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Diffstat (limited to 'gui/debugger.cpp')
-rw-r--r--gui/debugger.cpp18
1 files changed, 9 insertions, 9 deletions
diff --git a/gui/debugger.cpp b/gui/debugger.cpp
index ab3fcef6b2..2f49cb2bbe 100644
--- a/gui/debugger.cpp
+++ b/gui/debugger.cpp
@@ -29,7 +29,7 @@
#include "engines/engine.h"
#include "gui/debugger.h"
-#ifndef USE_TEXT_CONSOLE
+#ifndef USE_TEXT_CONSOLE_FOR_DEBUGGER
#include "gui/console.h"
#elif defined(USE_READLINE)
#include <readline/readline.h>
@@ -44,7 +44,7 @@ Debugger::Debugger() {
_isActive = false;
_errStr = NULL;
_firstTime = true;
-#ifndef USE_TEXT_CONSOLE
+#ifndef USE_TEXT_CONSOLE_FOR_DEBUGGER
_debuggerDialog = new GUI::ConsoleDialog(1.0f, 0.67f);
_debuggerDialog->setInputCallback(debuggerInputCallback, this);
_debuggerDialog->setCompletionCallback(debuggerCompletionCallback, this);
@@ -66,7 +66,7 @@ Debugger::Debugger() {
}
Debugger::~Debugger() {
-#ifndef USE_TEXT_CONSOLE
+#ifndef USE_TEXT_CONSOLE_FOR_DEBUGGER
delete _debuggerDialog;
#endif
}
@@ -78,7 +78,7 @@ int Debugger::DebugPrintf(const char *format, ...) {
va_start(argptr, format);
int count;
-#ifndef USE_TEXT_CONSOLE
+#ifndef USE_TEXT_CONSOLE_FOR_DEBUGGER
count = _debuggerDialog->vprintFormat(1, format, argptr);
#else
count = ::vprintf(format, argptr);
@@ -125,7 +125,7 @@ void Debugger::onFrame() {
}
}
-#if defined(USE_TEXT_CONSOLE) && defined(USE_READLINE)
+#if defined(USE_TEXT_CONSOLE_FOR_DEBUGGER) && defined(USE_READLINE)
namespace {
Debugger *g_readline_debugger;
@@ -140,7 +140,7 @@ void Debugger::enter() {
// TODO: Having three I/O methods #ifdef-ed in this file is not the
// cleanest approach to this...
-#ifndef USE_TEXT_CONSOLE
+#ifndef USE_TEXT_CONSOLE_FOR_DEBUGGER
if (_firstTime) {
DebugPrintf("Debugger started, type 'exit' to return to the game.\n");
DebugPrintf("Type 'help' to see a little list of commands and variables.\n");
@@ -363,7 +363,7 @@ bool Debugger::tabComplete(const char *input, Common::String &completion) const
return true;
}
-#if defined(USE_TEXT_CONSOLE) && defined(USE_READLINE)
+#if defined(USE_TEXT_CONSOLE_FOR_DEBUGGER) && defined(USE_READLINE)
char *Debugger::readlineComplete(const char *input, int state) {
static CommandsMap::const_iterator iter;
@@ -417,7 +417,7 @@ bool Debugger::Cmd_Exit(int argc, const char **argv) {
// Print a list of all registered commands (and variables, if any),
// nicely word-wrapped.
bool Debugger::Cmd_Help(int argc, const char **argv) {
-#ifndef USE_TEXT_CONSOLE
+#ifndef USE_TEXT_CONSOLE_FOR_DEBUGGER
const int charsPerLine = _debuggerDialog->getCharsPerLine();
#elif defined(USE_READLINE)
int charsPerLine, rows;
@@ -520,7 +520,7 @@ bool Debugger::Cmd_DebugFlagDisable(int argc, const char **argv) {
}
// Console handler
-#ifndef USE_TEXT_CONSOLE
+#ifndef USE_TEXT_CONSOLE_FOR_DEBUGGER
bool Debugger::debuggerInputCallback(GUI::ConsoleDialog *console, const char *input, void *refCon) {
Debugger *debugger = (Debugger *)refCon;