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-rw-r--r--gui/ThemeEngine.h92
1 files changed, 28 insertions, 64 deletions
diff --git a/gui/ThemeEngine.h b/gui/ThemeEngine.h
index 8eac37e251..bb0a0e4cf7 100644
--- a/gui/ThemeEngine.h
+++ b/gui/ThemeEngine.h
@@ -113,12 +113,14 @@ protected:
* Default values for each DrawData item.
* @see kDrawDataDefaults[] for implementation.
*/
- static const struct DrawDataInfo {
- DrawData id; /** The actual ID of the DrawData item. */
- const char *name; /** The name of the DrawData item as it appears in the Theme Description files */
- bool buffer; /** Sets whether this item is buffered on the backbuffer or drawn directly to the screen. */
- DrawData parent; /** Parent DrawData item, for items that overlay. E.g. kButtonIdle -> kButtonHover */
- } kDrawDataDefaults[];
+ struct DrawDataInfo {
+ DrawData id; //!< The actual ID of the DrawData item.
+ const char *name; //!< The name of the DrawData item as it appears in the Theme Description files
+ bool buffer; //!< Sets whether this item is buffered on the backbuffer or drawn directly to the screen.
+ DrawData parent; //!< Parent DrawData item, for items that overlay. E.g. kButtonIdle -> kButtonHover
+ }
+
+ static const kDrawDataDefaults[];
enum TextData {
@@ -205,14 +207,15 @@ public:
kImageLogoSmall //!< ScummVM logo used in the GMM
};
- /** Graphics mode enumeration.
- * Each item represents a set of BPP and Renderer modes for a given
+ /**
+ * Graphics mode enumeration.
+ * Each item represents a set of BPP and Renderer modes for a given
* surface.
*/
enum GraphicsMode {
- kGfxDisabled = 0, /** No GFX */
- kGfxStandard16bit, /** 2BPP with the standard (aliased) renderer. */
- kGfxAntialias16bit /** 2BPP with the optimized AA renderer. */
+ kGfxDisabled = 0, //!< No GFX
+ kGfxStandard16bit, //!< 2BPP with the standard (aliased) renderer.
+ kGfxAntialias16bit //!< 2BPP with the optimized AA renderer.
};
/** Constant value to expand dirty rectangles, to make sure they are fully copied */
@@ -238,13 +241,6 @@ public:
/** Default destructor */
~ThemeEngine();
- /**
- * VIRTUAL METHODS
- * This is the implementation of the GUI::Theme API to allow
- * the ThemeEngine class to be plugged in as any other GUI
- * theme. In fact, the renderer works like any other GUI theme,
- * but supports extensive customization of the drawn widgets.
- */
bool init();
void deinit();
void clearAll();
@@ -271,28 +267,15 @@ public:
*/
void updateScreen();
- /** Since the rendering pipeline changes, closing all dialogs causes no effect
- TODO: remove this from the original GUI::Theme API */
- void closeAllDialogs() {}
-
- /** Drawing area has been removed: it was too hackish. A workaround is on the works.
- TODO: finish the workaround for the credits dialog
- TODO: remove this from the original GUI::Theme API */
- void resetDrawArea() {}
-
/**
* FONT MANAGEMENT METHODS
*/
TextData fontStyleToData(FontStyle font) const {
- switch (font) {
- case kFontStyleNormal:
- return kTextDataNormalFont;
-
- default:
- return kTextDataDefault;
- }
+ if (font == kFontStyleNormal)
+ return kTextDataNormalFont;
+ return kTextDataDefault;
}
const Graphics::Font *getFont(FontStyle font = kFontStyleBold) const;
@@ -544,14 +527,6 @@ protected:
void unloadTheme();
/**
- * Not implemented yet.
- * TODO: reload themes, reload the renderer, recheck everything
- */
- void screenChange() {
- error("Screen Changes are not supported yet. Fix this!");
- }
-
- /**
* Actual Dirty Screen handling function.
* Handles all the dirty squares in the list, merges and optimizes
* them when possible and draws them to the screen.
@@ -559,21 +534,6 @@ protected:
*/
void renderDirtyScreen();
- /**
- * Frees the vector renderer.
- */
- void freeRenderer();
-
- /**
- * Frees the Back buffer surface, only if it's available.
- */
- void freeBackbuffer();
-
- /**
- * Frees the main screen drawing surface, only if it's available.
- */
- void freeScreen();
-
TextData getTextData(DrawData ddId);
/**
@@ -671,8 +631,10 @@ protected:
Common::String _fontName;
const Graphics::Font *_font;
- /** Array of all the DrawData elements than can be drawn to the screen.
- Must be full so the renderer can work. */
+ /**
+ * Array of all the DrawData elements than can be drawn to the screen.
+ * Must be full so the renderer can work.
+ */
WidgetDrawData *_widgets[kDrawDataMAX];
/** Array of all the text fonts that can be drawn. */
@@ -689,11 +651,11 @@ protected:
/** Queue with all the drawing that must be done to the screen */
Common::List<ThemeItem *> _screenQueue;
- bool _initOk; /** Class and renderer properly initialized */
- bool _themeOk; /** Theme data successfully loaded. */
- bool _enabled; /** Whether the Theme is currently shown on the overlay */
+ bool _initOk; //!< Class and renderer properly initialized
+ bool _themeOk; //!< Theme data successfully loaded.
+ bool _enabled; //!< Whether the Theme is currently shown on the overlay
- Common::String _themeName; /** Name of the currently loaded theme */
+ Common::String _themeName; //!< Name of the currently loaded theme
Common::String _themeFileName;
/** Custom Cursor Management */
@@ -702,7 +664,9 @@ protected:
bool _useCursor;
int _cursorHotspotX, _cursorHotspotY;
int _cursorTargetScale;
- enum { MAX_CURS_COLORS = 255 };
+ enum {
+ MAX_CURS_COLORS = 255
+ };
byte *_cursor;
bool _needPaletteUpdates;
uint _cursorWidth, _cursorHeight;