diff options
Diffstat (limited to 'gui/animation/ParallelAnimation.h')
-rw-r--r-- | gui/animation/ParallelAnimation.h | 72 |
1 files changed, 72 insertions, 0 deletions
diff --git a/gui/animation/ParallelAnimation.h b/gui/animation/ParallelAnimation.h new file mode 100644 index 0000000000..ce1f599fb1 --- /dev/null +++ b/gui/animation/ParallelAnimation.h @@ -0,0 +1,72 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +// Based on code by omergilad. + +#ifndef GUI_ANIMATION_PARALLELANIMATION_H +#define GUI_ANIMATION_PARALLELANIMATION_H + +#include "gui/animation/Animation.h" +#include "common/array.h" + +namespace GUI { + +class ParallelAnimation: public Animation { +public: + ParallelAnimation() {} + virtual ~ParallelAnimation() {} + + virtual void addAnimation(AnimationPtr animation) { + _animations.push_back(animation); + } + + virtual void update(Drawable *drawable, long currentTime) { + for (AnimationPtr anim : _animations) { + anim->update(drawable, currentTime); + if (anim->isFinished()) { + finishAnimation(); + } + } + } + + virtual void start(long currentTime) { + Animation::start(currentTime); + + for (AnimationPtr anim : _animations) + anim->start(currentTime); + } + + virtual void setDuration(long duration) { + Animation::setDuration(duration); + + for (AnimationPtr anim : _animations) + anim->setDuration(duration); + } + +private: + + Common::Array<AnimationPtr> _animations; +}; + +} // End of namespace GUI + +#endif /* GUI_ANIMATION_PARALLELANIMATION_H */ |