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Diffstat (limited to 'gui/newgui.h')
-rw-r--r-- | gui/newgui.h | 151 |
1 files changed, 151 insertions, 0 deletions
diff --git a/gui/newgui.h b/gui/newgui.h new file mode 100644 index 0000000000..f78f31ee2d --- /dev/null +++ b/gui/newgui.h @@ -0,0 +1,151 @@ +/* ScummVM - Scumm Interpreter + * Copyright (C) 2002 The ScummVM project + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. + * + * $Header$ + */ + +#ifndef NEWGUI_H +#define NEWGUI_H + +#include "scummsys.h" +#include "system.h" // For events +#include "util.h" + +class Dialog; +class Scumm; + +#define hline(x, y, x2, color) line(x, y, x2, y, color); +#define vline(x, y, y2, color) line(x, y, x, y2, color); + +enum { + kTextAlignLeft, + kTextAlignCenter, + kTextAlignRight, +}; + +// Extremly simple stack class, doesn't even do any error checking (for now) +class DialogStack { +protected: + Dialog *_stack[10]; // Anybody nesting dialogs deeper than 4 is mad anyway + int _size; +public: + DialogStack() : _size(0) {} + + bool empty() const { return _size <= 0; } + void push(Dialog *d) { _stack[_size++] = d; } + Dialog *top() const { return _stack[_size-1]; } + void pop() { if (_size > 0) _stack[--_size] = 0; } + int size() const { return _size; } + Dialog *operator [](int i) { return _stack[i]; } +}; + +typedef ScummVM::List<OSystem::Event> EventList; + +// This class hopefully will replace the old Gui class completly one day +class NewGui { + friend class Dialog; +public: + byte _color, _shadowcolor; + byte _bgcolor; + byte _textcolor; + byte _textcolorhi; + + // Dialogs + void pauseDialog(); + void saveloadDialog(); + void aboutDialog(); + void optionsDialog(); + void soundDialog(); + + void loop(); + + bool isActive() { return ! _dialogStack.empty(); } + + NewGui(Scumm *s); + + void handleEvent(const OSystem::Event &event) { _eventList.push_back(event); } + + Scumm *getScumm() { return _s; } + +protected: + Scumm *_s; + bool _use_alpha_blending; + bool _need_redraw; + bool _prepare_for_gui; + DialogStack _dialogStack; + + Dialog *_pauseDialog; + Dialog *_saveLoadDialog; + Dialog *_aboutDialog; + Dialog *_optionsDialog; + Dialog *_soundDialog; + + // for continuous events (keyDown) + int _currentKeyDown, _currentKeyDownFlags; + int _keyRepeatLoopCount; + int _keyRepeatEvenCount; + + // sound state + bool _old_soundsPaused; + + // mouse cursor state + bool _old_cursor_mode; + int _old_cursorHotspotX, _old_cursorHotspotY, _old_cursorWidth, _old_cursorHeight; + byte _old_grabbedCursor[2048]; + + // position and time of last mouse click (used to detect double clicks) + struct { + int16 x, y; // Position of mouse when the click occured + uint32 time; // Time + int count; // How often was it already pressed? + } _lastClick; + + // List of events to be handled + EventList _eventList; + + void saveState(); + void restoreState(); + + void openDialog(Dialog *dialog); + void closeTopDialog(); + +public: + // Drawing + byte *getBasePtr(int x, int y); + void box(int x, int y, int width, int height); + void line(int x, int y, int x2, int y2, byte color); + void blendRect(int x, int y, int w, int h, byte color); + void fillRect(int x, int y, int w, int h, byte color); + void checkerRect(int x, int y, int w, int h, byte color); + void frameRect(int x, int y, int w, int h, byte color); + void addDirtyRect(int x, int y, int w, int h); + void drawChar(const char c, int x, int y); + void drawString(const char *str, int x, int y, int w, byte color, int align = kTextAlignLeft); + + void drawBitmap(uint32 bitmap[8], int x, int y, byte color); + void blitTo(byte buffer[320*200], int x, int y, int w, int h); + void blitFrom(byte buffer[320*200], int x, int y, int w, int h); + + // Query a string from the resources + const char *queryResString(int stringno); + + // Query a custom string. This is in a seperate method so that we + // can easily localize the messages in the future if we want to. + const char *queryCustomString(int stringno); +}; + +#endif |