +------+
+static const byte glyph80[] = {
+ 0x00,
+ 0x00,
+ 0xF0,
+ 0x88,
+ 0x88,
+ 0xF0,
+ 0x80,
+ 0x80,
+ 0x80,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+// Character 81 (0x51)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | |
+// | |
+// | *** |
+// |* * |
+// |* * |
+// |* * |
+// |* * |
+// |* * |
+// | *** |
+// | ** |
+// | |
+// | |
+// +------+
+static const byte glyph81[] = {
+ 0x00,
+ 0x00,
+ 0x70,
+ 0x88,
+ 0x88,
+ 0x88,
+ 0x88,
+ 0x88,
+ 0x70,
+ 0x18,
+ 0x00,
+ 0x00
+};
+
+// Character 82 (0x52)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | |
+// | |
+// |**** |
+// |* * |
+// |* * |
+// |**** |
+// |* * |
+// |* * |
+// |* * |
+// | |
+// | |
+// | |
+// +------+
+static const byte glyph82[] = {
+ 0x00,
+ 0x00,
+ 0xF0,
+ 0x88,
+ 0x88,
+ 0xF0,
+ 0xA0,
+ 0x90,
+ 0x88,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+// Character 83 (0x53)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | |
+// | |
+// | *** |
+// |* * |
+// |* |
+// | *** |
+// | * |
+// |* * |
+// | *** |
+// | |
+// | |
+// | |
+// +------+
+static const byte glyph83[] = {
+ 0x00,
+ 0x00,
+ 0x70,
+ 0x88,
+ 0x80,
+ 0x70,
+ 0x08,
+ 0x88,
+ 0x70,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+// Character 84 (0x54)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | |
+// | |
+// |***** |
+// | * |
+// | * |
+// | * |
+// | * |
+// | * |
+// | * |
+// | |
+// | |
+// | |
+// +------+
+static const byte glyph84[] = {
+ 0x00,
+ 0x00,
+ 0xF8,
+ 0x20,
+ 0x20,
+ 0x20,
+ 0x20,
+ 0x20,
+ 0x20,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+// Character 85 (0x55)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | |
+// | |
+// |* * |
+// |* * |
+// |* * |
+// |* * |
+// |* * |
+// |* * |
+// | *** |
+// | |
+// | |
+// | |
+// +------+
+static const byte glyph85[] = {
+ 0x00,
+ 0x00,
+ 0x88,
+ 0x88,
+ 0x88,
+ 0x88,
+ 0x88,
+ 0x88,
+ 0x70,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+// Character 86 (0x56)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | |
+// | |
+// |* * |
+// |* * |
+// |* * |
+// | * * |
+// | * * |
+// | * |
+// | * |
+// | |
+// | |
+// | |
+// +------+
+static const byte glyph86[] = {
+ 0x00,
+ 0x00,
+ 0x88,
+ 0x88,
+ 0x88,
+ 0x50,
+ 0x50,
+ 0x20,
+ 0x20,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+// Character 87 (0x57)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | |
+// | |
+// |* * |
+// |* * |
+// |* * |
+// |* * * |
+// |* * * |
+// |** ** |
+// |* * |
+// | |
+// | |
+// | |
+// +------+
+static const byte glyph87[] = {
+ 0x00,
+ 0x00,
+ 0x88,
+ 0x88,
+ 0x88,
+ 0xA8,
+ 0xA8,
+ 0xD8,
+ 0x88,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+// Character 88 (0x58)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | |
+// | |
+// |* * |
+// |* * |
+// | * * |
+// | * |
+// | * * |
+// |* * |
+// |* * |
+// | |
+// | |
+// | |
+// +------+
+static const byte glyph88[] = {
+ 0x00,
+ 0x00,
+ 0x88,
+ 0x88,
+ 0x50,
+ 0x20,
+ 0x50,
+ 0x88,
+ 0x88,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+// Character 89 (0x59)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | |
+// | |
+// |* * |
+// |* * |
+// | * * |
+// | * |
+// | * |
+// | * |
+// | * |
+// | |
+// | |
+// | |
+// +------+
+static const byte glyph89[] = {
+ 0x00,
+ 0x00,
+ 0x88,
+ 0x88,
+ 0x50,
+ 0x20,
+ 0x20,
+ 0x20,
+ 0x20,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+// Character 90 (0x5A)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | |
+// | |
+// |***** |
+// | * |
+// | * |
+// | * |
+// | * |
+// |* |
+// |***** |
+// | |
+// | |
+// | |
+// +------+
+static const byte glyph90[] = {
+ 0x00,
+ 0x00,
+ 0xF8,
+ 0x08,
+ 0x10,
+ 0x20,
+ 0x40,
+ 0x80,
+ 0xF8,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+// Character 91 (0x5B)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | *** |
+// | * |
+// | * |
+// | * |
+// | * |
+// | * |
+// | * |
+// | * |
+// | * |
+// | * |
+// | *** |
+// | |
+// +------+
+static const byte glyph91[] = {
+ 0x38,
+ 0x20,
+ 0x20,
+ 0x20,
+ 0x20,
+ 0x20,
+ 0x20,
+ 0x20,
+ 0x20,
+ 0x20,
+ 0x38,
+ 0x00
+};
+
+// Character 92 (0x5C)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// |* |
+// |* |
+// | * |
+// | * |
+// | * |
+// | * |
+// | * |
+// | * |
+// | * |
+// | * |
+// | |
+// | |
+// +------+
+static const byte glyph92[] = {
+ 0x80,
+ 0x80,
+ 0x40,
+ 0x40,
+ 0x20,
+ 0x20,
+ 0x10,
+ 0x10,
+ 0x08,
+ 0x08,
+ 0x00,
+ 0x00
+};
+
+// Character 93 (0x5D)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | *** |
+// | * |
+// | * |
+// | * |
+// | * |
+// | * |
+// | * |
+// | * |
+// | * |
+// | * |
+// | *** |
+// | |
+// +------+
+static const byte glyph93[] = {
+ 0x70,
+ 0x10,
+ 0x10,
+ 0x10,
+ 0x10,
+ 0x10,
+ 0x10,
+ 0x10,
+ 0x10,
+ 0x10,
+ 0x70,
+ 0x00
+};
+
+// Character 94 (0x5E)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | |
+// | * |
+// | * * |
+// |* * |
+// | |
+// | |
+// | |
+// | |
+// | |
+// | |
+// | |
+// | |
+// +------+
+static const byte glyph94[] = {
+ 0x00,
+ 0x20,
+ 0x50,
+ 0x88,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+// Character 95 (0x5F)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | |
+// | |
+// | |
+// | |
+// | |
+// | |
+// | |
+// | |
+// | |
+// |******|
+// | |
+// | |
+// +------+
+static const byte glyph95[] = {
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0xFC,
+ 0x00,
+ 0x00
+};
+
+// Character 96 (0x60)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | |
+// | * |
+// | * |
+// | |
+// | |
+// | |
+// | |
+// | |
+// | |
+// | |
+// | |
+// | |
+// +------+
+static const byte glyph96[] = {
+ 0x00,
+ 0x20,
+ 0x10,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+// Character 97 (0x61)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | |
+// | |
+// | |
+// | |
+// | **** |
+// |* * |
+// |* * |
+// |* ** |
+// | ** * |
+// | |
+// | |
+// | |
+// +------+
+static const byte glyph97[] = {
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x78,
+ 0x88,
+ 0x88,
+ 0x98,
+ 0x68,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+// Character 98 (0x62)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | |
+// |* |
+// |* |
+// |* |
+// |**** |
+// |* * |
+// |* * |
+// |* * |
+// |**** |
+// | |
+// | |
+// | |
+// +------+
+static const byte glyph98[] = {
+ 0x00,
+ 0x80,
+ 0x80,
+ 0x80,
+ 0xF0,
+ 0x88,
+ 0x88,
+ 0x88,
+ 0xF0,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+// Character 99 (0x63)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | |
+// | |
+// | |
+// | |
+// | **** |
+// |* |
+// |* |
+// |* |
+// | **** |
+// | |
+// | |
+// | |
+// +------+
+static const byte glyph99[] = {
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x78,
+ 0x80,
+ 0x80,
+ 0x80,
+ 0x78,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+// Character 100 (0x64)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | |
+// | * |
+// | * |
+// | * |
+// | **** |
+// |* * |
+// |* * |
+// |* * |
+// | **** |
+// | |
+// | |
+// | |
+// +------+
+static const byte glyph100[] = {
+ 0x00,
+ 0x08,
+ 0x08,
+ 0x08,
+ 0x78,
+ 0x88,
+ 0x88,
+ 0x88,
+ 0x78,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+// Character 101 (0x65)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | |
+// | |
+// | |
+// | |
+// | *** |
+// |* * |
+// |***** |
+// |* |
+// | *** |
+// | |
+// | |
+// | |
+// +------+
+static const byte glyph101[] = {
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x70,
+ 0x88,
+ 0xF8,
+ 0x80,
+ 0x70,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+// Character 102 (0x66)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | |
+// | *** |
+// | * |
+// | * |
+// |**** |
+// | * |
+// | * |
+// | * |
+// | * |
+// | |
+// | |
+// | |
+// +------+
+static const byte glyph102[] = {
+ 0x00,
+ 0x38,
+ 0x40,
+ 0x40,
+ 0xF0,
+ 0x40,
+ 0x40,
+ 0x40,
+ 0x40,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+// Character 103 (0x67)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | |
+// | |
+// | |
+// | |
+// | **** |
+// |* * |
+// |* * |
+// |* * |
+// | **** |
+// | * |
+// | * |
+// | *** |
+// +------+
+static const byte glyph103[] = {
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x78,
+ 0x88,
+ 0x88,
+ 0x88,
+ 0x78,
+ 0x08,
+ 0x08,
+ 0x70
+};
+
+// Character 104 (0x68)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | |
+// |* |
+// |* |
+// |* |
+// |**** |
+// |* * |
+// |* * |
+// |* * |
+// |* * |
+// | |
+// | |
+// | |
+// +------+
+static const byte glyph104[] = {
+ 0x00,
+ 0x80,
+ 0x80,
+ 0x80,
+ 0xF0,
+ 0x88,
+ 0x88,
+ 0x88,
+ 0x88,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+// Character 105 (0x69)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | |
+// | * |
+// | * |
+// | |
+// | ** |
+// | * |
+// | * |
+// | * |
+// | *** |
+// | |
+// | |
+// | |
+// +------+
+static const byte glyph105[] = {
+ 0x00,
+ 0x20,
+ 0x20,
+ 0x00,
+ 0x60,
+ 0x20,
+ 0x20,
+ 0x20,
+ 0x70,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+// Character 106 (0x6A)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | |
+// | * |
+// | * |
+// | |
+// | *** |
+// | * |
+// | * |
+// | * |
+// | * |
+// | * |
+// | * |
+// | *** |
+// +------+
+static const byte glyph106[] = {
+ 0x00,
+ 0x08,
+ 0x08,
+ 0x00,
+ 0x38,
+ 0x08,
+ 0x08,
+ 0x08,
+ 0x08,
+ 0x08,
+ 0x08,
+ 0x70
+};
+
+// Character 107 (0x6B)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | |
+// | * |
+// | * |
+// | * |
+// | * * |
+// | * * |
+// | ** |
+// | * * |
+// | * * |
+// | |
+// | |
+// | |
+// +------+
+static const byte glyph107[] = {
+ 0x00,
+ 0x40,
+ 0x40,
+ 0x40,
+ 0x48,
+ 0x50,
+ 0x60,
+ 0x50,
+ 0x48,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+// Character 108 (0x6C)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | |
+// | ** |
+// | * |
+// | * |
+// | * |
+// | * |
+// | * |
+// | * |
+// | *** |
+// | |
+// | |
+// | |
+// +------+
+static const byte glyph108[] = {
+ 0x00,
+ 0x60,
+ 0x20,
+ 0x20,
+ 0x20,
+ 0x20,
+ 0x20,
+ 0x20,
+ 0x70,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+// Character 109 (0x6D)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | |
+// | |
+// | |
+// | |
+// |** * |
+// |* * * |
+// |* * * |
+// |* * * |
+// |* * |
+// | |
+// | |
+// | |
+// +------+
+static const byte glyph109[] = {
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0xD0,
+ 0xA8,
+ 0xA8,
+ 0xA8,
+ 0x88,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+// Character 110 (0x6E)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | |
+// | |
+// | |
+// | |
+// |* ** |
+// |** * |
+// |* * |
+// |* * |
+// |* * |
+// | |
+// | |
+// | |
+// +------+
+static const byte glyph110[] = {
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0xB0,
+ 0xC8,
+ 0x88,
+ 0x88,
+ 0x88,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+// Character 111 (0x6F)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | |
+// | |
+// | |
+// | |
+// | *** |
+// |* * |
+// |* * |
+// |* * |
+// | *** |
+// | |
+// | |
+// | |
+// +------+
+static const byte glyph111[] = {
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x70,
+ 0x88,
+ 0x88,
+ 0x88,
+ 0x70,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+// Character 112 (0x70)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | |
+// | |
+// | |
+// | |
+// |**** |
+// |* * |
+// |* * |
+// |* * |
+// |**** |
+// |* |
+// |* |
+// |* |
+// +------+
+static const byte glyph112[] = {
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0xF0,
+ 0x88,
+ 0x88,
+ 0x88,
+ 0xF0,
+ 0x80,
+ 0x80,
+ 0x80
+};
+
+// Character 113 (0x71)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | |
+// | |
+// | |
+// | |
+// | **** |
+// |* * |
+// |* * |
+// |* * |
+// | **** |
+// | * |
+// | * |
+// | * |
+// +------+
+static const byte glyph113[] = {
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x78,
+ 0x88,
+ 0x88,
+ 0x88,
+ 0x78,
+ 0x08,
+ 0x08,
+ 0x08
+};
+
+// Character 114 (0x72)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | |
+// | |
+// | |
+// | |
+// | * ** |
+// | ** |
+// | * |
+// | * |
+// | * |
+// | |
+// | |
+// | |
+// +------+
+static const byte glyph114[] = {
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x58,
+ 0x60,
+ 0x40,
+ 0x40,
+ 0x40,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+// Character 115 (0x73)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | |
+// | |
+// | |
+// | |
+// | **** |
+// |* |
+// | *** |
+// | * |
+// |**** |
+// | |
+// | |
+// | |
+// +------+
+static const byte glyph115[] = {
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x78,
+ 0x80,
+ 0x70,
+ 0x08,
+ 0xF0,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+// Character 116 (0x74)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | |
+// | * |
+// | * |
+// | * |
+// | *** |
+// | * |
+// | * |
+// | * |
+// | ** |
+// | |
+// | |
+// | |
+// +------+
+static const byte glyph116[] = {
+ 0x00,
+ 0x20,
+ 0x20,
+ 0x20,
+ 0x70,
+ 0x20,
+ 0x20,
+ 0x20,
+ 0x18,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+// Character 117 (0x75)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | |
+// | |
+// | |
+// | |
+// |* * |
+// |* * |
+// |* * |
+// |* ** |
+// | ** * |
+// | |
+// | |
+// | |
+// +------+
+static const byte glyph117[] = {
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x88,
+ 0x88,
+ 0x88,
+ 0x98,
+ 0x68,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+// Character 118 (0x76)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | |
+// | |
+// | |
+// | |
+// |** ** |
+// | * * |
+// | * * |
+// | * |
+// | * |
+// | |
+// | |
+// | |
+// +------+
+static const byte glyph118[] = {
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0xD8,
+ 0x50,
+ 0x50,
+ 0x20,
+ 0x20,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+// Character 119 (0x77)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | |
+// | |
+// | |
+// | |
+// |* * |
+// |* * * |
+// |* * * |
+// |* * * |
+// | * * |
+// | |
+// | |
+// | |
+// +------+
+static const byte glyph119[] = {
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x88,
+ 0xA8,
+ 0xA8,
+ 0xA8,
+ 0x50,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+// Character 120 (0x78)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | |
+// | |
+// | |
+// | |
+// |* * |
+// | * * |
+// | * |
+// | * * |
+// |* * |
+// | |
+// | |
+// | |
+// +------+
+static const byte glyph120[] = {
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x88,
+ 0x50,
+ 0x20,
+ 0x50,
+ 0x88,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+// Character 121 (0x79)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | |
+// | |
+// | |
+// | |
+// |* * |
+// |* * |
+// |* * |
+// |* * |
+// | **** |
+// | * |
+// | * |
+// | *** |
+// +------+
+static const byte glyph121[] = {
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x88,
+ 0x88,
+ 0x88,
+ 0x88,
+ 0x78,
+ 0x08,
+ 0x08,
+ 0x70
+};
+
+// Character 122 (0x7A)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | |
+// | |
+// | |
+// | |
+// |***** |
+// | * |
+// | * |
+// | * |
+// |***** |
+// | |
+// | |
+// | |
+// +------+
+static const byte glyph122[] = {
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0xF8,
+ 0x10,
+ 0x20,
+ 0x40,
+ 0xF8,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+// Character 123 (0x7B)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | * |
+// | * |
+// | * |
+// | * |
+// | * |
+// | * |
+// | * |
+// | * |
+// | * |
+// | * |
+// | * |
+// | |
+// +------+
+static const byte glyph123[] = {
+ 0x08,
+ 0x10,
+ 0x10,
+ 0x10,
+ 0x10,
+ 0x20,
+ 0x10,
+ 0x10,
+ 0x10,
+ 0x10,
+ 0x08,
+ 0x00
+};
+
+// Character 124 (0x7C)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | * |
+// | * |
+// | * |
+// | * |
+// | * |
+// | * |
+// | * |
+// | * |
+// | * |
+// | * |
+// | * |
+// | |
+// +------+
+static const byte glyph124[] = {
+ 0x20,
+ 0x20,
+ 0x20,
+ 0x20,
+ 0x20,
+ 0x20,
+ 0x20,
+ 0x20,
+ 0x20,
+ 0x20,
+ 0x20,
+ 0x00
+};
+
+// Character 125 (0x7D)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | * |
+// | * |
+// | * |
+// | * |
+// | * |
+// | * |
+// | * |
+// | * |
+// | * |
+// | * |
+// | * |
+// | |
+// +------+
+static const byte glyph125[] = {
+ 0x40,
+ 0x20,
+ 0x20,
+ 0x20,
+ 0x20,
+ 0x10,
+ 0x20,
+ 0x20,
+ 0x20,
+ 0x20,
+ 0x40,
+ 0x00
+};
+
+// Character 126 (0x7E)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | |
+// | |
+// | |
+// | |
+// | * |
+// |* * * |
+// | * |
+// | |
+// | |
+// | |
+// | |
+// | |
+// +------+
+static const byte glyph126[] = {
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x40,
+ 0xA8,
+ 0x10,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+// Character 160 (0xA0)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | |
+// | |
+// | |
+// | |
+// | |
+// | |
+// | |
+// | |
+// | |
+// | |
+// | |
+// | |
+// +------+
+static const byte glyph160[] = {
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+// Character 161 (0xA1)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | |
+// | * |
+// | |
+// | * |
+// | * |
+// | * |
+// | * |
+// | * |
+// | * |
+// | |
+// | |
+// | |
+// +------+
+static const byte glyph161[] = {
+ 0x00,
+ 0x20,
+ 0x00,
+ 0x20,
+ 0x20,
+ 0x20,
+ 0x20,
+ 0x20,
+ 0x20,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+// Character 162 (0xA2)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | |
+// | |
+// | |
+// | * |
+// | *** |
+// |* * * |
+// |* * |
+// |* * * |
+// | *** |
+// | * |
+// | |
+// | |
+// +------+
+static const byte glyph162[] = {
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x20,
+ 0x70,
+ 0xA8,
+ 0xA0,
+ 0xA8,
+ 0x70,
+ 0x20,
+ 0x00,
+ 0x00
+};
+
+// Character 163 (0xA3)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | |
+// | ** |
+// | * * |
+// | * |
+// |*** |
+// | * |
+// | * |
+// | * * |
+// |* ** |
+// | |
+// | |
+// | |
+// +------+
+static const byte glyph163[] = {
+ 0x00,
+ 0x30,
+ 0x48,
+ 0x40,
+ 0xE0,
+ 0x40,
+ 0x40,
+ 0x48,
+ 0xB0,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+// Character 164 (0xA4)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | |
+// | |
+// | |
+// | |
+// |* * |
+// | *** |
+// | * * |
+// | *** |
+// |* * |
+// | |
+// | |
+// | |
+// +------+
+static const byte glyph164[] = {
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x88,
+ 0x70,
+ 0x50,
+ 0x70,
+ 0x88,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+// Character 165 (0xA5)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | |
+// | |
+// |* * |
+// | * * |
+// | * |
+// | *** |
+// | * |
+// | *** |
+// | * |
+// | |
+// | |
+// | |
+// +------+
+static const byte glyph165[] = {
+ 0x00,
+ 0x00,
+ 0x88,
+ 0x50,
+ 0x20,
+ 0x70,
+ 0x20,
+ 0x70,
+ 0x20,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+// Character 166 (0xA6)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | |
+// | |
+// | * |
+// | * |
+// | * |
+// | |
+// | * |
+// | * |
+// | * |
+// | |
+// | |
+// | |
+// +------+
+static const byte glyph166[] = {
+ 0x00,
+ 0x00,
+ 0x20,
+ 0x20,
+ 0x20,
+ 0x00,
+ 0x20,
+ 0x20,
+ 0x20,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+// Character 167 (0xA7)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | ** |
+// | * * |
+// | * |
+// | ** |
+// | * * |
+// | * * |
+// | * * |
+// | ** |
+// | * |
+// | * * |
+// | ** |
+// | |
+// +------+
+static const byte glyph167[] = {
+ 0x30,
+ 0x48,
+ 0x40,
+ 0x30,
+ 0x48,
+ 0x48,
+ 0x48,
+ 0x30,
+ 0x08,
+ 0x48,
+ 0x30,
+ 0x00
+};
+
+// Character 168 (0xA8)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | |
+// | * * |
+// | * * |
+// | |
+// | |
+// | |
+// | |
+// | |
+// | |
+// | |
+// | |
+// | |
+// +------+
+static const byte glyph168[] = {
+ 0x00,
+ 0x50,
+ 0x50,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+// Character 169 (0xA9)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | |
+// | **** |
+// |* *|
+// |* ** *|
+// |* * *|
+// |* * *|
+// |* ** *|
+// |* *|
+// | **** |
+// | |
+// | |
+// | |
+// +------+
+static const byte glyph169[] = {
+ 0x00,
+ 0x78,
+ 0x84,
+ 0xB4,
+ 0xA4,
+ 0xA4,
+ 0xB4,
+ 0x84,
+ 0x78,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+// Character 170 (0xAA)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | ** |
+// | * |
+// | *** |
+// | * * |
+// | *** |
+// | |
+// | **** |
+// | |
+// | |
+// | |
+// | |
+// | |
+// +------+
+static const byte glyph170[] = {
+ 0x30,
+ 0x08,
+ 0x38,
+ 0x48,
+ 0x38,
+ 0x00,
+ 0x78,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+// Character 171 (0xAB)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | |
+// | |
+// | |
+// | * * |
+// | * * |
+// |* * |
+// | * * |
+// | * * |
+// | |
+// | |
+// | |
+// | |
+// +------+
+static const byte glyph171[] = {
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x28,
+ 0x50,
+ 0xA0,
+ 0x50,
+ 0x28,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+// Character 172 (0xAC)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | |
+// | |
+// | |
+// | |
+// | |
+// | **** |
+// | * |
+// | |
+// | |
+// | |
+// | |
+// | |
+// +------+
+static const byte glyph172[] = {
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x78,
+ 0x08,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+// Character 173 (0xAD)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | |
+// | |
+// | |
+// | |
+// | |
+// | **** |
+// | |
+// | |
+// | |
+// | |
+// | |
+// | |
+// +------+
+static const byte glyph173[] = {
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x78,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+// Character 174 (0xAE)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | |
+// | **** |
+// |* *|
+// |* ** *|
+// |* * **|
+// |* ** *|
+// |* * **|
+// |* *|
+// | **** |
+// | |
+// | |
+// | |
+// +------+
+static const byte glyph174[] = {
+ 0x00,
+ 0x78,
+ 0x84,
+ 0xB4,
+ 0xAC,
+ 0xB4,
+ 0xAC,
+ 0x84,
+ 0x78,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+// Character 175 (0xAF)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | |
+// | |
+// |***** |
+// | |
+// | |
+// | |
+// | |
+// | |
+// | |
+// | |
+// | |
+// | |
+// +------+
+static const byte glyph175[] = {
+ 0x00,
+ 0x00,
+ 0xF8,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+// Character 176 (0xB0)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | |
+// | ** |
+// | * * |
+// | * * |
+// | ** |
+// | |
+// | |
+// | |
+// | |
+// | |
+// | |
+// | |
+// +------+
+static const byte glyph176[] = {
+ 0x00,
+ 0x30,
+ 0x48,
+ 0x48,
+ 0x30,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+// Character 177 (0xB1)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | |
+// | |
+// | * |
+// | * |
+// |***** |
+// | * |
+// | * |
+// | |
+// |***** |
+// | |
+// | |
+// | |
+// +------+
+static const byte glyph177[] = {
+ 0x00,
+ 0x00,
+ 0x20,
+ 0x20,
+ 0xF8,
+ 0x20,
+ 0x20,
+ 0x00,
+ 0xF8,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+// Character 178 (0xB2)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | ** |
+// | * |
+// | * |
+// | * |
+// | *** |
+// | |
+// | |
+// | |
+// | |
+// | |
+// | |
+// | |
+// +------+
+static const byte glyph178[] = {
+ 0x60,
+ 0x10,
+ 0x20,
+ 0x40,
+ 0x70,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+// Character 179 (0xB3)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | ** |
+// | * |
+// | * |
+// | * |
+// | ** |
+// | |
+// | |
+// | |
+// | |
+// | |
+// | |
+// | |
+// +------+
+static const byte glyph179[] = {
+ 0x60,
+ 0x10,
+ 0x20,
+ 0x10,
+ 0x60,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+// Character 180 (0xB4)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | |
+// | * |
+// | * |
+// | |
+// | |
+// | |
+// | |
+// | |
+// | |
+// | |
+// | |
+// | |
+// +------+
+static const byte glyph180[] = {
+ 0x00,
+ 0x10,
+ 0x20,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+// Character 181 (0xB5)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | |
+// | |
+// | |
+// | |
+// |* * |
+// |* * |
+// |* * |
+// |** * |
+// |* ** |
+// |* |
+// |* |
+// | |
+// +------+
+static const byte glyph181[] = {
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x88,
+ 0x88,
+ 0x88,
+ 0xC8,
+ 0xB0,
+ 0x80,
+ 0x80,
+ 0x00
+};
+
+// Character 182 (0xB6)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | |
+// | |
+// | **** |
+// |*** * |
+// |*** * |
+// | ** * |
+// | * * |
+// | * * |
+// | * * |
+// | |
+// | |
+// | |
+// +------+
+static const byte glyph182[] = {
+ 0x00,
+ 0x00,
+ 0x78,
+ 0xE8,
+ 0xE8,
+ 0x68,
+ 0x28,
+ 0x28,
+ 0x28,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+// Character 183 (0xB7)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | |
+// | |
+// | |
+// | |
+// | |
+// | |
+// | ** |
+// | |
+// | |
+// | |
+// | |
+// | |
+// +------+
+static const byte glyph183[] = {
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x30,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+// Character 184 (0xB8)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | |
+// | |
+// | |
+// | |
+// | |
+// | |
+// | |
+// | |
+// | |
+// | * |
+// | * |
+// | |
+// +------+
+static const byte glyph184[] = {
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x10,
+ 0x20,
+ 0x00
+};
+
+// Character 185 (0xB9)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | * |
+// | ** |
+// | * |
+// | * |
+// | * |
+// | |
+// | |
+// | |
+// | |
+// | |
+// | |
+// | |
+// +------+
+static const byte glyph185[] = {
+ 0x20,
+ 0x60,
+ 0x20,
+ 0x20,
+ 0x20,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+// Character 186 (0xBA)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | ** |
+// | * * |
+// | * * |
+// | * * |
+// | ** |
+// | |
+// | **** |
+// | |
+// | |
+// | |
+// | |
+// | |
+// +------+
+static const byte glyph186[] = {
+ 0x30,
+ 0x48,
+ 0x48,
+ 0x48,
+ 0x30,
+ 0x00,
+ 0x78,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+// Character 187 (0xBB)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | |
+// | |
+// | |
+// |* * |
+// | * * |
+// | * * |
+// | * * |
+// |* * |
+// | |
+// | |
+// | |
+// | |
+// +------+
+static const byte glyph187[] = {
+ 0x00,
+ 0x00,
+ 0x00,
+ 0xA0,
+ 0x50,
+ 0x28,
+ 0x50,
+ 0xA0,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+// Character 188 (0xBC)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | |
+// | * |
+// | * |
+// | * |
+// | * * |
+// | * |
+// | * * |
+// | *** |
+// | * |
+// | |
+// | |
+// | |
+// +------+
+static const byte glyph188[] = {
+ 0x00,
+ 0x40,
+ 0x40,
+ 0x40,
+ 0x48,
+ 0x10,
+ 0x28,
+ 0x38,
