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-rw-r--r--gui/saveload-dialog.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/gui/saveload-dialog.cpp b/gui/saveload-dialog.cpp
index cd0f96d60c..be6cefda26 100644
--- a/gui/saveload-dialog.cpp
+++ b/gui/saveload-dialog.cpp
@@ -735,7 +735,7 @@ void SaveLoadChooserGrid::reflowLayout() {
if (!_saveMode) {
buttonCmd += 1;
}
-
+
PicButtonWidget *button = new PicButtonWidget(container, dstX, dstY, buttonWidth, buttonHeight, 0, buttonCmd);
dstY += buttonHeight;
@@ -788,7 +788,7 @@ int SaveLoadChooserGrid::runIntern() {
} while (_saveMode && slot >= 0 && !selectDescription());
// Special case for new save games. We need to handle this here, since
- // we cannot handle it in close() without problems.
+ // we cannot handle it in close() without problems.
if (slot == _nextFreeSaveSlot) {
ConfMan.setInt("gui_saveload_last_pos", slot);
}