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-rw-r--r--graphics/yuv_to_rgb.cpp70
1 files changed, 44 insertions, 26 deletions
diff --git a/graphics/yuv_to_rgb.cpp b/graphics/yuv_to_rgb.cpp
index 0abebf99a8..78903d0cd8 100644
--- a/graphics/yuv_to_rgb.cpp
+++ b/graphics/yuv_to_rgb.cpp
@@ -300,6 +300,30 @@ void convertYUV420ToRGB(Graphics::Surface *dst, const byte *ySrc, const byte *uS
convertYUV420ToRGB<uint32>((byte *)dst->pixels, dst->pitch, lookup, ySrc, uSrc, vSrc, yWidth, yHeight, yPitch, uvPitch);
}
+#define READ_QUAD(ptr, prefix) \
+ byte prefix##A = ptr[index]; \
+ byte prefix##B = ptr[index + 1]; \
+ byte prefix##C = ptr[index + uvPitch]; \
+ byte prefix##D = ptr[index + uvPitch + 1]
+
+#define DO_INTERPOLATION(out) \
+ out = (out##A * (4 - xDiff) * (4 - yDiff) + out##B * xDiff * (4 - yDiff) + \
+ out##C * yDiff * (4 - xDiff) + out##D * xDiff * yDiff) >> 4
+
+#define DO_YUV410_PIXEL() \
+ DO_INTERPOLATION(u); \
+ DO_INTERPOLATION(v); \
+ \
+ cr_r = Cr_r_tab[v]; \
+ crb_g = Cr_g_tab[v] + Cb_g_tab[u]; \
+ cb_b = Cb_b_tab[u]; \
+ \
+ PUT_PIXEL(*ySrc, dstPtr); \
+ dstPtr += sizeof(PixelInt); \
+ \
+ ySrc++; \
+ xDiff++
+
template<typename PixelInt>
void convertYUV410ToRGB(byte *dstPtr, int dstPitch, const YUVToRGBLookup *lookup, const byte *ySrc, const byte *uSrc, const byte *vSrc, int yWidth, int yHeight, int yPitch, int uvPitch) {
// Keep the tables in pointers here to avoid a dereference on each pixel
@@ -309,47 +333,41 @@ void convertYUV410ToRGB(byte *dstPtr, int dstPitch, const YUVToRGBLookup *lookup
const int16 *Cb_b_tab = Cb_g_tab + 256;
const uint32 *rgbToPix = lookup->_rgbToPix;
+ int quarterWidth = yWidth >> 2;
+
for (int y = 0; y < yHeight; y++) {
- for (int x = 0; x < yWidth; x++) {
+ for (int x = 0; x < quarterWidth; x++) {
// Perform bilinear interpolation on the the chroma values
// Based on the algorithm found here: http://tech-algorithm.com/articles/bilinear-image-scaling/
// Feel free to optimize further
- int targetX = x >> 2;
int targetY = y >> 2;
- int xDiff = x & 3;
+ int xDiff = 0;
int yDiff = y & 3;
- int index = targetY * uvPitch + targetX;
-
- byte a = uSrc[index];
- byte b = uSrc[index + 1];
- byte c = uSrc[index + uvPitch];
- byte d = uSrc[index + uvPitch + 1];
-
- byte u = (a * (4 - xDiff) * (4 - yDiff) + b * xDiff * (4 - yDiff) +
- c * yDiff * (4 - xDiff) + d * xDiff * yDiff) >> 4;
-
- a = vSrc[index];
- b = vSrc[index + 1];
- c = vSrc[index + uvPitch];
- d = vSrc[index + uvPitch + 1];
+ int index = targetY * uvPitch + x;
- byte v = (a * (4 - xDiff) * (4 - yDiff) + b * xDiff * (4 - yDiff) +
- c * yDiff * (4 - xDiff) + d * xDiff * yDiff) >> 4;
+ // Declare some variables for the following macros
+ byte u, v;
+ int16 cr_r, crb_g, cb_b;
+ register const uint32 *L;
- int16 cr_r = Cr_r_tab[v];
- int16 crb_g = Cr_g_tab[v] + Cb_g_tab[u];
- int16 cb_b = Cb_b_tab[u];
- const uint32 *L;
+ READ_QUAD(uSrc, u);
+ READ_QUAD(vSrc, v);
- PUT_PIXEL(ySrc[x], dstPtr);
- dstPtr += sizeof(PixelInt);
+ DO_YUV410_PIXEL();
+ DO_YUV410_PIXEL();
+ DO_YUV410_PIXEL();
+ DO_YUV410_PIXEL();
}
dstPtr += dstPitch - yWidth * sizeof(PixelInt);
- ySrc += yPitch;
+ ySrc += yPitch - yWidth;
}
}
+#undef READ_QUAD
+#undef DO_INTERPOLATION
+#undef DO_YUV410_PIXEL
+
void convertYUV410ToRGB(Graphics::Surface *dst, const byte *ySrc, const byte *uSrc, const byte *vSrc, int yWidth, int yHeight, int yPitch, int uvPitch) {
// Sanity checks
assert(dst && dst->pixels);