+ 0x08,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+// Character 189 (0xBD)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | |
+// | * |
+// | * |
+// | * |
+// | *** |
+// | * |
+// | * |
+// | * |
+// | *** |
+// | |
+// | |
+// | |
+// +------+
+static const byte glyph189[] = {
+ 0x00,
+ 0x40,
+ 0x40,
+ 0x40,
+ 0x70,
+ 0x08,
+ 0x10,
+ 0x20,
+ 0x38,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+// Character 190 (0xBE)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | |
+// |** |
+// | * |
+// | * |
+// |** * |
+// | * |
+// | * * |
+// | *** |
+// | * |
+// | |
+// | |
+// | |
+// +------+
+static const byte glyph190[] = {
+ 0x00,
+ 0xC0,
+ 0x40,
+ 0x20,
+ 0xC8,
+ 0x10,
+ 0x28,
+ 0x38,
+ 0x08,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+// Character 191 (0xBF)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | |
+// | * |
+// | |
+// | * |
+// | * |
+// | * |
+// |* |
+// |* * |
+// | *** |
+// | |
+// | |
+// | |
+// +------+
+static const byte glyph191[] = {
+ 0x00,
+ 0x20,
+ 0x00,
+ 0x20,
+ 0x20,
+ 0x40,
+ 0x80,
+ 0x88,
+ 0x70,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+// Character 192 (0xC0)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | * |
+// | * |
+// | |
+// | *** |
+// |* * |
+// |* * |
+// |***** |
+// |* * |
+// |* * |
+// | |
+// | |
+// | |
+// +------+
+static const byte glyph192[] = {
+ 0x40,
+ 0x20,
+ 0x00,
+ 0x70,
+ 0x88,
+ 0x88,
+ 0xF8,
+ 0x88,
+ 0x88,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+// Character 193 (0xC1)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | * |
+// | * |
+// | |
+// | *** |
+// |* * |
+// |* * |
+// |***** |
+// |* * |
+// |* * |
+// | |
+// | |
+// | |
+// +------+
+static const byte glyph193[] = {
+ 0x10,
+ 0x20,
+ 0x00,
+ 0x70,
+ 0x88,
+ 0x88,
+ 0xF8,
+ 0x88,
+ 0x88,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+// Character 194 (0xC2)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | * |
+// | * * |
+// | |
+// | *** |
+// |* * |
+// |* * |
+// |***** |
+// |* * |
+// |* * |
+// | |
+// | |
+// | |
+// +------+
+static const byte glyph194[] = {
+ 0x20,
+ 0x50,
+ 0x00,
+ 0x70,
+ 0x88,
+ 0x88,
+ 0xF8,
+ 0x88,
+ 0x88,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+// Character 195 (0xC3)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | * * |
+// | * * |
+// | |
+// | *** |
+// |* * |
+// |* * |
+// |***** |
+// |* * |
+// |* * |
+// | |
+// | |
+// | |
+// +------+
+static const byte glyph195[] = {
+ 0x28,
+ 0x50,
+ 0x00,
+ 0x70,
+ 0x88,
+ 0x88,
+ 0xF8,
+ 0x88,
+ 0x88,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+// Character 196 (0xC4)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | |
+// | * * |
+// | |
+// | *** |
+// |* * |
+// |* * |
+// |***** |
+// |* * |
+// |* * |
+// | |
+// | |
+// | |
+// +------+
+static const byte glyph196[] = {
+ 0x00,
+ 0x50,
+ 0x00,
+ 0x70,
+ 0x88,
+ 0x88,
+ 0xF8,
+ 0x88,
+ 0x88,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+// Character 197 (0xC5)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | * |
+// | * * |
+// | * |
+// | *** |
+// |* * |
+// |* * |
+// |***** |
+// |* * |
+// |* * |
+// | |
+// | |
+// | |
+// +------+
+static const byte glyph197[] = {
+ 0x20,
+ 0x50,
+ 0x20,
+ 0x70,
+ 0x88,
+ 0x88,
+ 0xF8,
+ 0x88,
+ 0x88,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+// Character 198 (0xC6)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | |
+// | |
+// | **** |
+// |* * |
+// |* * |
+// |* *** |
+// |*** |
+// |* * |
+// |* *** |
+// | |
+// | |
+// | |
+// +------+
+static const byte glyph198[] = {
+ 0x00,
+ 0x00,
+ 0x78,
+ 0xA0,
+ 0xA0,
+ 0xB8,
+ 0xE0,
+ 0xA0,
+ 0xB8,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+// Character 199 (0xC7)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | |
+// | |
+// | *** |
+// |* * |
+// |* |
+// |* |
+// |* |
+// |* * |
+// | *** |
+// | * |
+// | * |
+// | |
+// +------+
+static const byte glyph199[] = {
+ 0x00,
+ 0x00,
+ 0x70,
+ 0x88,
+ 0x80,
+ 0x80,
+ 0x80,
+ 0x88,
+ 0x70,
+ 0x20,
+ 0x40,
+ 0x00
+};
+
+// Character 200 (0xC8)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | * |
+// | * |
+// | |
+// |***** |
+// |* |
+// |**** |
+// |* |
+// |* |
+// |***** |
+// | |
+// | |
+// | |
+// +------+
+static const byte glyph200[] = {
+ 0x40,
+ 0x20,
+ 0x00,
+ 0xF8,
+ 0x80,
+ 0xF0,
+ 0x80,
+ 0x80,
+ 0xF8,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+// Character 201 (0xC9)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | * |
+// | * |
+// | |
+// |***** |
+// |* |
+// |**** |
+// |* |
+// |* |
+// |***** |
+// | |
+// | |
+// | |
+// +------+
+static const byte glyph201[] = {
+ 0x10,
+ 0x20,
+ 0x00,
+ 0xF8,
+ 0x80,
+ 0xF0,
+ 0x80,
+ 0x80,
+ 0xF8,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+// Character 202 (0xCA)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | * |
+// | * * |
+// | |
+// |***** |
+// |* |
+// |**** |
+// |* |
+// |* |
+// |***** |
+// | |
+// | |
+// | |
+// +------+
+static const byte glyph202[] = {
+ 0x20,
+ 0x50,
+ 0x00,
+ 0xF8,
+ 0x80,
+ 0xF0,
+ 0x80,
+ 0x80,
+ 0xF8,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+// Character 203 (0xCB)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | |
+// | * * |
+// | |
+// |***** |
+// |* |
+// |**** |
+// |* |
+// |* |
+// |***** |
+// | |
+// | |
+// | |
+// +------+
+static const byte glyph203[] = {
+ 0x00,
+ 0x50,
+ 0x00,
+ 0xF8,
+ 0x80,
+ 0xF0,
+ 0x80,
+ 0x80,
+ 0xF8,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+// Character 204 (0xCC)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | * |
+// | * |
+// | |
+// |***** |
+// | * |
+// | * |
+// | * |
+// | * |
+// |***** |
+// | |
+// | |
+// | |
+// +------+
+static const byte glyph204[] = {
+ 0x40,
+ 0x20,
+ 0x00,
+ 0xF8,
+ 0x20,
+ 0x20,
+ 0x20,
+ 0x20,
+ 0xF8,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+// Character 205 (0xCD)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | * |
+// | * |
+// | |
+// |***** |
+// | * |
+// | * |
+// | * |
+// | * |
+// |***** |
+// | |
+// | |
+// | |
+// +------+
+static const byte glyph205[] = {
+ 0x10,
+ 0x20,
+ 0x00,
+ 0xF8,
+ 0x20,
+ 0x20,
+ 0x20,
+ 0x20,
+ 0xF8,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+// Character 206 (0xCE)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | * |
+// | * * |
+// | |
+// |***** |
+// | * |
+// | * |
+// | * |
+// | * |
+// |***** |
+// | |
+// | |
+// | |
+// +------+
+static const byte glyph206[] = {
+ 0x20,
+ 0x50,
+ 0x00,
+ 0xF8,
+ 0x20,
+ 0x20,
+ 0x20,
+ 0x20,
+ 0xF8,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+// Character 207 (0xCF)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | |
+// | * * |
+// | |
+// |***** |
+// | * |
+// | * |
+// | * |
+// | * |
+// |***** |
+// | |
+// | |
+// | |
+// +------+
+static const byte glyph207[] = {
+ 0x00,
+ 0x50,
+ 0x00,
+ 0xF8,
+ 0x20,
+ 0x20,
+ 0x20,
+ 0x20,
+ 0xF8,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+// Character 208 (0xD0)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | |
+// | |
+// | *** |
+// | * * |
+// | * *|
+// |*** *|
+// | * *|
+// | * * |
+// | *** |
+// | |
+// | |
+// | |
+// +------+
+static const byte glyph208[] = {
+ 0x00,
+ 0x00,
+ 0x70,
+ 0x48,
+ 0x44,
+ 0xE4,
+ 0x44,
+ 0x48,
+ 0x70,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+// Character 209 (0xD1)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | * * |
+// | * * |
+// | |
+// |* * |
+// |** * |
+// |* * * |
+// |* ** |
+// |* * |
+// |* * |
+// | |
+// | |
+// | |
+// +------+
+static const byte glyph209[] = {
+ 0x28,
+ 0x50,
+ 0x00,
+ 0x88,
+ 0xC8,
+ 0xA8,
+ 0x98,
+ 0x88,
+ 0x88,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+// Character 210 (0xD2)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | * |
+// | * |
+// | |
+// | *** |
+// |* * |
+// |* * |
+// |* * |
+// |* * |
+// | *** |
+// | |
+// | |
+// | |
+// +------+
+static const byte glyph210[] = {
+ 0x40,
+ 0x20,
+ 0x00,
+ 0x70,
+ 0x88,
+ 0x88,
+ 0x88,
+ 0x88,
+ 0x70,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+// Character 211 (0xD3)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | * |
+// | * |
+// | |
+// | *** |
+// |* * |
+// |* * |
+// |* * |
+// |* * |
+// | *** |
+// | |
+// | |
+// | |
+// +------+
+static const byte glyph211[] = {
+ 0x10,
+ 0x20,
+ 0x00,
+ 0x70,
+ 0x88,
+ 0x88,
+ 0x88,
+ 0x88,
+ 0x70,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+// Character 212 (0xD4)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | * |
+// | * * |
+// | |
+// | *** |
+// |* * |
+// |* * |
+// |* * |
+// |* * |
+// | *** |
+// | |
+// | |
+// | |
+// +------+
+static const byte glyph212[] = {
+ 0x20,
+ 0x50,
+ 0x00,
+ 0x70,
+ 0x88,
+ 0x88,
+ 0x88,
+ 0x88,
+ 0x70,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+// Character 213 (0xD5)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | * * |
+// | * * |
+// | |
+// | *** |
+// |* * |
+// |* * |
+// |* * |
+// |* * |
+// | *** |
+// | |
+// | |
+// | |
+// +------+
+static const byte glyph213[] = {
+ 0x28,
+ 0x50,
+ 0x00,
+ 0x70,
+ 0x88,
+ 0x88,
+ 0x88,
+ 0x88,
+ 0x70,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+// Character 214 (0xD6)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | |
+// | * * |
+// | |
+// | *** |
+// |* * |
+// |* * |
+// |* * |
+// |* * |
+// | *** |
+// | |
+// | |
+// | |
+// +------+
+static const byte glyph214[] = {
+ 0x00,
+ 0x50,
+ 0x00,
+ 0x70,
+ 0x88,
+ 0x88,
+ 0x88,
+ 0x88,
+ 0x70,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+// Character 215 (0xD7)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | |
+// | |
+// | |
+// | |
+// |* * |
+// | * * |
+// | * |
+// | * * |
+// |* * |
+// | |
+// | |
+// | |
+// +------+
+static const byte glyph215[] = {
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x88,
+ 0x50,
+ 0x20,
+ 0x50,
+ 0x88,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+// Character 216 (0xD8)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | |
+// | * |
+// | **** |
+// |* ** |
+// |* * * |
+// |* * * |
+// |* * * |
+// |** * |
+// |**** |
+// |* |
+// | |
+// | |
+// +------+
+static const byte glyph216[] = {
+ 0x00,
+ 0x08,
+ 0x78,
+ 0x98,
+ 0xA8,
+ 0xA8,
+ 0xA8,
+ 0xC8,
+ 0xF0,
+ 0x80,
+ 0x00,
+ 0x00
+};
+
+// Character 217 (0xD9)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | * |
+// | * |
+// | |
+// |* * |
+// |* * |
+// |* * |
+// |* * |
+// |* * |
+// | *** |
+// | |
+// | |
+// | |
+// +------+
+static const byte glyph217[] = {
+ 0x40,
+ 0x20,
+ 0x00,
+ 0x88,
+ 0x88,
+ 0x88,
+ 0x88,
+ 0x88,
+ 0x70,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+// Character 218 (0xDA)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | * |
+// | * |
+// | |
+// |* * |
+// |* * |
+// |* * |
+// |* * |
+// |* * |
+// | *** |
+// | |
+// | |
+// | |
+// +------+
+static const byte glyph218[] = {
+ 0x10,
+ 0x20,
+ 0x00,
+ 0x88,
+ 0x88,
+ 0x88,
+ 0x88,
+ 0x88,
+ 0x70,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+// Character 219 (0xDB)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | * |
+// | * * |
+// | |
+// |* * |
+// |* * |
+// |* * |
+// |* * |
+// |* * |
+// | *** |
+// | |
+// | |
+// | |
+// +------+
+static const byte glyph219[] = {
+ 0x20,
+ 0x50,
+ 0x00,
+ 0x88,
+ 0x88,
+ 0x88,
+ 0x88,
+ 0x88,
+ 0x70,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+// Character 220 (0xDC)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | |
+// | * * |
+// | |
+// |* * |
+// |* * |
+// |* * |
+// |* * |
+// |* * |
+// | *** |
+// | |
+// | |
+// | |
+// +------+
+static const byte glyph220[] = {
+ 0x00,
+ 0x50,
+ 0x00,
+ 0x88,
+ 0x88,
+ 0x88,
+ 0x88,
+ 0x88,
+ 0x70,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+// Character 221 (0xDD)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | * |
+// | * |
+// | |
+// |* * |
+// | * * |
+// | * |
+// | * |
+// | * |
+// | * |
+// | |
+// | |
+// | |
+// +------+
+static const byte glyph221[] = {
+ 0x10,
+ 0x20,
+ 0x00,
+ 0x88,
+ 0x50,
+ 0x20,
+ 0x20,
+ 0x20,
+ 0x20,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+// Character 222 (0xDE)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | |
+// |* |
+// |**** |
+// |* * |
+// |* * |
+// |* * |
+// |**** |
+// |* |
+// |* |
+// | |
+// | |
+// | |
+// +------+
+static const byte glyph222[] = {
+ 0x00,
+ 0x80,
+ 0xF0,
+ 0x88,
+ 0x88,
+ 0x88,
+ 0xF0,
+ 0x80,
+ 0x80,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+// Character 223 (0xDF)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | |
+// | ** |
+// | * * |
+// | * * |
+// |** * |
+// | * * |
+// | * * |
+// | * * |
+// | * * |
+// | |
+// | |
+// | |
+// +------+
+static const byte glyph223[] = {
+ 0x00,
+ 0x30,
+ 0x48,
+ 0x48,
+ 0xD0,
+ 0x50,
+ 0x48,
+ 0x48,
+ 0x50,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+// Character 224 (0xE0)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | |
+// | * |
+// | * |
+// | |
+// | **** |
+// |* * |
+// |* * |
+// |* ** |
+// | ** * |
+// | |
+// | |
+// | |
+// +------+
+static const byte glyph224[] = {
+ 0x00,
+ 0x40,
+ 0x20,
+ 0x00,
+ 0x78,
+ 0x88,
+ 0x88,
+ 0x98,
+ 0x68,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+// Character 225 (0xE1)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | |
+// | * |
+// | * |
+// | |
+// | **** |
+// |* * |
+// |* * |
+// |* ** |
+// | ** * |
+// | |
+// | |
+// | |
+// +------+
+static const byte glyph225[] = {
+ 0x00,
+ 0x10,
+ 0x20,
+ 0x00,
+ 0x78,
+ 0x88,
+ 0x88,
+ 0x98,
+ 0x68,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+// Character 226 (0xE2)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | |
+// | * |
+// | * * |
+// | |
+// | **** |
+// |* * |
+// |* * |
+// |* ** |
+// | ** * |
+// | |
+// | |
+// | |
+// +------+
+static const byte glyph226[] = {
+ 0x00,
+ 0x20,
+ 0x50,
+ 0x00,
+ 0x78,
+ 0x88,
+ 0x88,
+ 0x98,
+ 0x68,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+// Character 227 (0xE3)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | |
+// | * * |
+// | * * |
+// | |
+// | **** |
+// |* * |
+// |* * |
+// |* ** |
+// | ** * |
+// | |
+// | |
+// | |
+// +------+
+static const byte glyph227[] = {
+ 0x00,
+ 0x28,
+ 0x50,
+ 0x00,
+ 0x78,
+ 0x88,
+ 0x88,
+ 0x98,
+ 0x68,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+// Character 228 (0xE4)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | |
+// | |
+// | * * |
+// | |
+// | **** |
+// |* * |
+// |* * |
+// |* ** |
+// | ** * |
+// | |
+// | |
+// | |
+// +------+
+static const byte glyph228[] = {
+ 0x00,
+ 0x00,
+ 0x50,
+ 0x00,
+ 0x78,
+ 0x88,
+ 0x88,
+ 0x98,
+ 0x68,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+// Character 229 (0xE5)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | * |
+// | * * |
+// | * |
+// | |
+// | **** |
+// |* * |
+// |* * |
+// |* ** |
+// | ** * |
+// | |
+// | |
+// | |
+// +------+
+static const byte glyph229[] = {
+ 0x20,
+ 0x50,
+ 0x20,
+ 0x00,
+ 0x78,
+ 0x88,
+ 0x88,
+ 0x98,
+ 0x68,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+// Character 230 (0xE6)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | |
+// | |
+// | |
+// | |
+// | *** |
+// | * * |
+// | *** |
+// |* * |
+// | **** |
+// | |
+// | |
+// | |
+// +------+
+static const byte glyph230[] = {
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x70,
+ 0x28,
+ 0x70,
+ 0xA0,
+ 0x78,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+// Character 231 (0xE7)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | |
+// | |
+// | |
+// | |
+// | **** |
+// |* |
+// |* |
+// |* |
+// | **** |
+// | * |
+// | * |
+// | |
+// +------+
+static const byte glyph231[] = {
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x78,
+ 0x80,
+ 0x80,
+ 0x80,
+ 0x78,
+ 0x20,
+ 0x40,
+ 0x00
+};
+
+// Character 232 (0xE8)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | |
+// | * |
+// | * |
+// | |
+// | *** |
+// |* * |
+// |***** |
+// |* |
+// | *** |
+// | |
+// | |
+// | |
+// +------+
+static const byte glyph232[] = {
+ 0x00,
+ 0x40,
+ 0x20,
+ 0x00,
+ 0x70,
+ 0x88,
+ 0xF8,
+ 0x80,
+ 0x70,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+// Character 233 (0xE9)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | |
+// | * |
+// | * |
+// | |
+// | *** |
+// |* * |
+// |***** |
+// |* |
+// | *** |
+// | |
+// | |
+// | |
+// +------+
+static const byte glyph233[] = {
+ 0x00,
+ 0x10,
+ 0x20,
+ 0x00,
+ 0x70,
+ 0x88,
+ 0xF8,
+ 0x80,
+ 0x70,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+// Character 234 (0xEA)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | |
+// | * |
+// | * * |
+// | |
+// | *** |
+// |* * |
+// |***** |
+// |* |
+// | *** |
+// | |
+// | |
+// | |
+// +------+
+static const byte glyph234[] = {
+ 0x00,
+ 0x20,
+ 0x50,
+ 0x00,
+ 0x70,
+ 0x88,
+ 0xF8,
+ 0x80,
+ 0x70,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+// Character 235 (0xEB)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | |
+// | |
+// | * * |
+// | |
+// | *** |
+// |* * |
+// |***** |
+// |* |
+// | *** |
+// | |
+// | |
+// | |
+// +------+
+static const byte glyph235[] = {
+ 0x00,
+ 0x00,
+ 0x50,
+ 0x00,
+ 0x70,
+ 0x88,
+ 0xF8,
+ 0x80,
+ 0x70,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+// Character 236 (0xEC)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | |
+// | * |
+// | * |
+// | |
+// | ** |
+// | * |
+// | * |
+// | * |
+// | *** |
+// | |
+// | |
+// | |
+// +------+
+static const byte glyph236[] = {
+ 0x00,
+ 0x40,
+ 0x20,
+ 0x00,
+ 0x60,
+ 0x20,
+ 0x20,
+ 0x20,
+ 0x70,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+// Character 237 (0xED)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | |
+// | * |
+// | * |
+// | |
+// | ** |
+// | * |
+// | * |
+// | * |
+// | *** |
+// | |
+// | |
+// | |
+// +------+
+static const byte glyph237[] = {
+ 0x00,
+ 0x20,
+ 0x40,
+ 0x00,
+ 0x60,
+ 0x20,
+ 0x20,
+ 0x20,
+ 0x70,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+// Character 238 (0xEE)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | |
+// | * |
+// | * * |
+// | |
+// | ** |
+// | * |
+// | * |
+// | * |
+// | *** |
+// | |
+// | |
+// | |
+// +------+
+static const byte glyph238[] = {
+ 0x00,
+ 0x20,
+ 0x50,
+ 0x00,
+ 0x60,
+ 0x20,
+ 0x20,
+ 0x20,
+ 0x70,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+// Character 239 (0xEF)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | |
+// | |
+// | * * |
+// | |
+// | ** |
+// | * |
+// | * |
+// | * |
+// | *** |
+// | |
+// | |
+// | |
+// +------+
+static const byte glyph239[] = {
+ 0x00,
+ 0x00,
+ 0x50,
+ 0x00,
+ 0x60,
+ 0x20,
+ 0x20,
+ 0x20,
+ 0x70,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+// Character 240 (0xF0)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | |
+// | * * |
+// | * |
+// | * * |
+// | * |
+// | **** |
+// |* * |
+// |* * |
+// | *** |
+// | |
+// | |
+// | |
+// +------+
+static const byte glyph240[] = {
+ 0x00,
+ 0x28,
+ 0x10,
+ 0x28,
+ 0x08,
+ 0x78,
+ 0x88,
+ 0x88,
+ 0x70,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+// Character 241 (0xF1)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | |
+// | * * |
+// | * * |
+// | |
+// |* ** |
+// |** * |
+// |* * |
+// |* * |
+// |* * |
+// | |
+// | |
+// | |
+// +------+
+static const byte glyph241[] = {
+ 0x00,
+ 0x28,
+ 0x50,
+ 0x00,
+ 0xB0,
+ 0xC8,
+ 0x88,
+ 0x88,
+ 0x88,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+// Character 242 (0xF2)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | |
+// | * |
+// | * |
+// | |
+// | *** |
+// |* * |
+// |* * |
+// |* * |
+// | *** |
+// | |
+// | |
+// | |
+// +------+
+static const byte glyph242[] = {
+ 0x00,
+ 0x40,
+ 0x20,
+ 0x00,
+ 0x70,
+ 0x88,
+ 0x88,
+ 0x88,
+ 0x70,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+// Character 243 (0xF3)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | |
+// | * |
+// | * |
+// | |
+// | *** |
+// |* * |
+// |* * |
+// |* * |
+// | *** |
+// | |
+// | |
+// | |
+// +------+
+static const byte glyph243[] = {
+ 0x00,
+ 0x10,
+ 0x20,
+ 0x00,
+ 0x70,
+ 0x88,
+ 0x88,
+ 0x88,
+ 0x70,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+// Character 244 (0xF4)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | |
+// | * |
+// | * * |
+// | |
+// | *** |
+// |* * |
+// |* * |
+// |* * |
+// | *** |
+// | |
+// | |
+// | |
+// +------+
+static const byte glyph244[] = {
+ 0x00,
+ 0x20,
+ 0x50,
+ 0x00,
+ 0x70,
+ 0x88,
+ 0x88,
+ 0x88,
+ 0x70,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+// Character 245 (0xF5)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | |
+// | * * |
+// | * * |
+// | |
+// | *** |
+// |* * |
+// |* * |
+// |* * |
+// | *** |
+// | |
+// | |
+// | |
+// +------+
+static const byte glyph245[] = {
+ 0x00,
+ 0x28,
+ 0x50,
+ 0x00,
+ 0x70,
+ 0x88,
+ 0x88,
+ 0x88,
+ 0x70,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+// Character 246 (0xF6)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | |
+// | |
+// | * * |
+// | |
+// | *** |
+// |* * |
+// |* * |
+// |* * |
+// | *** |
+// | |
+// | |
+// | |
+// +------+
+static const byte glyph246[] = {
+ 0x00,
+ 0x00,
+ 0x50,
+ 0x00,
+ 0x70,
+ 0x88,
+ 0x88,
+ 0x88,
+ 0x70,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+// Character 247 (0xF7)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | |
+// | |
+// | |
+// | |
+// | * |
+// | |
+// |***** |
+// | |
+// | * |
+// | |
+// | |
+// | |
+// +------+
+static const byte glyph247[] = {
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x20,
+ 0x00,
+ 0xF8,
+ 0x00,
+ 0x20,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+// Character 248 (0xF8)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | |
+// | |
+// | |
+// | * |
+// | **** |
+// |* ** |
+// |* * * |
+// |** * |
+// |**** |
+// |* |
+// | |
+// | |
+// +------+
+static const byte glyph248[] = {
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x08,
+ 0x78,
+ 0x98,
+ 0xA8,
+ 0xC8,
+ 0xF0,
+ 0x80,
+ 0x00,
+ 0x00
+};
+
+// Character 249 (0xF9)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | |
+// | * |
+// | * |
+// | |
+// |* * |
+// |* * |
+// |* * |
+// |* ** |
+// | ** * |
+// | |
+// | |
+// | |
+// +------+
+static const byte glyph249[] = {
+ 0x00,
+ 0x40,
+ 0x20,
+ 0x00,
+ 0x88,
+ 0x88,
+ 0x88,
+ 0x98,
+ 0x68,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+// Character 250 (0xFA)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | |
+// | * |
+// | * |
+// | |
+// |* * |
+// |* * |
+// |* * |
+// |* ** |
+// | ** * |
+// | |
+// | |
+// | |
+// +------+
+static const byte glyph250[] = {
+ 0x00,
+ 0x10,
+ 0x20,
+ 0x00,
+ 0x88,
+ 0x88,
+ 0x88,
+ 0x98,
+ 0x68,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+// Character 251 (0xFB)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | |
+// | * |
+// | * * |
+// | |
+// |* * |
+// |* * |
+// |* * |
+// |* ** |
+// | ** * |
+// | |
+// | |
+// | |
+// +------+
+static const byte glyph251[] = {
+ 0x00,
+ 0x20,
+ 0x50,
+ 0x00,
+ 0x88,
+ 0x88,
+ 0x88,
+ 0x98,
+ 0x68,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+// Character 252 (0xFC)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | |
+// | |
+// | * * |
+// | |
+// |* * |
+// |* * |
+// |* * |
+// |* ** |
+// | ** * |
+// | |
+// | |
+// | |
+// +------+
+static const byte glyph252[] = {
+ 0x00,
+ 0x00,
+ 0x50,
+ 0x00,
+ 0x88,
+ 0x88,
+ 0x88,
+ 0x98,
+ 0x68,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+// Character 253 (0xFD)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | |
+// | * |
+// | * |
+// | |
+// |* * |
+// |* * |
+// |* * |
+// |* * |
+// | **** |
+// | * |
+// | * |
+// | *** |
+// +------+
+static const byte glyph253[] = {
+ 0x00,
+ 0x10,
+ 0x20,
+ 0x00,
+ 0x88,
+ 0x88,
+ 0x88,
+ 0x88,
+ 0x78,
+ 0x08,
+ 0x08,
+ 0x70
+};
+
+// Character 254 (0xFE)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | |
+// |* |
+// |* |
+// |* |
+// |* ** |
+// |** * |
+// |* * |
+// |** * |
+// |* ** |
+// |* |
+// |* |
+// | |
+// +------+
+static const byte glyph254[] = {
+ 0x00,
+ 0x80,
+ 0x80,
+ 0x80,
+ 0xB0,
+ 0xC8,
+ 0x88,
+ 0xC8,
+ 0xB0,
+ 0x80,
+ 0x80,
+ 0x00
+};
+
+// Character 255 (0xFF)
+// Box: 6 12 0 -3
+// Advance: 6
+//
+// +------+
+// | |
+// | |
+// | * * |
+// | |
+// |* * |
+// |* * |
+// |* * |
+// |* * |
+// | **** |
+// | * |
+// | * |
+// | *** |
+// +------+
+static const byte glyph255[] = {
+ 0x00,
+ 0x00,
+ 0x50,
+ 0x00,
+ 0x88,
+ 0x88,
+ 0x88,
+ 0x88,
+ 0x78,
+ 0x08,
+ 0x08,
+ 0x70
+};
+
+// Bitmap pointer table
+const byte *const bitmapTable[] = {
+ glyph0,
+ glyph1,
+ glyph2,
+ glyph3,
+ glyph4,
+ glyph5,
+ glyph6,
+ glyph7,
+ glyph8,
+ glyph9,
+ glyph10,
+ glyph11,
+ glyph12,
+ glyph13,
+ glyph14,
+ glyph15,
+ glyph16,
+ glyph17,
+ glyph18,
+ glyph19,
+ glyph20,
+ glyph21,
+ glyph22,
+ glyph23,
+ glyph24,
+ glyph25,
+ glyph26,
+ glyph27,
+ glyph28,
+ glyph29,
+ glyph30,
+ glyph31,
+ glyph32,
+ glyph33,
+ glyph34,
+ glyph35,
+ glyph36,
+ glyph37,
+ glyph38,
+ glyph39,
+ glyph40,
+ glyph41,
+ glyph42,
+ glyph43,
+ glyph44,
+ glyph45,
+ glyph46,
+ glyph47,
+ glyph48,
+ glyph49,
+ glyph50,
+ glyph51,
+ glyph52,
+ glyph53,
+ glyph54,
+ glyph55,
+ glyph56,
+ glyph57,
+ glyph58,
+ glyph59,
+ glyph60,
+ glyph61,
+ glyph62,
+ glyph63,
+ glyph64,
+ glyph65,
+ glyph66,
+ glyph67,
+ glyph68,
+ glyph69,
+ glyph70,
+ glyph71,
+ glyph72,
+ glyph73,
+ glyph74,
+ glyph75,
+ glyph76,
+ glyph77,
+ glyph78,
+ glyph79,
+ glyph80,
+ glyph81,
+ glyph82,
+ glyph83,
+ glyph84,
+ glyph85,
+ glyph86,
+ glyph87,
+ glyph88,
+ glyph89,
+ glyph90,
+ glyph91,
+ glyph92,
+ glyph93,
+ glyph94,
+ glyph95,
+ glyph96,
+ glyph97,
+ glyph98,
+ glyph99,
+ glyph100,
+ glyph101,
+ glyph102,
+ glyph103,
+ glyph104,
+ glyph105,
+ glyph106,
+ glyph107,
+ glyph108,
+ glyph109,
+ glyph110,
+ glyph111,
+ glyph112,
+ glyph113,
+ glyph114,
+ glyph115,
+ glyph116,
+ glyph117,
+ glyph118,
+ glyph119,
+ glyph120,
+ glyph121,
+ glyph122,
+ glyph123,
+ glyph124,
+ glyph125,
+ glyph126,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
0,
- 256,
- _font_bits,
- _sysfont_offset,
- 0, /* fixed width*/
- 0, /* fixed bbox*/
0,
- sizeof(_font_bits)/sizeof(bitmap_t)
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ glyph160,
+ glyph161,
+ glyph162,
+ glyph163,
+ glyph164,
+ glyph165,
+ glyph166,
+ glyph167,
+ glyph168,
+ glyph169,
+ glyph170,
+ glyph171,
+ glyph172,
+ glyph173,
+ glyph174,
+ glyph175,
+ glyph176,
+ glyph177,
+ glyph178,
+ glyph179,
+ glyph180,
+ glyph181,
+ glyph182,
+ glyph183,
+ glyph184,
+ glyph185,
+ glyph186,
+ glyph187,
+ glyph188,
+ glyph189,
+ glyph190,
+ glyph191,
+ glyph192,
+ glyph193,
+ glyph194,
+ glyph195,
