diff options
Diffstat (limited to 'gui/saveload-dialog.cpp')
-rw-r--r-- | gui/saveload-dialog.cpp | 380 |
1 files changed, 380 insertions, 0 deletions
diff --git a/gui/saveload-dialog.cpp b/gui/saveload-dialog.cpp new file mode 100644 index 0000000000..b8e64c4d99 --- /dev/null +++ b/gui/saveload-dialog.cpp @@ -0,0 +1,380 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + */ + +#include "gui/saveload-dialog.h" +#include "common/translation.h" + +#include "gui/message.h" +#include "gui/gui-manager.h" +#include "gui/ThemeEval.h" + +#include "graphics/scaler.h" + +namespace GUI { + +SaveLoadChooserDialog::SaveLoadChooserDialog(const Common::String &dialogName) + : Dialog(dialogName), _metaEngine(0), _delSupport(false), _metaInfoSupport(false), + _thumbnailSupport(false), _saveDateSupport(false), _playTimeSupport(false) { +} + +SaveLoadChooserDialog::SaveLoadChooserDialog(int x, int y, int w, int h) + : Dialog(x, y, w, h), _metaEngine(0), _delSupport(false), _metaInfoSupport(false), + _thumbnailSupport(false), _saveDateSupport(false), _playTimeSupport(false) { +} + +void SaveLoadChooserDialog::open() { + Dialog::open(); + + // So that quitting ScummVM will not cause the dialog result to say a + // savegame was selected. + setResult(-1); +} + +int SaveLoadChooserDialog::run(const Common::String &target, const MetaEngine *metaEngine) { + _metaEngine = metaEngine; + _target = target; + _delSupport = _metaEngine->hasFeature(MetaEngine::kSupportsDeleteSave); + _metaInfoSupport = _metaEngine->hasFeature(MetaEngine::kSavesSupportMetaInfo); + _thumbnailSupport = _metaInfoSupport && _metaEngine->hasFeature(MetaEngine::kSavesSupportThumbnail); + _saveDateSupport = _metaInfoSupport && _metaEngine->hasFeature(MetaEngine::kSavesSupportCreationDate); + _playTimeSupport = _metaInfoSupport && _metaEngine->hasFeature(MetaEngine::kSavesSupportPlayTime); + + return runIntern(); +} + +// SaveLoadChooserSimple implementation + +enum { + kChooseCmd = 'CHOS', + kDelCmd = 'DEL ' +}; + +SaveLoadChooserSimple::SaveLoadChooserSimple(const String &title, const String &buttonLabel, bool saveMode) + : SaveLoadChooserDialog("SaveLoadChooser"), _list(0), _chooseButton(0), _deleteButton(0), _gfxWidget(0) { + _backgroundType = ThemeEngine::kDialogBackgroundSpecial; + + new StaticTextWidget(this, "SaveLoadChooser.Title", title); + + // Add choice list + _list = new GUI::ListWidget(this, "SaveLoadChooser.List"); + _list->setNumberingMode(GUI::kListNumberingZero); + _list->setEditable(saveMode); + + _gfxWidget = new GUI::GraphicsWidget(this, 0, 0, 10, 10); + + _date = new StaticTextWidget(this, 0, 0, 10, 10, _("No date saved"), Graphics::kTextAlignCenter); + _time = new StaticTextWidget(this, 0, 0, 10, 10, _("No time saved"), Graphics::kTextAlignCenter); + _playtime = new StaticTextWidget(this, 0, 0, 10, 10, _("No playtime saved"), Graphics::kTextAlignCenter); + + // Buttons + new GUI::ButtonWidget(this, "SaveLoadChooser.Cancel", _("Cancel"), 0, kCloseCmd); + _chooseButton = new GUI::ButtonWidget(this, "SaveLoadChooser.Choose", buttonLabel, 0, kChooseCmd); + _chooseButton->setEnabled(false); + + _deleteButton = new GUI::ButtonWidget(this, "SaveLoadChooser.Delete", _("Delete"), 0, kDelCmd); + _deleteButton->setEnabled(false); + + _delSupport = _metaInfoSupport = _thumbnailSupport = false; + + _container = new GUI::ContainerWidget(this, 0, 0, 10, 10); +// _container->setHints(GUI::THEME_HINT_USE_SHADOW); +} + +int SaveLoadChooserSimple::runIntern() { + if (_gfxWidget) + _gfxWidget->setGfx(0); + + _resultString.clear(); + reflowLayout(); + updateSaveList(); + + return Dialog::runModal(); +} + +const Common::String &SaveLoadChooserSimple::getResultString() const { + int selItem = _list->getSelected(); + return (selItem >= 0) ? _list->getSelectedString() : _resultString; +} + +void SaveLoadChooserSimple::handleCommand(CommandSender *sender, uint32 cmd, uint32 data) { + int selItem = _list->getSelected(); + + switch (cmd) { + case GUI::kListItemActivatedCmd: + case GUI::kListItemDoubleClickedCmd: + if (selItem >= 0 && _chooseButton->isEnabled()) { + if (_list->isEditable() || !