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-rw-r--r--gui/options.cpp25
1 files changed, 20 insertions, 5 deletions
diff --git a/gui/options.cpp b/gui/options.cpp
index 7c7093fa95..a6357d9737 100644
--- a/gui/options.cpp
+++ b/gui/options.cpp
@@ -968,24 +968,39 @@ GlobalOptionsDialog::GlobalOptionsDialog()
//
// 5) The Paths tab
//
- tab->addTab(_("Paths"));
+ if (g_system->getOverlayWidth() > 320)
+ tab->addTab(_("Paths"));
+ else
+ tab->addTab(_c("Paths", "lowres"));
#if !( defined(__DC__) || defined(__GP32__) )
// These two buttons have to be extra wide, or the text will be
// truncated in the small version of the GUI.
// Save game path
- new ButtonWidget(tab, "GlobalOptions_Paths.SaveButton", _("Save Path: "), _("Specifies where your savegames are put"), kChooseSaveDirCmd);
+ if (g_system->getOverlayWidth() > 320)
+ new ButtonWidget(tab, "GlobalOptions_Paths.SaveButton", _("Save Path: "), _("Specifies where your savegames are put"), kChooseSaveDirCmd);
+ else
+ new ButtonWidget(tab, "GlobalOptions_Paths.SaveButton", _c("Save Path: ", "lowres"), _("Specifies where your savegames are put"), kChooseSaveDirCmd);
_savePath = new StaticTextWidget(tab, "GlobalOptions_Paths.SavePath", "/foo/bar", _("Specifies where your savegames are put"));
- new ButtonWidget(tab, "GlobalOptions_Paths.ThemeButton", _("Theme Path:"), 0, kChooseThemeDirCmd);
+ if (g_system->getOverlayWidth() > 320)
+ new ButtonWidget(tab, "GlobalOptions_Paths.ThemeButton", _("Theme Path:"), 0, kChooseThemeDirCmd);
+ else
+ new ButtonWidget(tab, "GlobalOptions_Paths.ThemeButton", _c("Theme Path:", "lowres"), 0, kChooseThemeDirCmd);
_themePath = new StaticTextWidget(tab, "GlobalOptions_Paths.ThemePath", _c("None", "path"));
- new ButtonWidget(tab, "GlobalOptions_Paths.ExtraButton", _("Extra Path:"), _("Specifies path to additional data used by all games or ScummVM"), kChooseExtraDirCmd);
+ if (g_system->getOverlayWidth() > 320)
+ new ButtonWidget(tab, "GlobalOptions_Paths.ExtraButton", _("Extra Path:"), _("Specifies path to additional data used by all games or ScummVM"), kChooseExtraDirCmd);
+ else
+ new ButtonWidget(tab, "GlobalOptions_Paths.ExtraButton", _c("Extra Path:", "lowres"), _("Specifies path to additional data used by all games or ScummVM"), kChooseExtraDirCmd);
_extraPath = new StaticTextWidget(tab, "GlobalOptions_Paths.ExtraPath", _c("None", "path"), _("Specifies path to additional data used by all games or ScummVM"));
#ifdef DYNAMIC_MODULES
- new ButtonWidget(tab, "GlobalOptions_Paths.PluginsButton", _("Plugins Path:"), 0, kChoosePluginsDirCmd);
+ if (g_system->getOverlayWidth() > 320)
+ new ButtonWidget(tab, "GlobalOptions_Paths.PluginsButton", _("Plugins Path:"), 0, kChoosePluginsDirCmd);
+ else
+ new ButtonWidget(tab, "GlobalOptions_Paths.PluginsButton", _c("Plugins Path:", "lowres"), 0, kChoosePluginsDirCmd);
_pluginsPath = new StaticTextWidget(tab, "GlobalOptions_Paths.PluginsPath", _c("None", "path"));
#endif
#endif