+ glyph196,
+ glyph197,
+ glyph198,
+ glyph199,
+ glyph200,
+ glyph201,
+ glyph202,
+ glyph203,
+ glyph204,
+ glyph205,
+ glyph206,
+ glyph207,
+ glyph208,
+ glyph209,
+ glyph210,
+ glyph211,
+ glyph212,
+ glyph213,
+ glyph214,
+ glyph215,
+ glyph216,
+ glyph217,
+ glyph218,
+ glyph219,
+ glyph220,
+ glyph221,
+ glyph222,
+ glyph223,
+ glyph224,
+ glyph225,
+ glyph226,
+ glyph227,
+ glyph228,
+ glyph229,
+ glyph230,
+ glyph231,
+ glyph232,
+ glyph233,
+ glyph234,
+ glyph235,
+ glyph236,
+ glyph237,
+ glyph238,
+ glyph239,
+ glyph240,
+ glyph241,
+ glyph242,
+ glyph243,
+ glyph244,
+ glyph245,
+ glyph246,
+ glyph247,
+ glyph248,
+ glyph249,
+ glyph250,
+ glyph251,
+ glyph252,
+ glyph253,
+ glyph254,
+ glyph255
+};
+
+// Font structure
+static const BdfFontData desc = {
+ 6, // Max advance
+ 12, // Height
+ { 6, 12, 0, -3 }, // Bounding box
+ 9, // Ascent
+
+ 0, // First character
+ 0, // Default character
+ 256, // Characters
+
+ bitmapTable, // Bitmaps
+ 0, // Advances
+ 0 // Boxes
};
DEFINE_FONT(g_sysfont)
diff --git a/graphics/fonts/newfont_big.cpp b/graphics/fonts/newfont_big.cpp
index 59c54a4551..0e61068ade 100644
--- a/graphics/fonts/newfont_big.cpp
+++ b/graphics/fonts/newfont_big.cpp
@@ -1,5542 +1,5846 @@
-/* Generated by convbdf on Tue Jun 13 00:00:22 2006. */
+// Generated by convbdf on Fri Jan 6 14:33:14 2012
#include "graphics/fonts/bdf.h"
-/* Font information:
- name: helvB12-L1
- facename: -Adobe-Helvetica-Bold-R-Normal--12-120-75-75-P-70-ISO8859-1
- w x h: 13x14
- bbx: 13 15 -1 -3
- size: 224
- ascent: 11
- descent: 3
- first char: 32 (0x20)
- last char: 255 (0xff)
- default char: 32 (0x20)
- proportional: yes
- Copyright (c) 1984, 1987 Adobe Systems Incorporated. All Rights Reserved. Copyright (c) 1988, 1991 Digital Equipment Corporation. All Rights Reserved.
-*/
+// Font information:
+// Name: -Adobe-Helvetica-Bold-R-Normal--12-120-75-75-P-70-ISO8859-1
+// Size: 13x14
+// Box: 13 15 -1 -3
+// Ascent: 11
+// First character: 0
+// Default character: 0
+// Characters: 256
+// Copyright: "Copyright (c) 1984, 1987 Adobe Systems Incorporated. All Rights Reserved. Copyright (c) 1988, 1991 Digital Equipment Corporation. All Rights Reserved."
namespace Graphics {
-/* Font character bitmap data. */
-static const bitmap_t _font_bits[] = {
-
-/* Character 32 (0x20):
- width 12
- bbx ( 1, 1, 0, 0 )
-
- +-+
- | |
- +-+
-*/
-0x0000,
-
-/* Character 33 (0x21):
- width 8
- bbx ( 2, 9, 1, 0 )
-
- +--+
- |**|
- |**|
- |**|
- |**|
- |**|
- |* |
- | |
- |**|
- |**|
- +--+
-*/
-0xc000,
-0xc000,
-0xc000,
-0xc000,
-0xc000,
-0x8000,
-0x0000,
-0xc000,
-0xc000,
-
-/* Character 34 (0x22):
- width 9
- bbx ( 3, 3, 1, 6 )
-
- +---+
- |* *|
- |* *|
- |* *|
- +---+
-*/
-0xa000,
-0xa000,
-0xa000,
-
-/* Character 35 (0x23):
- width 8
- bbx ( 7, 8, 0, 0 )
-
- +-------+
- | * * |
- | * * |
- | ******|
- | * * |
- | * * |
- |****** |
- | * * |
- | * * |
- +-------+
-*/
-0x1400,
-0x1400,
-0x7e00,
-0x2800,
-0x2800,
-0xfc00,
-0x5000,
-0x5000,
-
-/* Character 36 (0x24):
- width 9
- bbx ( 6, 11, 0, -2 )
-
- +------+
- | * |
- | **** |
- |** * *|
- |** * |
- | **** |
- | ***|
- |* * *|
- |** * *|
- | **** |
- | * |
- | * |
- +------+
-*/
-0x1000,
-0x7800,
-0xd400,
-0xd000,
-0x7800,
-0x1c00,
-0x9400,
-0xd400,
-0x7800,
-0x1000,
-0x1000,
-
-/* Character 37 (0x25):
- width 8
- bbx ( 11, 9, 0, 0 )
-
- +-----------+
- | *** * |
- |** ** ** |
- |** ** * |
- | *** * |
- | * |
- | * *** |
- | * ** **|
- | ** ** **|
- | * *** |
- +-----------+
-*/
-0x7100,
-0xdb00,
-0xda00,
-0x7400,
-0x0400,
-0x09c0,
-0x0b60,
-0x1b60,
-0x11c0,
-
-/* Character 38 (0x26):
- width 7
- bbx ( 9, 9, 0, 0 )
-
- +---------+
- | *** |
- | ** ** |
- | ** ** |
- | *** |
- | **** * |
- |** **** |
- |** ** |
- |** **** |
- | **** **|
- +---------+
-*/
-0x3800,
-0x6c00,
-0x6c00,
-0x3800,
-0x7900,
-0xcf00,
-0xc600,
-0xcf00,
-0x7980,
-
-/* Character 39 (0x27):
- width 10
- bbx ( 1, 3, 1, 6 )
-
- +-+
- |*|
- |*|
- |*|
- +-+
-*/
-0x8000,
-0x8000,
-0x8000,
-
-/* Character 40 (0x28):
- width 9
- bbx ( 4, 12, 1, -3 )
-
- +----+
- | **|
- | ** |
- | ** |
- |** |
- |** |
- |** |
- |** |
- |** |
- |** |
- | ** |
- | ** |
- | **|
- +----+
-*/
-0x3000,
-0x6000,
-0x6000,
-0xc000,
-0xc000,
-0xc000,
-0xc000,
-0xc000,
-0xc000,
-0x6000,
-0x6000,
-0x3000,
-
-/* Character 41 (0x29):
- width 4
- bbx ( 4, 12, 1, -3 )
-
- +----+
- |** |
- | ** |
- | ** |
- | **|
- | **|
- | **|
- | **|
- | **|
- | **|
- | ** |
- | ** |
- |** |
- +----+
-*/
-0xc000,
-0x6000,
-0x6000,
-0x3000,
-0x3000,
-0x3000,
-0x3000,
-0x3000,
-0x3000,
-0x6000,
-0x6000,
-0xc000,
-
-/* Character 42 (0x2a):
- width 7
- bbx ( 5, 4, 0, 5 )
-
- +-----+
- | * |
- |*****|
- | *** |
- | * * |
- +-----+
-*/
-0x2000,
-0xf800,
-0x7000,
-0x5000,
-
-/* Character 43 (0x2b):
- width 9
- bbx ( 6, 5, 0, 1 )
-
- +------+
- | ** |
- | ** |
- |******|
- | ** |
- | ** |
- +------+
-*/
-0x3000,
-0x3000,
-0xfc00,
-0x3000,
-0x3000,
-
-/* Character 44 (0x2c):
- width 7
- bbx ( 2, 4, 1, -2 )
-
- +--+
- |**|
- |**|
- | *|
- |* |
- +--+
-*/
-0xc000,
-0xc000,
-0x4000,
-0x8000,
-
-/* Character 45 (0x2d):
- width 11
- bbx ( 4, 1, 0, 3 )
-
- +----+
- |****|
- +----+
-*/
-0xf000,
-
-/* Character 46 (0x2e):
- width 9
- bbx ( 2, 2, 1, 0 )
-
- +--+
- |**|
- |**|
- +--+
-*/
-0xc000,
-0xc000,
-
-/* Character 47 (0x2f):
- width 10
- bbx ( 4, 9, 0, 0 )
-
- +----+
- | **|
- | **|
- | * |
- | ** |
- | ** |
- | * |
- | * |
- |** |
- |** |
- +----+
-*/
-0x3000,
-0x3000,
-0x2000,
-0x6000,
-0x6000,
-0x4000,
-0x4000,
-0xc000,
-0xc000,
-
-/* Character 48 (0x30):
- width 8
- bbx ( 6, 9, 0, 0 )
-
- +------+
- | **** |
- |** **|
- |** **|
- |** **|
- |** **|
- |** **|
- |** **|
- |** **|
- | **** |
- +------+
-*/
-0x7800,
-0xcc00,
-0xcc00,
-0xcc00,
-0xcc00,
-0xcc00,
-0xcc00,
-0xcc00,
-0x7800,
-
-/* Character 49 (0x31):
- width 10
- bbx ( 4, 9, 0, 0 )
-
- +----+
- | **|
- |****|
- | **|
- | **|
- | **|
- | **|
- | **|
- | **|
- | **|
- +----+
-*/
-0x3000,
-0xf000,
-0x3000,
-0x3000,
-0x3000,
-0x3000,
-0x3000,
-0x3000,
-0x3000,
-
-/* Character 50 (0x32):
- width 9
- bbx ( 6, 9, 0, 0 )
-
- +------+
- | **** |
- |** **|
- | **|
- | ** |
- | ** |
- | ** |
- |** |
- |** |
- |******|
- +------+
-*/
-0x7800,
-0xcc00,
-0x0c00,
-0x1800,
-0x3000,
-0x6000,
-0xc000,
-0xc000,
-0xfc00,
-
-/* Character 51 (0x33):
- width 9
- bbx ( 6, 9, 0, 0 )
-
- +------+
- | **** |
- |** **|
- | **|
- | *** |
- | **|
- | **|
- | **|
- |** **|
- | **** |
- +------+
-*/
-0x7800,
-0xcc00,
-0x0c00,
-0x3800,
-0x0c00,
-0x0c00,
-0x0c00,
-0xcc00,
-0x7800,
-
-/* Character 52 (0x34):
- width 8
- bbx ( 7, 9, 0, 0 )
-
- +-------+
- | ** |
- | *** |
- | * ** |
- | * ** |
- | * ** |
- |* ** |
- |*******|
- | ** |
- | ** |
- +-------+
-*/
-0x0c00,
-0x1c00,
-0x2c00,
-0x2c00,
-0x4c00,
-0x8c00,
-0xfe00,
-0x0c00,
-0x0c00,
-
-/* Character 53 (0x35):
- width 9
- bbx ( 6, 9, 0, 0 )
-
- +------+
- | *****|
- | ** |
- |** |
- |***** |
- | **|
- | **|
- |** **|
- |** **|
- | **** |
- +------+
-*/
-0x7c00,
-0x6000,
-0xc000,
-0xf800,
-0x0c00,
-0x0c00,
-0xcc00,
-0xcc00,
-0x7800,
-
-/* Character 54 (0x36):
- width 8
- bbx ( 6, 9, 0, 0 )
-
- +------+
- | **** |
- |** **|
- |** |
- |** |
- |***** |
- |** **|
- |** **|
- |** **|
- | **** |
- +------+
-*/
-0x7800,
-0xcc00,
-0xc000,
-0xc000,
-0xf800,
-0xcc00,
-0xcc00,
-0xcc00,
-0x7800,
-
-/* Character 55 (0x37):
- width 10
- bbx ( 6, 9, 0, 0 )
-
- +------+
- |******|
- | **|
- | ** |
- | ** |
- | ** |
- | ** |
- | ** |
- | ** |
- | ** |
- +------+
-*/
-0xfc00,
-0x0c00,
-0x1800,
-0x1800,
-0x3000,
-0x3000,
-0x3000,
-0x6000,
-0x6000,
-
-/* Character 56 (0x38):
- width 8
- bbx ( 6, 9, 0, 0 )
-
- +------+
- | **** |
- |** **|
- |** **|
- | **** |
- |** **|
- |** **|
- |** **|
- |** **|
- | **** |
- +------+
-*/
-0x7800,
-0xcc00,
-0xcc00,
-0x7800,
-0xcc00,
-0xcc00,
-0xcc00,
-0xcc00,
-0x7800,
-
-/* Character 57 (0x39):
- width 8
- bbx ( 6, 9, 0, 0 )
-
- +------+
- | **** |
- |** **|
- |** **|
- |** **|
- | *****|
- | **|
- | **|
- |** **|
- | **** |
- +------+
-*/
-0x7800,
-0xcc00,
-0xcc00,
-0xcc00,
-0x7c00,
-0x0c00,
-0x0c00,
-0xcc00,
-0x7800,
-
-/* Character 58 (0x3a):
- width 7
- bbx ( 2, 7, 1, 0 )
-
- +--+
- |**|
- |**|
- | |
- | |
- | |
- |**|
- |**|
- +--+
-*/
-0xc000,
-0xc000,
-0x0000,
-0x0000,
-0x0000,
-0xc000,
-0xc000,
-
-/* Character 59 (0x3b):
- width 4
- bbx ( 2, 9, 1, -2 )
-
- +--+
- |**|
- |**|
- | |
- | |
- | |
- |**|
- |**|
- | *|
- |* |
- +--+
-*/
-0xc000,
-0xc000,
-0x0000,
-0x0000,
-0x0000,
-0xc000,
-0xc000,
-0x4000,
-0x8000,
-
-/* Character 60 (0x3c):
- width 4
- bbx ( 5, 5, 1, 1 )
-
- +-----+
- | **|
- | *** |
- |** |
- | *** |
- | **|
- +-----+
-*/
-0x1800,
-0x7000,
-0xc000,
-0x7000,
-0x1800,
-
-/* Character 61 (0x3d):
- width 4
- bbx ( 6, 3, 0, 2 )
-
- +------+
- |******|
- | |
- |******|
- +------+
-*/
-0xfc00,
-0x0000,
-0xfc00,
-
-/* Character 62 (0x3e):
- width 7
- bbx ( 5, 5, 1, 1 )
-
- +-----+
- |** |
- | *** |
- | **|
- | *** |
- |** |
- +-----+
-*/
-0xc000,
-0x7000,
-0x1800,
-0x7000,
-0xc000,
-
-/* Character 63 (0x3f):
- width 7
- bbx ( 6, 9, 1, 0 )
-
- +------+
- | **** |
- |** **|
- |** **|
- | ** |
- | ** |
- | ** |
- | |
- | ** |
- | ** |
- +------+
-*/
-0x7800,
-0xcc00,
-0xcc00,
-0x1800,
-0x3000,
-0x3000,
-0x0000,
-0x3000,
-0x3000,
-
-/* Character 64 (0x40):
- width 4
- bbx ( 10, 10, 1, -1 )
-
- +----------+
- | ***** |
- | ** * |
- | * *|
- |* ** * *|
- |* * * *|
- |* * * *|
- |* * ** * |
- |* ** ** |
- | * |
- | ***** |
- +----------+
-*/
-0x1f00,
-0x6080,
-0x4040,
-0x8d40,
-0x9240,
-0xa240,
-0xa680,
-0x9b00,
-0x4000,
-0x3e00,
-
-/* Character 65 (0x41):
- width 7
- bbx ( 8, 9, 0, 0 )
-
- +--------+
- | ** |
- | **** |
- | * * |
- | ** ** |
- | ** ** |
- | ****** |
- |** **|
- |** **|
- |** **|
- +--------+
-*/
-0x1800,
-0x3c00,
-0x2400,
-0x6600,
-0x6600,
-0x7e00,
-0xc300,
-0xc300,
-0xc300,
-
-/* Character 66 (0x42):
- width 7
- bbx ( 7, 9, 1, 0 )
-
- +-------+
- |****** |
- |** **|
- |** **|
- |** **|
- |****** |
- |** **|
- |** **|
- |** **|
- |****** |
- +-------+
-*/
-0xfc00,
-0xc600,
-0xc600,
-0xc600,
-0xfc00,
-0xc600,
-0xc600,
-0xc600,
-0xfc00,
-
-/* Character 67 (0x43):
- width 7
- bbx ( 7, 9, 1, 0 )
-
- +-------+
- | **** |
- | ** **|
- |** |
- |** |
- |** |
- |** |
- |** |
- | ** **|
- | **** |
- +-------+
-*/
-0x3c00,
-0x6600,
-0xc000,
-0xc000,
-0xc000,
-0xc000,
-0xc000,
-0x6600,
-0x3c00,
-
-/* Character 68 (0x44):
- width 7
- bbx ( 7, 9, 1, 0 )
-
- +-------+
- |***** |
- |** ** |
- |** **|
- |** **|
- |** **|
- |** **|
- |** **|
- |** ** |
- |***** |
- +-------+
-*/
-0xf800,
-0xcc00,
-0xc600,
-0xc600,
-0xc600,
-0xc600,
-0xc600,
-0xcc00,
-0xf800,
-
-/* Character 69 (0x45):
- width 7
- bbx ( 6, 9, 1, 0 )
-
- +------+
- |******|
- |** |
- |** |
- |** |
- |******|
- |** |
- |** |
- |** |
- |******|
- +------+
-*/
-0xfc00,
-0xc000,
-0xc000,
-0xc000,
-0xfc00,
-0xc000,
-0xc000,
-0xc000,
-0xfc00,
-
-/* Character 70 (0x46):
- width 5
- bbx ( 6, 9, 1, 0 )
-
- +------+
- |******|
- |** |
- |** |
- |** |
- |***** |
- |** |
- |** |
- |** |
- |** |
- +------+
-*/
-0xfc00,
-0xc000,
-0xc000,
-0xc000,
-0xf800,
-0xc000,
-0xc000,
-0xc000,
-0xc000,
-
-/* Character 71 (0x47):
- width 7
- bbx ( 8, 9, 1, 0 )
-
- +--------+
- | ***** |
- | ** **|
- |** |
- |** |
- |** ****|
- |** **|
- |** **|
- | ** **|
- | **** *|
- +--------+
-*/
-0x3e00,
-0x6300,
-0xc000,
-0xc000,
-0xcf00,
-0xc300,
-0xc300,
-0x6300,
-0x3d00,
-
-/* Character 72 (0x48):
- width 7
- bbx ( 7, 9, 1, 0 )
-
- +-------+
- |** **|
- |** **|
- |** **|
- |** **|
- |*******|
- |** **|
- |** **|
- |** **|
- |** **|
- +-------+
-*/
-0xc600,
-0xc600,
-0xc600,
-0xc600,
-0xfe00,
-0xc600,
-0xc600,
-0xc600,
-0xc600,
-
-/* Character 73 (0x49):
- width 3
- bbx ( 2, 9, 1, 0 )
-
- +--+
- |**|
- |**|
- |**|
- |**|
- |**|
- |**|
- |**|
- |**|
- |**|
- +--+
-*/
-0xc000,
-0xc000,
-0xc000,
-0xc000,
-0xc000,
-0xc000,
-0xc000,
-0xc000,
-0xc000,
-
-/* Character 74 (0x4a):
- width 3
- bbx ( 6, 9, 0, 0 )
-
- +------+
- | **|
- | **|
- | **|
- | **|
- | **|
- | **|
- |** **|
- |** **|
- | **** |
- +------+
-*/
-0x0c00,
-0x0c00,
-0x0c00,
-0x0c00,
-0x0c00,
-0x0c00,
-0xcc00,
-0xcc00,
-0x7800,
-
-/* Character 75 (0x4b):
- width 7
- bbx ( 8, 9, 1, 0 )
-
- +--------+
- |** ** |
- |** ** |
- |** ** |
- |**** |
- |**** |
- |** ** |
- |** ** |
- |** ** |
- |** **|
- +--------+
-*/
-0xc600,
-0xcc00,
-0xd800,
-0xf000,
-0xf000,
-0xd800,
-0xcc00,
-0xc600,
-0xc300,
-
-/* Character 76 (0x4c):
- width 3
- bbx ( 6, 9, 1, 0 )
-
- +------+
- |** |
- |** |
- |** |
- |** |
- |** |
- |** |
- |** |
- |** |
- |******|
- +------+
-*/
-0xc000,
-0xc000,
-0xc000,
-0xc000,
-0xc000,
-0xc000,
-0xc000,
-0xc000,
-0xfc00,
-
-/* Character 77 (0x4d):
- width 11
- bbx ( 9, 9, 1, 0 )
-
- +---------+
- |** **|
- |** **|
- |*** ***|
- |*** ***|
- |**** ****|
- |** * * **|
- |** *** **|
- |** * **|
- |** * **|
- +---------+
-*/
-0xc180,
-0xc180,
-0xe380,
-0xe380,
-0xf780,
-0xd580,
-0xdd80,
-0xc980,
-0xc980,
-
-/* Character 78 (0x4e):
- width 7
- bbx ( 7, 9, 1, 0 )
-
- +-------+
- |** **|
- |*** **|
- |*** **|
- |** * **|
- |** * **|
- |** ***|
- |** ***|
- |** **|
- |** **|
- +-------+
-*/
-0xc600,
-0xe600,
-0xe600,
-0xd600,
-0xd600,
-0xce00,
-0xce00,
-0xc600,
-0xc600,
-
-/* Character 79 (0x4f):
- width 7
- bbx ( 8, 9, 1, 0 )
-
- +--------+
- | **** |
- | ** ** |
- |** **|
- |** **|
- |** **|
- |** **|
- |** **|
- | ** ** |
- | **** |
- +--------+
-*/
-0x3c00,
-0x6600,
-0xc300,
-0xc300,
-0xc300,
-0xc300,
-0xc300,
-0x6600,
-0x3c00,
-
-/* Character 80 (0x50):
- width 7
- bbx ( 7, 9, 1, 0 )
-
- +-------+
- |****** |
- |** **|
- |** **|
- |** **|
- |****** |
- |** |
- |** |
- |** |
- |** |
- +-------+
-*/
-0xfc00,
-0xc600,
-0xc600,
-0xc600,
-0xfc00,
-0xc000,
-0xc000,
-0xc000,
-0xc000,
-
-/* Character 81 (0x51):
- width 7
- bbx ( 8, 9, 1, 0 )
-
- +--------+
- | **** |
- | ** ** |
- |** **|
- |** **|
- |** **|
- |** * **|
- |** ****|
- | ** ** |
- | ******|
- +--------+
-*/
-0x3c00,
-0x6600,
-0xc300,
-0xc300,
-0xc300,
-0xcb00,
-0xcf00,
-0x6600,
-0x3f00,
-
-/* Character 82 (0x52):
- width 5
- bbx ( 7, 9, 1, 0 )
-
- +-------+
- |****** |
- |** **|
- |** **|
- |** **|
- |****** |
- |** ** |
- |** **|
- |** **|
- |** **|
- +-------+
-*/
-0xfc00,
-0xc600,
-0xc600,
-0xc600,
-0xfc00,
-0xcc00,
-0xc600,
-0xc600,
-0xc600,
-
-/* Character 83 (0x53):
- width 7
- bbx ( 7, 9, 1, 0 )
-
- +-------+
- | ***** |
- |** **|
- |** **|
- | *** |
- | *** |
- | ***|
- |** **|
- |** **|
- | ***** |
- +-------+
-*/
-0x7c00,
-0xc600,
-0xc600,
-0x7000,
-0x1c00,
-0x0e00,
-0xc600,
-0xc600,
-0x7c00,
-
-/* Character 84 (0x54):
- width 5
- bbx ( 8, 9, 0, 0 )
-
- +--------+
- |********|
- | ** |
- | ** |
- | ** |
- | ** |
- | ** |
- | ** |
- | ** |
- | ** |
- +--------+
-*/
-0xff00,
-0x1800,
-0x1800,
-0x1800,
-0x1800,
-0x1800,
-0x1800,
-0x1800,
-0x1800,
-
-/* Character 85 (0x55):
- width 7
- bbx ( 7, 9, 1, 0 )
-
- +-------+
- |** **|
- |** **|
- |** **|
- |** **|
- |** **|
- |** **|
- |** **|
- | ** ** |
- | ***** |
- +-------+
-*/
-0xc600,
-0xc600,
-0xc600,
-0xc600,
-0xc600,
-0xc600,
-0xc600,
-0x6c00,
-0x7c00,
-
-/* Character 86 (0x56):
- width 8
- bbx ( 8, 9, 0, 0 )
-
- +--------+
- |** **|
- |** **|
- | ** ** |
- | ** ** |
- | ** ** |
- | * * |
- | **** |
- | ** |
- | ** |
- +--------+
-*/
-0xc300,
-0xc300,
-0x6600,
-0x6600,
-0x6600,
-0x2400,
-0x3c00,
-0x1800,
-0x1800,
-
-/* Character 87 (0x57):
- width 11
- bbx ( 10, 9, 0, 0 )
-
- +----------+
- |** ** **|
- |** ** **|
- |** ** **|
- | * ** * |
- | ** ** ** |
- | ** ** ** |
- | ** ** |
- | ** ** |
- | ** ** |
- +----------+
-*/
-0xccc0,
-0xccc0,
-0xccc0,
-0x4c80,
-0x6d80,
-0x6d80,
-0x3300,
-0x3300,
-0x3300,
-
-/* Character 88 (0x58):
- width 7
- bbx ( 8, 9, 0, 0 )
-
- +--------+
- |** **|
- |** **|
- | ** ** |
- | **** |
- | ** |
- | **** |
- | ** ** |
- |** **|
- |** **|
- +--------+
-*/
-0xc300,
-0xc300,
-0x6600,
-0x3c00,
-0x1800,
-0x3c00,
-0x6600,
-0xc300,
-0xc300,
-
-/* Character 89 (0x59):
- width 8
- bbx ( 8, 9, 0, 0 )
-
- +--------+
- |** **|
- |** **|
- | ** ** |
- | ** ** |
- | **** |
- | ** |
- | ** |
- | ** |
- | ** |
- +--------+
-*/
-0xc300,
-0xc300,
-0x6600,
-0x6600,
-0x3c00,
-0x1800,
-0x1800,
-0x1800,
-0x1800,
-
-/* Character 90 (0x5a):
- width 6
- bbx ( 7, 9, 0, 0 )
-
- +-------+
- |*******|
- | **|
- | ** |
- | ** |
- | ** |
- | ** |
- | ** |
- |** |
- |*******|
- +-------+
-*/
-0xfe00,
-0x0600,
-0x0c00,
-0x1800,
-0x3000,
-0x3000,
-0x6000,
-0xc000,
-0xfe00,
-
-/* Character 91 (0x5b):
- width 5
- bbx ( 3, 12, 1, -3 )
-
- +---+
- |***|
- |** |
- |** |
- |** |
- |** |
- |** |
- |** |
- |** |
- |** |
- |** |
- |** |
- |***|
- +---+
-*/
-0xe000,
-0xc000,
-0xc000,
-0xc000,
-0xc000,
-0xc000,
-0xc000,
-0xc000,
-0xc000,
-0xc000,
-0xc000,
-0xe000,
-
-/* Character 92 (0x5c):
- width 4
- bbx ( 4, 9, 0, 0 )
-
- +----+
- |** |
- |** |
- | * |
- | ** |
- | ** |
- | * |
- | * |
- | **|
- | **|
- +----+
-*/
-0xc000,
-0xc000,
-0x4000,
-0x6000,
-0x6000,
-0x2000,
-0x2000,
-0x3000,
-0x3000,
-
-/* Character 93 (0x5d):
- width 5
- bbx ( 3, 12, 0, -3 )
-
- +---+
- |***|
- | **|
- | **|
- | **|
- | **|
- | **|
- | **|
- | **|
- | **|
- | **|
- | **|
- |***|
- +---+
-*/
-0xe000,
-0x6000,
-0x6000,
-0x6000,
-0x6000,
-0x6000,
-0x6000,
-0x6000,
-0x6000,
-0x6000,
-0x6000,
-0xe000,
-
-/* Character 94 (0x5e):
- width 7
- bbx ( 7, 4, 0, 5 )
-
- +-------+
- | * |
- | *** |
- | ** ** |
- |** **|
- +-------+
-*/
-0x1000,
-0x3800,
-0x6c00,
-0xc600,
-
-/* Character 95 (0x5f):
- width 4
- bbx ( 7, 1, 0, -3 )
-
- +-------+
- |*******|
- +-------+
-*/
-0xfe00,
-
-/* Character 96 (0x60):
- width 4
- bbx ( 3, 2, 0, 8 )
-
- +---+
- |** |
- | **|
- +---+
-*/
-0xc000,
-0x6000,
-
-/* Character 97 (0x61):
- width 4
- bbx ( 7, 7, 0, 0 )
-
- +-------+
- | **** |
- |** ** |
- | ** |
- | ***** |
- |** ** |
- |** ** |
- | *** **|
- +-------+
-*/
-0x7800,
-0xcc00,
-0x0c00,
-0x7c00,
-0xcc00,
-0xcc00,
-0x7600,
-
-/* Character 98 (0x62):
- width 4
- bbx ( 6, 9, 0, 0 )
-
- +------+
- |** |
- |** |
- |** ** |
- |*** **|
- |** **|
- |** **|
- |** **|
- |*** **|
- |** ** |
- +------+
-*/
-0xc000,
-0xc000,
-0xd800,
-0xec00,
-0xcc00,
-0xcc00,
-0xcc00,
-0xec00,
-0xd800,
-
-/* Character 99 (0x63):
- width 4
- bbx ( 6, 7, 0, 0 )
-
- +------+
- | **** |
- |** **|
- |** |
- |** |
- |** |
- |** **|
- | **** |
- +------+
-*/
-0x7800,
-0xcc00,
-0xc000,
-0xc000,
-0xc000,
-0xcc00,
-0x7800,
-
-/* Character 100 (0x64):
- width 4
- bbx ( 6, 9, 0, 0 )
-
- +------+
- | **|
- | **|
- | ** **|
- |** ***|
- |** **|
- |** **|
- |** **|
- |** ***|
- | ** **|
- +------+
-*/
-0x0c00,
-0x0c00,
-0x6c00,
-0xdc00,
-0xcc00,
-0xcc00,
-0xcc00,
-0xdc00,
-0x6c00,
-
-/* Character 101 (0x65):
- width 4
- bbx ( 6, 7, 0, 0 )
-
- +------+
- | **** |
- |** **|
- |** **|
- |******|
- |** |
- |** **|
- | **** |
- +------+
-*/
-0x7800,
-0xcc00,
-0xcc00,
-0xfc00,
-0xc000,
-0xcc00,
-0x7800,
-
-/* Character 102 (0x66):
- width 4
- bbx ( 5, 9, 0, 0 )
-
- +-----+
- | ***|
- | ** |
- |**** |
- | ** |
- | ** |
- | ** |
- | ** |
- | ** |
- | ** |
- +-----+
-*/
-0x3800,
-0x6000,
-0xf000,
-0x6000,
-0x6000,
-0x6000,
-0x6000,
-0x6000,
-0x6000,
-
-/* Character 103 (0x67):
- width 4
- bbx ( 6, 10, 0, -3 )
-
- +------+
- | ** **|
- |** ***|
- |** **|
- |** **|
- |** **|
- |** ***|
- | ** **|
- | **|
- |** **|
- | **** |
- +------+
-*/
-0x6c00,
-0xdc00,
-0xcc00,
-0xcc00,
-0xcc00,
-0xdc00,
-0x6c00,
-0x0c00,
-0xcc00,
-0x7800,
-
-/* Character 104 (0x68):
- width 4
- bbx ( 6, 9, 0, 0 )
-
- +------+
- |** |
- |** |
- |** ** |
- |*** **|
- |** **|
- |** **|
- |** **|
- |** **|
- |** **|
- +------+
-*/
-0xc000,
-0xc000,
-0xd800,
-0xec00,
-0xcc00,
-0xcc00,
-0xcc00,
-0xcc00,
-0xcc00,
-
-/* Character 105 (0x69):
- width 4
- bbx ( 2, 9, 0, 0 )
-
- +--+
- |**|
- | |
- |**|
- |**|
- |**|
- |**|
- |**|
- |**|
- |**|
- +--+
-*/
-0xc000,
-0x0000,
-0xc000,
-0xc000,
-0xc000,
-0xc000,
-0xc000,
-0xc000,
-0xc000,
-
-/* Character 106 (0x6a):
- width 4
- bbx ( 3, 12, -1, -3 )
-
- +---+
- | **|
- | |
- | **|
- | **|
- | **|
- | **|
- | **|
- | **|
- | **|
- | **|
- | **|
- |** |
- +---+
-*/
-0x6000,
-0x0000,
-0x6000,
-0x6000,
-0x6000,
-0x6000,
-0x6000,
-0x6000,
-0x6000,
-0x6000,
-0x6000,
-0xc000,
-
-/* Character 107 (0x6b):
- width 4
- bbx ( 7, 9, 0, 0 )
-
- +-------+
- |** |
- |** |
- |** ** |
- |** ** |
- |**** |
- |**** |
- |** ** |
- |** ** |
- |** **|
- +-------+
-*/
-0xc000,
-0xc000,
-0xcc00,
-0xd800,
-0xf000,
-0xf000,
-0xd800,
-0xcc00,
-0xc600,
-
-/* Character 108 (0x6c):
- width 4
- bbx ( 2, 9, 0, 0 )
-
- +--+
- |**|
- |**|
- |**|
- |**|
- |**|
- |**|
- |**|
- |**|
- |**|
- +--+
-*/
-0xc000,
-0xc000,
-0xc000,
-0xc000,
-0xc000,
-0xc000,
-0xc000,
-0xc000,
-0xc000,
-
-/* Character 109 (0x6d):
- width 4
- bbx ( 10, 7, 0, 0 )
-
- +----------+
- |* *** *** |
- |** ** **|
- |** ** **|
- |** ** **|
- |** ** **|
- |** ** **|
- |** ** **|
- +----------+
-*/
-0xbb80,
-0xccc0,
-0xccc0,
-0xccc0,
-0xccc0,
-0xccc0,
-0xccc0,
-
-/* Character 110 (0x6e):
- width 4
- bbx ( 6, 7, 0, 0 )
-
- +------+
- |** ** |
- |*** **|
- |** **|
- |** **|
- |** **|
- |** **|
- |** **|
- +------+
-*/
-0xd800,
-0xec00,
-0xcc00,
-0xcc00,
-0xcc00,
-0xcc00,
-0xcc00,
-
-/* Character 111 (0x6f):
- width 4
- bbx ( 6, 7, 0, 0 )
-
- +------+
- | **** |
- |** **|
- |** **|
- |** **|
- |** **|
- |** **|
- | **** |
- +------+
-*/
-0x7800,
-0xcc00,
-0xcc00,
-0xcc00,
-0xcc00,
-0xcc00,
-0x7800,
-
-/* Character 112 (0x70):
- width 4
- bbx ( 6, 10, 0, -3 )
-
- +------+
- |** ** |
- |*** **|
- |** **|
- |** **|
- |** **|
- |*** **|
- |** ** |
- |** |
- |** |
- |** |
- +------+
-*/
-0xd800,
-0xec00,
-0xcc00,
-0xcc00,
-0xcc00,
-0xec00,
-0xd800,
-0xc000,
-0xc000,
-0xc000,
-
-/* Character 113 (0x71):
- width 4
- bbx ( 6, 10, 0, -3 )
-
- +------+
- | *** *|
- |** ***|
- |** **|
- |** **|
- |** **|
- |** ***|
- | ** **|
- | **|
- | **|
- | **|
- +------+
-*/
-0x7400,
-0xdc00,
-0xcc00,
-0xcc00,
-0xcc00,
-0xdc00,
-0x6c00,
-0x0c00,
-0x0c00,
-0x0c00,
-
-/* Character 114 (0x72):
- width 4
- bbx ( 5, 7, 0, 0 )
-
- +-----+
- |** **|
- |*****|
- |*** |
- |** |
- |** |
- |** |
- |** |
- +-----+
-*/
-0xd800,
-0xf800,
-0xe000,
-0xc000,
-0xc000,
-0xc000,
-0xc000,
-
-/* Character 115 (0x73):
- width 4
- bbx ( 6, 7, 0, 0 )
-
- +------+
- | **** |
- |** **|
- |*** |
- | *** |
- | ***|
- |** **|
- | **** |
- +------+
-*/
-0x7800,
-0xcc00,
-0xe000,
-0x3800,
-0x1c00,
-0xcc00,
-0x7800,
-
-/* Character 116 (0x74):
- width 4
- bbx ( 5, 9, 0, 0 )
-
- +-----+
- | ** |
- | ** |
- |**** |
- | ** |
- | ** |
- | ** |
- | ** |
- | ** *|
- | ** |
- +-----+
-*/
-0x6000,
-0x6000,
-0xf000,
-0x6000,
-0x6000,
-0x6000,
-0x6000,
-0x6800,
-0x3000,
-
-/* Character 117 (0x75):
- width 4
- bbx ( 6, 7, 0, 0 )
-
- +------+
- |** **|
- |** **|
- |** **|
- |** **|
- |** **|
- |** ***|
- | ** **|
- +------+
-*/
-0xcc00,
-0xcc00,
-0xcc00,
-0xcc00,
-0xcc00,
-0xdc00,
-0x6c00,
-
-/* Character 118 (0x76):
- width 4
- bbx ( 7, 7, 0, 0 )
-
- +-------+
- |** **|
- |** **|
- | ** ** |
- | ** ** |
- | *** |
- | *** |
- | * |
- +-------+
-*/
-0xc600,
-0xc600,
-0x6c00,
-0x6c00,
-0x3800,
-0x3800,
-0x1000,
-
-/* Character 119 (0x77):
- width 4
- bbx ( 10, 7, 0, 0 )
-
- +----------+
- |** ** **|
- |** ** **|
- | ** ** ** |
- | ** ** ** |
- | ** ** ** |
- | ** ** |
- | ** ** |
- +----------+
-*/
-0xccc0,
-0xccc0,
-0x6d80,
-0x6d80,
-0x6d80,
-0x3300,
-0x3300,
-
-/* Character 120 (0x78):
- width 4
- bbx ( 6, 7, 0, 0 )
-
- +------+
- |** **|
- |** **|
- | **** |
- | ** |
- | **** |
- |** **|
- |** **|
- +------+
-*/
-0xcc00,
-0xcc00,
-0x7800,
-0x3000,
-0x7800,
-0xcc00,
-0xcc00,
-
-/* Character 121 (0x79):
- width 4
- bbx ( 7, 10, 0, -3 )
-
- +-------+
- |** **|
- |** **|
- | ** ** |
- | ** ** |
- | *** |
- | *** |
- | ** |
- | * |
- | ** |
- | ** |
- +-------+
-*/
-0xc600,
-0xc600,
-0x6c00,
-0x6c00,
-0x3800,
-0x3800,
-0x1800,
-0x1000,
-0x3000,
-0x6000,
-
-/* Character 122 (0x7a):
- width 4
- bbx ( 5, 7, 0, 0 )
-
- +-----+
- |*****|
- | **|
- | ** |
- | * |
- | ** |
- |** |
- |*****|
- +-----+
-*/
-0xf800,
-0x1800,
-0x3000,
-0x2000,
-0x6000,
-0xc000,
-0xf800,
-
-/* Character 123 (0x7b):
- width 4
- bbx ( 4, 12, 0, -3 )
-
- +----+
- | **|
- | ** |
- | ** |
- | ** |
- | ** |
- |** |
- | ** |
- | ** |
- | ** |
- | ** |
- | ** |
- | **|
- +----+
-*/
-0x3000,
-0x6000,
-0x6000,
-0x6000,
-0x6000,
-0xc000,
-0x6000,
-0x6000,
-0x6000,
-0x6000,
-0x6000,
-0x3000,
-
-/* Character 124 (0x7c):
- width 4
- bbx ( 2, 12, 1, -3 )
-
- +--+
- |**|
- |**|
- |**|
- |**|
- |**|
- |**|
- |**|
- |**|
- |**|
- |**|
- |**|
- |**|
- +--+
-*/
-0xc000,
-0xc000,
-0xc000,
-0xc000,
-0xc000,
-0xc000,
-0xc000,
-0xc000,
-0xc000,
-0xc000,
-0xc000,
-0xc000,
-
-/* Character 125 (0x7d):
- width 4
- bbx ( 4, 12, 0, -3 )
-
- +----+
- |** |
- | ** |
- | ** |
- | ** |
- | ** |
- | **|
- | ** |
- | ** |
- | ** |
- | ** |
- | ** |
- |** |
- +----+
-*/
-0xc000,
-0x6000,
-0x6000,
-0x6000,
-0x6000,
-0x3000,
-0x6000,
-0x6000,
-0x6000,
-0x6000,
-0x6000,
-0xc000,
-
-/* Character 126 (0x7e):
- width 4
- bbx ( 7, 2, 0, 3 )
-
- +-------+
- | *** **|
- |** *** |
- +-------+
-*/
-0x7600,
-0xdc00,
-
-/* Character 160 (0xa0):
- width 8
- bbx ( 1, 1, 0, 0 )
-
- +-+
- | |
- +-+
-*/
-0x0000,
-
-/* Character 161 (0xa1):
- width 8
- bbx ( 2, 10, 1, -3 )
-
- +--+
- |**|
- |**|
- | |
- | *|
- |**|
- |**|
- |**|
- |**|
- |**|
- |**|
- +--+
-*/
-0xc000,
-0xc000,
-0x0000,
-0x4000,
-0xc000,
-0xc000,
-0xc000,
-0xc000,
-0xc000,
-0xc000,
-
-/* Character 162 (0xa2):
- width 8
- bbx ( 6, 9, 0, -1 )
-
- +------+
- | * |
- | **** |
- |** ***|
- |* * |
- |* * |
- |* * |
- |*** **|
- | **** |
- | * |
- +------+
-*/
-0x1000,
-0x7800,
-0xdc00,
-0x9000,
-0xa000,
-0xa000,
-0xec00,
-0x7800,
-0x4000,
-
-/* Character 163 (0xa3):
- width 8
- bbx ( 6, 9, 0, 0 )
-
- +------+
- | *** |
- | ** **|
- | ** |
- | ** |
- |***** |
- | ** |
- | ** |
- |*** **|
- |** ** |
- +------+
-*/
-0x3800,
-0x6c00,
-0x6000,
-0x6000,
-0xf800,
-0x6000,
-0x6000,
-0xec00,
-0xd800,
-
-/* Character 164 (0xa4):
- width 8
- bbx ( 6, 6, 0, 1 )
-
- +------+
- |** **|
- | **** |
- | * * |
- | * * |
- | **** |
- |** **|
- +------+
-*/
-0xcc00,
-0x7800,
-0x4800,
-0x4800,
-0x7800,
-0xcc00,
-
-/* Character 165 (0xa5):
- width 8
- bbx ( 6, 9, 0, 0 )
-
- +------+
- |** **|
- |** **|
- | * * |
- |******|
- | ** |
- |******|
- | ** |
- | ** |
- | ** |
- +------+
-*/
-0xcc00,
-0xcc00,
-0x4800,
-0xfc00,
-0x3000,
-0xfc00,
-0x3000,
-0x3000,
-0x3000,
-
-/* Character 166 (0xa6):
- width 13
- bbx ( 2, 11, 1, -2 )
-
- +--+
- |**|
- |**|
- |**|
- |**|
- | |
- | |
- |**|
- |**|
- |**|
- |**|
- |**|
- +--+
-*/
-0xc000,
-0xc000,
-0xc000,
-0xc000,
-0x0000,
-0x0000,
-0xc000,
-0xc000,
-0xc000,
-0xc000,
-0xc000,
-
-/* Character 167 (0xa7):
- width 8
- bbx ( 6, 12, 0, -3 )
-
- +------+
- | **** |
- |** **|
- |*** |
- | *** |
- |** ** |
- |** **|
- |** **|
- | ** **|