_list->getSelectedString().empty()) { + _list->endEditMode(); + if (!_saveList.empty()) { + setResult(_saveList[selItem].getSaveSlot()); + _resultString = _list->getSelectedString(); + } + close(); + } + } + break; + case kChooseCmd: + _list->endEditMode(); + if (!_saveList.empty()) { + setResult(_saveList[selItem].getSaveSlot()); + _resultString = _list->getSelectedString(); + } + close(); + break; + case GUI::kListSelectionChangedCmd: + updateSelection(true); + break; + case kDelCmd: + if (selItem >= 0 && _delSupport) { + MessageDialog alert(_("Do you really want to delete this savegame?"), + _("Delete"), _("Cancel")); + if (alert.runModal() == GUI::kMessageOK) { + _metaEngine->removeSaveState(_target.c_str(), _saveList[selItem].getSaveSlot()); + + setResult(-1); + _list->setSelected(-1); + + updateSaveList(); + updateSelection(true); + } + } + break; + case kCloseCmd: + setResult(-1); + default: + SaveLoadChooserDialog::handleCommand(sender, cmd, data); + } +} + +void SaveLoadChooserSimple::reflowLayout() { + if (g_gui.xmlEval()->getVar("Globals.SaveLoadChooser.ExtInfo.Visible") == 1 && _thumbnailSupport) { + int16 x, y; + uint16 w, h; + + if (!g_gui.xmlEval()->getWidgetData("SaveLoadChooser.Thumbnail", x, y, w, h)) + error("Error when loading position data for Save/Load Thumbnails"); + + int thumbW = kThumbnailWidth; + int thumbH = kThumbnailHeight2; + int thumbX = x + (w >> 1) - (thumbW >> 1); + int thumbY = y + kLineHeight; + + int textLines = 0; + if (!_saveDateSupport) + textLines++; + if (!_playTimeSupport) + textLines++; + + _container->resize(x, y, w, h - (kLineHeight * textLines)); + _gfxWidget->resize(thumbX, thumbY, thumbW, thumbH); + + int height = thumbY + thumbH + kLineHeight; + + if (_saveDateSupport) { + _date->resize(thumbX, height, kThumbnailWidth, kLineHeight); + height += kLineHeight; + _time->resize(thumbX, height, kThumbnailWidth, kLineHeight); + height += kLineHeight; + } + + if (_playTimeSupport) + _playtime->resize(thumbX, height, kThumbnailWidth, kLineHeight); + + _container->setVisible(true); + _gfxWidget->setVisible(true); + + _date->setVisible(_saveDateSupport); + _time->setVisible(_saveDateSupport); + + _playtime->setVisible(_playTimeSupport); + + _fillR = 0; + _fillG = 0; + _fillB = 0; + updateSelection(false); + } else { + _container->setVisible(false); + _gfxWidget->setVisible(false); + _date->setVisible(false); + _time->setVisible(false); + _playtime->setVisible(false); + } + + SaveLoadChooserDialog::reflowLayout(); +} + +void SaveLoadChooserSimple::updateSelection(bool redraw) { + int selItem = _list->getSelected(); + + bool isDeletable = _delSupport; + bool isWriteProtected = false; + bool startEditMode = _list->isEditable(); + + _gfxWidget->setGfx(-1, -1, _fillR, _fillG, _fillB); + _date->setLabel(_("No date saved")); + _time->setLabel(_("No time saved")); + _playtime->setLabel(_("No playtime saved")); + + if (selItem >= 0 && _metaInfoSupport) { + SaveStateDescriptor desc = _metaEngine->querySaveMetaInfos(_target.c_str(), _saveList[selItem].getSaveSlot()); + + isDeletable = desc.getDeletableFlag() && _delSupport; + isWriteProtected = desc.getWriteProtectedFlag(); + + // Don't allow the user to change the description of write protected games + if (isWriteProtected) + startEditMode = false; + + if (_thumbnailSupport) { + const Graphics::Surface *thumb = desc.getThumbnail(); + if (thumb) { + _gfxWidget->setGfx(thumb); + _gfxWidget->useAlpha(256); + } + } + + if (_saveDateSupport) { + const Common::String &saveDate = desc.getSaveDate(); + if (!saveDate.empty()) + _date->setLabel(_("Date: ") + saveDate); + + const Common::String &saveTime = desc.getSaveTime(); + if (!saveTime.empty()) + _time->setLabel(_("Time: ") + saveTime); + } + + if (_playTimeSupport) { + const Common::String &playTime = desc.getPlayTime(); + if (!playTime.empty()) + _playtime->setLabel(_("Playtime: ") + playTime); + } + } + + + if (_list->isEditable()) { + // Disable the save button if nothing is selected, or if the selected + // game is write protected + _chooseButton->setEnabled(selItem >= 0 && !isWriteProtected); + + if (startEditMode) { + _list->startEditMode(); + + if (_chooseButton->isEnabled() && _list->getSelectedString() == _("Untitled savestate") && + _list->getSelectionColor() == ThemeEngine::kFontColorAlternate) { + _list->setEditString(""); + _list->setEditColor(ThemeEngine::kFontColorNormal); + } + } + } else { + // Disable the load button if nothing is selected, or if an empty + // list item is selected. + _chooseButton->setEnabled(selItem >= 0 && !_list->getSelectedString().empty()); + } + + // Delete will always be disabled if the engine doesn't support it. + _deleteButton->setEnabled(isDeletable && (selItem >= 0) && (!_list->getSelectedString().empty())); + + if (redraw) { + _gfxWidget->draw(); + _date->draw(); + _time->draw(); + _playtime->draw(); + _chooseButton->draw(); + _deleteButton->draw(); + + draw(); + } +} + +void SaveLoadChooserSimple::close() { + _metaEngine = 0; + _target.clear(); + _saveList.clear(); + _list->setList(StringArray()); + + SaveLoadChooserDialog::close(); +} + +void SaveLoadChooserSimple::updateSaveList() { + _saveList = _metaEngine->listSaves(_target.c_str()); + + int curSlot = 0; + int saveSlot = 0; + StringArray saveNames; + ListWidget::ColorList colors; + for (SaveStateList::const_iterator x = _saveList.begin(); x != _saveList.end(); ++x) { + // Handle gaps in the list of save games + saveSlot = x->getSaveSlot(); + if (curSlot < saveSlot) { + while (curSlot < saveSlot) { + SaveStateDescriptor dummySave(curSlot, ""); + _saveList.insert_at(curSlot, dummySave); + saveNames.push_back(dummySave.getDescription()); + colors.push_back(ThemeEngine::kFontColorNormal); + curSlot++; + } + + // Sync the save list iterator + for (x = _saveList.begin(); x != _saveList.end(); ++x) { + if (x->getSaveSlot() == saveSlot) + break; + } + } + + // Show "Untitled savestate" for empty/whitespace savegame descriptions + Common::String description = x->getDescription(); + Common::String trimmedDescription = description; + trimmedDescription.trim(); + if (trimmedDescription.empty()) { + description = _("Untitled savestate"); + colors.push_back(ThemeEngine::kFontColorAlternate); + } else { + colors.push_back(ThemeEngine::kFontColorNormal); + } + + saveNames.push_back(description); + curSlot++; + } + + // Fill the rest of the save slots with empty saves + + int maximumSaveSlots = _metaEngine->getMaximumSaveSlot(); + +#ifdef __DS__ + // Low memory on the DS means too many save slots are impractical, so limit + // the maximum here. + if (maximumSaveSlots > 99) { + maximumSaveSlots = 99; + } +#endif + + Common::String emptyDesc; + for (int i = curSlot; i <= maximumSaveSlots; i++) { + saveNames.push_back(emptyDesc); + SaveStateDescriptor dummySave(i, ""); + _saveList.push_back(dummySave); + colors.push_back(ThemeEngine::kFontColorNormal); + } + + _list->setList(saveNames, &colors); +} + +} // End of namespace GUI |