diff options
Diffstat (limited to 'gui/launcher.cpp')
-rw-r--r-- | gui/launcher.cpp | 24 |
1 files changed, 2 insertions, 22 deletions
diff --git a/gui/launcher.cpp b/gui/launcher.cpp index 187b171e18..dd81e6afc3 100644 --- a/gui/launcher.cpp +++ b/gui/launcher.cpp @@ -477,19 +477,6 @@ void EditGameDialog::handleCommand(CommandSender *sender, uint32 cmd, uint32 dat #pragma mark - -#define BEGIN_BUTTONS(numButtons, hSpace, top) \ - { \ - const int space = hSpace; \ - const int width = (_w - 2 * hBorder - space * (numButtons - 1)) / numButtons; \ - int x = hBorder; \ - const int y = top; - -#define ADD(name, cmd, hotkey) \ - new ButtonWidget(this, x, y, width, buttonHeight, name, cmd, hotkey, ws); x += space + width - -#define END_BUTTONS \ - } - LauncherDialog::LauncherDialog(GameDetector &detector) : Dialog(0, 0, 320, 200), _detector(detector) { _drawingHints |= THEME_HINT_MAIN_DIALOG; @@ -497,22 +484,15 @@ LauncherDialog::LauncherDialog(GameDetector &detector) const int screenW = g_system->getOverlayWidth(); const int screenH = g_system->getOverlayHeight(); - const int hBorder = 10; - _w = screenW; _h = screenH; GUI::WidgetSize ws; - int buttonHeight; - int top; - if (screenW >= 400 && screenH >= 300) { + if (screenW >= 400 && screenH >= 300) ws = GUI::kBigWidgetSize; - buttonHeight = kBigButtonHeight; - } else { + else ws = GUI::kNormalWidgetSize; - buttonHeight = kButtonHeight; - } // Show ScummVM version new StaticTextWidget(this, "launcher_version", gScummVMFullVersion, kTextAlignCenter, ws); |