- | *** |
- | ***|
- |** **|
- | **** |
- +------+
-*/
-0x7800,
-0xcc00,
-0xe000,
-0x7000,
-0xd800,
-0xcc00,
-0xcc00,
-0x6c00,
-0x3800,
-0x1c00,
-0xcc00,
-0x7800,
-
-/* Character 168 (0xa8):
- width 8
- bbx ( 5, 1, 0, 8 )
-
- +-----+
- |** **|
- +-----+
-*/
-0xd800,
-
-/* Character 169 (0xa9):
- width 8
- bbx ( 9, 9, 1, 0 )
-
- +---------+
- | ***** |
- | * * |
- |* *** *|
- |* * * *|
- |* * *|
- |* * * *|
- |* *** *|
- | * * |
- | ***** |
- +---------+
-*/
-0x3e00,
-0x4100,
-0x9c80,
-0xa280,
-0xa080,
-0xa280,
-0x9c80,
-0x4100,
-0x3e00,
-
-/* Character 170 (0xaa):
- width 8
- bbx ( 4, 6, 1, 3 )
-
- +----+
- |*** |
- | **|
- |****|
- |* **|
- | |
- |****|
- +----+
-*/
-0xe000,
-0x3000,
-0xf000,
-0xb000,
-0x0000,
-0xf000,
-
-/* Character 171 (0xab):
- width 8
- bbx ( 6, 5, 1, 1 )
-
- +------+
- | * *|
- | ** **|
- |** ** |
- | ** **|
- | * *|
- +------+
-*/
-0x2400,
-0x6c00,
-0xd800,
-0x6c00,
-0x2400,
-
-/* Character 172 (0xac):
- width 4
- bbx ( 6, 4, 1, 2 )
-
- +------+
- |******|
- | *|
- | *|
- | *|
- +------+
-*/
-0xfc00,
-0x0400,
-0x0400,
-0x0400,
-
-/* Character 173 (0xad):
- width 4
- bbx ( 4, 1, 0, 3 )
-
- +----+
- |****|
- +----+
-*/
-0xf000,
-
-/* Character 174 (0xae):
- width 4
- bbx ( 9, 9, 1, 0 )
-
- +---------+
- | ***** |
- | * * |
- |* *** *|
- |* * * *|
- |* ** *|
- |* * * *|
- |* * * *|
- | * * |
- | ***** |
- +---------+
-*/
-0x3e00,
-0x4100,
-0x9c80,
-0x9480,
-0x9880,
-0x9480,
-0x9480,
-0x4100,
-0x3e00,
-
-/* Character 175 (0xaf):
- width 4
- bbx ( 4, 1, 0, 8 )
-
- +----+
- |****|
- +----+
-*/
-0xf000,
-
-/* Character 176 (0xb0):
- width 9
- bbx ( 4, 4, 0, 4 )
-
- +----+
- | ** |
- |* *|
- |* *|
- | ** |
- +----+
-*/
-0x6000,
-0x9000,
-0x9000,
-0x6000,
-
-/* Character 177 (0xb1):
- width 9
- bbx ( 6, 7, 0, 0 )
-
- +------+
- | ** |
- | ** |
- |******|
- | ** |
- | ** |
- | |
- |******|
- +------+
-*/
-0x3000,
-0x3000,
-0xfc00,
-0x3000,
-0x3000,
-0x0000,
-0xfc00,
-
-/* Character 178 (0xb2):
- width 10
- bbx ( 4, 5, 0, 4 )
-
- +----+
- | ** |
- |* **|
- | ** |
- |** |
- |****|
- +----+
-*/
-0x6000,
-0xb000,
-0x6000,
-0xc000,
-0xf000,
-
-/* Character 179 (0xb3):
- width 10
- bbx ( 4, 5, 0, 4 )
-
- +----+
- | ** |
- |* **|
- | ** |
- | **|
- |*** |
- +----+
-*/
-0x6000,
-0xb000,
-0x6000,
-0x3000,
-0xe000,
-
-/* Character 180 (0xb4):
- width 10
- bbx ( 3, 2, 0, 8 )
-
- +---+
- | **|
- |** |
- +---+
-*/
-0x6000,
-0xc000,
-
-/* Character 181 (0xb5):
- width 10
- bbx ( 6, 10, 0, -3 )
-
- +------+
- |** **|
- |** **|
- |** **|
- |** **|
- |** **|
- |** ***|
- |*** **|
- |** |
- |** |
- |** |
- +------+
-*/
-0xcc00,
-0xcc00,
-0xcc00,
-0xcc00,
-0xcc00,
-0xdc00,
-0xec00,
-0xc000,
-0xc000,
-0xc000,
-
-/* Character 182 (0xb6):
- width 10
- bbx ( 7, 12, 0, -3 )
-
- +-------+
- | *****|
- | *** * |
- |**** * |
- |**** * |
- |**** * |
- | *** * |
- | ** * |
- | * * |
- | * * |
- | * * |
- | * * |
- | * * |
- +-------+
-*/
-0x3e00,
-0x7400,
-0xf400,
-0xf400,
-0xf400,
-0x7400,
-0x3400,
-0x1400,
-0x1400,
-0x1400,
-0x1400,
-0x1400,
-
-/* Character 183 (0xb7):
- width 7
- bbx ( 2, 2, 1, 3 )
-
- +--+
- |**|
- |**|
- +--+
-*/
-0xc000,
-0xc000,
-
-/* Character 184 (0xb8):
- width 10
- bbx ( 4, 4, 0, -3 )
-
- +----+
- | ** |
- | **|
- | **|
- |*** |
- +----+
-*/
-0x6000,
-0x3000,
-0x3000,
-0xe000,
-
-/* Character 185 (0xb9):
- width 9
- bbx ( 3, 5, 0, 4 )
-
- +---+
- | **|
- |***|
- | **|
- | **|
- | **|
- +---+
-*/
-0x6000,
-0xe000,
-0x6000,
-0x6000,
-0x6000,
-
-/* Character 186 (0xba):
- width 9
- bbx ( 4, 6, 1, 3 )
-
- +----+
- | ** |
- |** *|
- |** *|
- | ** |
- | |
- |****|
- +----+
-*/
-0x6000,
-0xd000,
-0xd000,
-0x6000,
-0x0000,
-0xf000,
-
-/* Character 187 (0xbb):
- width 9
- bbx ( 6, 5, 1, 1 )
-
- +------+
- |* * |
- |** ** |
- | ** **|
- |** ** |
- |* * |
- +------+
-*/
-0x9000,
-0xd800,
-0x6c00,
-0xd800,
-0x9000,
-
-/* Character 188 (0xbc):
- width 9
- bbx ( 10, 9, 0, 0 )
-
- +----------+
- | ** ** |
- |*** ** |
- | ** ** |
- | ** ** |
- | ** ** ** |
- | * *** |
- | ** * * |
- | ** *****|
- | ** ** |
- +----------+
-*/
-0x6300,
-0xe600,
-0x6600,
-0x6c00,
-0x6d80,
-0x0b80,
-0x1a80,
-0x37c0,
-0x3180,
-
-/* Character 189 (0xbd):
- width 8
- bbx ( 10, 9, 0, 0 )
-
- +----------+
- | ** ** |
- |*** ** |
- | ** ** |
- | ** ** |
- | ** ** ** |
- | * * **|
- | ** ** |
- | ** ** |
- | ** ****|
- +----------+
-*/
-0x6300,
-0xe600,
-0x6600,
-0x6c00,
-0x6d80,
-0x0ac0,
-0x1980,
-0x3300,
-0x33c0,
-
-/* Character 190 (0xbe):
- width 8
- bbx ( 10, 9, 0, 0 )
-
- +----------+
- | ** ** |
- |* ** ** |
- | ** ** |
- | ** ** |
- |*** ** ** |
- | * *** |
- | ** * * |
- | ** *****|
- | ** ** |
- +----------+
-*/
-0x6300,
-0xb300,
-0x6600,
-0x3600,
-0xed80,
-0x0b80,
-0x1a80,
-0x37c0,
-0x3180,
-
-/* Character 191 (0xbf):
- width 8
- bbx ( 6, 10, 1, -3 )
-
- +------+
- | ** |
- | ** |
- | |
- | ** |
- | ** |
- | ** |
- | ** |
- |** **|
- |** **|
- | **** |
- +------+
-*/
-0x3000,
-0x3000,
-0x0000,
-0x3000,
-0x3000,
-0x3000,
-0x6000,
-0xcc00,
-0xcc00,
-0x7800,
-
-/* Character 192 (0xc0):
- width 7
- bbx ( 8, 12, 0, 0 )
-
- +--------+
- | ** |
- | ** |
- | |
- | ** |
- | ** |
- | **** |
- | * * |
- | ** ** |
- | ****** |
- |** **|
- |** **|
- |** **|
- +--------+
-*/
-0x3000,
-0x1800,
-0x0000,
-0x1800,
-0x1800,
-0x3c00,
-0x2400,
-0x6600,
-0x7e00,
-0xc300,
-0xc300,
-0xc300,
-
-/* Character 193 (0xc1):
- width 7
- bbx ( 8, 12, 0, 0 )
-
- +--------+
- | ** |
- | ** |
- | |
- | ** |
- | ** |
- | **** |
- | * * |
- | ** ** |
- | ****** |
- |** **|
- |** **|
- |** **|
- +--------+
-*/
-0x0c00,
-0x1800,
-0x0000,
-0x1800,
-0x1800,
-0x3c00,
-0x2400,
-0x6600,
-0x7e00,
-0xc300,
-0xc300,
-0xc300,
-
-/* Character 194 (0xc2):
- width 7
- bbx ( 8, 12, 0, 0 )
-
- +--------+
- | *** |
- | ** ** |
- | |
- | ** |
- | ** |
- | **** |
- | * * |
- | ** ** |
- | ****** |
- |** **|
- |** **|
- |** **|
- +--------+
-*/
-0x1c00,
-0x3600,
-0x0000,
-0x1800,
-0x1800,
-0x3c00,
-0x2400,
-0x6600,
-0x7e00,
-0xc300,
-0xc300,
-0xc300,
-
-/* Character 195 (0xc3):
- width 7
- bbx ( 8, 12, 0, 0 )
-
- +--------+
- | ** * |
- | * ** |
- | |
- | ** |
- | ** |
- | **** |
- | * * |
- | ** ** |
- | ****** |
- |** **|
- |** **|
- |** **|
- +--------+
-*/
-0x1a00,
-0x2c00,
-0x0000,
-0x1800,
-0x1800,
-0x3c00,
-0x2400,
-0x6600,
-0x7e00,
-0xc300,
-0xc300,
-0xc300,
-
-/* Character 196 (0xc4):
- width 7
- bbx ( 8, 11, 0, 0 )
-
- +--------+
- | ** ** |
- | |
- | ** |
- | ** |
- | **** |
- | * * |
- | ** ** |
- | ****** |
- |** **|
- |** **|
- |** **|
- +--------+
-*/
-0x3600,
-0x0000,
-0x1800,
-0x1800,
-0x3c00,
-0x2400,
-0x6600,
-0x7e00,
-0xc300,
-0xc300,
-0xc300,
-
-/* Character 197 (0xc5):
- width 7
- bbx ( 8, 12, 0, 0 )
-
- +--------+
- | ** |
- | * * |
- | ** |
- | ** |
- | ** |
- | **** |
- | * * |
- | ** ** |
- | ****** |
- |** **|
- |** **|
- |** **|
- +--------+
-*/
-0x1800,
-0x2400,
-0x1800,
-0x1800,
-0x1800,
-0x3c00,
-0x2400,
-0x6600,
-0x7e00,
-0xc300,
-0xc300,
-0xc300,
-
-/* Character 198 (0xc6):
- width 11
- bbx ( 11, 9, 1, 0 )
-
- +-----------+
- | ********|
- | ** ** |
- | * ** |
- | ** ** |
- | ** ******|
- | ****** |
- |** ** |
- |** ** |
- |** ******|
- +-----------+
-*/
-0x1fe0,
-0x3600,
-0x2600,
-0x6600,
-0x67e0,
-0x7e00,
-0xc600,
-0xc600,
-0xc7e0,
-
-/* Character 199 (0xc7):
- width 7
- bbx ( 7, 12, 1, -3 )
-
- +-------+
- | **** |
- | ** **|
- |** |
- |** |
- |** |
- |** |
- |** |
- | ** **|
- | **** |
- | ** |
- | ** |
- | *** |
- +-------+
-*/
-0x3c00,
-0x6600,
-0xc000,
-0xc000,
-0xc000,
-0xc000,
-0xc000,
-0x6600,
-0x3c00,
-0x1800,
-0x1800,
-0x7000,
-
-/* Character 200 (0xc8):
- width 7
- bbx ( 6, 12, 1, 0 )
-
- +------+
- | ** |
- | ** |
- | |
- |******|
- |** |
- |** |
- |** |
- |******|
- |** |
- |** |
- |** |
- |******|
- +------+
-*/
-0x6000,
-0x3000,
-0x0000,
-0xfc00,
-0xc000,
-0xc000,
-0xc000,
-0xfc00,
-0xc000,
-0xc000,
-0xc000,
-0xfc00,
-
-/* Character 201 (0xc9):
- width 7
- bbx ( 6, 12, 1, 0 )
-
- +------+
- | ** |
- | ** |
- | |
- |******|
- |** |
- |** |
- |** |
- |******|
- |** |
- |** |
- |** |
- |******|
- +------+
-*/
-0x1800,
-0x3000,
-0x0000,
-0xfc00,
-0xc000,
-0xc000,
-0xc000,
-0xfc00,
-0xc000,
-0xc000,
-0xc000,
-0xfc00,
-
-/* Character 202 (0xca):
- width 7
- bbx ( 6, 12, 1, 0 )
-
- +------+
- | *** |
- | ** **|
- | |
- |******|
- |** |
- |** |
- |** |
- |******|
- |** |
- |** |
- |** |
- |******|
- +------+
-*/
-0x3800,
-0x6c00,
-0x0000,
-0xfc00,
-0xc000,
-0xc000,
-0xc000,
-0xfc00,
-0xc000,
-0xc000,
-0xc000,
-0xfc00,
-
-/* Character 203 (0xcb):
- width 7
- bbx ( 6, 11, 1, 0 )
-
- +------+
- | ** **|
- | |
- |******|
- |** |
- |** |
- |** |
- |******|
- |** |
- |** |
- |** |
- |******|
- +------+
-*/
-0x6c00,
-0x0000,
-0xfc00,
-0xc000,
-0xc000,
-0xc000,
-0xfc00,
-0xc000,
-0xc000,
-0xc000,
-0xfc00,
-
-/* Character 204 (0xcc):
- width 3
- bbx ( 3, 12, 0, 0 )
-
- +---+
- |** |
- | **|
- | |
- | **|
- | **|
- | **|
- | **|
- | **|
- | **|
- | **|
- | **|
- | **|
- +---+
-*/
-0xc000,
-0x6000,
-0x0000,
-0x6000,
-0x6000,
-0x6000,
-0x6000,
-0x6000,
-0x6000,
-0x6000,
-0x6000,
-0x6000,
-
-/* Character 205 (0xcd):
- width 3
- bbx ( 3, 12, 1, 0 )
-
- +---+
- | **|
- |** |
- | |
- |** |
- |** |
- |** |
- |** |
- |** |
- |** |
- |** |
- |** |
- |** |
- +---+
-*/
-0x6000,
-0xc000,
-0x0000,
-0xc000,
-0xc000,
-0xc000,
-0xc000,
-0xc000,
-0xc000,
-0xc000,
-0xc000,
-0xc000,
-
-/* Character 206 (0xce):
- width 3
- bbx ( 5, 12, 0, 0 )
-
- +-----+
- | *** |
- |** **|
- | |
- | ** |
- | ** |
- | ** |
- | ** |
- | ** |
- | ** |
- | ** |
- | ** |
- | ** |
- +-----+
-*/
-0x7000,
-0xd800,
-0x0000,
-0x6000,
-0x6000,
-0x6000,
-0x6000,
-0x6000,
-0x6000,
-0x6000,
-0x6000,
-0x6000,
-
-/* Character 207 (0xcf):
- width 3
- bbx ( 5, 11, 0, 0 )
-
- +-----+
- |** **|
- | |
- | ** |
- | ** |
- | ** |
- | ** |
- | ** |
- | ** |
- | ** |
- | ** |
- | ** |
- +-----+
-*/
-0xd800,
-0x0000,
-0x6000,
-0x6000,
-0x6000,
-0x6000,
-0x6000,
-0x6000,
-0x6000,
-0x6000,
-0x6000,
-
-/* Character 208 (0xd0):
- width 7
- bbx ( 8, 9, 0, 0 )
-
- +--------+
- | ***** |
- | ** ** |
- | ** **|
- | ** **|
- |**** **|
- | ** **|
- | ** **|
- | ** ** |
- | ***** |
- +--------+
-*/
-0x7c00,
-0x6600,
-0x6300,
-0x6300,
-0xf300,
-0x6300,
-0x6300,
-0x6600,
-0x7c00,
-
-/* Character 209 (0xd1):
- width 7
- bbx ( 7, 12, 1, 0 )
-
- +-------+
- | ** * |
- | * ** |
- | |
- |** **|
- |** **|
- |*** **|
- |*** **|
- |**** **|
- |** ***|
- |** ***|
- |** **|
- |** **|
- +-------+
-*/
-0x3400,
-0x5800,
-0x0000,
-0xc600,
-0xc600,
-0xe600,
-0xe600,
-0xf600,
-0xce00,
-0xce00,
-0xc600,
-0xc600,
-
-/* Character 210 (0xd2):
- width 7
- bbx ( 8, 12, 1, 0 )
-
- +--------+
- | ** |
- | ** |
- | |
- | **** |
- | ** ** |
- |** **|
- |** **|
- |** **|
- |** **|
- |** **|
- | ** ** |
- | **** |
- +--------+
-*/
-0x3000,
-0x1800,
-0x0000,
-0x3c00,
-0x6600,
-0xc300,
-0xc300,
-0xc300,
-0xc300,
-0xc300,
-0x6600,
-0x3c00,
-
-/* Character 211 (0xd3):
- width 7
- bbx ( 8, 12, 1, 0 )
-
- +--------+
- | ** |
- | ** |
- | |
- | **** |
- | ** ** |
- |** **|
- |** **|
- |** **|
- |** **|
- |** **|
- | ** ** |
- | **** |
- +--------+
-*/
-0x0c00,
-0x1800,
-0x0000,
-0x3c00,
-0x6600,
-0xc300,
-0xc300,
-0xc300,
-0xc300,
-0xc300,
-0x6600,
-0x3c00,
-
-/* Character 212 (0xd4):
- width 7
- bbx ( 8, 12, 1, 0 )
-
- +--------+
- | *** |
- | ** ** |
- | |
- | **** |
- | ** ** |
- |** **|
- |** **|
- |** **|
- |** **|
- |** **|
- | ** ** |
- | **** |
- +--------+
-*/
-0x1c00,
-0x3600,
-0x0000,
-0x3c00,
-0x6600,
-0xc300,
-0xc300,
-0xc300,
-0xc300,
-0xc300,
-0x6600,
-0x3c00,
-
-/* Character 213 (0xd5):
- width 7
- bbx ( 8, 12, 1, 0 )
-
- +--------+
- | ** * |
- | * ** |
- | |
- | **** |
- | ** ** |
- |** **|
- |** **|
- |** **|
- |** **|
- |** **|
- | ** ** |
- | **** |
- +--------+
-*/
-0x1a00,
-0x2c00,
-0x0000,
-0x3c00,
-0x6600,
-0xc300,
-0xc300,
-0xc300,
-0xc300,
-0xc300,
-0x6600,
-0x3c00,
-
-/* Character 214 (0xd6):
- width 7
- bbx ( 8, 11, 1, 0 )
-
- +--------+
- | ** ** |
- | |
- | **** |
- | ** ** |
- |** **|
- |** **|
- |** **|
- |** **|
- |** **|
- | ** ** |
- | **** |
- +--------+
-*/
-0x6600,
-0x0000,
-0x3c00,
-0x6600,
-0xc300,
-0xc300,
-0xc300,
-0xc300,
-0xc300,
-0x6600,
-0x3c00,
-
-/* Character 215 (0xd7):
- width 7
- bbx ( 6, 5, 0, 1 )
-
- +------+
- |** **|
- | **** |
- | ** |
- | **** |
- |** **|
- +------+
-*/
-0xcc00,
-0x7800,
-0x3000,
-0x7800,
-0xcc00,
-
-/* Character 216 (0xd8):
- width 7
- bbx ( 8, 10, 1, -1 )
-
- +--------+
- | **** *|
- | ** ** |
- |** ****|
- |** * **|
- |** ** **|
- |** * **|
- |**** **|
- | ** ** |
- | ***** |
- |* |
- +--------+
-*/
-0x3d00,
-0x6600,
-0xcf00,
-0xcb00,
-0xdb00,
-0xd300,
-0xf300,
-0x6600,
-0x7c00,
-0x8000,
-
-/* Character 217 (0xd9):
- width 7
- bbx ( 7, 12, 1, 0 )
-
- +-------+
- | ** |
- | ** |
- | |
- |** **|
- |** **|
- |** **|
- |** **|
- |** **|
- |** **|
- |** **|
- | ** ** |
- | ***** |
- +-------+
-*/
-0x3000,
-0x1800,
-0x0000,
-0xc600,
-0xc600,
-0xc600,
-0xc600,
-0xc600,
-0xc600,
-0xc600,
-0x6c00,
-0x7c00,
-
-/* Character 218 (0xda):
- width 7
- bbx ( 7, 12, 1, 0 )
-
- +-------+
- | ** |
- | ** |
- | |
- |** **|
- |** **|
- |** **|
- |** **|
- |** **|
- |** **|
- |** **|
- | ** ** |
- | ***** |
- +-------+
-*/
-0x0c00,
-0x1800,
-0x0000,
-0xc600,
-0xc600,
-0xc600,
-0xc600,
-0xc600,
-0xc600,
-0xc600,
-0x6c00,
-0x7c00,
-
-/* Character 219 (0xdb):
- width 7
- bbx ( 7, 12, 1, 0 )
-
- +-------+
- | *** |
- | ** ** |
- | |
- |** **|
- |** **|
- |** **|
- |** **|
- |** **|
- |** **|
- |** **|
- | ** ** |
- | ***** |
- +-------+
-*/
-0x3800,
-0x6c00,
-0x0000,
-0xc600,
-0xc600,
-0xc600,
-0xc600,
-0xc600,
-0xc600,
-0xc600,
-0x6c00,
-0x7c00,
-
-/* Character 220 (0xdc):
- width 7
- bbx ( 7, 11, 1, 0 )
-
- +-------+
- | ** ** |
- | |
- |** **|
- |** **|
- |** **|
- |** **|
- |** **|
- |** **|
- |** **|
- | ** ** |
- | ***** |
- +-------+
-*/
-0x6c00,
-0x0000,
-0xc600,
-0xc600,
-0xc600,
-0xc600,
-0xc600,
-0xc600,
-0xc600,
-0x6c00,
-0x7c00,
-
-/* Character 221 (0xdd):
- width 8
- bbx ( 8, 12, 0, 0 )
-
- +--------+
- | ** |
- | ** |
- | |
- |** **|
- |** **|
- | ** ** |
- | ** ** |
- | * * |
- | **** |
- | ** |
- | ** |
- | ** |
- +--------+
-*/
-0x0c00,
-0x1800,
-0x0000,
-0xc300,
-0xc300,
-0x6600,
-0x6600,
-0x2400,
-0x3c00,
-0x1800,
-0x1800,
-0x1800,
-
-/* Character 222 (0xde):
- width 7
- bbx ( 7, 9, 1, 0 )
-
- +-------+
- |** |
- |** |
- |****** |
- |** **|
- |** **|
- |** **|
- |****** |
- |** |
- |** |
- +-------+
-*/
-0xc000,
-0xc000,
-0xfc00,
-0xc600,
-0xc600,
-0xc600,
-0xfc00,
-0xc000,
-0xc000,
-
-/* Character 223 (0xdf):
- width 8
- bbx ( 6, 9, 1, 0 )
-
- +------+
- | **** |
- |** **|
- |** **|
- |** **|
- |** ** |
- |** **|
- |** **|
- |** **|
- |** ** |
- +------+
-*/
-0x7800,
-0xcc00,
-0xcc00,
-0xcc00,
-0xd800,
-0xcc00,
-0xcc00,
-0xcc00,
-0xd800,
-
-/* Character 224 (0xe0):
- width 0
- bbx ( 7, 10, 0, 0 )
-
- +-------+
- | ** |
- | ** |
- | |
- | **** |
- |** ** |
- | ** |
- | ***** |
- |** ** |
- |** ** |
- | *** **|
- +-------+
-*/
-0x3000,
-0x1800,
-0x0000,
-0x7800,
-0xcc00,
-0x0c00,
-0x7c00,
-0xcc00,
-0xcc00,
-0x7600,
-
-/* Character 225 (0xe1):
- width 0
- bbx ( 7, 10, 0, 0 )
-
- +-------+
- | ** |
- | ** |
- | |
- | **** |
- |** ** |
- | ** |
- | ***** |
- |** ** |
- |** ** |
- | *** **|
- +-------+
-*/
-0x1800,
-0x3000,
-0x0000,
-0x7800,
-0xcc00,
-0x0c00,
-0x7c00,
-0xcc00,
-0xcc00,
-0x7600,
-
-/* Character 226 (0xe2):
- width 0
- bbx ( 7, 10, 0, 0 )
-
- +-------+
- | *** |
- | ** ** |
- | |
- | **** |
- |** ** |
- | ** |
- | ***** |
- |** ** |
- |** ** |
- | *** **|
- +-------+
-*/
-0x3800,
-0x6c00,
-0x0000,
-0x7800,
-0xcc00,
-0x0c00,
-0x7c00,
-0xcc00,
-0xcc00,
-0x7600,
-
-/* Character 227 (0xe3):
- width 0
- bbx ( 7, 10, 0, 0 )
-
- +-------+
- | ** * |
- | * ** |
- | |
- | **** |
- |** ** |
- | ** |
- | ***** |
- |** ** |
- |** ** |
- | *** **|
- +-------+
-*/
-0x3400,
-0x5800,
-0x0000,
-0x7800,
-0xcc00,
-0x0c00,
-0x7c00,
-0xcc00,
-0xcc00,
-0x7600,
-
-/* Character 228 (0xe4):
- width 137
- bbx ( 7, 9, 0, 0 )
-
- +-------+
- | ** ** |
- | |
- | **** |
- |** ** |
- | ** |
- | ***** |
- |** ** |
- |** ** |
- | *** **|
- +-------+
-*/
-0x6c00,
-0x0000,
-0x7800,
-0xcc00,
-0x0c00,
-0x7c00,
-0xcc00,
-0xcc00,
-0x7600,
-
-/* Character 229 (0xe5):
- width 3
- bbx ( 7, 11, 0, 0 )
-
- +-------+
- | ** |
- | * * |
- | ** |
- | |
- | **** |
- |** ** |
- | ** |
- | ***** |
- |** ** |
- |** ** |
- | *** **|
- +-------+
-*/
-0x3000,
-0x4800,
-0x3000,
-0x0000,
-0x7800,
-0xcc00,
-0x0c00,
-0x7c00,
-0xcc00,
-0xcc00,
-0x7600,
-
-/* Character 230 (0xe6):
- width 0
- bbx ( 10, 7, 0, 0 )
-
- +----------+
- | *** **** |
- |** ** **|
- | ** **|
- | *********|
- |** ** |
- |** ** **|
- | *** **** |
- +----------+
-*/
-0x7780,
-0xccc0,
-0x0cc0,
-0x7fc0,
-0xcc00,
-0xccc0,
-0x7780,
-
-/* Character 231 (0xe7):
- width 0
- bbx ( 6, 10, 0, -3 )
-
- +------+
- | **** |
- |** **|
- |** |
- |** |
- |** |
- |** **|
- | **** |
- | * |
- | ** |
- | *** |
- +------+
-*/
-0x7800,
-0xcc00,
-0xc000,
-0xc000,
-0xc000,
-0xcc00,
-0x7800,
-0x1000,
-0x1800,
-0x7000,
-
-/* Character 232 (0xe8):
- width 1
- bbx ( 6, 10, 0, 0 )
-
- +------+
- | ** |
- | ** |
- | |
- | **** |
- |** **|
- |** **|
- |******|
- |** |
- |** **|
- | **** |
- +------+
-*/
-0x6000,
-0x3000,
-0x0000,
-0x7800,
-0xcc00,
-0xcc00,
-0xfc00,
-0xc000,
-0xcc00,
-0x7800,
-
-/* Character 233 (0xe9):
- width 1
- bbx ( 6, 10, 0, 0 )
-
- +------+
- | ** |
- | ** |
- | |
- | **** |
- |** **|
- |** **|
- |******|
- |** |
- |** **|
- | **** |
- +------+
-*/
-0x1800,
-0x3000,
-0x0000,
-0x7800,
-0xcc00,
-0xcc00,
-0xfc00,
-0xc000,
-0xcc00,
-0x7800,
-
-/* Character 234 (0xea):
- width 0
- bbx ( 6, 10, 0, 0 )
-
- +------+
- | *** |
- | ** **|
- | |
- | **** |
- |** **|
- |** **|
- |******|
- |** |
- |** **|
- | **** |
- +------+
-*/
-0x3800,
-0x6c00,
-0x0000,
-0x7800,
-0xcc00,
-0xcc00,
-0xfc00,
-0xc000,
-0xcc00,
-0x7800,
-
-/* Character 235 (0xeb):
- width 0
- bbx ( 6, 9, 0, 0 )
-
- +------+
- | ** **|
- | |
- | **** |
- |** **|
- |** **|
- |******|
- |** |
- |** **|
- | **** |
- +------+
-*/
-0x6c00,
-0x0000,
-0x7800,
-0xcc00,
-0xcc00,
-0xfc00,
-0xc000,
-0xcc00,
-0x7800,
-
-/* Character 236 (0xec):
- width 2
- bbx ( 3, 10, -1, 0 )
-
- +---+
- |** |
- | **|
- | |
- | **|
- | **|
- | **|
- | **|
- | **|
- | **|
- | **|
- +---+
-*/
-0xc000,
-0x6000,
-0x0000,
-0x6000,
-0x6000,
-0x6000,
-0x6000,
-0x6000,
-0x6000,
-0x6000,
-
-/* Character 237 (0xed):
- width 9
- bbx ( 3, 10, 0, 0 )
-
- +---+
- | **|
- |** |
- | |
- |** |
- |** |
- |** |
- |** |
- |** |
- |** |
- |** |
- +---+
-*/
-0x6000,
-0xc000,
-0x0000,
-0xc000,
-0xc000,
-0xc000,
-0xc000,
-0xc000,
-0xc000,
-0xc000,
-
-/* Character 238 (0xee):
- width 1
- bbx ( 5, 10, -1, 0 )
-
- +-----+
- | *** |
- |** **|
- | |
- | ** |
- | ** |
- | ** |
- | ** |
- | ** |
- | ** |
- | ** |
- +-----+
-*/
-0x7000,
-0xd800,
-0x0000,
-0x6000,
-0x6000,
-0x6000,
-0x6000,
-0x6000,
-0x6000,
-0x6000,
-
-/* Character 239 (0xef):
- width 0
- bbx ( 5, 9, -1, 0 )
-
- +-----+
- |** **|
- | |
- | ** |
- | ** |
- | ** |
- | ** |
- | ** |
- | ** |
- | ** |
- +-----+
-*/
-0xd800,
-0x0000,
-0x6000,
-0x6000,
-0x6000,
-0x6000,
-0x6000,
-0x6000,
-0x6000,
-
-/* Character 240 (0xf0):
- width 3
- bbx ( 6, 10, 0, 0 )
-
- +------+
- |** ** |
- | *** |
- |* * |
- | ** |
- | *****|
- |** **|
- |** **|
- |** **|
- |** **|
- | **** |
- +------+
-*/
-0xd800,
-0x7000,
-0x9000,
-0x1800,
-0x7c00,
-0xcc00,
-0xcc00,
-0xcc00,
-0xcc00,
-0x7800,
-
-/* Character 241 (0xf1):
- width 3
- bbx ( 6, 10, 0, 0 )
-
- +------+
- | ** *|
- | * ** |
- | |
- |** ** |
- |*** **|
- |** **|
- |** **|
- |** **|
- |** **|
- |** **|
- +------+
-*/
-0x3400,
-0x5800,
-0x0000,
-0xd800,
-0xec00,
-0xcc00,
-0xcc00,
-0xcc00,
-0xcc00,
-0xcc00,
-
-/* Character 242 (0xf2):
- width 1
- bbx ( 6, 10, 0, 0 )
-
- +------+
- | ** |
- | ** |
- | |
- | **** |
- |** **|
- |** **|
- |** **|
- |** **|
- |** **|
- | **** |
- +------+
-*/
-0x6000,
-0x3000,
-0x0000,
-0x7800,
-0xcc00,
-0xcc00,
-0xcc00,
-0xcc00,
-0xcc00,
-0x7800,
-
-/* Character 243 (0xf3):
- width 6
- bbx ( 6, 10, 0, 0 )
-
- +------+
- | ** |
- | ** |
- | |
- | **** |
- |** **|
- |** **|
- |** **|
- |** **|
- |** **|
- | **** |
- +------+
-*/
-0x1800,
-0x3000,
-0x0000,
-0x7800,
-0xcc00,
-0xcc00,
-0xcc00,
-0xcc00,
-0xcc00,
-0x7800,
-
-/* Character 244 (0xf4):
- width 7
- bbx ( 6, 10, 0, 0 )
-
- +------+
- | *** |
- | ** **|
- | |
- | **** |
- |** **|
- |** **|
- |** **|
- |** **|
- |** **|
- | **** |
- +------+
-*/
-0x3800,
-0x6c00,
-0x0000,
-0x7800,
-0xcc00,
-0xcc00,
-0xcc00,
-0xcc00,
-0xcc00,
-0x7800,
-
-/* Character 245 (0xf5):
- width 8
- bbx ( 6, 10, 0, 0 )
-
- +------+
- | ** *|
- | * ** |
- | |
- | **** |
- |** **|
- |** **|
- |** **|
- |** **|
- |** **|
- | **** |
- +------+
-*/
-0x3400,
-0x5800,
-0x0000,
-0x7800,
-0xcc00,
-0xcc00,
-0xcc00,
-0xcc00,
-0xcc00,
-0x7800,
-
-/* Character 246 (0xf6):
- width 0
- bbx ( 6, 9, 0, 0 )
-
- +------+
- | ** **|
- | |
- | **** |
- |** **|
- |** **|
- |** **|
- |** **|
- |** **|
- | **** |
- +------+
-*/
-0x6c00,
-0x0000,
-0x7800,
-0xcc00,
-0xcc00,
-0xcc00,
-0xcc00,
-0xcc00,
-0x7800,
-
-/* Character 247 (0xf7):
- width 0
- bbx ( 6, 5, 0, 1 )
-
- +------+
- | ** |
- | |
- |******|
- | |
- | ** |
- +------+
-*/
-0x3000,
-0x0000,
-0xfc00,
-0x0000,
-0x3000,
-
-/* Character 248 (0xf8):
- width 6
- bbx ( 8, 7, -1, 0 )
-
- +--------+
- | **** *|
- | ** ** |
- | ** *** |
- | *** ** |
- | ** ** |
- | ** ** |
- |* **** |
- +--------+
-*/
-0x3d00,
-0x6600,
-0x6e00,
-0x7600,
-0x6600,
-0x6600,
-0xbc00,
-
-/* Character 249 (0xf9):
- width 11
- bbx ( 6, 10, 0, 0 )
-
- +------+
- | ** |
- | ** |
- | |
- |** **|
- |** **|
- |** **|
- |** **|
- |** **|
- |** ***|
- | ** **|
- +------+
-*/
-0x6000,
-0x3000,
-0x0000,
-0xcc00,
-0xcc00,
-0xcc00,
-0xcc00,
-0xcc00,
-0xdc00,
-0x6c00,
-
-/* Character 250 (0xfa):
- width 0
- bbx ( 6, 10, 0, 0 )
-
- +------+
- | ** |
- | ** |
- | |
- |** **|
- |** **|
- |** **|
- |** **|
- |** **|
- |** ***|
- | ** **|
- +------+
-*/
-0x1800,
-0x3000,
-0x0000,
-0xcc00,
-0xcc00,
-0xcc00,
-0xcc00,
-0xcc00,
-0xdc00,
-0x6c00,
-
-/* Character 251 (0xfb):
- width 254
- bbx ( 6, 10, 0, 0 )
-
- +------+
- | *** |
- | ** **|
- | |
- |** **|
- |** **|
- |** **|
- |** **|
- |** **|
- |** ***|
- | ** **|
- +------+
-*/
-0x3800,
-0x6c00,
-0x0000,
-0xcc00,
-0xcc00,
-0xcc00,
-0xcc00,
-0xcc00,
-0xdc00,
-0x6c00,
-
-/* Character 252 (0xfc):
- width 11
- bbx ( 6, 9, 0, 0 )
-
- +------+
- | ** **|
- | |
- |** **|
- |** **|
- |** **|
- |** **|
- |** **|
- |** ***|
- | ** **|
- +------+
-*/
-0x6c00,
-0x0000,
-0xcc00,
-0xcc00,
-0xcc00,
-0xcc00,
-0xcc00,
-0xdc00,
-0x6c00,
-
-/* Character 253 (0xfd):
- width 9
- bbx ( 7, 13, 0, -3 )
-
- +-------+
- | ** |
- | ** |
- | |
- |** **|
- |** **|
- | ** ** |
- | ** ** |
- | *** |
- | *** |
- | ** |
- | * |
- | ** |
- | ** |
- +-------+
-*/
-0x0c00,
-0x1800,
-0x0000,
-0xc600,
-0xc600,
-0x6c00,
-0x6c00,
-0x3800,
-0x3800,
-0x1800,
-0x1000,
-0x3000,
-0x6000,
-
-/* Character 254 (0xfe):
- width 0
- bbx ( 6, 12, 0, -3 )
-
- +------+
- |** |
- |** |
- |** ** |
- |*** **|
- |** **|
- |** **|
- |** **|
- |*** **|
- |** ** |
- |** |
- |** |
- |** |
- +------+
-*/
-0xc000,
-0xc000,
-0xd800,
-0xec00,
-0xcc00,
-0xcc00,
-0xcc00,
-0xec00,
-0xd800,
-0xc000,
-0xc000,
-0xc000,
-
-/* Character 255 (0xff):
- width 0
- bbx ( 7, 12, 0, -3 )
-
- +-------+
- | ** ** |
- | |
- |** **|
- |** **|
- | ** ** |
- | ** ** |
- | *** |
- | *** |
- | ** |
- | * |
- | ** |
- | ** |
- +-------+
-*/
-0x6c00,
-0x0000,
-0xc600,
-0xc600,
-0x6c00,
-0x6c00,
-0x3800,
-0x3800,
-0x1800,
-0x1000,
-0x3000,
-0x6000,
-};
-
-/* Character->glyph mapping. */
-static const unsigned long _sysfont_offset[] = {
- 0, /* (0x20) */
- 1, /* (0x21) */
- 10, /* (0x22) */
- 13, /* (0x23) */
- 21, /* (0x24) */
- 32, /* (0x25) */
- 41, /* (0x26) */
- 50, /* (0x27) */
- 53, /* (0x28) */
- 65, /* (0x29) */
- 77, /* (0x2a) */
- 81, /* (0x2b) */
- 86, /* (0x2c) */
- 90, /* (0x2d) */
- 91, /* (0x2e) */
- 93, /* (0x2f) */
- 102, /* (0x30) */
- 111, /* (0x31) */
- 120, /* (0x32) */
- 129, /* (0x33) */
- 138, /* (0x34) */
- 147, /* (0x35) */
- 156, /* (0x36) */
- 165, /* (0x37) */
- 174, /* (0x38) */
- 183, /* (0x39) */
- 192, /* (0x3a) */
- 199, /* (0x3b) */
- 208, /* (0x3c) */
- 213, /* (0x3d) */
- 216, /* (0x3e) */
- 221, /* (0x3f) */
- 230, /* (0x40) */
- 240, /* (0x41) */
- 249, /* (0x42) */
- 258, /* (0x43) */
- 267, /* (0x44) */
- 276, /* (0x45) */
- 285, /* (0x46) */
- 294, /* (0x47) */
- 303, /* (0x48) */
- 312, /* (0x49) */
- 321, /* (0x4a) */
- 330, /* (0x4b) */
- 339, /* (0x4c) */
- 348, /* (0x4d) */
- 357, /* (0x4e) */
- 366, /* (0x4f) */
- 375, /* (0x50) */
- 384, /* (0x51) */
- 393, /* (0x52) */
- 402, /* (0x53) */
- 411, /* (0x54) */
- 420, /* (0x55) */
- 429, /* (0x56) */
- 438, /* (0x57) */
- 447, /* (0x58) */
- 456, /* (0x59) */
- 465, /* (0x5a) */
- 474, /* (0x5b) */
- 486, /* (0x5c) */
- 495, /* (0x5d) */
- 507, /* (0x5e) */
- 511, /* (0x5f) */
- 512, /* (0x60) */
- 514, /* (0x61) */
- 521, /* (0x62) */
- 530, /* (0x63) */
- 537, /* (0x64) */
- 546, /* (0x65) */
- 553, /* (0x66) */
- 562, /* (0x67) */
- 572, /* (0x68) */
- 581, /* (0x69) */
- 590, /* (0x6a) */
- 602, /* (0x6b) */
- 611, /* (0x6c) */
- 620, /* (0x6d) */
- 627, /* (0x6e) */
- 634, /* (0x6f) */
- 641, /* (0x70) */
- 651, /* (0x71) */
- 661, /* (0x72) */
- 668, /* (0x73) */
- 675, /* (0x74) */
- 684, /* (0x75) */
- 691, /* (0x76) */
- 698, /* (0x77) */
- 705, /* (0x78) */
- 712, /* (0x79) */
- 722, /* (0x7a) */
- 729, /* (0x7b) */
- 741, /* (0x7c) */
- 753, /* (0x7d) */
- 765, /* (0x7e) */
- 0, /* (0x7f) */
- 0, /* (0x80) */
- 0, /* (0x81) */
- 0, /* (0x82) */
- 0, /* (0x83) */
- 0, /* (0x84) */
- 0, /* (0x85) */
- 0, /* (0x86) */
- 0, /* (0x87) */
- 0, /* (0x88) */
- 0, /* (0x89) */
- 0, /* (0x8a) */
- 0, /* (0x8b) */
- 0, /* (0x8c) */
- 0, /* (0x8d) */
- 0, /* (0x8e) */
- 0, /* (0x8f) */
- 0, /* (0x90) */
- 0, /* (0x91) */
- 0, /* (0x92) */
- 0, /* (0x93) */
- 0, /* (0x94) */
- 0, /* (0x95) */
- 0, /* (0x96) */
- 0, /* (0x97) */
- 0, /* (0x98) */
- 0, /* (0x99) */
- 0, /* (0x9a) */
- 0, /* (0x9b) */
- 0, /* (0x9c) */
- 0, /* (0x9d) */
- 0, /* (0x9e) */
- 0, /* (0x9f) */
- 767, /* (0xa0) */
- 768, /* (0xa1) */
- 778, /* (0xa2) */
- 787, /* (0xa3) */
- 796, /* (0xa4) */
- 802, /* (0xa5) */
- 811, /* (0xa6) */
- 822, /* (0xa7) */
- 834, /* (0xa8) */
- 835, /* (0xa9) */
- 844, /* (0xaa) */
- 850, /* (0xab) */
- 855, /* (0xac) */
- 859, /* (0xad) */
- 860, /* (0xae) */
- 869, /* (0xaf) */
- 870, /* (0xb0) */
- 874, /* (0xb1) */
- 881, /* (0xb2) */
- 886, /* (0xb3) */
- 891, /* (0xb4) */
- 893, /* (0xb5) */
- 903, /* (0xb6) */
- 915, /* (0xb7) */
- 917, /* (0xb8) */
- 921, /* (0xb9) */
- 926, /* (0xba) */
- 932, /* (0xbb) */
- 937, /* (0xbc) */
- 946, /* (0xbd) */
- 955, /* (0xbe) */
- 964, /* (0xbf) */
- 974, /* (0xc0) */
- 986, /* (0xc1) */
- 998, /* (0xc2) */
- 1010, /* (0xc3) */
- 1022, /* (0xc4) */
- 1033, /* (0xc5) */
- 1045, /* (0xc6) */
- 1054, /* (0xc7) */
- 1066, /* (0xc8) */
- 1078, /* (0xc9) */
- 1090, /* (0xca) */
- 1102, /* (0xcb) */
- 1113, /* (0xcc) */
- 1125, /* (0xcd) */
- 1137, /* (0xce) */
- 1149, /* (0xcf) */
- 1160, /* (0xd0) */
- 1169, /* (0xd1) */
- 1181, /* (0xd2) */
- 1193, /* (0xd3) */
- 1205, /* (0xd4) */
- 1217, /* (0xd5) */
- 1229, /* (0xd6) */
- 1240, /* (0xd7) */
- 1245, /* (0xd8) */
- 1255, /* (0xd9) */
- 1267, /* (0xda) */
- 1279, /* (0xdb) */
- 1291, /* (0xdc) */
- 1302, /* (0xdd) */
- 1314, /* (0xde) */
- 1323, /* (0xdf) */
- 1332, /* (0xe0) */
- 1342, /* (0xe1) */
- 1352, /* (0xe2) */
- 1362, /* (0xe3) */
- 1372, /* (0xe4) */
- 1381, /* (0xe5) */
- 1392, /* (0xe6) */
- 1399, /* (0xe7) */
- 1409, /* (0xe8) */
- 1419, /* (0xe9) */
- 1429, /* (0xea) */
- 1439, /* (0xeb) */
- 1448, /* (0xec) */
- 1458, /* (0xed) */
- 1468, /* (0xee) */
- 1478, /* (0xef) */
- 1487, /* (0xf0) */
- 1497, /* (0xf1) */
- 1507, /* (0xf2) */
- 1517, /* (0xf3) */
- 1527, /* (0xf4) */
- 1537, /* (0xf5) */
- 1547, /* (0xf6) */
- 1556, /* (0xf7) */
- 1561, /* (0xf8) */
- 1568, /* (0xf9) */
- 1578, /* (0xfa) */
- 1588, /* (0xfb) */
- 1598, /* (0xfc) */
- 1607, /* (0xfd) */
- 1620, /* (0xfe) */
- 1632, /* (0xff) */
-};
-
-/* Character width data. */
-static const unsigned char _sysfont_width[] = {
- 4, /* (0x20) */
- 4, /* (0x21) */
- 5, /* (0x22) */
- 8, /* (0x23) */
- 7, /* (0x24) */
- 12, /* (0x25) */
- 9, /* (0x26) */
- 3, /* (0x27) */
- 6, /* (0x28) */
- 6, /* (0x29) */
- 6, /* (0x2a) */
- 7, /* (0x2b) */
- 4, /* (0x2c) */
- 5, /* (0x2d) */
- 4, /* (0x2e) */
- 4, /* (0x2f) */
- 7, /* (0x30) */
- 7, /* (0x31) */
- 7, /* (0x32) */
- 7, /* (0x33) */
- 7, /* (0x34) */
- 7, /* (0x35) */
- 7, /* (0x36) */
- 7, /* (0x37) */
- 7, /* (0x38) */
- 7, /* (0x39) */
- 4, /* (0x3a) */
- 4, /* (0x3b) */
- 7, /* (0x3c) */
- 7, /* (0x3d) */
- 7, /* (0x3e) */
- 8, /* (0x3f) */
- 12, /* (0x40) */
- 8, /* (0x41) */
- 9, /* (0x42) */
- 8, /* (0x43) */
- 9, /* (0x44) */
- 8, /* (0x45) */
- 7, /* (0x46) */
- 10, /* (0x47) */
- 9, /* (0x48) */
- 4, /* (0x49) */
- 7, /* (0x4a) */
- 9, /* (0x4b) */
- 7, /* (0x4c) */
- 11, /* (0x4d) */
- 9, /* (0x4e) */
- 10, /* (0x4f) */
- 8, /* (0x50) */
- 10, /* (0x51) */
- 9, /* (0x52) */
- 9, /* (0x53) */
- 8, /* (0x54) */
- 9, /* (0x55) */
- 8, /* (0x56) */
- 10, /* (0x57) */
- 8, /* (0x58) */
- 8, /* (0x59) */
- 7, /* (0x5a) */
- 4, /* (0x5b) */
- 4, /* (0x5c) */
- 4, /* (0x5d) */
- 7, /* (0x5e) */
- 7, /* (0x5f) */
- 4, /* (0x60) */
- 7, /* (0x61) */
- 7, /* (0x62) */
- 7, /* (0x63) */
- 7, /* (0x64) */
- 7, /* (0x65) */
- 5, /* (0x66) */
- 7, /* (0x67) */
- 7, /* (0x68) */
- 3, /* (0x69) */
- 3, /* (0x6a) */
- 7, /* (0x6b) */
- 3, /* (0x6c) */
- 11, /* (0x6d) */
- 7, /* (0x6e) */
- 7, /* (0x6f) */
- 7, /* (0x70) */
- 7, /* (0x71) */
- 5, /* (0x72) */
- 7, /* (0x73) */
- 5, /* (0x74) */
- 7, /* (0x75) */
- 8, /* (0x76) */
- 11, /* (0x77) */
- 7, /* (0x78) */
- 8, /* (0x79) */
- 6, /* (0x7a) */
- 5, /* (0x7b) */
- 4, /* (0x7c) */
- 5, /* (0x7d) */
- 7, /* (0x7e) */
- 4, /* (0x7f) */
- 4, /* (0x80) */
- 4, /* (0x81) */
- 4, /* (0x82) */
- 4, /* (0x83) */
- 4, /* (0x84) */
- 4, /* (0x85) */
- 4, /* (0x86) */
- 4, /* (0x87) */
- 4, /* (0x88) */
- 4, /* (0x89) */
- 4, /* (0x8a) */
- 4, /* (0x8b) */
- 4, /* (0x8c) */
- 4, /* (0x8d) */
- 4, /* (0x8e) */
- 4, /* (0x8f) */
- 4, /* (0x90) */
- 4, /* (0x91) */
- 4, /* (0x92) */
- 4, /* (0x93) */
- 4, /* (0x94) */
- 4, /* (0x95) */
- 4, /* (0x96) */
- 4, /* (0x97) */
- 4, /* (0x98) */
- 4, /* (0x99) */
- 4, /* (0x9a) */
- 4, /* (0x9b) */
- 4, /* (0x9c) */
- 4, /* (0x9d) */
- 4, /* (0x9e) */
- 4, /* (0x9f) */
- 4, /* (0xa0) */
- 4, /* (0xa1) */
- 7, /* (0xa2) */
- 7, /* (0xa3) */
- 7, /* (0xa4) */
- 7, /* (0xa5) */
- 4, /* (0xa6) */
- 7, /* (0xa7) */
- 5, /* (0xa8) */
- 11, /* (0xa9) */
- 6, /* (0xaa) */
- 8, /* (0xab) */
- 8, /* (0xac) */
- 5, /* (0xad) */
- 11, /* (0xae) */
- 4, /* (0xaf) */
- 5, /* (0xb0) */
- 7, /* (0xb1) */
- 4, /* (0xb2) */
- 4, /* (0xb3) */
- 4, /* (0xb4) */
- 7, /* (0xb5) */
- 7, /* (0xb6) */
- 4, /* (0xb7) */
- 4, /* (0xb8) */
- 4, /* (0xb9) */
- 6, /* (0xba) */
- 8, /* (0xbb) */
- 10, /* (0xbc) */
- 10, /* (0xbd) */
- 10, /* (0xbe) */
- 8, /* (0xbf) */
- 8, /* (0xc0) */
- 8, /* (0xc1) */
- 8, /* (0xc2) */
- 8, /* (0xc3) */
- 8, /* (0xc4) */
- 8, /* (0xc5) */
- 13, /* (0xc6) */
- 8, /* (0xc7) */
- 8, /* (0xc8) */
- 8, /* (0xc9) */
- 8, /* (0xca) */
- 8, /* (0xcb) */
- 4, /* (0xcc) */
- 4, /* (0xcd) */
- 4, /* (0xce) */
- 4, /* (0xcf) */
- 9, /* (0xd0) */
- 9, /* (0xd1) */
- 10, /* (0xd2) */
- 10, /* (0xd3) */
- 10, /* (0xd4) */
- 10, /* (0xd5) */
- 10, /* (0xd6) */
- 7, /* (0xd7) */
- 10, /* (0xd8) */
- 9, /* (0xd9) */
- 9, /* (0xda) */
- 9, /* (0xdb) */
- 9, /* (0xdc) */
- 8, /* (0xdd) */
- 8, /* (0xde) */
- 8, /* (0xdf) */
- 7, /* (0xe0) */
- 7, /* (0xe1) */
- 7, /* (0xe2) */
- 7, /* (0xe3) */
- 7, /* (0xe4) */
- 7, /* (0xe5) */
- 11, /* (0xe6) */
- 7, /* (0xe7) */
- 7, /* (0xe8) */
- 7, /* (0xe9) */
- 7, /* (0xea) */
- 7, /* (0xeb) */
- 3, /* (0xec) */
- 3, /* (0xed) */
- 3, /* (0xee) */
- 3, /* (0xef) */
- 7, /* (0xf0) */
- 7, /* (0xf1) */
- 7, /* (0xf2) */
- 7, /* (0xf3) */
- 7, /* (0xf4) */
- 7, /* (0xf5) */
- 7, /* (0xf6) */
- 7, /* (0xf7) */
- 7, /* (0xf8) */
- 7, /* (0xf9) */
- 7, /* (0xfa) */
- 7, /* (0xfb) */
- 7, /* (0xfc) */
- 8, /* (0xfd) */
- 7, /* (0xfe) */
- 8, /* (0xff) */
-};
-
-/* Bounding box data. */
-static const BBX _sysfont_bbx[] = {
- { 1, 1, 0, 0 }, /* (0x20) */
- { 2, 9, 1, 0 }, /* (0x21) */
- { 3, 3, 1, 6 }, /* (0x22) */
- { 7, 8, 0, 0 }, /* (0x23) */
- { 6, 11, 0, -2 }, /* (0x24) */
- { 11, 9, 0, 0 }, /* (0x25) */
- { 9, 9, 0, 0 }, /* (0x26) */
- { 1, 3, 1, 6 }, /* (0x27) */
- { 4, 12, 1, -3 }, /* (0x28) */
- { 4, 12, 1, -3 }, /* (0x29) */
- { 5, 4, 0, 5 }, /* (0x2a) */
- { 6, 5, 0, 1 }, /* (0x2b) */
- { 2, 4, 1, -2 }, /* (0x2c) */
- { 4, 1, 0, 3 }, /* (0x2d) */
- { 2, 2, 1, 0 }, /* (0x2e) */
- { 4, 9, 0, 0 }, /* (0x2f) */
- { 6, 9, 0, 0 }, /* (0x30) */
- { 4, 9, 0, 0 }, /* (0x31) */
- { 6, 9, 0, 0 }, /* (0x32) */
- { 6, 9, 0, 0 }, /* (0x33) */
- { 7, 9, 0, 0 }, /* (0x34) */
- { 6, 9, 0, 0 }, /* (0x35) */
- { 6, 9, 0, 0 }, /* (0x36) */
- { 6, 9, 0, 0 }, /* (0x37) */
- { 6, 9, 0, 0 }, /* (0x38) */
- { 6, 9, 0, 0 }, /* (0x39) */
- { 2, 7, 1, 0 }, /* (0x3a) */
- { 2, 9, 1, -2 }, /* (0x3b) */
- { 5, 5, 1, 1 }, /* (0x3c) */
- { 6, 3, 0, 2 }, /* (0x3d) */
- { 5, 5, 1, 1 }, /* (0x3e) */
- { 6, 9, 1, 0 }, /* (0x3f) */
- { 10, 10, 1, -1 }, /* (0x40) */
- { 8, 9, 0, 0 }, /* (0x41) */
- { 7, 9, 1, 0 }, /* (0x42) */
- { 7, 9, 1, 0 }, /* (0x43) */
- { 7, 9, 1, 0 }, /* (0x44) */
- { 6, 9, 1, 0 }, /* (0x45) */
- { 6, 9, 1, 0 }, /* (0x46) */
- { 8, 9, 1, 0 }, /* (0x47) */
- { 7, 9, 1, 0 }, /* (0x48) */
- { 2, 9, 1, 0 }, /* (0x49) */
- { 6, 9, 0, 0 }, /* (0x4a) */
- { 8, 9, 1, 0 }, /* (0x4b) */
- { 6, 9, 1, 0 }, /* (0x4c) */
- { 9, 9, 1, 0 }, /* (0x4d) */
- { 7, 9, 1, 0 }, /* (0x4e) */
- { 8, 9, 1, 0 }, /* (0x4f) */
- { 7, 9, 1, 0 }, /* (0x50) */
- { 8, 9, 1, 0 }, /* (0x51) */
- { 7, 9, 1, 0 }, /* (0x52) */
- { 7, 9, 1, 0 }, /* (0x53) */
- { 8, 9, 0, 0 }, /* (0x54) */
- { 7, 9, 1, 0 }, /* (0x55) */
- { 8, 9, 0, 0 }, /* (0x56) */
- { 10, 9, 0, 0 }, /* (0x57) */
- { 8, 9, 0, 0 }, /* (0x58) */
- { 8, 9, 0, 0 }, /* (0x59) */
- { 7, 9, 0, 0 }, /* (0x5a) */
- { 3, 12, 1, -3 }, /* (0x5b) */
- { 4, 9, 0, 0 }, /* (0x5c) */
- { 3, 12, 0, -3 }, /* (0x5d) */
- { 7, 4, 0, 5 }, /* (0x5e) */
- { 7, 1, 0, -3 }, /* (0x5f) */
- { 3, 2, 0, 8 }, /* (0x60) */
- { 7, 7, 0, 0 }, /* (0x61) */
- { 6, 9, 0, 0 }, /* (0x62) */
- { 6, 7, 0, 0 }, /* (0x63) */
- { 6, 9, 0, 0 }, /* (0x64) */
- { 6, 7, 0, 0 }, /* (0x65) */
- { 5, 9, 0, 0 }, /* (0x66) */
- { 6, 10, 0, -3 }, /* (0x67) */
- { 6, 9, 0, 0 }, /* (0x68) */
- { 2, 9, 0, 0 }, /* (0x69) */
- { 3, 12, -1, -3 }, /* (0x6a) */
- { 7, 9, 0, 0 }, /* (0x6b) */
- { 2, 9, 0, 0 }, /* (0x6c) */
- { 10, 7, 0, 0 }, /* (0x6d) */
- { 6, 7, 0, 0 }, /* (0x6e) */
- { 6, 7, 0, 0 }, /* (0x6f) */
- { 6, 10, 0, -3 }, /* (0x70) */
- { 6, 10, 0, -3 }, /* (0x71) */
- { 5, 7, 0, 0 }, /* (0x72) */
- { 6, 7, 0, 0 }, /* (0x73) */
- { 5, 9, 0, 0 }, /* (0x74) */
- { 6, 7, 0, 0 }, /* (0x75) */
- { 7, 7, 0, 0 }, /* (0x76) */
- { 10, 7, 0, 0 }, /* (0x77) */
- { 6, 7, 0, 0 }, /* (0x78) */
- { 7, 10, 0, -3 }, /* (0x79) */
- { 5, 7, 0, 0 }, /* (0x7a) */
- { 4, 12, 0, -3 }, /* (0x7b) */
- { 2, 12, 1, -3 }, /* (0x7c) */
- { 4, 12, 0, -3 }, /* (0x7d) */
- { 7, 2, 0, 3 }, /* (0x7e) */
- { 1, 1, 0, 0 }, /* (0x7f) */
- { 1, 1, 0, 0 }, /* (0x80) */
- { 1, 1, 0, 0 }, /* (0x81) */
- { 1, 1, 0, 0 }, /* (0x82) */
- { 1, 1, 0, 0 }, /* (0x83) */
- { 1, 1, 0, 0 }, /* (0x84) */
- { 1, 1, 0, 0 }, /* (0x85) */
- { 1, 1, 0, 0 }, /* (0x86) */
- { 1, 1, 0, 0 }, /* (0x87) */
- { 1, 1, 0, 0 }, /* (0x88) */
- { 1, 1, 0, 0 }, /* (0x89) */
- { 1, 1, 0, 0 }, /* (0x8a) */
- { 1, 1, 0, 0 }, /* (0x8b) */
- { 1, 1, 0, 0 }, /* (0x8c) */
- { 1, 1, 0, 0 }, /* (0x8d) */
- { 1, 1, 0, 0 }, /* (0x8e) */
- { 1, 1, 0, 0 }, /* (0x8f) */
- { 1, 1, 0, 0 }, /* (0x90) */
- { 1, 1, 0, 0 }, /* (0x91) */
- { 1, 1, 0, 0 }, /* (0x92) */
- { 1, 1, 0, 0 }, /* (0x93) */
- { 1, 1, 0, 0 }, /* (0x94) */
- { 1, 1, 0, 0 }, /* (0x95) */
- { 1, 1, 0, 0 }, /* (0x96) */
- { 1, 1, 0, 0 }, /* (0x97) */
- { 1, 1, 0, 0 }, /* (0x98) */
- { 1, 1, 0, 0 }, /* (0x99) */
- { 1, 1, 0, 0 }, /* (0x9a) */
- { 1, 1, 0, 0 }, /* (0x9b) */
- { 1, 1, 0, 0 }, /* (0x9c) */
- { 1, 1, 0, 0 }, /* (0x9d) */
- { 1, 1, 0, 0 }, /* (0x9e) */
- { 1, 1, 0, 0 }, /* (0x9f) */
- { 1, 1, 0, 0 }, /* (0xa0) */
- { 2, 10, 1, -3 }, /* (0xa1) */
- { 6, 9, 0, -1 }, /* (0xa2) */
- { 6, 9, 0, 0 }, /* (0xa3) */
- { 6, 6, 0, 1 }, /* (0xa4) */
- { 6, 9, 0, 0 }, /* (0xa5) */
- { 2, 11, 1, -2 }, /* (0xa6) */
- { 6, 12, 0, -3 }, /* (0xa7) */
- { 5, 1, 0, 8 }, /* (0xa8) */
- { 9, 9, 1, 0 }, /* (0xa9) */
- { 4, 6, 1, 3 }, /* (0xaa) */
- { 6, 5, 1, 1 }, /* (0xab) */
- { 6, 4, 1, 2 }, /* (0xac) */
- { 4, 1, 0, 3 }, /* (0xad) */
- { 9, 9, 1, 0 }, /* (0xae) */
- { 4, 1, 0, 8 }, /* (0xaf) */
- { 4, 4, 0, 4 }, /* (0xb0) */
- { 6, 7, 0, 0 }, /* (0xb1) */
- { 4, 5, 0, 4 }, /* (0xb2) */
- { 4, 5, 0, 4 }, /* (0xb3) */
- { 3, 2, 0, 8 }, /* (0xb4) */
- { 6, 10, 0, -3 }, /* (0xb5) */
- { 7, 12, 0, -3 }, /* (0xb6) */
- { 2, 2, 1, 3 }, /* (0xb7) */
- { 4, 4, 0, -3 }, /* (0xb8) */
- { 3, 5, 0, 4 }, /* (0xb9) */
- { 4, 6, 1, 3 }, /* (0xba) */
- { 6, 5, 1, 1 }, /* (0xbb) */
- { 10, 9, 0, 0 }, /* (0xbc) */
- { 10, 9, 0, 0 }, /* (0xbd) */
- { 10, 9, 0, 0 }, /* (0xbe) */
- { 6, 10, 1, -3 }, /* (0xbf) */
- { 8, 12, 0, 0 }, /* (0xc0) */
- { 8, 12, 0, 0 }, /* (0xc1) */
- { 8, 12, 0, 0 }, /* (0xc2) */
- { 8, 12, 0, 0 }, /* (0xc3) */
- { 8, 11, 0, 0 }, /* (0xc4) */
- { 8, 12, 0, 0 }, /* (0xc5) */
- { 11, 9, 1, 0 }, /* (0xc6) */
- { 7, 12, 1, -3 }, /* (0xc7) */
- { 6, 12, 1, 0 }, /* (0xc8) */
- { 6, 12, 1, 0 }, /* (0xc9) */
- { 6, 12, 1, 0 }, /* (0xca) */
- { 6, 11, 1, 0 }, /* (0xcb) */
- { 3, 12, 0, 0 }, /* (0xcc) */
- { 3, 12, 1, 0 }, /* (0xcd) */
- { 5, 12, 0, 0 }, /* (0xce) */
- { 5, 11, 0, 0 }, /* (0xcf) */
- { 8, 9, 0, 0 }, /* (0xd0) */
- { 7, 12, 1, 0 }, /* (0xd1) */
- { 8, 12, 1, 0 }, /* (0xd2) */
- { 8, 12, 1, 0 }, /* (0xd3) */
- { 8, 12, 1, 0 }, /* (0xd4) */
- { 8, 12, 1, 0 }, /* (0xd5) */
- { 8, 11, 1, 0 }, /* (0xd6) */
- { 6, 5, 0, 1 }, /* (0xd7) */
- { 8, 10, 1, -1 }, /* (0xd8) */
- { 7, 12, 1, 0 }, /* (0xd9) */
- { 7, 12, 1, 0 }, /* (0xda) */
- { 7, 12, 1, 0 }, /* (0xdb) */
- { 7, 11, 1, 0 }, /* (0xdc) */
- { 8, 12, 0, 0 }, /* (0xdd) */
- { 7, 9, 1, 0 }, /* (0xde) */
- { 6, 9, 1, 0 }, /* (0xdf) */
- { 7, 10, 0, 0 }, /* (0xe0) */
- { 7, 10, 0, 0 }, /* (0xe1) */
- { 7, 10, 0, 0 }, /* (0xe2) */
- { 7, 10, 0, 0 }, /* (0xe3) */
- { 7, 9, 0, 0 }, /* (0xe4) */
- { 7, 11, 0, 0 }, /* (0xe5) */
- { 10, 7, 0, 0 }, /* (0xe6) */
- { 6, 10, 0, -3 }, /* (0xe7) */
- { 6, 10, 0, 0 }, /* (0xe8) */
- { 6, 10, 0, 0 }, /* (0xe9) */
- { 6, 10, 0, 0 }, /* (0xea) */
- { 6, 9, 0, 0 }, /* (0xeb) */
- { 3, 10, -1, 0 }, /* (0xec) */
- { 3, 10, 0, 0 }, /* (0xed) */
- { 5, 10, -1, 0 }, /* (0xee) */
- { 5, 9, -1, 0 }, /* (0xef) */
- { 6, 10, 0, 0 }, /* (0xf0) */
- { 6, 10, 0, 0 }, /* (0xf1) */
- { 6, 10, 0, 0 }, /* (0xf2) */
- { 6, 10, 0, 0 }, /* (0xf3) */
- { 6, 10, 0, 0 }, /* (0xf4) */
- { 6, 10, 0, 0 }, /* (0xf5) */
- { 6, 9, 0, 0 }, /* (0xf6) */
- { 6, 5, 0, 1 }, /* (0xf7) */
- { 8, 7, -1, 0 }, /* (0xf8) */
- { 6, 10, 0, 0 }, /* (0xf9) */
- { 6, 10, 0, 0 }, /* (0xfa) */
- { 6, 10, 0, 0 }, /* (0xfb) */
- { 6, 9, 0, 0 }, /* (0xfc) */
- { 7, 13, 0, -3 }, /* (0xfd) */
- { 6, 12, 0, -3 }, /* (0xfe) */
- { 7, 12, 0, -3 }, /* (0xff) */
-};
-
-/* Exported structure definition. */
-static const BdfFontDesc desc = {
- "helvB12-L1",
+// Character 0 (0x00)
+// Box: 7 9 1 0
+// Advance: 9
+//
+// +-------+
+// |* * * *|
+// | |
+// |* *|
+// | |
+// |* *|
+// | |
+// |* *|
+// | |
+// |* * * *|
+// +-------+
+static const byte glyph0[] = {
+ 0xAA,
+ 0x00,
+ 0x82,
+ 0x00,
+ 0x82,
+ 0x00,
+ 0x82,
+ 0x00,
+ 0xAA
+};
+
+// Character 32 (0x20)
+// Box: 1 1 0 0
+// Advance: 4
+//
+// +-+
+// | |
+// +-+
+static const byte glyph32[] = {
+ 0x00
+};
+
+// Character 33 (0x21)
+// Box: 2 9 1 0
+// Advance: 4
+//
+// +--+
+// |**|
+// |**|
+// |**|
+// |**|
+// |**|
+// |* |
+// | |
+// |**|
+// |**|
+// +--+
+static const byte glyph33[] = {
+ 0xC0,
+ 0xC0,
+ 0xC0,
+ 0xC0,
+ 0xC0,
+ 0x80,
+ 0x00,
+ 0xC0,
+ 0xC0
+};
+
+// Character 34 (0x22)
+// Box: 3 3 1 6
+// Advance: 5
+//
+// +---+
+// |* *|
+// |* *|
+// |* *|
+// +---+
+static const byte glyph34[] = {
+ 0xA0,
+ 0xA0,
+ 0xA0
+};
+
+// Character 35 (0x23)
+// Box: 7 8 0 0
+// Advance: 8
+//
+// +-------+
+// | * * |
+// | * * |
+// | ******|
+// | * * |
+// | * * |
+// |****** |
+// | * * |
+// | * * |
+// +-------+
+static const byte glyph35[] = {
+ 0x14,
+ 0x14,
+ 0x7E,
+ 0x28,
+ 0x28,
+ 0xFC,
+ 0x50,
+ 0x50
+};
+
+// Character 36 (0x24)
+// Box: 6 11 0 -2
+// Advance: 7
+//
+// +------+
+// | * |
+// | **** |
+// |** * *|
+// |** * |
+// | **** |
+// | ***|
+// |* * *|
+// |** * *|
+// | **** |
+// | * |
+// | * |
+// +------+
+static const byte glyph36[] = {
+ 0x10,
+ 0x78,
+ 0xD4,
+ 0xD0,
+ 0x78,
+ 0x1C,
+ 0x94,
+ 0xD4,
+ 0x78,
+ 0x10,
+ 0x10
+};
+
+// Character 37 (0x25)
+// Box: 11 9 0 0
+// Advance: 12
+//
+// +-----------+
+// | *** * |
+// |** ** ** |
+// |** ** * |
+// | *** * |
+// | * |
+// | * *** |
+// | * ** **|
+// | ** ** **|
+// | * *** |
+// +-----------+
+static const byte glyph37[] = {
+ 0x71, 0x00,
+ 0xDB, 0x00,
+ 0xDA, 0x00,
+ 0x74, 0x00,
+ 0x04, 0x00,
+ 0x09, 0xC0,
+ 0x0B, 0x60,
+ 0x1B, 0x60,
+ 0x11, 0xC0
+};
+
+// Character 38 (0x26)
+// Box: 9 9 0 0
+// Advance: 9
+//
+// +---------+
+// | *** |
+// | ** ** |
+// | ** ** |
+// | *** |
+// | **** * |
+// |** **** |
+// |** ** |
+// |** **** |
+// | **** **|
+// +---------+
+static const byte glyph38[] = {
+ 0x38, 0x00,
+ 0x6C, 0x00,
+ 0x6C, 0x00,
+ 0x38, 0x00,
+ 0x79, 0x00,
+ 0xCF, 0x00,
+ 0xC6, 0x00,
+ 0xCF, 0x00,
+ 0x79, 0x80
+};
+
+// Character 39 (0x27)
+// Box: 1 3 1 6
+// Advance: 3
+//
+// +-+
+// |*|
+// |*|
+// |*|
+// +-+
+static const byte glyph39[] = {
+ 0x80,
+ 0x80,
+ 0x80
+};
+
+// Character 40 (0x28)
+// Box: 4 12 1 -3
+// Advance: 6
+//
+// +----+
+// | **|
+// | ** |
+// | ** |
+// |** |
+// |** |
+// |** |
+// |** |
+// |** |
+// |** |
+// | ** |
+// | ** |
+// | **|
+// +----+
+static const byte glyph40[] = {
+ 0x30,
+ 0x60,
+ 0x60,
+ 0xC0,
+ 0xC0,
+ 0xC0,
+ 0xC0,
+ 0xC0,
+ 0xC0,
+ 0x60,
+ 0x60,
+ 0x30
+};
+
+// Character 41 (0x29)
+// Box: 4 12 1 -3
+// Advance: 6
+//
+// +----+
+// |** |
+// | ** |
+// | ** |
+// | **|
+// | **|
+// | **|
+// | **|
+// | **|
+// | **|
+// | ** |
+// | ** |
+// |** |
+// +----+
+static const byte glyph41[] = {
+ 0xC0,
+ 0x60,
+ 0x60,
+ 0x30,
+ 0x30,
+ 0x30,
+ 0x30,
+ 0x30,
+ 0x30,
+ 0x60,
+ 0x60,
+ 0xC0
+};
+
+// Character 42 (0x2A)
+// Box: 5 4 0 5
+// Advance: 6
+//
+// +-----+
+// | * |
+// |*****|
+// | *** |
+// | * * |
+// +-----+
+static const byte glyph42[] = {
+ 0x20,
+ 0xF8,
+ 0x70,
+ 0x50
+};
+
+// Character 43 (0x2B)
+// Box: 6 5 0 1
+// Advance: 7
+//
+// +------+
+// | ** |
+// | ** |
+// |******|
+// | ** |
+// | ** |
+// +------+
+static const byte glyph43[] = {
+ 0x30,
+ 0x30,
+ 0xFC,
+ 0x30,
+ 0x30
+};
+
+// Character 44 (0x2C)
+// Box: 2 4 1 -2
+// Advance: 4
+//
+// +--+
+// |**|
+// |**|
+// | *|
+// |* |
+// +--+
+static const byte glyph44[] = {
+ 0xC0,
+ 0xC0,
+ 0x40,
+ 0x80
+};
+
+// Character 45 (0x2D)
+// Box: 4 1 0 3
+// Advance: 5
+//
+// +----+
+// |****|
+// +----+
+static const byte glyph45[] = {
+ 0xF0
+};
+
+// Character 46 (0x2E)
+// Box: 2 2 1 0
+// Advance: 4
+//
+// +--+
+// |**|
+// |**|
+// +--+
+static const byte glyph46[] = {
+ 0xC0,
+ 0xC0
+};
+
+// Character 47 (0x2F)
+// Box: 4 9 0 0
+// Advance: 4
+//
+// +----+
+// | **|
+// | **|
+// | * |
+// | ** |
+// | ** |
+// | * |
+// | * |
+// |** |
+// |** |
+// +----+
+static const byte glyph47[] = {
+ 0x30,
+ 0x30,
+ 0x20,
+ 0x60,
+ 0x60,
+ 0x40,
+ 0x40,
+ 0xC0,
+ 0xC0
+};
+
+// Character 48 (0x30)
+// Box: 6 9 0 0
+// Advance: 7
+//
+// +------+
+// | **** |
+// |** **|
+// |** **|
+// |** **|
+// |** **|
+// |** **|
+// |** **|
+// |** **|
+// | **** |
+// +------+
+static const byte glyph48[] = {
+ 0x78,
+ 0xCC,
+ 0xCC,
+ 0xCC,
+ 0xCC,
+ 0xCC,
+ 0xCC,
+ 0xCC,
+ 0x78
+};
+
+// Character 49 (0x31)
+// Box: 4 9 0 0
+// Advance: 7
+//
+// +----+
+// | **|
+// |****|
+// | **|
+// | **|
+// | **|
+// | **|
+// | **|
+// | **|
+// | **|
+// +----+
+static const byte glyph49[] = {
+ 0x30,
+ 0xF0,
+ 0x30,
+ 0x30,
+ 0x30,
+ 0x30,
+ 0x30,
+ 0x30,
+ 0x30
+};
+
+// Character 50 (0x32)
+// Box: 6 9 0 0
+// Advance: 7
+//
+// +------+
+// | **** |
+// |** **|
+// | **|
+// | ** |
+// | ** |
+// | ** |
+// |** |
+// |** |
+// |******|
+// +------+
+static const byte glyph50[] = {
+ 0x78,
+ 0xCC,
+ 0x0C,
+ 0x18,
+ 0x30,
+ 0x60,
+ 0xC0,
+ 0xC0,
+ 0xFC
+};
+
+// Character 51 (0x33)
+// Box: 6 9 0 0
+// Advance: 7
+//
+// +------+
+// | **** |
+// |** **|
+// | **|
+// | *** |
+// | **|
+// | **|
+// | **|
+// |** **|
+// | **** |
+// +------+
+static const byte glyph51[] = {
+ 0x78,
+ 0xCC,
+ 0x0C,
+ 0x38,
+ 0x0C,
+ 0x0C,
+ 0x0C,
+ 0xCC,
+ 0x78
+};
+
+// Character 52 (0x34)
+// Box: 7 9 0 0
+// Advance: 7
+//
+// +-------+
+// | ** |
+// | *** |
+// | * ** |
+// | * ** |
+// | * ** |
+// |* ** |
+// |*******|
+// | ** |
+// | ** |
+// +-------+
+static const byte glyph52[] = {
+ 0x0C,
+ 0x1C,
+ 0x2C,
+ 0x2C,
+ 0x4C,
+ 0x8C,
+ 0xFE,
+ 0x0C,
+ 0x0C
+};
+
+// Character 53 (0x35)
+// Box: 6 9 0 0
+// Advance: 7
+//
+// +------+
+// | *****|
+// | ** |
+// |** |
+// |***** |
+// | **|
+// | **|
+// |** **|
+// |** **|
+// | **** |
+// +------+
+static const byte glyph53[] = {
+ 0x7C,
+ 0x60,
+ 0xC0,
+ 0xF8,
+ 0x0C,
+ 0x0C,
+ 0xCC,
+ 0xCC,
+ 0x78
+};
+
+// Character 54 (0x36)
+// Box: 6 9 0 0
+// Advance: 7
+//
+// +------+
+// | **** |
+// |** **|
+// |** |
+// |** |
+// |***** |
+// |** **|
+// |** **|
+// |** **|
+// | **** |
+// +------+
+static const byte glyph54[] = {
+ 0x78,
+ 0xCC,
+ 0xC0,
+ 0xC0,
+ 0xF8,
+ 0xCC,
+ 0xCC,
+ 0xCC,
+ 0x78
+};
+
+// Character 55 (0x37)
+// Box: 6 9 0 0
+// Advance: 7
+//
+// +------+
+// |******|
+// | **|
+// | ** |
+// | ** |
+// | ** |
+// | ** |
+// | ** |
+// | ** |
+// | ** |
+// +------+
+static const byte glyph55[] = {
+ 0xFC,
+ 0x0C,
+ 0x18,
+ 0x18,
+ 0x30,
+ 0x30,
+ 0x30,
+ 0x60,
+ 0x60
+};
+
+// Character 56 (0x38)
+// Box: 6 9 0 0
+// Advance: 7
+//
+// +------+
+// | **** |
+// |** **|
+// |** **|
+// | **** |
+// |** **|
+// |** **|
+// |** **|
+// |** **|
+// | **** |
+// +------+
+static const byte glyph56[] = {
+ 0x78,
+ 0xCC,
+ 0xCC,
+ 0x78,
+ 0xCC,
+ 0xCC,
+ 0xCC,
+ 0xCC,
+ 0x78
+};
+
+// Character 57 (0x39)
+// Box: 6 9 0 0
+// Advance: 7
+//
+// +------+
+// | **** |
+// |** **|
+// |** **|
+// |** **|
+// | *****|
+// | **|
+// | **|
+// |** **|
+// | **** |
+// +------+
+static const byte glyph57[] = {
+ 0x78,
+ 0xCC,
+ 0xCC,
+ 0xCC,
+ 0x7C,
+ 0x0C,
+ 0x0C,
+ 0xCC,
+ 0x78
+};
+
+// Character 58 (0x3A)
+// Box: 2 7 1 0
+// Advance: 4
+//
+// +--+
+// |**|
+// |**|
+// | |
+// | |
+// | |
+// |**|
+// |**|
+// +--+
+static const byte glyph58[] = {
+ 0xC0,
+ 0xC0,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0xC0,
+ 0xC0
+};
+
+// Character 59 (0x3B)
+// Box: 2 9 1 -2
+// Advance: 4
+//
+// +--+
+// |**|
+// |**|
+// | |
+// | |
+// | |
+// |**|
+// |**|
+// | *|
+// |* |
+// +--+
+static const byte glyph59[] = {
+ 0xC0,
+ 0xC0,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0xC0,
+ 0xC0,
+ 0x40,
+ 0x80
+};
+
+// Character 60 (0x3C)
+// Box: 5 5 1 1
+// Advance: 7
+//
+// +-----+
+// | **|
+// | *** |
+// |** |
+// | *** |
+// | **|
+// +-----+
+static const byte glyph60[] = {
+ 0x18,
+ 0x70,
+ 0xC0,
+ 0x70,
+ 0x18
+};
+
+// Character 61 (0x3D)
+// Box: 6 3 0 2
+// Advance: 7
+//
+// +------+
+// |******|
+// | |
+// |******|
+// +------+
+static const byte glyph61[] = {
+ 0xFC,
+ 0x00,
+ 0xFC
+};
+
+// Character 62 (0x3E)
+// Box: 5 5 1 1
+// Advance: 7
+//
+// +-----+
+// |** |
+// | *** |
+// | **|
+// | *** |
+// |** |
+// +-----+
+static const byte glyph62[] = {
+ 0xC0,
+ 0x70,
+ 0x18,
+ 0x70,
+ 0xC0
+};
+
+// Character 63 (0x3F)
+// Box: 6 9 1 0
+// Advance: 8
+//
+// +------+
+// | **** |
+// |** **|
+// |** **|
+// | ** |
+// | ** |
+// | ** |
+// | |
+// | ** |
+// | ** |
+// +------+
+static const byte glyph63[] = {
+ 0x78,
+ 0xCC,
+ 0xCC,
+ 0x18,
+ 0x30,
+ 0x30,
+ 0x00,
+ 0x30,
+ 0x30
+};
+
+// Character 64 (0x40)
+// Box: 10 10 1 -1
+// Advance: 12
+//
+// +----------+
+// | ***** |
+// | ** * |
+// | * *|
+// |* ** * *|
+// |* * * *|
+// |* * * *|
+// |* * ** * |
+// |* ** ** |
+// | * |
+// | ***** |
+// +----------+
+static const byte glyph64[] = {
+ 0x1F, 0x00,
+ 0x60, 0x80,
+ 0x40, 0x40,
+ 0x8D, 0x40,
+ 0x92, 0x40,
+ 0xA2, 0x40,
+ 0xA6, 0x80,
+ 0x9B, 0x00,
+ 0x40, 0x00,
+ 0x3E, 0x00
+};
+
+// Character 65 (0x41)
+// Box: 8 9 0 0
+// Advance: 8
+//
+// +--------+
+// | ** |
+// | **** |
+// | * * |
+// | ** ** |
+// | ** ** |
+// | ****** |
+// |** **|
+// |** **|
+// |** **|
+// +--------+
+static const byte glyph65[] = {
+ 0x18,
+ 0x3C,
+ 0x24,
+ 0x66,
+ 0x66,
+ 0x7E,
+ 0xC3,
+ 0xC3,
+ 0xC3
+};
+
+// Character 66 (0x42)
+// Box: 7 9 1 0
+// Advance: 9
+//
+// +-------+
+// |****** |
+// |** **|
+// |** **|
+// |** **|
+// |****** |
+// |** **|
+// |** **|
+// |** **|
+// |****** |
+// +-------+
+static const byte glyph66[] = {
+ 0xFC,
+ 0xC6,
+ 0xC6,
+ 0xC6,
+ 0xFC,
+ 0xC6,
+ 0xC6,
+ 0xC6,
+ 0xFC
+};
+
+// Character 67 (0x43)
+// Box: 7 9 1 0
+// Advance: 8
+//
+// +-------+
+// | **** |
+// | ** **|
+// |** |
+// |** |
+// |** |
+// |** |
+// |** |
+// | ** **|
+// | **** |
+// +-------+
+static const byte glyph67[] = {
+ 0x3C,
+ 0x66,
+ 0xC0,
+ 0xC0,
+ 0xC0,
+ 0xC0,
+ 0xC0,
+ 0x66,
+ 0x3C
+};
+
+// Character 68 (0x44)
+// Box: 7 9 1 0
+// Advance: 9
+//
+// +-------+
+// |***** |
+// |** ** |
+// |** **|
+// |** **|
+// |** **|
+// |** **|
+// |** **|
+// |** ** |
+// |***** |
+// +-------+
+static const byte glyph68[] = {
+ 0xF8,
+ 0xCC,
+ 0xC6,
+ 0xC6,
+ 0xC6,
+ 0xC6,
+ 0xC6,
+ 0xCC,
+ 0xF8
+};
+
+// Character 69 (0x45)
+// Box: 6 9 1 0
+// Advance: 8
+//
+// +------+
+// |******|
+// |** |
+// |** |
+// |** |
+// |******|
+// |** |
+// |** |
+// |** |
+// |******|
+// +------+
+static const byte glyph69[] = {
+ 0xFC,
+ 0xC0,
+ 0xC0,
+ 0xC0,
+ 0xFC,
+ 0xC0,
+ 0xC0,
+ 0xC0,
+ 0xFC
+};
+
+// Character 70 (0x46)
+// Box: 6 9 1 0
+// Advance: 7
+//
+// +------+
+// |******|
+// |** |
+// |** |
+// |** |
+// |***** |
+// |** |
+// |** |
+// |** |
+// |** |
+// +------+
+static const byte glyph70[] = {
+ 0xFC,
+ 0xC0,
+ 0xC0,
+ 0xC0,
+ 0xF8,
+ 0xC0,
+ 0xC0,
+ 0xC0,
+ 0xC0
+};
+
+// Character 71 (0x47)
+// Box: 8 9 1 0
+// Advance: 10
+//
+// +--------+
+// | ***** |
+// | ** **|
+// |** |
+// |** |
+// |** ****|
+// |** **|
+// |** **|
+// | ** **|
+// | **** *|
+// +--------+
+static const byte glyph71[] = {
+ 0x3E,
+ 0x63,
+ 0xC0,
+ 0xC0,
+ 0xCF,
+ 0xC3,
+ 0xC3,
+ 0x63,
+ 0x3D
+};
+
+// Character 72 (0x48)
+// Box: 7 9 1 0
+// Advance: 9
+//
+// +-------+
+// |** **|
+// |** **|
+// |** **|
+// |** **|
+// |*******|
+// |** **|
+// |** **|
+// |** **|
+// |** **|
+// +-------+
+static const byte glyph72[] = {
+ 0xC6,
+ 0xC6,
+ 0xC6,
+ 0xC6,
+ 0xFE,
+ 0xC6,
+ 0xC6,
+ 0xC6,
+ 0xC6
+};
+
+// Character 73 (0x49)
+// Box: 2 9 1 0
+// Advance: 4
+//
+// +--+
+// |**|
+// |**|
+// |**|
+// |**|
+// |**|
+// |**|
+// |**|
+// |**|
+// |**|
+// +--+
+static const byte glyph73[] = {
+ 0xC0,
+ 0xC0,
+ 0xC0,
+ 0xC0,
+ 0xC0,
+ 0xC0,
+ 0xC0,
+ 0xC0,
+ 0xC0
+};
+
+// Character 74 (0x4A)
+// Box: 6 9 0 0
+// Advance: 7
+//
+// +------+
+// | **|
+// | **|
+// | **|
+// | **|
+// | **|
+// | **|
+// |** **|
+// |** **|
+// | **** |
+// +------+
+static const byte glyph74[] = {
+ 0x0C,
+ 0x0C,
+ 0x0C,
+ 0x0C,
+ 0x0C,
+ 0x0C,
+ 0xCC,
+ 0xCC,
+ 0x78
+};
+
+// Character 75 (0x4B)
+// Box: 8 9 1 0
+// Advance: 9
+//
+// +--------+
+// |** ** |
+// |** ** |
+// |** ** |
+// |**** |
+// |**** |
+// |** ** |
+// |** ** |
+// |** ** |
+// |** **|
+// +--------+
+static const byte glyph75[] = {
+ 0xC6,
+ 0xCC,
+ 0xD8,
+ 0xF0,
+ 0xF0,
+ 0xD8,
+ 0xCC,
+ 0xC6,
+ 0xC3
+};
+
+// Character 76 (0x4C)
+// Box: 6 9 1 0
+// Advance: 7
+//
+// +------+
+// |** |
+// |** |
+// |** |
+// |** |
+// |** |
+// |** |
+// |** |
+// |** |
+// |******|
+// +------+
+static const byte glyph76[] = {
+ 0xC0,
+ 0xC0,
+ 0xC0,
+ 0xC0,
+ 0xC0,
+ 0xC0,
+ 0xC0,
+ 0xC0,
+ 0xFC
+};
+
+// Character 77 (0x4D)
+// Box: 9 9 1 0
+// Advance: 11
+//
+// +---------+
+// |** **|
+// |** **|
+// |*** ***|
+// |*** ***|
+// |**** ****|
+// |** * * **|
+// |** *** **|
+// |** * **|
+// |** * **|
+// +---------+
+static const byte glyph77[] = {
+ 0xC1, 0x80,
+ 0xC1, 0x80,
+ 0xE3, 0x80,
+ 0xE3, 0x80,
+ 0xF7, 0x80,
+ 0xD5, 0x80,
+ 0xDD, 0x80,
+ 0xC9, 0x80,
+ 0xC9, 0x80
+};
+
+// Character 78 (0x4E)
+// Box: 7 9 1 0
+// Advance: 9
+//
+// +-------+
+// |** **|
+// |*** **|
+// |*** **|
+// |** * **|
+// |** * **|
+// |** ***|
+// |** ***|
+// |** **|
+// |** **|
+// +-------+
+static const byte glyph78[] = {
+ 0xC6,
+ 0xE6,
+ 0xE6,
+ 0xD6,
+ 0xD6,
+ 0xCE,
+ 0xCE,
+ 0xC6,
+ 0xC6
+};
+
+// Character 79 (0x4F)
+// Box: 8 9 1 0
+// Advance: 10
+//
+// +--------+
+// | **** |
+// | ** ** |
+// |** **|
+// |** **|
+// |** **|
+// |** **|
+// |** **|
+// | ** ** |
+// | **** |
+// +--------+
+static const byte glyph79[] = {
+ 0x3C,
+ 0x66,
+ 0xC3,
+ 0xC3,
+ 0xC3,
+ 0xC3,
+ 0xC3,
+ 0x66,
+ 0x3C
+};
+
+// Character 80 (0x50)
+// Box: 7 9 1 0
+// Advance: 8
+//
+// +-------+
+// |****** |
+// |** **|
+// |** **|
+// |** **|
+// |****** |
+// |** |
+// |** |
+// |** |
+// |** |
+// +-------+
+static const byte glyph80[] = {
+ 0xFC,
+ 0xC6,
+ 0xC6,
+ 0xC6,
+ 0xFC,
+ 0xC0,
+ 0xC0,
+ 0xC0,
+ 0xC0
+};
+
+// Character 81 (0x51)
+// Box: 8 9 1 0
+// Advance: 10
+//
+// +--------+
+// | **** |
+// | ** ** |
+// |** **|
+// |** **|
+// |** **|
+// |** * **|
+// |** ****|
+// | ** ** |
+// | ******|
+// +--------+
+static const byte glyph81[] = {
+ 0x3C,
+ 0x66,
+ 0xC3,
+ 0xC3,
+ 0xC3,
+ 0xCB,
+ 0xCF,
+ 0x66,
+ 0x3F
+};
+
+// Character 82 (0x52)
+// Box: 7 9 1 0
+// Advance: 9
+//
+// +-------+
+// |****** |
+// |** **|
+// |** **|
+// |** **|
+// |****** |
+// |** ** |
+// |** **|
+// |** **|
+// |** **|
+// +-------+
+static const byte glyph82[] = {
+ 0xFC,
+ 0xC6,
+ 0xC6,
+ 0xC6,
+ 0xFC,
+ 0xCC,
+ 0xC6,
+ 0xC6,
+ 0xC6
+};
+
+// Character 83 (0x53)
+// Box: 7 9 1 0
+// Advance: 9
+//
+// +-------+
+// | ***** |
+// |** **|
+// |** **|
+// | *** |
+// | *** |
+// | ***|
+// |** **|
+// |** **|
+// | ***** |
+// +-------+
+static const byte glyph83[] = {
+ 0x7C,
+ 0xC6,
+ 0xC6,
+ 0x70,
+ 0x1C,
+ 0x0E,
+ 0xC6,
+ 0xC6,
+ 0x7C
+};
+
+// Character 84 (0x54)
+// Box: 8 9 0 0
+// Advance: 8
+//
+// +--------+
+// |********|
+// | ** |
+// | ** |
+// | ** |
+// | ** |
+// | ** |
+// | ** |
+// | ** |
+// | ** |
+// +--------+
+static const byte glyph84[] = {
+ 0xFF,
+ 0x18,
+ 0x18,
+ 0x18,
+ 0x18,
+ 0x18,
+ 0x18,
+ 0x18,
+ 0x18
+};
+
+// Character 85 (0x55)
+// Box: 7 9 1 0
+// Advance: 9
+//
+// +-------+
+// |** **|
+// |** **|
+// |** **|
+// |** **|
+// |** **|
+// |** **|
+// |** **|
+// | ** ** |
+// | ***** |
+// +-------+
+static const byte glyph85[] = {
+ 0xC6,
+ 0xC6,
+ 0xC6,
+ 0xC6,
+ 0xC6,
+ 0xC6,
+ 0xC6,
+ 0x6C,
+ 0x7C
+};
+
+// Character 86 (0x56)
+// Box: 8 9 0 0
+// Advance: 8
+//
+// +--------+
+// |** **|
+// |** **|
+// | ** ** |
+// | ** ** |
+// | ** ** |
+// | * * |
+// | **** |
+// | ** |
+// | ** |
+// +--------+
+static const byte glyph86[] = {
+ 0xC3,
+ 0xC3,
+ 0x66,
+ 0x66,
+ 0x66,
+ 0x24,
+ 0x3C,
+ 0x18,
+ 0x18
+};
+
+// Character 87 (0x57)
+// Box: 10 9 0 0
+// Advance: 10
+//
+// +----------+
+// |** ** **|
+// |** ** **|
+// |** ** **|
+// | * ** * |
+// | ** ** ** |
+// | ** ** ** |
+// | ** ** |
+// | ** ** |
+// | ** ** |
+// +----------+
+static const byte glyph87[] = {
+ 0xCC, 0xC0,
+ 0xCC, 0xC0,
+ 0xCC, 0xC0,
+ 0x4C, 0x80,
+ 0x6D, 0x80,
+ 0x6D, 0x80,
+ 0x33, 0x00,
+ 0x33, 0x00,
+ 0x33, 0x00
+};
+
+// Character 88 (0x58)
+// Box: 8 9 0 0
+// Advance: 8
+//
+// +--------+
+// |** **|
+// |** **|
+// | ** ** |
+// | **** |
+// | ** |
+// | **** |
+// | ** ** |
+// |** **|
+// |** **|
+// +--------+
+static const byte glyph88[] = {
+ 0xC3,
+ 0xC3,
+ 0x66,
+ 0x3C,
+ 0x18,
+ 0x3C,
+ 0x66,
+ 0xC3,
+ 0xC3
+};
+
+// Character 89 (0x59)
+// Box: 8 9 0 0
+// Advance: 8
+//
+// +--------+
+// |** **|
+// |** **|
+// | ** ** |
+// | ** ** |
+// | **** |
+// | ** |
+// | ** |
+// | ** |
+// | ** |
+// +--------+
+static const byte glyph89[] = {
+ 0xC3,
+ 0xC3,
+ 0x66,
+ 0x66,
+ 0x3C,
+ 0x18,
+ 0x18,
+ 0x18,
+ 0x18
+};
+
+// Character 90 (0x5A)
+// Box: 7 9 0 0
+// Advance: 7
+//
+// +-------+
+// |*******|
+// | **|
+// | ** |
+// | ** |
+// | ** |
+// | ** |
+// | ** |
+// |** |
+// |*******|
+// +-------+
+static const byte glyph90[] = {
+ 0xFE,
+ 0x06,
+ 0x0C,
+ 0x18,
+ 0x30,
+ 0x30,
+ 0x60,
+ 0xC0,
+ 0xFE
+};
+
+// Character 91 (0x5B)
+// Box: 3 12 1 -3
+// Advance: 4
+//
+// +---+
+// |***|
+// |** |
+// |** |
+// |** |
+// |** |
+// |** |
+// |** |
+// |** |
+// |** |
+// |** |
+// |** |
+// |***|
+// +---+
+static const byte glyph91[] = {
+ 0xE0,
+ 0xC0,
+ 0xC0,
+ 0xC0,
+ 0xC0,
+ 0xC0,
+ 0xC0,
+ 0xC0,
+ 0xC0,
+ 0xC0,
+ 0xC0,
+ 0xE0
+};
+
+// Character 92 (0x5C)
+// Box: 4 9 0 0
+// Advance: 4
+//
+// +----+
+// |** |
+// |** |
+// | * |
+// | ** |
+// | ** |
+// | * |
+// | * |
+// | **|
+// | **|
+// +----+
+static const byte glyph92[] = {
+ 0xC0,
+ 0xC0,
+ 0x40,
+ 0x60,
+ 0x60,
+ 0x20,
+ 0x20,
+ 0x30,
+ 0x30
+};
+
+// Character 93 (0x5D)
+// Box: 3 12 0 -3
+// Advance: 4
+//
+// +---+
+// |***|
+// | **|
+// | **|
+// | **|
+// | **|
+// | **|
+// | **|
+// | **|
+// | **|
+// | **|
+// | **|
+// |***|
+// +---+
+static const byte glyph93[] = {
+ 0xE0,
+ 0x60,
+ 0x60,
+ 0x60,
+ 0x60,
+ 0x60,
+ 0x60,
+ 0x60,
+ 0x60,
+ 0x60,
+ 0x60,
+ 0xE0
+};
+
+// Character 94 (0x5E)
+// Box: 7 4 0 5
+// Advance: 7
+//
+// +-------+
+// | * |
+// | *** |
+// | ** ** |
+// |** **|
+// +-------+
+static const byte glyph94[] = {
+ 0x10,
+ 0x38,
+ 0x6C,
+ 0xC6
+};
+
+// Character 95 (0x5F)
+// Box: 7 1 0 -3
+// Advance: 7
+//
+// +-------+
+// |*******|
+// +-------+
+static const byte glyph95[] = {
+ 0xFE
+};
+
+// Character 96 (0x60)
+// Box: 3 2 0 8
+// Advance: 4
+//
+// +---+
+// |** |
+// | **|
+// +---+
+static const byte glyph96[] = {
+ 0xC0,
+ 0x60
+};
+
+// Character 97 (0x61)
+// Box: 7 7 0 0
+// Advance: 7
+//
+// +-------+
+// | **** |
+// |** ** |
+// | ** |
+// | ***** |
+// |** ** |
+// |** ** |
+// | *** **|
+// +-------+
+static const byte glyph97[] = {
+ 0x78,
+ 0xCC,
+ 0x0C,
+ 0x7C,
+ 0xCC,
+ 0xCC,
+ 0x76
+};
+
+// Character 98 (0x62)
+// Box: 6 9 0 0
+// Advance: 7
+//
+// +------+
+// |** |
+// |** |
+// |** ** |
+// |*** **|
+// |** **|
+// |** **|
+// |** **|
+// |*** **|
+// |** ** |
+// +------+
+static const byte glyph98[] = {
+ 0xC0,
+ 0xC0,
+ 0xD8,
+ 0xEC,
+ 0xCC,
+ 0xCC,
+ 0xCC,
+ 0xEC,
+ 0xD8
+};
+
+// Character 99 (0x63)
+// Box: 6 7 0 0
+// Advance: 7
+//
+// +------+
+// | **** |
+// |** **|
+// |** |
+// |** |
+// |** |
+// |** **|
+// | **** |
+// +------+
+static const byte glyph99[] = {
+ 0x78,
+ 0xCC,
+ 0xC0,
+ 0xC0,
+ 0xC0,
+ 0xCC,
+ 0x78
+};
+
+// Character 100 (0x64)
+// Box: 6 9 0 0
+// Advance: 7
+//
+// +------+
+// | **|
+// | **|
+// | ** **|
+// |** ***|
+// |** **|
+// |** **|
+// |** **|
+// |** ***|
+// | ** **|
+// +------+
+static const byte glyph100[] = {
+ 0x0C,
+ 0x0C,
+ 0x6C,
+ 0xDC,
+ 0xCC,
+ 0xCC,
+ 0xCC,
+ 0xDC,
+ 0x6C
+};
+
+// Character 101 (0x65)
+// Box: 6 7 0 0
+// Advance: 7
+//
+// +------+
+// | **** |
+// |** **|
+// |** **|
+// |******|
+// |** |
+// |** **|
+// | **** |
+// +------+
+static const byte glyph101[] = {
+ 0x78,
+ 0xCC,
+ 0xCC,
+ 0xFC,
+ 0xC0,
+ 0xCC,
+ 0x78
+};
+
+// Character 102 (0x66)
+// Box: 5 9 0 0
+// Advance: 5
+//
+// +-----+
+// | ***|
+// | ** |
+// |**** |
+// | ** |
+// | ** |
+// | ** |
+// | ** |
+// | ** |
+// | ** |
+// +-----+
+static const byte glyph102[] = {
+ 0x38,
+ 0x60,
+ 0xF0,
+ 0x60,
+ 0x60,
+ 0x60,
+ 0x60,
+ 0x60,
+ 0x60
+};
+
+// Character 103 (0x67)
+// Box: 6 10 0 -3
+// Advance: 7
+//
+// +------+
+// | ** **|
+// |** ***|
+// |** **|
+// |** **|
+// |** **|
+// |** ***|
+// | ** **|
+// | **|
+// |** **|
+// | **** |
+// +------+
+static const byte glyph103[] = {
+ 0x6C,
+ 0xDC,
+ 0xCC,
+ 0xCC,
+ 0xCC,
+ 0xDC,
+ 0x6C,
+ 0x0C,
+ 0xCC,
+ 0x78
+};
+
+// Character 104 (0x68)
+// Box: 6 9 0 0
+// Advance: 7
+//
+// +------+
+// |** |
+// |** |
+// |** ** |
+// |*** **|
+// |** **|
+// |** **|
+// |** **|
+// |** **|
+// |** **|
+// +------+
+static const byte glyph104[] = {
+ 0xC0,
+ 0xC0,
+ 0xD8,
+ 0xEC,
+ 0xCC,
+ 0xCC,
+ 0xCC,
+ 0xCC,
+ 0xCC
+};
+
+// Character 105 (0x69)
+// Box: 2 9 0 0
+// Advance: 3
+//
+// +--+
+// |**|
+// | |
+// |**|
+// |**|
+// |**|
+// |**|
+// |**|
+// |**|
+// |**|
+// +--+
+static const byte glyph105[] = {
+ 0xC0,
+ 0x00,
+ 0xC0,
+ 0xC0,
+ 0xC0,
+ 0xC0,
+ 0xC0,
+ 0xC0,
+ 0xC0
+};
+
+// Character 106 (0x6A)
+// Box: 3 12 -1 -3
+// Advance: 3
+//
+// +---+
+// | **|
+// | |
+// | **|
+// | **|
+// | **|
+// | **|
+// | **|
+// | **|
+// | **|
+// | **|
+// | **|
+// |** |
+// +---+
+static const byte glyph106[] = {
+ 0x60,
+ 0x00,
+ 0x60,
+ 0x60,
+ 0x60,
+ 0x60,
+ 0x60,
+ 0x60,
+ 0x60,
+ 0x60,
+ 0x60,
+ 0xC0
+};
+
+// Character 107 (0x6B)
+// Box: 7 9 0 0
+// Advance: 7
+//
+// +-------+
+// |** |
+// |** |
+// |** ** |
+// |** ** |
+// |**** |
+// |**** |
+// |** ** |
+// |** ** |
+// |** **|
+// +-------+
+static const byte glyph107[] = {
+ 0xC0,
+ 0xC0,
+ 0xCC,
+ 0xD8,
+ 0xF0,
+ 0xF0,
+ 0xD8,
+ 0xCC,
+ 0xC6
+};
+
+// Character 108 (0x6C)
+// Box: 2 9 0 0
+// Advance: 3
+//
+// +--+
+// |**|
+// |**|
+// |**|
+// |**|
+// |**|
+// |**|
+// |**|
+// |**|
+// |**|
+// +--+
+static const byte glyph108[] = {
+ 0xC0,
+ 0xC0,
+ 0xC0,
+ 0xC0,
+ 0xC0,
+ 0xC0,
+ 0xC0,
+ 0xC0,
+ 0xC0
+};
+
+// Character 109 (0x6D)
+// Box: 10 7 0 0
+// Advance: 11
+//
+// +----------+
+// |* *** *** |
+// |** ** **|
+// |** ** **|
+// |** ** **|
+// |** ** **|
+// |** ** **|
+// |** ** **|
+// +----------+
+static const byte glyph109[] = {
+ 0xBB, 0x80,
+ 0xCC, 0xC0,
+ 0xCC, 0xC0,
+ 0xCC, 0xC0,
+ 0xCC, 0xC0,
+ 0xCC, 0xC0,
+ 0xCC, 0xC0
+};
+
+// Character 110 (0x6E)
+// Box: 6 7 0 0
+// Advance: 7
+//
+// +------+
+// |** ** |
+// |*** **|
+// |** **|
+// |** **|
+// |** **|
+// |** **|
+// |** **|
+// +------+
+static const byte glyph110[] = {
+ 0xD8,
+ 0xEC,
+ 0xCC,
+ 0xCC,
+ 0xCC,
+ 0xCC,
+ 0xCC
+};
+
+// Character 111 (0x6F)
+// Box: 6 7 0 0
+// Advance: 7
+//
+// +------+
+// | **** |
+// |** **|
+// |** **|
+// |** **|
+// |** **|
+// |** **|
+// | **** |
+// +------+
+static const byte glyph111[] = {
+ 0x78,
+ 0xCC,
+ 0xCC,
+ 0xCC,
+ 0xCC,
+ 0xCC,
+ 0x78
+};
+
+// Character 112 (0x70)
+// Box: 6 10 0 -3
+// Advance: 7
+//
+// +------+
+// |** ** |
+// |*** **|
+// |** **|
+// |** **|
+// |** **|
+// |*** **|
+// |** ** |
+// |** |
+// |** |
+// |** |
+// +------+
+static const byte glyph112[] = {
+ 0xD8,
+ 0xEC,
+ 0xCC,
+ 0xCC,
+ 0xCC,
+ 0xEC,
+ 0xD8,
+ 0xC0,
+ 0xC0,
+ 0xC0
+};
+
+// Character 113 (0x71)
+// Box: 6 10 0 -3
+// Advance: 7
+//
+// +------+
+// | *** *|
+// |** ***|
+// |** **|
+// |** **|
+// |** **|
+// |** ***|
+// | ** **|
+// | **|
+// | **|
+// | **|
+// +------+
+static const byte glyph113[] = {
+ 0x74,
+ 0xDC,
+ 0xCC,
+ 0xCC,
+ 0xCC,
+ 0xDC,
+ 0x6C,
+ 0x0C,
+ 0x0C,
+ 0x0C
+};
+
+// Character 114 (0x72)
+// Box: 5 7 0 0
+// Advance: 5
+//
+// +-----+
+// |** **|
+// |*****|
+// |*** |
+// |** |
+// |** |
+// |** |
+// |** |
+// +-----+
+static const byte glyph114[] = {
+ 0xD8,
+ 0xF8,
+ 0xE0,
+ 0xC0,
+ 0xC0,
+ 0xC0,
+ 0xC0
+};
+
+// Character 115 (0x73)
+// Box: 6 7 0 0
+// Advance: 7
+//
+// +------+
+// | **** |
+// |** **|
+// |*** |
+// | *** |
+// | ***|
+// |** **|
+// | **** |
+// +------+
+static const byte glyph115[] = {
+ 0x78,
+ 0xCC,
+ 0xE0,
+ 0x38,
+ 0x1C,
+ 0xCC,
+ 0x78
+};
+
+// Character 116 (0x74)
+// Box: 5 9 0 0
+// Advance: 5
+//
+// +-----+
+// | ** |
+// | ** |
+// |**** |
+// | ** |
+// | ** |
+// | ** |
+// | ** |
+// | ** *|
+// | ** |
+// +-----+
+static const byte glyph116[] = {
+ 0x60,
+ 0x60,
+ 0xF0,
+ 0x60,
+ 0x60,
+ 0x60,
+ 0x60,
+ 0x68,
+ 0x30
+};
+
+// Character 117 (0x75)
+// Box: 6 7 0 0
+// Advance: 7
+//
+// +------+
+// |** **|
+// |** **|
+// |** **|
+// |** **|
+// |** **|
+// |** ***|
+// | ** **|
+// +------+
+static const byte glyph117[] = {
+ 0xCC,
+ 0xCC,
+ 0xCC,
+ 0xCC,
+ 0xCC,
+ 0xDC,
+ 0x6C
+};
+
+// Character 118 (0x76)
+// Box: 7 7 0 0
+// Advance: 8
+//
+// +-------+
+// |** **|
+// |** **|
+// | ** ** |
+// | ** ** |
+// | *** |
+// | *** |
+// | * |
+// +-------+
+static const byte glyph118[] = {
+ 0xC6,
+ 0xC6,
+ 0x6C,
+ 0x6C,
+ 0x38,
+ 0x38,
+ 0x10
+};
+
+// Character 119 (0x77)
+// Box: 10 7 0 0
+// Advance: 11
+//
+// +----------+
+// |** ** **|
+// |** ** **|
+// | ** ** ** |
+// | ** ** ** |
+// | ** ** ** |
+// | ** ** |
+// | ** ** |
+// +----------+
+static const byte glyph119[] = {
+ 0xCC, 0xC0,
+ 0xCC, 0xC0,
+ 0x6D, 0x80,
+ 0x6D, 0x80,
+ 0x6D, 0x80,
+ 0x33, 0x00,
+ 0x33, 0x00
+};
+
+// Character 120 (0x78)
+// Box: 6 7 0 0
+// Advance: 7
+//
+// +------+
+// |** **|
+// |** **|
+// | **** |
+// | ** |
+// | **** |
+// |** **|
+// |** **|
+// +------+
+static const byte glyph120[] = {
+ 0xCC,
+ 0xCC,
+ 0x78,
+ 0x30,
+ 0x78,
+ 0xCC,
+ 0xCC
+};
+
+// Character 121 (0x79)
+// Box: 7 10 0 -3
+// Advance: 8
+//
+// +-------+
+// |** **|
+// |** **|
+// | ** ** |
+// | ** ** |
+// | *** |
+// | *** |
+// | ** |
+// | * |
+// | ** |
+// | ** |
+// +-------+
+static const byte glyph121[] = {
+ 0xC6,
+ 0xC6,
+ 0x6C,
+ 0x6C,
+ 0x38,
+ 0x38,
+ 0x18,
+ 0x10,
+ 0x30,
+ 0x60
+};
+
+// Character 122 (0x7A)
+// Box: 5 7 0 0
+// Advance: 6
+//
+// +-----+
+// |*****|
+// | **|
+// | ** |
+// | * |
+// | ** |
+// |** |
+// |*****|
+// +-----+
+static const byte glyph122[] = {
+ 0xF8,
+ 0x18,
+ 0x30,
+ 0x20,
+ 0x60,
+ 0xC0,
+ 0xF8
+};
+
+// Character 123 (0x7B)
+// Box: 4 12 0 -3
+// Advance: 5
+//
+// +----+
+// | **|
+// | ** |
+// | ** |
+// | ** |
+// | ** |
+// |** |
+// | ** |
+// | ** |
+// | ** |
+// | ** |
+// | ** |
+// | **|
+// +----+
+static const byte glyph123[] = {
+ 0x30,
+ 0x60,
+ 0x60,
+ 0x60,
+ 0x60,
+ 0xC0,
+ 0x60,
+ 0x60,
+ 0x60,
+ 0x60,
+ 0x60,
+ 0x30
+};
+
+// Character 124 (0x7C)
+// Box: 2 12 1 -3
+// Advance: 4
+//
+// +--+
+// |**|
+// |**|
+// |**|
+// |**|
+// |**|
+// |**|
+// |**|
+// |**|
+// |**|
+// |**|
+// |**|
+// |**|
+// +--+
+static const byte glyph124[] = {
+ 0xC0,
+ 0xC0,
+ 0xC0,
+ 0xC0,
+ 0xC0,
+ 0xC0,
+ 0xC0,
+ 0xC0,
+ 0xC0,
+ 0xC0,
+ 0xC0,
+ 0xC0
+};
+
+// Character 125 (0x7D)
+// Box: 4 12 0 -3
+// Advance: 5
+//
+// +----+
+// |** |
+// | ** |
+// | ** |
+// | ** |
+// | ** |
+// | **|
+// | ** |
+// | ** |
+// | ** |
+// | ** |
+// | ** |
+// |** |
+// +----+
+static const byte glyph125[] = {
+ 0xC0,
+ 0x60,
+ 0x60,
+ 0x60,
+ 0x60,
+ 0x30,
+ 0x60,
+ 0x60,
+ 0x60,
+ 0x60,
+ 0x60,
+ 0xC0
+};
+
+// Character 126 (0x7E)
+// Box: 7 2 0 3
+// Advance: 7
+//
+// +-------+
+// | *** **|
+// |** *** |
+// +-------+
+static const byte glyph126[] = {
+ 0x76,
+ 0xDC
+};
+
+// Character 160 (0xA0)
+// Box: 1 1 0 0
+// Advance: 4
+//
+// +-+
+// | |
+// +-+
+static const byte glyph160[] = {
+ 0x00
+};
+
+// Character 161 (0xA1)
+// Box: 2 10 1 -3
+// Advance: 4
+//
+// +--+
+// |**|
+// |**|
+// | |
+// | *|
+// |**|
+// |**|
+// |**|
+// |**|
+// |**|
+// |**|
+// +--+
+static const byte glyph161[] = {
+ 0xC0,
+ 0xC0,
+ 0x00,
+ 0x40,
+ 0xC0,
+ 0xC0,
+ 0xC0,
+ 0xC0,
+ 0xC0,
+ 0xC0
+};
+
+// Character 162 (0xA2)
+// Box: 6 9 0 -1
+// Advance: 7
+//
+// +------+
+// | * |
+// | **** |
+// |** ***|
+// |* * |
+// |* * |
+// |* * |
+// |*** **|
+// | **** |
+// | * |
+// +------+
+static const byte glyph162[] = {
+ 0x10,
+ 0x78,
+ 0xDC,
+ 0x90,
+ 0xA0,
+ 0xA0,
+ 0xEC,
+ 0x78,
+ 0x40
+};
+
+// Character 163 (0xA3)
+// Box: 6 9 0 0
+// Advance: 7
+//
+// +------+
+// | *** |
+// | ** **|
+// | ** |
+// | ** |
+// |***** |
+// | ** |
+// | ** |
+// |*** **|
+// |** ** |
+// +------+
+static const byte glyph163[] = {
+ 0x38,
+ 0x6C,
+ 0x60,
+ 0x60,
+ 0xF8,
+ 0x60,
+ 0x60,
+ 0xEC,
+ 0xD8
+};
+
+// Character 164 (0xA4)
+// Box: 6 6 0 1
+// Advance: 7
+//
+// +------+
+// |** **|
+// | **** |
+// | * * |
+// | * * |
+// | **** |
+// |** **|
+// +------+
+static const byte glyph164[] = {
+ 0xCC,
+ 0x78,
+ 0x48,
+ 0x48,
+ 0x78,
+ 0xCC
+};
+
+// Character 165 (0xA5)
+// Box: 6 9 0 0
+// Advance: 7
+//
+// +------+
+// |** **|
+// |** **|
+// | * * |
+// |******|
+// | ** |
+// |******|
+// | ** |
+// | ** |
+// | ** |
+// +------+
+static const byte glyph165[] = {
+ 0xCC,
+ 0xCC,
+ 0x48,
+ 0xFC,
+ 0x30,
+ 0xFC,
+ 0x30,
+ 0x30,
+ 0x30
+};
+
+// Character 166 (0xA6)
+// Box: 2 11 1 -2
+// Advance: 4
+//
+// +--+
+// |**|
+// |**|
+// |**|
+// |**|
+// | |
+// | |
+// |**|
+// |**|
+// |**|
+// |**|
+// |**|
+// +--+
+static const byte glyph166[] = {
+ 0xC0,
+ 0xC0,
+ 0xC0,
+ 0xC0,
+ 0x00,
+ 0x00,
+ 0xC0,
+ 0xC0,
+ 0xC0,
+ 0xC0,
+ 0xC0
+};
+
+// Character 167 (0xA7)
+// Box: 6 12 0 -3
+// Advance: 7
+//
+// +------+
+// | **** |
+// |** **|
+// |*** |
+// | *** |
+// |** ** |
+// |** **|
+// |** **|
+// | ** **|
+// | *** |
+// | ***|
+// |** **|
+// | **** |
+// +------+
+static const byte glyph167[] = {
+ 0x78,
+ 0xCC,
+ 0xE0,
+ 0x70,
+ 0xD8,
+ 0xCC,
+ 0xCC,
+ 0x6C,
+ 0x38,
+ 0x1C,
+ 0xCC,
+ 0x78
+};
+
+// Character 168 (0xA8)
+// Box: 5 1 0 8
+// Advance: 5
+//
+// +-----+
+// |** **|
+// +-----+
+static const byte glyph168[] = {
+ 0xD8
+};
+
+// Character 169 (0xA9)
+// Box: 9 9 1 0
+// Advance: 11
+//
+// +---------+
+// | ***** |
+// | * * |
+// |* *** *|
+// |* * * *|
+// |* * *|
+// |* * * *|
+// |* *** *|
+// | * * |
+// | ***** |
+// +---------+
+static const byte glyph169[] = {
+ 0x3E, 0x00,
+ 0x41, 0x00,
+ 0x9C, 0x80,
+ 0xA2, 0x80,
+ 0xA0, 0x80,
+ 0xA2, 0x80,
+ 0x9C, 0x80,
+ 0x41, 0x00,
+ 0x3E, 0x00
+};
+
+// Character 170 (0xAA)
+// Box: 4 6 1 3
+// Advance: 6
+//
+// +----+
+// |*** |
+// | **|
+// |****|
+// |* **|
+// | |
+// |****|
+// +----+
+static const byte glyph170[] = {
+ 0xE0,
+ 0x30,
+ 0xF0,
+ 0xB0,
+ 0x00,
+ 0xF0
+};
+
+// Character 171 (0xAB)
+// Box: 6 5 1 1
+// Advance: 8
+//
+// +------+
+// | * *|
+// | ** **|
+// |** ** |
+// | ** **|
+// | * *|
+// +------+
+static const byte glyph171[] = {
+ 0x24,
+ 0x6C,
+ 0xD8,
+ 0x6C,
+ 0x24
+};
+
+// Character 172 (0xAC)
+// Box: 6 4 1 2
+// Advance: 8
+//
+// +------+
+// |******|
+// | *|
+// | *|
+// | *|
+// +------+
+static const byte glyph172[] = {
+ 0xFC,
+ 0x04,
+ 0x04,
+ 0x04
+};
+
+// Character 173 (0xAD)
+// Box: 4 1 0 3
+// Advance: 5
+//
+// +----+
+// |****|
+// +----+
+static const byte glyph173[] = {
+ 0xF0
+};
+
+// Character 174 (0xAE)
+// Box: 9 9 1 0
+// Advance: 11
+//
+// +---------+
+// | ***** |
+// | * * |
+// |* *** *|
+// |* * * *|
+// |* ** *|
+// |* * * *|
+// |* * * *|
+// | * * |
+// | ***** |
+// +---------+
+static const byte glyph174[] = {
+ 0x3E, 0x00,
+ 0x41, 0x00,
+ 0x9C, 0x80,
+ 0x94, 0x80,
+ 0x98, 0x80,
+ 0x94, 0x80,
+ 0x94, 0x80,
+ 0x41, 0x00,
+ 0x3E, 0x00
+};
+
+// Character 175 (0xAF)
+// Box: 4 1 0 8
+// Advance: 4
+//
+// +----+
+// |****|
+// +----+
+static const byte glyph175[] = {
+ 0xF0
+};
+
+// Character 176 (0xB0)
+// Box: 4 4 0 4
+// Advance: 5
+//
+// +----+
+// | ** |
+// |* *|
+// |* *|
+// | ** |
+// +----+
+static const byte glyph176[] = {
+ 0x60,
+ 0x90,
+ 0x90,
+ 0x60
+};
+
+// Character 177 (0xB1)
+// Box: 6 7 0 0
+// Advance: 7
+//
+// +------+
+// | ** |
+// | ** |
+// |******|
+// | ** |
+// | ** |
+// | |
+// |******|
+// +------+
+static const byte glyph177[] = {
+ 0x30,
+ 0x30,
+ 0xFC,
+ 0x30,
+ 0x30,
+ 0x00,
+ 0xFC
+};
+
+// Character 178 (0xB2)
+// Box: 4 5 0 4
+// Advance: 4
+//
+// +----+
+// | ** |
+// |* **|
+// | ** |
+// |** |
+// |****|
+// +----+
+static const byte glyph178[] = {
+ 0x60,
+ 0xB0,
+ 0x60,
+ 0xC0,
+ 0xF0
+};
+
+// Character 179 (0xB3)
+// Box: 4 5 0 4
+// Advance: 4
+//
+// +----+
+// | ** |
+// |* **|
+// | ** |
+// | **|
+// |*** |
+// +----+
+static const byte glyph179[] = {
+ 0x60,
+ 0xB0,
+ 0x60,
+ 0x30,
+ 0xE0
+};
+
+// Character 180 (0xB4)
+// Box: 3 2 0 8
+// Advance: 4
+//
+// +---+
+// | **|
+// |** |
+// +---+
+static const byte glyph180[] = {
+ 0x60,
+ 0xC0
+};
+
+// Character 181 (0xB5)
+// Box: 6 10 0 -3
+// Advance: 7
+//
+// +------+
+// |** **|
+// |** **|
+// |** **|
+// |** **|
+// |** **|
+// |** ***|
+// |*** **|
+// |** |
+// |** |
+// |** |
+// +------+
+static const byte glyph181[] = {
+ 0xCC,
+ 0xCC,
+ 0xCC,
+ 0xCC,
+ 0xCC,
+ 0xDC,
+ 0xEC,
+ 0xC0,
+ 0xC0,
+ 0xC0
+};
+
+// Character 182 (0xB6)
+// Box: 7 12 0 -3
+// Advance: 7
+//
+// +-------+
+// | *****|
+// | *** * |
+// |**** * |
+// |**** * |
+// |**** * |
+// | *** * |
+// | ** * |
+// | * * |
+// | * * |
+// | * * |
+// | * * |
+// | * * |
+// +-------+
+static const byte glyph182[] = {
+ 0x3E,
+ 0x74,
+ 0xF4,
+ 0xF4,
+ 0xF4,
+ 0x74,
+ 0x34,
+ 0x14,
+ 0x14,
+ 0x14,
+ 0x14,
+ 0x14
+};
+
+// Character 183 (0xB7)
+// Box: 2 2 1 3
+// Advance: 4
+//
+// +--+
+// |**|
+// |**|
+// +--+
+static const byte glyph183[] = {
+ 0xC0,
+ 0xC0
+};
+
+// Character 184 (0xB8)
+// Box: 4 4 0 -3
+// Advance: 4
+//
+// +----+
+// | ** |
+// | **|
+// | **|
+// |*** |
+// +----+
+static const byte glyph184[] = {
+ 0x60,
+ 0x30,
+ 0x30,
+ 0xE0
+};
+
+// Character 185 (0xB9)
+// Box: 3 5 0 4
+// Advance: 4
+//
+// +---+
+// | **|
+// |***|
+// | **|
+// | **|
+// | **|
+// +---+
+static const byte glyph185[] = {
+ 0x60,
+ 0xE0,
+ 0x60,
+ 0x60,
+ 0x60
+};
+
+// Character 186 (0xBA)
+// Box: 4 6 1 3
+// Advance: 6
+//
+// +----+
+// | ** |
+// |** *|
+// |** *|
+// | ** |
+// | |
+// |****|
+// +----+
+static const byte glyph186[] = {
+ 0x60,
+ 0xD0,
+ 0xD0,
+ 0x60,
+ 0x00,
+ 0xF0
+};
+
+// Character 187 (0xBB)
+// Box: 6 5 1 1
+// Advance: 8
+//
+// +------+
+// |* * |
+// |** ** |
+// | ** **|
+// |** ** |
+// |* * |
+// +------+
+static const byte glyph187[] = {
+ 0x90,
+ 0xD8,
+ 0x6C,
+ 0xD8,
+ 0x90
+};
+
+// Character 188 (0xBC)
+// Box: 10 9 0 0
+// Advance: 10
+//
+// +----------+
+// | ** ** |
+// |*** ** |
+// | ** ** |
+// | ** ** |
+// | ** ** ** |
+// | * *** |
+// | ** * * |
+// | ** *****|
+// | ** ** |
+// +----------+
+static const byte glyph188[] = {
+ 0x63, 0x00,
+ 0xE6, 0x00,
+ 0x66, 0x00,
+ 0x6C, 0x00,
+ 0x6D, 0x80,
+ 0x0B, 0x80,
+ 0x1A, 0x80,
+ 0x37, 0xC0,
+ 0x31, 0x80
+};
+
+// Character 189 (0xBD)
+// Box: 10 9 0 0
+// Advance: 10
+//
+// +----------+
+// | ** ** |
+// |*** ** |
+// | ** ** |
+// | ** ** |
+// | ** ** ** |
+// | * * **|
+// | ** ** |
+// | ** ** |
+// | ** ****|
+// +----------+
+static const byte glyph189[] = {
+ 0x63, 0x00,
+ 0xE6, 0x00,
+ 0x66, 0x00,
+ 0x6C, 0x00,
+ 0x6D, 0x80,
+ 0x0A, 0xC0,
+ 0x19, 0x80,
+ 0x33, 0x00,
+ 0x33, 0xC0
+};
+
+// Character 190 (0xBE)
+// Box: 10 9 0 0
+// Advance: 10
+//
+// +----------+
+// | ** ** |
+// |* ** ** |
+// | ** ** |
+// | ** ** |
+// |*** ** ** |
+// | * *** |
+// | ** * * |
+// | ** *****|
+// | ** ** |
+// +----------+
+static const byte glyph190[] = {
+ 0x63, 0x00,
+ 0xB3, 0x00,
+ 0x66, 0x00,
+ 0x36, 0x00,
+ 0xED, 0x80,
+ 0x0B, 0x80,
+ 0x1A, 0x80,
+ 0x37, 0xC0,
+ 0x31, 0x80
+};
+
+// Character 191 (0xBF)
+// Box: 6 10 1 -3
+// Advance: 8
+//
+// +------+
+// | ** |
+// | ** |
+// | |
+// | ** |
+// | ** |
+// | ** |
+// | ** |
+// |** **|
+// |** **|
+// | **** |
+// +------+
+static const byte glyph191[] = {
+ 0x30,
+ 0x30,
+ 0x00,
+ 0x30,
+ 0x30,
+ 0x30,
+ 0x60,
+ 0xCC,
+ 0xCC,
+ 0x78
+};
+
+// Character 192 (0xC0)
+// Box: 8 12 0 0
+// Advance: 8
+//
+// +--------+
+// | ** |
+// | ** |
+// | |
+// | ** |
+// | ** |
+// | **** |
+// | * * |
+// | ** ** |
+// | ****** |
+// |** **|
+// |** **|
+// |** **|
+// +--------+
+static const byte glyph192[] = {
+ 0x30,
+ 0x18,
+ 0x00,
+ 0x18,
+ 0x18,
+ 0x3C,
+ 0x24,
+ 0x66,
+ 0x7E,
+ 0xC3,
+ 0xC3,
+ 0xC3
+};
+
+// Character 193 (0xC1)
+// Box: 8 12 0 0
+// Advance: 8
+//
+// +--------+
+// | ** |
+// | ** |
+// | |
+// | ** |
+// | ** |
+// | **** |
+// | * * |
+// | ** ** |
+// | ****** |
+// |** **|
+// |** **|
+// |** **|
+// +--------+
+static const byte glyph193[] = {
+ 0x0C,
+ 0x18,
+ 0x00,
+ 0x18,
+ 0x18,
+ 0x3C,
+ 0x24,
+ 0x66,
+ 0x7E,
+ 0xC3,
+ 0xC3,
+ 0xC3
+};
+
+// Character 194 (0xC2)
+// Box: 8 12 0 0
+// Advance: 8
+//
+// +--------+
+// | *** |
+// | ** ** |
+// | |
+// | ** |
+// | ** |
+// | **** |
+// | * * |
+// | ** ** |
+// | ****** |
+// |** **|
+// |** **|
+// |** **|
+// +--------+
+static const byte glyph194[] = {
+ 0x1C,
+ 0x36,
+ 0x00,
+ 0x18,
+ 0x18,
+ 0x3C,
+ 0x24,
+ 0x66,
+ 0x7E,
+ 0xC3,
+ 0xC3,
+ 0xC3
+};
+
+// Character 195 (0xC3)
+// Box: 8 12 0 0
+// Advance: 8
+//
+// +--------+
+// | ** * |
+// | * ** |
+// | |
+// | ** |
+// | ** |
+// | **** |
+// | * * |
+// | ** ** |
+// | ****** |
+// |** **|
+// |** **|
+// |** **|
+// +--------+
+static const byte glyph195[] = {
+ 0x1A,
+ 0x2C,
+ 0x00,
+ 0x18,
+ 0x18,
+ 0x3C,
+ 0x24,
+ 0x66,
+ 0x7E,
+ 0xC3,
+ 0xC3,
+ 0xC3
+};
+
+// Character 196 (0xC4)
+// Box: 8 11 0 0
+// Advance: 8
+//
+// +--------+
+// | ** ** |
+// | |
+// | ** |
+// | ** |
+// | **** |
+// | * * |
+// | ** ** |
+// | ****** |
+// |** **|
+// |** **|
+// |** **|
+// +--------+
+static const byte glyph196[] = {
+ 0x36,
+ 0x00,
+ 0x18,
+ 0x18,
+ 0x3C,
+ 0x24,
+ 0x66,
+ 0x7E,
+ 0xC3,
+ 0xC3,
+ 0xC3
+};
+
+// Character 197 (0xC5)
+// Box: 8 12 0 0
+// Advance: 8
+//
+// +--------+
+// | ** |
+// | * * |
+// | ** |
+// | ** |
+// | ** |
+// | **** |
+// | * * |
+// | ** ** |
+// | ****** |
+// |** **|
+// |** **|
+// |** **|
+// +--------+
+static const byte glyph197[] = {
+ 0x18,
+ 0x24,
+ 0x18,
+ 0x18,
+ 0x18,
+ 0x3C,
+ 0x24,
+ 0x66,
+ 0x7E,
+ 0xC3,
+ 0xC3,
+ 0xC3
+};
+
+// Character 198 (0xC6)
+// Box: 11 9 1 0
+// Advance: 13
+//
+// +-----------+
+// | ********|
+// | ** ** |
+// | * ** |
+// | ** ** |
+// | ** ******|
+// | ****** |
+// |** ** |
+// |** ** |
+// |** ******|
+// +-----------+
+static const byte glyph198[] = {
+ 0x1F, 0xE0,
+ 0x36, 0x00,
+ 0x26, 0x00,
+ 0x66, 0x00,
+ 0x67, 0xE0,
+ 0x7E, 0x00,
+ 0xC6, 0x00,
+ 0xC6, 0x00,
+ 0xC7, 0xE0
+};
+
+// Character 199 (0xC7)
+// Box: 7 12 1 -3
+// Advance: 8
+//
+// +-------+
+// | **** |
+// | ** **|
+// |** |
+// |** |
+// |** |
+// |** |
+// |** |
+// | ** **|
+// | **** |
+// | ** |
+// | ** |
+// | *** |
+// +-------+
+static const byte glyph199[] = {
+ 0x3C,
+ 0x66,
+ 0xC0,
+ 0xC0,
+ 0xC0,
+ 0xC0,
+ 0xC0,
+ 0x66,
+ 0x3C,
+ 0x18,
+ 0x18,
+ 0x70
+};
+
+// Character 200 (0xC8)
+// Box: 6 12 1 0
+// Advance: 8
+//
+// +------+
+// | ** |
+// | ** |
+// | |
+// |******|
+// |** |
+// |** |
+// |** |
+// |******|
+// |** |
+// |** |
+// |** |
+// |******|
+// +------+
+static const byte glyph200[] = {
+ 0x60,
+ 0x30,
+ 0x00,
+ 0xFC,
+ 0xC0,
+ 0xC0,
+ 0xC0,
+ 0xFC,
+ 0xC0,
+ 0xC0,
+ 0xC0,
+ 0xFC
+};
+
+// Character 201 (0xC9)
+// Box: 6 12 1 0
+// Advance: 8
+//
+// +------+
+// | ** |
+// | ** |
+// | |
+// |******|
+// |** |
+// |** |
+// |** |
+// |******|
+// |** |
+// |** |
+// |** |
+// |******|
+// +------+
+static const byte glyph201[] = {
+ 0x18,
+ 0x30,
+ 0x00,
+ 0xFC,
+ 0xC0,
+ 0xC0,
+ 0xC0,
+ 0xFC,
+ 0xC0,
+ 0xC0,
+ 0xC0,
+ 0xFC
+};
+
+// Character 202 (0xCA)
+// Box: 6 12 1 0
+// Advance: 8
+//
+// +------+
+// | *** |
+// | ** **|
+// | |
+// |******|
+// |** |
+// |** |
+// |** |
+// |******|
+// |** |
+// |** |
+// |** |
+// |******|
+// +------+
+static const byte glyph202[] = {
+ 0x38,
+ 0x6C,
+ 0x00,
+ 0xFC,
+ 0xC0,
+ 0xC0,
+ 0xC0,
+ 0xFC,
+ 0xC0,
+ 0xC0,
+ 0xC0,
+ 0xFC
+};
+
+// Character 203 (0xCB)
+// Box: 6 11 1 0
+// Advance: 8
+//
+// +------+
+// | ** **|
+// | |
+// |******|
+// |** |
+// |** |
+// |** |
+// |******|
+// |** |
+// |** |
+// |** |
+// |******|
+// +------+
+static const byte glyph203[] = {
+ 0x6C,
+ 0x00,
+ 0xFC,
+ 0xC0,
+ 0xC0,
+ 0xC0,
+ 0xFC,
+ 0xC0,
+ 0xC0,
+ 0xC0,
+ 0xFC
+};
+
+// Character 204 (0xCC)
+// Box: 3 12 0 0
+// Advance: 4
+//
+// +---+
+// |** |
+// | **|
+// | |
+// | **|
+// | **|
+// | **|
+// | **|
+// | **|
+// | **|
+// | **|
+// | **|
+// | **|
+// +---+
+static const byte glyph204[] = {
+ 0xC0,
+ 0x60,
+ 0x00,
+ 0x60,
+ 0x60,
+ 0x60,
+ 0x60,
+ 0x60,
+ 0x60,
+ 0x60,
+ 0x60,
+ 0x60
+};
+
+// Character 205 (0xCD)
+// Box: 3 12 1 0
+// Advance: 4
+//
+// +---+
+// | **|
+// |** |
+// | |
+// |** |
+// |** |
+// |** |
+// |** |
+// |** |
+// |** |
+// |** |
+// |** |
+// |** |
+// +---+
+static const byte glyph205[] = {
+ 0x60,
+ 0xC0,
+ 0x00,
+ 0xC0,
+ 0xC0,
+ 0xC0,
+ 0xC0,
+ 0xC0,
+ 0xC0,
+ 0xC0,
+ 0xC0,
+ 0xC0
+};
+
+// Character 206 (0xCE)
+// Box: 5 12 0 0
+// Advance: 4
+//
+// +-----+
+// | *** |
+// |** **|
+// | |
+// | ** |
+// | ** |
+// | ** |
+// | ** |
+// | ** |
+// | ** |
+// | ** |
+// | ** |
+// | ** |
+// +-----+
+static const byte glyph206[] = {
+ 0x70,
+ 0xD8,
+ 0x00,
+ 0x60,
+ 0x60,
+ 0x60,
+ 0x60,
+ 0x60,
+ 0x60,
+ 0x60,
+ 0x60,
+ 0x60
+};
+
+// Character 207 (0xCF)
+// Box: 5 11 0 0
+// Advance: 4
+//
+// +-----+
+// |** **|
+// | |
+// | ** |
+// | ** |
+// | ** |
+// | ** |
+// | ** |
+// | ** |
+// | ** |
+// | ** |
+// | ** |
+// +-----+
+static const byte glyph207[] = {
+ 0xD8,
+ 0x00,
+ 0x60,
+ 0x60,
+ 0x60,
+ 0x60,
+ 0x60,
+ 0x60,
+ 0x60,
+ 0x60,
+ 0x60
+};
+
+// Character 208 (0xD0)
+// Box: 8 9 0 0
+// Advance: 9
+//
+// +--------+
+// | ***** |
+// | ** ** |
+// | ** **|
+// | ** **|
+// |**** **|
+// | ** **|
+// | ** **|
+// | ** ** |
+// | ***** |
+// +--------+
+static const byte glyph208[] = {
+ 0x7C,
+ 0x66,
+ 0x63,
+ 0x63,
+ 0xF3,
+ 0x63,
+ 0x63,
+ 0x66,
+ 0x7C
+};
+
+// Character 209 (0xD1)
+// Box: 7 12 1 0
+// Advance: 9
+//
+// +-------+
+// | ** * |
+// | * ** |
+// | |
+// |** **|
+// |** **|
+// |*** **|
+// |*** **|
+// |**** **|
+// |** ***|
+// |** ***|
+// |** **|
+// |** **|
+// +-------+
+static const byte glyph209[] = {
+ 0x34,
+ 0x58,
+ 0x00,
+ 0xC6,
+ 0xC6,
+ 0xE6,
+ 0xE6,
+ 0xF6,
+ 0xCE,
+ 0xCE,
+ 0xC6,
+ 0xC6
+};
+
+// Character 210 (0xD2)
+// Box: 8 12 1 0
+// Advance: 10
+//
+// +--------+
+// | ** |
+// | ** |
+// | |
+// | **** |
+// | ** ** |
+// |** **|
+// |** **|
+// |** **|
+// |** **|
+// |** **|
+// | ** ** |
+// | **** |
+// +--------+
+static const byte glyph210[] = {
+ 0x30,
+ 0x18,
+ 0x00,
+ 0x3C,
+ 0x66,
+ 0xC3,
+ 0xC3,
+ 0xC3,
+ 0xC3,
+ 0xC3,
+ 0x66,
+ 0x3C
+};
+
+// Character 211 (0xD3)
+// Box: 8 12 1 0
+// Advance: 10
+//
+// +--------+
+// | ** |
+// | ** |
+// | |
+// | **** |
+// | ** ** |
+// |** **|
+// |** **|
+// |** **|
+// |** **|
+// |** **|
+// | ** ** |
+// | **** |
+// +--------+
+static const byte glyph211[] = {
+ 0x0C,
+ 0x18,
+ 0x00,
+ 0x3C,
+ 0x66,
+ 0xC3,
+ 0xC3,
+ 0xC3,
+ 0xC3,
+ 0xC3,
+ 0x66,
+ 0x3C
+};
+
+// Character 212 (0xD4)
+// Box: 8 12 1 0
+// Advance: 10
+//
+// +--------+
+// | *** |
+// | ** ** |
+// | |
+// | **** |
+// | ** ** |
+// |** **|
+// |** **|
+// |** **|
+// |** **|
+// |** **|
+// | ** ** |
+// | **** |
+// +--------+
+static const byte glyph212[] = {
+ 0x1C,
+ 0x36,
+ 0x00,
+ 0x3C,
+ 0x66,
+ 0xC3,
+ 0xC3,
+ 0xC3,
+ 0xC3,
+ 0xC3,
+ 0x66,
+ 0x3C
+};
+
+// Character 213 (0xD5)
+// Box: 8 12 1 0
+// Advance: 10
+//
+// +--------+
+// | ** * |
+// | * ** |
+// | |
+// | **** |
+// | ** ** |
+// |** **|
+// |** **|
+// |** **|
+// |** **|
+// |** **|
+// | ** ** |
+// | **** |
+// +--------+
+static const byte glyph213[] = {
+ 0x1A,
+ 0x2C,
+ 0x00,
+ 0x3C,
+ 0x66,
+ 0xC3,
+ 0xC3,
+ 0xC3,
+ 0xC3,
+ 0xC3,
+ 0x66,
+ 0x3C
+};
+
+// Character 214 (0xD6)
+// Box: 8 11 1 0
+// Advance: 10
+//
+// +--------+
+// | ** ** |
+// | |
+// | **** |
+// | ** ** |
+// |** **|
+// |** **|
+// |** **|
+// |** **|
+// |** **|
+// | ** ** |
+// | **** |
+// +--------+
+static const byte glyph214[] = {
+ 0x66,
+ 0x00,
+ 0x3C,
+ 0x66,
+ 0xC3,
+ 0xC3,
+ 0xC3,
+ 0xC3,
+ 0xC3,
+ 0x66,
+ 0x3C
+};
+
+// Character 215 (0xD7)
+// Box: 6 5 0 1
+// Advance: 7
+//
+// +------+
+// |** **|
+// | **** |
+// | ** |
+// | **** |
+// |** **|
+// +------+
+static const byte glyph215[] = {
+ 0xCC,
+ 0x78,
+ 0x30,
+ 0x78,
+ 0xCC
+};
+
+// Character 216 (0xD8)
+// Box: 8 10 1 -1
+// Advance: 10
+//
+// +--------+
+// | **** *|
+// | ** ** |
+// |** ****|
+// |** * **|
+// |** ** **|
+// |** * **|
+// |**** **|
+// | ** ** |
+// | ***** |
+// |* |
+// +--------+
+static const byte glyph216[] = {
+ 0x3D,
+ 0x66,
+ 0xCF,
+ 0xCB,
+ 0xDB,
+ 0xD3,
+ 0xF3,
+ 0x66,
+ 0x7C,
+ 0x80
+};
+
+// Character 217 (0xD9)
+// Box: 7 12 1 0
+// Advance: 9
+//
+// +-------+
+// | ** |
+// | ** |
+// | |
+// |** **|
+// |** **|
+// |** **|
+// |** **|
+// |** **|
+// |** **|
+// |** **|
+// | ** ** |
+// | ***** |
+// +-------+
+static const byte glyph217[] = {
+ 0x30,
+ 0x18,
+ 0x00,
+ 0xC6,
+ 0xC6,
+ 0xC6,
+ 0xC6,
+ 0xC6,
+ 0xC6,
+ 0xC6,
+ 0x6C,
+ 0x7C
+};
+
+// Character 218 (0xDA)
+// Box: 7 12 1 0
+// Advance: 9
+//
+// +-------+
+// | ** |
+// | ** |
+// | |
+// |** **|
+// |** **|
+// |** **|
+// |** **|
+// |** **|
+// |** **|
+// |** **|
+// | ** ** |
+// | ***** |
+// +-------+
+static const byte glyph218[] = {
+ 0x0C,
+ 0x18,
+ 0x00,
+ 0xC6,
+ 0xC6,
+ 0xC6,
+ 0xC6,
+ 0xC6,
+ 0xC6,
+ 0xC6,
+ 0x6C,
+ 0x7C
+};
+
+// Character 219 (0xDB)
+// Box: 7 12 1 0
+// Advance: 9
+//
+// +-------+
+// | *** |
+// | ** ** |
+// | |
+// |** **|
+// |** **|
+// |** **|
+// |** **|
+// |** **|
+// |** **|
+// |** **|
+// | ** ** |
+// | ***** |
+// +-------+
+static const byte glyph219[] = {
+ 0x38,
+ 0x6C,
+ 0x00,
+ 0xC6,
+ 0xC6,
+ 0xC6,
+ 0xC6,
+ 0xC6,
+ 0xC6,
+ 0xC6,
+ 0x6C,
+ 0x7C
+};
+
+// Character 220 (0xDC)
+// Box: 7 11 1 0
+// Advance: 9
+//
+// +-------+
+// | ** ** |
+// | |
+// |** **|
+// |** **|
+// |** **|
+// |** **|
+// |** **|
+// |** **|
+// |** **|
+// | ** ** |
+// | ***** |
+// +-------+
+static const byte glyph220[] = {
+ 0x6C,
+ 0x00,
+ 0xC6,
+ 0xC6,
+ 0xC6,
+ 0xC6,
+ 0xC6,
+ 0xC6,
+ 0xC6,
+ 0x6C,
+ 0x7C
+};
+
+// Character 221 (0xDD)
+// Box: 8 12 0 0
+// Advance: 8
+//
+// +--------+
+// | ** |
+// | ** |
+// | |
+// |** **|
+// |** **|
+// | ** ** |
+// | ** ** |
+// | * * |
+// | **** |
+// | ** |
+// | ** |
+// | ** |
+// +--------+
+static const byte glyph221[] = {
+ 0x0C,
+ 0x18,
+ 0x00,
+ 0xC3,
+ 0xC3,
+ 0x66,
+ 0x66,
+ 0x24,
+ 0x3C,
+ 0x18,
+ 0x18,
+ 0x18
+};
+
+// Character 222 (0xDE)
+// Box: 7 9 1 0
+// Advance: 8
+//
+// +-------+
+// |** |
+// |** |
+// |****** |
+// |** **|
+// |** **|
+// |** **|
+// |****** |
+// |** |
+// |** |
+// +-------+
+static const byte glyph222[] = {
+ 0xC0,
+ 0xC0,
+ 0xFC,
+ 0xC6,
+ 0xC6,
+ 0xC6,
+ 0xFC,
+ 0xC0,
+ 0xC0
+};
+
+// Character 223 (0xDF)
+// Box: 6 9 1 0
+// Advance: 8
+//
+// +------+
+// | **** |
+// |** **|
+// |** **|
+// |** **|
+// |** ** |
+// |** **|
+// |** **|
+// |** **|
+// |** ** |
+// +------+
+static const byte glyph223[] = {
+ 0x78,
+ 0xCC,
+ 0xCC,
+ 0xCC,
+ 0xD8,
+ 0xCC,
+ 0xCC,
+ 0xCC,
+ 0xD8
+};
+
+// Character 224 (0xE0)
+// Box: 7 10 0 0
+// Advance: 7
+//
+// +-------+
+// | ** |
+// | ** |
+// | |
+// | **** |
+// |** ** |
+// | ** |
+// | ***** |
+// |** ** |
+// |** ** |
+// | *** **|
+// +-------+
+static const byte glyph224[] = {
+ 0x30,
+ 0x18,
+ 0x00,
+ 0x78,
+ 0xCC,
+ 0x0C,
+ 0x7C,
+ 0xCC,
+ 0xCC,
+ 0x76
+};
+
+// Character 225 (0xE1)
+// Box: 7 10 0 0
+// Advance: 7
+//
+// +-------+
+// | ** |
+// | ** |
+// | |
+// | **** |
+// |** ** |
+// | ** |
+// | ***** |
+// |** ** |
+// |** ** |
+// | *** **|
+// +-------+
+static const byte glyph225[] = {
+ 0x18,
+ 0x30,
+ 0x00,
+ 0x78,
+ 0xCC,
+ 0x0C,
+ 0x7C,
+ 0xCC,
+ 0xCC,
+ 0x76
+};
+
+// Character 226 (0xE2)
+// Box: 7 10 0 0
+// Advance: 7
+//
+// +-------+
+// | *** |
+// | ** ** |
+// | |
+// | **** |
+// |** ** |
+// | ** |
+// | ***** |
+// |** ** |
+// |** ** |
+// | *** **|
+// +-------+
+static const byte glyph226[] = {
+ 0x38,
+ 0x6C,
+ 0x00,
+ 0x78,
+ 0xCC,
+ 0x0C,
+ 0x7C,
+ 0xCC,
+ 0xCC,
+ 0x76
+};
+
+// Character 227 (0xE3)
+// Box: 7 10 0 0
+// Advance: 7
+//
+// +-------+
+// | ** * |
+// | * ** |
+// | |
+// | **** |
+// |** ** |
+// | ** |
+// | ***** |
+// |** ** |
+// |** ** |
+// | *** **|
+// +-------+
+static const byte glyph227[] = {
+ 0x34,
+ 0x58,
+ 0x00,
+ 0x78,
+ 0xCC,
+ 0x0C,
+ 0x7C,
+ 0xCC,
+ 0xCC,
+ 0x76
+};
+
+// Character 228 (0xE4)
+// Box: 7 9 0 0
+// Advance: 7
+//
+// +-------+
+// | ** ** |
+// | |
+// | **** |
+// |** ** |
+// | ** |
+// | ***** |
+// |** ** |
+// |** ** |
+// | *** **|
+// +-------+
+static const byte glyph228[] = {
+ 0x6C,
+ 0x00,
+ 0x78,
+ 0xCC,
+ 0x0C,
+ 0x7C,
+ 0xCC,
+ 0xCC,
+ 0x76
+};
+
+// Character 229 (0xE5)
+// Box: 7 11 0 0
+// Advance: 7
+//
+// +-------+
+// | ** |
+// | * * |
+// | ** |
+// | |
+// | **** |
+// |** ** |
+// | ** |
+// | ***** |
+// |** ** |
+// |** ** |
+// | *** **|
+// +-------+
+static const byte glyph229[] = {
+ 0x30,
+ 0x48,
+ 0x30,
+ 0x00,
+ 0x78,
+ 0xCC,
+ 0x0C,
+ 0x7C,
+ 0xCC,
+ 0xCC,
+ 0x76
+};
+
+// Character 230 (0xE6)
+// Box: 10 7 0 0
+// Advance: 11
+//
+// +----------+
+// | *** **** |
+// |** ** **|
+// | ** **|
+// | *********|
+// |** ** |
+// |** ** **|
+// | *** **** |
+// +----------+
+static const byte glyph230[] = {
+ 0x77, 0x80,
+ 0xCC, 0xC0,
+ 0x0C, 0xC0,
+ 0x7F, 0xC0,
+ 0xCC, 0x00,
+ 0xCC, 0xC0,
+ 0x77, 0x80
+};
+
+// Character 231 (0xE7)
+// Box: 6 10 0 -3
+// Advance: 7
+//
+// +------+
+// | **** |
+// |** **|
+// |** |
+// |** |
+// |** |
+// |** **|
+// | **** |
+// | * |
+// | ** |
+// | *** |
+// +------+
+static const byte glyph231[] = {
+ 0x78,
+ 0xCC,
+ 0xC0,
+ 0xC0,
+ 0xC0,
+ 0xCC,
+ 0x78,
+ 0x10,
+ 0x18,
+ 0x70
+};
+
+// Character 232 (0xE8)
+// Box: 6 10 0 0
+// Advance: 7
+//
+// +------+
+// | ** |
+// | ** |
+// | |
+// | **** |
+// |** **|
+// |** **|
+// |******|
+// |** |
+// |** **|
+// | **** |
+// +------+
+static const byte glyph232[] = {
+ 0x60,
+ 0x30,
+ 0x00,
+ 0x78,
+ 0xCC,
+ 0xCC,
+ 0xFC,
+ 0xC0,
+ 0xCC,
+ 0x78
+};
+
+// Character 233 (0xE9)
+// Box: 6 10 0 0
+// Advance: 7
+//
+// +------+
+// | ** |
+// | ** |
+// | |
+// | **** |
+// |** **|
+// |** **|
+// |******|
+// |** |
+// |** **|
+// | **** |
+// +------+
+static const byte glyph233[] = {
+ 0x18,
+ 0x30,
+ 0x00,
+ 0x78,
+ 0xCC,
+ 0xCC,
+ 0xFC,
+ 0xC0,
+ 0xCC,
+ 0x78
+};
+
+// Character 234 (0xEA)
+// Box: 6 10 0 0
+// Advance: 7
+//
+// +------+
+// | *** |
+// | ** **|
+// | |
+// | **** |
+// |** **|
+// |** **|
+// |******|
+// |** |
+// |** **|
+// | **** |
+// +------+
+static const byte glyph234[] = {
+ 0x38,
+ 0x6C,
+ 0x00,
+ 0x78,
+ 0xCC,
+ 0xCC,
+ 0xFC,
+ 0xC0,
+ 0xCC,
+ 0x78
+};
+
+// Character 235 (0xEB)
+// Box: 6 9 0 0
+// Advance: 7
+//
+// +------+
+// | ** **|
+// | |
+// | **** |
+// |** **|
+// |** **|
+// |******|
+// |** |
+// |** **|
+// | **** |
+// +------+
+static const byte glyph235[] = {
+ 0x6C,
+ 0x00,
+ 0x78,
+ 0xCC,
+ 0xCC,
+ 0xFC,
+ 0xC0,
+ 0xCC,
+ 0x78
+};
+
+// Character 236 (0xEC)
+// Box: 3 10 -1 0
+// Advance: 3
+//
+// +---+
+// |** |
+// | **|
+// | |
+// | **|
+// | **|
+// | **|
+// | **|
+// | **|
+// | **|
+// | **|
+// +---+
+static const byte glyph236[] = {
+ 0xC0,
+ 0x60,
+ 0x00,
+ 0x60,
+ 0x60,
+ 0x60,
+ 0x60,
+ 0x60,
+ 0x60,
+ 0x60
+};
+
+// Character 237 (0xED)
+// Box: 3 10 0 0
+// Advance: 3
+//
+// +---+
+// | **|
+// |** |
+// | |
+// |** |
+// |** |
+// |** |
+// |** |
+// |** |
+// |** |
+// |** |
+// +---+
+static const byte glyph237[] = {
+ 0x60,
+ 0xC0,
+ 0x00,
+ 0xC0,
+ 0xC0,
+ 0xC0,
+ 0xC0,
+ 0xC0,
+ 0xC0,
+ 0xC0
+};
+
+// Character 238 (0xEE)
+// Box: 5 10 -1 0
+// Advance: 3
+//
+// +-----+
+// | *** |
+// |** **|
+// | |
+// | ** |
+// | ** |
+// | ** |
+// | ** |
+// | ** |
+// | ** |
+// | ** |
+// +-----+
+static const byte glyph238[] = {
+ 0x70,
+ 0xD8,
+ 0x00,
+ 0x60,
+ 0x60,
+ 0x60,
+ 0x60,
+ 0x60,
+ 0x60,
+ 0x60
+};
+
+// Character 239 (0xEF)
+// Box: 5 9 -1 0
+// Advance: 3
+//
+// +-----+
+// |** **|
+// | |
+// | ** |
+// | ** |
+// | ** |
+// | ** |
+// | ** |
+// | ** |
+// | ** |
+// +-----+
+static const byte glyph239[] = {
+ 0xD8,
+ 0x00,
+ 0x60,
+ 0x60,
+ 0x60,
+ 0x60,
+ 0x60,
+ 0x60,
+ 0x60
+};
+
+// Character 240 (0xF0)
+// Box: 6 10 0 0
+// Advance: 7
+//
+// +------+
+// |** ** |
+// | *** |
+// |* * |
+// | ** |
+// | *****|
+// |** **|
+// |** **|
+// |** **|
+// |** **|
+// | **** |
+// +------+
+static const byte glyph240[] = {
+ 0xD8,
+ 0x70,
+ 0x90,
+ 0x18,
+ 0x7C,
+ 0xCC,
+ 0xCC,
+ 0xCC,
+ 0xCC,
+ 0x78
+};
+
+// Character 241 (0xF1)
+// Box: 6 10 0 0
+// Advance: 7
+//
+// +------+
+// | ** *|
+// | * ** |
+// | |
+// |** ** |
+// |*** **|
+// |** **|
+// |** **|
+// |** **|
+// |** **|
+// |** **|
+// +------+
+static const byte glyph241[] = {
+ 0x34,
+ 0x58,
+ 0x00,
+ 0xD8,
+ 0xEC,
+ 0xCC,
+ 0xCC,
+ 0xCC,
+ 0xCC,
+ 0xCC
+};
+
+// Character 242 (0xF2)
+// Box: 6 10 0 0
+// Advance: 7
+//
+// +------+
+// | ** |
+// | ** |
+// | |
+// | **** |
+// |** **|
+// |** **|
+// |** **|
+// |** **|
+// |** **|
+// | **** |
+// +------+
+static const byte glyph242[] = {
+ 0x60,
+ 0x30,
+ 0x00,
+ 0x78,
+ 0xCC,
+ 0xCC,
+ 0xCC,
+ 0xCC,
+ 0xCC,
+ 0x78
+};
+
+// Character 243 (0xF3)
+// Box: 6 10 0 0
+// Advance: 7
+//
+// +------+
+// | ** |
+// | ** |
+// | |
+// | **** |
+// |** **|
+// |** **|
+// |** **|
+// |** **|
+// |** **|
+// | **** |
+// +------+
+static const byte glyph243[] = {
+ 0x18,
+ 0x30,
+ 0x00,
+ 0x78,
+ 0xCC,
+ 0xCC,
+ 0xCC,
+ 0xCC,
+ 0xCC,
+ 0x78
+};
+
+// Character 244 (0xF4)
+// Box: 6 10 0 0
+// Advance: 7
+//
+// +------+
+// | *** |
+// | ** **|
+// | |
+// | **** |
+// |** **|
+// |** **|
+// |** **|
+// |** **|
+// |** **|
+// | **** |
+// +------+
+static const byte glyph244[] = {
+ 0x38,
+ 0x6C,
+ 0x00,
+ 0x78,
+ 0xCC,
+ 0xCC,
+ 0xCC,
+ 0xCC,
+ 0xCC,
+ 0x78
+};
+
+// Character 245 (0xF5)
+// Box: 6 10 0 0
+// Advance: 7
+//
+// +------+
+// | ** *|
+// | * ** |
+// | |
+// | **** |
+// |** **|
+// |** **|
+// |** **|
+// |** **|
+// |** **|
+// | **** |
+// +------+
+static const byte glyph245[] = {
+ 0x34,
+ 0x58,
+ 0x00,
+ 0x78,
+ 0xCC,
+ 0xCC,
+ 0xCC,
+ 0xCC,
+ 0xCC,
+ 0x78
+};
+
+// Character 246 (0xF6)
+// Box: 6 9 0 0
+// Advance: 7
+//
+// +------+
+// | ** **|
+// | |
+// | **** |
+// |** **|
+// |** **|
+// |** **|
+// |** **|
+// |** **|
+// | **** |
+// +------+
+static const byte glyph246[] = {
+ 0x6C,
+ 0x00,
+ 0x78,
+ 0xCC,
+ 0xCC,
+ 0xCC,
+ 0xCC,
+ 0xCC,
+ 0x78
+};
+
+// Character 247 (0xF7)
+// Box: 6 5 0 1
+// Advance: 7
+//
+// +------+
+// | ** |
+// | |
+// |******|
+// | |
+// | ** |
+// +------+
+static const byte glyph247[] = {
+ 0x30,
+ 0x00,
+ 0xFC,
+ 0x00,
+ 0x30
+};
+
+// Character 248 (0xF8)
+// Box: 8 7 -1 0
+// Advance: 7
+//
+// +--------+
+// | **** *|
+// | ** ** |
+// | ** *** |
+// | *** ** |
+// | ** ** |
+// | ** ** |
+// |* **** |
+// +--------+
+static const byte glyph248[] = {
+ 0x3D,
+ 0x66,
+ 0x6E,
+ 0x76,
+ 0x66,
+ 0x66,
+ 0xBC
+};
+
+// Character 249 (0xF9)
+// Box: 6 10 0 0
+// Advance: 7
+//
+// +------+
+// | ** |
+// | ** |
+// | |
+// |** **|
+// |** **|
+// |** **|
+// |** **|
+// |** **|
+// |** ***|
+// | ** **|
+// +------+
+static const byte glyph249[] = {
+ 0x60,
+ 0x30,
+ 0x00,
+ 0xCC,
+ 0xCC,
+ 0xCC,
+ 0xCC,
+ 0xCC,
+ 0xDC,
+ 0x6C
+};
+
+// Character 250 (0xFA)
+// Box: 6 10 0 0
+// Advance: 7
+//
+// +------+
+// | ** |
+// | ** |
+// | |
+// |** **|
+// |** **|
+// |** **|
+// |** **|
+// |** **|
+// |** ***|
+// | ** **|
+// +------+
+static const byte glyph250[] = {
+ 0x18,
+ 0x30,
+ 0x00,
+ 0xCC,
+ 0xCC,
+ 0xCC,
+ 0xCC,
+ 0xCC,
+ 0xDC,
+ 0x6C
+};
+
+// Character 251 (0xFB)
+// Box: 6 10 0 0
+// Advance: 7
+//
+// +------+
+// | *** |
+// | ** **|
+// | |
+// |** **|
+// |** **|
+// |** **|
+// |** **|
+// |** **|
+// |** ***|
+// | ** **|
+// +------+
+static const byte glyph251[] = {
+ 0x38,
+ 0x6C,
+ 0x00,
+ 0xCC,
+ 0xCC,
+ 0xCC,
+ 0xCC,
+ 0xCC,
+ 0xDC,
+ 0x6C
+};
+
+// Character 252 (0xFC)
+// Box: 6 9 0 0
+// Advance: 7
+//
+// +------+
+// | ** **|
+// | |
+// |** **|
+// |** **|
+// |** **|
+// |** **|
+// |** **|
+// |** ***|
+// | ** **|
+// +------+
+static const byte glyph252[] = {
+ 0x6C,
+ 0x00,
+ 0xCC,
+ 0xCC,
+ 0xCC,
+ 0xCC,
+ 0xCC,
+ 0xDC,
+ 0x6C
+};
+
+// Character 253 (0xFD)
+// Box: 7 13 0 -3
+// Advance: 8
+//
+// +-------+
+// | ** |
+// | ** |
+// | |
+// |** **|
+// |** **|
+// | ** ** |
+// | ** ** |
+// | *** |
+// | *** |
+// | ** |
+// | * |
+// | ** |
+// | ** |
+// +-------+
+static const byte glyph253[] = {
+ 0x0C,
+ 0x18,
+ 0x00,
+ 0xC6,
+ 0xC6,
+ 0x6C,
+ 0x6C,
+ 0x38,
+ 0x38,
+ 0x18,
+ 0x10,
+ 0x30,
+ 0x60
+};
+
+// Character 254 (0xFE)
+// Box: 6 12 0 -3
+// Advance: 7
+//
+// +------+
+// |** |
+// |** |
+// |** ** |
+// |*** **|
+// |** **|
+// |** **|
+// |** **|
+// |*** **|
+// |** ** |
+// |** |
+// |** |
+// |** |
+// +------+
+static const byte glyph254[] = {
+ 0xC0,
+ 0xC0,
+ 0xD8,
+ 0xEC,
+ 0xCC,
+ 0xCC,
+ 0xCC,
+ 0xEC,
+ 0xD8,
+ 0xC0,
+ 0xC0,
+ 0xC0
+};
+
+// Character 255 (0xFF)
+// Box: 7 12 0 -3
+// Advance: 8
+//
+// +-------+
+// | ** ** |
+// | |
+// |** **|
+// |** **|
+// | ** ** |
+// | ** ** |
+// | *** |
+// | *** |
+// | ** |
+// | * |
+// | ** |
+// | ** |
+// +-------+
+static const byte glyph255[] = {
+ 0x6C,
+ 0x00,
+ 0xC6,
+ 0xC6,
+ 0x6C,
+ 0x6C,
+ 0x38,
+ 0x38,
+ 0x18,
+ 0x10,
+ 0x30,
+ 0x60
+};
+
+// Bitmap pointer table
+const byte *const bitmapTable[] = {
+ glyph0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ glyph32,
+ glyph33,
+ glyph34,
+ glyph35,
+ glyph36,
+ glyph37,
+ glyph38,
+ glyph39,
+ glyph40,
+ glyph41,
+ glyph42,
+ glyph43,
+ glyph44,
+ glyph45,
+ glyph46,
+ glyph47,
+ glyph48,
+ glyph49,
+ glyph50,
+ glyph51,
+ glyph52,
+ glyph53,
+ glyph54,
+ glyph55,
+ glyph56,
+ glyph57,
+ glyph58,
+ glyph59,
+ glyph60,
+ glyph61,
+ glyph62,
+ glyph63,
+ glyph64,
+ glyph65,
+ glyph66,
+ glyph67,
+ glyph68,
+ glyph69,
+ glyph70,
+ glyph71,
+ glyph72,
+ glyph73,
+ glyph74,
+ glyph75,
+ glyph76,
+ glyph77,
+ glyph78,
+ glyph79,
+ glyph80,
+ glyph81,
+ glyph82,
+ glyph83,
+ glyph84,
+ glyph85,
+ glyph86,
+ glyph87,
+ glyph88,
+ glyph89,
+ glyph90,
+ glyph91,
+ glyph92,
+ glyph93,
+ glyph94,
+ glyph95,
+ glyph96,
+ glyph97,
+ glyph98,
+ glyph99,
+ glyph100,
+ glyph101,
+ glyph102,
+ glyph103,
+ glyph104,
+ glyph105,
+ glyph106,
+ glyph107,
+ glyph108,
+ glyph109,
+ glyph110,
+ glyph111,
+ glyph112,
+ glyph113,
+ glyph114,
+ glyph115,
+ glyph116,
+ glyph117,
+ glyph118,
+ glyph119,
+ glyph120,
+ glyph121,
+ glyph122,
+ glyph123,
+ glyph124,
+ glyph125,
+ glyph126,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ glyph160,
+ glyph161,
+ glyph162,
+ glyph163,
+ glyph164,
+ glyph165,
+ glyph166,
+ glyph167,
+ glyph168,
+ glyph169,
+ glyph170,
+ glyph171,
+ glyph172,
+ glyph173,
+ glyph174,
+ glyph175,
+ glyph176,
+ glyph177,
+ glyph178,
+ glyph179,
+ glyph180,
+ glyph181,
+ glyph182,
+ glyph183,
+ glyph184,
+ glyph185,
+ glyph186,
+ glyph187,
+ glyph188,
+ glyph189,
+ glyph190,
+ glyph191,
+ glyph192,
+ glyph193,
+ glyph194,
+ glyph195,
+ glyph196,
+ glyph197,
+ glyph198,
+ glyph199,
+ glyph200,
+ glyph201,
+ glyph202,
+ glyph203,
+ glyph204,
+ glyph205,
+ glyph206,
+ glyph207,
+ glyph208,
+ glyph209,
+ glyph210,
+ glyph211,
+ glyph212,
+ glyph213,
+ glyph214,
+ glyph215,
+ glyph216,
+ glyph217,
+ glyph218,
+ glyph219,
+ glyph220,
+ glyph221,
+ glyph222,
+ glyph223,
+ glyph224,
+ glyph225,
+ glyph226,
+ glyph227,
+ glyph228,
+ glyph229,
+ glyph230,
+ glyph231,
+ glyph232,
+ glyph233,
+ glyph234,
+ glyph235,
+ glyph236,
+ glyph237,
+ glyph238,
+ glyph239,
+ glyph240,
+ glyph241,
+ glyph242,
+ glyph243,
+ glyph244,
+ glyph245,
+ glyph246,
+ glyph247,
+ glyph248,
+ glyph249,
+ glyph250,
+ glyph251,
+ glyph252,
+ glyph253,
+ glyph254,
+ glyph255
+};
+
+// Advance table
+static const byte advances[] = {
+ 9,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 4,
+ 4,
+ 5,
+ 8,
+ 7,
+ 12,
+ 9,
+ 3,
+ 6,
+ 6,
+ 6,
+ 7,
+ 4,
+ 5,
+ 4,
+ 4,
+ 7,
+ 7,
+ 7,
+ 7,
+ 7,
+ 7,
+ 7,
+ 7,
+ 7,
+ 7,
+ 4,
+ 4,
+ 7,
+ 7,
+ 7,
+ 8,
+ 12,
+ 8,
+ 9,
+ 8,
+ 9,
+ 8,
+ 7,
+ 10,
+ 9,
+ 4,
+ 7,
+ 9,
+ 7,
+ 11,
+ 9,
+ 10,
+ 8,
+ 10,
+ 9,
+ 9,
+ 8,
+ 9,
+ 8,
+ 10,
+ 8,
+ 8,
+ 7,
+ 4,
+ 4,
+ 4,
+ 7,
+ 7,
+ 4,
+ 7,
+ 7,
+ 7,
+ 7,
+ 7,
+ 5,
+ 7,
+ 7,
+ 3,
+ 3,
+ 7,
+ 3,
+ 11,
+ 7,
+ 7,
+ 7,
+ 7,
+ 5,
+ 7,
+ 5,
+ 7,
+ 8,
+ 11,
+ 7,
+ 8,
+ 6,
+ 5,
+ 4,
+ 5,
+ 7,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 4,
+ 4,
+ 7,
+ 7,
+ 7,
+ 7,
+ 4,
+ 7,
+ 5,
+ 11,
+ 6,
+ 8,
+ 8,
+ 5,
+ 11,
+ 4,
+ 5,
+ 7,
+ 4,
+ 4,
+ 4,
+ 7,
+ 7,
+ 4,
+ 4,
+ 4,
+ 6,
+ 8,
+ 10,
+ 10,
+ 10,
+ 8,
+ 8,
+ 8,
+ 8,
+ 8,
+ 8,
+ 8,
13,
- 14,
- 13, 15, -1, -3,
+ 8,
+ 8,
+ 8,
+ 8,
+ 8,
+ 4,
+ 4,
+ 4,
+ 4,
+ 9,
+ 9,
+ 10,
+ 10,
+ 10,
+ 10,
+ 10,
+ 7,
+ 10,
+ 9,
+ 9,
+ 9,
+ 9,
+ 8,
+ 8,
+ 8,
+ 7,
+ 7,
+ 7,
+ 7,
+ 7,
+ 7,
11,
- 32,
- 224,
- _font_bits,
- _sysfont_offset,
- _sysfont_width,
- _sysfont_bbx,
- 32,
- sizeof(_font_bits)/sizeof(bitmap_t)
+ 7,
+ 7,
+ 7,
+ 7,
+ 7,
+ 3,
+ 3,
+ 3,
+ 3,
+ 7,
+ 7,
+ 7,
+ 7,
+ 7,
+ 7,
+ 7,
+ 7,
+ 7,
+ 7,
+ 7,
+ 7,
+ 7,
+ 8,
+ 7,
+ 8
+};
+
+// Bounding box table
+static const BdfBoundingBox boxes[] = {
+ { 7, 9, 1, 0 },
+ { 0, 0, 0, 0 },
+ { 0, 0, 0, 0 },
+ { 0, 0, 0, 0 },
+ { 0, 0, 0, 0 },
+ { 0, 0, 0, 0 },
+ { 0, 0, 0, 0 },
+ { 0, 0, 0, 0 },
+ { 0, 0, 0, 0 },
+ { 0, 0, 0, 0 },
+ { 0, 0, 0, 0 },
+ { 0, 0, 0, 0 },
+ { 0, 0, 0, 0 },
+ { 0, 0, 0, 0 },
+ { 0, 0, 0, 0 },
+ { 0, 0, 0, 0 },
+ { 0, 0, 0, 0 },
+ { 0, 0, 0, 0 },
+ { 0, 0, 0, 0 },
+ { 0, 0, 0, 0 },
+ { 0, 0, 0, 0 },
+ { 0, 0, 0, 0 },
+ { 0, 0, 0, 0 },
+ { 0, 0, 0, 0 },
+ { 0, 0, 0, 0 },
+ { 0, 0, 0, 0 },
+ { 0, 0, 0, 0 },
+ { 0, 0, 0, 0 },
+ { 0, 0, 0, 0 },
+ { 0, 0, 0, 0 },
+ { 0, 0, 0, 0 },
+ { 0, 0, 0, 0 },
+ { 1, 1, 0, 0 },
+ { 2, 9, 1, 0 },
+ { 3, 3, 1, 6 },
+ { 7, 8, 0, 0 },
+ { 6, 11, 0, -2 },
+ { 11, 9, 0, 0 },
+ { 9, 9, 0, 0 },
+ { 1, 3, 1, 6 },
+ { 4, 12, 1, -3 },
+ { 4, 12, 1, -3 },
+ { 5, 4, 0, 5 },
+ { 6, 5, 0, 1 },
+ { 2, 4, 1, -2 },
+ { 4, 1, 0, 3 },
+ { 2, 2, 1, 0 },
+ { 4, 9, 0, 0 },
+ { 6, 9, 0, 0 },
+ { 4, 9, 0, 0 },
+ { 6, 9, 0, 0 },
+ { 6, 9, 0, 0 },
+ { 7, 9, 0, 0 },
+ { 6, 9, 0, 0 },
+ { 6, 9, 0, 0 },
+ { 6, 9, 0, 0 },
+ { 6, 9, 0, 0 },
+ { 6, 9, 0, 0 },
+ { 2, 7, 1, 0 },
+ { 2, 9, 1, -2 },
+ { 5, 5, 1, 1 },
+ { 6, 3, 0, 2 },
+ { 5, 5, 1, 1 },
+ { 6, 9, 1, 0 },
+ { 10, 10, 1, -1 },
+ { 8, 9, 0, 0 },
+ { 7, 9, 1, 0 },
+ { 7, 9, 1, 0 },
+ { 7, 9, 1, 0 },
+ { 6, 9, 1, 0 },
+ { 6, 9, 1, 0 },
+ { 8, 9, 1, 0 },
+ { 7, 9, 1, 0 },
+ { 2, 9, 1, 0 },
+ { 6, 9, 0, 0 },
+ { 8, 9, 1, 0 },
+ { 6, 9, 1, 0 },
+ { 9, 9, 1, 0 },
+ { 7, 9, 1, 0 },
+ { 8, 9, 1, 0 },
+ { 7, 9, 1, 0 },
+ { 8, 9, 1, 0 },
+ { 7, 9, 1, 0 },
+ { 7, 9, 1, 0 },
+ { 8, 9, 0, 0 },
+ { 7, 9, 1, 0 },
+ { 8, 9, 0, 0 },
+ { 10, 9, 0, 0 },
+ { 8, 9, 0, 0 },
+ { 8, 9, 0, 0 },
+ { 7, 9, 0, 0 },
+ { 3, 12, 1, -3 },
+ { 4, 9, 0, 0 },
+ { 3, 12, 0, -3 },
+ { 7, 4, 0, 5 },
+ { 7, 1, 0, -3 },
+ { 3, 2, 0, 8 },
+ { 7, 7, 0, 0 },
+ { 6, 9, 0, 0 },
+ { 6, 7, 0, 0 },
+ { 6, 9, 0, 0 },
+ { 6, 7, 0, 0 },
+ { 5, 9, 0, 0 },
+ { 6, 10, 0, -3 },
+ { 6, 9, 0, 0 },
+ { 2, 9, 0, 0 },
+ { 3, 12, -1, -3 },
+ { 7, 9, 0, 0 },
+ { 2, 9, 0, 0 },
+ { 10, 7, 0, 0 },
+ { 6, 7, 0, 0 },
+ { 6, 7, 0, 0 },
+ { 6, 10, 0, -3 },
+ { 6, 10, 0, -3 },
+ { 5, 7, 0, 0 },
+ { 6, 7, 0, 0 },
+ { 5, 9, 0, 0 },
+ { 6, 7, 0, 0 },
+ { 7, 7, 0, 0 },
+ { 10, 7, 0, 0 },
+ { 6, 7, 0, 0 },
+ { 7, 10, 0, -3 },
+ { 5, 7, 0, 0 },
+ { 4, 12, 0, -3 },
+ { 2, 12, 1, -3 },
+ { 4, 12, 0, -3 },
+ { 7, 2, 0, 3 },
+ { 0, 0, 0, 0 },
+ { 0, 0, 0, 0 },
+ { 0, 0, 0, 0 },
+ { 0, 0, 0, 0 },
+ { 0, 0, 0, 0 },
+ { 0, 0, 0, 0 },
+ { 0, 0, 0, 0 },
+ { 0, 0, 0, 0 },
+ { 0, 0, 0, 0 },
+ { 0, 0, 0, 0 },
+ { 0, 0, 0, 0 },
+ { 0, 0, 0, 0 },
+ { 0, 0, 0, 0 },
+ { 0, 0, 0, 0 },
+ { 0, 0, 0, 0 },
+ { 0, 0, 0, 0 },
+ { 0, 0, 0, 0 },
+ { 0, 0, 0, 0 },
+ { 0, 0, 0, 0 },
+ { 0, 0, 0, 0 },
+ { 0, 0, 0, 0 },
+ { 0, 0, 0, 0 },
+ { 0, 0, 0, 0 },
+ { 0, 0, 0, 0 },
+ { 0, 0, 0, 0 },
+ { 0, 0, 0, 0 },
+ { 0, 0, 0, 0 },
+ { 0, 0, 0, 0 },
+ { 0, 0, 0, 0 },
+ { 0, 0, 0, 0 },
+ { 0, 0, 0, 0 },
+ { 0, 0, 0, 0 },
+ { 0, 0, 0, 0 },
+ { 1, 1, 0, 0 },
+ { 2, 10, 1, -3 },
+ { 6, 9, 0, -1 },
+ { 6, 9, 0, 0 },
+ { 6, 6, 0, 1 },
+ { 6, 9, 0, 0 },
+ { 2, 11, 1, -2 },
+ { 6, 12, 0, -3 },
+ { 5, 1, 0, 8 },
+ { 9, 9, 1, 0 },
+ { 4, 6, 1, 3 },
+ { 6, 5, 1, 1 },
+ { 6, 4, 1, 2 },
+ { 4, 1, 0, 3 },
+ { 9, 9, 1, 0 },
+ { 4, 1, 0, 8 },
+ { 4, 4, 0, 4 },
+ { 6, 7, 0, 0 },
+ { 4, 5, 0, 4 },
+ { 4, 5, 0, 4 },
+ { 3, 2, 0, 8 },
+ { 6, 10, 0, -3 },
+ { 7, 12, 0, -3 },
+ { 2, 2, 1, 3 },
+ { 4, 4, 0, -3 },
+ { 3, 5, 0, 4 },
+ { 4, 6, 1, 3 },
+ { 6, 5, 1, 1 },
+ { 10, 9, 0, 0 },
+ { 10, 9, 0, 0 },
+ { 10, 9, 0, 0 },
+ { 6, 10, 1, -3 },
+ { 8, 12, 0, 0 },
+ { 8, 12, 0, 0 },
+ { 8, 12, 0, 0 },
+ { 8, 12, 0, 0 },
+ { 8, 11, 0, 0 },
+ { 8, 12, 0, 0 },
+ { 11, 9, 1, 0 },
+ { 7, 12, 1, -3 },
+ { 6, 12, 1, 0 },
+ { 6, 12, 1, 0 },
+ { 6, 12, 1, 0 },
+ { 6, 11, 1, 0 },
+ { 3, 12, 0, 0 },
+ { 3, 12, 1, 0 },
+ { 5, 12, 0, 0 },
+ { 5, 11, 0, 0 },
+ { 8, 9, 0, 0 },
+ { 7, 12, 1, 0 },
+ { 8, 12, 1, 0 },
+ { 8, 12, 1, 0 },
+ { 8, 12, 1, 0 },
+ { 8, 12, 1, 0 },
+ { 8, 11, 1, 0 },
+ { 6, 5, 0, 1 },
+ { 8, 10, 1, -1 },
+ { 7, 12, 1, 0 },
+ { 7, 12, 1, 0 },
+ { 7, 12, 1, 0 },
+ { 7, 11, 1, 0 },
+ { 8, 12, 0, 0 },
+ { 7, 9, 1, 0 },
+ { 6, 9, 1, 0 },
+ { 7, 10, 0, 0 },
+ { 7, 10, 0, 0 },
+ { 7, 10, 0, 0 },
+ { 7, 10, 0, 0 },
+ { 7, 9, 0, 0 },
+ { 7, 11, 0, 0 },
+ { 10, 7, 0, 0 },
+ { 6, 10, 0, -3 },
+ { 6, 10, 0, 0 },
+ { 6, 10, 0, 0 },
+ { 6, 10, 0, 0 },
+ { 6, 9, 0, 0 },
+ { 3, 10, -1, 0 },
+ { 3, 10, 0, 0 },
+ { 5, 10, -1, 0 },
+ { 5, 9, -1, 0 },
+ { 6, 10, 0, 0 },
+ { 6, 10, 0, 0 },
+ { 6, 10, 0, 0 },
+ { 6, 10, 0, 0 },
+ { 6, 10, 0, 0 },
+ { 6, 10, 0, 0 },
+ { 6, 9, 0, 0 },
+ { 6, 5, 0, 1 },
+ { 8, 7, -1, 0 },
+ { 6, 10, 0, 0 },
+ { 6, 10, 0, 0 },
+ { 6, 10, 0, 0 },
+ { 6, 9, 0, 0 },
+ { 7, 13, 0, -3 },
+ { 6, 12, 0, -3 },
+ { 7, 12, 0, -3 }
+};
+
+// Font structure
+static const BdfFontData desc = {
+ 13, // Max advance
+ 14, // Height
+ { 13, 15, -1, -3 }, // Bounding box
+ 11, // Ascent
+
+ 0, // First character
+ 0, // Default character
+ 256, // Characters
+
+ bitmapTable, // Bitmaps
+ advances, // Advances
+ boxes // Boxes
};
DEFINE_FONT(g_sysfont_big)
diff --git a/graphics/fonts/ttf.cpp b/graphics/fonts/ttf.cpp
new file mode 100644
index 0000000000..7505f7913e
--- /dev/null
+++ b/graphics/fonts/ttf.cpp
@@ -0,0 +1,483 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+// Since FreeType2 includes files, which contain forbidden symbols, we need to
+// allow all symbols here.
+#define FORBIDDEN_SYMBOL_ALLOW_ALL
+
+#include "common/scummsys.h"
+#ifdef USE_FREETYPE2
+
+#include "graphics/fonts/ttf.h"
+#include "graphics/font.h"
+#include "graphics/surface.h"
+
+#include "common/singleton.h"
+#include "common/stream.h"
+#include "common/hashmap.h"
+
+#include <ft2build.h>
+#include FT_FREETYPE_H
+#include FT_GLYPH_H
+
+namespace Graphics {
+
+namespace {
+
+inline int ftFloor26_6(FT_Pos x) {
+ return x / 64;
+}
+
+inline int ftCeil26_6(FT_Pos x) {
+ return (x + 63) / 64;
+}
+
+} // End of anonymous namespace
+
+class TTFLibrary : public Common::Singleton<TTFLibrary> {
+public:
+ TTFLibrary();
+ ~TTFLibrary();
+
+ /**
+ * Check whether FreeType2 is initialized properly.
+ */
+ bool isInitialized() const { return _initialized; }
+
+ bool loadFont(const uint8 *file, const uint32 size, FT_Face &face);
+ void closeFont(FT_Face &face);
+private:
+ FT_Library _library;
+ bool _initialized;
+};
+
+#define g_ttf ::Graphics::TTFLibrary::instance()
+
+TTFLibrary::TTFLibrary() : _library(), _initialized(false) {
+ if (!FT_Init_FreeType(&_library))
+ _initialized = true;
+}
+
+TTFLibrary::~TTFLibrary() {
+ if (_initialized) {
+ FT_Done_FreeType(_library);
+ _initialized = false;
+ }
+}
+
+bool TTFLibrary::loadFont(const uint8 *file, const uint32 size, FT_Face &face) {
+ assert(_initialized);
+
+ return (FT_New_Memory_Face(_library, file, size, 0, &face) == 0);
+}
+
+void TTFLibrary::closeFont(FT_Face &face) {
+ assert(_initialized);
+
+ FT_Done_Face(face);
+}
+
+class TTFFont : public Font {
+public:
+ TTFFont();
+ virtual ~TTFFont();
+
+ bool load(Common::SeekableReadStream &stream, int size, bool monochrome, const uint32 *mapping);
+
+ virtual int getFontHeight() const;
+
+ virtual int getMaxCharWidth() const;
+
+ virtual int getCharWidth(byte chr) const;
+
+ virtual int getKerningOffset(byte left, byte right) const;
+
+ virtual void drawChar(Surface *dst, byte chr, int x, int y, uint32 color) const;
+private:
+ bool _initialized;
+ FT_Face _face;
+
+ uint8 *_ttfFile;
+ uint32 _size;
+
+ int _width, _height;
+ int _ascent, _descent;
+
+ struct Glyph {
+ Surface image;
+ int xOffset, yOffset;
+ int advance;
+ };
+
+ bool cacheGlyph(Glyph &glyph, FT_UInt &slot, uint chr);
+ typedef Common::HashMap<byte, Glyph> GlyphCache;
+ GlyphCache _glyphs;
+
+ FT_UInt _glyphSlots[256];
+
+ bool _monochrome;
+ bool _hasKerning;
+};
+
+TTFFont::TTFFont()
+ : _initialized(false), _face(), _ttfFile(0), _size(0), _width(0), _height(0), _ascent(0),
+ _descent(0), _glyphs(), _glyphSlots(), _monochrome(false), _hasKerning(false) {
+}
+
+TTFFont::~TTFFont() {
+ if (_initialized) {
+ g_ttf.closeFont(_face);
+
+ delete[] _ttfFile;
+ _ttfFile = 0;
+
+ for (GlyphCache::iterator i = _glyphs.begin(), end = _glyphs.end(); i != end; ++i)
+ i->_value.image.free();
+
+ _initialized = false;
+ }
+}
+
+bool TTFFont::load(Common::SeekableReadStream &stream, int size, bool monochrome, const uint32 *mapping) {
+ if (!g_ttf.isInitialized())
+ return false;
+
+ _size = stream.size();
+ if (!_size)
+ return false;
+
+ _ttfFile = new uint8[_size];
+ assert(_ttfFile);
+
+ if (stream.read(_ttfFile, _size) != _size) {
+ delete[] _ttfFile;
+ _ttfFile = 0;
+
+ return false;
+ }
+
+ if (!g_ttf.loadFont(_ttfFile, _size, _face)) {
+ delete[] _ttfFile;
+ _ttfFile = 0;
+
+ return false;
+ }
+
+ // We only support scalable fonts.
+ if (!FT_IS_SCALABLE(_face)) {
+ delete[] _ttfFile;
+ _ttfFile = 0;
+
+ g_ttf.closeFont(_face);
+
+ return false;
+ }
+
+ // Check whether we have kerning support
+ _hasKerning = (FT_HAS_KERNING(_face) != 0);
+
+ if (FT_Set_Char_Size(_face, 0, size * 64, 0, 0)) {
+ delete[] _ttfFile;
+ _ttfFile = 0;
+
+ return false;
+ }
+
+ _monochrome = monochrome;
+
+ FT_Fixed yScale = _face->size->metrics.y_scale;
+ _ascent = ftCeil26_6(FT_MulFix(_face->ascender, yScale));
+ _descent = ftCeil26_6(FT_MulFix(_face->descender, yScale));
+
+ _width = ftCeil26_6(FT_MulFix(_face->max_advance_width, _face->size->metrics.x_scale));
+ _height = _ascent - _descent + 1;
+
+ if (!mapping) {
+ // Load all ISO-8859-1 characters.
+ for (uint i = 0; i < 256; ++i) {
+ if (!cacheGlyph(_glyphs[i], _glyphSlots[i], i))
+ _glyphSlots[i] = 0;
+ }
+ } else {
+ for (uint i = 0; i < 256; ++i) {
+ const uint32 unicode = mapping[i] & 0x7FFFFFFF;
+ const bool isRequired = (mapping[i] & 0x80000000) != 0;
+ // Check whether loading an important glyph fails and error out if
+ // that is the case.
+ if (!cacheGlyph(_glyphs[i], _glyphSlots[i], unicode)) {
+ _glyphSlots[i] = 0;
+ if (isRequired)
+ return false;
+ }
+ }
+ }
+
+ _initialized = (_glyphs.size() != 0);
+ return _initialized;
+}
+
+int TTFFont::getFontHeight() const {
+ return _height;
+}
+
+int TTFFont::getMaxCharWidth() const {
+ return _width;
+}
+
+int TTFFont::getCharWidth(byte chr) const {
+ GlyphCache::const_iterator glyphEntry = _glyphs.find(chr);
+ if (glyphEntry == _glyphs.end())
+ return 0;
+ else
+ return glyphEntry->_value.advance;
+}
+
+int TTFFont::getKerningOffset(byte left, byte right) const {
+ if (!_hasKerning)
+ return 0;
+
+ FT_UInt leftGlyph = _glyphSlots[left];
+ FT_UInt rightGlyph = _glyphSlots[right];
+
+ if (!leftGlyph || !rightGlyph)
+ return 0;
+
+ FT_Vector kerningVector;
+ FT_Get_Kerning(_face, leftGlyph, rightGlyph, FT_KERNING_DEFAULT, &kerningVector);
+ return (kerningVector.x / 64);
+}
+
+namespace {
+
+template<typename ColorType>
+void renderGlyph(uint8 *dstPos, const int dstPitch, const uint8 *srcPos, const int srcPitch, const int w, const int h, ColorType color, const PixelFormat &dstFormat) {
+ uint8 sR, sG, sB;
+ dstFormat.colorToRGB(color, sR, sG, sB);
+
+ for (int y = 0; y < h; ++y) {
+ ColorType *rDst = (ColorType *)dstPos;
+ const uint8 *src = srcPos;
+
+ for (int x = 0; x < w; ++x) {
+ if (*src == 255) {
+ *rDst = color;
+ } else if (*src) {
+ const uint8 a = *src;
+
+ uint8 dR, dG, dB;
+ dstFormat.colorToRGB(*rDst, dR, dG, dB);
+
+ dR = ((255 - a) * dR + a * sR) / 255;
+ dG = ((255 - a) * dG + a * sG) / 255;
+ dB = ((255 - a) * dB + a * sB) / 255;
+
+ *rDst = dstFormat.RGBToColor(dR, dG, dB);
+ }
+
+ ++rDst;
+ ++src;
+ }
+
+ dstPos += dstPitch;
+ srcPos += srcPitch;
+ }
+}
+
+} // End of anonymous namespace
+
+void TTFFont::drawChar(Surface *dst, byte chr, int x, int y, uint32 color) const {
+ GlyphCache::const_iterator glyphEntry = _glyphs.find(chr);
+ if (glyphEntry == _glyphs.end())
+ return;
+
+ const Glyph &glyph = glyphEntry->_value;
+
+ x += glyph.xOffset;
+ y += glyph.yOffset;
+
+ if (x > dst->w)
+ return;
+ if (y > dst->h)
+ return;
+
+ int w = glyph.image.w;
+ int h = glyph.image.h;
+
+ const uint8 *srcPos = (const uint8 *)glyph.image.getBasePtr(0, 0);
+
+ // Make sure we are not drawing outside the screen bounds
+ if (x < 0) {
+ srcPos -= x;
+ w += x;
+ x = 0;
+ }
+
+ if (x + w > dst->w)
+ w = dst->w - x;
+
+ if (w <= 0)
+ return;
+
+ if (y < 0) {
+ srcPos -= y * glyph.image.pitch;
+ h += y;
+ y = 0;
+ }
+
+ if (y + h > dst->h)
+ h = dst->h - y;
+
+ if (h <= 0)
+ return;
+
+ uint8 *dstPos = (uint8 *)dst->getBasePtr(x, y);
+
+ if (dst->format.bytesPerPixel == 1) {
+ for (int cy = 0; cy < h; ++cy) {
+ uint8 *rDst = dstPos;
+ const uint8 *src = srcPos;
+
+ for (int cx = 0; cx < w; ++cx) {
+ // We assume a 1Bpp mode is a color indexed mode, thus we can
+ // not take advantage of anti-aliasing here.
+ if (*src >= 0x80)
+ *rDst = color;
+
+ ++rDst;
+ ++src;
+ }
+
+ dstPos += dst->pitch;
+ srcPos += glyph.image.pitch;
+ }
+ } else if (dst->format.bytesPerPixel == 2) {
+ renderGlyph<uint16>(dstPos, dst->pitch, srcPos, glyph.image.pitch, w, h, color, dst->format);
+ } else if (dst->format.bytesPerPixel == 4) {
+ renderGlyph<uint32>(dstPos, dst->pitch, srcPos, glyph.image.pitch, w, h, color, dst->format);
+ }
+}
+
+bool TTFFont::cacheGlyph(Glyph &glyph, FT_UInt &slot, uint chr) {
+ slot = FT_Get_Char_Index(_face, chr);
+ if (!slot)
+ return false;
+
+ // We use the light target and render mode to improve the looks of the
+ // glyphs. It is most noticable in FreeSansBold.ttf, where otherwise the
+ // 't' glyph looks like it is cut off on the right side.
+ if (FT_Load_Glyph(_face, slot, (_monochrome ? FT_LOAD_TARGET_MONO : FT_LOAD_TARGET_LIGHT)))
+ return false;
+
+ if (FT_Render_Glyph(_face->glyph, (_monochrome ? FT_RENDER_MODE_MONO : FT_RENDER_MODE_LIGHT)))
+ return false;
+
+ if (_face->glyph->format != FT_GLYPH_FORMAT_BITMAP)
+ return false;
+
+ FT_Glyph_Metrics &metrics = _face->glyph->metrics;
+
+ glyph.xOffset = _face->glyph->bitmap_left;
+ int xMax = glyph.xOffset + ftCeil26_6(metrics.width);
+ glyph.yOffset = _ascent - _face->glyph->bitmap_top;
+
+ glyph.advance = ftCeil26_6(_face->glyph->advance.x);
+
+ // In case we got a negative xMin we adjust that, this might make some
+ // characters make a bit odd, but it's the only way we can assure no
+ // invalid memory writes with the current font API
+ if (glyph.xOffset < 0) {
+ xMax -= glyph.xOffset;
+ glyph.xOffset = 0;
+
+ if (xMax > glyph.advance)
+ glyph.advance = xMax;
+ }
+
+ const FT_Bitmap &bitmap = _face->glyph->bitmap;
+ glyph.image.create(bitmap.width, bitmap.rows, PixelFormat::createFormatCLUT8());
+
+ const uint8 *src = bitmap.buffer;
+ int srcPitch = bitmap.pitch;
+ if (srcPitch < 0) {
+ src += (bitmap.rows - 1) * srcPitch;
+ srcPitch = -srcPitch;
+ }
+
+ uint8 *dst = (uint8 *)glyph.image.getBasePtr(0, 0);
+ memset(dst, 0, glyph.image.h * glyph.image.pitch);
+
+ switch (bitmap.pixel_mode) {
+ case FT_PIXEL_MODE_MONO:
+ for (int y = 0; y < bitmap.rows; ++y) {
+ const uint8 *curSrc = src;
+ uint8 mask = 0;
+
+ for (int x = 0; x < bitmap.width; ++x) {
+ if ((x % 8) == 0)
+ mask = *curSrc++;
+
+ if (mask & 0x80)
+ *dst = 255;
+
+ mask <<= 1;
+ ++dst;
+ }
+
+ src += srcPitch;
+ }
+ break;
+
+ case FT_PIXEL_MODE_GRAY:
+ for (int y = 0; y < bitmap.rows; ++y) {
+ memcpy(dst, src, bitmap.width);
+ dst += glyph.image.pitch;
+ src += srcPitch;
+ }
+ break;
+
+ default:
+ warning("TTFFont::cacheGlyph: Unsupported pixel mode %d", bitmap.pixel_mode);
+ return false;
+ }
+
+ return true;
+}
+
+Font *loadTTFFont(Common::SeekableReadStream &stream, int size, bool monochrome, const uint32 *mapping) {
+ TTFFont *font = new TTFFont();
+
+ if (!font->load(stream, size, monochrome, mapping)) {
+ delete font;
+ return 0;
+ }
+
+ return font;
+}
+
+} // End of namespace Graphics
+
+namespace Common {
+DECLARE_SINGLETON(Graphics::TTFLibrary);
+} // End of namespace Common
+
+#endif
+
diff --git a/graphics/fonts/ttf.h b/graphics/fonts/ttf.h
new file mode 100644
index 0000000000..7222d6e112
--- /dev/null
+++ b/graphics/fonts/ttf.h
@@ -0,0 +1,42 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef GRAPHICS_FONTS_TTF_H
+#define GRAPHICS_FONTS_TTF_H
+
+#include "common/scummsys.h"
+
+#ifdef USE_FREETYPE2
+
+#include "common/stream.h"
+
+namespace Graphics {
+
+class Font;
+Font *loadTTFFont(Common::SeekableReadStream &stream, int size, bool monochrome = false, const uint32 *mapping = 0);
+
+} // End of namespace Graphics
+
+#endif
+
+#endif
+
diff --git a/graphics/iff.cpp b/graphics/iff.cpp
index 4bb971f299..7434a6bebc 100644
--- a/graphics/iff.cpp
+++ b/graphics/iff.cpp
@@ -206,7 +206,7 @@ struct PBMLoader {
case ID_BODY:
if (_surface) {
_surface->create(_decoder._header.width, _decoder._header.height, PixelFormat::createFormatCLUT8());
- _decoder.loadBitmap((byte*)_surface->pixels, chunk._stream);
+ _decoder.loadBitmap((byte *)_surface->pixels, chunk._stream);
}
return true; // stop the parser
}
@@ -234,7 +234,7 @@ bool PackBitsReadStream::eos() const {
}
uint32 PackBitsReadStream::read(void *dataPtr, uint32 dataSize) {
- byte *out = (byte*)dataPtr;
+ byte *out = (byte *)dataPtr;
uint32 left = dataSize;
uint32 lenR = 0, lenW = 0;
diff --git a/graphics/imagedec.cpp b/graphics/imagedec.cpp
deleted file mode 100644
index eb595a750e..0000000000
--- a/graphics/imagedec.cpp
+++ /dev/null
@@ -1,176 +0,0 @@
-/* ScummVM - Graphic Adventure Engine
- *
- * ScummVM is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- */
-
-#include "graphics/imagedec.h"
-#include "graphics/pixelformat.h"
-#include "graphics/surface.h"
-
-#include "common/file.h"
-
-namespace Graphics {
-//
-// BMP Decoder
-//
-class BMPDecoder : public ImageDecoder {
-public:
- BMPDecoder() {}
- virtual ~BMPDecoder() {}
-
- bool decodeable(Common::SeekableReadStream &stream);
- Surface *decodeImage(Common::SeekableReadStream &stream, const PixelFormat &format);
-
- struct BitmapHeader {
- uint16 type;
- uint32 size;
- uint16 res1;
- uint16 res2;
- uint32 imageOffset;
- };
-
- struct InfoHeader {
- uint32 size;
- uint32 width;
- uint32 height;
- uint16 planes;
- uint16 bitsPerPixel;
- uint32 compression;
- uint32 imageSize;
- uint32 pixelsPerMeterX;
- uint32 pixelsPerMeterY;
- uint32 colorsUsed;
- uint32 colorsImportant;
- };
-};
-
-bool BMPDecoder::decodeable(Common::SeekableReadStream &stream) {
- BitmapHeader header;
- stream.seek(0);
- header.type = stream.readUint16BE();
- header.size = stream.readUint32LE();
-
- // TODO: maybe improve this detection
- if (header.size == 0 || header.type != 'BM')
- return false;
-
- return true;
-}
-
-Surface *BMPDecoder::decodeImage(Common::SeekableReadStream &stream, const PixelFormat &format) {
- if (!decodeable(stream)) {
- return 0;
- }
-
- BitmapHeader header;
- InfoHeader info;
-
- stream.seek(0);
- header.type = stream.readUint16BE();
- header.size = stream.readUint32LE();
- header.res1 = stream.readUint16LE();
- header.res2 = stream.readUint16LE();
- header.imageOffset = stream.readUint32LE();
-
- if (header.size == 0 || header.type != 'BM') {
- stream.seek(0);
- return 0;
- }
-
- info.size = stream.readUint32LE();
- info.width = stream.readUint32LE();
- info.height = stream.readUint32LE();
- info.planes = stream.readUint16LE();
- info.bitsPerPixel = stream.readUint16LE();
- info.compression = stream.readUint32LE();
- info.imageSize = stream.readUint32LE();
- info.pixelsPerMeterX = stream.readUint32LE();
- info.pixelsPerMeterY = stream.readUint32LE();
- info.colorsUsed = stream.readUint32LE();
- info.colorsImportant = stream.readUint32LE();
-
- stream.seek(header.imageOffset);
-
- if (info.bitsPerPixel != 24) {
- stream.seek(0);
- return 0;
- }
-
- uint8 r = 0, g = 0, b = 0;
- Surface *newSurf = new Surface;
- assert(newSurf);
- newSurf->create(info.width, info.height, format);
- assert(newSurf->pixels);
- OverlayColor *curPixel = (OverlayColor*)newSurf->pixels + (newSurf->h-1) * newSurf->w;
- int pitchAdd = info.width % 4;
- for (int i = 0; i < newSurf->h; ++i) {
- for (int i2 = 0; i2 < newSurf->w; ++i2) {
- b = stream.readByte();
- g = stream.readByte();
- r = stream.readByte();
- *curPixel = format.RGBToColor(r, g, b);
- ++curPixel;
- }
- stream.seek(pitchAdd, SEEK_CUR);
- curPixel -= newSurf->w*2;
- }
-
- stream.seek(0);
- return newSurf;
-}
-
-#pragma mark -
-
-Surface *ImageDecoder::loadFile(const Common::String &name, const PixelFormat &format) {
- Surface *newSurf = 0;
-
- Common::File imageFile;
- if (imageFile.open(name)) {
- newSurf = loadFile(imageFile, format);
- }
-
- return newSurf;
-}
-
-Surface *ImageDecoder::loadFile(Common::SeekableReadStream &stream, const PixelFormat &format) {
- // TODO: implement support for bzipped memory
-
- // FIXME: this is not a very nice solution but it should work
- // for the moment, we should use a different way to get all
- // decoders
- static BMPDecoder bmpDecoder;
- static ImageDecoder *decoderList[] = {
- &bmpDecoder, // for uncompressed .BMP files
- 0
- };
-
- ImageDecoder *decoder = 0;
- for (int i = 0; decoderList[i] != 0; ++i) {
- if (decoderList[i]->decodeable(stream)) {
- decoder = decoderList[i];
- break;
- }
- }
-
- if (!decoder)
- return 0;
-
- return decoder->decodeImage(stream, format);
-}
-} // End of namespace Graphics
diff --git a/graphics/module.mk b/graphics/module.mk
index 02c88d98ba..281f904b38 100644
--- a/graphics/module.mk
+++ b/graphics/module.mk
@@ -9,13 +9,10 @@ MODULE_OBJS := \
fonts/consolefont.o \
fonts/newfont_big.o \
fonts/newfont.o \
+ fonts/ttf.o \
fonts/winfont.o \
iff.o \
- imagedec.o \
- jpeg.o \
maccursor.o \
- pict.o \
- png.o \
primitives.o \
scaler.o \
scaler/thumbnail_intern.o \
@@ -25,7 +22,11 @@ MODULE_OBJS := \
VectorRenderer.o \
VectorRendererSpec.o \
wincursor.o \
- yuv_to_rgb.o
+ yuv_to_rgb.o \
+ decoders/bmp.o \
+ decoders/jpeg.o \
+ decoders/pict.o \
+ decoders/png.o
ifdef USE_SCALERS
MODULE_OBJS += \
diff --git a/graphics/scaler/thumbnail_intern.cpp b/graphics/scaler/thumbnail_intern.cpp
index ef540b8cd8..88f3cc2077 100644
--- a/graphics/scaler/thumbnail_intern.cpp
+++ b/graphics/scaler/thumbnail_intern.cpp
@@ -46,7 +46,7 @@ void createThumbnail_2(const uint8 *src, uint32 srcPitch, uint8 *dstPtr, uint32
assert(height % 2 == 0);
for (int y = 0; y < height; y += 2) {
for (int x = 0; x < width; x += 2, dstPtr += 2) {
- *((uint16*)dstPtr) = quadBlockInterpolate<bitFormat>(src + 2 * x, srcPitch);
+ *((uint16 *)dstPtr) = quadBlockInterpolate<bitFormat>(src + 2 * x, srcPitch);
}
dstPtr += (dstPitch - 2 * width / 2);
src += 2 * srcPitch;
@@ -64,7 +64,7 @@ void createThumbnail_4(const uint8 *src, uint32 srcPitch, uint8 *dstPtr, uint32
uint16 downleft = quadBlockInterpolate<bitFormat>(src + srcPitch * 2 + 2 * x, srcPitch);
uint16 downright = quadBlockInterpolate<bitFormat>(src + srcPitch * 2 + 2 * (x + 2), srcPitch);
- *((uint16*)dstPtr) = interpolate16_1_1_1_1<Graphics::ColorMasks<bitFormat> >(upleft, upright, downleft, downright);
+ *((uint16 *)dstPtr) = interpolate16_1_1_1_1<Graphics::ColorMasks<bitFormat> >(upleft, upright, downleft, downright);
}
dstPtr += (dstPitch - 2 * width / 4);
src += 4 * srcPitch;
@@ -116,9 +116,9 @@ static bool grabScreen565(Graphics::Surface *surf) {
byte r = 0, g = 0, b = 0;
if (screenFormat.bytesPerPixel == 1) {
- r = palette[((uint8*)screen->pixels)[y * screen->pitch + x] * 3];
- g = palette[((uint8*)screen->pixels)[y * screen->pitch + x] * 3 + 1];
- b = palette[((uint8*)screen->pixels)[y * screen->pitch + x] * 3 + 2];
+ r = palette[((uint8 *)screen->pixels)[y * screen->pitch + x] * 3];
+ g = palette[((uint8 *)screen->pixels)[y * screen->pitch + x] * 3 + 1];
+ b = palette[((uint8 *)screen->pixels)[y * screen->pitch + x] * 3 + 2];
} else if (screenFormat.bytesPerPixel == 2) {
uint16 col = READ_UINT16(screen->getBasePtr(x, y));
screenFormat.colorToRGB(col, r, g, b);
diff --git a/graphics/sjis.h b/graphics/sjis.h
index f96eef6ad1..2d05005fc3 100644
--- a/graphics/sjis.h
+++ b/graphics/sjis.h
@@ -43,7 +43,7 @@
#endif
#include "common/scummsys.h"
-#include "common/util.h"
+#include "common/platform.h"
namespace Graphics {
diff --git a/graphics/surface.cpp b/graphics/surface.cpp
index d5e2692338..a96950d2c6 100644
--- a/graphics/surface.cpp
+++ b/graphics/surface.cpp
@@ -20,6 +20,7 @@
*/
#include "common/algorithm.h"
+#include "common/endian.h"
#include "common/util.h"
#include "common/rect.h"
#include "common/textconsole.h"
@@ -281,4 +282,82 @@ void Surface::move(int dx, int dy, int height) {
}
}
+Graphics::Surface *Surface::convertTo(const PixelFormat &dstFormat, const byte *palette) const {
+ assert(pixels);
+
+ Graphics::Surface *surface = new Graphics::Surface();
+
+ // If the target format is the same, just copy
+ if (format == dstFormat) {
+ surface->copyFrom(*this);
+ return surface;
+ }
+
+ if (format.bytesPerPixel == 0 || format.bytesPerPixel > 4)
+ error("Surface::convertTo(): Can only convert from 1Bpp, 2Bpp, 3Bpp, and 4Bpp");
+
+ if (dstFormat.bytesPerPixel != 2 && dstFormat.bytesPerPixel != 4)
+ error("Surface::convertTo(): Can only convert to 2Bpp and 4Bpp");
+
+ surface->create(w, h, dstFormat);
+
+ if (format.bytesPerPixel == 1) {
+ // Converting from paletted to high color
+ assert(palette);
+
+ for (int y = 0; y < h; y++) {
+ const byte *srcRow = (byte *)getBasePtr(0, y);
+ byte *dstRow = (byte *)surface->getBasePtr(0, y);
+
+ for (int x = 0; x < w; x++) {
+ byte index = *srcRow++;
+ byte r = palette[index * 3];
+ byte g = palette[index * 3 + 1];
+ byte b = palette[index * 3 + 2];
+
+ uint32 color = dstFormat.RGBToColor(r, g, b);
+
+ if (dstFormat.bytesPerPixel == 2)
+ *((uint16 *)dstRow) = color;
+ else
+ *((uint32 *)dstRow) = color;
+
+ dstRow += dstFormat.bytesPerPixel;
+ }
+ }
+ } else {
+ // Converting from high color to high color
+ for (int y = 0; y < h; y++) {
+ const byte *srcRow = (byte *)getBasePtr(0, y);
+ byte *dstRow = (byte *)surface->getBasePtr(0, y);
+
+ for (int x = 0; x < w; x++) {
+ uint32 srcColor;
+ if (format.bytesPerPixel == 2)
+ srcColor = READ_UINT16(srcRow);
+ else if (format.bytesPerPixel == 3)
+ srcColor = READ_UINT24(srcRow);
+ else
+ srcColor = READ_UINT32(srcRow);
+
+ srcRow += format.bytesPerPixel;
+
+ // Convert that color to the new format
+ byte r, g, b, a;
+ format.colorToARGB(srcColor, a, r, g, b);
+ uint32 color = dstFormat.ARGBToColor(a, r, g, b);
+
+ if (dstFormat.bytesPerPixel == 2)
+ *((uint16 *)dstRow) = color;
+ else
+ *((uint32 *)dstRow) = color;
+
+ dstRow += dstFormat.bytesPerPixel;
+ }
+ }
+ }
+
+ return surface;
+}
+
} // End of namespace Graphics
diff --git a/graphics/surface.h b/graphics/surface.h
index 9d91a601e4..9c8c040cbf 100644
--- a/graphics/surface.h
+++ b/graphics/surface.h
@@ -135,6 +135,17 @@ struct Surface {
void copyFrom(const Surface &surf);
/**
+ * Convert the data to another pixel format.
+ *
+ * The calling code must call free on the returned surface and then delete
+ * it.
+ *
+ * @param dstFormat The desired format
+ * @param palette The palette (in RGB888), if the source format has a Bpp of 1
+ */
+ Graphics::Surface *convertTo(const PixelFormat &dstFormat, const byte *palette = 0) const;
+
+ /**
* Draw a line.
*
* @param x0 The x coordinate of the start point.
diff --git a/graphics/yuv_to_rgb.cpp b/graphics/yuv_to_rgb.cpp
index feda48bf6d..ac7f217fee 100644
--- a/graphics/yuv_to_rgb.cpp
+++ b/graphics/yuv_to_rgb.cpp
@@ -199,6 +199,52 @@ namespace Graphics {
*((PixelInt *)(d)) = (L[cr_r] | L[crb_g] | L[cb_b])
template<typename PixelInt>
+void convertYUV444ToRGB(byte *dstPtr, int dstPitch, const YUVToRGBLookup *lookup, const byte *ySrc, const byte *uSrc, const byte *vSrc, int yWidth, int yHeight, int yPitch, int uvPitch) {
+ // Keep the tables in pointers here to avoid a dereference on each pixel
+ const int16 *Cr_r_tab = lookup->_colorTab;
+ const int16 *Cr_g_tab = Cr_r_tab + 256;
+ const int16 *Cb_g_tab = Cr_g_tab + 256;
+ const int16 *Cb_b_tab = Cb_g_tab + 256;
+ const uint32 *rgbToPix = lookup->_rgbToPix;
+
+ for (int h = 0; h < yHeight; h++) {
+ for (int w = 0; w < yWidth; w++) {
+ register const uint32 *L;
+
+ int16 cr_r = Cr_r_tab[*vSrc];
+ int16 crb_g = Cr_g_tab[*vSrc] + Cb_g_tab[*uSrc];
+ int16 cb_b = Cb_b_tab[*uSrc];
+ ++uSrc;
+ ++vSrc;
+
+ PUT_PIXEL(*ySrc, dstPtr);
+ ySrc++;
+ dstPtr += sizeof(PixelInt);
+ }
+
+ dstPtr += dstPitch - yWidth * sizeof(PixelInt);
+ ySrc += yPitch - yWidth;
+ uSrc += uvPitch - yWidth;
+ vSrc += uvPitch - yWidth;
+ }
+}
+
+void convertYUV444ToRGB(Graphics::Surface *dst, const byte *ySrc, const byte *uSrc, const byte *vSrc, int yWidth, int yHeight, int yPitch, int uvPitch) {
+ // Sanity checks
+ assert(dst && dst->pixels);
+ assert(dst->format.bytesPerPixel == 2 || dst->format.bytesPerPixel == 4);
+ assert(ySrc && uSrc && vSrc);
+
+ const YUVToRGBLookup *lookup = YUVToRGBMan.getLookup(dst->format);
+
+ // Use a templated function to avoid an if check on every pixel
+ if (dst->format.bytesPerPixel == 2)
+ convertYUV444ToRGB<uint16>((byte *)dst->pixels, dst->pitch, lookup, ySrc, uSrc, vSrc, yWidth, yHeight, yPitch, uvPitch);
+ else
+ convertYUV444ToRGB<uint32>((byte *)dst->pixels, dst->pitch, lookup, ySrc, uSrc, vSrc, yWidth, yHeight, yPitch, uvPitch);
+}
+
+template<typename PixelInt>
void convertYUV420ToRGB(byte *dstPtr, int dstPitch, const YUVToRGBLookup *lookup, const byte *ySrc, const byte *uSrc, const byte *vSrc, int yWidth, int yHeight, int yPitch, int uvPitch) {
int halfHeight = yHeight >> 1;
int halfWidth = yWidth >> 1;
diff --git a/graphics/yuv_to_rgb.h b/graphics/yuv_to_rgb.h
index 259ba09810..8e025042dc 100644
--- a/graphics/yuv_to_rgb.h
+++ b/graphics/yuv_to_rgb.h
@@ -23,6 +23,7 @@
/**
* @file
* YUV to RGB conversion used in engines:
+ * - mohawk
* - scumm (he)
* - sword25
*/
@@ -36,6 +37,20 @@
namespace Graphics {
/**
+ * Convert a YUV444 image to an RGB surface
+ *
+ * @param dst the destination surface
+ * @param ySrc the source of the y component
+ * @param uSrc the source of the u component
+ * @param vSrc the source of the v component
+ * @param yWidth the width of the y surface
+ * @param yHeight the height of the y surface
+ * @param yPitch the pitch of the y surface
+ * @param uvPitch the pitch of the u and v surfaces
+ */
+void convertYUV444ToRGB(Graphics::Surface *dst, const byte *ySrc, const byte *uSrc, const byte *vSrc, int yWidth, int yHeight, int yPitch, int uvPitch);
+
+/**
* Convert a YUV420 image to an RGB surface
*
* @param dst the destination surface